| 1 | |
| 2 | PCSX-ReARMed - yet another PCSX fork |
| 3 | |
| 4 | http://notaz.gp2x.de/pcsx_rearmed.php |
| 5 | |
| 6 | |
| 7 | About |
| 8 | ----- |
| 9 | |
| 10 | PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, |
| 11 | which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This |
| 12 | version is ARM architecture oriented and features MIPS->ARM recompiler by |
| 13 | Ari64, NEON GTE code and more performance improvements. It was created for |
| 14 | Pandora handheld, but should be usable on other devices after some code |
| 15 | adjustments (N900 version is also available). |
| 16 | |
| 17 | PCSX ReARMed features GPU plugin from PCSX4ALL project. |
| 18 | |
| 19 | |
| 20 | Usage |
| 21 | ----- |
| 22 | |
| 23 | This version features a framebuffer driven menu that can be used to run |
| 24 | games and configure the emulator. |
| 25 | |
| 26 | Supported CD image formats: |
| 27 | - .bin/.cue |
| 28 | - .bin/.toc |
| 29 | - .img/.ccd/.sub |
| 30 | - .mdf/.mds |
| 31 | - .Z/.Z.table |
| 32 | - .bz/.bz.table |
| 33 | - .ZNX/.ZNX.table (partial) |
| 34 | - EBOOT.PBP (PSP, partial) |
| 35 | |
| 36 | CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present. |
| 37 | There is support for redump.org .sbi files, which can be used instead of |
| 38 | .sub files to save space (name it the same as .cue/.bin, just use .sbi |
| 39 | extension). This is required for Libcrypt copy protected game support. |
| 40 | |
| 41 | The emulator can simulate BIOS, which means BIOS files are not required, |
| 42 | however implementation is not complete and some games still need real BIOS |
| 43 | to work. To use real BIOS, copy uncompressed BIOS files to |
| 44 | [sd card]/pandora/appdata/pcsx_rearmed/bios/ |
| 45 | then select the BIOS you want to use in Options->BIOS/Plugins menu. |
| 46 | |
| 47 | Analog controllers are supported using nubs, but this is disabled by |
| 48 | default and needs to be enabled in 'Controls' menu. |
| 49 | There is also touchscreen based GunCon support, which also requires |
| 50 | appropriate controller selected in controls configuration. |
| 51 | |
| 52 | |
| 53 | Plugins |
| 54 | ------- |
| 55 | |
| 56 | GPU (graphics) and SPU (sound) plugins can be selected in |
| 57 | [BIOS/Plugins] menu: |
| 58 | |
| 59 | builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow. |
| 60 | gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. |
| 61 | gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. |
| 62 | Occasionally faster but has lots of glitches and seems to |
| 63 | be rather unstable (may crash the system). |
| 64 | builtin_spu - P.E.Op.S. SPU plugin. |
| 65 | spunull.so - NULL plugin, i.e. no sound emulation. |
| 66 | |
| 67 | |
| 68 | Changelog |
| 69 | --------- |
| 70 | |
| 71 | r10 (2011-09-23) |
| 72 | + added fixed frameskip option |
| 73 | * fixed a crash in PCSX4ALL GPU plugin |
| 74 | * fixed several dynarec compatibility related issues (hopefully) |
| 75 | * fixed several SPU regressions from r9 |
| 76 | * fixed frame limiter issue that sometimes caused stuttering |
| 77 | * fixed some minor GUI issues |
| 78 | |
| 79 | r9 (2011-08-13) |
| 80 | * fixed various dynarec integration issues that were causing instability |
| 81 | * merged latest Ari64 dynarec code for some performance improvement |
| 82 | * changed frameskip handling in builtin and PCSX4ALL plugins, |
| 83 | fixes some cases where it would not work |
| 84 | * merged PCSX4ALL 2.2 GPU code to it's plugin |
| 85 | * fixed PCSX4ALL GPU inline asm, was miscompiling for ARMv7. |
| 86 | + added CDDA handling for eboot format |
| 87 | * improved CDDA handling for all image formats that support it |
| 88 | * various compatibility/accuracy improvements |
| 89 | * optimized PEOPS SPU core |
| 90 | * various menu adjustments |
| 91 | * changed scaling options a bit, there are now two 4:3 options: |
| 92 | integer and fractional |
| 93 | + added some basic memory card manager, which allows to change |
| 94 | or remove cards (remove needed for Tenka) |
| 95 | + added GunCon support |
| 96 | + added gpuPEOPS2 plugin (peops rendering + new emulation code) |
| 97 | |
| 98 | r8 (2011-03-22) |
| 99 | * improved recompiler performance for some games |
| 100 | * fixed a few recompiler related compatibility issues |
| 101 | (also fixes broken memcard support in some games) |
| 102 | * fixed some graphics problems caused by frameskip. |
| 103 | Note that not all problems were fixed, so if you see graphics |
| 104 | glitches try turning off frameskip or using different GPU plugin. |
| 105 | + added screenshot function |
| 106 | + added some code to attempt to sync with pandora's LCD better |
| 107 | * merged a few compatibility fixes from PCSX-Reloaded |
| 108 | * fixed and issue with external controllers |
| 109 | * added experimental ability to use nubs as buttons |
| 110 | |
| 111 | r7 (2011-03-02) |
| 112 | + implemented most used GTE operations in NEON |
| 113 | * merged latest Ari64's recompiler patches |
| 114 | * removed some code from the recompiler that is unneeded for R3k |
| 115 | * added some special handlers for constant reads |
| 116 | * some moderate builtin GPU and SPU optimizations |
| 117 | + added redump.org SBI support |
| 118 | * tuned frameskip code again |
| 119 | * fixed one 'analog controller not working' issue |
| 120 | * fixed a crash in builtin gpu code |
| 121 | * fixed cdrom slowdown issue |
| 122 | * fixed my stupid bug in the recompiler that slowed down |
| 123 | recompilation a lot |
| 124 | * some other refactoring |
| 125 | |
| 126 | r6 (2011-02-10) |
| 127 | + added analog controller support using nubs (disabled by default) |
| 128 | + added control config saving |
| 129 | + added support for ingame actions (eg. savestate load) |
| 130 | + added 'auto' region option and made it default |
| 131 | + added cd swap functionality |
| 132 | + added maemo frontend from Bonapart |
| 133 | (with some tuning, source code only) |
| 134 | * reworked key configuration to be less confusing |
| 135 | * fixed 'SPU IRQ wait' option sometimes causing noise |
| 136 | and turned it on by default |
| 137 | * fixed mono xa masking (was causing noise) |
| 138 | * fixed word access macros in dfxvideo (darkness problem) |
| 139 | * changed GPU DMA timing back to 1.92 levels |
| 140 | * backported more fixes from PCSX-Reloaded project |
| 141 | (mostly shalma's work, see GIT) |
| 142 | * fixed a few more recompiler issues |
| 143 | + fixed frameskip in builtin plugin |
| 144 | |
| 145 | r5 (2011-01-31) |
| 146 | + added support for .bz format, also partial support for |
| 147 | .znx and eboot.pbp formats |
| 148 | + merged latest cdrom code from PCSX-Reloaded project |
| 149 | * fixed remaining savestate incompatibilities between PCSX4ALL |
| 150 | and P.E.Op.S. GPU plugins |
| 151 | * fixed channel disable preventing irqs in P.E.Op.S. SPU plugin |
| 152 | * fixed some alignment issues |
| 153 | + added handling for branches in delay slots |
| 154 | + fixed some unexpected drops to menu |
| 155 | * fixed lots of recompiler related issues (see GIT) |
| 156 | + added watchdog thread to detect emulator lockups |
| 157 | * minor frontend adjustments |
| 158 | |
| 159 | r4 (2011-01-15) |
| 160 | + added real BIOS support (and various things for it to work) |
| 161 | * fixed various recompiler issues |
| 162 | + added interpreter option (useful to overcome dynarec bugs) |
| 163 | * fixed some memory card related issues with HLE bios |
| 164 | * rewrote frame limiter (old was sometimes sleeping needlessly) |
| 165 | |
| 166 | r3 (2011-01-05): |
| 167 | + added Pickle's port of gpu-gles from psx4m project |
| 168 | + added PCSX4ALL gpu as a plugin |
| 169 | * improved gpu plugin support |
| 170 | + added savestate preview |
| 171 | * various frontend fixes |
| 172 | |
| 173 | r2 (2010-12-29): |
| 174 | * fixed memcard paths |
| 175 | * fixed a keybind copy-paste bug |
| 176 | * properly implemented pad handling |
| 177 | (inputs no longer control both emulated pads at once) |
| 178 | * fixed a crash caused by framebuffer out of range access |
| 179 | * fixed SWL/SWR handling (usually resulted in graphic glitches) |
| 180 | * fixed BxxZAL (Medal of Honor) |
| 181 | * fixed alignment crash in color space conversion code (Lunar) |
| 182 | * fixed SWC2 occasional use of wrong address register (Parasite Eve) |
| 183 | * fixed firstfile() handling in HLE BIOS (broken memory cards in some games) |
| 184 | + added per-game configs (controls still not saved though) |
| 185 | + added simple plugin select interface to the menu |
| 186 | |
| 187 | r1 (2010-12-25): |
| 188 | * initial release |
| 189 | |
| 190 | |
| 191 | Credits / License |
| 192 | ----------------- |
| 193 | |
| 194 | Emulator core: |
| 195 | |
| 196 | (C) 1999-2003 PCSX Team |
| 197 | (c) 1998 Vision Thing |
| 198 | Linuzappz <linuzappz@pcsx.net> |
| 199 | Shadow <shadow@pcsx.net> |
| 200 | Pete Bernett <psswitch@online.de> |
| 201 | NoComp <NoComp@mailcity.com> |
| 202 | Nik3d |
| 203 | Akumax <akumax@pcsx.net> |
| 204 | |
| 205 | (C) 2005-2009 PCSX-df Team |
| 206 | (c) Ryan Schultz <schultz.ryan@gmail.com> |
| 207 | (c) Andrew Burton <adb@iinet.net.au> |
| 208 | (c) Stephen Chao <schao@myrealbox.com> |
| 209 | (c) Marcus Comstedt <marcus@mc.pp.se> |
| 210 | Stefan Sikora <hoshy@schrauberstube.de> |
| 211 | |
| 212 | (C) 2009-2011 PCSX-Reloaded Team |
| 213 | edgbla (Root counters, various core/plugin fixes) |
| 214 | shalma (GTE Divider, many core improvements, sound plugin fixes) |
| 215 | Firnis (GTE code from PCSX-Revolution Project) |
| 216 | Gabriele Gorla (MDEC decoder) |
| 217 | Peter Collingbourne (Various core/psxbios fixes) |
| 218 | Dario, NeToU, siveritas (Various bugfixes) |
| 219 | Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) |
| 220 | |
| 221 | PCSX4ALL GPU plugin: |
| 222 | (C) 2010 PCSX4ALL Team |
| 223 | (C) 2010 Unai |
| 224 | Franxis <franxism@gmail.com> |
| 225 | Chui <sdl_gp32@yahoo.es> |
| 226 | |
| 227 | GLES plugin (psx4m project): |
| 228 | (C) 1999-2009 by Pete Bernert |
| 229 | EQ |
| 230 | Olli Hinkka |
| 231 | Proger |
| 232 | Pickle |
| 233 | |
| 234 | builtin GPU/SPU plugin: |
| 235 | (C) Pete Bernert and the P.E.Op.S. team |
| 236 | |
| 237 | builtin SPU plugin: |
| 238 | (C) Pete Bernert and the P.E.Op.S. team |
| 239 | (C) SPU2-X, gigaherz, Pcsx2 Development Team |
| 240 | shalma |
| 241 | |
| 242 | MIPS->ARM recompiler: |
| 243 | (C) 2009-2011 Ari64 |
| 244 | |
| 245 | integration, optimization and frontend: |
| 246 | (C) 2010-2011 notaz |
| 247 | |
| 248 | some implementation ideas (and maybe code?) likely originated from |
| 249 | MAME/smf/pSXauthor and were integrated by various people to PCSX. |
| 250 | |
| 251 | Source code is released under GNU GPL license, version 2 or later. |
| 252 | See COPYING included in the archive (.pnd can be extracted using unsquashfs). |
| 253 | The source code is available in a GIT repository at: |
| 254 | |
| 255 | git://notaz.gp2x.de/~notaz/pcsx_rearmed.git |
| 256 | |