gpulib: trust game's centering based on a database
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5#include "lightrec/plugin.h"
6
7/* It's duplicated from emu_if.c */
8#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9
10/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
12
13u32 lightrec_hacks;
14
15static const char * const MemorycardHack_db[] =
16{
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
20};
21
22static const char * const cdr_read_hack_db[] =
23{
24 /* T'ai Fu - Wrath of the Tiger */
25 "SLUS00787",
26};
27
28static const char * const gpu_slow_llist_db[] =
29{
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
32 /* Crash Bash */
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
56#define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
58
59static const struct
60{
61 const char *name;
62 boolean *var;
63 const char * const * id_list;
64 size_t id_list_len;
65}
66hack_db[] =
67{
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
72};
73
74static const struct
75{
76 const char * const id;
77 int mult;
78}
79cycle_multiplier_overrides[] =
80{
81 /* note: values are = (10000 / gui_option) */
82 /* Internal Section - fussy about timings */
83 { "SLPS01868", 202 },
84 /* Super Robot Taisen Alpha - on the edge with 175,
85 * changing memcard settings is enough to break/unbreak it */
86 { "SLPS02528", 190 },
87 { "SLPS02636", 190 },
88 /* Brave Fencer Musashi - cd sectors arrive too fast */
89 { "SLUS00726", 170 },
90 { "SLPS01490", 170 },
91#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
92 /* Parasite Eve II - internal timer checks */
93 { "SLUS01042", 125 },
94 { "SLUS01055", 125 },
95 { "SLES02558", 125 },
96 { "SLES12558", 125 },
97#endif
98 /* Discworld Noir - audio skips if CPU runs too fast */
99 { "SLES01549", 222 },
100 { "SLES02063", 222 },
101 { "SLES02064", 222 },
102 /* Judge Dredd - could also be poor MDEC timing */
103 { "SLUS00630", 128 },
104 { "SLES00755", 128 },
105 /* Digimon World */
106 { "SLUS01032", 153 },
107 { "SLES02914", 153 },
108 /* Syphon Filter - reportedly hangs under unknown conditions */
109 { "SCUS94240", 169 },
110};
111
112static const struct
113{
114 const char * const id;
115 u32 hacks;
116}
117lightrec_hacks_db[] =
118{
119 /* Formula One Arcade */
120 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
121
122 /* Formula One '99 */
123 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
124 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
125 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
126 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
127
128 /* Formula One 2000 */
129 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
130 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
132 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
133
134 /* Formula One 2001 */
135 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
136 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
138 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
139};
140
141/* Function for automatic patching according to GameID. */
142void Apply_Hacks_Cdrom(void)
143{
144 size_t i, j;
145
146 memset(&Config.hacks, 0, sizeof(Config.hacks));
147
148 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
149 {
150 for (j = 0; j < hack_db[i].id_list_len; j++)
151 {
152 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
153 continue;
154 *hack_db[i].var = 1;
155 SysPrintf("using hack: %s\n", hack_db[i].name);
156 break;
157 }
158 }
159
160 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
161 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
162 {
163 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
164 {
165 /* Disable the second memory card slot for the game */
166 Config.Mcd2[0] = 0;
167 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
168 McdDisable[1] = 1;
169 break;
170 }
171 }
172
173 /* Dynarec game-specific hacks */
174 new_dynarec_hacks_pergame = 0;
175 Config.cycle_multiplier_override = 0;
176
177 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
178 {
179 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
180 {
181 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
182 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
183 SysPrintf("using cycle_multiplier_override: %d\n",
184 Config.cycle_multiplier_override);
185 break;
186 }
187 }
188
189 lightrec_hacks = 0;
190
191 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
192 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
193 {
194 lightrec_hacks = lightrec_hacks_db[i].hacks;
195 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
196 break;
197 }
198 }
199}
200
201// from duckstation's gamedb.json
202static const u16 libcrypt_ids[] = {
203 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
204 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
205 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
206 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
207 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
208 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
209 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
210 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
211 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
212 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
213 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
214 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
215 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
216 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
217 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
218 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
219 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
220 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
221 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
222 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
223 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
224 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
225 32967, 32968, 32969
226};
227
228// as documented by nocash
229static const u16 libcrypt_sectors[16] = {
230 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
231 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
232};
233
234int check_unsatisfied_libcrypt(void)
235{
236 const char *p = CdromId + 4;
237 u16 id, key = 0;
238 size_t i;
239
240 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
241 return 0;
242 while (*p == '0')
243 p++;
244 id = (u16)atoi(p);
245 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
246 if (id == libcrypt_ids[i])
247 break;
248 if (i == ARRAY_SIZE(libcrypt_ids))
249 return 0;
250
251 // detected a protected game
252 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
253 SysPrintf("==================================================\n");
254 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
255 SysPrintf("==================================================\n");
256 return 1;
257 }
258
259 if (sbi_sectors) {
260 // calculate key just for fun (we don't really need it)
261 for (i = 0; i < 16; i++)
262 if (CheckSBI(libcrypt_sectors[i] - 2*75))
263 key |= 1u << (15 - i);
264 }
265 if (key)
266 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
267 else
268 SysPrintf("%s\n", "LibCrypt detected");
269 return 0;
270}