sms: improve sr a bit
[picodrive.git] / pico / mode4.c
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1/*
2 * mode4/SMS renderer
3 * (C) notaz, 2009-2010
4 *
5 * This work is licensed under the terms of MAME license.
6 * See COPYING file in the top-level directory.
7 */
8/*
9 * TODO:
10 * - TMS9918 modes?
11 * - gg mode?
12 * - column scroll (reg 0 bit7)
13 * - 224/240 line modes
14 * - doubled sprites
15 */
16#include "pico_int.h"
17
18static void (*FinalizeLineM4)(int line);
19static int skip_next_line;
20static int screen_offset;
21
22#define PLANAR_PIXEL(x,p) \
23 t = pack & (0x80808080 >> p); \
24 if (t) { \
25 t = ((t >> (7-p)) | (t >> (14-p)) | (t >> (21-p)) | (t >> (28-p))) & 0x0f; \
26 pd[x] = pal|t; \
27 }
28
29static int TileNormM4(int sx, int addr, int pal)
30{
31 unsigned char *pd = Pico.est.HighCol + sx;
32 unsigned int pack, t;
33
34 pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
35 if (pack)
36 {
37 PLANAR_PIXEL(0, 0)
38 PLANAR_PIXEL(1, 1)
39 PLANAR_PIXEL(2, 2)
40 PLANAR_PIXEL(3, 3)
41 PLANAR_PIXEL(4, 4)
42 PLANAR_PIXEL(5, 5)
43 PLANAR_PIXEL(6, 6)
44 PLANAR_PIXEL(7, 7)
45 return 0;
46 }
47
48 return 1; /* Tile blank */
49}
50
51static int TileFlipM4(int sx,int addr,int pal)
52{
53 unsigned char *pd = Pico.est.HighCol + sx;
54 unsigned int pack, t;
55
56 pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
57 if (pack)
58 {
59 PLANAR_PIXEL(0, 7)
60 PLANAR_PIXEL(1, 6)
61 PLANAR_PIXEL(2, 5)
62 PLANAR_PIXEL(3, 4)
63 PLANAR_PIXEL(4, 3)
64 PLANAR_PIXEL(5, 2)
65 PLANAR_PIXEL(6, 1)
66 PLANAR_PIXEL(7, 0)
67 return 0;
68 }
69
70 return 1; /* Tile blank */
71}
72
73static void draw_sprites(int scanline)
74{
75 struct PicoVideo *pv = &Pico.video;
76 unsigned int sprites_addr[8];
77 unsigned int sprites_x[8];
78 unsigned char *sat;
79 int xoff = 8; // relative to HighCol, which is (screen - 8)
80 int sprite_base, addr_mask;
81 int i, s, h;
82
83 if (pv->reg[0] & 8)
84 xoff = 0;
85
86 sat = (unsigned char *)PicoMem.vram + ((pv->reg[5] & 0x7e) << 7);
87 if (pv->reg[1] & 2) {
88 addr_mask = 0xfe; h = 16;
89 } else {
90 addr_mask = 0xff; h = 8;
91 }
92 sprite_base = (pv->reg[6] & 4) << (13-2-1);
93
94 for (i = s = 0; i < 64; i++)
95 {
96 int y;
97 y = sat[i] + 1;
98 if (y == 0xd1)
99 break;
100 if (y + h <= scanline || scanline < y)
101 continue; // not on this line
102 if (s >= 8) {
103 pv->status |= SR_SOVR;
104 break;
105 }
106
107 sprites_x[s] = xoff + sat[0x80 + i*2];
108 sprites_addr[s] = sprite_base + ((sat[0x80 + i*2 + 1] & addr_mask) << (5-1)) +
109 ((scanline - y) << (2-1));
110 s++;
111 }
112
113 // really half-assed but better than nothing
114 if (s > 1)
115 pv->status |= SR_C;
116
117 // now draw all sprites backwards
118 for (--s; s >= 0; s--)
119 TileNormM4(sprites_x[s], sprites_addr[s], 0x10);
120}
121
122// tilex_ty_prio merged to reduce register pressure
123static void draw_strip(const unsigned short *nametab, int dx, int cells, int tilex_ty_prio)
124{
125 int oldcode = -1, blank = -1; // The tile we know is blank
126 int addr = 0, pal = 0;
127
128 // Draw tiles across screen:
129 for (; cells > 0; dx += 8, tilex_ty_prio++, cells--)
130 {
131 int code, zero;
132
133 code = nametab[tilex_ty_prio & 0x1f];
134 if (code == blank)
135 continue;
136 if ((code ^ tilex_ty_prio) & 0x1000) // priority differs?
137 continue;
138
139 if (code != oldcode) {
140 oldcode = code;
141 // Get tile address/2:
142 addr = (code & 0x1ff) << 4;
143 addr += tilex_ty_prio >> 16;
144 if (code & 0x0400)
145 addr ^= 0xe; // Y-flip
146
147 pal = (code>>7) & 0x10;
148 }
149
150 if (code&0x0200) zero = TileFlipM4(dx, addr, pal);
151 else zero = TileNormM4(dx, addr, pal);
152
153 if (zero)
154 blank = code; // We know this tile is blank now
155 }
156}
157
158static void DrawDisplayM4(int scanline)
159{
160 struct PicoVideo *pv = &Pico.video;
161 unsigned short *nametab;
162 int line, tilex, dx, ty, cells;
163 int cellskip = 0; // XXX
164 int maxcells = 32;
165
166 // Find the line in the name table
167 line = pv->reg[9] + scanline; // vscroll + scanline
168 if (line >= 224)
169 line -= 224;
170
171 // Find name table:
172 nametab = PicoMem.vram;
173 nametab += (pv->reg[2] & 0x0e) << (10-1);
174 nametab += (line>>3) << (6-1);
175
176 dx = pv->reg[8]; // hscroll
177 if (scanline < 16 && (pv->reg[0] & 0x40))
178 dx = 0; // hscroll disabled for top 2 rows
179
180 tilex = ((-dx >> 3) + cellskip) & 0x1f;
181 ty = (line & 7) << 1; // Y-Offset into tile
182 cells = maxcells - cellskip;
183
184 dx = ((dx - 1) & 7) + 1;
185 if (dx != 8)
186 cells++; // have hscroll, need to draw 1 cell more
187 dx += cellskip << 3;
188
189 // low priority tiles
190 if (!(pv->debug_p & PVD_KILL_B))
191 draw_strip(nametab, dx, cells, tilex | 0x0000 | (ty << 16));
192
193 // sprites
194 if (!(pv->debug_p & PVD_KILL_S_LO))
195 draw_sprites(scanline);
196
197 // high priority tiles (use virtual layer switch just for fun)
198 if (!(pv->debug_p & PVD_KILL_A))
199 draw_strip(nametab, dx, cells, tilex | 0x1000 | (ty << 16));
200
201 if (pv->reg[0] & 0x20)
202 // first column masked
203 ((int *)Pico.est.HighCol)[2] = ((int *)Pico.est.HighCol)[3] = 0xe0e0e0e0;
204}
205
206void PicoFrameStartMode4(void)
207{
208 int lines = 192;
209 skip_next_line = 0;
210 screen_offset = 24;
211 Pico.est.rendstatus = PDRAW_32_COLS;
212
213 if ((Pico.video.reg[0] & 6) == 6 && (Pico.video.reg[1] & 0x18)) {
214 if (Pico.video.reg[1] & 0x08) {
215 screen_offset = 0;
216 lines = 240;
217 }
218 else {
219 screen_offset = 8;
220 lines = 224;
221 }
222 }
223
224 if (Pico.est.rendstatus != rendstatus_old || lines != rendlines) {
225 emu_video_mode_change(screen_offset, lines, 1);
226 rendstatus_old = Pico.est.rendstatus;
227 rendlines = lines;
228 }
229
230 Pico.est.DrawLineDest = (char *)DrawLineDestBase + screen_offset * DrawLineDestIncrement;
231}
232
233void PicoLineMode4(int line)
234{
235 if (skip_next_line > 0) {
236 skip_next_line--;
237 return;
238 }
239
240 if (PicoScanBegin != NULL)
241 skip_next_line = PicoScanBegin(line + screen_offset);
242
243 // Draw screen:
244 BackFill(Pico.video.reg[7] & 0x0f, 0, &Pico.est);
245 if (Pico.video.reg[1] & 0x40)
246 DrawDisplayM4(line);
247
248 if (FinalizeLineM4 != NULL)
249 FinalizeLineM4(line);
250
251 if (PicoScanEnd != NULL)
252 skip_next_line = PicoScanEnd(line + screen_offset);
253
254 Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;
255}
256
257void PicoDoHighPal555M4(void)
258{
259 unsigned int *spal=(void *)PicoMem.cram;
260 unsigned int *dpal=(void *)Pico.est.HighPal;
261 unsigned int t;
262 int i;
263
264 Pico.m.dirtyPal = 0;
265
266 /* cram is always stored as shorts, even though real hardware probably uses bytes */
267 for (i = 0x20/2; i > 0; i--, spal++, dpal++) {
268 t = *spal;
269#ifdef USE_BGR555
270 t = ((t & 0x00030003)<< 3) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)<<10);
271#else
272 t = ((t & 0x00030003)<<14) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)>>1);
273#endif
274 t |= t >> 2;
275 t |= (t >> 4) & 0x08610861;
276 *dpal = t;
277 }
278 Pico.est.HighPal[0xe0] = 0;
279}
280
281static void FinalizeLineRGB555M4(int line)
282{
283 if (Pico.m.dirtyPal)
284 PicoDoHighPal555M4();
285
286 // standard FinalizeLine can finish it for us,
287 // with features like scaling and such
288 FinalizeLine555(0, line, &Pico.est);
289}
290
291static void FinalizeLine8bitM4(int line)
292{
293 unsigned char *pd = Pico.est.DrawLineDest;
294
295 if (!(PicoOpt & POPT_DIS_32C_BORDER))
296 pd += 32;
297
298 memcpy(pd, Pico.est.HighCol + 8, 256);
299}
300
301void PicoDrawSetOutputMode4(pdso_t which)
302{
303 switch (which)
304 {
305 case PDF_8BIT: FinalizeLineM4 = FinalizeLine8bitM4; break;
306 case PDF_RGB555: FinalizeLineM4 = FinalizeLineRGB555M4; break;
307 default: FinalizeLineM4 = NULL; break;
308 }
309}
310
311// vim:shiftwidth=2:ts=2:expandtab