| 1 | #include <stdio.h> |
| 2 | #include <stdarg.h> |
| 3 | #include <string.h> |
| 4 | |
| 5 | #include <pspkernel.h> |
| 6 | #include <pspiofilemgr.h> |
| 7 | #include <pspdisplay.h> |
| 8 | #include <psppower.h> |
| 9 | #include <pspgu.h> |
| 10 | |
| 11 | #include "psp.h" |
| 12 | #include "../common/lprintf.h" |
| 13 | |
| 14 | PSP_MODULE_INFO("PicoDrive", 0, 1, 34); |
| 15 | |
| 16 | void *psp_screen = PSP_VRAM_BASE0; |
| 17 | static int current_screen = 0; /* front bufer */ |
| 18 | |
| 19 | static SceUID logfd = -1; |
| 20 | |
| 21 | /* Exit callback */ |
| 22 | static int exit_callback(int arg1, int arg2, void *common) |
| 23 | { |
| 24 | sceKernelExitGame(); |
| 25 | return 0; |
| 26 | } |
| 27 | |
| 28 | /* Callback thread */ |
| 29 | static int callback_thread(SceSize args, void *argp) |
| 30 | { |
| 31 | int cbid; |
| 32 | |
| 33 | lprintf("callback_thread started with id %i\n", sceKernelGetThreadId()); |
| 34 | |
| 35 | cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); |
| 36 | sceKernelRegisterExitCallback(cbid); |
| 37 | |
| 38 | sceKernelSleepThreadCB(); |
| 39 | |
| 40 | return 0; |
| 41 | } |
| 42 | |
| 43 | void psp_init(void) |
| 44 | { |
| 45 | int thid; |
| 46 | |
| 47 | lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId()); |
| 48 | |
| 49 | thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0); |
| 50 | if (thid >= 0) |
| 51 | { |
| 52 | sceKernelStartThread(thid, 0, 0); |
| 53 | } |
| 54 | |
| 55 | /* video */ |
| 56 | sceDisplaySetMode(0, 480, 272); |
| 57 | sceDisplaySetFrameBuf(PSP_VRAM_BASE1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 58 | current_screen = 1; |
| 59 | psp_screen = PSP_VRAM_BASE0; |
| 60 | |
| 61 | /* gu */ |
| 62 | sceGuInit(); |
| 63 | |
| 64 | /* input */ |
| 65 | sceCtrlSetSamplingCycle(0); |
| 66 | sceCtrlSetSamplingMode(0); |
| 67 | } |
| 68 | |
| 69 | void psp_finish(void) |
| 70 | { |
| 71 | sceGuTerm(); |
| 72 | |
| 73 | //sceKernelSleepThread(); |
| 74 | sceKernelExitGame(); |
| 75 | } |
| 76 | |
| 77 | void psp_video_flip(int wait_vsync) |
| 78 | { |
| 79 | if (wait_vsync) sceDisplayWaitVblankStart(); |
| 80 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, |
| 81 | wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 82 | current_screen ^= 1; |
| 83 | psp_screen = current_screen ? PSP_VRAM_BASE0 : PSP_VRAM_BASE1; |
| 84 | } |
| 85 | |
| 86 | void *psp_video_get_active_fb(void) |
| 87 | { |
| 88 | return current_screen ? PSP_VRAM_BASE1 : PSP_VRAM_BASE0; |
| 89 | } |
| 90 | |
| 91 | void psp_video_switch_to_single(void) |
| 92 | { |
| 93 | psp_screen = PSP_VRAM_BASE0; |
| 94 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 95 | current_screen = 0; |
| 96 | } |
| 97 | |
| 98 | void psp_msleep(int ms) |
| 99 | { |
| 100 | sceKernelDelayThread(ms * 1000); |
| 101 | } |
| 102 | |
| 103 | unsigned int psp_pad_read(int blocking) |
| 104 | { |
| 105 | SceCtrlData pad; |
| 106 | if (blocking) |
| 107 | sceCtrlReadBufferPositive(&pad, 1); |
| 108 | else sceCtrlPeekBufferPositive(&pad, 1); |
| 109 | |
| 110 | return pad.Buttons; |
| 111 | } |
| 112 | |
| 113 | int psp_get_cpu_clock(void) |
| 114 | { |
| 115 | return scePowerGetCpuClockFrequencyInt(); |
| 116 | } |
| 117 | |
| 118 | int psp_set_cpu_clock(int clock) |
| 119 | { |
| 120 | int ret = scePowerSetClockFrequency(clock, clock, clock/2); |
| 121 | if (ret != 0) lprintf("failed to set clock: %i\n", ret); |
| 122 | |
| 123 | return ret; |
| 124 | } |
| 125 | |
| 126 | /* alt logging */ |
| 127 | #define LOG_FILE "log.log" |
| 128 | |
| 129 | void lprintf_f(const char *fmt, ...) |
| 130 | { |
| 131 | va_list vl; |
| 132 | char buff[256]; |
| 133 | |
| 134 | if (logfd < 0) |
| 135 | { |
| 136 | logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); |
| 137 | if (logfd < 0) |
| 138 | return; |
| 139 | } |
| 140 | |
| 141 | va_start(vl, fmt); |
| 142 | vsnprintf(buff, sizeof(buff), fmt, vl); |
| 143 | va_end(vl); |
| 144 | |
| 145 | sceIoWrite(logfd, buff, strlen(buff)); |
| 146 | //sceKernelDelayThread(200 * 1000); |
| 147 | sceIoClose(logfd); |
| 148 | logfd = -1; |
| 149 | } |
| 150 | |
| 151 | |