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[pcsx_rearmed.git] / libpcsxcore / database.c
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1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5#include "lightrec/plugin.h"
6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
15static const char * const MemorycardHack_db[] =
16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
28static const char * const gpu_slow_llist_db[] =
29{
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60 /* Gran Turismo 2 */
61 "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES-12380",
62};
63
64#define HACK_ENTRY(var, list) \
65 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
66
67static const struct
68{
69 const char *name;
70 boolean *var;
71 const char * const * id_list;
72 size_t id_list_len;
73}
74hack_db[] =
75{
76 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
77 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
78 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
79 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
80 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
81};
82
83static const struct
84{
85 int mult;
86 const char * const id[4];
87}
88cycle_multiplier_overrides[] =
89{
90 /* note: values are = (10000 / gui_option) */
91 /* Internal Section - fussy about timings */
92 { 202, { "SLPS01868" } },
93 /* Super Robot Taisen Alpha - on the edge with 175,
94 * changing memcard settings is enough to break/unbreak it */
95 { 190, { "SLPS02528", "SLPS02636" } },
96 /* Brave Fencer Musashi - cd sectors arrive too fast */
97 { 170, { "SLUS00726", "SLPS01490" } },
98#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
99 /* Parasite Eve II - internal timer checks */
100 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
101#endif
102 /* Discworld Noir - audio skips if CPU runs too fast */
103 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
104 /* Judge Dredd - could also be poor MDEC timing */
105 { 128, { "SLUS00630", "SLES00755" } },
106 /* Digimon World */
107 { 153, { "SLUS01032", "SLES02914" } },
108 /* Syphon Filter - reportedly hangs under unknown conditions */
109 { 169, { "SCUS94240" } },
110 /* Psychic Detective - some weird race condition in the game's cdrom code */
111 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
112 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
113};
114
115static const struct
116{
117 const char * const id;
118 u32 hacks;
119}
120lightrec_hacks_db[] =
121{
122 /* Formula One Arcade */
123 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
124
125 /* Formula One '99 */
126 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
128 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
129 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
130
131 /* Formula One 2000 */
132 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
133 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
134 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
135 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
136
137 /* Formula One 2001 */
138 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
139 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
140 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
142};
143
144/* Function for automatic patching according to GameID. */
145void Apply_Hacks_Cdrom(void)
146{
147 size_t i, j;
148
149 memset(&Config.hacks, 0, sizeof(Config.hacks));
150
151 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
152 {
153 for (j = 0; j < hack_db[i].id_list_len; j++)
154 {
155 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
156 continue;
157 *hack_db[i].var = 1;
158 SysPrintf("using hack: %s\n", hack_db[i].name);
159 break;
160 }
161 }
162
163 if (Config.hacks.dualshock_init_analog) {
164 // assume the default is off, see LoadPAD1plugin()
165 for (i = 0; i < 8; i++)
166 padToggleAnalog(i);
167 }
168
169 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
170 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
171 {
172 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
173 {
174 /* Disable the second memory card slot for the game */
175 Config.Mcd2[0] = 0;
176 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
177 McdDisable[1] = 1;
178 break;
179 }
180 }
181
182 /* Dynarec game-specific hacks */
183 new_dynarec_hacks_pergame = 0;
184 Config.cycle_multiplier_override = 0;
185
186 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
187 {
188 const char * const * const ids = cycle_multiplier_overrides[i].id;
189 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
190 if (ids[j] && strcmp(ids[j], CdromId) == 0)
191 break;
192 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
193 {
194 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
195 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
196 SysPrintf("using cycle_multiplier_override: %d\n",
197 Config.cycle_multiplier_override);
198 break;
199 }
200 }
201
202 lightrec_hacks = 0;
203
204 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
205 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
206 {
207 lightrec_hacks = lightrec_hacks_db[i].hacks;
208 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
209 break;
210 }
211 }
212}
213
214// from duckstation's gamedb.json
215static const u16 libcrypt_ids[] = {
216 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
217 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
218 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
219 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
220 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
221 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
222 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
223 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
224 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
225 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
226 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
227 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
228 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
229 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
230 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
231 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
232 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
233 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
234 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
235 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
236 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
237 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
238 32967, 32968, 32969
239};
240
241// as documented by nocash
242static const u16 libcrypt_sectors[16] = {
243 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
244 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
245};
246
247int check_unsatisfied_libcrypt(void)
248{
249 const char *p = CdromId + 4;
250 u16 id, key = 0;
251 size_t i;
252
253 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
254 return 0;
255 while (*p == '0')
256 p++;
257 id = (u16)atoi(p);
258 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
259 if (id == libcrypt_ids[i])
260 break;
261 if (i == ARRAY_SIZE(libcrypt_ids))
262 return 0;
263
264 // detected a protected game
265 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
266 SysPrintf("==================================================\n");
267 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
268 SysPrintf("==================================================\n");
269 return 1;
270 }
271
272 if (sbi_sectors) {
273 // calculate key just for fun (we don't really need it)
274 for (i = 0; i < 16; i++)
275 if (CheckSBI(libcrypt_sectors[i] - 2*75))
276 key |= 1u << (15 - i);
277 }
278 if (key)
279 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
280 else
281 SysPrintf("%s\n", "LibCrypt detected");
282 return 0;
283}