32x: drc: more wip, some games work, debug stats
[picodrive.git] / platform / uiq3 / port_config.h
... / ...
CommitLineData
1// port specific settings\r
2\r
3#ifndef PORT_CONFIG_H\r
4#define PORT_CONFIG_H\r
5\r
6#define CASE_SENSITIVE_FS 0\r
7#define DONT_OPEN_MANY_FILES 0\r
8#define REDUCE_IO_CALLS 0\r
9#define SIMPLE_WRITE_SOUND 0\r
10\r
11// draw.c\r
12#define OVERRIDE_HIGHCOL 0\r
13\r
14// draw2.c\r
15#define START_ROW 0 // which row of tiles to start rendering at?\r
16#define END_ROW 28 // ..end\r
17\r
18// pico.c\r
19#define CAN_HANDLE_240_LINES 0 // for now\r
20\r
21// logging emu events\r
22#define EL_LOGMASK (EL_STATUS) // |EL_SVP|EL_ANOMALY)\r
23\r
24//extern void dprintf(char *format, ...);\r
25//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r
26#define dprintf(x...)\r
27\r
28// platform\r
29#define PATH_SEP "\\"\r
30#define PATH_SEP_C '\\'\r
31#define MENU_X2 0\r
32\r
33// engine/vid.cpp, also update BORDER_R in port_config.s\r
34#define VID_BORDER_R 16\r
35\r
36#endif // PORT_CONFIG_H\r