| 1 | #define RC_INVOKED // we only need defines |
| 2 | #include <winuser.h> |
| 3 | #undef RC_INVOKED |
| 4 | #include <string.h> |
| 5 | |
| 6 | #include "../common/input.h" |
| 7 | #include "../common/emu.h" // array_size |
| 8 | #include "in_vk.h" |
| 9 | |
| 10 | #define IN_VK_PREFIX "vk:" |
| 11 | #define IN_VK_NKEYS 0x100 |
| 12 | |
| 13 | static const char * const in_vk_prefix = IN_VK_PREFIX; |
| 14 | static const char * const in_vk_keys[IN_VK_NKEYS] = { |
| 15 | [0 ... (IN_VK_NKEYS - 1)] = NULL, |
| 16 | [VK_LBUTTON] = "LBUTTON", [VK_RBUTTON] = "RBUTTON", |
| 17 | [VK_TAB] = "TAB", [VK_RETURN] = "RETURN", |
| 18 | [VK_SHIFT] = "SHIFT", [VK_CONTROL] = "CONTROL", |
| 19 | [VK_LEFT] = "LEFT", [VK_UP] = "UP", |
| 20 | [VK_RIGHT] = "RIGHT", [VK_DOWN] = "DOWN", |
| 21 | [VK_SPACE] = "SPACE", |
| 22 | }; |
| 23 | |
| 24 | // additional player12 keys |
| 25 | int in_vk_add_pl12; |
| 26 | |
| 27 | // up to 4, keyboards rarely allow more |
| 28 | static int in_vk_keys_down[4]; |
| 29 | |
| 30 | /* |
| 31 | #define VK_END 35 |
| 32 | #define VK_HOME 36 |
| 33 | #define VK_INSERT 45 |
| 34 | #define VK_DELETE 46 |
| 35 | #define VK_NUMPAD0 0x60 |
| 36 | #define VK_NUMPAD1 0x61 |
| 37 | #define VK_NUMPAD2 0x62 |
| 38 | #define VK_NUMPAD3 0x63 |
| 39 | #define VK_NUMPAD4 0x64 |
| 40 | #define VK_NUMPAD5 0x65 |
| 41 | #define VK_NUMPAD6 0x66 |
| 42 | #define VK_NUMPAD7 0x67 |
| 43 | #define VK_NUMPAD8 0x68 |
| 44 | #define VK_NUMPAD9 0x69 |
| 45 | #define VK_MULTIPLY 0x6A |
| 46 | #define VK_ADD 0x6B |
| 47 | #define VK_SEPARATOR 0x6C |
| 48 | #define VK_SUBTRACT 0x6D |
| 49 | #define VK_DECIMAL 0x6E |
| 50 | #define VK_DIVIDE 0x6F |
| 51 | #define VK_F1 0x70 |
| 52 | #define VK_F2 0x71 |
| 53 | #define VK_F3 0x72 |
| 54 | #define VK_F4 0x73 |
| 55 | #define VK_F5 0x74 |
| 56 | #define VK_F6 0x75 |
| 57 | #define VK_F7 0x76 |
| 58 | #define VK_F8 0x77 |
| 59 | #define VK_F9 0x78 |
| 60 | #define VK_F10 0x79 |
| 61 | #define VK_F11 0x7A |
| 62 | #define VK_F12 0x7B |
| 63 | */ |
| 64 | |
| 65 | static void in_vk_probe(void) |
| 66 | { |
| 67 | memset(in_vk_keys_down, 0, sizeof(in_vk_keys_down)); |
| 68 | in_register(IN_VK_PREFIX "vk", IN_DRVID_VK, -1, (void *)1, IN_VK_NKEYS, NULL, 0); |
| 69 | } |
| 70 | |
| 71 | static int in_vk_get_bind_count(void) |
| 72 | { |
| 73 | return IN_VK_NKEYS; |
| 74 | } |
| 75 | |
| 76 | /* ORs result with pressed buttons */ |
| 77 | int in_vk_update(void *drv_data, const int *binds, int *result) |
| 78 | { |
| 79 | int i, t, k; |
| 80 | |
| 81 | for (i = 0; i < array_size(in_vk_keys_down); i++) { |
| 82 | k = in_vk_keys_down[i]; |
| 83 | if (!k) |
| 84 | continue; |
| 85 | |
| 86 | for (t = 0; t < IN_BINDTYPE_COUNT; t++) |
| 87 | result[t] |= binds[IN_BIND_OFFS(k, t)]; |
| 88 | } |
| 89 | |
| 90 | result[IN_BINDTYPE_PLAYER12] |= in_vk_add_pl12; |
| 91 | |
| 92 | return 0; |
| 93 | } |
| 94 | |
| 95 | void in_vk_keydown(int kc) |
| 96 | { |
| 97 | int i; |
| 98 | |
| 99 | // search |
| 100 | for (i = 0; i < array_size(in_vk_keys_down); i++) |
| 101 | if (in_vk_keys_down[i] == kc) |
| 102 | return; |
| 103 | |
| 104 | // do |
| 105 | for (i = 0; i < array_size(in_vk_keys_down); i++) { |
| 106 | if (in_vk_keys_down[i] == 0) { |
| 107 | in_vk_keys_down[i] = kc; |
| 108 | return; |
| 109 | } |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | void in_vk_keyup(int kc) |
| 114 | { |
| 115 | int i; |
| 116 | for (i = 0; i < array_size(in_vk_keys_down); i++) |
| 117 | if (in_vk_keys_down[i] == kc) |
| 118 | in_vk_keys_down[i] = 0; |
| 119 | } |
| 120 | |
| 121 | static int in_vk_update_keycode(void *data, int *is_down) |
| 122 | { |
| 123 | return 0; |
| 124 | } |
| 125 | |
| 126 | static const struct { |
| 127 | short key; |
| 128 | short pbtn; |
| 129 | } key_pbtn_map[] = |
| 130 | { |
| 131 | { VK_UP, PBTN_UP }, |
| 132 | { VK_DOWN, PBTN_DOWN }, |
| 133 | { VK_LEFT, PBTN_LEFT }, |
| 134 | { VK_RIGHT, PBTN_RIGHT }, |
| 135 | { VK_RETURN, PBTN_MOK }, |
| 136 | /* |
| 137 | { BTN_X, PBTN_MBACK }, |
| 138 | { BTN_A, PBTN_MA2 }, |
| 139 | { BTN_Y, PBTN_MA3 }, |
| 140 | { BTN_L, PBTN_L }, |
| 141 | { BTN_R, PBTN_R }, |
| 142 | { BTN_SELECT, PBTN_MENU }, |
| 143 | */ |
| 144 | }; |
| 145 | |
| 146 | #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0])) |
| 147 | |
| 148 | static int in_vk_menu_translate(void *drv_data, int keycode) |
| 149 | { |
| 150 | int i; |
| 151 | if (keycode < 0) |
| 152 | { |
| 153 | /* menu -> kc */ |
| 154 | keycode = -keycode; |
| 155 | for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) |
| 156 | if (key_pbtn_map[i].pbtn == keycode) |
| 157 | return key_pbtn_map[i].key; |
| 158 | } |
| 159 | else |
| 160 | { |
| 161 | for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) |
| 162 | if (key_pbtn_map[i].key == keycode) |
| 163 | return key_pbtn_map[i].pbtn; |
| 164 | } |
| 165 | |
| 166 | return 0; |
| 167 | } |
| 168 | |
| 169 | static int in_vk_get_key_code(const char *key_name) |
| 170 | { |
| 171 | int i; |
| 172 | |
| 173 | if (key_name[1] == 0 && 'A' <= key_name[0] && key_name[0] <= 'Z') |
| 174 | return key_name[0]; |
| 175 | |
| 176 | for (i = 0; i < IN_VK_NKEYS; i++) { |
| 177 | const char *k = in_vk_keys[i]; |
| 178 | if (k != NULL && strcasecmp(k, key_name) == 0) |
| 179 | return i; |
| 180 | } |
| 181 | |
| 182 | return -1; |
| 183 | } |
| 184 | |
| 185 | static const char *in_vk_get_key_name(int keycode) |
| 186 | { |
| 187 | const char *name = NULL; |
| 188 | static char buff[4]; |
| 189 | |
| 190 | if ('A' <= keycode && keycode < 'Z') { |
| 191 | buff[0] = keycode; |
| 192 | buff[1] = 0; |
| 193 | return buff; |
| 194 | } |
| 195 | |
| 196 | if (0 <= keycode && keycode < IN_VK_NKEYS) |
| 197 | name = in_vk_keys[keycode]; |
| 198 | if (name == NULL) |
| 199 | name = "Unkn"; |
| 200 | |
| 201 | return name; |
| 202 | } |
| 203 | |
| 204 | static const struct { |
| 205 | short code; |
| 206 | char btype; |
| 207 | char bit; |
| 208 | } in_vk_def_binds[] = |
| 209 | { |
| 210 | /* MXYZ SACB RLDU */ |
| 211 | { VK_UP, IN_BINDTYPE_PLAYER12, 0 }, |
| 212 | { VK_DOWN, IN_BINDTYPE_PLAYER12, 1 }, |
| 213 | { VK_LEFT, IN_BINDTYPE_PLAYER12, 2 }, |
| 214 | { VK_RIGHT, IN_BINDTYPE_PLAYER12, 3 }, |
| 215 | { 'S', IN_BINDTYPE_PLAYER12, 4 }, /* B */ |
| 216 | { 'D', IN_BINDTYPE_PLAYER12, 5 }, /* C */ |
| 217 | { 'A', IN_BINDTYPE_PLAYER12, 6 }, /* A */ |
| 218 | { VK_RETURN, IN_BINDTYPE_PLAYER12, 7 }, |
| 219 | { 'E', IN_BINDTYPE_PLAYER12, 8 }, /* Z */ |
| 220 | { 'W', IN_BINDTYPE_PLAYER12, 9 }, /* Y */ |
| 221 | { 'Q', IN_BINDTYPE_PLAYER12,10 }, /* X */ |
| 222 | { 'R', IN_BINDTYPE_PLAYER12,11 }, /* M */ |
| 223 | /* |
| 224 | { BTN_SELECT, IN_BINDTYPE_EMU, PEVB_MENU }, |
| 225 | // { BTN_Y, IN_BINDTYPE_EMU, PEVB_SWITCH_RND }, |
| 226 | { BTN_L, IN_BINDTYPE_EMU, PEVB_STATE_SAVE }, |
| 227 | { BTN_R, IN_BINDTYPE_EMU, PEVB_STATE_LOAD }, |
| 228 | { BTN_VOL_UP, IN_BINDTYPE_EMU, PEVB_VOL_UP }, |
| 229 | { BTN_VOL_DOWN, IN_BINDTYPE_EMU, PEVB_VOL_DOWN }, |
| 230 | */ |
| 231 | }; |
| 232 | |
| 233 | #define DEF_BIND_COUNT (sizeof(in_vk_def_binds) / sizeof(in_vk_def_binds[0])) |
| 234 | |
| 235 | static void in_vk_get_def_binds(int *binds) |
| 236 | { |
| 237 | int i; |
| 238 | |
| 239 | for (i = 0; i < DEF_BIND_COUNT; i++) |
| 240 | binds[IN_BIND_OFFS(in_vk_def_binds[i].code, in_vk_def_binds[i].btype)] = |
| 241 | 1 << in_vk_def_binds[i].bit; |
| 242 | } |
| 243 | |
| 244 | /* remove binds of missing keys, count remaining ones */ |
| 245 | static int in_vk_clean_binds(void *drv_data, int *binds, int *def_binds) |
| 246 | { |
| 247 | int i, count = 0; |
| 248 | |
| 249 | for (i = 0; i < IN_VK_NKEYS; i++) { |
| 250 | int t, offs; |
| 251 | for (t = 0; t < IN_BINDTYPE_COUNT; t++) { |
| 252 | offs = IN_BIND_OFFS(i, t); |
| 253 | if (strcmp(in_vk_get_key_name(i), "Unkn") == 0) |
| 254 | binds[offs] = def_binds[offs] = 0; |
| 255 | if (binds[offs]) |
| 256 | count++; |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | return count; |
| 261 | } |
| 262 | |
| 263 | void in_vk_init(void *vdrv) |
| 264 | { |
| 265 | in_drv_t *drv = vdrv; |
| 266 | |
| 267 | drv->prefix = in_vk_prefix; |
| 268 | drv->probe = in_vk_probe; |
| 269 | drv->get_bind_count = in_vk_get_bind_count; |
| 270 | drv->get_def_binds = in_vk_get_def_binds; |
| 271 | drv->clean_binds = in_vk_clean_binds; |
| 272 | drv->menu_translate = in_vk_menu_translate; |
| 273 | drv->get_key_code = in_vk_get_key_code; |
| 274 | drv->get_key_name = in_vk_get_key_name; |
| 275 | drv->update_keycode = in_vk_update_keycode; |
| 276 | } |
| 277 | |