| 1 | /*************************************************************************** |
| 2 | prim.c - description |
| 3 | ------------------- |
| 4 | begin : Sun Oct 28 2001 |
| 5 | copyright : (C) 2001 by Pete Bernert |
| 6 | email : BlackDove@addcom.de |
| 7 | ***************************************************************************/ |
| 8 | /*************************************************************************** |
| 9 | * * |
| 10 | * This program is free software; you can redistribute it and/or modify * |
| 11 | * it under the terms of the GNU General Public License as published by * |
| 12 | * the Free Software Foundation; either version 2 of the License, or * |
| 13 | * (at your option) any later version. See also the license.txt file for * |
| 14 | * additional informations. * |
| 15 | * * |
| 16 | ***************************************************************************/ |
| 17 | |
| 18 | #define _IN_PRIMDRAW |
| 19 | |
| 20 | #include "externals.h" |
| 21 | #include "gpu.h" |
| 22 | #include "draw.h" |
| 23 | #include "soft.h" |
| 24 | #include "swap.h" |
| 25 | |
| 26 | //////////////////////////////////////////////////////////////////////// |
| 27 | // globals |
| 28 | //////////////////////////////////////////////////////////////////////// |
| 29 | |
| 30 | BOOL bUsingTWin=FALSE; |
| 31 | TWin_t TWin; |
| 32 | //unsigned long clutid; // global clut |
| 33 | unsigned short usMirror=0; // sprite mirror |
| 34 | int iDither=0; |
| 35 | int32_t drawX; |
| 36 | int32_t drawY; |
| 37 | int32_t drawW; |
| 38 | int32_t drawH; |
| 39 | uint32_t dwCfgFixes; |
| 40 | uint32_t dwActFixes=0; |
| 41 | uint32_t dwEmuFixes=0; |
| 42 | int iUseFixes; |
| 43 | int iUseDither=0; |
| 44 | BOOL bDoVSyncUpdate=FALSE; |
| 45 | |
| 46 | //////////////////////////////////////////////////////////////////////// |
| 47 | // Some ASM color convertion by LEWPY |
| 48 | //////////////////////////////////////////////////////////////////////// |
| 49 | |
| 50 | #ifdef USE_NASM |
| 51 | |
| 52 | #define BGR24to16 i386_BGR24to16 |
| 53 | __inline unsigned short BGR24to16 (uint32_t BGR); |
| 54 | |
| 55 | #else |
| 56 | |
| 57 | __inline unsigned short BGR24to16 (uint32_t BGR) |
| 58 | { |
| 59 | return (unsigned short)(((BGR>>3)&0x1f)|((BGR&0xf80000)>>9)|((BGR&0xf800)>>6)); |
| 60 | } |
| 61 | |
| 62 | #endif |
| 63 | |
| 64 | //////////////////////////////////////////////////////////////////////// |
| 65 | // Update global TP infos |
| 66 | //////////////////////////////////////////////////////////////////////// |
| 67 | |
| 68 | __inline void UpdateGlobalTP(unsigned short gdata) |
| 69 | { |
| 70 | GlobalTextAddrX = (gdata << 6) & 0x3c0; // texture addr |
| 71 | |
| 72 | if(iGPUHeight==1024) |
| 73 | { |
| 74 | if(dwGPUVersion==2) |
| 75 | { |
| 76 | GlobalTextAddrY =((gdata & 0x60 ) << 3); |
| 77 | GlobalTextIL =(gdata & 0x2000) >> 13; |
| 78 | GlobalTextABR = (unsigned short)((gdata >> 7) & 0x3); |
| 79 | GlobalTextTP = (gdata >> 9) & 0x3; |
| 80 | if(GlobalTextTP==3) GlobalTextTP=2; |
| 81 | usMirror =0; |
| 82 | lGPUstatusRet = (lGPUstatusRet & 0xffffe000 ) | (gdata & 0x1fff ); |
| 83 | |
| 84 | // tekken dithering? right now only if dithering is forced by user |
| 85 | if(iUseDither==2) iDither=2; else iDither=0; |
| 86 | |
| 87 | return; |
| 88 | } |
| 89 | else |
| 90 | { |
| 91 | GlobalTextAddrY = (unsigned short)(((gdata << 4) & 0x100) | ((gdata >> 2) & 0x200)); |
| 92 | } |
| 93 | } |
| 94 | else GlobalTextAddrY = (gdata << 4) & 0x100; |
| 95 | |
| 96 | GlobalTextTP = (gdata >> 7) & 0x3; // tex mode (4,8,15) |
| 97 | |
| 98 | if(GlobalTextTP==3) GlobalTextTP=2; // seen in Wild9 :( |
| 99 | |
| 100 | GlobalTextABR = (gdata >> 5) & 0x3; // blend mode |
| 101 | |
| 102 | lGPUstatusRet&=~0x000001ff; // Clear the necessary bits |
| 103 | lGPUstatusRet|=(gdata & 0x01ff); // set the necessary bits |
| 104 | |
| 105 | switch(iUseDither) |
| 106 | { |
| 107 | case 0: |
| 108 | iDither=0; |
| 109 | break; |
| 110 | case 1: |
| 111 | if(lGPUstatusRet&0x0200) iDither=2; |
| 112 | else iDither=0; |
| 113 | break; |
| 114 | case 2: |
| 115 | iDither=2; |
| 116 | break; |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | //////////////////////////////////////////////////////////////////////// |
| 121 | |
| 122 | __inline void SetRenderMode(uint32_t DrawAttributes) |
| 123 | { |
| 124 | DrawSemiTrans = (SEMITRANSBIT(DrawAttributes)) ? TRUE : FALSE; |
| 125 | |
| 126 | if(SHADETEXBIT(DrawAttributes)) |
| 127 | {g_m1=g_m2=g_m3=128;} |
| 128 | else |
| 129 | { |
| 130 | if((dwActFixes&4) && ((DrawAttributes&0x00ffffff)==0)) |
| 131 | DrawAttributes|=0x007f7f7f; |
| 132 | |
| 133 | g_m1=(short)(DrawAttributes&0xff); |
| 134 | g_m2=(short)((DrawAttributes>>8)&0xff); |
| 135 | g_m3=(short)((DrawAttributes>>16)&0xff); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | //////////////////////////////////////////////////////////////////////// |
| 140 | |
| 141 | // oki, here are the psx gpu coord rules: poly coords are |
| 142 | // 11 bit signed values (-1024...1023). If the x or y distance |
| 143 | // exceeds 1024, the polygon will not be drawn. |
| 144 | // Since quads are treated as two triangles by the real gpu, |
| 145 | // this 'discard rule' applies to each of the quad's triangle |
| 146 | // (so one triangle can be drawn, the other one discarded). |
| 147 | // Also, y drawing is wrapped at 512 one time, |
| 148 | // then it will get negative (and therefore not drawn). The |
| 149 | // 'CheckCoord' funcs are a simple (not comlete!) approach to |
| 150 | // do things right, I will add a better detection soon... the |
| 151 | // current approach will be easier to do in hw/accel plugins, imho |
| 152 | |
| 153 | // 11 bit signed |
| 154 | #define SIGNSHIFT 21 |
| 155 | #define CHKMAX_X 1024 |
| 156 | #define CHKMAX_Y 512 |
| 157 | |
| 158 | void AdjustCoord4() |
| 159 | { |
| 160 | lx0=(short)(((int)lx0<<SIGNSHIFT)>>SIGNSHIFT); |
| 161 | lx1=(short)(((int)lx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 162 | lx2=(short)(((int)lx2<<SIGNSHIFT)>>SIGNSHIFT); |
| 163 | lx3=(short)(((int)lx3<<SIGNSHIFT)>>SIGNSHIFT); |
| 164 | ly0=(short)(((int)ly0<<SIGNSHIFT)>>SIGNSHIFT); |
| 165 | ly1=(short)(((int)ly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 166 | ly2=(short)(((int)ly2<<SIGNSHIFT)>>SIGNSHIFT); |
| 167 | ly3=(short)(((int)ly3<<SIGNSHIFT)>>SIGNSHIFT); |
| 168 | } |
| 169 | |
| 170 | void AdjustCoord3() |
| 171 | { |
| 172 | lx0=(short)(((int)lx0<<SIGNSHIFT)>>SIGNSHIFT); |
| 173 | lx1=(short)(((int)lx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 174 | lx2=(short)(((int)lx2<<SIGNSHIFT)>>SIGNSHIFT); |
| 175 | ly0=(short)(((int)ly0<<SIGNSHIFT)>>SIGNSHIFT); |
| 176 | ly1=(short)(((int)ly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 177 | ly2=(short)(((int)ly2<<SIGNSHIFT)>>SIGNSHIFT); |
| 178 | } |
| 179 | |
| 180 | void AdjustCoord2() |
| 181 | { |
| 182 | lx0=(short)(((int)lx0<<SIGNSHIFT)>>SIGNSHIFT); |
| 183 | lx1=(short)(((int)lx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 184 | ly0=(short)(((int)ly0<<SIGNSHIFT)>>SIGNSHIFT); |
| 185 | ly1=(short)(((int)ly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 186 | } |
| 187 | |
| 188 | void AdjustCoord1() |
| 189 | { |
| 190 | lx0=(short)(((int)lx0<<SIGNSHIFT)>>SIGNSHIFT); |
| 191 | ly0=(short)(((int)ly0<<SIGNSHIFT)>>SIGNSHIFT); |
| 192 | |
| 193 | if(lx0<-512 && PSXDisplay.DrawOffset.x<=-512) |
| 194 | lx0+=2048; |
| 195 | |
| 196 | if(ly0<-512 && PSXDisplay.DrawOffset.y<=-512) |
| 197 | ly0+=2048; |
| 198 | } |
| 199 | |
| 200 | //////////////////////////////////////////////////////////////////////// |
| 201 | // special checks... nascar, syphon filter 2, mgs |
| 202 | //////////////////////////////////////////////////////////////////////// |
| 203 | |
| 204 | // xenogears FT4: not removed correctly right now... the tri 0,1,2 |
| 205 | // should get removed, the tri 1,2,3 should stay... pfff |
| 206 | |
| 207 | // x -466 1023 180 1023 |
| 208 | // y 20 -228 222 -100 |
| 209 | |
| 210 | // 0 __1 |
| 211 | // \ / \ |
| 212 | // 2___3 |
| 213 | |
| 214 | __inline BOOL CheckCoord4() |
| 215 | { |
| 216 | if(lx0<0) |
| 217 | { |
| 218 | if(((lx1-lx0)>CHKMAX_X) || |
| 219 | ((lx2-lx0)>CHKMAX_X)) |
| 220 | { |
| 221 | if(lx3<0) |
| 222 | { |
| 223 | if((lx1-lx3)>CHKMAX_X) return TRUE; |
| 224 | if((lx2-lx3)>CHKMAX_X) return TRUE; |
| 225 | } |
| 226 | } |
| 227 | } |
| 228 | if(lx1<0) |
| 229 | { |
| 230 | if((lx0-lx1)>CHKMAX_X) return TRUE; |
| 231 | if((lx2-lx1)>CHKMAX_X) return TRUE; |
| 232 | if((lx3-lx1)>CHKMAX_X) return TRUE; |
| 233 | } |
| 234 | if(lx2<0) |
| 235 | { |
| 236 | if((lx0-lx2)>CHKMAX_X) return TRUE; |
| 237 | if((lx1-lx2)>CHKMAX_X) return TRUE; |
| 238 | if((lx3-lx2)>CHKMAX_X) return TRUE; |
| 239 | } |
| 240 | if(lx3<0) |
| 241 | { |
| 242 | if(((lx1-lx3)>CHKMAX_X) || |
| 243 | ((lx2-lx3)>CHKMAX_X)) |
| 244 | { |
| 245 | if(lx0<0) |
| 246 | { |
| 247 | if((lx1-lx0)>CHKMAX_X) return TRUE; |
| 248 | if((lx2-lx0)>CHKMAX_X) return TRUE; |
| 249 | } |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | |
| 254 | if(ly0<0) |
| 255 | { |
| 256 | if((ly1-ly0)>CHKMAX_Y) return TRUE; |
| 257 | if((ly2-ly0)>CHKMAX_Y) return TRUE; |
| 258 | } |
| 259 | if(ly1<0) |
| 260 | { |
| 261 | if((ly0-ly1)>CHKMAX_Y) return TRUE; |
| 262 | if((ly2-ly1)>CHKMAX_Y) return TRUE; |
| 263 | if((ly3-ly1)>CHKMAX_Y) return TRUE; |
| 264 | } |
| 265 | if(ly2<0) |
| 266 | { |
| 267 | if((ly0-ly2)>CHKMAX_Y) return TRUE; |
| 268 | if((ly1-ly2)>CHKMAX_Y) return TRUE; |
| 269 | if((ly3-ly2)>CHKMAX_Y) return TRUE; |
| 270 | } |
| 271 | if(ly3<0) |
| 272 | { |
| 273 | if((ly1-ly3)>CHKMAX_Y) return TRUE; |
| 274 | if((ly2-ly3)>CHKMAX_Y) return TRUE; |
| 275 | } |
| 276 | |
| 277 | return FALSE; |
| 278 | } |
| 279 | |
| 280 | __inline BOOL CheckCoord3() |
| 281 | { |
| 282 | if(lx0<0) |
| 283 | { |
| 284 | if((lx1-lx0)>CHKMAX_X) return TRUE; |
| 285 | if((lx2-lx0)>CHKMAX_X) return TRUE; |
| 286 | } |
| 287 | if(lx1<0) |
| 288 | { |
| 289 | if((lx0-lx1)>CHKMAX_X) return TRUE; |
| 290 | if((lx2-lx1)>CHKMAX_X) return TRUE; |
| 291 | } |
| 292 | if(lx2<0) |
| 293 | { |
| 294 | if((lx0-lx2)>CHKMAX_X) return TRUE; |
| 295 | if((lx1-lx2)>CHKMAX_X) return TRUE; |
| 296 | } |
| 297 | if(ly0<0) |
| 298 | { |
| 299 | if((ly1-ly0)>CHKMAX_Y) return TRUE; |
| 300 | if((ly2-ly0)>CHKMAX_Y) return TRUE; |
| 301 | } |
| 302 | if(ly1<0) |
| 303 | { |
| 304 | if((ly0-ly1)>CHKMAX_Y) return TRUE; |
| 305 | if((ly2-ly1)>CHKMAX_Y) return TRUE; |
| 306 | } |
| 307 | if(ly2<0) |
| 308 | { |
| 309 | if((ly0-ly2)>CHKMAX_Y) return TRUE; |
| 310 | if((ly1-ly2)>CHKMAX_Y) return TRUE; |
| 311 | } |
| 312 | |
| 313 | return FALSE; |
| 314 | } |
| 315 | |
| 316 | |
| 317 | __inline BOOL CheckCoord2() |
| 318 | { |
| 319 | if(lx0<0) |
| 320 | { |
| 321 | if((lx1-lx0)>CHKMAX_X) return TRUE; |
| 322 | } |
| 323 | if(lx1<0) |
| 324 | { |
| 325 | if((lx0-lx1)>CHKMAX_X) return TRUE; |
| 326 | } |
| 327 | if(ly0<0) |
| 328 | { |
| 329 | if((ly1-ly0)>CHKMAX_Y) return TRUE; |
| 330 | } |
| 331 | if(ly1<0) |
| 332 | { |
| 333 | if((ly0-ly1)>CHKMAX_Y) return TRUE; |
| 334 | } |
| 335 | |
| 336 | return FALSE; |
| 337 | } |
| 338 | |
| 339 | __inline BOOL CheckCoordL(short slx0,short sly0,short slx1,short sly1) |
| 340 | { |
| 341 | if(slx0<0) |
| 342 | { |
| 343 | if((slx1-slx0)>CHKMAX_X) return TRUE; |
| 344 | } |
| 345 | if(slx1<0) |
| 346 | { |
| 347 | if((slx0-slx1)>CHKMAX_X) return TRUE; |
| 348 | } |
| 349 | if(sly0<0) |
| 350 | { |
| 351 | if((sly1-sly0)>CHKMAX_Y) return TRUE; |
| 352 | } |
| 353 | if(sly1<0) |
| 354 | { |
| 355 | if((sly0-sly1)>CHKMAX_Y) return TRUE; |
| 356 | } |
| 357 | |
| 358 | return FALSE; |
| 359 | } |
| 360 | |
| 361 | |
| 362 | //////////////////////////////////////////////////////////////////////// |
| 363 | // mask stuff... used in silent hill |
| 364 | //////////////////////////////////////////////////////////////////////// |
| 365 | |
| 366 | void cmdSTP(unsigned char * baseAddr) |
| 367 | { |
| 368 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 369 | |
| 370 | lGPUstatusRet&=~0x1800; // Clear the necessary bits |
| 371 | lGPUstatusRet|=((gdata & 0x03) << 11); // Set the necessary bits |
| 372 | |
| 373 | if(gdata&1) {sSetMask=0x8000;lSetMask=0x80008000;} |
| 374 | else {sSetMask=0; lSetMask=0; } |
| 375 | |
| 376 | if(gdata&2) bCheckMask=TRUE; |
| 377 | else bCheckMask=FALSE; |
| 378 | } |
| 379 | |
| 380 | //////////////////////////////////////////////////////////////////////// |
| 381 | // cmd: Set texture page infos |
| 382 | //////////////////////////////////////////////////////////////////////// |
| 383 | |
| 384 | void cmdTexturePage(unsigned char * baseAddr) |
| 385 | { |
| 386 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 387 | |
| 388 | lGPUstatusRet&=~0x000007ff; |
| 389 | lGPUstatusRet|=(gdata & 0x07ff); |
| 390 | |
| 391 | usMirror=gdata&0x3000; |
| 392 | |
| 393 | UpdateGlobalTP((unsigned short)gdata); |
| 394 | GlobalTextREST = (gdata&0x00ffffff)>>9; |
| 395 | } |
| 396 | |
| 397 | //////////////////////////////////////////////////////////////////////// |
| 398 | // cmd: turn on/off texture window |
| 399 | //////////////////////////////////////////////////////////////////////// |
| 400 | |
| 401 | void cmdTextureWindow(unsigned char *baseAddr) |
| 402 | { |
| 403 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 404 | |
| 405 | uint32_t YAlign,XAlign; |
| 406 | |
| 407 | lGPUInfoVals[INFO_TW]=gdata&0xFFFFF; |
| 408 | |
| 409 | if(gdata & 0x020) |
| 410 | TWin.Position.y1 = 8; // xxxx1 |
| 411 | else if (gdata & 0x040) |
| 412 | TWin.Position.y1 = 16; // xxx10 |
| 413 | else if (gdata & 0x080) |
| 414 | TWin.Position.y1 = 32; // xx100 |
| 415 | else if (gdata & 0x100) |
| 416 | TWin.Position.y1 = 64; // x1000 |
| 417 | else if (gdata & 0x200) |
| 418 | TWin.Position.y1 = 128; // 10000 |
| 419 | else |
| 420 | TWin.Position.y1 = 256; // 00000 |
| 421 | |
| 422 | // Texture window size is determined by the least bit set of the relevant 5 bits |
| 423 | |
| 424 | if (gdata & 0x001) |
| 425 | TWin.Position.x1 = 8; // xxxx1 |
| 426 | else if (gdata & 0x002) |
| 427 | TWin.Position.x1 = 16; // xxx10 |
| 428 | else if (gdata & 0x004) |
| 429 | TWin.Position.x1 = 32; // xx100 |
| 430 | else if (gdata & 0x008) |
| 431 | TWin.Position.x1 = 64; // x1000 |
| 432 | else if (gdata & 0x010) |
| 433 | TWin.Position.x1 = 128; // 10000 |
| 434 | else |
| 435 | TWin.Position.x1 = 256; // 00000 |
| 436 | |
| 437 | // Re-calculate the bit field, because we can't trust what is passed in the data |
| 438 | |
| 439 | |
| 440 | YAlign = (uint32_t)(32 - (TWin.Position.y1 >> 3)); |
| 441 | XAlign = (uint32_t)(32 - (TWin.Position.x1 >> 3)); |
| 442 | |
| 443 | // Absolute position of the start of the texture window |
| 444 | |
| 445 | TWin.Position.y0 = (short)(((gdata >> 15) & YAlign) << 3); |
| 446 | TWin.Position.x0 = (short)(((gdata >> 10) & XAlign) << 3); |
| 447 | |
| 448 | if((TWin.Position.x0 == 0 && // tw turned off |
| 449 | TWin.Position.y0 == 0 && |
| 450 | TWin.Position.x1 == 0 && |
| 451 | TWin.Position.y1 == 0) || |
| 452 | (TWin.Position.x1 == 256 && |
| 453 | TWin.Position.y1 == 256)) |
| 454 | { |
| 455 | bUsingTWin = FALSE; // -> just do it |
| 456 | } |
| 457 | else // otherwise |
| 458 | { |
| 459 | bUsingTWin = TRUE; // -> tw turned on |
| 460 | } |
| 461 | } |
| 462 | |
| 463 | //////////////////////////////////////////////////////////////////////// |
| 464 | // cmd: start of drawing area... primitives will be clipped inside |
| 465 | //////////////////////////////////////////////////////////////////////// |
| 466 | |
| 467 | |
| 468 | |
| 469 | void cmdDrawAreaStart(unsigned char * baseAddr) |
| 470 | { |
| 471 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 472 | |
| 473 | drawX = gdata & 0x3ff; // for soft drawing |
| 474 | |
| 475 | if(dwGPUVersion==2) |
| 476 | { |
| 477 | lGPUInfoVals[INFO_DRAWSTART]=gdata&0x3FFFFF; |
| 478 | drawY = (gdata>>12)&0x3ff; |
| 479 | if(drawY>=1024) drawY=1023; // some security |
| 480 | } |
| 481 | else |
| 482 | { |
| 483 | lGPUInfoVals[INFO_DRAWSTART]=gdata&0xFFFFF; |
| 484 | drawY = (gdata>>10)&0x3ff; |
| 485 | if(drawY>=512) drawY=511; // some security |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | //////////////////////////////////////////////////////////////////////// |
| 490 | // cmd: end of drawing area... primitives will be clipped inside |
| 491 | //////////////////////////////////////////////////////////////////////// |
| 492 | |
| 493 | void cmdDrawAreaEnd(unsigned char * baseAddr) |
| 494 | { |
| 495 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 496 | |
| 497 | drawW = gdata & 0x3ff; // for soft drawing |
| 498 | |
| 499 | if(dwGPUVersion==2) |
| 500 | { |
| 501 | lGPUInfoVals[INFO_DRAWEND]=gdata&0x3FFFFF; |
| 502 | drawH = (gdata>>12)&0x3ff; |
| 503 | if(drawH>=1024) drawH=1023; // some security |
| 504 | } |
| 505 | else |
| 506 | { |
| 507 | lGPUInfoVals[INFO_DRAWEND]=gdata&0xFFFFF; |
| 508 | drawH = (gdata>>10)&0x3ff; |
| 509 | if(drawH>=512) drawH=511; // some security |
| 510 | } |
| 511 | } |
| 512 | |
| 513 | //////////////////////////////////////////////////////////////////////// |
| 514 | // cmd: draw offset... will be added to prim coords |
| 515 | //////////////////////////////////////////////////////////////////////// |
| 516 | |
| 517 | void cmdDrawOffset(unsigned char * baseAddr) |
| 518 | { |
| 519 | uint32_t gdata = GETLE32(&((uint32_t*)baseAddr)[0]); |
| 520 | |
| 521 | PSXDisplay.DrawOffset.x = (short)(gdata & 0x7ff); |
| 522 | |
| 523 | if(dwGPUVersion==2) |
| 524 | { |
| 525 | lGPUInfoVals[INFO_DRAWOFF]=gdata&0x7FFFFF; |
| 526 | PSXDisplay.DrawOffset.y = (short)((gdata>>12) & 0x7ff); |
| 527 | } |
| 528 | else |
| 529 | { |
| 530 | lGPUInfoVals[INFO_DRAWOFF]=gdata&0x3FFFFF; |
| 531 | PSXDisplay.DrawOffset.y = (short)((gdata>>11) & 0x7ff); |
| 532 | } |
| 533 | |
| 534 | PSXDisplay.DrawOffset.y=(short)(((int)PSXDisplay.DrawOffset.y<<21)>>21); |
| 535 | PSXDisplay.DrawOffset.x=(short)(((int)PSXDisplay.DrawOffset.x<<21)>>21); |
| 536 | } |
| 537 | |
| 538 | //////////////////////////////////////////////////////////////////////// |
| 539 | // cmd: load image to vram |
| 540 | //////////////////////////////////////////////////////////////////////// |
| 541 | |
| 542 | void primLoadImage(unsigned char * baseAddr) |
| 543 | { |
| 544 | unsigned short *sgpuData = ((unsigned short *) baseAddr); |
| 545 | |
| 546 | VRAMWrite.x = GETLEs16(&sgpuData[2])&0x3ff; |
| 547 | VRAMWrite.y = GETLEs16(&sgpuData[3])&iGPUHeightMask; |
| 548 | VRAMWrite.Width = GETLEs16(&sgpuData[4]); |
| 549 | VRAMWrite.Height = GETLEs16(&sgpuData[5]); |
| 550 | |
| 551 | DataWriteMode = DR_VRAMTRANSFER; |
| 552 | |
| 553 | VRAMWrite.ImagePtr = psxVuw + (VRAMWrite.y<<10) + VRAMWrite.x; |
| 554 | VRAMWrite.RowsRemaining = VRAMWrite.Width; |
| 555 | VRAMWrite.ColsRemaining = VRAMWrite.Height; |
| 556 | } |
| 557 | |
| 558 | //////////////////////////////////////////////////////////////////////// |
| 559 | // cmd: vram -> psx mem |
| 560 | //////////////////////////////////////////////////////////////////////// |
| 561 | |
| 562 | void primStoreImage(unsigned char * baseAddr) |
| 563 | { |
| 564 | unsigned short *sgpuData = ((unsigned short *) baseAddr); |
| 565 | |
| 566 | VRAMRead.x = GETLEs16(&sgpuData[2])&0x03ff; |
| 567 | VRAMRead.y = GETLEs16(&sgpuData[3])&iGPUHeightMask; |
| 568 | VRAMRead.Width = GETLEs16(&sgpuData[4]); |
| 569 | VRAMRead.Height = GETLEs16(&sgpuData[5]); |
| 570 | |
| 571 | VRAMRead.ImagePtr = psxVuw + (VRAMRead.y<<10) + VRAMRead.x; |
| 572 | VRAMRead.RowsRemaining = VRAMRead.Width; |
| 573 | VRAMRead.ColsRemaining = VRAMRead.Height; |
| 574 | |
| 575 | DataReadMode = DR_VRAMTRANSFER; |
| 576 | |
| 577 | lGPUstatusRet |= GPUSTATUS_READYFORVRAM; |
| 578 | } |
| 579 | |
| 580 | //////////////////////////////////////////////////////////////////////// |
| 581 | // cmd: blkfill - NO primitive! Doesn't care about draw areas... |
| 582 | //////////////////////////////////////////////////////////////////////// |
| 583 | |
| 584 | void primBlkFill(unsigned char * baseAddr) |
| 585 | { |
| 586 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 587 | short *sgpuData = ((short *) baseAddr); |
| 588 | |
| 589 | short sX = GETLEs16(&sgpuData[2]); |
| 590 | short sY = GETLEs16(&sgpuData[3]); |
| 591 | short sW = GETLEs16(&sgpuData[4]) & 0x3ff; |
| 592 | short sH = GETLEs16(&sgpuData[5]) & 0x3ff; |
| 593 | |
| 594 | sW = (sW+15) & ~15; |
| 595 | |
| 596 | // Increase H & W if they are one short of full values, because they never can be full values |
| 597 | if (sH >= 1023) sH=1024; |
| 598 | if (sW >= 1023) sW=1024; |
| 599 | |
| 600 | // x and y of end pos |
| 601 | sW+=sX; |
| 602 | sH+=sY; |
| 603 | |
| 604 | FillSoftwareArea(sX, sY, sW, sH, BGR24to16(GETLE32(&gpuData[0]))); |
| 605 | |
| 606 | bDoVSyncUpdate=TRUE; |
| 607 | } |
| 608 | |
| 609 | //////////////////////////////////////////////////////////////////////// |
| 610 | // cmd: move image vram -> vram |
| 611 | //////////////////////////////////////////////////////////////////////// |
| 612 | |
| 613 | void primMoveImage(unsigned char * baseAddr) |
| 614 | { |
| 615 | short *sgpuData = ((short *) baseAddr); |
| 616 | |
| 617 | short imageY0,imageX0,imageY1,imageX1,imageSX,imageSY,i,j; |
| 618 | |
| 619 | imageX0 = GETLEs16(&sgpuData[2])&0x03ff; |
| 620 | imageY0 = GETLEs16(&sgpuData[3])&iGPUHeightMask; |
| 621 | imageX1 = GETLEs16(&sgpuData[4])&0x03ff; |
| 622 | imageY1 = GETLEs16(&sgpuData[5])&iGPUHeightMask; |
| 623 | imageSX = GETLEs16(&sgpuData[6]); |
| 624 | imageSY = GETLEs16(&sgpuData[7]); |
| 625 | |
| 626 | if((imageX0 == imageX1) && (imageY0 == imageY1)) return; |
| 627 | if(imageSX<=0) return; |
| 628 | if(imageSY<=0) return; |
| 629 | |
| 630 | // ZN SF2: screwed moves |
| 631 | // |
| 632 | // move sgpuData[2],sgpuData[3],sgpuData[4],sgpuData[5],sgpuData[6],sgpuData[7] |
| 633 | // |
| 634 | // move 365 182 32723 -21846 17219 15427 |
| 635 | // move 127 160 147 -1 20817 13409 |
| 636 | // move 141 165 16275 -21862 -32126 13442 |
| 637 | // move 161 136 24620 -1 16962 13388 |
| 638 | // move 168 138 32556 -13090 -29556 15500 |
| 639 | // |
| 640 | // and here's the hack for it: |
| 641 | |
| 642 | if(iGPUHeight==1024 && GETLEs16(&sgpuData[7])>1024) return; |
| 643 | |
| 644 | if((imageY0+imageSY)>iGPUHeight || |
| 645 | (imageX0+imageSX)>1024 || |
| 646 | (imageY1+imageSY)>iGPUHeight || |
| 647 | (imageX1+imageSX)>1024) |
| 648 | { |
| 649 | int i,j; |
| 650 | for(j=0;j<imageSY;j++) |
| 651 | for(i=0;i<imageSX;i++) |
| 652 | psxVuw [(1024*((imageY1+j)&iGPUHeightMask))+((imageX1+i)&0x3ff)]= |
| 653 | psxVuw[(1024*((imageY0+j)&iGPUHeightMask))+((imageX0+i)&0x3ff)]; |
| 654 | |
| 655 | bDoVSyncUpdate=TRUE; |
| 656 | |
| 657 | return; |
| 658 | } |
| 659 | |
| 660 | if(imageSX&1) // not dword aligned? slower func |
| 661 | { |
| 662 | unsigned short *SRCPtr, *DSTPtr; |
| 663 | unsigned short LineOffset; |
| 664 | |
| 665 | SRCPtr = psxVuw + (1024*imageY0) + imageX0; |
| 666 | DSTPtr = psxVuw + (1024*imageY1) + imageX1; |
| 667 | |
| 668 | LineOffset = 1024 - imageSX; |
| 669 | |
| 670 | for(j=0;j<imageSY;j++) |
| 671 | { |
| 672 | for(i=0;i<imageSX;i++) *DSTPtr++ = *SRCPtr++; |
| 673 | SRCPtr += LineOffset; |
| 674 | DSTPtr += LineOffset; |
| 675 | } |
| 676 | } |
| 677 | else // dword aligned |
| 678 | { |
| 679 | uint32_t *SRCPtr, *DSTPtr; |
| 680 | unsigned short LineOffset; |
| 681 | int dx=imageSX>>1; |
| 682 | |
| 683 | SRCPtr = (uint32_t *)(psxVuw + (1024*imageY0) + imageX0); |
| 684 | DSTPtr = (uint32_t *)(psxVuw + (1024*imageY1) + imageX1); |
| 685 | |
| 686 | LineOffset = 512 - dx; |
| 687 | |
| 688 | for(j=0;j<imageSY;j++) |
| 689 | { |
| 690 | for(i=0;i<dx;i++) *DSTPtr++ = *SRCPtr++; |
| 691 | SRCPtr += LineOffset; |
| 692 | DSTPtr += LineOffset; |
| 693 | } |
| 694 | } |
| 695 | |
| 696 | imageSX+=imageX1; |
| 697 | imageSY+=imageY1; |
| 698 | |
| 699 | /* |
| 700 | if(!PSXDisplay.Interlaced) // stupid frame skip stuff |
| 701 | { |
| 702 | if(UseFrameSkip && |
| 703 | imageX1<PSXDisplay.DisplayEnd.x && |
| 704 | imageSX>=PSXDisplay.DisplayPosition.x && |
| 705 | imageY1<PSXDisplay.DisplayEnd.y && |
| 706 | imageSY>=PSXDisplay.DisplayPosition.y) |
| 707 | updateDisplay(); |
| 708 | } |
| 709 | */ |
| 710 | |
| 711 | bDoVSyncUpdate=TRUE; |
| 712 | } |
| 713 | |
| 714 | //////////////////////////////////////////////////////////////////////// |
| 715 | // cmd: draw free-size Tile |
| 716 | //////////////////////////////////////////////////////////////////////// |
| 717 | |
| 718 | //#define SMALLDEBUG |
| 719 | //#include <dbgout.h> |
| 720 | |
| 721 | void primTileS(unsigned char * baseAddr) |
| 722 | { |
| 723 | uint32_t *gpuData = ((uint32_t*)baseAddr); |
| 724 | short *sgpuData = ((short *) baseAddr); |
| 725 | short sW = GETLEs16(&sgpuData[4]) & 0x3ff; |
| 726 | short sH = GETLEs16(&sgpuData[5]) & iGPUHeightMask; // mmm... limit tiles to 0x1ff or height? |
| 727 | |
| 728 | lx0 = GETLEs16(&sgpuData[2]); |
| 729 | ly0 = GETLEs16(&sgpuData[3]); |
| 730 | |
| 731 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 732 | |
| 733 | // x and y of start |
| 734 | ly2 = ly3 = ly0+sH +PSXDisplay.DrawOffset.y; |
| 735 | ly0 = ly1 = ly0 +PSXDisplay.DrawOffset.y; |
| 736 | lx1 = lx2 = lx0+sW +PSXDisplay.DrawOffset.x; |
| 737 | lx0 = lx3 = lx0 +PSXDisplay.DrawOffset.x; |
| 738 | |
| 739 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 740 | |
| 741 | if(!(iTileCheat && sH==32 && GETLE32(&gpuData[0])==0x60ffffff)) // special cheat for certain ZiNc games |
| 742 | FillSoftwareAreaTrans(lx0,ly0,lx2,ly2, |
| 743 | BGR24to16(GETLE32(&gpuData[0]))); |
| 744 | |
| 745 | bDoVSyncUpdate=TRUE; |
| 746 | } |
| 747 | |
| 748 | //////////////////////////////////////////////////////////////////////// |
| 749 | // cmd: draw 1 dot Tile (point) |
| 750 | //////////////////////////////////////////////////////////////////////// |
| 751 | |
| 752 | void primTile1(unsigned char * baseAddr) |
| 753 | { |
| 754 | uint32_t *gpuData = ((uint32_t*)baseAddr); |
| 755 | short *sgpuData = ((short *) baseAddr); |
| 756 | short sH = 1; |
| 757 | short sW = 1; |
| 758 | |
| 759 | lx0 = GETLEs16(&sgpuData[2]); |
| 760 | ly0 = GETLEs16(&sgpuData[3]); |
| 761 | |
| 762 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 763 | |
| 764 | // x and y of start |
| 765 | ly2 = ly3 = ly0+sH +PSXDisplay.DrawOffset.y; |
| 766 | ly0 = ly1 = ly0 +PSXDisplay.DrawOffset.y; |
| 767 | lx1 = lx2 = lx0+sW +PSXDisplay.DrawOffset.x; |
| 768 | lx0 = lx3 = lx0 +PSXDisplay.DrawOffset.x; |
| 769 | |
| 770 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 771 | |
| 772 | FillSoftwareAreaTrans(lx0,ly0,lx2,ly2, |
| 773 | BGR24to16(GETLE32(&gpuData[0]))); // Takes Start and Offset |
| 774 | |
| 775 | bDoVSyncUpdate=TRUE; |
| 776 | } |
| 777 | |
| 778 | //////////////////////////////////////////////////////////////////////// |
| 779 | // cmd: draw 8 dot Tile (small rect) |
| 780 | //////////////////////////////////////////////////////////////////////// |
| 781 | |
| 782 | void primTile8(unsigned char * baseAddr) |
| 783 | { |
| 784 | uint32_t *gpuData = ((uint32_t*)baseAddr); |
| 785 | short *sgpuData = ((short *) baseAddr); |
| 786 | short sH = 8; |
| 787 | short sW = 8; |
| 788 | |
| 789 | lx0 = GETLEs16(&sgpuData[2]); |
| 790 | ly0 = GETLEs16(&sgpuData[3]); |
| 791 | |
| 792 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 793 | |
| 794 | // x and y of start |
| 795 | ly2 = ly3 = ly0+sH +PSXDisplay.DrawOffset.y; |
| 796 | ly0 = ly1 = ly0 +PSXDisplay.DrawOffset.y; |
| 797 | lx1 = lx2 = lx0+sW +PSXDisplay.DrawOffset.x; |
| 798 | lx0 = lx3 = lx0 +PSXDisplay.DrawOffset.x; |
| 799 | |
| 800 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 801 | |
| 802 | FillSoftwareAreaTrans(lx0,ly0,lx2,ly2, |
| 803 | BGR24to16(GETLE32(&gpuData[0]))); // Takes Start and Offset |
| 804 | |
| 805 | bDoVSyncUpdate=TRUE; |
| 806 | } |
| 807 | |
| 808 | //////////////////////////////////////////////////////////////////////// |
| 809 | // cmd: draw 16 dot Tile (medium rect) |
| 810 | //////////////////////////////////////////////////////////////////////// |
| 811 | |
| 812 | void primTile16(unsigned char * baseAddr) |
| 813 | { |
| 814 | uint32_t *gpuData = ((uint32_t*)baseAddr); |
| 815 | short *sgpuData = ((short *) baseAddr); |
| 816 | short sH = 16; |
| 817 | short sW = 16; |
| 818 | |
| 819 | lx0 = GETLEs16(&sgpuData[2]); |
| 820 | ly0 = GETLEs16(&sgpuData[3]); |
| 821 | |
| 822 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 823 | |
| 824 | // x and y of start |
| 825 | ly2 = ly3 = ly0+sH +PSXDisplay.DrawOffset.y; |
| 826 | ly0 = ly1 = ly0 +PSXDisplay.DrawOffset.y; |
| 827 | lx1 = lx2 = lx0+sW +PSXDisplay.DrawOffset.x; |
| 828 | lx0 = lx3 = lx0 +PSXDisplay.DrawOffset.x; |
| 829 | |
| 830 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 831 | |
| 832 | FillSoftwareAreaTrans(lx0,ly0,lx2,ly2, |
| 833 | BGR24to16(GETLE32(&gpuData[0]))); // Takes Start and Offset |
| 834 | |
| 835 | bDoVSyncUpdate=TRUE; |
| 836 | } |
| 837 | |
| 838 | //////////////////////////////////////////////////////////////////////// |
| 839 | // cmd: small sprite (textured rect) |
| 840 | //////////////////////////////////////////////////////////////////////// |
| 841 | |
| 842 | void primSprt8(unsigned char * baseAddr) |
| 843 | { |
| 844 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 845 | short *sgpuData = ((short *) baseAddr); |
| 846 | |
| 847 | lx0 = GETLEs16(&sgpuData[2]); |
| 848 | ly0 = GETLEs16(&sgpuData[3]); |
| 849 | |
| 850 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 851 | |
| 852 | SetRenderMode(GETLE32(&gpuData[0])); |
| 853 | |
| 854 | if(bUsingTWin) DrawSoftwareSpriteTWin(baseAddr,8,8); |
| 855 | else |
| 856 | if(usMirror) DrawSoftwareSpriteMirror(baseAddr,8,8); |
| 857 | else DrawSoftwareSprite(baseAddr,8,8, |
| 858 | baseAddr[8], |
| 859 | baseAddr[9]); |
| 860 | |
| 861 | bDoVSyncUpdate=TRUE; |
| 862 | } |
| 863 | |
| 864 | //////////////////////////////////////////////////////////////////////// |
| 865 | // cmd: medium sprite (textured rect) |
| 866 | //////////////////////////////////////////////////////////////////////// |
| 867 | |
| 868 | void primSprt16(unsigned char * baseAddr) |
| 869 | { |
| 870 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 871 | short *sgpuData = ((short *) baseAddr); |
| 872 | |
| 873 | lx0 = GETLEs16(&sgpuData[2]); |
| 874 | ly0 = GETLEs16(&sgpuData[3]); |
| 875 | |
| 876 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 877 | |
| 878 | SetRenderMode(GETLE32(&gpuData[0])); |
| 879 | |
| 880 | if(bUsingTWin) DrawSoftwareSpriteTWin(baseAddr,16,16); |
| 881 | else |
| 882 | if(usMirror) DrawSoftwareSpriteMirror(baseAddr,16,16); |
| 883 | else DrawSoftwareSprite(baseAddr,16,16, |
| 884 | baseAddr[8], |
| 885 | baseAddr[9]); |
| 886 | |
| 887 | bDoVSyncUpdate=TRUE; |
| 888 | } |
| 889 | |
| 890 | //////////////////////////////////////////////////////////////////////// |
| 891 | // cmd: free-size sprite (textured rect) |
| 892 | //////////////////////////////////////////////////////////////////////// |
| 893 | |
| 894 | // func used on texture coord wrap |
| 895 | void primSprtSRest(unsigned char * baseAddr,unsigned short type) |
| 896 | { |
| 897 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 898 | short *sgpuData = ((short *) baseAddr); |
| 899 | unsigned short sTypeRest=0; |
| 900 | |
| 901 | short s; |
| 902 | short sX = GETLEs16(&sgpuData[2]); |
| 903 | short sY = GETLEs16(&sgpuData[3]); |
| 904 | short sW = GETLEs16(&sgpuData[6]) & 0x3ff; |
| 905 | short sH = GETLEs16(&sgpuData[7]) & 0x1ff; |
| 906 | short tX = baseAddr[8]; |
| 907 | short tY = baseAddr[9]; |
| 908 | |
| 909 | switch(type) |
| 910 | { |
| 911 | case 1: |
| 912 | s=256-baseAddr[8]; |
| 913 | sW-=s; |
| 914 | sX+=s; |
| 915 | tX=0; |
| 916 | break; |
| 917 | case 2: |
| 918 | s=256-baseAddr[9]; |
| 919 | sH-=s; |
| 920 | sY+=s; |
| 921 | tY=0; |
| 922 | break; |
| 923 | case 3: |
| 924 | s=256-baseAddr[8]; |
| 925 | sW-=s; |
| 926 | sX+=s; |
| 927 | tX=0; |
| 928 | s=256-baseAddr[9]; |
| 929 | sH-=s; |
| 930 | sY+=s; |
| 931 | tY=0; |
| 932 | break; |
| 933 | case 4: |
| 934 | s=512-baseAddr[8]; |
| 935 | sW-=s; |
| 936 | sX+=s; |
| 937 | tX=0; |
| 938 | break; |
| 939 | case 5: |
| 940 | s=512-baseAddr[9]; |
| 941 | sH-=s; |
| 942 | sY+=s; |
| 943 | tY=0; |
| 944 | break; |
| 945 | case 6: |
| 946 | s=512-baseAddr[8]; |
| 947 | sW-=s; |
| 948 | sX+=s; |
| 949 | tX=0; |
| 950 | s=512-baseAddr[9]; |
| 951 | sH-=s; |
| 952 | sY+=s; |
| 953 | tY=0; |
| 954 | break; |
| 955 | } |
| 956 | |
| 957 | SetRenderMode(GETLE32(&gpuData[0])); |
| 958 | |
| 959 | if(tX+sW>256) {sW=256-tX;sTypeRest+=1;} |
| 960 | if(tY+sH>256) {sH=256-tY;sTypeRest+=2;} |
| 961 | |
| 962 | lx0 = sX; |
| 963 | ly0 = sY; |
| 964 | |
| 965 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 966 | |
| 967 | DrawSoftwareSprite(baseAddr,sW,sH,tX,tY); |
| 968 | |
| 969 | if(sTypeRest && type<4) |
| 970 | { |
| 971 | if(sTypeRest&1 && type==1) primSprtSRest(baseAddr,4); |
| 972 | if(sTypeRest&2 && type==2) primSprtSRest(baseAddr,5); |
| 973 | if(sTypeRest==3 && type==3) primSprtSRest(baseAddr,6); |
| 974 | } |
| 975 | |
| 976 | } |
| 977 | |
| 978 | //////////////////////////////////////////////////////////////////////// |
| 979 | |
| 980 | void primSprtS(unsigned char * baseAddr) |
| 981 | { |
| 982 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 983 | short *sgpuData = ((short *) baseAddr); |
| 984 | short sW,sH; |
| 985 | |
| 986 | lx0 = GETLEs16(&sgpuData[2]); |
| 987 | ly0 = GETLEs16(&sgpuData[3]); |
| 988 | |
| 989 | if(!(dwActFixes&8)) AdjustCoord1(); |
| 990 | |
| 991 | sW = GETLEs16(&sgpuData[6]) & 0x3ff; |
| 992 | sH = GETLEs16(&sgpuData[7]) & 0x1ff; |
| 993 | |
| 994 | SetRenderMode(GETLE32(&gpuData[0])); |
| 995 | |
| 996 | if(bUsingTWin) DrawSoftwareSpriteTWin(baseAddr,sW,sH); |
| 997 | else |
| 998 | if(usMirror) DrawSoftwareSpriteMirror(baseAddr,sW,sH); |
| 999 | else |
| 1000 | { |
| 1001 | unsigned short sTypeRest=0; |
| 1002 | short tX=baseAddr[8]; |
| 1003 | short tY=baseAddr[9]; |
| 1004 | |
| 1005 | if(tX+sW>256) {sW=256-tX;sTypeRest+=1;} |
| 1006 | if(tY+sH>256) {sH=256-tY;sTypeRest+=2;} |
| 1007 | |
| 1008 | DrawSoftwareSprite(baseAddr,sW,sH,tX,tY); |
| 1009 | |
| 1010 | if(sTypeRest) |
| 1011 | { |
| 1012 | if(sTypeRest&1) primSprtSRest(baseAddr,1); |
| 1013 | if(sTypeRest&2) primSprtSRest(baseAddr,2); |
| 1014 | if(sTypeRest==3) primSprtSRest(baseAddr,3); |
| 1015 | } |
| 1016 | |
| 1017 | } |
| 1018 | |
| 1019 | bDoVSyncUpdate=TRUE; |
| 1020 | } |
| 1021 | |
| 1022 | //////////////////////////////////////////////////////////////////////// |
| 1023 | // cmd: flat shaded Poly4 |
| 1024 | //////////////////////////////////////////////////////////////////////// |
| 1025 | |
| 1026 | void primPolyF4(unsigned char *baseAddr) |
| 1027 | { |
| 1028 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1029 | short *sgpuData = ((short *) baseAddr); |
| 1030 | |
| 1031 | lx0 = GETLEs16(&sgpuData[2]); |
| 1032 | ly0 = GETLEs16(&sgpuData[3]); |
| 1033 | lx1 = GETLEs16(&sgpuData[4]); |
| 1034 | ly1 = GETLEs16(&sgpuData[5]); |
| 1035 | lx2 = GETLEs16(&sgpuData[6]); |
| 1036 | ly2 = GETLEs16(&sgpuData[7]); |
| 1037 | lx3 = GETLEs16(&sgpuData[8]); |
| 1038 | ly3 = GETLEs16(&sgpuData[9]); |
| 1039 | |
| 1040 | if(!(dwActFixes&8)) |
| 1041 | { |
| 1042 | AdjustCoord4(); |
| 1043 | if(CheckCoord4()) return; |
| 1044 | } |
| 1045 | |
| 1046 | offsetPSX4(); |
| 1047 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1048 | |
| 1049 | drawPoly4F(GETLE32(&gpuData[0])); |
| 1050 | |
| 1051 | bDoVSyncUpdate=TRUE; |
| 1052 | } |
| 1053 | |
| 1054 | //////////////////////////////////////////////////////////////////////// |
| 1055 | // cmd: smooth shaded Poly4 |
| 1056 | //////////////////////////////////////////////////////////////////////// |
| 1057 | |
| 1058 | void primPolyG4(unsigned char * baseAddr) |
| 1059 | { |
| 1060 | uint32_t *gpuData = (uint32_t *)baseAddr; |
| 1061 | short *sgpuData = ((short *) baseAddr); |
| 1062 | |
| 1063 | lx0 = GETLEs16(&sgpuData[2]); |
| 1064 | ly0 = GETLEs16(&sgpuData[3]); |
| 1065 | lx1 = GETLEs16(&sgpuData[6]); |
| 1066 | ly1 = GETLEs16(&sgpuData[7]); |
| 1067 | lx2 = GETLEs16(&sgpuData[10]); |
| 1068 | ly2 = GETLEs16(&sgpuData[11]); |
| 1069 | lx3 = GETLEs16(&sgpuData[14]); |
| 1070 | ly3 = GETLEs16(&sgpuData[15]); |
| 1071 | |
| 1072 | if(!(dwActFixes&8)) |
| 1073 | { |
| 1074 | AdjustCoord4(); |
| 1075 | if(CheckCoord4()) return; |
| 1076 | } |
| 1077 | |
| 1078 | offsetPSX4(); |
| 1079 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1080 | |
| 1081 | drawPoly4G(GETLE32(&gpuData[0]), GETLE32(&gpuData[2]), |
| 1082 | GETLE32(&gpuData[4]), GETLE32(&gpuData[6])); |
| 1083 | |
| 1084 | bDoVSyncUpdate=TRUE; |
| 1085 | } |
| 1086 | |
| 1087 | //////////////////////////////////////////////////////////////////////// |
| 1088 | // cmd: flat shaded Texture3 |
| 1089 | //////////////////////////////////////////////////////////////////////// |
| 1090 | |
| 1091 | void primPolyFT3(unsigned char * baseAddr) |
| 1092 | { |
| 1093 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1094 | short *sgpuData = ((short *) baseAddr); |
| 1095 | |
| 1096 | lx0 = GETLEs16(&sgpuData[2]); |
| 1097 | ly0 = GETLEs16(&sgpuData[3]); |
| 1098 | lx1 = GETLEs16(&sgpuData[6]); |
| 1099 | ly1 = GETLEs16(&sgpuData[7]); |
| 1100 | lx2 = GETLEs16(&sgpuData[10]); |
| 1101 | ly2 = GETLEs16(&sgpuData[11]); |
| 1102 | |
| 1103 | lLowerpart=GETLE32(&gpuData[4])>>16; |
| 1104 | UpdateGlobalTP((unsigned short)lLowerpart); |
| 1105 | |
| 1106 | if(!(dwActFixes&8)) |
| 1107 | { |
| 1108 | AdjustCoord3(); |
| 1109 | if(CheckCoord3()) return; |
| 1110 | } |
| 1111 | |
| 1112 | offsetPSX3(); |
| 1113 | SetRenderMode(GETLE32(&gpuData[0])); |
| 1114 | |
| 1115 | drawPoly3FT(baseAddr); |
| 1116 | |
| 1117 | bDoVSyncUpdate=TRUE; |
| 1118 | } |
| 1119 | |
| 1120 | //////////////////////////////////////////////////////////////////////// |
| 1121 | // cmd: flat shaded Texture4 |
| 1122 | //////////////////////////////////////////////////////////////////////// |
| 1123 | |
| 1124 | void primPolyFT4(unsigned char * baseAddr) |
| 1125 | { |
| 1126 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1127 | short *sgpuData = ((short *) baseAddr); |
| 1128 | |
| 1129 | lx0 = GETLEs16(&sgpuData[2]); |
| 1130 | ly0 = GETLEs16(&sgpuData[3]); |
| 1131 | lx1 = GETLEs16(&sgpuData[6]); |
| 1132 | ly1 = GETLEs16(&sgpuData[7]); |
| 1133 | lx2 = GETLEs16(&sgpuData[10]); |
| 1134 | ly2 = GETLEs16(&sgpuData[11]); |
| 1135 | lx3 = GETLEs16(&sgpuData[14]); |
| 1136 | ly3 = GETLEs16(&sgpuData[15]); |
| 1137 | |
| 1138 | lLowerpart=GETLE32(&gpuData[4])>>16; |
| 1139 | UpdateGlobalTP((unsigned short)lLowerpart); |
| 1140 | |
| 1141 | if(!(dwActFixes&8)) |
| 1142 | { |
| 1143 | AdjustCoord4(); |
| 1144 | if(CheckCoord4()) return; |
| 1145 | } |
| 1146 | |
| 1147 | offsetPSX4(); |
| 1148 | |
| 1149 | SetRenderMode(GETLE32(&gpuData[0])); |
| 1150 | |
| 1151 | drawPoly4FT(baseAddr); |
| 1152 | |
| 1153 | bDoVSyncUpdate=TRUE; |
| 1154 | } |
| 1155 | |
| 1156 | //////////////////////////////////////////////////////////////////////// |
| 1157 | // cmd: smooth shaded Texture3 |
| 1158 | //////////////////////////////////////////////////////////////////////// |
| 1159 | |
| 1160 | void primPolyGT3(unsigned char *baseAddr) |
| 1161 | { |
| 1162 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1163 | short *sgpuData = ((short *) baseAddr); |
| 1164 | |
| 1165 | lx0 = GETLEs16(&sgpuData[2]); |
| 1166 | ly0 = GETLEs16(&sgpuData[3]); |
| 1167 | lx1 = GETLEs16(&sgpuData[8]); |
| 1168 | ly1 = GETLEs16(&sgpuData[9]); |
| 1169 | lx2 = GETLEs16(&sgpuData[14]); |
| 1170 | ly2 = GETLEs16(&sgpuData[15]); |
| 1171 | |
| 1172 | lLowerpart=GETLE32(&gpuData[5])>>16; |
| 1173 | UpdateGlobalTP((unsigned short)lLowerpart); |
| 1174 | |
| 1175 | if(!(dwActFixes&8)) |
| 1176 | { |
| 1177 | AdjustCoord3(); |
| 1178 | if(CheckCoord3()) return; |
| 1179 | } |
| 1180 | |
| 1181 | offsetPSX3(); |
| 1182 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1183 | |
| 1184 | if(SHADETEXBIT(GETLE32(&gpuData[0]))) |
| 1185 | { |
| 1186 | gpuData[0] = (gpuData[0]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1187 | gpuData[3] = (gpuData[3]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1188 | gpuData[6] = (gpuData[6]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1189 | } |
| 1190 | |
| 1191 | drawPoly3GT(baseAddr); |
| 1192 | |
| 1193 | bDoVSyncUpdate=TRUE; |
| 1194 | } |
| 1195 | |
| 1196 | //////////////////////////////////////////////////////////////////////// |
| 1197 | // cmd: smooth shaded Poly3 |
| 1198 | //////////////////////////////////////////////////////////////////////// |
| 1199 | |
| 1200 | void primPolyG3(unsigned char *baseAddr) |
| 1201 | { |
| 1202 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1203 | short *sgpuData = ((short *) baseAddr); |
| 1204 | |
| 1205 | lx0 = GETLEs16(&sgpuData[2]); |
| 1206 | ly0 = GETLEs16(&sgpuData[3]); |
| 1207 | lx1 = GETLEs16(&sgpuData[6]); |
| 1208 | ly1 = GETLEs16(&sgpuData[7]); |
| 1209 | lx2 = GETLEs16(&sgpuData[10]); |
| 1210 | ly2 = GETLEs16(&sgpuData[11]); |
| 1211 | |
| 1212 | if(!(dwActFixes&8)) |
| 1213 | { |
| 1214 | AdjustCoord3(); |
| 1215 | if(CheckCoord3()) return; |
| 1216 | } |
| 1217 | |
| 1218 | offsetPSX3(); |
| 1219 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1220 | |
| 1221 | drawPoly3G(GETLE32(&gpuData[0]), GETLE32(&gpuData[2]), GETLE32(&gpuData[4])); |
| 1222 | |
| 1223 | bDoVSyncUpdate=TRUE; |
| 1224 | } |
| 1225 | |
| 1226 | //////////////////////////////////////////////////////////////////////// |
| 1227 | // cmd: smooth shaded Texture4 |
| 1228 | //////////////////////////////////////////////////////////////////////// |
| 1229 | |
| 1230 | void primPolyGT4(unsigned char *baseAddr) |
| 1231 | { |
| 1232 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1233 | short *sgpuData = ((short *) baseAddr); |
| 1234 | |
| 1235 | lx0 = GETLEs16(&sgpuData[2]); |
| 1236 | ly0 = GETLEs16(&sgpuData[3]); |
| 1237 | lx1 = GETLEs16(&sgpuData[8]); |
| 1238 | ly1 = GETLEs16(&sgpuData[9]); |
| 1239 | lx2 = GETLEs16(&sgpuData[14]); |
| 1240 | ly2 = GETLEs16(&sgpuData[15]); |
| 1241 | lx3 = GETLEs16(&sgpuData[20]); |
| 1242 | ly3 = GETLEs16(&sgpuData[21]); |
| 1243 | |
| 1244 | lLowerpart=GETLE32(&gpuData[5])>>16; |
| 1245 | UpdateGlobalTP((unsigned short)lLowerpart); |
| 1246 | |
| 1247 | if(!(dwActFixes&8)) |
| 1248 | { |
| 1249 | AdjustCoord4(); |
| 1250 | if(CheckCoord4()) return; |
| 1251 | } |
| 1252 | |
| 1253 | offsetPSX4(); |
| 1254 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1255 | |
| 1256 | if(SHADETEXBIT(GETLE32(&gpuData[0]))) |
| 1257 | { |
| 1258 | gpuData[0] = (gpuData[0]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1259 | gpuData[3] = (gpuData[3]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1260 | gpuData[6] = (gpuData[6]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1261 | gpuData[9] = (gpuData[9]&HOST2LE32(0xff000000))|HOST2LE32(0x00808080); |
| 1262 | } |
| 1263 | |
| 1264 | drawPoly4GT(baseAddr); |
| 1265 | |
| 1266 | bDoVSyncUpdate=TRUE; |
| 1267 | } |
| 1268 | |
| 1269 | //////////////////////////////////////////////////////////////////////// |
| 1270 | // cmd: smooth shaded Poly3 |
| 1271 | //////////////////////////////////////////////////////////////////////// |
| 1272 | |
| 1273 | void primPolyF3(unsigned char *baseAddr) |
| 1274 | { |
| 1275 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1276 | short *sgpuData = ((short *) baseAddr); |
| 1277 | |
| 1278 | lx0 = GETLEs16(&sgpuData[2]); |
| 1279 | ly0 = GETLEs16(&sgpuData[3]); |
| 1280 | lx1 = GETLEs16(&sgpuData[4]); |
| 1281 | ly1 = GETLEs16(&sgpuData[5]); |
| 1282 | lx2 = GETLEs16(&sgpuData[6]); |
| 1283 | ly2 = GETLEs16(&sgpuData[7]); |
| 1284 | |
| 1285 | if(!(dwActFixes&8)) |
| 1286 | { |
| 1287 | AdjustCoord3(); |
| 1288 | if(CheckCoord3()) return; |
| 1289 | } |
| 1290 | |
| 1291 | offsetPSX3(); |
| 1292 | SetRenderMode(GETLE32(&gpuData[0])); |
| 1293 | |
| 1294 | drawPoly3F(GETLE32(&gpuData[0])); |
| 1295 | |
| 1296 | bDoVSyncUpdate=TRUE; |
| 1297 | } |
| 1298 | |
| 1299 | //////////////////////////////////////////////////////////////////////// |
| 1300 | // cmd: skipping shaded polylines |
| 1301 | //////////////////////////////////////////////////////////////////////// |
| 1302 | |
| 1303 | void primLineGSkip(unsigned char *baseAddr) |
| 1304 | { |
| 1305 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1306 | int iMax=255; |
| 1307 | int i=2; |
| 1308 | |
| 1309 | ly1 = (short)((GETLE32(&gpuData[1])>>16) & 0xffff); |
| 1310 | lx1 = (short)(GETLE32(&gpuData[1]) & 0xffff); |
| 1311 | |
| 1312 | while(!(((GETLE32(&gpuData[i]) & 0xF000F000) == 0x50005000) && i>=4)) |
| 1313 | { |
| 1314 | i++; |
| 1315 | ly1 = (short)((GETLE32(&gpuData[i])>>16) & 0xffff); |
| 1316 | lx1 = (short)(GETLE32(&gpuData[i]) & 0xffff); |
| 1317 | i++;if(i>iMax) break; |
| 1318 | } |
| 1319 | } |
| 1320 | |
| 1321 | //////////////////////////////////////////////////////////////////////// |
| 1322 | // cmd: shaded polylines |
| 1323 | //////////////////////////////////////////////////////////////////////// |
| 1324 | |
| 1325 | void primLineGEx(unsigned char *baseAddr) |
| 1326 | { |
| 1327 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1328 | int iMax=255; |
| 1329 | uint32_t lc0,lc1; |
| 1330 | short slx0,slx1,sly0,sly1;int i=2;BOOL bDraw=TRUE; |
| 1331 | |
| 1332 | sly1 = (short)((GETLE32(&gpuData[1])>>16) & 0xffff); |
| 1333 | slx1 = (short)(GETLE32(&gpuData[1]) & 0xffff); |
| 1334 | |
| 1335 | if(!(dwActFixes&8)) |
| 1336 | { |
| 1337 | slx1=(short)(((int)slx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1338 | sly1=(short)(((int)sly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1339 | } |
| 1340 | |
| 1341 | lc1 = gpuData[0] & 0xffffff; |
| 1342 | |
| 1343 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1344 | |
| 1345 | while(!(((GETLE32(&gpuData[i]) & 0xF000F000) == 0x50005000) && i>=4)) |
| 1346 | { |
| 1347 | sly0=sly1; slx0=slx1; lc0=lc1; |
| 1348 | lc1=GETLE32(&gpuData[i]) & 0xffffff; |
| 1349 | |
| 1350 | i++; |
| 1351 | |
| 1352 | // no check needed on gshaded polyline positions |
| 1353 | // if((gpuData[i] & 0xF000F000) == 0x50005000) break; |
| 1354 | |
| 1355 | sly1 = (short)((GETLE32(&gpuData[i])>>16) & 0xffff); |
| 1356 | slx1 = (short)(GETLE32(&gpuData[i]) & 0xffff); |
| 1357 | |
| 1358 | if(!(dwActFixes&8)) |
| 1359 | { |
| 1360 | slx1=(short)(((int)slx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1361 | sly1=(short)(((int)sly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1362 | if(CheckCoordL(slx0,sly0,slx1,sly1)) bDraw=FALSE; else bDraw=TRUE; |
| 1363 | } |
| 1364 | |
| 1365 | if ((lx0 != lx1) || (ly0 != ly1)) |
| 1366 | { |
| 1367 | ly0=sly0; |
| 1368 | lx0=slx0; |
| 1369 | ly1=sly1; |
| 1370 | lx1=slx1; |
| 1371 | |
| 1372 | offsetPSX2(); |
| 1373 | if(bDraw) DrawSoftwareLineShade(lc0, lc1); |
| 1374 | } |
| 1375 | i++; |
| 1376 | if(i>iMax) break; |
| 1377 | } |
| 1378 | |
| 1379 | bDoVSyncUpdate=TRUE; |
| 1380 | } |
| 1381 | |
| 1382 | //////////////////////////////////////////////////////////////////////// |
| 1383 | // cmd: shaded polyline2 |
| 1384 | //////////////////////////////////////////////////////////////////////// |
| 1385 | |
| 1386 | void primLineG2(unsigned char *baseAddr) |
| 1387 | { |
| 1388 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1389 | short *sgpuData = ((short *) baseAddr); |
| 1390 | |
| 1391 | lx0 = GETLEs16(&sgpuData[2]); |
| 1392 | ly0 = GETLEs16(&sgpuData[3]); |
| 1393 | lx1 = GETLEs16(&sgpuData[6]); |
| 1394 | ly1 = GETLEs16(&sgpuData[7]); |
| 1395 | |
| 1396 | if(!(dwActFixes&8)) |
| 1397 | { |
| 1398 | AdjustCoord2(); |
| 1399 | if(CheckCoord2()) return; |
| 1400 | } |
| 1401 | |
| 1402 | if((lx0 == lx1) && (ly0 == ly1)) {lx1++;ly1++;} |
| 1403 | |
| 1404 | DrawSemiTrans = (SEMITRANSBIT(GETLE32(&gpuData[0]))) ? TRUE : FALSE; |
| 1405 | offsetPSX2(); |
| 1406 | DrawSoftwareLineShade(GETLE32(&gpuData[0]),GETLE32(&gpuData[2])); |
| 1407 | |
| 1408 | bDoVSyncUpdate=TRUE; |
| 1409 | } |
| 1410 | |
| 1411 | //////////////////////////////////////////////////////////////////////// |
| 1412 | // cmd: skipping flat polylines |
| 1413 | //////////////////////////////////////////////////////////////////////// |
| 1414 | |
| 1415 | void primLineFSkip(unsigned char *baseAddr) |
| 1416 | { |
| 1417 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1418 | int i=2,iMax=255; |
| 1419 | |
| 1420 | ly1 = (short)((GETLE32(&gpuData[1])>>16) & 0xffff); |
| 1421 | lx1 = (short)(GETLE32(&gpuData[1]) & 0xffff); |
| 1422 | |
| 1423 | while(!(((GETLE32(&gpuData[i]) & 0xF000F000) == 0x50005000) && i>=3)) |
| 1424 | { |
| 1425 | ly1 = (short)((GETLE32(&gpuData[i])>>16) & 0xffff); |
| 1426 | lx1 = (short)(GETLE32(&gpuData[i]) & 0xffff); |
| 1427 | i++;if(i>iMax) break; |
| 1428 | } |
| 1429 | } |
| 1430 | |
| 1431 | //////////////////////////////////////////////////////////////////////// |
| 1432 | // cmd: drawing flat polylines |
| 1433 | //////////////////////////////////////////////////////////////////////// |
| 1434 | |
| 1435 | void primLineFEx(unsigned char *baseAddr) |
| 1436 | { |
| 1437 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1438 | int iMax; |
| 1439 | short slx0,slx1,sly0,sly1;int i=2;BOOL bDraw=TRUE; |
| 1440 | |
| 1441 | iMax=255; |
| 1442 | |
| 1443 | sly1 = (short)((GETLE32(&gpuData[1])>>16) & 0xffff); |
| 1444 | slx1 = (short)(GETLE32(&gpuData[1]) & 0xffff); |
| 1445 | if(!(dwActFixes&8)) |
| 1446 | { |
| 1447 | slx1=(short)(((int)slx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1448 | sly1=(short)(((int)sly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1449 | } |
| 1450 | |
| 1451 | SetRenderMode(GETLE32(&gpuData[0])); |
| 1452 | |
| 1453 | while(!(((GETLE32(&gpuData[i]) & 0xF000F000) == 0x50005000) && i>=3)) |
| 1454 | { |
| 1455 | sly0 = sly1;slx0=slx1; |
| 1456 | sly1 = (short)((GETLE32(&gpuData[i])>>16) & 0xffff); |
| 1457 | slx1 = (short)(GETLE32(&gpuData[i]) & 0xffff); |
| 1458 | if(!(dwActFixes&8)) |
| 1459 | { |
| 1460 | slx1=(short)(((int)slx1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1461 | sly1=(short)(((int)sly1<<SIGNSHIFT)>>SIGNSHIFT); |
| 1462 | |
| 1463 | if(CheckCoordL(slx0,sly0,slx1,sly1)) bDraw=FALSE; else bDraw=TRUE; |
| 1464 | } |
| 1465 | |
| 1466 | ly0=sly0; |
| 1467 | lx0=slx0; |
| 1468 | ly1=sly1; |
| 1469 | lx1=slx1; |
| 1470 | |
| 1471 | offsetPSX2(); |
| 1472 | if(bDraw) DrawSoftwareLineFlat(GETLE32(&gpuData[0])); |
| 1473 | |
| 1474 | i++;if(i>iMax) break; |
| 1475 | } |
| 1476 | |
| 1477 | bDoVSyncUpdate=TRUE; |
| 1478 | } |
| 1479 | |
| 1480 | //////////////////////////////////////////////////////////////////////// |
| 1481 | // cmd: drawing flat polyline2 |
| 1482 | //////////////////////////////////////////////////////////////////////// |
| 1483 | |
| 1484 | void primLineF2(unsigned char *baseAddr) |
| 1485 | { |
| 1486 | uint32_t *gpuData = ((uint32_t *) baseAddr); |
| 1487 | short *sgpuData = ((short *) baseAddr); |
| 1488 | |
| 1489 | lx0 = GETLEs16(&sgpuData[2]); |
| 1490 | ly0 = GETLEs16(&sgpuData[3]); |
| 1491 | lx1 = GETLEs16(&sgpuData[4]); |
| 1492 | ly1 = GETLEs16(&sgpuData[5]); |
| 1493 | |
| 1494 | if(!(dwActFixes&8)) |
| 1495 | { |
| 1496 | AdjustCoord2(); |
| 1497 | if(CheckCoord2()) return; |
| 1498 | } |
| 1499 | |
| 1500 | if((lx0 == lx1) && (ly0 == ly1)) {lx1++;ly1++;} |
| 1501 | |
| 1502 | offsetPSX2(); |
| 1503 | SetRenderMode(GETLE32(&gpuData[0])); |
| 1504 | |
| 1505 | DrawSoftwareLineFlat(GETLE32(&gpuData[0])); |
| 1506 | |
| 1507 | bDoVSyncUpdate=TRUE; |
| 1508 | } |
| 1509 | |
| 1510 | //////////////////////////////////////////////////////////////////////// |
| 1511 | // cmd: well, easiest command... not implemented |
| 1512 | //////////////////////////////////////////////////////////////////////// |
| 1513 | |
| 1514 | void primNI(unsigned char *bA) |
| 1515 | { |
| 1516 | } |
| 1517 | |
| 1518 | //////////////////////////////////////////////////////////////////////// |
| 1519 | // cmd func ptr table |
| 1520 | //////////////////////////////////////////////////////////////////////// |
| 1521 | |
| 1522 | |
| 1523 | void (*primTableJ[256])(unsigned char *) = |
| 1524 | { |
| 1525 | // 00 |
| 1526 | primNI,primNI,primBlkFill,primNI,primNI,primNI,primNI,primNI, |
| 1527 | // 08 |
| 1528 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1529 | // 10 |
| 1530 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1531 | // 18 |
| 1532 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1533 | // 20 |
| 1534 | primPolyF3,primPolyF3,primPolyF3,primPolyF3,primPolyFT3,primPolyFT3,primPolyFT3,primPolyFT3, |
| 1535 | // 28 |
| 1536 | primPolyF4,primPolyF4,primPolyF4,primPolyF4,primPolyFT4,primPolyFT4,primPolyFT4,primPolyFT4, |
| 1537 | // 30 |
| 1538 | primPolyG3,primPolyG3,primPolyG3,primPolyG3,primPolyGT3,primPolyGT3,primPolyGT3,primPolyGT3, |
| 1539 | // 38 |
| 1540 | primPolyG4,primPolyG4,primPolyG4,primPolyG4,primPolyGT4,primPolyGT4,primPolyGT4,primPolyGT4, |
| 1541 | // 40 |
| 1542 | primLineF2,primLineF2,primLineF2,primLineF2,primNI,primNI,primNI,primNI, |
| 1543 | // 48 |
| 1544 | primLineFEx,primLineFEx,primLineFEx,primLineFEx,primLineFEx,primLineFEx,primLineFEx,primLineFEx, |
| 1545 | // 50 |
| 1546 | primLineG2,primLineG2,primLineG2,primLineG2,primNI,primNI,primNI,primNI, |
| 1547 | // 58 |
| 1548 | primLineGEx,primLineGEx,primLineGEx,primLineGEx,primLineGEx,primLineGEx,primLineGEx,primLineGEx, |
| 1549 | // 60 |
| 1550 | primTileS,primTileS,primTileS,primTileS,primSprtS,primSprtS,primSprtS,primSprtS, |
| 1551 | // 68 |
| 1552 | primTile1,primTile1,primTile1,primTile1,primNI,primNI,primNI,primNI, |
| 1553 | // 70 |
| 1554 | primTile8,primTile8,primTile8,primTile8,primSprt8,primSprt8,primSprt8,primSprt8, |
| 1555 | // 78 |
| 1556 | primTile16,primTile16,primTile16,primTile16,primSprt16,primSprt16,primSprt16,primSprt16, |
| 1557 | // 80 |
| 1558 | primMoveImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1559 | // 88 |
| 1560 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1561 | // 90 |
| 1562 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1563 | // 98 |
| 1564 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1565 | // a0 |
| 1566 | primLoadImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1567 | // a8 |
| 1568 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1569 | // b0 |
| 1570 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1571 | // b8 |
| 1572 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1573 | // c0 |
| 1574 | primStoreImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1575 | // c8 |
| 1576 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1577 | // d0 |
| 1578 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1579 | // d8 |
| 1580 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1581 | // e0 |
| 1582 | primNI,cmdTexturePage,cmdTextureWindow,cmdDrawAreaStart,cmdDrawAreaEnd,cmdDrawOffset,cmdSTP,primNI, |
| 1583 | // e8 |
| 1584 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1585 | // f0 |
| 1586 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1587 | // f8 |
| 1588 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI |
| 1589 | }; |
| 1590 | |
| 1591 | //////////////////////////////////////////////////////////////////////// |
| 1592 | // cmd func ptr table for skipping |
| 1593 | //////////////////////////////////////////////////////////////////////// |
| 1594 | |
| 1595 | void (*primTableSkip[256])(unsigned char *) = |
| 1596 | { |
| 1597 | // 00 |
| 1598 | primNI,primNI,primBlkFill,primNI,primNI,primNI,primNI,primNI, |
| 1599 | // 08 |
| 1600 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1601 | // 10 |
| 1602 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1603 | // 18 |
| 1604 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1605 | // 20 |
| 1606 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1607 | // 28 |
| 1608 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1609 | // 30 |
| 1610 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1611 | // 38 |
| 1612 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1613 | // 40 |
| 1614 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1615 | // 48 |
| 1616 | primLineFSkip,primLineFSkip,primLineFSkip,primLineFSkip,primLineFSkip,primLineFSkip,primLineFSkip,primLineFSkip, |
| 1617 | // 50 |
| 1618 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1619 | // 58 |
| 1620 | primLineGSkip,primLineGSkip,primLineGSkip,primLineGSkip,primLineGSkip,primLineGSkip,primLineGSkip,primLineGSkip, |
| 1621 | // 60 |
| 1622 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1623 | // 68 |
| 1624 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1625 | // 70 |
| 1626 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1627 | // 78 |
| 1628 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1629 | // 80 |
| 1630 | primMoveImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1631 | // 88 |
| 1632 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1633 | // 90 |
| 1634 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1635 | // 98 |
| 1636 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1637 | // a0 |
| 1638 | primLoadImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1639 | // a8 |
| 1640 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1641 | // b0 |
| 1642 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1643 | // b8 |
| 1644 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1645 | // c0 |
| 1646 | primStoreImage,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1647 | // c8 |
| 1648 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1649 | // d0 |
| 1650 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1651 | // d8 |
| 1652 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1653 | // e0 |
| 1654 | primNI,cmdTexturePage,cmdTextureWindow,cmdDrawAreaStart,cmdDrawAreaEnd,cmdDrawOffset,cmdSTP,primNI, |
| 1655 | // e8 |
| 1656 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1657 | // f0 |
| 1658 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI, |
| 1659 | // f8 |
| 1660 | primNI,primNI,primNI,primNI,primNI,primNI,primNI,primNI |
| 1661 | }; |