pandora: fix readme and pxml version
[picodrive.git] / pico / draw2.c
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1/*\r
2 * tile renderer\r
3 * (C) notaz, 2006-2008\r
4 * (C) irixxxx, 2020-2023\r
5 *\r
6 * This work is licensed under the terms of MAME license.\r
7 * See COPYING file in the top-level directory.\r
8 */\r
9\r
10#include "pico_int.h"\r
11\r
12#define START_ROW 0 // which row of tiles to start rendering at?\r
13#define END_ROW 28 // ..end\r
14\r
15#define VSRAM 0 // 2-cell vscroll (broken for line based hscroll)\r
16#define INTERLACE 0 // interlace mode 2\r
17\r
18#define TILE_ROWS END_ROW-START_ROW\r
19\r
20// note: this is not implemented in ARM asm\r
21#if defined(DRAW2_OVERRIDE_LINE_WIDTH)\r
22#define LINE_WIDTH DRAW2_OVERRIDE_LINE_WIDTH\r
23#else\r
24#define LINE_WIDTH 328\r
25#endif\r
26\r
27static unsigned char PicoDraw2FB_[LINE_WIDTH * (8+240+8) + 8];\r
28\r
29static u32 HighCache2A[2*41*(TILE_ROWS+1)+1+1]; // caches for high layers\r
30static u32 HighCache2B[2*41*(TILE_ROWS+1)+1+1];\r
31\r
32unsigned short *PicoCramHigh=PicoMem.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)\r
33void (*PicoPrepareCram)(void) = NULL; // prepares PicoCramHigh for renderer to use\r
34\r
35\r
36// stuff available in asm:\r
37#ifdef _ASM_DRAW_C\r
38void BackFillFull(void *dst, int reg7, int lwidth);\r
39void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,\r
40 struct PicoEState *est);\r
41void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est);\r
42void DrawWindowFull(int start, int end, int prio, struct PicoEState *est);\r
43void DrawSpriteFull(unsigned int *sprite, struct PicoEState *est);\r
44#else\r
45\r
46\r
47static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)\r
48{\r
49 unsigned int pack=0; unsigned int t=0, blank = 1;\r
50 unsigned short *vram = est->PicoMem_vram;\r
51 int i, inc=2;\r
52\r
53#if INTERLACE\r
54 if (est->rendstatus & PDRAW_INTERLACE) inc = 4;\r
55#endif\r
56 for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {\r
57 pack=*(u32 *)(vram+addr); // Get 8 pixels\r
58 if(!pack) continue;\r
59\r
60 t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);\r
61 t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);\r
62 t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);\r
63 t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);\r
64 t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);\r
65 t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);\r
66 t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);\r
67 t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);\r
68 blank = 0;\r
69 }\r
70\r
71 return blank; // Tile blank?\r
72}\r
73\r
74static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)\r
75{\r
76 unsigned int pack=0; unsigned int t=0, blank = 1;\r
77 unsigned short *vram = est->PicoMem_vram;\r
78 int i, inc=2;\r
79\r
80#if INTERLACE\r
81 if (est->rendstatus & PDRAW_INTERLACE) inc = 4;\r
82#endif\r
83 for(i=8; i; i--, addr+=inc, pd += est->Draw2Width) {\r
84 pack=*(u32 *)(vram+addr); // Get 8 pixels\r
85 if(!pack) continue;\r
86\r
87 t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);\r
88 t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);\r
89 t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);\r
90 t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);\r
91 t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);\r
92 t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);\r
93 t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);\r
94 t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);\r
95 blank = 0;\r
96 }\r
97 return blank; // Tile blank?\r
98}\r
99\r
100static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)\r
101{\r
102 unsigned int pack=0; unsigned int t=0, blank = 1;\r
103 unsigned short *vram = est->PicoMem_vram;\r
104 int i, inc=2;\r
105\r
106#if INTERLACE\r
107 if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;\r
108#endif\r
109 addr+=14;\r
110 for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {\r
111 pack=*(u32 *)(vram+addr); // Get 8 pixels\r
112 if(!pack) continue;\r
113\r
114 t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);\r
115 t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);\r
116 t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);\r
117 t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t )|pal);\r
118 t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);\r
119 t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);\r
120 t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);\r
121 t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);\r
122 blank = 0;\r
123 }\r
124\r
125 return blank; // Tile blank?\r
126}\r
127\r
128static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal, struct PicoEState *est)\r
129{\r
130 unsigned int pack=0; unsigned int t=0, blank = 1;\r
131 unsigned short *vram = est->PicoMem_vram;\r
132 int i, inc=2;\r
133\r
134#if INTERLACE\r
135 if (est->rendstatus & PDRAW_INTERLACE) inc = 4, addr += 16;\r
136#endif\r
137 addr+=14;\r
138 for(i=8; i; i--, addr-=inc, pd += est->Draw2Width) {\r
139 pack=*(u32 *)(vram+addr); // Get 8 pixels\r
140 if(!pack) continue;\r
141\r
142 t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);\r
143 t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);\r
144 t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);\r
145 t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);\r
146 t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t )|pal);\r
147 t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);\r
148 t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);\r
149 t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);\r
150 blank = 0;\r
151 }\r
152 return blank; // Tile blank?\r
153}\r
154\r
155\r
156// start: (tile_start<<16)|row_start, end: [same]\r
157static void DrawWindowFull(int start, int end, int prio, struct PicoEState *est)\r
158{\r
159 struct PicoVideo *pvid=&est->Pico->video;\r
160 int nametab, nametab_step, trow, tilex, blank=-1, code;\r
161 unsigned char *scrpos = est->Draw2FB;\r
162 int scrstart = est->Draw2Start;\r
163 int tile_start, tile_end; // in cells\r
164\r
165 // parse ranges\r
166 tile_start = start>>16;\r
167 tile_end = end>>16;\r
168 start = start<<16>>16;\r
169 end = end<<16>>16;\r
170\r
171 // Find name table line:\r
172 if (!(est->rendstatus & PDRAW_32_COLS))\r
173 {\r
174 nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode\r
175 nametab_step = 1<<6;\r
176 }\r
177 else\r
178 {\r
179 nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode\r
180 nametab_step = 1<<5;\r
181 if (est->rendstatus & PDRAW_BORDER_32)\r
182 scrpos += 32;\r
183 }\r
184 nametab += nametab_step*(start-scrstart);\r
185\r
186 // check priority\r
187 code=est->PicoMem_vram[nametab+tile_start];\r
188 if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority\r
189\r
190 scrpos+=8*est->Draw2Width+8;\r
191 scrpos+=8*est->Draw2Width*(start-scrstart);\r
192\r
193 // do a window until we reach planestart row\r
194 for(trow = start; trow < end; trow++, nametab+=nametab_step) { // current tile row\r
195 for (tilex=tile_start; tilex<tile_end; tilex++)\r
196 {\r
197 int code,addr,zero=0;\r
198// unsigned short *pal=NULL;\r
199 unsigned char pal;\r
200\r
201 code=est->PicoMem_vram[nametab+tilex];\r
202 if (code==blank) continue;\r
203\r
204 // Get tile address/2:\r
205#if INTERLACE\r
206 if (est->rendstatus & PDRAW_INTERLACE)\r
207 addr=(code&0x3ff)<<5;\r
208 else\r
209#endif\r
210 addr=(code&0x7ff)<<4;\r
211\r
212// pal=PicoCramHigh+((code>>9)&0x30);\r
213 pal=(unsigned char)((code>>9)&0x30);\r
214\r
215 switch((code>>11)&3) {\r
216 case 0: zero=TileXnormYnorm(scrpos+(tilex<<3),addr,pal,est); break;\r
217 case 1: zero=TileXflipYnorm(scrpos+(tilex<<3),addr,pal,est); break;\r
218 case 2: zero=TileXnormYflip(scrpos+(tilex<<3),addr,pal,est); break;\r
219 case 3: zero=TileXflipYflip(scrpos+(tilex<<3),addr,pal,est); break;\r
220 }\r
221 if(zero) blank=code; // We know this tile is blank now\r
222 }\r
223\r
224 scrpos += est->Draw2Width*8;\r
225 }\r
226}\r
227\r
228\r
229static void DrawLayerFull(int plane, u32 *hcache, int planestart, int planeend,\r
230 struct PicoEState *est)\r
231{\r
232 struct PicoVideo *pvid=&est->Pico->video;\r
233 static char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps\r
234 int width, height, ymask, htab;\r
235 int nametab, hscroll=0, vscroll, cells;\r
236 unsigned char *scrpos;\r
237 int scrstart = est->Draw2Start;\r
238 int blank=-1, xmask, nametab_row, trow;\r
239\r
240 // parse ranges\r
241 cells = (planeend>>16)-(planestart>>16);\r
242 planestart = planestart<<16>>16;\r
243 planeend = planeend<<16>>16;\r
244\r
245 // Work out the Tiles to draw\r
246\r
247 htab=pvid->reg[13]<<9; // Horizontal scroll table address\r
248// if ( pvid->reg[11]&2) htab+=Scanline<<1; // Offset by line\r
249// if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile\r
250 htab+=plane; // A or B\r
251\r
252 if(!(pvid->reg[11]&3)) { // full screen scroll\r
253 // Get horizontal scroll value\r
254 hscroll=est->PicoMem_vram[htab&0x7fff];\r
255 htab = 0; // this marks that we don't have to update scroll value\r
256 }\r
257\r
258 // Work out the name table size: 32 64 or 128 tiles (0-3)\r
259 width=pvid->reg[16];\r
260 height=(width>>4)&3; width&=3;\r
261\r
262 xmask=(1<<shift[width ])-1; // X Mask in tiles\r
263 ymask=(height<<5)|0x1f; // Y Mask in tiles\r
264 if(width == 1) ymask&=0x3f;\r
265 else if(width>1) ymask =0x1f;\r
266\r
267 // Find name table:\r
268 if (plane==0) nametab=(pvid->reg[2]&0x38)<< 9; // A\r
269 else nametab=(pvid->reg[4]&0x07)<<12; // B\r
270\r
271 scrpos = est->Draw2FB;\r
272 if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)\r
273 scrpos += 32;\r
274 scrpos+=8*est->Draw2Width*(planestart-scrstart);\r
275\r
276 if((pvid->reg[11]&4)||(PicoMem.vsram[plane]&7))\r
277 planeend++; // we (may) have vertically clipped tiles due to vscroll, so we need 1 more row\r
278 for(trow = planestart; trow < planeend; trow++) { // current tile row\r
279 int cellc=cells,tilex,dx,vsidx=0;\r
280\r
281 // Get vertical scroll value:\r
282 vscroll=PicoMem.vsram[plane];//&0x1ff;\r
283#if VSRAM\r
284 if ((est->rendstatus & PDRAW_32_COLS) && (pvid->reg[11]&4)) // H32 + 2-cell mode\r
285 vscroll=PicoMem.vsram[plane+0x20];//&0x1ff;\r
286#endif\r
287#if INTERLACE\r
288 if (est->rendstatus & PDRAW_INTERLACE)\r
289 vscroll >>= 1;\r
290#endif\r
291 nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row\r
292\r
293 // Find the tile row in the name table\r
294 //ts.line=(vscroll+Scanline)&ymask;\r
295 //ts.nametab+=(ts.line>>3)<<shift[width];\r
296\r
297 // update hscroll if needed\r
298 if(htab) {\r
299 int htaddr=htab+(trow<<4);\r
300 if(trow) htaddr-=(vscroll&7)<<1;\r
301 hscroll=est->PicoMem_vram[htaddr&0x7fff];\r
302 }\r
303\r
304 // Draw tiles across screen:\r
305 tilex=(-hscroll)>>3;\r
306 dx=((hscroll-1)&7)+1;\r
307 if(dx != 8) cellc++, vsidx--; // have hscroll, do more cells\r
308\r
309 for (; cellc; dx+=8,tilex++,cellc--)\r
310 {\r
311 int code=0,addr=0,zero=0,scroff;\r
312// unsigned short *pal=NULL;\r
313 unsigned char pal;\r
314\r
315#if VSRAM\r
316 if ((pvid->reg[11]&4) && !(vsidx&1)) { // 2-cell mode\r
317 vscroll=PicoMem.vsram[vsidx+plane];//&0x1ff;\r
318#if INTERLACE\r
319 if (est->rendstatus & PDRAW_INTERLACE)\r
320 vscroll >>= 1;\r
321#endif\r
322 nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row\r
323 }\r
324#endif\r
325 vsidx++;\r
326\r
327 code=est->PicoMem_vram[nametab_row+(tilex&xmask)];\r
328 if (code==blank) continue;\r
329\r
330 if (code>>15) { // high priority tile\r
331 *hcache++ = code|(dx<<16)|(trow<<27); // cache it\r
332 *hcache++ = 8-(vscroll&7); // push y-offset to tilecache\r
333 continue;\r
334 }\r
335\r
336 // Get tile address/2:\r
337#if INTERLACE\r
338 if (est->rendstatus & PDRAW_INTERLACE)\r
339 addr=(code&0x3ff)<<5;\r
340 else\r
341#endif\r
342 addr=(code&0x7ff)<<4;\r
343\r
344// pal=PicoCramHigh+((code>>9)&0x30);\r
345 pal=(unsigned char)((code>>9)&0x30);\r
346\r
347 scroff=(8-(vscroll&7))*est->Draw2Width;\r
348 switch((code>>11)&3) {\r
349 case 0: zero=TileXnormYnorm(scrpos+scroff+dx,addr,pal,est); break;\r
350 case 1: zero=TileXflipYnorm(scrpos+scroff+dx,addr,pal,est); break;\r
351 case 2: zero=TileXnormYflip(scrpos+scroff+dx,addr,pal,est); break;\r
352 case 3: zero=TileXflipYflip(scrpos+scroff+dx,addr,pal,est); break;\r
353 }\r
354 if(zero) blank=code; // We know this tile is blank now\r
355 }\r
356\r
357 scrpos += est->Draw2Width*8;\r
358 }\r
359\r
360 *hcache = 0; // terminate cache\r
361}\r
362\r
363\r
364static void DrawTilesFromCacheF(u32 *hc, struct PicoEState *est)\r
365{\r
366 u32 code;\r
367 int addr, zero = 0, vscroll;\r
368 unsigned int prevy=0xFFFFFFFF;\r
369// unsigned short *pal;\r
370 unsigned char pal;\r
371 short blank=-1; // The tile we know is blank\r
372 unsigned char *scrpos = est->Draw2FB, *pd = 0;\r
373 int scrstart = est->Draw2Start;\r
374\r
375 if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)\r
376 scrpos += 32;\r
377\r
378 while((code=*hc++)) {\r
379 vscroll=(*hc++ - START_ROW*8)*est->Draw2Width;\r
380 if((short)code == blank) continue;\r
381\r
382 // y pos\r
383 if(((unsigned)code>>27) != prevy) {\r
384 prevy = (unsigned)code>>27;\r
385 pd = scrpos + (prevy-scrstart)*est->Draw2Width*8;\r
386 }\r
387\r
388 // Get tile address/2:\r
389#if INTERLACE\r
390 if (est->rendstatus & PDRAW_INTERLACE)\r
391 addr=(code&0x3ff)<<5;\r
392 else\r
393#endif\r
394 addr=(code&0x7ff)<<4;\r
395// pal=PicoCramHigh+((code>>9)&0x30);\r
396 pal=(unsigned char)((code>>9)&0x30);\r
397\r
398 switch((code>>11)&3) {\r
399 case 0: zero=TileXnormYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;\r
400 case 1: zero=TileXflipYnorm(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;\r
401 case 2: zero=TileXnormYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;\r
402 case 3: zero=TileXflipYflip(pd+vscroll+((code>>16)&0x1ff),addr,pal,est); break;\r
403 }\r
404\r
405 if(zero) blank=(short)code;\r
406 }\r
407}\r
408\r
409\r
410// sx and sy are coords of virtual screen with 8pix borders on top and on left\r
411static void DrawSpriteFull(u32 *sprite, struct PicoEState *est)\r
412{\r
413 int width=0,height=0;\r
414// unsigned short *pal=NULL;\r
415 unsigned char pal;\r
416 int tile,code,tdeltax,tdeltay;\r
417 unsigned char *scrpos;\r
418 int scrstart = est->Draw2Start;\r
419 int sx, sy;\r
420\r
421 sy=sprite[0];\r
422 height=sy>>24;\r
423#if INTERLACE\r
424 if (est->rendstatus & PDRAW_INTERLACE)\r
425 sy = ((sy>>1)&0x1ff)-0x78;\r
426 else\r
427#endif\r
428 sy=(sy&0x1ff)-0x78; // Y\r
429 width=(height>>2)&3; height&=3;\r
430 width++; height++; // Width and height in tiles\r
431\r
432 code=sprite[1];\r
433 sx=((code>>16)&0x1ff)-0x78; // X\r
434\r
435 tile=code&0x7ff; // Tile number\r
436 tdeltax=height; // Delta to increase tile by going right\r
437 tdeltay=1; // Delta to increase tile by going down\r
438 if (code&0x1000) { tile+=tdeltax-1; tdeltay=-tdeltay; } // Flip Y\r
439 if (code&0x0800) { tile+=tdeltax*(width-1); tdeltax=-tdeltax; } // Flip X\r
440\r
441 //delta<<=4; // Delta of address\r
442// pal=PicoCramHigh+((code>>9)&0x30); // Get palette pointer\r
443 pal=(unsigned char)((code>>9)&0x30);\r
444\r
445 // goto first vertically visible tile\r
446 sy -= scrstart*8;\r
447 while(sy <= 0) { sy+=8; tile+=tdeltay; height--; }\r
448\r
449 scrpos = est->Draw2FB;\r
450 if ((~est->rendstatus & (PDRAW_BORDER_32|PDRAW_32_COLS)) == 0)\r
451 scrpos += 32;\r
452 scrpos+=sy*est->Draw2Width;\r
453\r
454 for (; height > 0; height--, sy+=8, tile+=tdeltay)\r
455 {\r
456 int w = width, x=sx, t=tile, s;\r
457\r
458 if(sy >= END_ROW*8+8) return; // offscreen\r
459\r
460 for (; w; w--,x+=8,t+=tdeltax)\r
461 {\r
462 if(x<=0) continue;\r
463 if(x>=328) break; // Offscreen\r
464\r
465 t&=0x7fff; // Clip tile address\r
466#if INTERLACE\r
467 if (est->rendstatus & PDRAW_INTERLACE)\r
468 s=5;\r
469 else\r
470#endif\r
471 s=4;\r
472 switch((code>>11)&3) {\r
473 case 0: TileXnormYnorm(scrpos+x,t<<s,pal,est); break;\r
474 case 1: TileXflipYnorm(scrpos+x,t<<s,pal,est); break;\r
475 case 2: TileXnormYflip(scrpos+x,t<<s,pal,est); break;\r
476 case 3: TileXflipYflip(scrpos+x,t<<s,pal,est); break;\r
477 }\r
478 }\r
479\r
480 scrpos+=8*est->Draw2Width;\r
481 }\r
482}\r
483#endif\r
484\r
485\r
486static void DrawAllSpritesFull(int prio, int maxwidth, struct PicoEState *est)\r
487{\r
488 struct PicoVideo *pvid=&est->Pico->video;\r
489 int table=0,maskrange=0;\r
490 int i,u,link=0;\r
491 u32 *sprites[80]; // Sprites\r
492 int y_min=START_ROW*8, y_max=END_ROW*8; // for a simple sprite masking\r
493 int max_sprites = !(est->rendstatus & PDRAW_32_COLS) ? 80 : 64;\r
494\r
495 if (est->rendstatus & PDRAW_30_ROWS)\r
496 y_min += 8, y_max += 8;\r
497\r
498 table=pvid->reg[5]&0x7f;\r
499 if (!(est->rendstatus & PDRAW_32_COLS)) table&=0x7e; // Lowest bit 0 in 40-cell mode\r
500 table<<=8; // Get sprite table address/2\r
501\r
502 for (i = u = 0; u < max_sprites && link < max_sprites; u++)\r
503 {\r
504 u32 *sprite=NULL;\r
505 int code, code2, sx, sy, height;\r
506\r
507 sprite=(u32 *)(est->PicoMem_vram+((table+(link<<2))&0x7ffc)); // Find sprite\r
508\r
509 // get sprite info\r
510 code = sprite[0];\r
511\r
512 // check if it is not hidden vertically\r
513#if INTERLACE\r
514 if (est->rendstatus & PDRAW_INTERLACE)\r
515 sy = ((code>>1)&0x1ff)-0x80;\r
516 else\r
517#endif\r
518 sy = (code&0x1ff)-0x80;\r
519 height = (((code>>24)&3)+1)<<3;\r
520 if(sy+height <= y_min || sy > y_max) goto nextsprite;\r
521\r
522 // masking sprite?\r
523 code2=sprite[1];\r
524 sx = (code2>>16)&0x1ff;\r
525 if(!sx) {\r
526 int to = sy+height; // sy ~ from\r
527 if(maskrange) {\r
528 // try to merge with previous range\r
529 if((maskrange>>16)+1 >= sy && (maskrange>>16) <= to && (maskrange&0xffff) < sy) sy = (maskrange&0xffff);\r
530 else if((maskrange&0xffff)-1 <= to && (maskrange&0xffff) >= sy && (maskrange>>16) > to) to = (maskrange>>16);\r
531 }\r
532 // support only very simple masking (top and bottom of screen)\r
533 if(sy <= y_min && to+1 > y_min) y_min = to+1;\r
534 else if(to >= y_max && sy-1 < y_max) y_max = sy-1;\r
535 else maskrange=sy|(to<<16);\r
536\r
537 goto nextsprite;\r
538 }\r
539\r
540 // priority\r
541 if(((code2>>15)&1) != prio) goto nextsprite; // wrong priority\r
542\r
543 // check if sprite is not hidden horizontally\r
544 sx -= 0x78; // Get X coordinate + 8\r
545 if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;\r
546\r
547 // sprite is good, save it's index\r
548 sprites[i++]=sprite;\r
549\r
550 nextsprite:\r
551 // Find next sprite\r
552 link=(code>>16)&0x7f;\r
553 if(!link) break; // End of sprites\r
554 }\r
555\r
556 // Go through sprites backwards:\r
557 for (i--; i >= 0; i--)\r
558 {\r
559 DrawSpriteFull(sprites[i], est);\r
560 }\r
561}\r
562\r
563#ifndef _ASM_DRAW_C\r
564static void BackFillFull(unsigned char *dst, int reg7, int lwidth)\r
565{\r
566 unsigned int back;\r
567 int i;\r
568\r
569 // Start with a background color:\r
570 back=reg7&0x3f;\r
571 back|=back<<8;\r
572 back|=back<<16;\r
573\r
574 for (i = 0, dst += 8*lwidth; i < (END_ROW-START_ROW)*8; i++, dst += lwidth)\r
575 memset32(dst+8, back, 320/4);\r
576}\r
577#endif\r
578\r
579static void DrawDisplayFull(void)\r
580{\r
581 struct PicoEState *est = &Pico.est;\r
582 struct PicoVideo *pvid=&est->Pico->video;\r
583 int win, edge=0, hvwin=0; // LSb->MSb: hwin&plane, vwin&plane, full\r
584 int scrstart=START_ROW, scrend = END_ROW; // our render area\r
585 int planestart, planeend; // plane A start/end when window shares display with plane A (in tile rows or columns)\r
586 int winstart, winend; // same for window\r
587 int maxw, maxcolc; // max width and col cells\r
588\r
589 if(est->rendstatus & PDRAW_32_COLS) {\r
590 maxw = 264; maxcolc = 32;\r
591 } else {\r
592 maxw = 328; maxcolc = 40;\r
593 }\r
594 if(est->rendstatus & PDRAW_30_ROWS) {\r
595 // In 240 line mode, the top and bottom 8 lines are omitted\r
596 // since this renderer always renders 224 lines\r
597 scrstart ++, scrend ++;\r
598 }\r
599 est->Draw2Start = scrstart;\r
600\r
601 planestart = scrstart, planeend = scrend;\r
602 winstart = scrstart, winend = scrend;\r
603\r
604 // horizontal window?\r
605 if ((win=pvid->reg[0x12]))\r
606 {\r
607 hvwin=1; // hwindow shares display with plane A\r
608 edge=win&0x1f;\r
609 if(win == 0x80) {\r
610 // fullscreen window\r
611 hvwin=4;\r
612 } else if(win < 0x80) {\r
613 // window on the top\r
614 if(edge <= scrstart) hvwin=0; // window not visible in our drawing region\r
615 else if(edge >= scrend) hvwin=4;\r
616 else planestart = winend = edge;\r
617 } else if(win > 0x80) {\r
618 // window at the bottom\r
619 if(edge >= scrend) hvwin=0;\r
620 else planeend = winstart = edge;\r
621 }\r
622 }\r
623\r
624 // check for vertical window, but only if win is not fullscreen\r
625 if (hvwin != 4)\r
626 {\r
627 win=pvid->reg[0x11];\r
628 edge=win&0x1f;\r
629 if (win&0x80) {\r
630 if(!edge) hvwin=4;\r
631 else if(edge < (maxcolc>>1)) {\r
632 // window is on the right\r
633 hvwin|=2;\r
634 planeend|=edge<<17;\r
635 winstart|=edge<<17;\r
636 winend|=maxcolc<<16;\r
637 }\r
638 } else {\r
639 if(edge >= (maxcolc>>1)) hvwin=4;\r
640 else if(edge) {\r
641 // window is on the left\r
642 hvwin|=2;\r
643 winend|=edge<<17;\r
644 planestart|=edge<<17;\r
645 planeend|=maxcolc<<16;\r
646 }\r
647 }\r
648 }\r
649\r
650 if (hvwin==1) { winend|=maxcolc<<16; planeend|=maxcolc<<16; }\r
651\r
652 HighCache2A[0] = HighCache2B[0] = 0;\r
653 if (!(pvid->debug_p & PVD_KILL_B))\r
654 DrawLayerFull(1, HighCache2B, scrstart, (maxcolc<<16)|scrend, est);\r
655 if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)\r
656 {\r
657 case 4:\r
658 // fullscreen window\r
659 DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 0, est);\r
660 break;\r
661\r
662 case 3:\r
663 // we have plane A and both v and h windows\r
664 DrawLayerFull(0, HighCache2A, planestart, planeend, est);\r
665 DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 0, est); // h\r
666 DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 0, est); // v\r
667 break;\r
668\r
669 case 2:\r
670 case 1:\r
671 // both window and plane A visible, window is vertical XOR horizontal\r
672 DrawLayerFull(0, HighCache2A, planestart, planeend, est);\r
673 DrawWindowFull(winstart, winend, 0, est);\r
674 break;\r
675\r
676 default:\r
677 // fullscreen plane A\r
678 DrawLayerFull(0, HighCache2A, scrstart, (maxcolc<<16)|scrend, est);\r
679 break;\r
680 }\r
681 if (!(pvid->debug_p & PVD_KILL_S_LO))\r
682 DrawAllSpritesFull(0, maxw, est);\r
683\r
684 if (HighCache2B[0]) DrawTilesFromCacheF(HighCache2B, est);\r
685 if (HighCache2A[0]) DrawTilesFromCacheF(HighCache2A, est);\r
686 if (!(pvid->debug_p & PVD_KILL_A)) switch (hvwin)\r
687 {\r
688 case 4:\r
689 // fullscreen window\r
690 DrawWindowFull(scrstart, (maxcolc<<16)|scrend, 1, est);\r
691 break;\r
692\r
693 case 3:\r
694 // we have plane A and both v and h windows\r
695 DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 1, est); // h\r
696 DrawWindowFull((winstart&~0xff)|scrstart, (winend&~0xff)|scrend, 1, est); // v\r
697 break;\r
698\r
699 case 2:\r
700 case 1:\r
701 // both window and plane A visible, window is vertical XOR horizontal\r
702 DrawWindowFull(winstart, winend, 1, est);\r
703 break;\r
704 }\r
705 if (!(pvid->debug_p & PVD_KILL_S_HI))\r
706 DrawAllSpritesFull(1, maxw, est);\r
707}\r
708\r
709\r
710PICO_INTERNAL void PicoFrameFull(void)\r
711{\r
712 pprof_start(draw);\r
713\r
714 // prepare cram?\r
715 if (PicoPrepareCram) PicoPrepareCram();\r
716\r
717 // Draw screen:\r
718 BackFillFull(Pico.est.Draw2FB, Pico.video.reg[7], Pico.est.Draw2Width);\r
719 if (Pico.video.reg[1] & 0x40)\r
720 DrawDisplayFull();\r
721\r
722 // clear top and bottom 8 lines in 240 mode, since draw2 only does 224\r
723 if (Pico.est.rendstatus & PDRAW_30_ROWS) {\r
724 unsigned char *pd = Pico.est.Draw2FB;\r
725 int i;\r
726\r
727 for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)\r
728 memset32((int *)pd, 0xe0e0e0e0, 328/4);\r
729 pd += Pico.est.Draw2Width*(END_ROW-START_ROW)*8;\r
730 for (i = 8; i > 0; i--, pd += Pico.est.Draw2Width)\r
731 memset32((int *)pd, 0xe0e0e0e0, 328/4);\r
732 }\r
733\r
734 pprof_end(draw);\r
735}\r
736\r
737void PicoDraw2SetOutBuf(void *dest, int incr)\r
738{\r
739 if (dest) {\r
740 Pico.est.Draw2FB = dest;\r
741 Pico.est.Draw2Width = incr;\r
742 } else {\r
743 Pico.est.Draw2FB = PicoDraw2FB_;\r
744 Pico.est.Draw2Width = LINE_WIDTH;\r
745 }\r
746}\r
747\r
748void PicoDraw2Init(void)\r
749{\r
750 PicoDraw2SetOutBuf(NULL, 0);\r
751}\r