| 1 | /*************************************************************************** |
| 2 | spu.c - description |
| 3 | ------------------- |
| 4 | begin : Wed May 15 2002 |
| 5 | copyright : (C) 2002 by Pete Bernert |
| 6 | email : BlackDove@addcom.de |
| 7 | |
| 8 | Portions (C) GraÅžvydas "notaz" Ignotas, 2010-2012 |
| 9 | |
| 10 | ***************************************************************************/ |
| 11 | /*************************************************************************** |
| 12 | * * |
| 13 | * This program is free software; you can redistribute it and/or modify * |
| 14 | * it under the terms of the GNU General Public License as published by * |
| 15 | * the Free Software Foundation; either version 2 of the License, or * |
| 16 | * (at your option) any later version. See also the license.txt file for * |
| 17 | * additional informations. * |
| 18 | * * |
| 19 | ***************************************************************************/ |
| 20 | |
| 21 | #include "stdafx.h" |
| 22 | |
| 23 | #define _IN_SPU |
| 24 | |
| 25 | #include "externals.h" |
| 26 | #include "registers.h" |
| 27 | #include "out.h" |
| 28 | |
| 29 | #ifdef ENABLE_NLS |
| 30 | #include <libintl.h> |
| 31 | #include <locale.h> |
| 32 | #define _(x) gettext(x) |
| 33 | #define N_(x) (x) |
| 34 | #else |
| 35 | #define _(x) (x) |
| 36 | #define N_(x) (x) |
| 37 | #endif |
| 38 | |
| 39 | #ifdef __ARM_ARCH_7A__ |
| 40 | #define ssat32_to_16(v) \ |
| 41 | asm("ssat %0,#16,%1" : "=r" (v) : "r" (v)) |
| 42 | #else |
| 43 | #define ssat32_to_16(v) do { \ |
| 44 | if (v < -32768) v = -32768; \ |
| 45 | else if (v > 32767) v = 32767; \ |
| 46 | } while (0) |
| 47 | #endif |
| 48 | |
| 49 | #define PSXCLK 33868800 /* 33.8688 MHz */ |
| 50 | |
| 51 | /* |
| 52 | #if defined (USEMACOSX) |
| 53 | static char * libraryName = N_("Mac OS X Sound"); |
| 54 | #elif defined (USEALSA) |
| 55 | static char * libraryName = N_("ALSA Sound"); |
| 56 | #elif defined (USEOSS) |
| 57 | static char * libraryName = N_("OSS Sound"); |
| 58 | #elif defined (USESDL) |
| 59 | static char * libraryName = N_("SDL Sound"); |
| 60 | #elif defined (USEPULSEAUDIO) |
| 61 | static char * libraryName = N_("PulseAudio Sound"); |
| 62 | #else |
| 63 | static char * libraryName = N_("NULL Sound"); |
| 64 | #endif |
| 65 | |
| 66 | static char * libraryInfo = N_("P.E.Op.S. Sound Driver V1.7\nCoded by Pete Bernert and the P.E.Op.S. team\n"); |
| 67 | */ |
| 68 | |
| 69 | // globals |
| 70 | |
| 71 | // psx buffer / addresses |
| 72 | |
| 73 | unsigned short regArea[10000]; |
| 74 | unsigned short spuMem[256*1024]; |
| 75 | unsigned char * spuMemC; |
| 76 | unsigned char * pSpuIrq=0; |
| 77 | unsigned char * pSpuBuffer; |
| 78 | |
| 79 | // user settings |
| 80 | |
| 81 | int iVolume=768; // 1024 is 1.0 |
| 82 | int iXAPitch=1; |
| 83 | int iUseReverb=2; |
| 84 | int iUseInterpolation=2; |
| 85 | |
| 86 | // MAIN infos struct for each channel |
| 87 | |
| 88 | SPUCHAN s_chan[MAXCHAN+1]; // channel + 1 infos (1 is security for fmod handling) |
| 89 | REVERBInfo rvb; |
| 90 | |
| 91 | unsigned int dwNoiseVal; // global noise generator |
| 92 | unsigned int dwNoiseCount; |
| 93 | |
| 94 | unsigned short spuCtrl=0; // some vars to store psx reg infos |
| 95 | unsigned short spuStat=0; |
| 96 | unsigned short spuIrq=0; |
| 97 | unsigned long spuAddr=0xffffffff; // address into spu mem |
| 98 | int bSpuInit=0; |
| 99 | int bSPUIsOpen=0; |
| 100 | |
| 101 | unsigned int dwNewChannel=0; // flags for faster testing, if new channel starts |
| 102 | unsigned int dwChannelOn=0; // not silent channels |
| 103 | unsigned int dwPendingChanOff=0; |
| 104 | unsigned int dwChannelDead=0; // silent+not useful channels |
| 105 | |
| 106 | void (CALLBACK *irqCallback)(void)=0; // func of main emu, called on spu irq |
| 107 | void (CALLBACK *cddavCallback)(unsigned short,unsigned short)=0; |
| 108 | |
| 109 | // certain globals (were local before, but with the new timeproc I need em global) |
| 110 | |
| 111 | static const int f[8][2] = { { 0, 0 }, |
| 112 | { 60, 0 }, |
| 113 | { 115, -52 }, |
| 114 | { 98, -55 }, |
| 115 | { 122, -60 } }; |
| 116 | int ChanBuf[NSSIZE+3]; |
| 117 | int SSumLR[(NSSIZE+3)*2]; |
| 118 | int iFMod[NSSIZE]; |
| 119 | int iCycle = 0; |
| 120 | short * pS; |
| 121 | |
| 122 | static int decode_dirty_ch; |
| 123 | int decode_pos; |
| 124 | int had_dma; |
| 125 | int lastch=-1; // last channel processed on spu irq in timer mode |
| 126 | static int lastns=0; // last ns pos |
| 127 | static int cycles_since_update; |
| 128 | |
| 129 | #define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2 |
| 130 | |
| 131 | //////////////////////////////////////////////////////////////////////// |
| 132 | // CODE AREA |
| 133 | //////////////////////////////////////////////////////////////////////// |
| 134 | |
| 135 | // dirty inline func includes |
| 136 | |
| 137 | #include "reverb.c" |
| 138 | #include "adsr.c" |
| 139 | |
| 140 | //////////////////////////////////////////////////////////////////////// |
| 141 | // helpers for simple interpolation |
| 142 | |
| 143 | // |
| 144 | // easy interpolation on upsampling, no special filter, just "Pete's common sense" tm |
| 145 | // |
| 146 | // instead of having n equal sample values in a row like: |
| 147 | // ____ |
| 148 | // |____ |
| 149 | // |
| 150 | // we compare the current delta change with the next delta change. |
| 151 | // |
| 152 | // if curr_delta is positive, |
| 153 | // |
| 154 | // - and next delta is smaller (or changing direction): |
| 155 | // \. |
| 156 | // -__ |
| 157 | // |
| 158 | // - and next delta significant (at least twice) bigger: |
| 159 | // --_ |
| 160 | // \. |
| 161 | // |
| 162 | // - and next delta is nearly same: |
| 163 | // \. |
| 164 | // \. |
| 165 | // |
| 166 | // |
| 167 | // if curr_delta is negative, |
| 168 | // |
| 169 | // - and next delta is smaller (or changing direction): |
| 170 | // _-- |
| 171 | // / |
| 172 | // |
| 173 | // - and next delta significant (at least twice) bigger: |
| 174 | // / |
| 175 | // __- |
| 176 | // |
| 177 | // - and next delta is nearly same: |
| 178 | // / |
| 179 | // / |
| 180 | // |
| 181 | |
| 182 | |
| 183 | INLINE void InterpolateUp(int ch) |
| 184 | { |
| 185 | if(s_chan[ch].SB[32]==1) // flag == 1? calc step and set flag... and don't change the value in this pass |
| 186 | { |
| 187 | const int id1=s_chan[ch].SB[30]-s_chan[ch].SB[29]; // curr delta to next val |
| 188 | const int id2=s_chan[ch].SB[31]-s_chan[ch].SB[30]; // and next delta to next-next val :) |
| 189 | |
| 190 | s_chan[ch].SB[32]=0; |
| 191 | |
| 192 | if(id1>0) // curr delta positive |
| 193 | { |
| 194 | if(id2<id1) |
| 195 | {s_chan[ch].SB[28]=id1;s_chan[ch].SB[32]=2;} |
| 196 | else |
| 197 | if(id2<(id1<<1)) |
| 198 | s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x10000L; |
| 199 | else |
| 200 | s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x20000L; |
| 201 | } |
| 202 | else // curr delta negative |
| 203 | { |
| 204 | if(id2>id1) |
| 205 | {s_chan[ch].SB[28]=id1;s_chan[ch].SB[32]=2;} |
| 206 | else |
| 207 | if(id2>(id1<<1)) |
| 208 | s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x10000L; |
| 209 | else |
| 210 | s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x20000L; |
| 211 | } |
| 212 | } |
| 213 | else |
| 214 | if(s_chan[ch].SB[32]==2) // flag 1: calc step and set flag... and don't change the value in this pass |
| 215 | { |
| 216 | s_chan[ch].SB[32]=0; |
| 217 | |
| 218 | s_chan[ch].SB[28]=(s_chan[ch].SB[28]*s_chan[ch].sinc)/0x20000L; |
| 219 | //if(s_chan[ch].sinc<=0x8000) |
| 220 | // s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1)); |
| 221 | //else |
| 222 | s_chan[ch].SB[29]+=s_chan[ch].SB[28]; |
| 223 | } |
| 224 | else // no flags? add bigger val (if possible), calc smaller step, set flag1 |
| 225 | s_chan[ch].SB[29]+=s_chan[ch].SB[28]; |
| 226 | } |
| 227 | |
| 228 | // |
| 229 | // even easier interpolation on downsampling, also no special filter, again just "Pete's common sense" tm |
| 230 | // |
| 231 | |
| 232 | INLINE void InterpolateDown(int ch) |
| 233 | { |
| 234 | if(s_chan[ch].sinc>=0x20000L) // we would skip at least one val? |
| 235 | { |
| 236 | s_chan[ch].SB[29]+=(s_chan[ch].SB[30]-s_chan[ch].SB[29])/2; // add easy weight |
| 237 | if(s_chan[ch].sinc>=0x30000L) // we would skip even more vals? |
| 238 | s_chan[ch].SB[29]+=(s_chan[ch].SB[31]-s_chan[ch].SB[30])/2;// add additional next weight |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | //////////////////////////////////////////////////////////////////////// |
| 243 | // helpers for gauss interpolation |
| 244 | |
| 245 | #define gval0 (((short*)(&s_chan[ch].SB[29]))[gpos]) |
| 246 | #define gval(x) ((int)((short*)(&s_chan[ch].SB[29]))[(gpos+x)&3]) |
| 247 | |
| 248 | #include "gauss_i.h" |
| 249 | |
| 250 | //////////////////////////////////////////////////////////////////////// |
| 251 | |
| 252 | #include "xa.c" |
| 253 | |
| 254 | static void do_irq(void) |
| 255 | { |
| 256 | //if(!(spuStat & STAT_IRQ)) |
| 257 | { |
| 258 | spuStat |= STAT_IRQ; // asserted status? |
| 259 | if(irqCallback) irqCallback(); |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | static int check_irq(int ch, unsigned char *pos) |
| 264 | { |
| 265 | if((spuCtrl & CTRL_IRQ) && pos == pSpuIrq) |
| 266 | { |
| 267 | //printf("ch%d irq %04x\n", ch, pos - spuMemC); |
| 268 | do_irq(); |
| 269 | return 1; |
| 270 | } |
| 271 | return 0; |
| 272 | } |
| 273 | |
| 274 | //////////////////////////////////////////////////////////////////////// |
| 275 | // START SOUND... called by main thread to setup a new sound on a channel |
| 276 | //////////////////////////////////////////////////////////////////////// |
| 277 | |
| 278 | INLINE void StartSound(int ch) |
| 279 | { |
| 280 | StartADSR(ch); |
| 281 | StartREVERB(ch); |
| 282 | |
| 283 | // fussy timing issues - do in VoiceOn |
| 284 | //s_chan[ch].pCurr=s_chan[ch].pStart; // set sample start |
| 285 | //s_chan[ch].bStop=0; |
| 286 | //s_chan[ch].bOn=1; |
| 287 | |
| 288 | s_chan[ch].SB[26]=0; // init mixing vars |
| 289 | s_chan[ch].SB[27]=0; |
| 290 | s_chan[ch].iSBPos=28; |
| 291 | |
| 292 | s_chan[ch].SB[29]=0; // init our interpolation helpers |
| 293 | s_chan[ch].SB[30]=0; |
| 294 | |
| 295 | if(iUseInterpolation>=2) // gauss interpolation? |
| 296 | {s_chan[ch].spos=0x30000L;s_chan[ch].SB[28]=0;} // -> start with more decoding |
| 297 | else {s_chan[ch].spos=0x10000L;s_chan[ch].SB[31]=0;} // -> no/simple interpolation starts with one 44100 decoding |
| 298 | |
| 299 | dwNewChannel&=~(1<<ch); // clear new channel bit |
| 300 | } |
| 301 | |
| 302 | //////////////////////////////////////////////////////////////////////// |
| 303 | // ALL KIND OF HELPERS |
| 304 | //////////////////////////////////////////////////////////////////////// |
| 305 | |
| 306 | INLINE int FModChangeFrequency(int ch,int ns) |
| 307 | { |
| 308 | unsigned int NP=s_chan[ch].iRawPitch; |
| 309 | int sinc; |
| 310 | |
| 311 | NP=((32768L+iFMod[ns])*NP)/32768L; |
| 312 | |
| 313 | if(NP>0x3fff) NP=0x3fff; |
| 314 | if(NP<0x1) NP=0x1; |
| 315 | |
| 316 | sinc=NP<<4; // calc frequency |
| 317 | if(iUseInterpolation==1) // freq change in simple interpolation mode |
| 318 | s_chan[ch].SB[32]=1; |
| 319 | iFMod[ns]=0; |
| 320 | |
| 321 | return sinc; |
| 322 | } |
| 323 | |
| 324 | //////////////////////////////////////////////////////////////////////// |
| 325 | |
| 326 | INLINE void StoreInterpolationVal(int ch,int fa) |
| 327 | { |
| 328 | if(s_chan[ch].bFMod==2) // fmod freq channel |
| 329 | s_chan[ch].SB[29]=fa; |
| 330 | else |
| 331 | { |
| 332 | ssat32_to_16(fa); |
| 333 | |
| 334 | if(iUseInterpolation>=2) // gauss/cubic interpolation |
| 335 | { |
| 336 | int gpos = s_chan[ch].SB[28]; |
| 337 | gval0 = fa; |
| 338 | gpos = (gpos+1) & 3; |
| 339 | s_chan[ch].SB[28] = gpos; |
| 340 | } |
| 341 | else |
| 342 | if(iUseInterpolation==1) // simple interpolation |
| 343 | { |
| 344 | s_chan[ch].SB[28] = 0; |
| 345 | s_chan[ch].SB[29] = s_chan[ch].SB[30]; // -> helpers for simple linear interpolation: delay real val for two slots, and calc the two deltas, for a 'look at the future behaviour' |
| 346 | s_chan[ch].SB[30] = s_chan[ch].SB[31]; |
| 347 | s_chan[ch].SB[31] = fa; |
| 348 | s_chan[ch].SB[32] = 1; // -> flag: calc new interolation |
| 349 | } |
| 350 | else s_chan[ch].SB[29]=fa; // no interpolation |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | //////////////////////////////////////////////////////////////////////// |
| 355 | |
| 356 | INLINE int iGetInterpolationVal(int ch, int spos) |
| 357 | { |
| 358 | int fa; |
| 359 | |
| 360 | if(s_chan[ch].bFMod==2) return s_chan[ch].SB[29]; |
| 361 | |
| 362 | switch(iUseInterpolation) |
| 363 | { |
| 364 | //--------------------------------------------------// |
| 365 | case 3: // cubic interpolation |
| 366 | { |
| 367 | long xd;int gpos; |
| 368 | xd = (spos >> 1)+1; |
| 369 | gpos = s_chan[ch].SB[28]; |
| 370 | |
| 371 | fa = gval(3) - 3*gval(2) + 3*gval(1) - gval0; |
| 372 | fa *= (xd - (2<<15)) / 6; |
| 373 | fa >>= 15; |
| 374 | fa += gval(2) - gval(1) - gval(1) + gval0; |
| 375 | fa *= (xd - (1<<15)) >> 1; |
| 376 | fa >>= 15; |
| 377 | fa += gval(1) - gval0; |
| 378 | fa *= xd; |
| 379 | fa >>= 15; |
| 380 | fa = fa + gval0; |
| 381 | |
| 382 | } break; |
| 383 | //--------------------------------------------------// |
| 384 | case 2: // gauss interpolation |
| 385 | { |
| 386 | int vl, vr;int gpos; |
| 387 | vl = (spos >> 6) & ~3; |
| 388 | gpos = s_chan[ch].SB[28]; |
| 389 | vr=(gauss[vl]*(int)gval0)&~2047; |
| 390 | vr+=(gauss[vl+1]*gval(1))&~2047; |
| 391 | vr+=(gauss[vl+2]*gval(2))&~2047; |
| 392 | vr+=(gauss[vl+3]*gval(3))&~2047; |
| 393 | fa = vr>>11; |
| 394 | } break; |
| 395 | //--------------------------------------------------// |
| 396 | case 1: // simple interpolation |
| 397 | { |
| 398 | if(s_chan[ch].sinc<0x10000L) // -> upsampling? |
| 399 | InterpolateUp(ch); // --> interpolate up |
| 400 | else InterpolateDown(ch); // --> else down |
| 401 | fa=s_chan[ch].SB[29]; |
| 402 | } break; |
| 403 | //--------------------------------------------------// |
| 404 | default: // no interpolation |
| 405 | { |
| 406 | fa=s_chan[ch].SB[29]; |
| 407 | } break; |
| 408 | //--------------------------------------------------// |
| 409 | } |
| 410 | |
| 411 | return fa; |
| 412 | } |
| 413 | |
| 414 | static void decode_block_data(int *dest, const unsigned char *src, int predict_nr, int shift_factor) |
| 415 | { |
| 416 | int nSample; |
| 417 | int fa, s_1, s_2, d, s; |
| 418 | |
| 419 | s_1 = dest[27]; |
| 420 | s_2 = dest[26]; |
| 421 | |
| 422 | for (nSample = 0; nSample < 28; src++) |
| 423 | { |
| 424 | d = (int)*src; |
| 425 | s = (int)(signed short)((d & 0x0f) << 12); |
| 426 | |
| 427 | fa = s >> shift_factor; |
| 428 | fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); |
| 429 | s_2=s_1;s_1=fa; |
| 430 | |
| 431 | dest[nSample++] = fa; |
| 432 | |
| 433 | s = (int)(signed short)((d & 0xf0) << 8); |
| 434 | fa = s >> shift_factor; |
| 435 | fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); |
| 436 | s_2=s_1;s_1=fa; |
| 437 | |
| 438 | dest[nSample++] = fa; |
| 439 | } |
| 440 | } |
| 441 | |
| 442 | static int decode_block(int ch) |
| 443 | { |
| 444 | unsigned char *start; |
| 445 | int predict_nr,shift_factor,flags; |
| 446 | int ret = 0; |
| 447 | |
| 448 | start=s_chan[ch].pCurr; // set up the current pos |
| 449 | |
| 450 | if(s_chan[ch].prevflags&1) // 1: stop/loop |
| 451 | { |
| 452 | if(!(s_chan[ch].prevflags&2)) |
| 453 | { |
| 454 | dwChannelOn&=~(1<<ch); // -> turn everything off |
| 455 | s_chan[ch].bStop=1; |
| 456 | s_chan[ch].ADSRX.EnvelopeVol=0; |
| 457 | } |
| 458 | |
| 459 | start = s_chan[ch].pLoop; |
| 460 | } |
| 461 | else |
| 462 | ret = check_irq(ch, start); // hack, see check_irq below.. |
| 463 | |
| 464 | predict_nr=(int)start[0]; |
| 465 | shift_factor=predict_nr&0xf; |
| 466 | predict_nr >>= 4; |
| 467 | |
| 468 | decode_block_data(s_chan[ch].SB, start + 2, predict_nr, shift_factor); |
| 469 | |
| 470 | flags=(int)start[1]; |
| 471 | if(flags&4) |
| 472 | s_chan[ch].pLoop=start; // loop adress |
| 473 | |
| 474 | start+=16; |
| 475 | |
| 476 | if(flags&1) { // 1: stop/loop |
| 477 | start = s_chan[ch].pLoop; |
| 478 | ret |= check_irq(ch, start); // hack.. :( |
| 479 | } |
| 480 | |
| 481 | if (start - spuMemC >= 0x80000) |
| 482 | start = spuMemC; |
| 483 | |
| 484 | s_chan[ch].pCurr = start; // store values for next cycle |
| 485 | s_chan[ch].prevflags = flags; |
| 486 | |
| 487 | return ret; |
| 488 | } |
| 489 | |
| 490 | // do block, but ignore sample data |
| 491 | static int skip_block(int ch) |
| 492 | { |
| 493 | unsigned char *start = s_chan[ch].pCurr; |
| 494 | int flags = start[1]; |
| 495 | int ret = check_irq(ch, start); |
| 496 | |
| 497 | if(s_chan[ch].prevflags & 1) |
| 498 | start = s_chan[ch].pLoop; |
| 499 | |
| 500 | if(flags & 4) |
| 501 | s_chan[ch].pLoop = start; |
| 502 | |
| 503 | start += 16; |
| 504 | |
| 505 | if(flags & 1) |
| 506 | start = s_chan[ch].pLoop; |
| 507 | |
| 508 | s_chan[ch].pCurr = start; |
| 509 | s_chan[ch].prevflags = flags; |
| 510 | |
| 511 | return ret; |
| 512 | } |
| 513 | |
| 514 | #define make_do_samples(name, fmod_code, interp_start, interp1_code, interp2_code, interp_end) \ |
| 515 | static int do_samples_##name(int ch, int ns, int ns_to) \ |
| 516 | { \ |
| 517 | int sinc = s_chan[ch].sinc; \ |
| 518 | int spos = s_chan[ch].spos; \ |
| 519 | int sbpos = s_chan[ch].iSBPos; \ |
| 520 | int *SB = s_chan[ch].SB; \ |
| 521 | int ret = -1; \ |
| 522 | int d, fa; \ |
| 523 | interp_start; \ |
| 524 | \ |
| 525 | for (; ns < ns_to; ns++) \ |
| 526 | { \ |
| 527 | fmod_code; \ |
| 528 | \ |
| 529 | while (spos >= 0x10000) \ |
| 530 | { \ |
| 531 | if(sbpos == 28) \ |
| 532 | { \ |
| 533 | sbpos = 0; \ |
| 534 | d = decode_block(ch); \ |
| 535 | if(d) \ |
| 536 | ret = ns_to = ns + 1; \ |
| 537 | } \ |
| 538 | \ |
| 539 | fa = SB[sbpos++]; \ |
| 540 | interp1_code; \ |
| 541 | spos -= 0x10000; \ |
| 542 | } \ |
| 543 | \ |
| 544 | interp2_code; \ |
| 545 | spos += sinc; \ |
| 546 | } \ |
| 547 | \ |
| 548 | s_chan[ch].sinc = sinc; \ |
| 549 | s_chan[ch].spos = spos; \ |
| 550 | s_chan[ch].iSBPos = sbpos; \ |
| 551 | interp_end; \ |
| 552 | \ |
| 553 | return ret; \ |
| 554 | } |
| 555 | |
| 556 | #define fmod_recv_check \ |
| 557 | if(s_chan[ch].bFMod==1 && iFMod[ns]) \ |
| 558 | sinc = FModChangeFrequency(ch,ns) |
| 559 | |
| 560 | make_do_samples(default, fmod_recv_check, , |
| 561 | StoreInterpolationVal(ch, fa), |
| 562 | ChanBuf[ns] = iGetInterpolationVal(ch, spos), ) |
| 563 | make_do_samples(noint, , fa = s_chan[ch].SB[29], , ChanBuf[ns] = fa, s_chan[ch].SB[29] = fa) |
| 564 | |
| 565 | #define simple_interp_store \ |
| 566 | s_chan[ch].SB[28] = 0; \ |
| 567 | s_chan[ch].SB[29] = s_chan[ch].SB[30]; \ |
| 568 | s_chan[ch].SB[30] = s_chan[ch].SB[31]; \ |
| 569 | s_chan[ch].SB[31] = fa; \ |
| 570 | s_chan[ch].SB[32] = 1 |
| 571 | |
| 572 | #define simple_interp_get \ |
| 573 | if(sinc<0x10000) /* -> upsampling? */ \ |
| 574 | InterpolateUp(ch); /* --> interpolate up */ \ |
| 575 | else InterpolateDown(ch); /* --> else down */ \ |
| 576 | ChanBuf[ns] = s_chan[ch].SB[29] |
| 577 | |
| 578 | make_do_samples(simple, , , |
| 579 | simple_interp_store, simple_interp_get, ) |
| 580 | |
| 581 | static int do_samples_noise(int ch, int ns, int ns_to) |
| 582 | { |
| 583 | int level, shift, bit; |
| 584 | int ret = -1, d; |
| 585 | |
| 586 | s_chan[ch].spos += s_chan[ch].sinc * (ns_to - ns); |
| 587 | while (s_chan[ch].spos >= 28*0x10000) |
| 588 | { |
| 589 | d = skip_block(ch); |
| 590 | if (d) |
| 591 | ret = ns_to; |
| 592 | s_chan[ch].spos -= 28*0x10000; |
| 593 | } |
| 594 | |
| 595 | // modified from DrHell/shalma, no fraction |
| 596 | level = (spuCtrl >> 10) & 0x0f; |
| 597 | level = 0x8000 >> level; |
| 598 | |
| 599 | for (; ns < ns_to; ns++) |
| 600 | { |
| 601 | dwNoiseCount += 2; |
| 602 | if (dwNoiseCount >= level) |
| 603 | { |
| 604 | dwNoiseCount -= level; |
| 605 | shift = (dwNoiseVal >> 10) & 0x1f; |
| 606 | bit = (0x69696969 >> shift) & 1; |
| 607 | if (dwNoiseVal & 0x8000) |
| 608 | bit ^= 1; |
| 609 | dwNoiseVal = (dwNoiseVal << 1) | bit; |
| 610 | } |
| 611 | |
| 612 | ChanBuf[ns] = (signed short)dwNoiseVal; |
| 613 | } |
| 614 | |
| 615 | return ret; |
| 616 | } |
| 617 | |
| 618 | #ifdef __arm__ |
| 619 | // asm code; lv and rv must be 0-3fff |
| 620 | extern void mix_chan(int start, int count, int lv, int rv); |
| 621 | extern void mix_chan_rvb(int start, int count, int lv, int rv); |
| 622 | #else |
| 623 | static void mix_chan(int start, int count, int lv, int rv) |
| 624 | { |
| 625 | int *dst = SSumLR + start * 2; |
| 626 | const int *src = ChanBuf + start; |
| 627 | int l, r; |
| 628 | |
| 629 | while (count--) |
| 630 | { |
| 631 | int sval = *src++; |
| 632 | |
| 633 | l = (sval * lv) >> 14; |
| 634 | r = (sval * rv) >> 14; |
| 635 | *dst++ += l; |
| 636 | *dst++ += r; |
| 637 | } |
| 638 | } |
| 639 | |
| 640 | static void mix_chan_rvb(int start, int count, int lv, int rv) |
| 641 | { |
| 642 | int *dst = SSumLR + start * 2; |
| 643 | int *drvb = sRVBStart + start * 2; |
| 644 | const int *src = ChanBuf + start; |
| 645 | int l, r; |
| 646 | |
| 647 | while (count--) |
| 648 | { |
| 649 | int sval = *src++; |
| 650 | |
| 651 | l = (sval * lv) >> 14; |
| 652 | r = (sval * rv) >> 14; |
| 653 | *dst++ += l; |
| 654 | *dst++ += r; |
| 655 | *drvb++ += l; |
| 656 | *drvb++ += r; |
| 657 | } |
| 658 | } |
| 659 | #endif |
| 660 | |
| 661 | // 0x0800-0x0bff Voice 1 |
| 662 | // 0x0c00-0x0fff Voice 3 |
| 663 | static void noinline do_decode_bufs(int which, int start, int count) |
| 664 | { |
| 665 | const int *src = ChanBuf + start; |
| 666 | unsigned short *dst = &spuMem[0x800/2 + which*0x400/2]; |
| 667 | int cursor = decode_pos; |
| 668 | |
| 669 | while (count-- > 0) |
| 670 | { |
| 671 | dst[cursor] = *src++; |
| 672 | cursor = (cursor + 1) & 0x1ff; |
| 673 | } |
| 674 | |
| 675 | // decode_pos is updated and irqs are checked later, after voice loop |
| 676 | } |
| 677 | |
| 678 | //////////////////////////////////////////////////////////////////////// |
| 679 | // MAIN SPU FUNCTION |
| 680 | // here is the main job handler... |
| 681 | // basically the whole sound processing is done in this fat func! |
| 682 | //////////////////////////////////////////////////////////////////////// |
| 683 | |
| 684 | static int do_samples(int forced_updates) |
| 685 | { |
| 686 | int volmult = iVolume; |
| 687 | int ns,ns_from,ns_to; |
| 688 | int ch,d,silentch; |
| 689 | int bIRQReturn=0; |
| 690 | |
| 691 | while(1) |
| 692 | { |
| 693 | // ok, at the beginning we are looking if there is |
| 694 | // enuff free place in the dsound/oss buffer to |
| 695 | // fill in new data, or if there is a new channel to start. |
| 696 | // if not, we wait (thread) or return (timer/spuasync) |
| 697 | // until enuff free place is available/a new channel gets |
| 698 | // started |
| 699 | |
| 700 | if(!forced_updates && out_current->busy()) // still enuff data in sound buffer? |
| 701 | { |
| 702 | return 0; |
| 703 | } |
| 704 | |
| 705 | cycles_since_update = 0; |
| 706 | if(forced_updates > 0) |
| 707 | forced_updates--; |
| 708 | |
| 709 | //--------------------------------------------------// continue from irq handling in timer mode? |
| 710 | |
| 711 | ns_from=0; |
| 712 | ns_to=NSSIZE; |
| 713 | ch=0; |
| 714 | if(lastch>=0) // will be -1 if no continue is pending |
| 715 | { |
| 716 | ch=lastch; ns_from=lastns; lastch=-1; // -> setup all kind of vars to continue |
| 717 | } |
| 718 | |
| 719 | silentch=~(dwChannelOn|dwNewChannel); |
| 720 | |
| 721 | //--------------------------------------------------// |
| 722 | //- main channel loop -// |
| 723 | //--------------------------------------------------// |
| 724 | { |
| 725 | for(;ch<MAXCHAN;ch++) // loop em all... we will collect 1 ms of sound of each playing channel |
| 726 | { |
| 727 | if(dwNewChannel&(1<<ch)) StartSound(ch); // start new sound |
| 728 | if(!(dwChannelOn&(1<<ch))) continue; // channel not playing? next |
| 729 | |
| 730 | if(s_chan[ch].bNoise) |
| 731 | d=do_samples_noise(ch, ns_from, ns_to); |
| 732 | else if(s_chan[ch].bFMod==2 || (s_chan[ch].bFMod==0 && iUseInterpolation==0)) |
| 733 | d=do_samples_noint(ch, ns_from, ns_to); |
| 734 | else if(s_chan[ch].bFMod==0 && iUseInterpolation==1) |
| 735 | d=do_samples_simple(ch, ns_from, ns_to); |
| 736 | else |
| 737 | d=do_samples_default(ch, ns_from, ns_to); |
| 738 | if(d>=0) |
| 739 | { |
| 740 | bIRQReturn=1; |
| 741 | lastch=ch; |
| 742 | lastns=ns_to=d; |
| 743 | } |
| 744 | |
| 745 | MixADSR(ch, ns_from, ns_to); |
| 746 | |
| 747 | if(ch==1 || ch==3) |
| 748 | { |
| 749 | do_decode_bufs(ch/2, ns_from, ns_to-ns_from); |
| 750 | decode_dirty_ch |= 1<<ch; |
| 751 | } |
| 752 | |
| 753 | if(s_chan[ch].bFMod==2) // fmod freq channel |
| 754 | memcpy(iFMod, ChanBuf, sizeof(iFMod)); |
| 755 | else if(s_chan[ch].bRVBActive) |
| 756 | mix_chan_rvb(ns_from,ns_to-ns_from,s_chan[ch].iLeftVolume,s_chan[ch].iRightVolume); |
| 757 | else |
| 758 | mix_chan(ns_from,ns_to-ns_from,s_chan[ch].iLeftVolume,s_chan[ch].iRightVolume); |
| 759 | } |
| 760 | } |
| 761 | |
| 762 | // advance "stopped" channels that can cause irqs |
| 763 | // (all chans are always playing on the real thing..) |
| 764 | if(spuCtrl&CTRL_IRQ) |
| 765 | for(ch=0;ch<MAXCHAN;ch++) |
| 766 | { |
| 767 | if(!(silentch&(1<<ch))) continue; // already handled |
| 768 | if(dwChannelDead&(1<<ch)) continue; |
| 769 | if(s_chan[ch].pCurr > pSpuIrq && s_chan[ch].pLoop > pSpuIrq) |
| 770 | continue; |
| 771 | |
| 772 | s_chan[ch].spos += s_chan[ch].sinc * (ns_to - ns_from); |
| 773 | while(s_chan[ch].spos >= 28 * 0x10000) |
| 774 | { |
| 775 | unsigned char *start = s_chan[ch].pCurr; |
| 776 | |
| 777 | // no need for bIRQReturn since the channel is silent |
| 778 | skip_block(ch); |
| 779 | if(start == s_chan[ch].pCurr) |
| 780 | { |
| 781 | // looping on self |
| 782 | dwChannelDead |= 1<<ch; |
| 783 | s_chan[ch].spos = 0; |
| 784 | break; |
| 785 | } |
| 786 | |
| 787 | s_chan[ch].spos -= 28 * 0x10000; |
| 788 | } |
| 789 | } |
| 790 | |
| 791 | if(bIRQReturn) // special return for "spu irq - wait for cpu action" |
| 792 | return 0; |
| 793 | |
| 794 | if(unlikely(silentch & decode_dirty_ch & (1<<1))) // must clear silent channel decode buffers |
| 795 | { |
| 796 | memset(&spuMem[0x800/2], 0, 0x400); |
| 797 | decode_dirty_ch &= ~(1<<1); |
| 798 | } |
| 799 | if(unlikely(silentch & decode_dirty_ch & (1<<3))) |
| 800 | { |
| 801 | memset(&spuMem[0xc00/2], 0, 0x400); |
| 802 | decode_dirty_ch &= ~(1<<3); |
| 803 | } |
| 804 | |
| 805 | //---------------------------------------------------// |
| 806 | //- here we have another 1 ms of sound data |
| 807 | //---------------------------------------------------// |
| 808 | // mix XA infos (if any) |
| 809 | |
| 810 | MixXA(); |
| 811 | |
| 812 | /////////////////////////////////////////////////////// |
| 813 | // mix all channels (including reverb) into one buffer |
| 814 | |
| 815 | if(iUseReverb) |
| 816 | REVERBDo(); |
| 817 | |
| 818 | if((spuCtrl&0x4000)==0) // muted? (rare, don't optimize for this) |
| 819 | { |
| 820 | memset(pS, 0, NSSIZE * 2 * sizeof(pS[0])); |
| 821 | pS += NSSIZE*2; |
| 822 | } |
| 823 | else |
| 824 | for (ns = 0; ns < NSSIZE*2; ) |
| 825 | { |
| 826 | d = SSumLR[ns]; SSumLR[ns] = 0; |
| 827 | d = d * volmult >> 10; |
| 828 | ssat32_to_16(d); |
| 829 | *pS++ = d; |
| 830 | ns++; |
| 831 | |
| 832 | d = SSumLR[ns]; SSumLR[ns] = 0; |
| 833 | d = d * volmult >> 10; |
| 834 | ssat32_to_16(d); |
| 835 | *pS++ = d; |
| 836 | ns++; |
| 837 | } |
| 838 | |
| 839 | ////////////////////////////////////////////////////// |
| 840 | // special irq handling in the decode buffers (0x0000-0x1000) |
| 841 | // we know: |
| 842 | // the decode buffers are located in spu memory in the following way: |
| 843 | // 0x0000-0x03ff CD audio left |
| 844 | // 0x0400-0x07ff CD audio right |
| 845 | // 0x0800-0x0bff Voice 1 |
| 846 | // 0x0c00-0x0fff Voice 3 |
| 847 | // and decoded data is 16 bit for one sample |
| 848 | // we assume: |
| 849 | // even if voices 1/3 are off or no cd audio is playing, the internal |
| 850 | // play positions will move on and wrap after 0x400 bytes. |
| 851 | // Therefore: we just need a pointer from spumem+0 to spumem+3ff, and |
| 852 | // increase this pointer on each sample by 2 bytes. If this pointer |
| 853 | // (or 0x400 offsets of this pointer) hits the spuirq address, we generate |
| 854 | // an IRQ. Only problem: the "wait for cpu" option is kinda hard to do here |
| 855 | // in some of Peops timer modes. So: we ignore this option here (for now). |
| 856 | |
| 857 | if(unlikely((spuCtrl&CTRL_IRQ) && pSpuIrq && pSpuIrq<spuMemC+0x1000)) |
| 858 | { |
| 859 | int irq_pos=(pSpuIrq-spuMemC)/2 & 0x1ff; |
| 860 | if((decode_pos <= irq_pos && irq_pos < decode_pos+NSSIZE) |
| 861 | || (decode_pos+NSSIZE > 0x200 && irq_pos < ((decode_pos+NSSIZE) & 0x1ff))) |
| 862 | { |
| 863 | //printf("decoder irq %x\n", decode_pos); |
| 864 | do_irq(); |
| 865 | } |
| 866 | } |
| 867 | decode_pos = (decode_pos + NSSIZE) & 0x1ff; |
| 868 | |
| 869 | InitREVERB(); |
| 870 | |
| 871 | // feed the sound |
| 872 | // wanna have around 1/60 sec (16.666 ms) updates |
| 873 | if (iCycle++ > 16/FRAG_MSECS) |
| 874 | { |
| 875 | out_current->feed(pSpuBuffer, |
| 876 | ((unsigned char *)pS) - ((unsigned char *)pSpuBuffer)); |
| 877 | pS = (short *)pSpuBuffer; |
| 878 | iCycle = 0; |
| 879 | } |
| 880 | } |
| 881 | |
| 882 | return 0; |
| 883 | } |
| 884 | |
| 885 | // SPU ASYNC... even newer epsxe func |
| 886 | // 1 time every 'cycle' cycles... harhar |
| 887 | |
| 888 | // rearmed: called every 2ms now |
| 889 | |
| 890 | void CALLBACK SPUasync(unsigned long cycle) |
| 891 | { |
| 892 | static int old_ctrl; |
| 893 | int forced_updates = 0; |
| 894 | int do_update = 0; |
| 895 | |
| 896 | if(!bSpuInit) return; // -> no init, no call |
| 897 | |
| 898 | cycles_since_update += cycle; |
| 899 | |
| 900 | if(dwNewChannel || had_dma) |
| 901 | { |
| 902 | forced_updates = 1; |
| 903 | do_update = 1; |
| 904 | had_dma = 0; |
| 905 | } |
| 906 | |
| 907 | if((spuCtrl&CTRL_IRQ) && (((spuCtrl^old_ctrl)&CTRL_IRQ) // irq was enabled |
| 908 | || cycles_since_update > PSXCLK/60 / 4)) { |
| 909 | do_update = 1; |
| 910 | forced_updates = cycles_since_update / (PSXCLK/44100) / NSSIZE; |
| 911 | } |
| 912 | // with no irqs, once per frame should be fine (using a bit more because of BIAS) |
| 913 | else if(cycles_since_update > PSXCLK/60 * 5/4) |
| 914 | do_update = 1; |
| 915 | |
| 916 | old_ctrl = spuCtrl; |
| 917 | |
| 918 | if(do_update) |
| 919 | do_samples(forced_updates); |
| 920 | } |
| 921 | |
| 922 | // SPU UPDATE... new epsxe func |
| 923 | // 1 time every 32 hsync lines |
| 924 | // (312/32)x50 in pal |
| 925 | // (262/32)x60 in ntsc |
| 926 | |
| 927 | // since epsxe 1.5.2 (linux) uses SPUupdate, not SPUasync, I will |
| 928 | // leave that func in the linux port, until epsxe linux is using |
| 929 | // the async function as well |
| 930 | |
| 931 | void CALLBACK SPUupdate(void) |
| 932 | { |
| 933 | SPUasync(0); |
| 934 | } |
| 935 | |
| 936 | // XA AUDIO |
| 937 | |
| 938 | void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap) |
| 939 | { |
| 940 | if(!xap) return; |
| 941 | if(!xap->freq) return; // no xa freq ? bye |
| 942 | |
| 943 | FeedXA(xap); // call main XA feeder |
| 944 | } |
| 945 | |
| 946 | // CDDA AUDIO |
| 947 | int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes) |
| 948 | { |
| 949 | if (!pcm) return -1; |
| 950 | if (nbytes<=0) return -1; |
| 951 | |
| 952 | return FeedCDDA((unsigned char *)pcm, nbytes); |
| 953 | } |
| 954 | |
| 955 | // to be called after state load |
| 956 | void ClearWorkingState(void) |
| 957 | { |
| 958 | memset(SSumLR,0,sizeof(SSumLR)); // init some mixing buffers |
| 959 | memset(iFMod,0,sizeof(iFMod)); |
| 960 | pS=(short *)pSpuBuffer; // setup soundbuffer pointer |
| 961 | } |
| 962 | |
| 963 | // SETUPSTREAMS: init most of the spu buffers |
| 964 | void SetupStreams(void) |
| 965 | { |
| 966 | int i; |
| 967 | |
| 968 | pSpuBuffer=(unsigned char *)malloc(32768); // alloc mixing buffer |
| 969 | |
| 970 | if(iUseReverb==1) i=88200*2; |
| 971 | else i=NSSIZE*2; |
| 972 | |
| 973 | sRVBStart = (int *)malloc(i*4); // alloc reverb buffer |
| 974 | memset(sRVBStart,0,i*4); |
| 975 | sRVBEnd = sRVBStart + i; |
| 976 | sRVBPlay = sRVBStart; |
| 977 | |
| 978 | XAStart = // alloc xa buffer |
| 979 | (uint32_t *)malloc(44100 * sizeof(uint32_t)); |
| 980 | XAEnd = XAStart + 44100; |
| 981 | XAPlay = XAStart; |
| 982 | XAFeed = XAStart; |
| 983 | |
| 984 | CDDAStart = // alloc cdda buffer |
| 985 | (uint32_t *)malloc(CDDA_BUFFER_SIZE); |
| 986 | CDDAEnd = CDDAStart + 16384; |
| 987 | CDDAPlay = CDDAStart; |
| 988 | CDDAFeed = CDDAStart; |
| 989 | |
| 990 | for(i=0;i<MAXCHAN;i++) // loop sound channels |
| 991 | { |
| 992 | // we don't use mutex sync... not needed, would only |
| 993 | // slow us down: |
| 994 | // s_chan[i].hMutex=CreateMutex(NULL,FALSE,NULL); |
| 995 | s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain |
| 996 | s_chan[i].pLoop=spuMemC; |
| 997 | s_chan[i].pCurr=spuMemC; |
| 998 | } |
| 999 | |
| 1000 | ClearWorkingState(); |
| 1001 | |
| 1002 | bSpuInit=1; // flag: we are inited |
| 1003 | } |
| 1004 | |
| 1005 | // REMOVESTREAMS: free most buffer |
| 1006 | void RemoveStreams(void) |
| 1007 | { |
| 1008 | free(pSpuBuffer); // free mixing buffer |
| 1009 | pSpuBuffer = NULL; |
| 1010 | free(sRVBStart); // free reverb buffer |
| 1011 | sRVBStart = NULL; |
| 1012 | free(XAStart); // free XA buffer |
| 1013 | XAStart = NULL; |
| 1014 | free(CDDAStart); // free CDDA buffer |
| 1015 | CDDAStart = NULL; |
| 1016 | } |
| 1017 | |
| 1018 | // INIT/EXIT STUFF |
| 1019 | |
| 1020 | // SPUINIT: this func will be called first by the main emu |
| 1021 | long CALLBACK SPUinit(void) |
| 1022 | { |
| 1023 | spuMemC = (unsigned char *)spuMem; // just small setup |
| 1024 | memset((void *)&rvb, 0, sizeof(REVERBInfo)); |
| 1025 | InitADSR(); |
| 1026 | |
| 1027 | spuIrq = 0; |
| 1028 | spuAddr = 0xffffffff; |
| 1029 | spuMemC = (unsigned char *)spuMem; |
| 1030 | decode_pos = 0; |
| 1031 | memset((void *)s_chan, 0, (MAXCHAN + 1) * sizeof(SPUCHAN)); |
| 1032 | pSpuIrq = 0; |
| 1033 | lastch = -1; |
| 1034 | |
| 1035 | SetupStreams(); // prepare streaming |
| 1036 | |
| 1037 | return 0; |
| 1038 | } |
| 1039 | |
| 1040 | // SPUOPEN: called by main emu after init |
| 1041 | long CALLBACK SPUopen(void) |
| 1042 | { |
| 1043 | if (bSPUIsOpen) return 0; // security for some stupid main emus |
| 1044 | |
| 1045 | SetupSound(); // setup sound (before init!) |
| 1046 | |
| 1047 | bSPUIsOpen = 1; |
| 1048 | |
| 1049 | return PSE_SPU_ERR_SUCCESS; |
| 1050 | } |
| 1051 | |
| 1052 | // SPUCLOSE: called before shutdown |
| 1053 | long CALLBACK SPUclose(void) |
| 1054 | { |
| 1055 | if (!bSPUIsOpen) return 0; // some security |
| 1056 | |
| 1057 | bSPUIsOpen = 0; // no more open |
| 1058 | |
| 1059 | out_current->finish(); // no more sound handling |
| 1060 | |
| 1061 | return 0; |
| 1062 | } |
| 1063 | |
| 1064 | // SPUSHUTDOWN: called by main emu on final exit |
| 1065 | long CALLBACK SPUshutdown(void) |
| 1066 | { |
| 1067 | SPUclose(); |
| 1068 | RemoveStreams(); // no more streaming |
| 1069 | bSpuInit=0; |
| 1070 | |
| 1071 | return 0; |
| 1072 | } |
| 1073 | |
| 1074 | // SPUTEST: we don't test, we are always fine ;) |
| 1075 | long CALLBACK SPUtest(void) |
| 1076 | { |
| 1077 | return 0; |
| 1078 | } |
| 1079 | |
| 1080 | // SPUCONFIGURE: call config dialog |
| 1081 | long CALLBACK SPUconfigure(void) |
| 1082 | { |
| 1083 | #ifdef _MACOSX |
| 1084 | DoConfiguration(); |
| 1085 | #else |
| 1086 | // StartCfgTool("CFG"); |
| 1087 | #endif |
| 1088 | return 0; |
| 1089 | } |
| 1090 | |
| 1091 | // SPUABOUT: show about window |
| 1092 | void CALLBACK SPUabout(void) |
| 1093 | { |
| 1094 | #ifdef _MACOSX |
| 1095 | DoAbout(); |
| 1096 | #else |
| 1097 | // StartCfgTool("ABOUT"); |
| 1098 | #endif |
| 1099 | } |
| 1100 | |
| 1101 | // SETUP CALLBACKS |
| 1102 | // this functions will be called once, |
| 1103 | // passes a callback that should be called on SPU-IRQ/cdda volume change |
| 1104 | void CALLBACK SPUregisterCallback(void (CALLBACK *callback)(void)) |
| 1105 | { |
| 1106 | irqCallback = callback; |
| 1107 | } |
| 1108 | |
| 1109 | void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(unsigned short,unsigned short)) |
| 1110 | { |
| 1111 | cddavCallback = CDDAVcallback; |
| 1112 | } |
| 1113 | |
| 1114 | // COMMON PLUGIN INFO FUNCS |
| 1115 | /* |
| 1116 | char * CALLBACK PSEgetLibName(void) |
| 1117 | { |
| 1118 | return _(libraryName); |
| 1119 | } |
| 1120 | |
| 1121 | unsigned long CALLBACK PSEgetLibType(void) |
| 1122 | { |
| 1123 | return PSE_LT_SPU; |
| 1124 | } |
| 1125 | |
| 1126 | unsigned long CALLBACK PSEgetLibVersion(void) |
| 1127 | { |
| 1128 | return (1 << 16) | (6 << 8); |
| 1129 | } |
| 1130 | |
| 1131 | char * SPUgetLibInfos(void) |
| 1132 | { |
| 1133 | return _(libraryInfo); |
| 1134 | } |
| 1135 | */ |
| 1136 | |
| 1137 | // debug |
| 1138 | void spu_get_debug_info(int *chans_out, int *run_chans, int *fmod_chans_out, int *noise_chans_out) |
| 1139 | { |
| 1140 | int ch = 0, fmod_chans = 0, noise_chans = 0, irq_chans = 0; |
| 1141 | |
| 1142 | for(;ch<MAXCHAN;ch++) |
| 1143 | { |
| 1144 | if (!(dwChannelOn & (1<<ch))) |
| 1145 | continue; |
| 1146 | if (s_chan[ch].bFMod == 2) |
| 1147 | fmod_chans |= 1 << ch; |
| 1148 | if (s_chan[ch].bNoise) |
| 1149 | noise_chans |= 1 << ch; |
| 1150 | if((spuCtrl&CTRL_IRQ) && s_chan[ch].pCurr <= pSpuIrq && s_chan[ch].pLoop <= pSpuIrq) |
| 1151 | irq_chans |= 1 << ch; |
| 1152 | } |
| 1153 | |
| 1154 | *chans_out = dwChannelOn; |
| 1155 | *run_chans = ~dwChannelOn & ~dwChannelDead & irq_chans; |
| 1156 | *fmod_chans_out = fmod_chans; |
| 1157 | *noise_chans_out = noise_chans; |
| 1158 | } |
| 1159 | |
| 1160 | // vim:shiftwidth=1:expandtab |