| 1 | /* |
| 2 | * PicoDrive |
| 3 | * (C) notaz, 2006-2010 |
| 4 | * |
| 5 | * This work is licensed under the terms of MAME license. |
| 6 | * See COPYING file in the top-level directory. |
| 7 | */ |
| 8 | |
| 9 | #ifdef __cplusplus |
| 10 | extern "C" { |
| 11 | #endif |
| 12 | |
| 13 | #define array_size(x) (sizeof(x) / sizeof(x[0])) |
| 14 | |
| 15 | extern void *g_screen_ptr; |
| 16 | |
| 17 | extern int g_screen_width; |
| 18 | extern int g_screen_height; |
| 19 | |
| 20 | #define EOPT_EN_SRAM (1<<0) |
| 21 | #define EOPT_SHOW_FPS (1<<1) |
| 22 | #define EOPT_EN_SOUND (1<<2) |
| 23 | #define EOPT_GZIP_SAVES (1<<3) |
| 24 | #define EOPT_MMUHACK (1<<4) |
| 25 | #define EOPT_NO_AUTOSVCFG (1<<5) |
| 26 | #define EOPT_16BPP (1<<7) // depreceted for .renderer |
| 27 | #define EOPT_RAM_TIMINGS (1<<8) |
| 28 | #define EOPT_EN_CD_LEDS (1<<10) |
| 29 | #define EOPT_A_SN_GAMMA (1<<12) |
| 30 | #define EOPT_VSYNC (1<<13) |
| 31 | #define EOPT_GIZ_SCANLN (1<<14) |
| 32 | #define EOPT_GIZ_DBLBUF (1<<15) |
| 33 | #define EOPT_VSYNC_MODE (1<<16) |
| 34 | #define EOPT_SHOW_RTC (1<<17) |
| 35 | #define EOPT_NO_FRMLIMIT (1<<18) |
| 36 | #define EOPT_WIZ_TEAR_FIX (1<<19) |
| 37 | #define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc) |
| 38 | |
| 39 | enum { |
| 40 | EOPT_SCALE_NONE = 0, |
| 41 | EOPT_SCALE_SW, |
| 42 | EOPT_SCALE_HW, |
| 43 | }; |
| 44 | |
| 45 | enum { |
| 46 | EOPT_CONFIRM_NONE = 0, |
| 47 | EOPT_CONFIRM_SAVE = 1, |
| 48 | EOPT_CONFIRM_LOAD = 2, |
| 49 | EOPT_CONFIRM_BOTH = 3, |
| 50 | }; |
| 51 | |
| 52 | typedef struct _currentConfig_t { |
| 53 | int EmuOpt; |
| 54 | int s_PicoOpt; |
| 55 | int s_PsndRate; |
| 56 | int s_PicoRegion; |
| 57 | int s_PicoAutoRgnOrder; |
| 58 | int s_PicoCDBuffers; |
| 59 | int Frameskip; |
| 60 | int confirm_save; |
| 61 | int CPUclock; |
| 62 | int volume; |
| 63 | int gamma; |
| 64 | int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering |
| 65 | int vscaling; |
| 66 | int rotation; // for UIQ |
| 67 | float scale; // psp: screen scale |
| 68 | float hscale32, hscale40; // psp: horizontal scale |
| 69 | int gamma2; // psp: black level |
| 70 | int turbo_rate; |
| 71 | int renderer; |
| 72 | int renderer32x; |
| 73 | int filter; // pandora |
| 74 | int analog_deadzone; |
| 75 | int msh2_khz; |
| 76 | int ssh2_khz; |
| 77 | } currentConfig_t; |
| 78 | |
| 79 | extern currentConfig_t currentConfig, defaultConfig; |
| 80 | extern char *PicoConfigFile; |
| 81 | extern int state_slot; |
| 82 | extern int config_slot, config_slot_current; |
| 83 | extern unsigned char *movie_data; |
| 84 | extern int reset_timing; |
| 85 | extern int flip_after_sync; |
| 86 | |
| 87 | #define PICO_PEN_ADJUST_X 4 |
| 88 | #define PICO_PEN_ADJUST_Y 2 |
| 89 | extern int pico_pen_x, pico_pen_y; |
| 90 | extern int pico_inp_mode; |
| 91 | |
| 92 | extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom |
| 93 | extern char rom_fname_loaded[512]; // currently loaded ROM filename |
| 94 | |
| 95 | // engine states |
| 96 | extern int engineState; |
| 97 | enum TPicoGameState { |
| 98 | PGS_Paused = 1, |
| 99 | PGS_Running, |
| 100 | PGS_Quit, |
| 101 | PGS_KeyConfig, |
| 102 | PGS_ReloadRom, |
| 103 | PGS_Menu, |
| 104 | PGS_TrayMenu, |
| 105 | PGS_RestartRun, |
| 106 | PGS_Suspending, /* PSP */ |
| 107 | PGS_SuspendWake, /* PSP */ |
| 108 | }; |
| 109 | |
| 110 | void emu_init(void); |
| 111 | void emu_finish(void); |
| 112 | void emu_loop(void); |
| 113 | |
| 114 | int emu_reload_rom(const char *rom_fname_in); |
| 115 | int emu_swap_cd(const char *fname); |
| 116 | int emu_save_load_game(int load, int sram); |
| 117 | void emu_reset_game(void); |
| 118 | |
| 119 | void emu_prep_defconfig(void); |
| 120 | void emu_set_defconfig(void); |
| 121 | int emu_read_config(const char *rom_fname, int no_defaults); |
| 122 | int emu_write_config(int game); |
| 123 | |
| 124 | char *emu_get_save_fname(int load, int is_sram, int slot); |
| 125 | int emu_check_save_file(int slot, int *time); |
| 126 | |
| 127 | void emu_text_out8 (int x, int y, const char *text); |
| 128 | void emu_text_out16(int x, int y, const char *text); |
| 129 | void emu_text_out8_rot (int x, int y, const char *text); |
| 130 | void emu_text_out16_rot(int x, int y, const char *text); |
| 131 | |
| 132 | void emu_make_path(char *buff, const char *end, int size); |
| 133 | void emu_update_input(void); |
| 134 | void emu_get_game_name(char *str150); |
| 135 | void emu_set_fastforward(int set_on); |
| 136 | void emu_status_msg(const char *format, ...); |
| 137 | |
| 138 | /* default sound code */ |
| 139 | void emu_sound_start(void); |
| 140 | void emu_sound_stop(void); |
| 141 | void emu_sound_wait(void); |
| 142 | |
| 143 | /* used by some (but not all) platforms */ |
| 144 | void emu_cmn_forced_frame(int no_scale, int do_emu); |
| 145 | |
| 146 | /* stuff to be implemented by platform code */ |
| 147 | extern const char *renderer_names[]; |
| 148 | extern const char *renderer_names32x[]; |
| 149 | |
| 150 | void pemu_prep_defconfig(void); |
| 151 | void pemu_validate_config(void); |
| 152 | void pemu_loop_prep(void); |
| 153 | void pemu_loop_end(void); |
| 154 | void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr |
| 155 | void pemu_finalize_frame(const char *fps, const char *notice_msg); |
| 156 | |
| 157 | void pemu_sound_start(void); |
| 158 | |
| 159 | void plat_early_init(void); |
| 160 | void plat_init(void); |
| 161 | void plat_finish(void); |
| 162 | |
| 163 | /* used before things blocking for a while (these funcs redraw on return) */ |
| 164 | void plat_status_msg_busy_first(const char *msg); |
| 165 | void plat_status_msg_busy_next(const char *msg); |
| 166 | void plat_status_msg_clear(void); |
| 167 | |
| 168 | void plat_video_toggle_renderer(int change, int menu_call); |
| 169 | void plat_video_loop_prepare(void); |
| 170 | |
| 171 | void plat_update_volume(int has_changed, int is_up); |
| 172 | |
| 173 | #ifdef __cplusplus |
| 174 | } // extern "C" |
| 175 | #endif |
| 176 | |