| 1 | @ assembly "optimized" blitter and copy functions\r |
| 2 | @ all pointers must be word-aligned\r |
| 3 | \r |
| 4 | @ (c) Copyright 2006, notaz\r |
| 5 | @ All Rights Reserved\r |
| 6 | \r |
| 7 | \r |
| 8 | @ Convert 0000bbb0 ggg0rrr0\r |
| 9 | @ to 0000rrr0 ggg0bbb0\r |
| 10 | \r |
| 11 | @ r2,r3 - scratch, lr = 0x000F000F\r |
| 12 | .macro convRGB444 reg\r |
| 13 | and r2, \reg, lr @ r2=red\r |
| 14 | and r3, \reg, lr, lsl #8 @ r3=blue\r |
| 15 | and \reg, \reg, lr, lsl #4 @ green stays in place\r |
| 16 | orr \reg, \reg, r2, lsl #8 @ add red back\r |
| 17 | orr \reg, \reg, r3, lsr #8 @ add blue back\r |
| 18 | .endm\r |
| 19 | \r |
| 20 | .global vidConvCpyRGB444 @ void *to, void *from, int pixels\r |
| 21 | \r |
| 22 | vidConvCpyRGB444:\r |
| 23 | stmfd sp!, {r4-r11,lr}\r |
| 24 | \r |
| 25 | mov r12, r2, lsr #4 @ repeats\r |
| 26 | mov lr, #0xF0000\r |
| 27 | orr lr, lr, #0xF @ lr == pattern 0x000F000F\r |
| 28 | \r |
| 29 | \r |
| 30 | .loopRGB444:\r |
| 31 | subs r12, r12, #1\r |
| 32 | \r |
| 33 | @ I first thought storing multiple registers would be faster,\r |
| 34 | @ but this doesn't seem to be the case, probably because of\r |
| 35 | @ slow video memory we are dealing with\r |
| 36 | ldmia r1!, {r4-r11}\r |
| 37 | convRGB444 r4\r |
| 38 | str r4, [r0], #4\r |
| 39 | convRGB444 r5\r |
| 40 | str r5, [r0], #4\r |
| 41 | convRGB444 r6\r |
| 42 | str r6, [r0], #4\r |
| 43 | convRGB444 r7\r |
| 44 | str r7, [r0], #4\r |
| 45 | convRGB444 r8\r |
| 46 | str r8, [r0], #4\r |
| 47 | convRGB444 r9\r |
| 48 | str r9, [r0], #4\r |
| 49 | convRGB444 r10\r |
| 50 | str r10, [r0], #4\r |
| 51 | convRGB444 r11\r |
| 52 | str r11, [r0], #4\r |
| 53 | \r |
| 54 | bgt .loopRGB444\r |
| 55 | \r |
| 56 | \r |
| 57 | ldmfd sp!, {r4-r11,lr}\r |
| 58 | bx lr\r |
| 59 | \r |
| 60 | \r |
| 61 | @ Convert 0000bbb0 ggg0rrr0\r |
| 62 | @ to rrr00ggg 000bbb00\r |
| 63 | \r |
| 64 | @ r2,r3 - scratch, lr = 0x07800780\r |
| 65 | .macro convRGB565 reg\r |
| 66 | and r2, \reg, lr, lsr #7 @ r2=red\r |
| 67 | and r3, \reg, lr, lsl #1 @ r3=blue\r |
| 68 | and \reg, lr, \reg,lsl #3 @ green stays, but needs shifting\r |
| 69 | orr \reg, \reg, r2, lsl #12 @ add red back\r |
| 70 | orr \reg, \reg, r3, lsr #7 @ add blue back\r |
| 71 | .endm\r |
| 72 | \r |
| 73 | .global vidConvCpyRGB565 @ void *to, void *from, int pixels\r |
| 74 | \r |
| 75 | vidConvCpyRGB565:\r |
| 76 | stmfd sp!, {r4-r11,lr}\r |
| 77 | \r |
| 78 | mov r12, r2, lsr #4 @ repeats\r |
| 79 | mov lr, #0x07800000\r |
| 80 | orr lr, lr, #0x780 @ lr == pattern 0x07800780\r |
| 81 | \r |
| 82 | .loopRGB565:\r |
| 83 | subs r12, r12, #1\r |
| 84 | \r |
| 85 | ldmia r1!, {r4-r11}\r |
| 86 | convRGB565 r4\r |
| 87 | str r4, [r0], #4\r |
| 88 | convRGB565 r5\r |
| 89 | str r5, [r0], #4\r |
| 90 | convRGB565 r6\r |
| 91 | str r6, [r0], #4\r |
| 92 | convRGB565 r7\r |
| 93 | str r7, [r0], #4\r |
| 94 | convRGB565 r8\r |
| 95 | str r8, [r0], #4\r |
| 96 | convRGB565 r9\r |
| 97 | str r9, [r0], #4\r |
| 98 | convRGB565 r10\r |
| 99 | str r10, [r0], #4\r |
| 100 | convRGB565 r11\r |
| 101 | str r11, [r0], #4\r |
| 102 | \r |
| 103 | bgt .loopRGB565\r |
| 104 | \r |
| 105 | ldmfd sp!, {r4-r11,lr}\r |
| 106 | bx lr\r |
| 107 | \r |
| 108 | \r |
| 109 | @ Convert 0000bbb0 ggg0rrr0 0000bbb0 ggg0rrr0\r |
| 110 | @ to 00000000 rrr00000 ggg00000 bbb00000 ...\r |
| 111 | \r |
| 112 | @ r2,r3 - scratch, lr = 0x0000F000\r |
| 113 | @ rin - src reg, rout - dest reg (can be same for both; rout can be r3)\r |
| 114 | .macro convRGB32_l rout rin\r |
| 115 | and r2, \rin, lr, lsr #12 @ r2=red\r |
| 116 | and r3, \rin, lr, lsr #4 @ r3=blue\r |
| 117 | orr r2, r3, r2, lsl #24\r |
| 118 | and \rout, lr, \rin, lsl #8 @ green stays, but needs shifting\r |
| 119 | orr \rout, \rout, r2, lsr #4 @ add red+blue back\r |
| 120 | .endm\r |
| 121 | \r |
| 122 | @ r2,r3 - scratch, lr = 0x0000F000\r |
| 123 | @ rin - src reg, rout - dest reg (can be same for both; rout can be r3)\r |
| 124 | .macro convRGB32_h rout rin\r |
| 125 | and r2, \rin, lr, lsl #4 @ r2=red\r |
| 126 | mov r3, \rin, lsr #24 @ r3=blue\r |
| 127 | orr r2, r3, r2\r |
| 128 | and \rout, lr, \rin, lsr #8 @ green\r |
| 129 | orr \rout, \rout, r2, lsl #4\r |
| 130 | .endm\r |
| 131 | \r |
| 132 | @ slightly faster conversion, saves 1 opcode, writes output\r |
| 133 | @ lr = 0x00F000F0, out: r3=lower_pix, r2=higher_pix; trashes rin\r |
| 134 | .macro convRGB32_2 rin rethigh=0\r |
| 135 | and r2, lr, \rin, lsr #4 @ blue\r |
| 136 | and r3, \rin, lr\r |
| 137 | orr r2, r2, r3, lsl #8 @ g0b0g0b0\r |
| 138 | \r |
| 139 | mov r3, r2, lsl #16 @ g0b00000\r |
| 140 | and \rin,lr, \rin, ror #12 @ 00r000r0 (reversed)\r |
| 141 | orr r3, r3, \rin, lsr #16 @ g0b000r0\r |
| 142 | mov r3, r3, ror #16 @ r3=low\r |
| 143 | \r |
| 144 | str r3, [r0], #4\r |
| 145 | \r |
| 146 | mov r2, r2, lsr #16\r |
| 147 | .if \rethigh\r |
| 148 | orr \rin,r2, \rin, lsl #16\r |
| 149 | .else\r |
| 150 | orr r2, r2, \rin, lsl #16\r |
| 151 | str r2, [r0], #4\r |
| 152 | .endif\r |
| 153 | .endm\r |
| 154 | \r |
| 155 | \r |
| 156 | .global vidConvCpyRGB32 @ void *to, void *from, int pixels\r |
| 157 | \r |
| 158 | vidConvCpyRGB32:\r |
| 159 | stmfd sp!, {r4-r7,lr}\r |
| 160 | \r |
| 161 | mov r12, r2, lsr #3 @ repeats\r |
| 162 | mov lr, #0x00F00000\r |
| 163 | orr lr, lr, #0x00F0\r |
| 164 | \r |
| 165 | .loopRGB32:\r |
| 166 | subs r12, r12, #1\r |
| 167 | \r |
| 168 | ldmia r1!, {r4-r7}\r |
| 169 | convRGB32_2 r4\r |
| 170 | convRGB32_2 r5\r |
| 171 | convRGB32_2 r6\r |
| 172 | convRGB32_2 r7\r |
| 173 | \r |
| 174 | bgt .loopRGB32\r |
| 175 | \r |
| 176 | ldmfd sp!, {r4-r7,lr}\r |
| 177 | bx lr\r |
| 178 | \r |
| 179 | \r |
| 180 | @ -------- M2 stuff ---------\r |
| 181 | \r |
| 182 | .bss\r |
| 183 | tmpstore1d: .long\r |
| 184 | \r |
| 185 | .text\r |
| 186 | tmpstore1: .long tmpstore1d\r |
| 187 | \r |
| 188 | \r |
| 189 | @ r3 - scratch, ru - reg with 2 pixels from upper col, rl - ... lower col\r |
| 190 | .macro rot_str16_90 ru rl\r |
| 191 | mov r3, \rl,lsl #16\r |
| 192 | mov r3, r3, lsr #16\r |
| 193 | orr r3, r3, \ru, lsl #16\r |
| 194 | str r3, [r0], #208*2\r |
| 195 | mov r3, \ru,lsr #16\r |
| 196 | mov r3, r3, lsl #16\r |
| 197 | orr r3, r3, \rl, lsr #16\r |
| 198 | str r3, [r0], #208*2\r |
| 199 | .endm\r |
| 200 | \r |
| 201 | \r |
| 202 | .global vidConvCpyM2_16_90 @ void *to, void *from, int width\r |
| 203 | \r |
| 204 | vidConvCpyM2_16_90:\r |
| 205 | stmfd sp!, {r4-r11,lr}\r |
| 206 | \r |
| 207 | ldr r4, =tmpstore1\r |
| 208 | str sp, [r4] @ save sp, we will need sp reg..\r |
| 209 | mov sp, r0 @ .. to store our dst\r |
| 210 | \r |
| 211 | @ crashing beyond this point will be fatal (phone reboots), as Symbian OS expects sp to always point to stack\r |
| 212 | \r |
| 213 | sub r2, r2, #1\r |
| 214 | mov r12, #0x00670000\r |
| 215 | orr r12, r12, r2, lsl #24\r |
| 216 | orr r12, r12, r2 @ r12 == ((208-2)/2 << 16) | ((width-1)<<24) | (width-1)\r |
| 217 | \r |
| 218 | add r0, r0, #206*2\r |
| 219 | add r1, r1, #8*2 @ skip left border\r |
| 220 | add lr, r1, #328*2\r |
| 221 | \r |
| 222 | .loopM2_16_90:\r |
| 223 | subs r12, r12, #1<<24\r |
| 224 | \r |
| 225 | ldmia r1!, {r4-r7}\r |
| 226 | ldmia lr!, {r8-r11}\r |
| 227 | rot_str16_90 r4 r8\r |
| 228 | rot_str16_90 r5 r9\r |
| 229 | rot_str16_90 r6 r10\r |
| 230 | rot_str16_90 r7 r11\r |
| 231 | \r |
| 232 | bpl .loopM2_16_90\r |
| 233 | \r |
| 234 | add r12, r12, #1<<24\r |
| 235 | subs r12, r12, #0x00010000\r |
| 236 | bmi .loopM2_16_90_end\r |
| 237 | \r |
| 238 | add r0, sp, r12, lsr #14 @ calculate new dst pointer\r |
| 239 | orr r12, r12, r12, lsl #24 @ restore the width counter\r |
| 240 | \r |
| 241 | @ skip remaining pixels on these 2 lines\r |
| 242 | mov r4, #328/8-1 @ width of mode2 in line_pixels/8\r |
| 243 | sub r4, r4, r12, lsr #24\r |
| 244 | add r1, lr, r4, lsl #4 @ skip src pixels\r |
| 245 | add lr, r1, #328*2\r |
| 246 | b .loopM2_16_90\r |
| 247 | \r |
| 248 | .loopM2_16_90_end:\r |
| 249 | @ restore sp\r |
| 250 | ldr r4, =tmpstore1\r |
| 251 | ldr sp, [r4]\r |
| 252 | \r |
| 253 | ldmfd sp!, {r4-r11,lr}\r |
| 254 | bx lr\r |
| 255 | \r |
| 256 | \r |
| 257 | \r |
| 258 | @ r3 - scratch, ru - reg with 2 pixels from upper col, rl - ... lower col (for right-to-left copies)\r |
| 259 | .macro rot_str16_270 ru rl\r |
| 260 | mov r3, \rl,lsr #16\r |
| 261 | mov r3, r3, lsl #16\r |
| 262 | orr r3, r3, \ru, lsr #16\r |
| 263 | str r3, [r0], #208*2\r |
| 264 | mov r3, \ru,lsl #16\r |
| 265 | mov r3, r3, lsr #16\r |
| 266 | orr r3, r3, \rl, lsl #16\r |
| 267 | str r3, [r0], #208*2\r |
| 268 | .endm\r |
| 269 | \r |
| 270 | \r |
| 271 | .global vidConvCpyM2_16_270 @ void *to, void *from, int width\r |
| 272 | \r |
| 273 | vidConvCpyM2_16_270:\r |
| 274 | stmfd sp!, {r4-r11,lr}\r |
| 275 | \r |
| 276 | ldr r4, =tmpstore1\r |
| 277 | str sp, [r4] @ save sp, we will need sp reg to store our dst\r |
| 278 | \r |
| 279 | sub r2, r2, #1\r |
| 280 | mov r12, #0x00670000\r |
| 281 | orr r12, r12, r2, lsl #24\r |
| 282 | orr r12, r12, r2 @ r12 == ((208-2)/2 << 16) | ((width-1)<<24) | (width-1)\r |
| 283 | \r |
| 284 | add r1, r1, #328*2 @ skip left border+1line\r |
| 285 | add lr, r1, #328*2\r |
| 286 | add sp, r0, #206*2 @ adjust for algo\r |
| 287 | \r |
| 288 | .loopM2_16_270:\r |
| 289 | subs r12, r12, #1<<24\r |
| 290 | \r |
| 291 | ldmdb r1!, {r4-r7}\r |
| 292 | ldmdb lr!, {r8-r11}\r |
| 293 | rot_str16_270 r7 r11 @ update the screen in incrementing direction, reduces tearing slightly\r |
| 294 | rot_str16_270 r6 r10\r |
| 295 | rot_str16_270 r5 r9\r |
| 296 | rot_str16_270 r4 r8\r |
| 297 | \r |
| 298 | bpl .loopM2_16_270\r |
| 299 | \r |
| 300 | add r12, r12, #1<<24\r |
| 301 | subs r12, r12, #0x00010000\r |
| 302 | bmi .loopM2_16_90_end @ same end as in 90\r |
| 303 | \r |
| 304 | sub r0, sp, r12, lsr #14 @ calculate new dst pointer\r |
| 305 | orr r12, r12, r12, lsl #24 @ restore the width counter\r |
| 306 | \r |
| 307 | @ skip remaining pixels on these 2 lines\r |
| 308 | mov r4, #328/8-1 @ width of mode2 in line_pixels/8\r |
| 309 | sub r4, r4, r12, lsr #24\r |
| 310 | sub r1, lr, r4, lsl #4 @ skip src pixels\r |
| 311 | add r1, r1, #328*2*2\r |
| 312 | add lr, r1, #328*2\r |
| 313 | b .loopM2_16_270\r |
| 314 | \r |
| 315 | \r |
| 316 | \r |
| 317 | .global vidConvCpyM2_RGB32_90 @ void *to, void *from, int width\r |
| 318 | \r |
| 319 | vidConvCpyM2_RGB32_90:\r |
| 320 | stmfd sp!, {r4-r10,lr}\r |
| 321 | \r |
| 322 | mov lr, #0x00F00000\r |
| 323 | orr lr, lr, #0x00F0\r |
| 324 | \r |
| 325 | mov r12, #208/4 @ row counter\r |
| 326 | mov r10, r2, lsl #2 @ we do 2 pixel wide copies\r |
| 327 | \r |
| 328 | add r8, r0, #208*4 @ parallel line\r |
| 329 | add r1, r1, #0x21000\r |
| 330 | add r1, r1, #0x00280 @ r1+=328*207*2+8*2\r |
| 331 | mov r9, r1\r |
| 332 | \r |
| 333 | .loopM2RGB32_90:\r |
| 334 | subs r12, r12, #1\r |
| 335 | \r |
| 336 | @ at first this loop was written differently: src pixels were fetched with ldm's and\r |
| 337 | @ dest was not sequential. It ran nearly 2 times slower. It seems it is very important\r |
| 338 | @ to do sequential memory access on those items, which we have more (to offload addressing bus?).\r |
| 339 | \r |
| 340 | ldr r4, [r1], #-328*2\r |
| 341 | ldr r5, [r1], #-328*2\r |
| 342 | ldr r6, [r1], #-328*2\r |
| 343 | ldr r7, [r1], #-328*2\r |
| 344 | \r |
| 345 | convRGB32_2 r4, 1\r |
| 346 | convRGB32_2 r5, 1\r |
| 347 | convRGB32_2 r6, 1\r |
| 348 | convRGB32_2 r7, 1\r |
| 349 | \r |
| 350 | str r4, [r8], #4\r |
| 351 | str r5, [r8], #4\r |
| 352 | str r6, [r8], #4\r |
| 353 | str r7, [r8], #4\r |
| 354 | \r |
| 355 | bne .loopM2RGB32_90\r |
| 356 | \r |
| 357 | subs r10, r10, #1\r |
| 358 | ldmeqfd sp!, {r4-r10,pc} @ return\r |
| 359 | \r |
| 360 | mov r12, #208/4 @ restore row counter\r |
| 361 | mov r0, r8 @ set new dst pointer\r |
| 362 | add r8, r0, #208*4\r |
| 363 | add r9, r9, #2*2 @ fix src pointer\r |
| 364 | mov r1, r9\r |
| 365 | b .loopM2RGB32_90\r |
| 366 | \r |
| 367 | \r |
| 368 | \r |
| 369 | @ converter for vidConvCpyM2_RGB32_270\r |
| 370 | @ lr = 0x00F000F0, out: r3=lower_pix, r2=higher_pix; trashes rin\r |
| 371 | .macro convRGB32_3 rin\r |
| 372 | and r2, lr, \rin, lsr #4 @ blue\r |
| 373 | and r3, \rin, lr\r |
| 374 | orr r2, r2, r3, lsl #8 @ g0b0g0b0\r |
| 375 | \r |
| 376 | mov r3, r2, lsl #16 @ g0b00000\r |
| 377 | and \rin,lr, \rin, ror #12 @ 00r000r0 (reversed)\r |
| 378 | orr r3, r3, \rin, lsr #16 @ g0b000r0\r |
| 379 | \r |
| 380 | mov r2, r2, lsr #16\r |
| 381 | orr r2, r2, \rin, lsl #16\r |
| 382 | str r2, [r0], #4\r |
| 383 | \r |
| 384 | mov \rin,r3, ror #16 @ r3=low\r |
| 385 | .endm\r |
| 386 | \r |
| 387 | \r |
| 388 | .global vidConvCpyM2_RGB32_270 @ void *to, void *from, int width\r |
| 389 | \r |
| 390 | vidConvCpyM2_RGB32_270:\r |
| 391 | stmfd sp!, {r4-r10,lr}\r |
| 392 | \r |
| 393 | mov lr, #0x00F00000\r |
| 394 | orr lr, lr, #0x00F0\r |
| 395 | \r |
| 396 | mov r12, #208/4 @ row counter\r |
| 397 | mov r10, r2, lsl #2 @ we do 2 pixel wide copies (right to left)\r |
| 398 | \r |
| 399 | add r8, r0, #208*4 @ parallel line\r |
| 400 | add r1, r1, #326*2\r |
| 401 | mov r9, r1\r |
| 402 | \r |
| 403 | .loopM2RGB32_270:\r |
| 404 | subs r12, r12, #1\r |
| 405 | \r |
| 406 | ldr r4, [r1], #328*2\r |
| 407 | ldr r5, [r1], #328*2\r |
| 408 | ldr r6, [r1], #328*2\r |
| 409 | ldr r7, [r1], #328*2\r |
| 410 | \r |
| 411 | convRGB32_3 r4\r |
| 412 | convRGB32_3 r5\r |
| 413 | convRGB32_3 r6\r |
| 414 | convRGB32_3 r7\r |
| 415 | \r |
| 416 | str r4, [r8], #4\r |
| 417 | str r5, [r8], #4\r |
| 418 | str r6, [r8], #4\r |
| 419 | str r7, [r8], #4\r |
| 420 | \r |
| 421 | bne .loopM2RGB32_270\r |
| 422 | \r |
| 423 | subs r10, r10, #1\r |
| 424 | ldmeqfd sp!, {r4-r10,pc} @ return\r |
| 425 | \r |
| 426 | mov r12, #208/4 @ restore row counter\r |
| 427 | mov r0, r8 @ set new dst pointer\r |
| 428 | add r8, r0, #208*4\r |
| 429 | sub r9, r9, #2*2 @ fix src pointer\r |
| 430 | mov r1, r9\r |
| 431 | b .loopM2RGB32_270\r |
| 432 | \r |