platform ps2, handle audio similar to psp
[picodrive.git] / platform / libretro / 3ds / 3ds_utils.h
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CommitLineData
1#ifndef _3DS_UTILS_H
2#define _3DS_UTILS_H
3
4void ctr_flush_invalidate_cache(void);
5
6int ctr_svchack_init(void);
7void check_rosalina(void);
8
9#include <stdio.h>
10#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0)
11
12void wait_for_input(void);
13
14#endif // _3DS_UTILS_H