| 1 | extern void *giz_screen; |
| 2 | |
| 3 | void giz_init(); |
| 4 | void giz_deinit(void); |
| 5 | void lprintf_al(const char *fmt, ...); |
| 6 | |
| 7 | #define lprintf lprintf_al |
| 8 | |
| 9 | // button mappings, include kgsdk/Framework.h to use |
| 10 | #define BTN_LEFT (1 << FRAMEWORK_BUTTON_DPAD_LEFT) |
| 11 | #define BTN_RIGHT (1 << FRAMEWORK_BUTTON_DPAD_RIGHT) |
| 12 | #define BTN_UP (1 << FRAMEWORK_BUTTON_DPAD_UP) |
| 13 | #define BTN_DOWN (1 << FRAMEWORK_BUTTON_DPAD_DOWN) |
| 14 | #define BTN_STOP (1 << FRAMEWORK_BUTTON_STOP) |
| 15 | #define BTN_PLAY (1 << FRAMEWORK_BUTTON_PLAY) |
| 16 | #define BTN_FWD (1 << FRAMEWORK_BUTTON_FORWARD) |
| 17 | #define BTN_REW (1 << FRAMEWORK_BUTTON_REWIND) |
| 18 | #define BTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER) |
| 19 | #define BTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER) |
| 20 | |
| 21 | #define BTN_HOME (1 << FRAMEWORK_BUTTON_HOME) |
| 22 | #define BTN_VOLUME (1 << FRAMEWORK_BUTTON_VOLUME) |
| 23 | #define BTN_BRIGHTNESS (1 << FRAMEWORK_BUTTON_BRIGHTNESS) |
| 24 | #define BTN_ALARM (1 << FRAMEWORK_BUTTON_ALARM) |
| 25 | #define BTN_POWER (1 << FRAMEWORK_BUTTON_POWER) |
| 26 | |