| 1 | #\r |
| 2 | # Sega/Mega CD games\r |
| 3 | #\r |
| 4 | \r |
| 5 | [CD|GM MK-4432 -00|U|ADVENTURES OF BA]\r |
| 6 | Scale/Rot. fx (slow) = 1\r |
| 7 | Better sync (slow) = 1\r |
| 8 | \r |
| 9 | [CD|GM T-60055-00|U|AH3-THUNDERSTRIKE]\r |
| 10 | Scale/Rot. fx (slow) = 1\r |
| 11 | \r |
| 12 | [CD|GM MK-4401 -00|U|BATMAN RETURNS]\r |
| 13 | Scale/Rot. fx (slow) = 1\r |
| 14 | \r |
| 15 | [CD|GM T-115075-00|U|BCRACERS]\r |
| 16 | Scale/Rot. fx (slow) = 1\r |
| 17 | \r |
| 18 | [CD|GM MK-4402|U|COBRA COMMAND]\r |
| 19 | Better sync (slow) = 1\r |
| 20 | \r |
| 21 | [CD|GM T-121015-00|U|DRAGONS LAIR]\r |
| 22 | Renderer = 16bit accurate\r |
| 23 | \r |
| 24 | [CD|GM T-60094|J|JAGUAR XJ220]\r |
| 25 | Renderer = 16bit accurate\r |
| 26 | \r |
| 27 | [CD|GM T-127015-00|U|LUNAR]\r |
| 28 | Scale/Rot. fx (slow) = 1\r |
| 29 | \r |
| 30 | [CD|GM T-111065 -0|U|MAD DOG II THE LOST GOLD]\r |
| 31 | Renderer = 16bit accurate\r |
| 32 | \r |
| 33 | [CD|GM T-11105 -00|U|MAD DOG MCCREE]\r |
| 34 | Renderer = 16bit accurate\r |
| 35 | \r |
| 36 | [CD|GM T-81025-00|U|MORTAL KOMBAT]\r |
| 37 | Renderer = 16bit accurate\r |
| 38 | Better sync (slow) = 1\r |
| 39 | \r |
| 40 | [CD|GM T-04903-01|U|NIGHT TRAP]\r |
| 41 | Renderer = 16bit accurate\r |
| 42 | \r |
| 43 | [CD|GM T-113025-00|U|NOVASTORM]\r |
| 44 | Better sync (slow) = 1\r |
| 45 | \r |
| 46 | [CD|GM T-127035-00|U|Popful MAIL]\r |
| 47 | Better sync (slow) = 1\r |
| 48 | \r |
| 49 | [CD|MK 4603-50|JUE|ROAD AVENGER]\r |
| 50 | Renderer = 16bit accurate\r |
| 51 | Better sync (slow) = 1\r |
| 52 | \r |
| 53 | [CD|GM T-50085|U|ROAD RASH]\r |
| 54 | Renderer = 16bit accurate\r |
| 55 | Better sync (slow) = 1\r |
| 56 | \r |
| 57 | [CD|GM MK-4416 -00|E|ROBO ALESTE]\r |
| 58 | Renderer = 16bit accurate\r |
| 59 | \r |
| 60 | [CD|GM T-06201-03|U|SEWER SHARK]\r |
| 61 | Renderer = 16bit accurate\r |
| 62 | \r |
| 63 | [CD|GM T-113045-00|E|SHADOW OF THE BEAST TWO]\r |
| 64 | Renderer = 16bit accurate\r |
| 65 | \r |
| 66 | [CD|GM MK-4404|U|SOL-FEACE]\r |
| 67 | Better sync (slow) = 1\r |
| 68 | \r |
| 69 | [CD|GM MK-4407-00|E|SONIC THE HEDGEHOG-CD]\r |
| 70 | Scale/Rot. fx (slow) = 1\r |
| 71 | \r |
| 72 | [CD|GM MK-4407 -00|U|SONIC THE HEDGEHOG-CD]\r |
| 73 | Scale/Rot. fx (slow) = 1\r |
| 74 | \r |
| 75 | [CD|GM T-22025-00|U|THE 3RD WORLD WAR]\r |
| 76 | Better sync (slow) = 1\r |
| 77 | \r |
| 78 | [CD|GM MK- 4430 -|E|YUMEMI MISTERY MANSION]\r |
| 79 | Renderer = 16bit accurate\r |
| 80 | \r |
| 81 | #\r |
| 82 | # Virtua Racing\r |
| 83 | #\r |
| 84 | [MD|GM MK-1229 -00|U|Virtua Racing]\r |
| 85 | Renderer = 8bit fast\r |
| 86 | Show FPS = 1\r |
| 87 | GP2X CPU clocks = 235\r |
| 88 | \r |
| 89 | [MD|GM G-7001 -00|J|Virtua Racing]\r |
| 90 | Renderer = 8bit fast\r |
| 91 | Show FPS = 1\r |
| 92 | GP2X CPU clocks = 235\r |
| 93 | \r |
| 94 | [MD|GM MK-1229 -00|E|Virtua Racing]\r |
| 95 | Renderer = 8bit fast\r |
| 96 | Show FPS = 1\r |
| 97 | GP2X CPU clocks = 235\r |
| 98 | \r |
| 99 | [MD|GM MK-1229 -00|E|VIRTUA RACING \00\00\00\00\00\00\00\00\00]\r |
| 100 | Renderer = 8bit fast\r |
| 101 | Show FPS = 1\r |
| 102 | GP2X CPU clocks = 235\r |
| 103 | \r |
| 104 | #\r |
| 105 | # Genesis/MegaDrive games\r |
| 106 | #\r |
| 107 | [MD|GM MK-1029-00|E| BURNING FORCE]\r |
| 108 | Renderer = 16bit accurate\r |
| 109 | \r |
| 110 | [MD|GM T-14023 -00|J| BURNING FORCE]\r |
| 111 | Renderer = 16bit accurate\r |
| 112 | \r |
| 113 | [MD|GM T-14026 -00|U| BURNING FORCE]\r |
| 114 | Renderer = 16bit accurate\r |
| 115 | \r |
| 116 | [MD|GM T-95076-00|U|CASTLEVANIA BLOODLINES]\r |
| 117 | Renderer = 16bit accurate\r |
| 118 | \r |
| 119 | [MD|GM T-95076-00|E|CASTLEVANIA THE NEW GENERATION]\r |
| 120 | Renderer = 16bit accurate\r |
| 121 | \r |
| 122 | [MD|GM MK-1569 -50|A|COMIX ZONE]\r |
| 123 | Renderer = 16bit accurate\r |
| 124 | \r |
| 125 | [MD|GM G-4132 -00|1|]\r |
| 126 | Renderer = 16bit accurate\r |
| 127 | \r |
| 128 | [MD|GM MK-1569 -00|4|COMIX ZONE]\r |
| 129 | Renderer = 16bit accurate\r |
| 130 | \r |
| 131 | [MD|GM T-097116 00|4|MORTAL KOMBAT 3]\r |
| 132 | Renderer = 16bit accurate\r |
| 133 | \r |
| 134 | [MD|GM G-4119-00|J| OUT_RUNNERS 1994/03/03 Ver.FINAL!!]\r |
| 135 | Renderer = 16bit accurate\r |
| 136 | \r |
| 137 | [MD|GM T-13096-00|U| OUT_RUNNERS]\r |
| 138 | Renderer = 16bit accurate\r |
| 139 | \r |
| 140 | [MD|GM T-48376 00|JUE|RED-ZONE]\r |
| 141 | Renderer = 16bit accurate\r |
| 142 | \r |
| 143 | [MD|GM T-177016-00|F|STREET RACER]\r |
| 144 | Renderer = 16bit accurate\r |
| 145 | \r |
| 146 | [MD|GM T-95043-00|J|]\r |
| 147 | Renderer = 16bit accurate\r |
| 148 | \r |
| 149 | [MD|GM T-25036 -00|U| SHOVE IT!]\r |
| 150 | Renderer = 16bit accurate\r |
| 151 | \r |
| 152 | [MD|GM MK-1104 -00|U|AFTER BURNERII]\r |
| 153 | Renderer = 16bit accurate\r |
| 154 | \r |
| 155 | [MD|GM T-32053 -00|U|ARCUS ODYSSEY]\r |
| 156 | Renderer = 16bit accurate\r |
| 157 | \r |
| 158 | [MD|GM 00054010-00|JUE|RAMBO \87V]\r |
| 159 | Renderer = 16bit accurate\r |
| 160 | \r |
| 161 | [MD|GM 00054010-01|JUE|RAMBO \87V]\r |
| 162 | Renderer = 16bit accurate\r |
| 163 | \r |
| 164 | [MD|GM T-50406 -01|U|GALAHAD]\r |
| 165 | Renderer = 16bit accurate\r |
| 166 | \r |