32x and sms savestates. Core-independent z80 state. SS bugfixing/refactoring.
[picodrive.git] / pico / pico.h
... / ...
CommitLineData
1\r
2// -------------------- Pico Library --------------------\r
3\r
4// Pico Library - Header File\r
5\r
6// (c) Copyright 2004 Dave, All rights reserved.\r
7// (c) Copyright 2006-2009 notaz, All rights reserved.\r
8// Free for non-commercial use.\r
9\r
10// For commercial use, separate licencing terms must be obtained.\r
11\r
12#ifndef PICO_H\r
13#define PICO_H\r
14\r
15#include <stdio.h>\r
16\r
17// port-specific compile-time settings\r
18#include <port_config.h>\r
19\r
20#ifdef __cplusplus\r
21extern "C" {\r
22#endif\r
23\r
24// external funcs for Sega/Mega CD\r
25extern int mp3_get_bitrate(FILE *f, int size);\r
26extern void mp3_start_play(FILE *f, int pos);\r
27extern void mp3_update(int *buffer, int length, int stereo);\r
28\r
29// this function should write-back d-cache and invalidate i-cache\r
30// on a mem region [start_addr, end_addr)\r
31// used by dynarecs\r
32extern void cache_flush_d_inval_i(const void *start_addr, const void *end_addr);\r
33\r
34// attempt to alloc mem at specified address.\r
35// alloc anywhere else if that fails (callers should handle that)\r
36extern void *plat_mmap(unsigned long addr, size_t size);\r
37extern void *plat_mremap(void *ptr, size_t oldsize, size_t newsize);\r
38extern void plat_munmap(void *ptr, size_t size);\r
39\r
40// this one should handle display mode changes\r
41extern void emu_video_mode_change(int start_line, int line_count, int is_32cols);\r
42\r
43// this must switch to 16bpp mode\r
44extern void emu_32x_startup(void);\r
45\r
46// optional 32X BIOS, should be left NULL if not used\r
47// must be 256, 2048, 1024 bytes\r
48extern void *p32x_bios_g, *p32x_bios_m, *p32x_bios_s;\r
49\r
50// Pico.c\r
51#define POPT_EN_FM (1<< 0) // 00 000x\r
52#define POPT_EN_PSG (1<< 1)\r
53#define POPT_EN_Z80 (1<< 2)\r
54#define POPT_EN_STEREO (1<< 3)\r
55#define POPT_ALT_RENDERER (1<< 4) // 00 00x0\r
56#define POPT_6BTN_PAD (1<< 5)\r
57// unused (1<< 6)\r
58#define POPT_ACC_SPRITES (1<< 7)\r
59#define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00\r
60#define POPT_EXT_FM (1<< 9)\r
61#define POPT_EN_MCD_PCM (1<<10)\r
62#define POPT_EN_MCD_CDDA (1<<11)\r
63#define POPT_EN_MCD_GFX (1<<12) // 00 x000\r
64#define POPT_EN_MCD_PSYNC (1<<13)\r
65#define POPT_EN_SOFTSCALE (1<<14)\r
66#define POPT_EN_MCD_RAMCART (1<<15)\r
67#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000\r
68#define POPT_EN_SVP_DRC (1<<17)\r
69#define POPT_DIS_SPRITE_LIM (1<<18)\r
70#define POPT_DIS_IDLE_DET (1<<19)\r
71#define POPT_EN_32X (1<<20)\r
72#define POPT_EN_PWM (1<<21)\r
73extern int PicoOpt; // bitfield\r
74\r
75#define PAHW_MCD (1<<0)\r
76#define PAHW_32X (1<<1)\r
77#define PAHW_SVP (1<<2)\r
78#define PAHW_PICO (1<<3)\r
79#define PAHW_SMS (1<<4)\r
80extern int PicoAHW; // Pico active hw\r
81extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
82extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe\r
83extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP\r
84extern int PicoSVPCycles;\r
85void PicoInit(void);\r
86void PicoExit(void);\r
87void PicoPower(void);\r
88int PicoReset(void);\r
89void PicoLoopPrepare(void);\r
90void PicoFrame(void);\r
91void PicoFrameDrawOnly(void);\r
92extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU\r
93extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware\r
94extern void (*PicoMessage)(const char *msg); // callback to output text message from emu\r
95typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t;\r
96typedef union { int vint; void *vptr; } pint_ret_t;\r
97void PicoGetInternal(pint_t which, pint_ret_t *ret);\r
98\r
99// cd/Pico.c\r
100extern void (*PicoMCDopenTray)(void);\r
101extern void (*PicoMCDcloseTray)(void);\r
102extern int PicoCDBuffers;\r
103\r
104// Pico/Pico.c\r
105#define XPCM_BUFFER_SIZE (320+160)\r
106typedef struct\r
107{\r
108 int pen_pos[2];\r
109 int page;\r
110 // internal\r
111 int fifo_bytes; // bytes in FIFO\r
112 int fifo_bytes_prev;\r
113 int fifo_line_bytes; // float part, << 16\r
114 int line_counter;\r
115 unsigned short r1, r12;\r
116 unsigned char xpcm_buffer[XPCM_BUFFER_SIZE+4];\r
117 unsigned char *xpcm_ptr;\r
118} picohw_state;\r
119extern picohw_state PicoPicohw;\r
120\r
121// area.c\r
122int PicoState(const char *fname, int is_save);\r
123int PicoStateLoadGfx(const char *fname);\r
124void *PicoTmpStateSave(void);\r
125void PicoTmpStateRestore(void *data);\r
126extern void (*PicoStateProgressCB)(const char *str);\r
127\r
128// cd/buffering.c\r
129void PicoCDBufferInit(void);\r
130void PicoCDBufferFree(void);\r
131void PicoCDBufferFlush(void);\r
132\r
133// cd/cd_sys.c\r
134int Insert_CD(const char *cdimg_name, int type);\r
135void Stop_CD(void); // releases all resources taken when CD game was started.\r
136\r
137// Cart.c\r
138typedef enum\r
139{\r
140 PMT_UNCOMPRESSED = 0,\r
141 PMT_ZIP,\r
142 PMT_CSO\r
143} pm_type;\r
144typedef struct\r
145{\r
146 void *file; /* file handle */\r
147 void *param; /* additional file related field */\r
148 unsigned int size; /* size */\r
149 pm_type type;\r
150 char ext[4];\r
151} pm_file;\r
152pm_file *pm_open(const char *path);\r
153size_t pm_read(void *ptr, size_t bytes, pm_file *stream);\r
154int pm_seek(pm_file *stream, long offset, int whence);\r
155int pm_close(pm_file *fp);\r
156int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize,int is_sms);\r
157int PicoCartInsert(unsigned char *rom, unsigned int romsize, const char *carthw_cfg);\r
158void PicoCartUnload(void);\r
159extern void (*PicoCartLoadProgressCB)(int percent);\r
160extern void (*PicoCDLoadProgressCB)(const char *fname, int percent);\r
161\r
162// Draw.c\r
163// for line-based renderer, set conversion\r
164// from internal 8 bit representation in 'HighCol' to:\r
165typedef enum\r
166{\r
167 PDF_NONE = 0, // no conversion\r
168 PDF_RGB555, // RGB/BGR output, depends on compile options\r
169 PDF_8BIT, // 8-bit out (handles shadow/hilight mode, sonic water)\r
170} pdso_t;\r
171void PicoDrawSetOutFormat(pdso_t which, int allow_32x);\r
172void PicoDrawSetOutBuf(void *dest, int increment);\r
173extern void *DrawLineDest;\r
174extern unsigned char *HighCol;\r
175extern int (*PicoScanBegin)(unsigned int num);\r
176extern int (*PicoScanEnd)(unsigned int num);\r
177// utility\r
178#ifdef _ASM_DRAW_C\r
179void vidConvCpyRGB565(void *to, void *from, int pixels);\r
180#endif\r
181void PicoDoHighPal555(int sh);\r
182extern int PicoDrawMask;\r
183#define PDRAW_LAYERB_ON (1<<2)\r
184#define PDRAW_LAYERA_ON (1<<3)\r
185#define PDRAW_SPRITES_LOW_ON (1<<4)\r
186#define PDRAW_SPRITES_HI_ON (1<<7)\r
187#define PDRAW_32X_ON (1<<8)\r
188// internals\r
189#define PDRAW_SPRITES_MOVED (1<<0) // (asm)\r
190#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority\r
191#define PDRAW_SPR_LO_ON_HI (1<<2) // seen sprites without layer pri bit ontop spr. with that bit\r
192#define PDRAW_INTERLACE (1<<3)\r
193#define PDRAW_DIRTY_SPRITES (1<<4) // (asm)\r
194#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer\r
195#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)\r
196#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed\r
197#define PDRAW_32_COLS (1<<8) // 32 column mode\r
198extern int rendstatus, rendstatus_old;\r
199extern int rendlines;\r
200extern unsigned short HighPal[0x100];\r
201\r
202// draw.c\r
203void PicoDrawUpdateHighPal(void);\r
204void PicoDrawSetInternalBuf(void *dest, int line_increment);\r
205\r
206// draw2.c\r
207// stuff below is optional\r
208extern unsigned char *PicoDraw2FB; // buffer for fast renderer in format (8+320)x(8+224+8) (eights for borders)\r
209extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)\r
210extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use\r
211\r
212// 32x/draw.c\r
213void PicoDraw32xSetFrameMode(int is_on, int only_32x);\r
214extern int (*PicoScan32xBegin)(unsigned int num);\r
215extern int (*PicoScan32xEnd)(unsigned int num);\r
216\r
217// sound.c\r
218extern int PsndRate,PsndLen;\r
219extern short *PsndOut;\r
220extern void (*PsndMix_32_to_16l)(short *dest, int *src, int count);\r
221void PsndRerate(int preserve_state);\r
222\r
223// Utils.c\r
224extern int PicuAnd;\r
225int PicuQuick(unsigned short *dest,unsigned short *src);\r
226int PicuShrink(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
227int PicuShrinkReverse(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
228int PicuMerge(unsigned short *dest,int destLen,unsigned short *src,int srcLen);\r
229\r
230#ifdef __cplusplus\r
231} // End of extern "C"\r
232#endif\r
233\r
234#endif // PICO_H\r