|  | 1 | /***************************************************************************\r | 
|  | 2 | texture.c  -  description\r | 
|  | 3 | -------------------\r | 
|  | 4 | begin                : Sun Mar 08 2009\r | 
|  | 5 | copyright            : (C) 1999-2009 by Pete Bernert\r | 
|  | 6 | web                  : www.pbernert.com   \r | 
|  | 7 | ***************************************************************************/\r | 
|  | 8 | \r | 
|  | 9 | /***************************************************************************\r | 
|  | 10 | *                                                                         *\r | 
|  | 11 | *   This program is free software; you can redistribute it and/or modify  *\r | 
|  | 12 | *   it under the terms of the GNU General Public License as published by  *\r | 
|  | 13 | *   the Free Software Foundation; either version 2 of the License, or     *\r | 
|  | 14 | *   (at your option) any later version. See also the license.txt file for *\r | 
|  | 15 | *   additional informations.                                              *\r | 
|  | 16 | *                                                                         *\r | 
|  | 17 | ***************************************************************************/\r | 
|  | 18 | \r | 
|  | 19 | //*************************************************************************// \r | 
|  | 20 | // History of changes:\r | 
|  | 21 | //\r | 
|  | 22 | // 2009/03/08 - Pete  \r | 
|  | 23 | // - generic cleanup for the Peops release\r | 
|  | 24 | //\r | 
|  | 25 | //*************************************************************************// \r | 
|  | 26 | \r | 
|  | 27 | \r | 
|  | 28 | ////////////////////////////////////////////////////////////////////////////////////\r | 
|  | 29 | // Texture related functions are here !\r | 
|  | 30 | //\r | 
|  | 31 | // The texture handling is heart and soul of this gpu. The plugin was developed\r | 
|  | 32 | // 1999, by this time no shaders were available. Since the psx gpu is making\r | 
|  | 33 | // heavy use of CLUT (="color lookup tables", aka palettized textures), it was \r | 
|  | 34 | // an interesting task to get those emulated at good speed on NV TNT cards \r | 
|  | 35 | // (which was my major goal when I created the first "gpuPeteTNT"). Later cards \r | 
|  | 36 | // (Geforce256) supported texture palettes by an OGL extension, but at some point\r | 
|  | 37 | // this support was dropped again by gfx card vendors.\r | 
|  | 38 | // Well, at least there is a certain advatage, if no texture palettes extension can\r | 
|  | 39 | // be used: it is possible to modify the textures in any way, allowing "hi-res" \r | 
|  | 40 | // textures and other tweaks.\r | 
|  | 41 | //\r | 
|  | 42 | // My main texture caching is kinda complex: the plugin is allocating "n" 256x256 textures,\r | 
|  | 43 | // and it places small psx texture parts inside them. The plugin keeps track what \r | 
|  | 44 | // part (with what palette) it had placed in which texture, so it can re-use this \r | 
|  | 45 | // part again. The more ogl textures it can use, the better (of course the managing/\r | 
|  | 46 | // searching will be slower, but everything is faster than uploading textures again\r | 
|  | 47 | // and again to a gfx card). My first card (TNT1) had 16 MB Vram, and it worked\r | 
|  | 48 | // well with many games, but I recommend nowadays 64 MB Vram to get a good speed.\r | 
|  | 49 | //\r | 
|  | 50 | // Sadly, there is also a second kind of texture cache needed, for "psx texture windows".\r | 
|  | 51 | // Those are "repeated" textures, so a psx "texture window" needs to be put in \r | 
|  | 52 | // a whole texture to use the GL_TEXTURE_WRAP_ features. This cache can get full very\r | 
|  | 53 | // fast in games which are having an heavy "texture window" usage, like RRT4. As an \r | 
|  | 54 | // alternative, this plugin can use the OGL "palette" extension on texture windows, \r | 
|  | 55 | // if available. Nowadays also a fragment shader can easily be used to emulate\r | 
|  | 56 | // texture wrapping in a texture atlas, so the main cache could hold the texture\r | 
|  | 57 | // windows as well (that's what I am doing in the OGL2 plugin). But currently the\r | 
|  | 58 | // OGL1 plugin is a "shader-free" zone, so heavy "texture window" games will cause\r | 
|  | 59 | // much texture uploads.\r | 
|  | 60 | //\r | 
|  | 61 | // Some final advice: take care if you change things in here. I've removed my ASM\r | 
|  | 62 | // handlers (they didn't cause much speed gain anyway) for readability/portability,\r | 
|  | 63 | // but still the functions/data structures used here are easy to mess up. I guess it\r | 
|  | 64 | // can be a pain in the ass to port the plugin to another byte order :)\r | 
|  | 65 | //\r | 
|  | 66 | ////////////////////////////////////////////////////////////////////////////////////\r | 
|  | 67 | \r | 
|  | 68 | #define _IN_TEXTURE\r | 
|  | 69 | \r | 
|  | 70 | #include "gpuStdafx.h"\r | 
|  | 71 | \r | 
|  | 72 | #include "gpuDraw.h"\r | 
|  | 73 | //#include "plugins.h"\r | 
|  | 74 | #include "gpuExternals.h"\r | 
|  | 75 | #include "gpuTexture.h"\r | 
|  | 76 | #include "gpuPlugin.h"\r | 
|  | 77 | #include "gpuPrim.h"\r | 
|  | 78 | \r | 
|  | 79 | #define CLUTCHK   0x00060000\r | 
|  | 80 | #define CLUTSHIFT 17\r | 
|  | 81 | \r | 
|  | 82 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 83 | // texture conversion buffer .. \r | 
|  | 84 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 85 | \r | 
|  | 86 | GLubyte       ubPaletteBuffer[256][4];\r | 
|  | 87 | GLuint        gTexMovieName=0;\r | 
|  | 88 | GLuint        gTexBlurName=0;\r | 
|  | 89 | GLuint        gTexFrameName=0;\r | 
|  | 90 | int           iTexGarbageCollection=1;\r | 
|  | 91 | unsigned int  dwTexPageComp=0;\r | 
|  | 92 | int           iVRamSize=0;\r | 
|  | 93 | int           iClampType=GL_CLAMP_TO_EDGE;\r | 
|  | 94 | int iFilter = GL_LINEAR;\r | 
|  | 95 | void               (*LoadSubTexFn) (int,int,short,short);\r | 
|  | 96 | unsigned int       (*PalTexturedColourFn)  (unsigned int);\r | 
|  | 97 | \r | 
|  | 98 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 99 | // defines\r | 
|  | 100 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 101 | \r | 
|  | 102 | #define PALCOL(x) PalTexturedColourFn (x)\r | 
|  | 103 | \r | 
|  | 104 | #define CSUBSIZE  2048\r | 
|  | 105 | #define CSUBSIZEA 8192\r | 
|  | 106 | #define CSUBSIZES 4096\r | 
|  | 107 | \r | 
|  | 108 | #define OFFA 0\r | 
|  | 109 | #define OFFB 2048\r | 
|  | 110 | #define OFFC 4096\r | 
|  | 111 | #define OFFD 6144\r | 
|  | 112 | \r | 
|  | 113 | #define XOFFA 0\r | 
|  | 114 | #define XOFFB 512\r | 
|  | 115 | #define XOFFC 1024\r | 
|  | 116 | #define XOFFD 1536\r | 
|  | 117 | \r | 
|  | 118 | #define SOFFA 0\r | 
|  | 119 | #define SOFFB 1024\r | 
|  | 120 | #define SOFFC 2048\r | 
|  | 121 | #define SOFFD 3072\r | 
|  | 122 | \r | 
|  | 123 | #define MAXWNDTEXCACHE 128\r | 
|  | 124 | \r | 
|  | 125 | #define XCHECK(pos1,pos2) ((pos1.c[0]>=pos2.c[1])&&(pos1.c[1]<=pos2.c[0])&&(pos1.c[2]>=pos2.c[3])&&(pos1.c[3]<=pos2.c[2]))\r | 
|  | 126 | #define INCHECK(pos2,pos1) ((pos1.c[0]<=pos2.c[0]) && (pos1.c[1]>=pos2.c[1]) && (pos1.c[2]<=pos2.c[2]) && (pos1.c[3]>=pos2.c[3]))\r | 
|  | 127 | \r | 
|  | 128 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 129 | \r | 
|  | 130 | unsigned char * CheckTextureInSubSCache(int TextureMode,unsigned int GivenClutId,unsigned short * pCache);\r | 
|  | 131 | void            LoadSubTexturePageSort(int pageid, int mode, short cx, short cy);\r | 
|  | 132 | void            LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy);\r | 
|  | 133 | void            DefineSubTextureSort(void);\r | 
|  | 134 | \r | 
|  | 135 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 136 | // some globals\r | 
|  | 137 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 138 | \r | 
|  | 139 | int  GlobalTexturePage;\r | 
|  | 140 | GLint XTexS;\r | 
|  | 141 | GLint YTexS;\r | 
|  | 142 | GLint DXTexS;\r | 
|  | 143 | GLint DYTexS;\r | 
|  | 144 | int   iSortTexCnt=32;\r | 
|  | 145 | BOOL  bUseFastMdec=FALSE;\r | 
|  | 146 | BOOL  bUse15bitMdec=FALSE;\r | 
|  | 147 | int   iFrameTexType=0;\r | 
|  | 148 | int   iFrameReadType=0;\r | 
|  | 149 | \r | 
|  | 150 | unsigned int  (*TCF[2]) (unsigned int);\r | 
|  | 151 | unsigned short (*PTCF[2]) (unsigned short);\r | 
|  | 152 | \r | 
|  | 153 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 154 | // texture cache implementation\r | 
|  | 155 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 156 | \r | 
|  | 157 | // "texture window" cache entry\r | 
|  | 158 | \r | 
|  | 159 | typedef struct textureWndCacheEntryTag\r | 
|  | 160 | {\r | 
|  | 161 | unsigned int  ClutID;\r | 
|  | 162 | short          pageid;\r | 
|  | 163 | short          textureMode;\r | 
|  | 164 | short          Opaque;\r | 
|  | 165 | short          used;\r | 
|  | 166 | EXLong         pos;\r | 
|  | 167 | GLuint         texname;\r | 
|  | 168 | } textureWndCacheEntry;\r | 
|  | 169 | \r | 
|  | 170 | // "standard texture" cache entry (12 byte per entry, as small as possible... we need lots of them)\r | 
|  | 171 | \r | 
|  | 172 | typedef struct textureSubCacheEntryTagS \r | 
|  | 173 | {\r | 
|  | 174 | unsigned int    ClutID;\r | 
|  | 175 | EXLong          pos;\r | 
|  | 176 | unsigned char   posTX;\r | 
|  | 177 | unsigned char   posTY;\r | 
|  | 178 | unsigned char   cTexID;\r | 
|  | 179 | unsigned char   Opaque;\r | 
|  | 180 | } textureSubCacheEntryS;\r | 
|  | 181 | \r | 
|  | 182 | \r | 
|  | 183 | //---------------------------------------------\r | 
|  | 184 | \r | 
|  | 185 | #define MAXTPAGES_MAX  64\r | 
|  | 186 | #define MAXSORTTEX_MAX 196\r | 
|  | 187 | \r | 
|  | 188 | //---------------------------------------------\r | 
|  | 189 | \r | 
|  | 190 | textureWndCacheEntry     wcWndtexStore[MAXWNDTEXCACHE];\r | 
|  | 191 | textureSubCacheEntryS *  pscSubtexStore[3][MAXTPAGES_MAX];\r | 
|  | 192 | EXLong *                 pxSsubtexLeft [MAXSORTTEX_MAX];\r | 
|  | 193 | GLuint                   uiStexturePage[MAXSORTTEX_MAX];\r | 
|  | 194 | \r | 
|  | 195 | unsigned short           usLRUTexPage=0;\r | 
|  | 196 | \r | 
|  | 197 | int                      iMaxTexWnds=0;\r | 
|  | 198 | int                      iTexWndTurn=0;\r | 
|  | 199 | int                      iTexWndLimit=MAXWNDTEXCACHE/2;\r | 
|  | 200 | \r | 
|  | 201 | GLubyte *                texturepart=NULL;\r | 
|  | 202 | GLubyte *                texturebuffer=NULL;\r | 
|  | 203 | unsigned int             g_x1,g_y1,g_x2,g_y2;\r | 
|  | 204 | unsigned char            ubOpaqueDraw=0;\r | 
|  | 205 | \r | 
|  | 206 | unsigned short MAXTPAGES     = 32;\r | 
|  | 207 | unsigned short CLUTMASK      = 0x7fff;\r | 
|  | 208 | unsigned short CLUTYMASK     = 0x1ff;\r | 
|  | 209 | unsigned short MAXSORTTEX    = 196;\r | 
|  | 210 | \r | 
|  | 211 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 212 | // Texture color conversions... all my ASM funcs are removed for easier\r | 
|  | 213 | // porting... and honestly: nowadays the speed gain would be pointless \r | 
|  | 214 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 215 | \r | 
|  | 216 | unsigned int XP8RGBA(unsigned int BGR)\r | 
|  | 217 | {\r | 
|  | 218 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 219 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 220 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 221 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 222 | }\r | 
|  | 223 | \r | 
|  | 224 | unsigned int XP8RGBAEx(unsigned int BGR)\r | 
|  | 225 | {\r | 
|  | 226 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 227 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 228 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 229 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 230 | }\r | 
|  | 231 | \r | 
|  | 232 | unsigned int CP8RGBA(unsigned int BGR)\r | 
|  | 233 | {\r | 
|  | 234 | unsigned int l;\r | 
|  | 235 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 236 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 237 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 238 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 239 | if(l==0xffffff00) l=0xff000000;\r | 
|  | 240 | return l;\r | 
|  | 241 | }\r | 
|  | 242 | \r | 
|  | 243 | unsigned int CP8RGBAEx(unsigned int BGR)\r | 
|  | 244 | {\r | 
|  | 245 | unsigned int l;\r | 
|  | 246 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 247 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 248 | {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 249 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 250 | if(l==0xffffff00) l=0xff000000;\r | 
|  | 251 | return l;\r | 
|  | 252 | }\r | 
|  | 253 | \r | 
|  | 254 | unsigned int XP8RGBA_0(unsigned int BGR)\r | 
|  | 255 | {\r | 
|  | 256 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 257 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 258 | }\r | 
|  | 259 | \r | 
|  | 260 | unsigned int XP8RGBAEx_0(unsigned int BGR)\r | 
|  | 261 | {\r | 
|  | 262 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 263 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 264 | }\r | 
|  | 265 | \r | 
|  | 266 | unsigned int XP8BGRA_0(unsigned int BGR)\r | 
|  | 267 | {\r | 
|  | 268 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 269 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 270 | }\r | 
|  | 271 | \r | 
|  | 272 | unsigned int XP8BGRAEx_0(unsigned int BGR)\r | 
|  | 273 | {\r | 
|  | 274 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 275 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 276 | }\r | 
|  | 277 | \r | 
|  | 278 | unsigned int CP8RGBA_0(unsigned int BGR)\r | 
|  | 279 | {\r | 
|  | 280 | unsigned int l;\r | 
|  | 281 | \r | 
|  | 282 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 283 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 284 | if(l==0xfff8f800) l=0xff000000;\r | 
|  | 285 | return l;\r | 
|  | 286 | }\r | 
|  | 287 | \r | 
|  | 288 | unsigned int CP8RGBAEx_0(unsigned int BGR)\r | 
|  | 289 | {\r | 
|  | 290 | unsigned int l;\r | 
|  | 291 | \r | 
|  | 292 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 293 | l=((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 294 | if(l==0xfff8f800) l=0xff000000;\r | 
|  | 295 | return l;\r | 
|  | 296 | }\r | 
|  | 297 | \r | 
|  | 298 | unsigned int CP8BGRA_0(unsigned int BGR)\r | 
|  | 299 | {\r | 
|  | 300 | unsigned int l;\r | 
|  | 301 | \r | 
|  | 302 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 303 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 304 | if(l==0xff00f8f8) l=0xff000000;\r | 
|  | 305 | return l;\r | 
|  | 306 | }\r | 
|  | 307 | \r | 
|  | 308 | unsigned int CP8BGRAEx_0(unsigned int BGR)\r | 
|  | 309 | {\r | 
|  | 310 | unsigned int l;\r | 
|  | 311 | \r | 
|  | 312 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 313 | l=((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 314 | if(l==0xff00f8f8) l=0xff000000;\r | 
|  | 315 | return l;\r | 
|  | 316 | }\r | 
|  | 317 | \r | 
|  | 318 | unsigned int XP8RGBA_1(unsigned int BGR)\r | 
|  | 319 | {\r | 
|  | 320 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 321 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 322 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 323 | }\r | 
|  | 324 | \r | 
|  | 325 | unsigned int XP8RGBAEx_1(unsigned int BGR)\r | 
|  | 326 | {\r | 
|  | 327 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 328 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff);}\r | 
|  | 329 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 330 | }\r | 
|  | 331 | \r | 
|  | 332 | unsigned int XP8BGRA_1(unsigned int BGR)\r | 
|  | 333 | {\r | 
|  | 334 | if(!(BGR&0xffff)) return 0x50000000;\r | 
|  | 335 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r | 
|  | 336 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 337 | }\r | 
|  | 338 | \r | 
|  | 339 | unsigned int XP8BGRAEx_1(unsigned int BGR)\r | 
|  | 340 | {\r | 
|  | 341 | if(!(BGR&0xffff)) return 0x03000000;\r | 
|  | 342 | if(!(BGR&0x8000)) {ubOpaqueDraw=1;return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff);}\r | 
|  | 343 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 344 | }\r | 
|  | 345 | \r | 
|  | 346 | unsigned int P8RGBA(unsigned int BGR)\r | 
|  | 347 | {\r | 
|  | 348 | if(!(BGR&0xffff)) return 0;\r | 
|  | 349 | return ((((BGR<<3)&0xf8)|((BGR<<6)&0xf800)|((BGR<<9)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 350 | }\r | 
|  | 351 | \r | 
|  | 352 | unsigned int P8BGRA(unsigned int BGR)\r | 
|  | 353 | {\r | 
|  | 354 | if(!(BGR&0xffff)) return 0;\r | 
|  | 355 | return ((((BGR>>7)&0xf8)|((BGR<<6)&0xf800)|((BGR<<19)&0xf80000))&0xffffff)|0xff000000;\r | 
|  | 356 | }\r | 
|  | 357 | \r | 
|  | 358 | unsigned short XP5RGBA(unsigned short BGR)\r | 
|  | 359 | {\r | 
|  | 360 | if(!BGR) return 0;\r | 
|  | 361 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 362 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r | 
|  | 363 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r | 
|  | 364 | }\r | 
|  | 365 | \r | 
|  | 366 | unsigned short XP5RGBA_0 (unsigned short BGR)\r | 
|  | 367 | {\r | 
|  | 368 | if(!BGR) return 0;\r | 
|  | 369 | \r | 
|  | 370 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r | 
|  | 371 | }\r | 
|  | 372 | \r | 
|  | 373 | unsigned short CP5RGBA_0 (unsigned short BGR)\r | 
|  | 374 | {\r | 
|  | 375 | unsigned short s;\r | 
|  | 376 | \r | 
|  | 377 | if(!BGR) return 0;\r | 
|  | 378 | \r | 
|  | 379 | s=((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r | 
|  | 380 | if(s==0x07ff) s=1;\r | 
|  | 381 | return s;\r | 
|  | 382 | }\r | 
|  | 383 | \r | 
|  | 384 | unsigned short XP5RGBA_1(unsigned short BGR)\r | 
|  | 385 | {\r | 
|  | 386 | if(!BGR) return 0;\r | 
|  | 387 | if(!(BGR&0x8000)) \r | 
|  | 388 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r | 
|  | 389 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r | 
|  | 390 | }\r | 
|  | 391 | \r | 
|  | 392 | unsigned short P5RGBA(unsigned short BGR)\r | 
|  | 393 | {\r | 
|  | 394 | if(!BGR) return 0;\r | 
|  | 395 | return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)))|1;\r | 
|  | 396 | }\r | 
|  | 397 | \r | 
|  | 398 | unsigned short XP4RGBA(unsigned short BGR)\r | 
|  | 399 | {\r | 
|  | 400 | if(!BGR) return 6;\r | 
|  | 401 | if(DrawSemiTrans && !(BGR&0x8000)) \r | 
|  | 402 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r | 
|  | 403 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r | 
|  | 404 | }\r | 
|  | 405 | \r | 
|  | 406 | unsigned short XP4RGBA_0 (unsigned short BGR)\r | 
|  | 407 | {\r | 
|  | 408 | if(!BGR) return 6;\r | 
|  | 409 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r | 
|  | 410 | }\r | 
|  | 411 | \r | 
|  | 412 | unsigned short CP4RGBA_0 (unsigned short BGR)\r | 
|  | 413 | {\r | 
|  | 414 | unsigned short s;\r | 
|  | 415 | if(!BGR) return 6;\r | 
|  | 416 | s=(((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r | 
|  | 417 | if(s==0x0fff) s=0x000f;\r | 
|  | 418 | return s;\r | 
|  | 419 | }\r | 
|  | 420 | \r | 
|  | 421 | unsigned short XP4RGBA_1(unsigned short BGR)\r | 
|  | 422 | {\r | 
|  | 423 | if(!BGR) return 6;\r | 
|  | 424 | if(!(BGR&0x8000)) \r | 
|  | 425 | {ubOpaqueDraw=1;return ((((BGR<<11))|((BGR>>9)&0x3e)|((BGR<<1)&0x7c0)));}\r | 
|  | 426 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r | 
|  | 427 | }\r | 
|  | 428 | \r | 
|  | 429 | unsigned short P4RGBA(unsigned short BGR)\r | 
|  | 430 | {\r | 
|  | 431 | if(!BGR) return 0;\r | 
|  | 432 | return (((((BGR&0x1e)<<11))|((BGR&0x7800)>>7)|((BGR&0x3c0)<<2)))|0xf;\r | 
|  | 433 | }\r | 
|  | 434 | \r | 
|  | 435 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 436 | // CHECK TEXTURE MEM (on plugin startup)\r | 
|  | 437 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 438 | \r | 
|  | 439 | int iFTexA=512;\r | 
|  | 440 | int iFTexB=512;\r | 
|  | 441 | \r | 
|  | 442 | void CheckTextureMemory(void)\r | 
|  | 443 | {\r | 
|  | 444 | GLboolean b;GLboolean * bDetail;\r | 
|  | 445 | int i,iCnt,iRam=iVRamSize*1024*1024;\r | 
|  | 446 | int iTSize;char * p;\r | 
|  | 447 | \r | 
|  | 448 | \r | 
|  | 449 | if(iVRamSize)\r | 
|  | 450 | {\r | 
|  | 451 | int ts;\r | 
|  | 452 | \r | 
|  | 453 | iRam-=(iResX*iResY*8);\r | 
|  | 454 | iRam-=(iResX*iResY*(iZBufferDepth/8));\r | 
|  | 455 | \r | 
|  | 456 | ts=4;\r | 
|  | 457 | iSortTexCnt=iRam/(256*256*ts);\r | 
|  | 458 | \r | 
|  | 459 | if(iSortTexCnt>MAXSORTTEX) \r | 
|  | 460 | {\r | 
|  | 461 | iSortTexCnt=MAXSORTTEX-min(1,0);\r | 
|  | 462 | }\r | 
|  | 463 | else\r | 
|  | 464 | {\r | 
|  | 465 | iSortTexCnt-=3+min(1,0);\r | 
|  | 466 | if(iSortTexCnt<8) iSortTexCnt=8;\r | 
|  | 467 | }\r | 
|  | 468 | \r | 
|  | 469 | for(i=0;i<MAXSORTTEX;i++)\r | 
|  | 470 | uiStexturePage[i]=0;\r | 
|  | 471 | \r | 
|  | 472 | return;\r | 
|  | 473 | }\r | 
|  | 474 | \r | 
|  | 475 | #if 1\r | 
|  | 476 | iSortTexCnt=MAXSORTTEX;\r | 
|  | 477 | #else // below vram detector supposedly crashes some drivers\r | 
|  | 478 | \r | 
|  | 479 | iTSize=256;\r | 
|  | 480 | p=(char *)malloc(iTSize*iTSize*4);\r | 
|  | 481 | \r | 
|  | 482 | iCnt=0;\r | 
|  | 483 | glGenTextures(MAXSORTTEX,uiStexturePage);\r | 
|  | 484 | for(i=0;i<MAXSORTTEX;i++)\r | 
|  | 485 | {\r | 
|  | 486 | glBindTexture(GL_TEXTURE_2D,uiStexturePage[i]);\r | 
|  | 487 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType);\r | 
|  | 488 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType);\r | 
|  | 489 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r | 
|  | 490 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r | 
|  | 491 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iTSize, iTSize, 0,GL_RGBA, GL_UNSIGNED_BYTE, p);\r | 
|  | 492 | }\r | 
|  | 493 | glBindTexture(GL_TEXTURE_2D,0);\r | 
|  | 494 | \r | 
|  | 495 | free(p);\r | 
|  | 496 | \r | 
|  | 497 | bDetail=(GLboolean*)malloc(MAXSORTTEX*sizeof(GLboolean));\r | 
|  | 498 | memset(bDetail,0,MAXSORTTEX*sizeof(GLboolean));\r | 
|  | 499 | \r | 
|  | 500 | glDeleteTextures(MAXSORTTEX,uiStexturePage);\r | 
|  | 501 | \r | 
|  | 502 | for(i=0;i<MAXSORTTEX;i++)\r | 
|  | 503 | {\r | 
|  | 504 | if(bDetail[i]) iCnt++;\r | 
|  | 505 | uiStexturePage[i]=0;\r | 
|  | 506 | }\r | 
|  | 507 | \r | 
|  | 508 | free(bDetail);\r | 
|  | 509 | \r | 
|  | 510 | if(b) iSortTexCnt=MAXSORTTEX-min(1,0);\r | 
|  | 511 | else  iSortTexCnt=iCnt-3+min(1,0);       // place for menu&texwnd\r | 
|  | 512 | \r | 
|  | 513 | if(iSortTexCnt<8) iSortTexCnt=8;\r | 
|  | 514 | #endif\r | 
|  | 515 | } \r | 
|  | 516 | \r | 
|  | 517 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 518 | // Main init of textures\r | 
|  | 519 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 520 | \r | 
|  | 521 | void InitializeTextureStore() \r | 
|  | 522 | {\r | 
|  | 523 | int i,j;\r | 
|  | 524 | \r | 
|  | 525 | if(iGPUHeight==1024)\r | 
|  | 526 | {\r | 
|  | 527 | MAXTPAGES     = 64;\r | 
|  | 528 | CLUTMASK      = 0xffff;\r | 
|  | 529 | CLUTYMASK     = 0x3ff;\r | 
|  | 530 | MAXSORTTEX    = 128;\r | 
|  | 531 | iTexGarbageCollection=0;\r | 
|  | 532 | }\r | 
|  | 533 | else\r | 
|  | 534 | {\r | 
|  | 535 | MAXTPAGES     = 32;\r | 
|  | 536 | CLUTMASK      = 0x7fff;\r | 
|  | 537 | CLUTYMASK     = 0x1ff;\r | 
|  | 538 | MAXSORTTEX    = 196;\r | 
|  | 539 | }\r | 
|  | 540 | \r | 
|  | 541 | memset(vertex,0,4*sizeof(OGLVertex));                 // init vertices\r | 
|  | 542 | \r | 
|  | 543 | gTexName=0;                                           // init main tex name\r | 
|  | 544 | \r | 
|  | 545 | iTexWndLimit=MAXWNDTEXCACHE;\r | 
|  | 546 | /* if(!iUsePalTextures) */iTexWndLimit/=2;\r | 
|  | 547 | \r | 
|  | 548 | memset(wcWndtexStore,0,sizeof(textureWndCacheEntry)*\r | 
|  | 549 | MAXWNDTEXCACHE);\r | 
|  | 550 | texturepart=(GLubyte *)malloc(256*256*4);\r | 
|  | 551 | memset(texturepart,0,256*256*4);\r | 
|  | 552 | texturebuffer=NULL;\r | 
|  | 553 | \r | 
|  | 554 | for(i=0;i<3;i++)                                    // -> info for 32*3\r | 
|  | 555 | for(j=0;j<MAXTPAGES;j++)\r | 
|  | 556 | {                                               \r | 
|  | 557 | pscSubtexStore[i][j]=(textureSubCacheEntryS *)malloc(CSUBSIZES*sizeof(textureSubCacheEntryS));\r | 
|  | 558 | memset(pscSubtexStore[i][j],0,CSUBSIZES*sizeof(textureSubCacheEntryS));\r | 
|  | 559 | }\r | 
|  | 560 | for(i=0;i<MAXSORTTEX;i++)                           // -> info 0..511\r | 
|  | 561 | {\r | 
|  | 562 | pxSsubtexLeft[i]=(EXLong *)malloc(CSUBSIZE*sizeof(EXLong));\r | 
|  | 563 | memset(pxSsubtexLeft[i],0,CSUBSIZE*sizeof(EXLong));\r | 
|  | 564 | uiStexturePage[i]=0;\r | 
|  | 565 | }\r | 
|  | 566 | }\r | 
|  | 567 | \r | 
|  | 568 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 569 | // Clean up on exit\r | 
|  | 570 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 571 | \r | 
|  | 572 | void CleanupTextureStore() \r | 
|  | 573 | {\r | 
|  | 574 | int i,j;textureWndCacheEntry * tsx;\r | 
|  | 575 | //----------------------------------------------------//\r | 
|  | 576 | glBindTexture(GL_TEXTURE_2D,0);\r | 
|  | 577 | glError();\r | 
|  | 578 | //----------------------------------------------------//\r | 
|  | 579 | free(texturepart);                                    // free tex part\r | 
|  | 580 | texturepart=0;\r | 
|  | 581 | if(texturebuffer)\r | 
|  | 582 | {\r | 
|  | 583 | free(texturebuffer);\r | 
|  | 584 | texturebuffer=0;\r | 
|  | 585 | }\r | 
|  | 586 | //----------------------------------------------------//\r | 
|  | 587 | tsx=wcWndtexStore;                                    // loop tex window cache\r | 
|  | 588 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r | 
|  | 589 | {\r | 
|  | 590 | if(tsx->texname)                                    // -> some tex?\r | 
|  | 591 | glDeleteTextures(1,&tsx->texname);                 // --> delete it\r | 
|  | 592 | glError();\r | 
|  | 593 | }\r | 
|  | 594 | iMaxTexWnds=0;                                        // no more tex wnds\r | 
|  | 595 | //----------------------------------------------------//\r | 
|  | 596 | if(gTexMovieName!=0)                                  // some movie tex?\r | 
|  | 597 | glDeleteTextures(1, &gTexMovieName);                 // -> delete it\r | 
|  | 598 | glError();\r | 
|  | 599 | gTexMovieName=0;                                      // no more movie tex\r | 
|  | 600 | //----------------------------------------------------//\r | 
|  | 601 | if(gTexFrameName!=0)                                  // some 15bit framebuffer tex?\r | 
|  | 602 | glDeleteTextures(1, &gTexFrameName);                 // -> delete it\r | 
|  | 603 | glError();\r | 
|  | 604 | gTexFrameName=0;                                      // no more movie tex\r | 
|  | 605 | //----------------------------------------------------//\r | 
|  | 606 | if(gTexBlurName!=0)                                   // some 15bit framebuffer tex?\r | 
|  | 607 | glDeleteTextures(1, &gTexBlurName);                  // -> delete it\r | 
|  | 608 | glError();\r | 
|  | 609 | gTexBlurName=0;                                       // no more movie tex\r | 
|  | 610 | //----------------------------------------------------//\r | 
|  | 611 | for(i=0;i<3;i++)                                    // -> loop\r | 
|  | 612 | for(j=0;j<MAXTPAGES;j++)                           // loop tex pages\r | 
|  | 613 | {\r | 
|  | 614 | free(pscSubtexStore[i][j]);                      // -> clean mem\r | 
|  | 615 | pscSubtexStore[i][j]=0;\r | 
|  | 616 | }\r | 
|  | 617 | for(i=0;i<MAXSORTTEX;i++)\r | 
|  | 618 | {\r | 
|  | 619 | if(uiStexturePage[i])                             // --> tex used ?\r | 
|  | 620 | {\r | 
|  | 621 | glDeleteTextures(1,&uiStexturePage[i]);\r | 
|  | 622 | glError();\r | 
|  | 623 | uiStexturePage[i]=0;                            // --> delete it\r | 
|  | 624 | }\r | 
|  | 625 | free(pxSsubtexLeft[i]);                           // -> clean mem\r | 
|  | 626 | pxSsubtexLeft[i]=0;\r | 
|  | 627 | }\r | 
|  | 628 | //----------------------------------------------------//\r | 
|  | 629 | }\r | 
|  | 630 | \r | 
|  | 631 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 632 | // Reset textures in game...\r | 
|  | 633 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 634 | \r | 
|  | 635 | void ResetTextureArea(BOOL bDelTex)\r | 
|  | 636 | {\r | 
|  | 637 | int i,j;textureSubCacheEntryS * tss;EXLong * lu;\r | 
|  | 638 | textureWndCacheEntry * tsx;\r | 
|  | 639 | //----------------------------------------------------//\r | 
|  | 640 | \r | 
|  | 641 | dwTexPageComp=0;\r | 
|  | 642 | \r | 
|  | 643 | //----------------------------------------------------//\r | 
|  | 644 | if(bDelTex) {glBindTexture(GL_TEXTURE_2D,0); glError();gTexName=0;}\r | 
|  | 645 | //----------------------------------------------------//\r | 
|  | 646 | tsx=wcWndtexStore;\r | 
|  | 647 | for(i=0;i<MAXWNDTEXCACHE;i++,tsx++)\r | 
|  | 648 | {\r | 
|  | 649 | tsx->used=0;\r | 
|  | 650 | if(bDelTex && tsx->texname)\r | 
|  | 651 | {\r | 
|  | 652 | glDeleteTextures(1,&tsx->texname); glError();\r | 
|  | 653 | tsx->texname=0;\r | 
|  | 654 | }\r | 
|  | 655 | }\r | 
|  | 656 | iMaxTexWnds=0;\r | 
|  | 657 | //----------------------------------------------------//\r | 
|  | 658 | \r | 
|  | 659 | for(i=0;i<3;i++)\r | 
|  | 660 | for(j=0;j<MAXTPAGES;j++)\r | 
|  | 661 | {\r | 
|  | 662 | tss=pscSubtexStore[i][j];\r | 
|  | 663 | (tss+SOFFA)->pos.l=0;\r | 
|  | 664 | (tss+SOFFB)->pos.l=0;\r | 
|  | 665 | (tss+SOFFC)->pos.l=0;\r | 
|  | 666 | (tss+SOFFD)->pos.l=0;\r | 
|  | 667 | }\r | 
|  | 668 | \r | 
|  | 669 | for(i=0;i<iSortTexCnt;i++)\r | 
|  | 670 | {\r | 
|  | 671 | lu=pxSsubtexLeft[i];\r | 
|  | 672 | lu->l=0;\r | 
|  | 673 | if(bDelTex && uiStexturePage[i])\r | 
|  | 674 | {glDeleteTextures(1,&uiStexturePage[i]); glError();uiStexturePage[i]=0;}\r | 
|  | 675 | }\r | 
|  | 676 | }\r | 
|  | 677 | \r | 
|  | 678 | \r | 
|  | 679 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 680 | // Invalidate tex windows\r | 
|  | 681 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 682 | \r | 
|  | 683 | void InvalidateWndTextureArea(int X,int Y,int W, int H)\r | 
|  | 684 | {\r | 
|  | 685 | int i,px1,px2,py1,py2,iYM=1;\r | 
|  | 686 | textureWndCacheEntry * tsw=wcWndtexStore;\r | 
|  | 687 | \r | 
|  | 688 | W+=X-1;      \r | 
|  | 689 | H+=Y-1;\r | 
|  | 690 | if(X<0) X=0;if(X>1023) X=1023;\r | 
|  | 691 | if(W<0) W=0;if(W>1023) W=1023;\r | 
|  | 692 | if(Y<0) Y=0;if(Y>iGPUHeightMask)  Y=iGPUHeightMask;\r | 
|  | 693 | if(H<0) H=0;if(H>iGPUHeightMask)  H=iGPUHeightMask;\r | 
|  | 694 | W++;H++;\r | 
|  | 695 | \r | 
|  | 696 | if(iGPUHeight==1024) iYM=3;\r | 
|  | 697 | \r | 
|  | 698 | py1=min(iYM,Y>>8);\r | 
|  | 699 | py2=min(iYM,H>>8);                                    // y: 0 or 1\r | 
|  | 700 | \r | 
|  | 701 | px1=max(0,(X>>6));\r | 
|  | 702 | px2=min(15,(W>>6));\r | 
|  | 703 | \r | 
|  | 704 | if(py1==py2)\r | 
|  | 705 | {\r | 
|  | 706 | py1=py1<<4;px1+=py1;px2+=py1;                       // change to 0-31\r | 
|  | 707 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r | 
|  | 708 | {\r | 
|  | 709 | if(tsw->used)\r | 
|  | 710 | {\r | 
|  | 711 | if(tsw->pageid>=px1 && tsw->pageid<=px2)\r | 
|  | 712 | {\r | 
|  | 713 | tsw->used=0;\r | 
|  | 714 | }\r | 
|  | 715 | }\r | 
|  | 716 | }\r | 
|  | 717 | }\r | 
|  | 718 | else\r | 
|  | 719 | {\r | 
|  | 720 | py1=px1+16;py2=px2+16;\r | 
|  | 721 | for(i=0;i<iMaxTexWnds;i++,tsw++)\r | 
|  | 722 | {\r | 
|  | 723 | if(tsw->used)\r | 
|  | 724 | {\r | 
|  | 725 | if((tsw->pageid>=px1 && tsw->pageid<=px2) ||\r | 
|  | 726 | (tsw->pageid>=py1 && tsw->pageid<=py2))\r | 
|  | 727 | {\r | 
|  | 728 | tsw->used=0;\r | 
|  | 729 | }\r | 
|  | 730 | }\r | 
|  | 731 | }\r | 
|  | 732 | }\r | 
|  | 733 | \r | 
|  | 734 | // adjust tex window count\r | 
|  | 735 | tsw=wcWndtexStore+iMaxTexWnds-1;\r | 
|  | 736 | while(iMaxTexWnds && !tsw->used) {iMaxTexWnds--;tsw--;}\r | 
|  | 737 | }\r | 
|  | 738 | \r | 
|  | 739 | \r | 
|  | 740 | \r | 
|  | 741 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 742 | // same for sort textures\r | 
|  | 743 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 744 | \r | 
|  | 745 | void MarkFree(textureSubCacheEntryS * tsx)\r | 
|  | 746 | {\r | 
|  | 747 | EXLong * ul, * uls;\r | 
|  | 748 | int j,iMax;unsigned char x1,y1,dx,dy;\r | 
|  | 749 | \r | 
|  | 750 | uls=pxSsubtexLeft[tsx->cTexID];\r | 
|  | 751 | iMax=uls->l;ul=uls+1;\r | 
|  | 752 | \r | 
|  | 753 | if(!iMax) return;\r | 
|  | 754 | \r | 
|  | 755 | for(j=0;j<iMax;j++,ul++)\r | 
|  | 756 | if(ul->l==0xffffffff) break;\r | 
|  | 757 | \r | 
|  | 758 | if(j<CSUBSIZE-2)\r | 
|  | 759 | {\r | 
|  | 760 | if(j==iMax) uls->l=uls->l+1;\r | 
|  | 761 | \r | 
|  | 762 | x1=tsx->posTX;dx=tsx->pos.c[2]-tsx->pos.c[3];\r | 
|  | 763 | if(tsx->posTX) {x1--;dx+=3;}\r | 
|  | 764 | y1=tsx->posTY;dy=tsx->pos.c[0]-tsx->pos.c[1];\r | 
|  | 765 | if(tsx->posTY) {y1--;dy+=3;}\r | 
|  | 766 | \r | 
|  | 767 | ul->c[3]=x1;\r | 
|  | 768 | ul->c[2]=dx;\r | 
|  | 769 | ul->c[1]=y1;\r | 
|  | 770 | ul->c[0]=dy;\r | 
|  | 771 | }\r | 
|  | 772 | }\r | 
|  | 773 | \r | 
|  | 774 | void InvalidateSubSTextureArea(int X,int Y,int W, int H)\r | 
|  | 775 | {\r | 
|  | 776 | int i,j,k,iMax,px,py,px1,px2,py1,py2,iYM=1;\r | 
|  | 777 | EXLong npos;textureSubCacheEntryS * tsb;\r | 
|  | 778 | int x1,x2,y1,y2,xa,sw;\r | 
|  | 779 | \r | 
|  | 780 | W+=X-1;      \r | 
|  | 781 | H+=Y-1;\r | 
|  | 782 | if(X<0) X=0;if(X>1023) X=1023;\r | 
|  | 783 | if(W<0) W=0;if(W>1023) W=1023;\r | 
|  | 784 | if(Y<0) Y=0;if(Y>iGPUHeightMask)  Y=iGPUHeightMask;\r | 
|  | 785 | if(H<0) H=0;if(H>iGPUHeightMask)  H=iGPUHeightMask;\r | 
|  | 786 | W++;H++;\r | 
|  | 787 | \r | 
|  | 788 | if(iGPUHeight==1024) iYM=3;\r | 
|  | 789 | \r | 
|  | 790 | py1=min(iYM,Y>>8);\r | 
|  | 791 | py2=min(iYM,H>>8);                                    // y: 0 or 1\r | 
|  | 792 | px1=max(0,(X>>6)-3);                                   \r | 
|  | 793 | px2=min(15,(W>>6)+3);                                 // x: 0-15\r | 
|  | 794 | \r | 
|  | 795 | for(py=py1;py<=py2;py++)\r | 
|  | 796 | {\r | 
|  | 797 | j=(py<<4)+px1;                                      // get page\r | 
|  | 798 | \r | 
|  | 799 | y1=py*256;y2=y1+255;\r | 
|  | 800 | \r | 
|  | 801 | if(H<y1)  continue;\r | 
|  | 802 | if(Y>y2)  continue;\r | 
|  | 803 | \r | 
|  | 804 | if(Y>y1)  y1=Y;\r | 
|  | 805 | if(H<y2)  y2=H;\r | 
|  | 806 | if(y2<y1) {sw=y1;y1=y2;y2=sw;}\r | 
|  | 807 | y1=((y1%256)<<8);\r | 
|  | 808 | y2=(y2%256);\r | 
|  | 809 | \r | 
|  | 810 | for(px=px1;px<=px2;px++,j++)\r | 
|  | 811 | {\r | 
|  | 812 | for(k=0;k<3;k++)\r | 
|  | 813 | {\r | 
|  | 814 | xa=x1=px<<6;\r | 
|  | 815 | if(W<x1) continue;\r | 
|  | 816 | x2=x1+(64<<k)-1;\r | 
|  | 817 | if(X>x2) continue;\r | 
|  | 818 | \r | 
|  | 819 | if(X>x1)  x1=X;\r | 
|  | 820 | if(W<x2)  x2=W;\r | 
|  | 821 | if(x2<x1) {sw=x1;x1=x2;x2=sw;}\r | 
|  | 822 | \r | 
|  | 823 | if (dwGPUVersion == 2)\r | 
|  | 824 | npos.l=0x00ff00ff;\r | 
|  | 825 | else\r | 
|  | 826 | npos.l=((x1-xa)<<(26-k))|((x2-xa)<<(18-k))|y1|y2;\r | 
|  | 827 | \r | 
|  | 828 | {\r | 
|  | 829 | tsb=pscSubtexStore[k][j]+SOFFA;iMax=tsb->pos.l;tsb++;\r | 
|  | 830 | for(i=0;i<iMax;i++,tsb++)\r | 
|  | 831 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r | 
|  | 832 | \r | 
|  | 833 | //         if(npos.l & 0x00800000)\r | 
|  | 834 | {\r | 
|  | 835 | tsb=pscSubtexStore[k][j]+SOFFB;iMax=tsb->pos.l;tsb++;\r | 
|  | 836 | for(i=0;i<iMax;i++,tsb++)\r | 
|  | 837 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r | 
|  | 838 | }\r | 
|  | 839 | \r | 
|  | 840 | //         if(npos.l & 0x00000080)\r | 
|  | 841 | {\r | 
|  | 842 | tsb=pscSubtexStore[k][j]+SOFFC;iMax=tsb->pos.l;tsb++;\r | 
|  | 843 | for(i=0;i<iMax;i++,tsb++)\r | 
|  | 844 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r | 
|  | 845 | }\r | 
|  | 846 | \r | 
|  | 847 | //         if(npos.l & 0x00800080)\r | 
|  | 848 | {\r | 
|  | 849 | tsb=pscSubtexStore[k][j]+SOFFD;iMax=tsb->pos.l;tsb++;\r | 
|  | 850 | for(i=0;i<iMax;i++,tsb++)\r | 
|  | 851 | if(tsb->ClutID && XCHECK(tsb->pos,npos)) {tsb->ClutID=0;MarkFree(tsb);}\r | 
|  | 852 | }\r | 
|  | 853 | }\r | 
|  | 854 | }\r | 
|  | 855 | }\r | 
|  | 856 | }\r | 
|  | 857 | }\r | 
|  | 858 | \r | 
|  | 859 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 860 | // Invalidate some parts of cache: main routine\r | 
|  | 861 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 862 | \r | 
|  | 863 | void InvalidateTextureAreaEx(void)\r | 
|  | 864 | {\r | 
|  | 865 | short W=sxmax-sxmin;\r | 
|  | 866 | short H=symax-symin;\r | 
|  | 867 | \r | 
|  | 868 | if(W==0 && H==0) return;\r | 
|  | 869 | \r | 
|  | 870 | if(iMaxTexWnds) \r | 
|  | 871 | InvalidateWndTextureArea(sxmin,symin,W,H);\r | 
|  | 872 | \r | 
|  | 873 | InvalidateSubSTextureArea(sxmin,symin,W,H);\r | 
|  | 874 | }\r | 
|  | 875 | \r | 
|  | 876 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 877 | \r | 
|  | 878 | void InvalidateTextureArea(int X,int Y,int W, int H)\r | 
|  | 879 | {\r | 
|  | 880 | if(W==0 && H==0) return;\r | 
|  | 881 | \r | 
|  | 882 | if(iMaxTexWnds) InvalidateWndTextureArea(X,Y,W,H); \r | 
|  | 883 | \r | 
|  | 884 | InvalidateSubSTextureArea(X,Y,W,H);\r | 
|  | 885 | }\r | 
|  | 886 | \r | 
|  | 887 | \r | 
|  | 888 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 889 | // tex window: define\r | 
|  | 890 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 891 | \r | 
|  | 892 | void DefineTextureWnd(void)\r | 
|  | 893 | {\r | 
|  | 894 | if(gTexName==0)\r | 
|  | 895 | glGenTextures(1, &gTexName);\r | 
|  | 896 | glError();\r | 
|  | 897 | glBindTexture(GL_TEXTURE_2D, gTexName);\r | 
|  | 898 | glError();\r | 
|  | 899 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r | 
|  | 900 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r | 
|  | 901 | glError(); \r | 
|  | 902 | {\r | 
|  | 903 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r | 
|  | 904 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r | 
|  | 905 | glError();\r | 
|  | 906 | }\r | 
|  | 907 | \r | 
|  | 908 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r | 
|  | 909 | TWin.Position.x1, \r | 
|  | 910 | TWin.Position.y1, \r | 
|  | 911 | 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart);\r | 
|  | 912 | glError();\r | 
|  | 913 | //LOGE("DefineTextureWnd x:%d y:%d",TWin.Position.x1,TWin.Position.y1);\r | 
|  | 914 | \r | 
|  | 915 | }\r | 
|  | 916 | \r | 
|  | 917 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 918 | // tex window: load packed stretch\r | 
|  | 919 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 920 | \r | 
|  | 921 | void LoadStretchPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 922 | {\r | 
|  | 923 | unsigned int start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r | 
|  | 924 | unsigned int   palstart;\r | 
|  | 925 | unsigned short *px,*pa,*ta;\r | 
|  | 926 | unsigned char  *cSRCPtr,*cOSRCPtr;\r | 
|  | 927 | unsigned short *wSRCPtr,*wOSRCPtr;\r | 
|  | 928 | unsigned int  LineOffset;unsigned short s;\r | 
|  | 929 | int pmult=pageid/16;\r | 
|  | 930 | unsigned short (*LPTCOL)(unsigned short);\r | 
|  | 931 | \r | 
|  | 932 | LPTCOL=PTCF[DrawSemiTrans];\r | 
|  | 933 | \r | 
|  | 934 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r | 
|  | 935 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r | 
|  | 936 | \r | 
|  | 937 | pa=px=(unsigned short *)ubPaletteBuffer;\r | 
|  | 938 | ta=(unsigned short *)texturepart;\r | 
|  | 939 | palstart=cx+(cy*1024);\r | 
|  | 940 | \r | 
|  | 941 | ubOpaqueDraw=0;\r | 
|  | 942 | \r | 
|  | 943 | switch(mode)\r | 
|  | 944 | {\r | 
|  | 945 | //--------------------------------------------------// \r | 
|  | 946 | // 4bit texture load ..\r | 
|  | 947 | case 0:\r | 
|  | 948 | if(GlobalTextIL)\r | 
|  | 949 | {\r | 
|  | 950 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 951 | \r | 
|  | 952 | wSRCPtr=psxVuw+palstart;\r | 
|  | 953 | for(row=0;row<16;row++)\r | 
|  | 954 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 955 | \r | 
|  | 956 | column=g_y2-ldy;\r | 
|  | 957 | for(TXV=g_y1;TXV<=column;TXV++)\r | 
|  | 958 | {\r | 
|  | 959 | ldx=ldxo;\r | 
|  | 960 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r | 
|  | 961 | {\r | 
|  | 962 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 963 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 964 | \r | 
|  | 965 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 966 | *ta++=s;\r | 
|  | 967 | \r | 
|  | 968 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 969 | }\r | 
|  | 970 | \r | 
|  | 971 | if(ldy) \r | 
|  | 972 | {ldy--;\r | 
|  | 973 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 974 | *ta++=*(ta-(g_x2-g_x1));\r | 
|  | 975 | }\r | 
|  | 976 | }\r | 
|  | 977 | \r | 
|  | 978 | DefineTextureWnd();\r | 
|  | 979 | \r | 
|  | 980 | break;\r | 
|  | 981 | }\r | 
|  | 982 | \r | 
|  | 983 | \r | 
|  | 984 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 985 | \r | 
|  | 986 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r | 
|  | 987 | \r | 
|  | 988 | wSRCPtr=psxVuw+palstart;\r | 
|  | 989 | for(row=0;row<16;row++)\r | 
|  | 990 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 991 | \r | 
|  | 992 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 993 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 994 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 995 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 996 | {\r | 
|  | 997 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 998 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 999 | \r | 
|  | 1000 | for(row=j;row<=g_x2-ldxo;row++)\r | 
|  | 1001 | {\r | 
|  | 1002 | s=*(pa+(*cSRCPtr & 0xF));\r | 
|  | 1003 | *ta++=s;\r | 
|  | 1004 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1005 | row++;\r | 
|  | 1006 | if(row<=g_x2-ldxo) \r | 
|  | 1007 | {\r | 
|  | 1008 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r | 
|  | 1009 | *ta++=s; \r | 
|  | 1010 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1011 | }\r | 
|  | 1012 | cSRCPtr++;\r | 
|  | 1013 | }\r | 
|  | 1014 | \r | 
|  | 1015 | if(ldy && column&1) \r | 
|  | 1016 | {ldy--;cSRCPtr = cOSRCPtr;}\r | 
|  | 1017 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r | 
|  | 1018 | }\r | 
|  | 1019 | \r | 
|  | 1020 | DefineTextureWnd();\r | 
|  | 1021 | break;\r | 
|  | 1022 | //--------------------------------------------------// \r | 
|  | 1023 | // 8bit texture load ..\r | 
|  | 1024 | case 1:\r | 
|  | 1025 | if(GlobalTextIL)\r | 
|  | 1026 | {\r | 
|  | 1027 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1028 | \r | 
|  | 1029 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1030 | for(row=0;row<256;row++)\r | 
|  | 1031 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 1032 | \r | 
|  | 1033 | column=g_y2-ldy;\r | 
|  | 1034 | for(TXV=g_y1;TXV<=column;TXV++)\r | 
|  | 1035 | {\r | 
|  | 1036 | ldx=ldxo;\r | 
|  | 1037 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r | 
|  | 1038 | {\r | 
|  | 1039 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 1040 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 1041 | \r | 
|  | 1042 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 1043 | \r | 
|  | 1044 | *ta++=s;\r | 
|  | 1045 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1046 | }\r | 
|  | 1047 | \r | 
|  | 1048 | if(ldy) \r | 
|  | 1049 | {ldy--;\r | 
|  | 1050 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1051 | *ta++=*(ta-(g_x2-g_x1));\r | 
|  | 1052 | }\r | 
|  | 1053 | \r | 
|  | 1054 | }\r | 
|  | 1055 | \r | 
|  | 1056 | DefineTextureWnd();\r | 
|  | 1057 | \r | 
|  | 1058 | break;\r | 
|  | 1059 | }\r | 
|  | 1060 | \r | 
|  | 1061 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1062 | \r | 
|  | 1063 | // not using a lookup table here... speeds up smaller texture areas\r | 
|  | 1064 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1065 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r | 
|  | 1066 | \r | 
|  | 1067 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1068 | {\r | 
|  | 1069 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 1070 | for(row=g_x1;row<=g_x2-ldxo;row++)\r | 
|  | 1071 | {\r | 
|  | 1072 | s=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r | 
|  | 1073 | *ta++=s;\r | 
|  | 1074 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1075 | }\r | 
|  | 1076 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r | 
|  | 1077 | else                cSRCPtr+=LineOffset;\r | 
|  | 1078 | }\r | 
|  | 1079 | \r | 
|  | 1080 | DefineTextureWnd();\r | 
|  | 1081 | break;\r | 
|  | 1082 | //--------------------------------------------------// \r | 
|  | 1083 | // 16bit texture load ..\r | 
|  | 1084 | case 2:\r | 
|  | 1085 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r | 
|  | 1086 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r | 
|  | 1087 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r | 
|  | 1088 | \r | 
|  | 1089 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1090 | {\r | 
|  | 1091 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r | 
|  | 1092 | for(row=g_x1;row<=g_x2-ldxo;row++)\r | 
|  | 1093 | {\r | 
|  | 1094 | s=LPTCOL(*wSRCPtr++);\r | 
|  | 1095 | *ta++=s;\r | 
|  | 1096 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1097 | }\r | 
|  | 1098 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r | 
|  | 1099 | else                 wSRCPtr+=LineOffset;\r | 
|  | 1100 | }\r | 
|  | 1101 | \r | 
|  | 1102 | DefineTextureWnd();\r | 
|  | 1103 | break;\r | 
|  | 1104 | //--------------------------------------------------// \r | 
|  | 1105 | // others are not possible !\r | 
|  | 1106 | }\r | 
|  | 1107 | }\r | 
|  | 1108 | \r | 
|  | 1109 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1110 | // tex window: load stretched\r | 
|  | 1111 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1112 | \r | 
|  | 1113 | void LoadStretchWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 1114 | {\r | 
|  | 1115 | unsigned int start,row,column,j,sxh,sxm,ldx,ldy,ldxo,s;\r | 
|  | 1116 | unsigned int   palstart;\r | 
|  | 1117 | unsigned int  *px,*pa,*ta;\r | 
|  | 1118 | unsigned char  *cSRCPtr,*cOSRCPtr;\r | 
|  | 1119 | unsigned short *wSRCPtr,*wOSRCPtr;\r | 
|  | 1120 | unsigned int  LineOffset;\r | 
|  | 1121 | int pmult=pageid/16;\r | 
|  | 1122 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 1123 | \r | 
|  | 1124 | LTCOL=TCF[DrawSemiTrans];\r | 
|  | 1125 | \r | 
|  | 1126 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r | 
|  | 1127 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r | 
|  | 1128 | \r | 
|  | 1129 | pa=px=(unsigned int *)ubPaletteBuffer;\r | 
|  | 1130 | ta=(unsigned int *)texturepart;\r | 
|  | 1131 | palstart=cx+(cy*1024);\r | 
|  | 1132 | \r | 
|  | 1133 | ubOpaqueDraw=0;\r | 
|  | 1134 | \r | 
|  | 1135 | switch(mode)\r | 
|  | 1136 | {\r | 
|  | 1137 | //--------------------------------------------------// \r | 
|  | 1138 | // 4bit texture load ..\r | 
|  | 1139 | case 0:\r | 
|  | 1140 | //------------------- ZN STUFF\r | 
|  | 1141 | \r | 
|  | 1142 | if(GlobalTextIL)\r | 
|  | 1143 | {\r | 
|  | 1144 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1145 | \r | 
|  | 1146 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1147 | \r | 
|  | 1148 | row=4;do\r | 
|  | 1149 | {\r | 
|  | 1150 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 1151 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 1152 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 1153 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 1154 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 1155 | }\r | 
|  | 1156 | while (row);\r | 
|  | 1157 | \r | 
|  | 1158 | column=g_y2-ldy;\r | 
|  | 1159 | for(TXV=g_y1;TXV<=column;TXV++)\r | 
|  | 1160 | {\r | 
|  | 1161 | ldx=ldxo;\r | 
|  | 1162 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r | 
|  | 1163 | {\r | 
|  | 1164 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 1165 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 1166 | \r | 
|  | 1167 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 1168 | *ta++=s;\r | 
|  | 1169 | \r | 
|  | 1170 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1171 | }\r | 
|  | 1172 | \r | 
|  | 1173 | if(ldy) \r | 
|  | 1174 | {ldy--;\r | 
|  | 1175 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1176 | *ta++=*(ta-(g_x2-g_x1));\r | 
|  | 1177 | }\r | 
|  | 1178 | }\r | 
|  | 1179 | \r | 
|  | 1180 | DefineTextureWnd();\r | 
|  | 1181 | \r | 
|  | 1182 | break;\r | 
|  | 1183 | }\r | 
|  | 1184 | \r | 
|  | 1185 | //-------------------\r | 
|  | 1186 | \r | 
|  | 1187 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1188 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r | 
|  | 1189 | \r | 
|  | 1190 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1191 | for(row=0;row<16;row++)\r | 
|  | 1192 | *px++=LTCOL(*wSRCPtr++);\r | 
|  | 1193 | \r | 
|  | 1194 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 1195 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 1196 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 1197 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1198 | {\r | 
|  | 1199 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 1200 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 1201 | \r | 
|  | 1202 | for(row=j;row<=g_x2-ldxo;row++)\r | 
|  | 1203 | {\r | 
|  | 1204 | s=*(pa+(*cSRCPtr & 0xF));\r | 
|  | 1205 | *ta++=s;\r | 
|  | 1206 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1207 | row++;\r | 
|  | 1208 | if(row<=g_x2-ldxo) \r | 
|  | 1209 | {\r | 
|  | 1210 | s=*(pa+((*cSRCPtr >> 4) & 0xF));\r | 
|  | 1211 | *ta++=s; \r | 
|  | 1212 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1213 | }\r | 
|  | 1214 | cSRCPtr++;\r | 
|  | 1215 | }\r | 
|  | 1216 | if(ldy && column&1) \r | 
|  | 1217 | {ldy--;cSRCPtr = cOSRCPtr;}\r | 
|  | 1218 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r | 
|  | 1219 | }\r | 
|  | 1220 | \r | 
|  | 1221 | DefineTextureWnd();\r | 
|  | 1222 | break;\r | 
|  | 1223 | //--------------------------------------------------//\r | 
|  | 1224 | // 8bit texture load ..\r | 
|  | 1225 | case 1:\r | 
|  | 1226 | //------------ ZN STUFF\r | 
|  | 1227 | if(GlobalTextIL)\r | 
|  | 1228 | {\r | 
|  | 1229 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1230 | \r | 
|  | 1231 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1232 | \r | 
|  | 1233 | row=64;do\r | 
|  | 1234 | {\r | 
|  | 1235 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 1236 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 1237 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 1238 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 1239 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 1240 | }\r | 
|  | 1241 | while (row);\r | 
|  | 1242 | \r | 
|  | 1243 | column=g_y2-ldy;\r | 
|  | 1244 | for(TXV=g_y1;TXV<=column;TXV++)\r | 
|  | 1245 | {\r | 
|  | 1246 | ldx=ldxo;\r | 
|  | 1247 | for(TXU=g_x1;TXU<=g_x2-ldxo;TXU++)\r | 
|  | 1248 | {\r | 
|  | 1249 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 1250 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 1251 | \r | 
|  | 1252 | s=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 1253 | *ta++=s;\r | 
|  | 1254 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1255 | }\r | 
|  | 1256 | \r | 
|  | 1257 | if(ldy) \r | 
|  | 1258 | {ldy--;\r | 
|  | 1259 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1260 | *ta++=*(ta-(g_x2-g_x1));\r | 
|  | 1261 | }\r | 
|  | 1262 | \r | 
|  | 1263 | }\r | 
|  | 1264 | \r | 
|  | 1265 | DefineTextureWnd();\r | 
|  | 1266 | \r | 
|  | 1267 | break;\r | 
|  | 1268 | }\r | 
|  | 1269 | //------------\r | 
|  | 1270 | \r | 
|  | 1271 | start=((pageid-16*pmult)*128)+256*2048*pmult;    \r | 
|  | 1272 | \r | 
|  | 1273 | // not using a lookup table here... speeds up smaller texture areas\r | 
|  | 1274 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1275 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r | 
|  | 1276 | \r | 
|  | 1277 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1278 | {\r | 
|  | 1279 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 1280 | for(row=g_x1;row<=g_x2-ldxo;row++)\r | 
|  | 1281 | {\r | 
|  | 1282 | s=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r | 
|  | 1283 | *ta++=s;\r | 
|  | 1284 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1285 | }\r | 
|  | 1286 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r | 
|  | 1287 | else                cSRCPtr+=LineOffset;\r | 
|  | 1288 | }\r | 
|  | 1289 | \r | 
|  | 1290 | DefineTextureWnd();\r | 
|  | 1291 | break;\r | 
|  | 1292 | //--------------------------------------------------// \r | 
|  | 1293 | // 16bit texture load ..\r | 
|  | 1294 | case 2:\r | 
|  | 1295 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r | 
|  | 1296 | \r | 
|  | 1297 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r | 
|  | 1298 | LineOffset = 1024 - (g_x2-g_x1+1) +ldxo; \r | 
|  | 1299 | \r | 
|  | 1300 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1301 | {\r | 
|  | 1302 | wOSRCPtr=wSRCPtr;ldx=ldxo;\r | 
|  | 1303 | for(row=g_x1;row<=g_x2-ldxo;row++)\r | 
|  | 1304 | {\r | 
|  | 1305 | s=LTCOL(*wSRCPtr++);\r | 
|  | 1306 | *ta++=s;\r | 
|  | 1307 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1308 | }\r | 
|  | 1309 | if(ldy && column&1) {ldy--;wSRCPtr=wOSRCPtr;}\r | 
|  | 1310 | else                 wSRCPtr+=LineOffset;\r | 
|  | 1311 | }\r | 
|  | 1312 | \r | 
|  | 1313 | DefineTextureWnd();\r | 
|  | 1314 | break;\r | 
|  | 1315 | //--------------------------------------------------// \r | 
|  | 1316 | // others are not possible !\r | 
|  | 1317 | }\r | 
|  | 1318 | }\r | 
|  | 1319 | \r | 
|  | 1320 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1321 | // tex window: load packed simple\r | 
|  | 1322 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1323 | \r | 
|  | 1324 | void LoadPackedWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 1325 | {\r | 
|  | 1326 | unsigned int start,row,column,j,sxh,sxm;\r | 
|  | 1327 | unsigned int   palstart;\r | 
|  | 1328 | unsigned short *px,*pa,*ta;\r | 
|  | 1329 | unsigned char  *cSRCPtr;\r | 
|  | 1330 | unsigned short *wSRCPtr;\r | 
|  | 1331 | unsigned int  LineOffset;\r | 
|  | 1332 | int pmult=pageid/16;\r | 
|  | 1333 | unsigned short (*LPTCOL)(unsigned short);\r | 
|  | 1334 | \r | 
|  | 1335 | LPTCOL=PTCF[DrawSemiTrans];\r | 
|  | 1336 | \r | 
|  | 1337 | pa=px=(unsigned short *)ubPaletteBuffer;\r | 
|  | 1338 | ta=(unsigned short *)texturepart;\r | 
|  | 1339 | palstart=cx+(cy*1024);\r | 
|  | 1340 | \r | 
|  | 1341 | ubOpaqueDraw=0;\r | 
|  | 1342 | \r | 
|  | 1343 | switch(mode)\r | 
|  | 1344 | {\r | 
|  | 1345 | //--------------------------------------------------// \r | 
|  | 1346 | // 4bit texture load ..\r | 
|  | 1347 | case 0:\r | 
|  | 1348 | if(GlobalTextIL)\r | 
|  | 1349 | {\r | 
|  | 1350 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1351 | \r | 
|  | 1352 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1353 | for(row=0;row<16;row++)\r | 
|  | 1354 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 1355 | \r | 
|  | 1356 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r | 
|  | 1357 | {\r | 
|  | 1358 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1359 | {\r | 
|  | 1360 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 1361 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 1362 | \r | 
|  | 1363 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 1364 | }\r | 
|  | 1365 | }\r | 
|  | 1366 | \r | 
|  | 1367 | DefineTextureWnd();\r | 
|  | 1368 | \r | 
|  | 1369 | break;\r | 
|  | 1370 | }\r | 
|  | 1371 | \r | 
|  | 1372 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1373 | \r | 
|  | 1374 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r | 
|  | 1375 | \r | 
|  | 1376 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1377 | for(row=0;row<16;row++)\r | 
|  | 1378 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 1379 | \r | 
|  | 1380 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 1381 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 1382 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 1383 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1384 | {\r | 
|  | 1385 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r | 
|  | 1386 | \r | 
|  | 1387 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 1388 | \r | 
|  | 1389 | for(row=j;row<=g_x2;row++)\r | 
|  | 1390 | {\r | 
|  | 1391 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r | 
|  | 1392 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r | 
|  | 1393 | cSRCPtr++;\r | 
|  | 1394 | }\r | 
|  | 1395 | }\r | 
|  | 1396 | \r | 
|  | 1397 | DefineTextureWnd();\r | 
|  | 1398 | break;\r | 
|  | 1399 | //--------------------------------------------------// \r | 
|  | 1400 | // 8bit texture load ..\r | 
|  | 1401 | case 1:\r | 
|  | 1402 | if(GlobalTextIL)\r | 
|  | 1403 | {\r | 
|  | 1404 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1405 | \r | 
|  | 1406 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1407 | for(row=0;row<256;row++)\r | 
|  | 1408 | *px++=LPTCOL(*wSRCPtr++);\r | 
|  | 1409 | \r | 
|  | 1410 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r | 
|  | 1411 | {\r | 
|  | 1412 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1413 | {\r | 
|  | 1414 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 1415 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 1416 | \r | 
|  | 1417 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 1418 | }\r | 
|  | 1419 | }\r | 
|  | 1420 | \r | 
|  | 1421 | DefineTextureWnd();\r | 
|  | 1422 | \r | 
|  | 1423 | break;\r | 
|  | 1424 | }\r | 
|  | 1425 | \r | 
|  | 1426 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1427 | \r | 
|  | 1428 | // not using a lookup table here... speeds up smaller texture areas\r | 
|  | 1429 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1430 | LineOffset = 2048 - (g_x2-g_x1+1); \r | 
|  | 1431 | \r | 
|  | 1432 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1433 | {\r | 
|  | 1434 | for(row=g_x1;row<=g_x2;row++)\r | 
|  | 1435 | *ta++=LPTCOL(psxVuw[palstart+ *cSRCPtr++]);\r | 
|  | 1436 | cSRCPtr+=LineOffset;\r | 
|  | 1437 | }\r | 
|  | 1438 | \r | 
|  | 1439 | DefineTextureWnd();\r | 
|  | 1440 | break;\r | 
|  | 1441 | //--------------------------------------------------// \r | 
|  | 1442 | // 16bit texture load ..\r | 
|  | 1443 | case 2:\r | 
|  | 1444 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r | 
|  | 1445 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r | 
|  | 1446 | LineOffset = 1024 - (g_x2-g_x1+1); \r | 
|  | 1447 | \r | 
|  | 1448 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1449 | {\r | 
|  | 1450 | for(row=g_x1;row<=g_x2;row++)\r | 
|  | 1451 | *ta++=LPTCOL(*wSRCPtr++);\r | 
|  | 1452 | wSRCPtr+=LineOffset;\r | 
|  | 1453 | }\r | 
|  | 1454 | \r | 
|  | 1455 | DefineTextureWnd();\r | 
|  | 1456 | break;\r | 
|  | 1457 | //--------------------------------------------------// \r | 
|  | 1458 | // others are not possible !\r | 
|  | 1459 | }\r | 
|  | 1460 | }\r | 
|  | 1461 | \r | 
|  | 1462 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1463 | // tex window: load simple\r | 
|  | 1464 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1465 | \r | 
|  | 1466 | void LoadWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 1467 | {\r | 
|  | 1468 | unsigned int start,row,column,j,sxh,sxm;\r | 
|  | 1469 | unsigned int   palstart;\r | 
|  | 1470 | unsigned int  *px,*pa,*ta;\r | 
|  | 1471 | unsigned char  *cSRCPtr;\r | 
|  | 1472 | unsigned short *wSRCPtr;\r | 
|  | 1473 | unsigned int  LineOffset;\r | 
|  | 1474 | int pmult=pageid/16;\r | 
|  | 1475 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 1476 | \r | 
|  | 1477 | LTCOL=TCF[DrawSemiTrans];\r | 
|  | 1478 | \r | 
|  | 1479 | pa=px=(unsigned int *)ubPaletteBuffer;\r | 
|  | 1480 | ta=(unsigned int *)texturepart;\r | 
|  | 1481 | palstart=cx+(cy*1024);\r | 
|  | 1482 | \r | 
|  | 1483 | ubOpaqueDraw=0;\r | 
|  | 1484 | \r | 
|  | 1485 | switch(mode)\r | 
|  | 1486 | {\r | 
|  | 1487 | //--------------------------------------------------// \r | 
|  | 1488 | // 4bit texture load ..\r | 
|  | 1489 | case 0:\r | 
|  | 1490 | if(GlobalTextIL)\r | 
|  | 1491 | {\r | 
|  | 1492 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1493 | \r | 
|  | 1494 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1495 | \r | 
|  | 1496 | row=4;do\r | 
|  | 1497 | {\r | 
|  | 1498 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 1499 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 1500 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 1501 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 1502 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 1503 | }\r | 
|  | 1504 | while (row);\r | 
|  | 1505 | \r | 
|  | 1506 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r | 
|  | 1507 | {\r | 
|  | 1508 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1509 | {\r | 
|  | 1510 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 1511 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 1512 | \r | 
|  | 1513 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 1514 | }\r | 
|  | 1515 | }\r | 
|  | 1516 | \r | 
|  | 1517 | DefineTextureWnd();\r | 
|  | 1518 | \r | 
|  | 1519 | break;\r | 
|  | 1520 | }\r | 
|  | 1521 | \r | 
|  | 1522 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1523 | \r | 
|  | 1524 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r | 
|  | 1525 | \r | 
|  | 1526 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1527 | for(row=0;row<16;row++)\r | 
|  | 1528 | *px++=LTCOL(*wSRCPtr++);\r | 
|  | 1529 | \r | 
|  | 1530 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 1531 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 1532 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 1533 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1534 | {\r | 
|  | 1535 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r | 
|  | 1536 | \r | 
|  | 1537 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 1538 | \r | 
|  | 1539 | for(row=j;row<=g_x2;row++)\r | 
|  | 1540 | {\r | 
|  | 1541 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r | 
|  | 1542 | if(row<=g_x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF)); \r | 
|  | 1543 | cSRCPtr++;\r | 
|  | 1544 | }\r | 
|  | 1545 | }\r | 
|  | 1546 | \r | 
|  | 1547 | DefineTextureWnd();\r | 
|  | 1548 | break;\r | 
|  | 1549 | //--------------------------------------------------//\r | 
|  | 1550 | // 8bit texture load ..\r | 
|  | 1551 | case 1:\r | 
|  | 1552 | if(GlobalTextIL)\r | 
|  | 1553 | {\r | 
|  | 1554 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 1555 | \r | 
|  | 1556 | wSRCPtr=psxVuw+palstart;\r | 
|  | 1557 | \r | 
|  | 1558 | row=64;do\r | 
|  | 1559 | {\r | 
|  | 1560 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 1561 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 1562 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 1563 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 1564 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 1565 | }\r | 
|  | 1566 | while (row);\r | 
|  | 1567 | \r | 
|  | 1568 | for(TXV=g_y1;TXV<=g_y2;TXV++)\r | 
|  | 1569 | {\r | 
|  | 1570 | for(TXU=g_x1;TXU<=g_x2;TXU++)\r | 
|  | 1571 | {\r | 
|  | 1572 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 1573 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 1574 | \r | 
|  | 1575 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 1576 | }\r | 
|  | 1577 | }\r | 
|  | 1578 | \r | 
|  | 1579 | DefineTextureWnd();\r | 
|  | 1580 | \r | 
|  | 1581 | break;\r | 
|  | 1582 | }\r | 
|  | 1583 | \r | 
|  | 1584 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1585 | \r | 
|  | 1586 | // not using a lookup table here... speeds up smaller texture areas\r | 
|  | 1587 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1588 | LineOffset = 2048 - (g_x2-g_x1+1); \r | 
|  | 1589 | \r | 
|  | 1590 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1591 | {\r | 
|  | 1592 | for(row=g_x1;row<=g_x2;row++)\r | 
|  | 1593 | *ta++=LTCOL(psxVuw[palstart+ *cSRCPtr++]);\r | 
|  | 1594 | cSRCPtr+=LineOffset;\r | 
|  | 1595 | }\r | 
|  | 1596 | \r | 
|  | 1597 | DefineTextureWnd();\r | 
|  | 1598 | break;\r | 
|  | 1599 | //--------------------------------------------------// \r | 
|  | 1600 | // 16bit texture load ..\r | 
|  | 1601 | case 2:\r | 
|  | 1602 | start=((pageid-16*pmult)*64)+256*1024*pmult;\r | 
|  | 1603 | \r | 
|  | 1604 | wSRCPtr = psxVuw + start + (1024*g_y1) + g_x1;\r | 
|  | 1605 | LineOffset = 1024 - (g_x2-g_x1+1); \r | 
|  | 1606 | \r | 
|  | 1607 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1608 | {\r | 
|  | 1609 | for(row=g_x1;row<=g_x2;row++)\r | 
|  | 1610 | *ta++=LTCOL(*wSRCPtr++);\r | 
|  | 1611 | wSRCPtr+=LineOffset;\r | 
|  | 1612 | }\r | 
|  | 1613 | \r | 
|  | 1614 | DefineTextureWnd();\r | 
|  | 1615 | break;\r | 
|  | 1616 | //--------------------------------------------------// \r | 
|  | 1617 | // others are not possible !\r | 
|  | 1618 | }\r | 
|  | 1619 | }\r | 
|  | 1620 | \r | 
|  | 1621 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1622 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1623 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1624 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1625 | \r | 
|  | 1626 | void UploadTexWndPal(int mode,short cx,short cy)\r | 
|  | 1627 | {\r | 
|  | 1628 | unsigned int i,iSize;\r | 
|  | 1629 | unsigned short * wSrcPtr;\r | 
|  | 1630 | unsigned int * ta=(unsigned int *)texturepart;\r | 
|  | 1631 | \r | 
|  | 1632 | wSrcPtr=psxVuw+cx+(cy*1024);\r | 
|  | 1633 | if(mode==0) i=4; else i=64;\r | 
|  | 1634 | iSize=i<<2;\r | 
|  | 1635 | ubOpaqueDraw=0;\r | 
|  | 1636 | \r | 
|  | 1637 | do\r | 
|  | 1638 | {\r | 
|  | 1639 | *ta    =PALCOL(*wSrcPtr);\r | 
|  | 1640 | *(ta+1)=PALCOL(*(wSrcPtr+1));\r | 
|  | 1641 | *(ta+2)=PALCOL(*(wSrcPtr+2));\r | 
|  | 1642 | *(ta+3)=PALCOL(*(wSrcPtr+3));\r | 
|  | 1643 | ta+=4;wSrcPtr+=4;i--;\r | 
|  | 1644 | }\r | 
|  | 1645 | while(i);\r | 
|  | 1646 | \r | 
|  | 1647 | /* (*glColorTableEXTEx)(GL_TEXTURE_2D,GL_RGBA8,iSize,\r | 
|  | 1648 | GL_RGBA,GL_UNSIGNED_BYTE,texturepart);\r | 
|  | 1649 | */}\r | 
|  | 1650 | \r | 
|  | 1651 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1652 | \r | 
|  | 1653 | void DefinePalTextureWnd(void)\r | 
|  | 1654 | {\r | 
|  | 1655 | if(gTexName==0)\r | 
|  | 1656 | glGenTextures(1, &gTexName);\r | 
|  | 1657 | glError();\r | 
|  | 1658 | glBindTexture(GL_TEXTURE_2D, gTexName);\r | 
|  | 1659 | glError();\r | 
|  | 1660 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);\r | 
|  | 1661 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);\r | 
|  | 1662 | glError();\r | 
|  | 1663 | {\r | 
|  | 1664 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter);\r | 
|  | 1665 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter);\r | 
|  | 1666 | }\r | 
|  | 1667 | glError();\r | 
|  | 1668 | glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, \r | 
|  | 1669 | TWin.Position.x1, \r | 
|  | 1670 | TWin.Position.y1, \r | 
|  | 1671 | 0, GL_RGBA, GL_UNSIGNED_BYTE,texturepart);\r | 
|  | 1672 | glError();\r | 
|  | 1673 | //LOGE("DefinePalTextureWnd x:%d y:%d",TWin.Position.x1,TWin.Position.y1);\r | 
|  | 1674 | }\r | 
|  | 1675 | \r | 
|  | 1676 | ///////////////////////////////////////////////////////\r | 
|  | 1677 | \r | 
|  | 1678 | void LoadPalWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 1679 | {\r | 
|  | 1680 | unsigned int start,row,column,j,sxh,sxm;\r | 
|  | 1681 | unsigned char  *ta;\r | 
|  | 1682 | unsigned char  *cSRCPtr;\r | 
|  | 1683 | unsigned int  LineOffset;\r | 
|  | 1684 | int pmult=pageid/16;\r | 
|  | 1685 | \r | 
|  | 1686 | ta=(unsigned char *)texturepart;\r | 
|  | 1687 | \r | 
|  | 1688 | switch(mode)\r | 
|  | 1689 | {\r | 
|  | 1690 | //--------------------------------------------------// \r | 
|  | 1691 | // 4bit texture load ..\r | 
|  | 1692 | case 0:\r | 
|  | 1693 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1694 | \r | 
|  | 1695 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 1696 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 1697 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 1698 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1699 | {\r | 
|  | 1700 | cSRCPtr = psxVub + start + (2048*column) + sxh;\r | 
|  | 1701 | \r | 
|  | 1702 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r | 
|  | 1703 | \r | 
|  | 1704 | for(row=j;row<=g_x2;row++)\r | 
|  | 1705 | {\r | 
|  | 1706 | *ta++=(*cSRCPtr & 0xF); row++;\r | 
|  | 1707 | if(row<=g_x2) *ta++=((*cSRCPtr >> 4) & 0xF); \r | 
|  | 1708 | cSRCPtr++;\r | 
|  | 1709 | }\r | 
|  | 1710 | }\r | 
|  | 1711 | \r | 
|  | 1712 | DefinePalTextureWnd();\r | 
|  | 1713 | break;\r | 
|  | 1714 | //--------------------------------------------------// \r | 
|  | 1715 | // 8bit texture load ..\r | 
|  | 1716 | case 1:\r | 
|  | 1717 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1718 | \r | 
|  | 1719 | // not using a lookup table here... speeds up smaller texture areas\r | 
|  | 1720 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1721 | LineOffset = 2048 - (g_x2-g_x1+1); \r | 
|  | 1722 | \r | 
|  | 1723 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1724 | {\r | 
|  | 1725 | for(row=g_x1;row<=g_x2;row++)\r | 
|  | 1726 | *ta++=*cSRCPtr++;\r | 
|  | 1727 | cSRCPtr+=LineOffset;\r | 
|  | 1728 | }\r | 
|  | 1729 | \r | 
|  | 1730 | DefinePalTextureWnd();\r | 
|  | 1731 | break;\r | 
|  | 1732 | }\r | 
|  | 1733 | UploadTexWndPal(mode,cx,cy);\r | 
|  | 1734 | }\r | 
|  | 1735 | \r | 
|  | 1736 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1737 | \r | 
|  | 1738 | void LoadStretchPalWndTexturePage(int pageid, int mode, short cx, short cy)\r | 
|  | 1739 | {\r | 
|  | 1740 | unsigned int start,row,column,j,sxh,sxm,ldx,ldy,ldxo;\r | 
|  | 1741 | unsigned char  *ta,s;\r | 
|  | 1742 | unsigned char  *cSRCPtr,*cOSRCPtr;\r | 
|  | 1743 | unsigned int  LineOffset;\r | 
|  | 1744 | int pmult=pageid/16;\r | 
|  | 1745 | \r | 
|  | 1746 | ldxo=TWin.Position.x1-TWin.OPosition.x1;\r | 
|  | 1747 | ldy =TWin.Position.y1-TWin.OPosition.y1;\r | 
|  | 1748 | \r | 
|  | 1749 | ta=(unsigned char *)texturepart;\r | 
|  | 1750 | \r | 
|  | 1751 | switch(mode)\r | 
|  | 1752 | {\r | 
|  | 1753 | //--------------------------------------------------// \r | 
|  | 1754 | // 4bit texture load ..\r | 
|  | 1755 | case 0:\r | 
|  | 1756 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1757 | \r | 
|  | 1758 | sxm=g_x1&1;sxh=g_x1>>1;\r | 
|  | 1759 | if(sxm) j=g_x1+1; else j=g_x1;\r | 
|  | 1760 | cSRCPtr = psxVub + start + (2048*g_y1) + sxh;\r | 
|  | 1761 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1762 | {\r | 
|  | 1763 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 1764 | if(sxm) *ta++=((*cSRCPtr++ >> 4) & 0xF);\r | 
|  | 1765 | \r | 
|  | 1766 | for(row=j;row<=g_x2-ldxo;row++)\r | 
|  | 1767 | {\r | 
|  | 1768 | s=(*cSRCPtr & 0xF);\r | 
|  | 1769 | *ta++=s;\r | 
|  | 1770 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1771 | row++;\r | 
|  | 1772 | if(row<=g_x2-ldxo) \r | 
|  | 1773 | {\r | 
|  | 1774 | s=((*cSRCPtr >> 4) & 0xF);\r | 
|  | 1775 | *ta++=s; \r | 
|  | 1776 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1777 | }\r | 
|  | 1778 | cSRCPtr++;\r | 
|  | 1779 | }\r | 
|  | 1780 | if(ldy && column&1) \r | 
|  | 1781 | {ldy--;cSRCPtr = cOSRCPtr;}\r | 
|  | 1782 | else cSRCPtr = psxVub + start + (2048*(column+1)) + sxh;\r | 
|  | 1783 | }\r | 
|  | 1784 | \r | 
|  | 1785 | DefinePalTextureWnd();\r | 
|  | 1786 | break;\r | 
|  | 1787 | //--------------------------------------------------// \r | 
|  | 1788 | // 8bit texture load ..\r | 
|  | 1789 | case 1:\r | 
|  | 1790 | start=((pageid-16*pmult)*128)+256*2048*pmult;\r | 
|  | 1791 | \r | 
|  | 1792 | cSRCPtr = psxVub + start + (2048*g_y1) + g_x1;\r | 
|  | 1793 | LineOffset = 2048 - (g_x2-g_x1+1) +ldxo; \r | 
|  | 1794 | \r | 
|  | 1795 | for(column=g_y1;column<=g_y2;column++)\r | 
|  | 1796 | {\r | 
|  | 1797 | cOSRCPtr=cSRCPtr;ldx=ldxo;\r | 
|  | 1798 | for(row=g_x1;row<=g_x2-ldxo;row++)\r | 
|  | 1799 | {\r | 
|  | 1800 | s=*cSRCPtr++;\r | 
|  | 1801 | *ta++=s;\r | 
|  | 1802 | if(ldx) {*ta++=s;ldx--;}\r | 
|  | 1803 | }\r | 
|  | 1804 | if(ldy && column&1) {ldy--;cSRCPtr=cOSRCPtr;}\r | 
|  | 1805 | else                cSRCPtr+=LineOffset;\r | 
|  | 1806 | }\r | 
|  | 1807 | \r | 
|  | 1808 | DefinePalTextureWnd();\r | 
|  | 1809 | break;\r | 
|  | 1810 | }\r | 
|  | 1811 | UploadTexWndPal(mode,cx,cy);\r | 
|  | 1812 | }\r | 
|  | 1813 | \r | 
|  | 1814 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1815 | // tex window: main selecting, cache handler included\r | 
|  | 1816 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1817 | \r | 
|  | 1818 | GLuint LoadTextureWnd(int pageid,int TextureMode,unsigned int GivenClutId)\r | 
|  | 1819 | {\r | 
|  | 1820 | textureWndCacheEntry * ts, * tsx=NULL;\r | 
|  | 1821 | int i;short cx,cy;\r | 
|  | 1822 | EXLong npos;\r | 
|  | 1823 | \r | 
|  | 1824 | npos.c[3]=TWin.Position.x0;\r | 
|  | 1825 | npos.c[2]=TWin.OPosition.x1;\r | 
|  | 1826 | npos.c[1]=TWin.Position.y0;\r | 
|  | 1827 | npos.c[0]=TWin.OPosition.y1;\r | 
|  | 1828 | \r | 
|  | 1829 | g_x1=TWin.Position.x0;g_x2=g_x1+TWin.Position.x1-1;\r | 
|  | 1830 | g_y1=TWin.Position.y0;g_y2=g_y1+TWin.Position.y1-1;\r | 
|  | 1831 | \r | 
|  | 1832 | if(TextureMode==2) {GivenClutId=0;cx=cy=0;}\r | 
|  | 1833 | else  \r | 
|  | 1834 | {\r | 
|  | 1835 | cx=((GivenClutId << 4) & 0x3F0);cy=((GivenClutId >> 6) & CLUTYMASK);\r | 
|  | 1836 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30);\r | 
|  | 1837 | \r | 
|  | 1838 | // palette check sum\r | 
|  | 1839 | {\r | 
|  | 1840 | unsigned int l=0,row;\r | 
|  | 1841 | unsigned int * lSRCPtr=(unsigned int *)(psxVuw+cx+(cy*1024));\r | 
|  | 1842 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r | 
|  | 1843 | else               for(row=1;row<9;row++)   l+=((*lSRCPtr++)-1)<<row;\r | 
|  | 1844 | l=(l+HIWORD(l))&0x3fffL;\r | 
|  | 1845 | GivenClutId|=(l<<16);\r | 
|  | 1846 | }\r | 
|  | 1847 | \r | 
|  | 1848 | }\r | 
|  | 1849 | \r | 
|  | 1850 | ts=wcWndtexStore;\r | 
|  | 1851 | \r | 
|  | 1852 | for(i=0;i<iMaxTexWnds;i++,ts++)\r | 
|  | 1853 | {\r | 
|  | 1854 | if(ts->used)\r | 
|  | 1855 | {\r | 
|  | 1856 | if(ts->pos.l==npos.l &&\r | 
|  | 1857 | ts->pageid==pageid &&\r | 
|  | 1858 | ts->textureMode==TextureMode)\r | 
|  | 1859 | {\r | 
|  | 1860 | if(ts->ClutID==GivenClutId)\r | 
|  | 1861 | {\r | 
|  | 1862 | ubOpaqueDraw=ts->Opaque;\r | 
|  | 1863 | return ts->texname;\r | 
|  | 1864 | }\r | 
|  | 1865 | }\r | 
|  | 1866 | }\r | 
|  | 1867 | else tsx=ts;\r | 
|  | 1868 | }\r | 
|  | 1869 | \r | 
|  | 1870 | if(!tsx) \r | 
|  | 1871 | {\r | 
|  | 1872 | if(iMaxTexWnds==iTexWndLimit)\r | 
|  | 1873 | {\r | 
|  | 1874 | tsx=wcWndtexStore+iTexWndTurn;\r | 
|  | 1875 | iTexWndTurn++; \r | 
|  | 1876 | if(iTexWndTurn==iTexWndLimit) iTexWndTurn=0;\r | 
|  | 1877 | }\r | 
|  | 1878 | else\r | 
|  | 1879 | {\r | 
|  | 1880 | tsx=wcWndtexStore+iMaxTexWnds;\r | 
|  | 1881 | iMaxTexWnds++;\r | 
|  | 1882 | }\r | 
|  | 1883 | }\r | 
|  | 1884 | \r | 
|  | 1885 | gTexName=tsx->texname;\r | 
|  | 1886 | \r | 
|  | 1887 | if(TWin.OPosition.y1==TWin.Position.y1 &&\r | 
|  | 1888 | TWin.OPosition.x1==TWin.Position.x1)\r | 
|  | 1889 | {\r | 
|  | 1890 | LoadWndTexturePage(pageid,TextureMode,cx,cy);\r | 
|  | 1891 | }       \r | 
|  | 1892 | else\r | 
|  | 1893 | {\r | 
|  | 1894 | LoadStretchWndTexturePage(pageid,TextureMode,cx,cy);\r | 
|  | 1895 | }\r | 
|  | 1896 | \r | 
|  | 1897 | tsx->Opaque=ubOpaqueDraw;\r | 
|  | 1898 | tsx->pos.l=npos.l;\r | 
|  | 1899 | tsx->ClutID=GivenClutId;\r | 
|  | 1900 | tsx->pageid=pageid;\r | 
|  | 1901 | tsx->textureMode=TextureMode;\r | 
|  | 1902 | tsx->texname=gTexName;\r | 
|  | 1903 | tsx->used=1;\r | 
|  | 1904 | \r | 
|  | 1905 | return gTexName;\r | 
|  | 1906 | }\r | 
|  | 1907 | \r | 
|  | 1908 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 1909 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 1910 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 1911 | \r | 
|  | 1912 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1913 | // movie texture: define\r | 
|  | 1914 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1915 | \r | 
|  | 1916 | void DefinePackedTextureMovie(void)\r | 
|  | 1917 | {\r | 
|  | 1918 | if(gTexMovieName==0)\r | 
|  | 1919 | {\r | 
|  | 1920 | glEnable(GL_TEXTURE_2D);\r | 
|  | 1921 | glGenTextures(1, &gTexMovieName); glError();\r | 
|  | 1922 | gTexName=gTexMovieName;\r | 
|  | 1923 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 1924 | \r | 
|  | 1925 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 1926 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 1927 | \r | 
|  | 1928 | if(!bUseFastMdec) \r | 
|  | 1929 | {\r | 
|  | 1930 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r | 
|  | 1931 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r | 
|  | 1932 | }\r | 
|  | 1933 | else\r | 
|  | 1934 | {\r | 
|  | 1935 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 1936 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 1937 | }\r | 
|  | 1938 | \r | 
|  | 1939 | glTexImage2D(GL_TEXTURE_2D, 0, //giWantedRGBA, \r | 
|  | 1940 | GL_RGBA,\r | 
|  | 1941 | 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 1942 | }\r | 
|  | 1943 | else \r | 
|  | 1944 | {\r | 
|  | 1945 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 1946 | }\r | 
|  | 1947 | \r | 
|  | 1948 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r | 
|  | 1949 | (xrMovieArea.x1-xrMovieArea.x0), \r | 
|  | 1950 | (xrMovieArea.y1-xrMovieArea.y0), \r | 
|  | 1951 | GL_RGBA,\r | 
|  | 1952 | GL_UNSIGNED_SHORT,\r | 
|  | 1953 | texturepart); glError();\r | 
|  | 1954 | //LOGE("DefinePackedTextureMovie x:%d y:%d",(xrMovieArea.x1-xrMovieArea.x0),(xrMovieArea.y1-xrMovieArea.y0));\r | 
|  | 1955 | \r | 
|  | 1956 | }\r | 
|  | 1957 | \r | 
|  | 1958 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1959 | \r | 
|  | 1960 | void DefineTextureMovie(void)\r | 
|  | 1961 | {\r | 
|  | 1962 | if(gTexMovieName==0)\r | 
|  | 1963 | {\r | 
|  | 1964 | glGenTextures(1, &gTexMovieName); glError();\r | 
|  | 1965 | gTexName=gTexMovieName;\r | 
|  | 1966 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 1967 | \r | 
|  | 1968 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 1969 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 1970 | \r | 
|  | 1971 | if(!bUseFastMdec) \r | 
|  | 1972 | {\r | 
|  | 1973 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r | 
|  | 1974 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r | 
|  | 1975 | }\r | 
|  | 1976 | else\r | 
|  | 1977 | {\r | 
|  | 1978 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 1979 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 1980 | }\r | 
|  | 1981 | \r | 
|  | 1982 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 1983 | }\r | 
|  | 1984 | else \r | 
|  | 1985 | {\r | 
|  | 1986 | gTexName=gTexMovieName;glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 1987 | }\r | 
|  | 1988 | \r | 
|  | 1989 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,\r | 
|  | 1990 | (xrMovieArea.x1-xrMovieArea.x0), \r | 
|  | 1991 | (xrMovieArea.y1-xrMovieArea.y0), \r | 
|  | 1992 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 1993 | //LOGE("DefineTextureMovie x:%d y:%d",(xrMovieArea.x1-xrMovieArea.x0),(xrMovieArea.y1-xrMovieArea.y0));\r | 
|  | 1994 | }\r | 
|  | 1995 | \r | 
|  | 1996 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1997 | // movie texture: load\r | 
|  | 1998 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 1999 | \r | 
|  | 2000 | #define MRED(x)   ((x>>3) & 0x1f)\r | 
|  | 2001 | #define MGREEN(x) ((x>>6) & 0x3e0)\r | 
|  | 2002 | #define MBLUE(x)  ((x>>9) & 0x7c00)\r | 
|  | 2003 | \r | 
|  | 2004 | #define XMGREEN(x) ((x>>5)  & 0x07c0)\r | 
|  | 2005 | #define XMRED(x)   ((x<<8)  & 0xf800)\r | 
|  | 2006 | #define XMBLUE(x)  ((x>>18) & 0x003e)\r | 
|  | 2007 | \r | 
|  | 2008 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 2009 | // movie texture: load\r | 
|  | 2010 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 2011 | \r | 
|  | 2012 | unsigned char * LoadDirectMovieFast(void)\r | 
|  | 2013 | {\r | 
|  | 2014 | int row,column;\r | 
|  | 2015 | unsigned int startxy;\r | 
|  | 2016 | \r | 
|  | 2017 | unsigned int * ta=(unsigned int *)texturepart;\r | 
|  | 2018 | \r | 
|  | 2019 | if(PSXDisplay.RGB24)\r | 
|  | 2020 | {\r | 
|  | 2021 | unsigned char * pD;\r | 
|  | 2022 | \r | 
|  | 2023 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r | 
|  | 2024 | \r | 
|  | 2025 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r | 
|  | 2026 | {\r | 
|  | 2027 | pD=(unsigned char *)&psxVuw[startxy];\r | 
|  | 2028 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2029 | {\r | 
|  | 2030 | *ta++=*((unsigned int *)pD)|0xff000000;\r | 
|  | 2031 | pD+=3;\r | 
|  | 2032 | }\r | 
|  | 2033 | }\r | 
|  | 2034 | }\r | 
|  | 2035 | else\r | 
|  | 2036 | {\r | 
|  | 2037 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 2038 | \r | 
|  | 2039 | LTCOL=XP8RGBA_0;//TCF[0];\r | 
|  | 2040 | \r | 
|  | 2041 | ubOpaqueDraw=0;\r | 
|  | 2042 | \r | 
|  | 2043 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2044 | {\r | 
|  | 2045 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2046 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2047 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r | 
|  | 2048 | }\r | 
|  | 2049 | }\r | 
|  | 2050 | \r | 
|  | 2051 | return texturepart;\r | 
|  | 2052 | }\r | 
|  | 2053 | \r | 
|  | 2054 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 2055 | \r | 
|  | 2056 | GLuint LoadTextureMovieFast(void)\r | 
|  | 2057 | {\r | 
|  | 2058 | int row,column;\r | 
|  | 2059 | unsigned int start,startxy;\r | 
|  | 2060 | \r | 
|  | 2061 | {\r | 
|  | 2062 | if(PSXDisplay.RGB24)\r | 
|  | 2063 | {\r | 
|  | 2064 | unsigned char * pD;\r | 
|  | 2065 | unsigned int * ta=(unsigned int *)texturepart;\r | 
|  | 2066 | \r | 
|  | 2067 | startxy=((1024)*xrMovieArea.y0)+xrMovieArea.x0;\r | 
|  | 2068 | \r | 
|  | 2069 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++,startxy+=1024)\r | 
|  | 2070 | {\r | 
|  | 2071 | //startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2072 | pD=(unsigned char *)&psxVuw[startxy];\r | 
|  | 2073 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2074 | {\r | 
|  | 2075 | *ta++=*((unsigned int *)pD)|0xff000000;\r | 
|  | 2076 | pD+=3;\r | 
|  | 2077 | }\r | 
|  | 2078 | }\r | 
|  | 2079 | }\r | 
|  | 2080 | else\r | 
|  | 2081 | {\r | 
|  | 2082 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 2083 | unsigned int *ta;\r | 
|  | 2084 | \r | 
|  | 2085 | LTCOL=XP8RGBA_0;//TCF[0];\r | 
|  | 2086 | \r | 
|  | 2087 | ubOpaqueDraw=0;\r | 
|  | 2088 | ta=(unsigned int *)texturepart;\r | 
|  | 2089 | \r | 
|  | 2090 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2091 | {\r | 
|  | 2092 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2093 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2094 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r | 
|  | 2095 | }\r | 
|  | 2096 | }\r | 
|  | 2097 | DefineTextureMovie();\r | 
|  | 2098 | }\r | 
|  | 2099 | return gTexName;   \r | 
|  | 2100 | }\r | 
|  | 2101 | \r | 
|  | 2102 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 2103 | \r | 
|  | 2104 | GLuint LoadTextureMovie(void)\r | 
|  | 2105 | {\r | 
|  | 2106 | short row,column,dx;\r | 
|  | 2107 | unsigned int startxy;\r | 
|  | 2108 | BOOL b_X,b_Y;\r | 
|  | 2109 | \r | 
|  | 2110 | if(bUseFastMdec) return LoadTextureMovieFast();\r | 
|  | 2111 | \r | 
|  | 2112 | b_X=FALSE;b_Y=FALSE;\r | 
|  | 2113 | \r | 
|  | 2114 | if((xrMovieArea.x1-xrMovieArea.x0)<255)  b_X=TRUE;\r | 
|  | 2115 | if((xrMovieArea.y1-xrMovieArea.y0)<255)  b_Y=TRUE;\r | 
|  | 2116 | \r | 
|  | 2117 | {\r | 
|  | 2118 | if(PSXDisplay.RGB24)\r | 
|  | 2119 | {\r | 
|  | 2120 | unsigned char * pD;\r | 
|  | 2121 | unsigned int * ta=(unsigned int *)texturepart;\r | 
|  | 2122 | \r | 
|  | 2123 | if(b_X)\r | 
|  | 2124 | {\r | 
|  | 2125 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2126 | {\r | 
|  | 2127 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2128 | pD=(unsigned char *)&psxVuw[startxy];\r | 
|  | 2129 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2130 | {\r | 
|  | 2131 | *ta++=*((unsigned int *)pD)|0xff000000;\r | 
|  | 2132 | pD+=3;\r | 
|  | 2133 | }\r | 
|  | 2134 | *ta++=*(ta-1);\r | 
|  | 2135 | }\r | 
|  | 2136 | if(b_Y)\r | 
|  | 2137 | {\r | 
|  | 2138 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r | 
|  | 2139 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2140 | *ta++=*(ta-dx);\r | 
|  | 2141 | *ta++=*(ta-1);\r | 
|  | 2142 | }\r | 
|  | 2143 | }\r | 
|  | 2144 | else\r | 
|  | 2145 | {\r | 
|  | 2146 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2147 | {\r | 
|  | 2148 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2149 | pD=(unsigned char *)&psxVuw[startxy];\r | 
|  | 2150 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2151 | {\r | 
|  | 2152 | *ta++=*((unsigned int *)pD)|0xff000000;\r | 
|  | 2153 | pD+=3;\r | 
|  | 2154 | }\r | 
|  | 2155 | }\r | 
|  | 2156 | if(b_Y)\r | 
|  | 2157 | {\r | 
|  | 2158 | dx=xrMovieArea.x1-xrMovieArea.x0;\r | 
|  | 2159 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2160 | *ta++=*(ta-dx);\r | 
|  | 2161 | }\r | 
|  | 2162 | }\r | 
|  | 2163 | }\r | 
|  | 2164 | else\r | 
|  | 2165 | {\r | 
|  | 2166 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 2167 | unsigned int *ta;\r | 
|  | 2168 | \r | 
|  | 2169 | LTCOL=XP8RGBA_0;//TCF[0];\r | 
|  | 2170 | \r | 
|  | 2171 | ubOpaqueDraw=0;\r | 
|  | 2172 | ta=(unsigned int *)texturepart;\r | 
|  | 2173 | \r | 
|  | 2174 | if(b_X)\r | 
|  | 2175 | {\r | 
|  | 2176 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2177 | {\r | 
|  | 2178 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2179 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2180 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r | 
|  | 2181 | *ta++=*(ta-1);\r | 
|  | 2182 | }\r | 
|  | 2183 | \r | 
|  | 2184 | if(b_Y)\r | 
|  | 2185 | {\r | 
|  | 2186 | dx=xrMovieArea.x1-xrMovieArea.x0+1;\r | 
|  | 2187 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2188 | *ta++=*(ta-dx);\r | 
|  | 2189 | *ta++=*(ta-1);\r | 
|  | 2190 | }\r | 
|  | 2191 | }\r | 
|  | 2192 | else\r | 
|  | 2193 | {\r | 
|  | 2194 | for(column=xrMovieArea.y0;column<xrMovieArea.y1;column++)\r | 
|  | 2195 | {\r | 
|  | 2196 | startxy=((1024)*column)+xrMovieArea.x0;\r | 
|  | 2197 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2198 | *ta++=LTCOL(psxVuw[startxy++]|0x8000);\r | 
|  | 2199 | }\r | 
|  | 2200 | \r | 
|  | 2201 | if(b_Y)\r | 
|  | 2202 | {\r | 
|  | 2203 | dx=xrMovieArea.x1-xrMovieArea.x0;\r | 
|  | 2204 | for(row=xrMovieArea.x0;row<xrMovieArea.x1;row++)\r | 
|  | 2205 | *ta++=*(ta-dx);\r | 
|  | 2206 | }\r | 
|  | 2207 | }\r | 
|  | 2208 | }\r | 
|  | 2209 | \r | 
|  | 2210 | xrMovieArea.x1+=b_X;xrMovieArea.y1+=b_Y;\r | 
|  | 2211 | DefineTextureMovie();\r | 
|  | 2212 | xrMovieArea.x1-=b_X;xrMovieArea.y1-=b_Y;\r | 
|  | 2213 | }\r | 
|  | 2214 | return gTexName;   \r | 
|  | 2215 | }\r | 
|  | 2216 | \r | 
|  | 2217 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2218 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2219 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2220 | \r | 
|  | 2221 | GLuint BlackFake15BitTexture(void)\r | 
|  | 2222 | {\r | 
|  | 2223 | int pmult;short x1,x2,y1,y2;\r | 
|  | 2224 | \r | 
|  | 2225 | if(PSXDisplay.InterlacedTest) return 0;\r | 
|  | 2226 | \r | 
|  | 2227 | pmult=GlobalTexturePage/16;\r | 
|  | 2228 | x1=gl_ux[7];\r | 
|  | 2229 | x2=gl_ux[6]-gl_ux[7];\r | 
|  | 2230 | y1=gl_ux[5];\r | 
|  | 2231 | y2=gl_ux[4]-gl_ux[5];\r | 
|  | 2232 | \r | 
|  | 2233 | if(iSpriteTex)\r | 
|  | 2234 | {\r | 
|  | 2235 | if(x2<255) x2++;\r | 
|  | 2236 | if(y2<255) y2++;\r | 
|  | 2237 | }\r | 
|  | 2238 | \r | 
|  | 2239 | y1+=pmult*256;\r | 
|  | 2240 | x1+=((GlobalTexturePage-16*pmult)<<6);\r | 
|  | 2241 | \r | 
|  | 2242 | if(   FastCheckAgainstFrontScreen(x1,y1,x2,y2)\r | 
|  | 2243 | || FastCheckAgainstScreen(x1,y1,x2,y2))\r | 
|  | 2244 | {\r | 
|  | 2245 | if(!gTexFrameName)\r | 
|  | 2246 | {\r | 
|  | 2247 | glGenTextures(1, &gTexFrameName); glError();\r | 
|  | 2248 | gTexName=gTexFrameName;\r | 
|  | 2249 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 2250 | \r | 
|  | 2251 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 2252 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 2253 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 2254 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 2255 | \r | 
|  | 2256 | {\r | 
|  | 2257 | unsigned int * ta=(unsigned int *)texturepart;\r | 
|  | 2258 | for(y1=0;y1<=4;y1++)\r | 
|  | 2259 | for(x1=0;x1<=4;x1++)\r | 
|  | 2260 | *ta++=0xff000000;\r | 
|  | 2261 | }\r | 
|  | 2262 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 2263 | \r | 
|  | 2264 | }\r | 
|  | 2265 | else\r | 
|  | 2266 | {\r | 
|  | 2267 | gTexName=gTexFrameName;\r | 
|  | 2268 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 2269 | }\r | 
|  | 2270 | //LOGE("BlackFake15BitTexture x:%d y:%d",4,4);\r | 
|  | 2271 | ubOpaqueDraw=0;\r | 
|  | 2272 | \r | 
|  | 2273 | return (GLuint)gTexName;\r | 
|  | 2274 | }\r | 
|  | 2275 | return 0;\r | 
|  | 2276 | }\r | 
|  | 2277 | \r | 
|  | 2278 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2279 | \r | 
|  | 2280 | BOOL bFakeFrontBuffer=FALSE;\r | 
|  | 2281 | BOOL bIgnoreNextTile =FALSE;\r | 
|  | 2282 | \r | 
|  | 2283 | int iFTex=512;\r | 
|  | 2284 | \r | 
|  | 2285 | GLuint Fake15BitTexture(void)\r | 
|  | 2286 | {\r | 
|  | 2287 | int pmult;short x1,x2,y1,y2;int iYAdjust;\r | 
|  | 2288 | float ScaleX,ScaleY;RECT rSrc;\r | 
|  | 2289 | \r | 
|  | 2290 | if(iFrameTexType==1) return BlackFake15BitTexture();\r | 
|  | 2291 | if(PSXDisplay.InterlacedTest) return 0;\r | 
|  | 2292 | \r | 
|  | 2293 | pmult=GlobalTexturePage/16;\r | 
|  | 2294 | x1=gl_ux[7];\r | 
|  | 2295 | x2=gl_ux[6]-gl_ux[7];\r | 
|  | 2296 | y1=gl_ux[5];\r | 
|  | 2297 | y2=gl_ux[4]-gl_ux[5];\r | 
|  | 2298 | \r | 
|  | 2299 | y1+=pmult*256;\r | 
|  | 2300 | x1+=((GlobalTexturePage-16*pmult)<<6);\r | 
|  | 2301 | \r | 
|  | 2302 | if(iFrameTexType==3)\r | 
|  | 2303 | {\r | 
|  | 2304 | if(iFrameReadType==4) return 0;\r | 
|  | 2305 | \r | 
|  | 2306 | if(!FastCheckAgainstFrontScreen(x1,y1,x2,y2) &&\r | 
|  | 2307 | !FastCheckAgainstScreen(x1,y1,x2,y2))\r | 
|  | 2308 | return 0;\r | 
|  | 2309 | \r | 
|  | 2310 | if(bFakeFrontBuffer) bIgnoreNextTile=TRUE;\r | 
|  | 2311 | CheckVRamReadEx(x1,y1,x1+x2,y1+y2);\r | 
|  | 2312 | return 0;\r | 
|  | 2313 | }\r | 
|  | 2314 | \r | 
|  | 2315 | /////////////////////////\r | 
|  | 2316 | \r | 
|  | 2317 | if(FastCheckAgainstFrontScreen(x1,y1,x2,y2))\r | 
|  | 2318 | {\r | 
|  | 2319 | x1-=PSXDisplay.DisplayPosition.x;\r | 
|  | 2320 | y1-=PSXDisplay.DisplayPosition.y;\r | 
|  | 2321 | }\r | 
|  | 2322 | else\r | 
|  | 2323 | if(FastCheckAgainstScreen(x1,y1,x2,y2))\r | 
|  | 2324 | {\r | 
|  | 2325 | x1-=PreviousPSXDisplay.DisplayPosition.x;\r | 
|  | 2326 | y1-=PreviousPSXDisplay.DisplayPosition.y;\r | 
|  | 2327 | }\r | 
|  | 2328 | else return 0;\r | 
|  | 2329 | \r | 
|  | 2330 | bDrawMultiPass = FALSE;\r | 
|  | 2331 | \r | 
|  | 2332 | if(!gTexFrameName)\r | 
|  | 2333 | {\r | 
|  | 2334 | char * p;\r | 
|  | 2335 | \r | 
|  | 2336 | if(iResX>1280 || iResY>1024) iFTex=2048;\r | 
|  | 2337 | else\r | 
|  | 2338 | if(iResX>640  || iResY>480)  iFTex=1024;\r | 
|  | 2339 | else                         iFTex=512; \r | 
|  | 2340 | \r | 
|  | 2341 | glGenTextures(1, &gTexFrameName); glError();\r | 
|  | 2342 | gTexName=gTexFrameName;\r | 
|  | 2343 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 2344 | \r | 
|  | 2345 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 2346 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 2347 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 2348 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 2349 | \r | 
|  | 2350 | p=(char *)malloc(iFTex*iFTex*4);\r | 
|  | 2351 | memset(p,0,iFTex*iFTex*4);\r | 
|  | 2352 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, iFTex, iFTex, 0, GL_RGBA, GL_UNSIGNED_BYTE, p); glError();\r | 
|  | 2353 | free(p);\r | 
|  | 2354 | \r | 
|  | 2355 | glGetError();\r | 
|  | 2356 | }\r | 
|  | 2357 | else \r | 
|  | 2358 | {\r | 
|  | 2359 | gTexName=gTexFrameName;\r | 
|  | 2360 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 2361 | }\r | 
|  | 2362 | //LOGE("Fake15BitTexture x:%d y:%d",iFTex,iFTex);\r | 
|  | 2363 | x1+=PreviousPSXDisplay.Range.x0;\r | 
|  | 2364 | y1+=PreviousPSXDisplay.Range.y0;\r | 
|  | 2365 | \r | 
|  | 2366 | if(PSXDisplay.DisplayMode.x)\r | 
|  | 2367 | ScaleX=(float)rRatioRect.right/(float)PSXDisplay.DisplayMode.x;\r | 
|  | 2368 | else ScaleX=1.0f;\r | 
|  | 2369 | if(PSXDisplay.DisplayMode.y)\r | 
|  | 2370 | ScaleY=(float)rRatioRect.bottom/(float)PSXDisplay.DisplayMode.y;\r | 
|  | 2371 | else ScaleY=1.0f;\r | 
|  | 2372 | \r | 
|  | 2373 | rSrc.left  =max(x1*ScaleX,0);\r | 
|  | 2374 | rSrc.right =min((x1+x2)*ScaleX+0.99f,iResX-1);\r | 
|  | 2375 | rSrc.top   =max(y1*ScaleY,0);\r | 
|  | 2376 | rSrc.bottom=min((y1+y2)*ScaleY+0.99f,iResY-1);\r | 
|  | 2377 | \r | 
|  | 2378 | iYAdjust=(y1+y2)-PSXDisplay.DisplayMode.y;\r | 
|  | 2379 | if(iYAdjust>0)\r | 
|  | 2380 | iYAdjust=(int)((float)iYAdjust*ScaleY)+1;\r | 
|  | 2381 | else iYAdjust=0;\r | 
|  | 2382 | \r | 
|  | 2383 | gl_vy[0]=255-gl_vy[0];\r | 
|  | 2384 | gl_vy[1]=255-gl_vy[1];\r | 
|  | 2385 | gl_vy[2]=255-gl_vy[2];\r | 
|  | 2386 | gl_vy[3]=255-gl_vy[3];\r | 
|  | 2387 | \r | 
|  | 2388 | y1=min(gl_vy[0],min(gl_vy[1],min(gl_vy[2],gl_vy[3])));\r | 
|  | 2389 | \r | 
|  | 2390 | gl_vy[0]-=y1;\r | 
|  | 2391 | gl_vy[1]-=y1;\r | 
|  | 2392 | gl_vy[2]-=y1;\r | 
|  | 2393 | gl_vy[3]-=y1;\r | 
|  | 2394 | gl_ux[0]-=gl_ux[7];\r | 
|  | 2395 | gl_ux[1]-=gl_ux[7];\r | 
|  | 2396 | gl_ux[2]-=gl_ux[7];\r | 
|  | 2397 | gl_ux[3]-=gl_ux[7];\r | 
|  | 2398 | \r | 
|  | 2399 | ScaleX*=256.0f/((float)(iFTex));\r | 
|  | 2400 | ScaleY*=256.0f/((float)(iFTex));\r | 
|  | 2401 | \r | 
|  | 2402 | y1=((float)gl_vy[0]*ScaleY); if(y1>255) y1=255;\r | 
|  | 2403 | gl_vy[0]=y1;\r | 
|  | 2404 | y1=((float)gl_vy[1]*ScaleY); if(y1>255) y1=255;\r | 
|  | 2405 | gl_vy[1]=y1;\r | 
|  | 2406 | y1=((float)gl_vy[2]*ScaleY); if(y1>255) y1=255;\r | 
|  | 2407 | gl_vy[2]=y1;\r | 
|  | 2408 | y1=((float)gl_vy[3]*ScaleY); if(y1>255) y1=255;\r | 
|  | 2409 | gl_vy[3]=y1;\r | 
|  | 2410 | \r | 
|  | 2411 | x1=((float)gl_ux[0]*ScaleX); if(x1>255) x1=255;\r | 
|  | 2412 | gl_ux[0]=x1;\r | 
|  | 2413 | x1=((float)gl_ux[1]*ScaleX); if(x1>255) x1=255;\r | 
|  | 2414 | gl_ux[1]=x1;\r | 
|  | 2415 | x1=((float)gl_ux[2]*ScaleX); if(x1>255) x1=255;\r | 
|  | 2416 | gl_ux[2]=x1;\r | 
|  | 2417 | x1=((float)gl_ux[3]*ScaleX); if(x1>255) x1=255;\r | 
|  | 2418 | gl_ux[3]=x1;\r | 
|  | 2419 | \r | 
|  | 2420 | x1=rSrc.right-rSrc.left;\r | 
|  | 2421 | if(x1<=0)             x1=1;\r | 
|  | 2422 | if(x1>iFTex)          x1=iFTex;\r | 
|  | 2423 | \r | 
|  | 2424 | y1=rSrc.bottom-rSrc.top;\r | 
|  | 2425 | if(y1<=0)             y1=1;\r | 
|  | 2426 | if(y1+iYAdjust>iFTex) y1=iFTex-iYAdjust;\r | 
|  | 2427 | \r | 
|  | 2428 | \r | 
|  | 2429 | glCopyTexSubImage2D( GL_TEXTURE_2D, 0, \r | 
|  | 2430 | 0,\r | 
|  | 2431 | iYAdjust,\r | 
|  | 2432 | rSrc.left+rRatioRect.left,\r | 
|  | 2433 | iResY-rSrc.bottom-rRatioRect.top,\r | 
|  | 2434 | x1,y1); glError();\r | 
|  | 2435 | \r | 
|  | 2436 | if(glGetError()) \r | 
|  | 2437 | {\r | 
|  | 2438 | char * p=(char *)malloc(iFTex*iFTex*4);\r | 
|  | 2439 | memset(p,0,iFTex*iFTex*4);\r | 
|  | 2440 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, iFTex, iFTex,\r | 
|  | 2441 | GL_RGBA, GL_UNSIGNED_BYTE, p); glError();\r | 
|  | 2442 | free(p);\r | 
|  | 2443 | }\r | 
|  | 2444 | \r | 
|  | 2445 | \r | 
|  | 2446 | ubOpaqueDraw=0;\r | 
|  | 2447 | \r | 
|  | 2448 | if(iSpriteTex)\r | 
|  | 2449 | {\r | 
|  | 2450 | sprtW=gl_ux[1]-gl_ux[0];    \r | 
|  | 2451 | sprtH=-(gl_vy[0]-gl_vy[2]);\r | 
|  | 2452 | }\r | 
|  | 2453 | \r | 
|  | 2454 | return (GLuint)gTexName;\r | 
|  | 2455 | }\r | 
|  | 2456 | \r | 
|  | 2457 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2458 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2459 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2460 | //\r | 
|  | 2461 | // load texture part (unpacked)\r | 
|  | 2462 | //\r | 
|  | 2463 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2464 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2465 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2466 | \r | 
|  | 2467 | void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy)\r | 
|  | 2468 | {\r | 
|  | 2469 | unsigned int  start,row,column,j,sxh,sxm;\r | 
|  | 2470 | unsigned int   palstart;\r | 
|  | 2471 | unsigned int  *px,*pa,*ta;\r | 
|  | 2472 | unsigned char  *cSRCPtr;\r | 
|  | 2473 | unsigned short *wSRCPtr;\r | 
|  | 2474 | unsigned int  LineOffset;\r | 
|  | 2475 | unsigned int  x2a,xalign=0;\r | 
|  | 2476 | unsigned int  x1=gl_ux[7];\r | 
|  | 2477 | unsigned int  x2=gl_ux[6];\r | 
|  | 2478 | unsigned int  y1=gl_ux[5];\r | 
|  | 2479 | unsigned int  y2=gl_ux[4];\r | 
|  | 2480 | unsigned int  dx=x2-x1+1;\r | 
|  | 2481 | unsigned int  dy=y2-y1+1;\r | 
|  | 2482 | int pmult=pageid/16;\r | 
|  | 2483 | unsigned int (*LTCOL)(unsigned int);\r | 
|  | 2484 | unsigned int a,r,g,b,cnt,h;\r | 
|  | 2485 | unsigned int scol[8];\r | 
|  | 2486 | \r | 
|  | 2487 | LTCOL=TCF[DrawSemiTrans];\r | 
|  | 2488 | \r | 
|  | 2489 | pa=px=(unsigned int *)ubPaletteBuffer;\r | 
|  | 2490 | ta=(unsigned int *)texturepart;\r | 
|  | 2491 | palstart=cx+(cy<<10);\r | 
|  | 2492 | \r | 
|  | 2493 | ubOpaqueDraw=0;\r | 
|  | 2494 | \r | 
|  | 2495 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r | 
|  | 2496 | if(XTexS) {ta+=1;xalign=2;}\r | 
|  | 2497 | \r | 
|  | 2498 | switch(mode)\r | 
|  | 2499 | {\r | 
|  | 2500 | //--------------------------------------------------// \r | 
|  | 2501 | // 4bit texture load ..\r | 
|  | 2502 | case 0:\r | 
|  | 2503 | if(GlobalTextIL)\r | 
|  | 2504 | {\r | 
|  | 2505 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 2506 | \r | 
|  | 2507 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2508 | \r | 
|  | 2509 | row=4;do\r | 
|  | 2510 | {\r | 
|  | 2511 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 2512 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 2513 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 2514 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 2515 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2516 | }\r | 
|  | 2517 | while (row);\r | 
|  | 2518 | \r | 
|  | 2519 | for(TXV=y1;TXV<=y2;TXV++)\r | 
|  | 2520 | {\r | 
|  | 2521 | for(TXU=x1;TXU<=x2;TXU++)\r | 
|  | 2522 | {\r | 
|  | 2523 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 2524 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 2525 | \r | 
|  | 2526 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 2527 | }\r | 
|  | 2528 | ta+=xalign;\r | 
|  | 2529 | }\r | 
|  | 2530 | break;\r | 
|  | 2531 | }\r | 
|  | 2532 | \r | 
|  | 2533 | start=((pageid-16*pmult)<<7)+524288*pmult;\r | 
|  | 2534 | // convert CLUT to 32bits .. and then use THAT as a lookup table\r | 
|  | 2535 | \r | 
|  | 2536 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2537 | \r | 
|  | 2538 | row=4;do\r | 
|  | 2539 | {\r | 
|  | 2540 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 2541 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 2542 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 2543 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 2544 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2545 | }\r | 
|  | 2546 | while (row);\r | 
|  | 2547 | \r | 
|  | 2548 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r | 
|  | 2549 | sxm=x1&1;sxh=x1>>1;\r | 
|  | 2550 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r | 
|  | 2551 | for(column=y1;column<=y2;column++)\r | 
|  | 2552 | {\r | 
|  | 2553 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r | 
|  | 2554 | \r | 
|  | 2555 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 2556 | \r | 
|  | 2557 | for(row=j;row<x2a;row+=2)\r | 
|  | 2558 | {\r | 
|  | 2559 | *ta    =*(pa+(*cSRCPtr & 0xF)); \r | 
|  | 2560 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r | 
|  | 2561 | cSRCPtr++;ta+=2;\r | 
|  | 2562 | }\r | 
|  | 2563 | \r | 
|  | 2564 | if(row<=x2) \r | 
|  | 2565 | {\r | 
|  | 2566 | *ta++=*(pa+(*cSRCPtr & 0xF)); row++;\r | 
|  | 2567 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r | 
|  | 2568 | }\r | 
|  | 2569 | \r | 
|  | 2570 | ta+=xalign;\r | 
|  | 2571 | }\r | 
|  | 2572 | \r | 
|  | 2573 | break;\r | 
|  | 2574 | //--------------------------------------------------// \r | 
|  | 2575 | // 8bit texture load ..\r | 
|  | 2576 | case 1:\r | 
|  | 2577 | if(GlobalTextIL)\r | 
|  | 2578 | {\r | 
|  | 2579 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 2580 | \r | 
|  | 2581 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2582 | \r | 
|  | 2583 | row=64;do\r | 
|  | 2584 | {\r | 
|  | 2585 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 2586 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 2587 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 2588 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 2589 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2590 | }\r | 
|  | 2591 | while (row);\r | 
|  | 2592 | \r | 
|  | 2593 | for(TXV=y1;TXV<=y2;TXV++)\r | 
|  | 2594 | {\r | 
|  | 2595 | for(TXU=x1;TXU<=x2;TXU++)\r | 
|  | 2596 | {\r | 
|  | 2597 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 2598 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 2599 | \r | 
|  | 2600 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 2601 | }\r | 
|  | 2602 | ta+=xalign;\r | 
|  | 2603 | }\r | 
|  | 2604 | \r | 
|  | 2605 | break;\r | 
|  | 2606 | }\r | 
|  | 2607 | \r | 
|  | 2608 | start=((pageid-16*pmult)<<7)+524288*pmult;\r | 
|  | 2609 | \r | 
|  | 2610 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r | 
|  | 2611 | LineOffset = 2048 - dx; \r | 
|  | 2612 | \r | 
|  | 2613 | if(dy*dx>384)\r | 
|  | 2614 | {\r | 
|  | 2615 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2616 | \r | 
|  | 2617 | row=64;do\r | 
|  | 2618 | {\r | 
|  | 2619 | *px    =LTCOL(*wSRCPtr);\r | 
|  | 2620 | *(px+1)=LTCOL(*(wSRCPtr+1));\r | 
|  | 2621 | *(px+2)=LTCOL(*(wSRCPtr+2));\r | 
|  | 2622 | *(px+3)=LTCOL(*(wSRCPtr+3));\r | 
|  | 2623 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2624 | }\r | 
|  | 2625 | while (row);\r | 
|  | 2626 | \r | 
|  | 2627 | column=dy;do \r | 
|  | 2628 | {\r | 
|  | 2629 | row=dx;\r | 
|  | 2630 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r | 
|  | 2631 | ta+=xalign;\r | 
|  | 2632 | cSRCPtr+=LineOffset;column--;\r | 
|  | 2633 | }\r | 
|  | 2634 | while(column);\r | 
|  | 2635 | }\r | 
|  | 2636 | else\r | 
|  | 2637 | {\r | 
|  | 2638 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2639 | \r | 
|  | 2640 | column=dy;do \r | 
|  | 2641 | {\r | 
|  | 2642 | row=dx;\r | 
|  | 2643 | do {*ta++=LTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r | 
|  | 2644 | ta+=xalign;\r | 
|  | 2645 | cSRCPtr+=LineOffset;column--;\r | 
|  | 2646 | }\r | 
|  | 2647 | while(column);\r | 
|  | 2648 | }\r | 
|  | 2649 | \r | 
|  | 2650 | break;\r | 
|  | 2651 | //--------------------------------------------------// \r | 
|  | 2652 | // 16bit texture load ..\r | 
|  | 2653 | case 2:\r | 
|  | 2654 | start=((pageid-16*pmult)<<6)+262144*pmult;\r | 
|  | 2655 | \r | 
|  | 2656 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r | 
|  | 2657 | LineOffset = 1024 - dx; \r | 
|  | 2658 | \r | 
|  | 2659 | column=dy;do \r | 
|  | 2660 | {\r | 
|  | 2661 | row=dx;\r | 
|  | 2662 | do {*ta++=LTCOL(*wSRCPtr++);row--;} while(row);\r | 
|  | 2663 | ta+=xalign;\r | 
|  | 2664 | wSRCPtr+=LineOffset;column--;\r | 
|  | 2665 | }\r | 
|  | 2666 | while(column);\r | 
|  | 2667 | \r | 
|  | 2668 | break;\r | 
|  | 2669 | //--------------------------------------------------//\r | 
|  | 2670 | // others are not possible !\r | 
|  | 2671 | }\r | 
|  | 2672 | \r | 
|  | 2673 | x2a=dx+xalign;\r | 
|  | 2674 | \r | 
|  | 2675 | if(YTexS)\r | 
|  | 2676 | {\r | 
|  | 2677 | ta=(unsigned int *)texturepart;\r | 
|  | 2678 | pa=(unsigned int *)texturepart+x2a;\r | 
|  | 2679 | row=x2a;do {*ta++=*pa++;row--;} while(row);        \r | 
|  | 2680 | pa=(unsigned int *)texturepart+dy*x2a;\r | 
|  | 2681 | ta=pa+x2a;\r | 
|  | 2682 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r | 
|  | 2683 | YTexS--;\r | 
|  | 2684 | dy+=2;\r | 
|  | 2685 | }\r | 
|  | 2686 | \r | 
|  | 2687 | if(XTexS)\r | 
|  | 2688 | {\r | 
|  | 2689 | ta=(unsigned int *)texturepart;\r | 
|  | 2690 | pa=ta+1;\r | 
|  | 2691 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r | 
|  | 2692 | pa=(unsigned int *)texturepart+dx;\r | 
|  | 2693 | ta=pa+1;\r | 
|  | 2694 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r | 
|  | 2695 | XTexS--;\r | 
|  | 2696 | dx+=2;\r | 
|  | 2697 | }\r | 
|  | 2698 | \r | 
|  | 2699 | DXTexS=dx;DYTexS=dy;\r | 
|  | 2700 | \r | 
|  | 2701 | if(!iFilterType) {DefineSubTextureSort();return;}\r | 
|  | 2702 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r | 
|  | 2703 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r | 
|  | 2704 | {DefineSubTextureSort();return;}\r | 
|  | 2705 | \r | 
|  | 2706 | ta=(unsigned int *)texturepart;\r | 
|  | 2707 | x1=dx-1;\r | 
|  | 2708 | y1=dy-1;\r | 
|  | 2709 | \r | 
|  | 2710 | if(bOpaquePass)\r | 
|  | 2711 | {\r | 
|  | 2712 | {\r | 
|  | 2713 | for(column=0;column<dy;column++)\r | 
|  | 2714 | {\r | 
|  | 2715 | for(row=0;row<dx;row++)\r | 
|  | 2716 | {\r | 
|  | 2717 | if(*ta==0x50000000)\r | 
|  | 2718 | {\r | 
|  | 2719 | cnt=0;\r | 
|  | 2720 | \r | 
|  | 2721 | if(           column     && *(ta-dx)  !=0x50000000 && *(ta-dx)>>24!=1) scol[cnt++]=*(ta-dx);\r | 
|  | 2722 | if(row                   && *(ta-1)   !=0x50000000 && *(ta-1)>>24!=1) scol[cnt++]=*(ta-1);\r | 
|  | 2723 | if(row!=x1               && *(ta+1)   !=0x50000000 && *(ta+1)>>24!=1) scol[cnt++]=*(ta+1);\r | 
|  | 2724 | if(           column!=y1 && *(ta+dx)  !=0x50000000 && *(ta+dx)>>24!=1) scol[cnt++]=*(ta+dx);\r | 
|  | 2725 | \r | 
|  | 2726 | if(row     && column     && *(ta-dx-1)!=0x50000000 && *(ta-dx-1)>>24!=1) scol[cnt++]=*(ta-dx-1);\r | 
|  | 2727 | if(row!=x1 && column     && *(ta-dx+1)!=0x50000000 && *(ta-dx+1)>>24!=1) scol[cnt++]=*(ta-dx+1);\r | 
|  | 2728 | if(row     && column!=y1 && *(ta+dx-1)!=0x50000000 && *(ta+dx-1)>>24!=1) scol[cnt++]=*(ta+dx-1);\r | 
|  | 2729 | if(row!=x1 && column!=y1 && *(ta+dx+1)!=0x50000000 && *(ta+dx+1)>>24!=1) scol[cnt++]=*(ta+dx+1);\r | 
|  | 2730 | \r | 
|  | 2731 | if(cnt)\r | 
|  | 2732 | {\r | 
|  | 2733 | r=g=b=a=0;\r | 
|  | 2734 | for(h=0;h<cnt;h++)\r | 
|  | 2735 | {\r | 
|  | 2736 | a+=(scol[h]>>24);\r | 
|  | 2737 | r+=(scol[h]>>16)&0xff;\r | 
|  | 2738 | g+=(scol[h]>>8)&0xff;\r | 
|  | 2739 | b+=scol[h]&0xff;\r | 
|  | 2740 | }\r | 
|  | 2741 | r/=cnt;b/=cnt;g/=cnt;\r | 
|  | 2742 | \r | 
|  | 2743 | *ta=(r<<16)|(g<<8)|b;\r | 
|  | 2744 | if(a) *ta|=0x50000000;\r | 
|  | 2745 | else  *ta|=0x01000000;\r | 
|  | 2746 | }\r | 
|  | 2747 | }\r | 
|  | 2748 | ta++;\r | 
|  | 2749 | }\r | 
|  | 2750 | }\r | 
|  | 2751 | }\r | 
|  | 2752 | }\r | 
|  | 2753 | else\r | 
|  | 2754 | for(column=0;column<dy;column++)\r | 
|  | 2755 | {\r | 
|  | 2756 | for(row=0;row<dx;row++)\r | 
|  | 2757 | {\r | 
|  | 2758 | if(*ta==0x00000000)\r | 
|  | 2759 | {\r | 
|  | 2760 | cnt=0;\r | 
|  | 2761 | \r | 
|  | 2762 | if(row!=x1               && *(ta+1)   !=0x00000000) scol[cnt++]=*(ta+1);\r | 
|  | 2763 | if(           column!=y1 && *(ta+dx)  !=0x00000000) scol[cnt++]=*(ta+dx);\r | 
|  | 2764 | \r | 
|  | 2765 | if(cnt)\r | 
|  | 2766 | {\r | 
|  | 2767 | r=g=b=0;\r | 
|  | 2768 | for(h=0;h<cnt;h++)\r | 
|  | 2769 | {\r | 
|  | 2770 | r+=(scol[h]>>16)&0xff;\r | 
|  | 2771 | g+=(scol[h]>>8)&0xff;\r | 
|  | 2772 | b+=scol[h]&0xff;\r | 
|  | 2773 | }\r | 
|  | 2774 | r/=cnt;b/=cnt;g/=cnt;\r | 
|  | 2775 | *ta=(r<<16)|(g<<8)|b;\r | 
|  | 2776 | }\r | 
|  | 2777 | }\r | 
|  | 2778 | ta++;\r | 
|  | 2779 | }\r | 
|  | 2780 | }\r | 
|  | 2781 | \r | 
|  | 2782 | DefineSubTextureSort();\r | 
|  | 2783 | }\r | 
|  | 2784 | \r | 
|  | 2785 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2786 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2787 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2788 | //\r | 
|  | 2789 | // load texture part (packed)\r | 
|  | 2790 | //\r | 
|  | 2791 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2792 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2793 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 2794 | \r | 
|  | 2795 | void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy)\r | 
|  | 2796 | {\r | 
|  | 2797 | unsigned int  start,row,column,j,sxh,sxm;\r | 
|  | 2798 | unsigned int   palstart;\r | 
|  | 2799 | unsigned short *px,*pa,*ta;\r | 
|  | 2800 | unsigned char  *cSRCPtr;\r | 
|  | 2801 | unsigned short *wSRCPtr;\r | 
|  | 2802 | unsigned int  LineOffset;\r | 
|  | 2803 | unsigned int  x2a,xalign=0;\r | 
|  | 2804 | unsigned int  x1=gl_ux[7];\r | 
|  | 2805 | unsigned int  x2=gl_ux[6];\r | 
|  | 2806 | unsigned int  y1=gl_ux[5];\r | 
|  | 2807 | unsigned int  y2=gl_ux[4];\r | 
|  | 2808 | unsigned int  dx=x2-x1+1;\r | 
|  | 2809 | unsigned int  dy=y2-y1+1;\r | 
|  | 2810 | int pmult=pageid/16;\r | 
|  | 2811 | unsigned short (*LPTCOL)(unsigned short);\r | 
|  | 2812 | unsigned int a,r,g,b,cnt,h;\r | 
|  | 2813 | unsigned short scol[8];\r | 
|  | 2814 | \r | 
|  | 2815 | LPTCOL=PTCF[DrawSemiTrans];\r | 
|  | 2816 | \r | 
|  | 2817 | pa=px=(unsigned short *)ubPaletteBuffer;\r | 
|  | 2818 | ta=(unsigned short *)texturepart;\r | 
|  | 2819 | palstart=cx+(cy<<10);\r | 
|  | 2820 | \r | 
|  | 2821 | ubOpaqueDraw=0;\r | 
|  | 2822 | \r | 
|  | 2823 | if(YTexS) {ta+=dx;if(XTexS) ta+=2;}\r | 
|  | 2824 | if(XTexS) {ta+=1;xalign=2;}\r | 
|  | 2825 | \r | 
|  | 2826 | switch(mode)\r | 
|  | 2827 | {\r | 
|  | 2828 | //--------------------------------------------------// \r | 
|  | 2829 | // 4bit texture load ..\r | 
|  | 2830 | case 0:\r | 
|  | 2831 | if(GlobalTextIL)\r | 
|  | 2832 | {\r | 
|  | 2833 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 2834 | \r | 
|  | 2835 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2836 | row=4;do\r | 
|  | 2837 | {\r | 
|  | 2838 | *px    =LPTCOL(*wSRCPtr);\r | 
|  | 2839 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r | 
|  | 2840 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r | 
|  | 2841 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r | 
|  | 2842 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2843 | }\r | 
|  | 2844 | while (row);\r | 
|  | 2845 | \r | 
|  | 2846 | for(TXV=y1;TXV<=y2;TXV++)\r | 
|  | 2847 | {\r | 
|  | 2848 | for(TXU=x1;TXU<=x2;TXU++)\r | 
|  | 2849 | {\r | 
|  | 2850 | n_xi = ( ( TXU >> 2 ) & ~0x3c ) + ( ( TXV << 2 ) & 0x3c );\r | 
|  | 2851 | n_yi = ( TXV & ~0xf ) + ( ( TXU >> 4 ) & 0xf );\r | 
|  | 2852 | \r | 
|  | 2853 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x03 ) << 2 ) ) & 0x0f ));\r | 
|  | 2854 | }\r | 
|  | 2855 | ta+=xalign;\r | 
|  | 2856 | }\r | 
|  | 2857 | break;\r | 
|  | 2858 | }\r | 
|  | 2859 | \r | 
|  | 2860 | start=((pageid-16*pmult)<<7)+524288*pmult;\r | 
|  | 2861 | \r | 
|  | 2862 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2863 | row=4;do\r | 
|  | 2864 | {\r | 
|  | 2865 | *px    =LPTCOL(*wSRCPtr);\r | 
|  | 2866 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r | 
|  | 2867 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r | 
|  | 2868 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r | 
|  | 2869 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2870 | }\r | 
|  | 2871 | while (row);\r | 
|  | 2872 | \r | 
|  | 2873 | x2a=x2?(x2-1):0;//if(x2) x2a=x2-1; else x2a=0;\r | 
|  | 2874 | sxm=x1&1;sxh=x1>>1;\r | 
|  | 2875 | j=sxm?(x1+1):x1;//if(sxm) j=x1+1; else j=x1;\r | 
|  | 2876 | \r | 
|  | 2877 | for(column=y1;column<=y2;column++)\r | 
|  | 2878 | {\r | 
|  | 2879 | cSRCPtr = psxVub + start + (column<<11) + sxh;\r | 
|  | 2880 | \r | 
|  | 2881 | if(sxm) *ta++=*(pa+((*cSRCPtr++ >> 4) & 0xF));\r | 
|  | 2882 | \r | 
|  | 2883 | for(row=j;row<x2a;row+=2)\r | 
|  | 2884 | {\r | 
|  | 2885 | *ta    =*(pa+(*cSRCPtr & 0xF));\r | 
|  | 2886 | *(ta+1)=*(pa+((*cSRCPtr >> 4) & 0xF)); \r | 
|  | 2887 | cSRCPtr++;ta+=2;\r | 
|  | 2888 | }\r | 
|  | 2889 | \r | 
|  | 2890 | if(row<=x2)\r | 
|  | 2891 | {\r | 
|  | 2892 | *ta++=*(pa+(*cSRCPtr & 0xF));row++;\r | 
|  | 2893 | if(row<=x2) *ta++=*(pa+((*cSRCPtr >> 4) & 0xF));\r | 
|  | 2894 | }\r | 
|  | 2895 | \r | 
|  | 2896 | ta+=xalign;\r | 
|  | 2897 | }\r | 
|  | 2898 | break;\r | 
|  | 2899 | //--------------------------------------------------// \r | 
|  | 2900 | // 8bit texture load ..\r | 
|  | 2901 | case 1:\r | 
|  | 2902 | if(GlobalTextIL)\r | 
|  | 2903 | {\r | 
|  | 2904 | unsigned int TXV,TXU,n_xi,n_yi;\r | 
|  | 2905 | \r | 
|  | 2906 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2907 | \r | 
|  | 2908 | row=64;do\r | 
|  | 2909 | {\r | 
|  | 2910 | *px    =LPTCOL(*wSRCPtr);\r | 
|  | 2911 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r | 
|  | 2912 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r | 
|  | 2913 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r | 
|  | 2914 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2915 | }\r | 
|  | 2916 | while (row);\r | 
|  | 2917 | \r | 
|  | 2918 | for(TXV=y1;TXV<=y2;TXV++)\r | 
|  | 2919 | {\r | 
|  | 2920 | for(TXU=x1;TXU<=x2;TXU++)\r | 
|  | 2921 | {\r | 
|  | 2922 | n_xi = ( ( TXU >> 1 ) & ~0x78 ) + ( ( TXU << 2 ) & 0x40 ) + ( ( TXV << 3 ) & 0x38 );\r | 
|  | 2923 | n_yi = ( TXV & ~0x7 ) + ( ( TXU >> 5 ) & 0x7 );\r | 
|  | 2924 | \r | 
|  | 2925 | *ta++=*(pa+((*( psxVuw + ((GlobalTextAddrY + n_yi)*1024) + GlobalTextAddrX + n_xi ) >> ( ( TXU & 0x01 ) << 3 ) ) & 0xff));\r | 
|  | 2926 | }\r | 
|  | 2927 | ta+=xalign;\r | 
|  | 2928 | }\r | 
|  | 2929 | \r | 
|  | 2930 | break;\r | 
|  | 2931 | }\r | 
|  | 2932 | \r | 
|  | 2933 | start=((pageid-16*pmult)<<7)+524288*pmult;\r | 
|  | 2934 | \r | 
|  | 2935 | cSRCPtr = psxVub + start + (y1<<11) + x1;\r | 
|  | 2936 | LineOffset = 2048 - dx;\r | 
|  | 2937 | \r | 
|  | 2938 | if(dy*dx>384)                                      // more pix? use lut\r | 
|  | 2939 | {\r | 
|  | 2940 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2941 | \r | 
|  | 2942 | row=64;do\r | 
|  | 2943 | {\r | 
|  | 2944 | *px    =LPTCOL(*wSRCPtr);\r | 
|  | 2945 | *(px+1)=LPTCOL(*(wSRCPtr+1));\r | 
|  | 2946 | *(px+2)=LPTCOL(*(wSRCPtr+2));\r | 
|  | 2947 | *(px+3)=LPTCOL(*(wSRCPtr+3));\r | 
|  | 2948 | row--;px+=4;wSRCPtr+=4;\r | 
|  | 2949 | }\r | 
|  | 2950 | while (row);\r | 
|  | 2951 | \r | 
|  | 2952 | column=dy;do \r | 
|  | 2953 | {\r | 
|  | 2954 | row=dx;\r | 
|  | 2955 | do {*ta++=*(pa+(*cSRCPtr++));row--;} while(row);\r | 
|  | 2956 | \r | 
|  | 2957 | ta+=xalign;\r | 
|  | 2958 | \r | 
|  | 2959 | cSRCPtr+=LineOffset;column--;\r | 
|  | 2960 | }\r | 
|  | 2961 | while(column);\r | 
|  | 2962 | }\r | 
|  | 2963 | else                                               // small area? no lut\r | 
|  | 2964 | {                                            \r | 
|  | 2965 | wSRCPtr=psxVuw+palstart;\r | 
|  | 2966 | \r | 
|  | 2967 | column=dy;do \r | 
|  | 2968 | {\r | 
|  | 2969 | row=dx;\r | 
|  | 2970 | do {*ta++=LPTCOL(*(wSRCPtr+*cSRCPtr++));row--;} while(row);\r | 
|  | 2971 | \r | 
|  | 2972 | ta+=xalign;\r | 
|  | 2973 | \r | 
|  | 2974 | cSRCPtr+=LineOffset;column--;\r | 
|  | 2975 | }\r | 
|  | 2976 | while(column);\r | 
|  | 2977 | }\r | 
|  | 2978 | break;\r | 
|  | 2979 | //--------------------------------------------------// \r | 
|  | 2980 | // 16bit texture load ..\r | 
|  | 2981 | case 2:\r | 
|  | 2982 | start=((pageid-16*pmult)<<6)+262144*pmult;\r | 
|  | 2983 | \r | 
|  | 2984 | wSRCPtr = psxVuw + start + (y1<<10) + x1;\r | 
|  | 2985 | LineOffset = 1024 - dx; \r | 
|  | 2986 | \r | 
|  | 2987 | column=dy;do \r | 
|  | 2988 | {\r | 
|  | 2989 | row=dx;\r | 
|  | 2990 | do {*ta++=LPTCOL(*wSRCPtr++);row--;} while(row);\r | 
|  | 2991 | \r | 
|  | 2992 | ta+=xalign;\r | 
|  | 2993 | \r | 
|  | 2994 | wSRCPtr+=LineOffset;column--;\r | 
|  | 2995 | }\r | 
|  | 2996 | while(column);\r | 
|  | 2997 | break;\r | 
|  | 2998 | //--------------------------------------------------// \r | 
|  | 2999 | // others are not possible !\r | 
|  | 3000 | }\r | 
|  | 3001 | \r | 
|  | 3002 | ////////////////////////////////////////////////////////\r | 
|  | 3003 | \r | 
|  | 3004 | x2a=dx+xalign;\r | 
|  | 3005 | \r | 
|  | 3006 | if(YTexS)\r | 
|  | 3007 | {\r | 
|  | 3008 | ta=(unsigned short *)texturepart;\r | 
|  | 3009 | pa=(unsigned short *)texturepart+x2a;\r | 
|  | 3010 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r | 
|  | 3011 | \r | 
|  | 3012 | pa=(unsigned short *)texturepart+dy*x2a;\r | 
|  | 3013 | ta=pa+x2a;\r | 
|  | 3014 | row=x2a;do {*ta++=*pa++;row--;} while(row);\r | 
|  | 3015 | \r | 
|  | 3016 | YTexS--;\r | 
|  | 3017 | dy+=2;\r | 
|  | 3018 | }\r | 
|  | 3019 | \r | 
|  | 3020 | if(XTexS)\r | 
|  | 3021 | {\r | 
|  | 3022 | ta=(unsigned short *)texturepart;\r | 
|  | 3023 | pa=ta+1;\r | 
|  | 3024 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r | 
|  | 3025 | \r | 
|  | 3026 | pa=(unsigned short *)texturepart+dx;\r | 
|  | 3027 | ta=pa+1;\r | 
|  | 3028 | row=dy;do {*ta=*pa;ta+=x2a;pa+=x2a;row--;} while(row);\r | 
|  | 3029 | \r | 
|  | 3030 | XTexS--;\r | 
|  | 3031 | dx+=2;\r | 
|  | 3032 | }\r | 
|  | 3033 | \r | 
|  | 3034 | DXTexS=dx;DYTexS=dy;\r | 
|  | 3035 | \r | 
|  | 3036 | if(!iFilterType) {DefineSubTextureSort();return;}\r | 
|  | 3037 | if(iFilterType!=2 && iFilterType!=4 && iFilterType!=6) {DefineSubTextureSort();return;}\r | 
|  | 3038 | if((iFilterType==4 || iFilterType==6) && ly0==ly1 && ly2==ly3 && lx0==lx3 && lx1==lx2)\r | 
|  | 3039 | {DefineSubTextureSort();return;}\r | 
|  | 3040 | \r | 
|  | 3041 | ta=(unsigned short *)texturepart;\r | 
|  | 3042 | x1=dx-1;\r | 
|  | 3043 | y1=dy-1;      \r | 
|  | 3044 | \r | 
|  | 3045 | {\r | 
|  | 3046 | for(column=0;column<dy;column++)\r | 
|  | 3047 | {\r | 
|  | 3048 | for(row=0;row<dx;row++)\r | 
|  | 3049 | {\r | 
|  | 3050 | if(*ta==0)\r | 
|  | 3051 | {\r | 
|  | 3052 | cnt=0;\r | 
|  | 3053 | \r | 
|  | 3054 | if(           column     && *(ta-dx)  &1) scol[cnt++]=*(ta-dx);\r | 
|  | 3055 | if(row                   && *(ta-1)   &1) scol[cnt++]=*(ta-1);\r | 
|  | 3056 | if(row!=x1               && *(ta+1)   &1) scol[cnt++]=*(ta+1);\r | 
|  | 3057 | if(           column!=y1 && *(ta+dx)  &1) scol[cnt++]=*(ta+dx);\r | 
|  | 3058 | \r | 
|  | 3059 | if(row     && column     && *(ta-dx-1)&1) scol[cnt++]=*(ta-dx-1);\r | 
|  | 3060 | if(row!=x1 && column     && *(ta-dx+1)&1) scol[cnt++]=*(ta-dx+1);\r | 
|  | 3061 | if(row     && column!=y1 && *(ta+dx-1)&1) scol[cnt++]=*(ta+dx-1);\r | 
|  | 3062 | if(row!=x1 && column!=y1 && *(ta+dx+1)&1) scol[cnt++]=*(ta+dx+1);\r | 
|  | 3063 | \r | 
|  | 3064 | if(cnt)\r | 
|  | 3065 | {\r | 
|  | 3066 | r=g=b=0;\r | 
|  | 3067 | for(h=0;h<cnt;h++)\r | 
|  | 3068 | {\r | 
|  | 3069 | r+=scol[h]>>11;\r | 
|  | 3070 | g+=(scol[h]>>6)&0x1f;\r | 
|  | 3071 | b+=(scol[h]>>1)&0x1f;\r | 
|  | 3072 | }\r | 
|  | 3073 | r/=cnt;b/=cnt;g/=cnt;\r | 
|  | 3074 | *ta=(r<<11)|(g<<6)|(b<<1);\r | 
|  | 3075 | }\r | 
|  | 3076 | }\r | 
|  | 3077 | ta++;\r | 
|  | 3078 | }\r | 
|  | 3079 | }\r | 
|  | 3080 | }\r | 
|  | 3081 | \r | 
|  | 3082 | DefineSubTextureSort();\r | 
|  | 3083 | }\r | 
|  | 3084 | \r | 
|  | 3085 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3086 | \r | 
|  | 3087 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3088 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3089 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3090 | //\r | 
|  | 3091 | // hires texture funcs\r | 
|  | 3092 | //\r | 
|  | 3093 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3094 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3095 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3096 | \r | 
|  | 3097 | \r | 
|  | 3098 | #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))\r | 
|  | 3099 | \r | 
|  | 3100 | ////////////////////////////////////////////////////////////////////////\r | 
|  | 3101 | \r | 
|  | 3102 | #define colorMask8     0x00FEFEFE\r | 
|  | 3103 | #define lowPixelMask8  0x00010101\r | 
|  | 3104 | #define qcolorMask8    0x00FCFCFC\r | 
|  | 3105 | #define qlowpixelMask8 0x00030303\r | 
|  | 3106 | \r | 
|  | 3107 | \r | 
|  | 3108 | #define INTERPOLATE8_02(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r | 
|  | 3109 | \r | 
|  | 3110 | #define Q_INTERPOLATE8_02(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x03000000)?0x03000000:(((B&0xFF000000)==0x03000000)?0x03000000:(((C&0xFF000000)==0x03000000)?0x03000000:(((D&0xFF000000)==0x03000000)?0x03000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r | 
|  | 3111 | \r | 
|  | 3112 | #define INTERPOLATE8(A, B) (((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))\r | 
|  | 3113 | \r | 
|  | 3114 | #define Q_INTERPOLATE8(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) + ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))|((((A&0xFF000000)==0x50000000)?0x50000000:(((B&0xFF000000)==0x50000000)?0x50000000:(((C&0xFF000000)==0x50000000)?0x50000000:(((D&0xFF000000)==0x50000000)?0x50000000:(((A&0xFF000000)==0x00000000)?0x00000000:(((B&0xFF000000)==0x00000000)?0x00000000:(((C&0xFF000000)==0x00000000)?0x00000000:(((D&0xFF000000)==0x00000000)?0x00000000:0xFF000000)))))))))))\r | 
|  | 3115 | \r | 
|  | 3116 | void Super2xSaI_ex8_Ex(unsigned char *srcPtr, DWORD srcPitch,\r | 
|  | 3117 | unsigned char  *dstBitmap, int width, int height)\r | 
|  | 3118 | {\r | 
|  | 3119 | DWORD dstPitch = srcPitch * 2;\r | 
|  | 3120 | DWORD line;\r | 
|  | 3121 | DWORD *dP;\r | 
|  | 3122 | DWORD *bP;\r | 
|  | 3123 | int   width2 = width*2;\r | 
|  | 3124 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r | 
|  | 3125 | DWORD color4, color5, color6;\r | 
|  | 3126 | DWORD color1, color2, color3;\r | 
|  | 3127 | DWORD colorA0, colorA1, colorA2, colorA3,\r | 
|  | 3128 | colorB0, colorB1, colorB2, colorB3,\r | 
|  | 3129 | colorS1, colorS2;\r | 
|  | 3130 | DWORD product1a, product1b,\r | 
|  | 3131 | product2a, product2b;\r | 
|  | 3132 | \r | 
|  | 3133 | line = 0;\r | 
|  | 3134 | \r | 
|  | 3135 | {\r | 
|  | 3136 | for (; height; height-=1)\r | 
|  | 3137 | {\r | 
|  | 3138 | bP = (DWORD *)srcPtr;\r | 
|  | 3139 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r | 
|  | 3140 | for (finish = width; finish; finish -= 1 )\r | 
|  | 3141 | {\r | 
|  | 3142 | //---------------------------------------    B1 B2\r | 
|  | 3143 | //                                         4  5  6 S2\r | 
|  | 3144 | //                                         1  2  3 S1\r | 
|  | 3145 | //                                           A1 A2\r | 
|  | 3146 | if(finish==width) iXA=0;\r | 
|  | 3147 | else              iXA=1;\r | 
|  | 3148 | if(finish>4) {iXB=1;iXC=2;}\r | 
|  | 3149 | else\r | 
|  | 3150 | if(finish>3) {iXB=1;iXC=1;}\r | 
|  | 3151 | else         {iXB=0;iXC=0;}\r | 
|  | 3152 | if(line==0) iYA=0;\r | 
|  | 3153 | else        iYA=width;\r | 
|  | 3154 | if(height>4) {iYB=width;iYC=width2;}\r | 
|  | 3155 | else\r | 
|  | 3156 | if(height>3) {iYB=width;iYC=width;}\r | 
|  | 3157 | else         {iYB=0;iYC=0;}\r | 
|  | 3158 | \r | 
|  | 3159 | \r | 
|  | 3160 | colorB0 = *(bP- iYA - iXA);\r | 
|  | 3161 | colorB1 = *(bP- iYA);\r | 
|  | 3162 | colorB2 = *(bP- iYA + iXB);\r | 
|  | 3163 | colorB3 = *(bP- iYA + iXC);\r | 
|  | 3164 | \r | 
|  | 3165 | color4 = *(bP  - iXA);\r | 
|  | 3166 | color5 = *(bP);\r | 
|  | 3167 | color6 = *(bP  + iXB);\r | 
|  | 3168 | colorS2 = *(bP + iXC);\r | 
|  | 3169 | \r | 
|  | 3170 | color1 = *(bP  + iYB  - iXA);\r | 
|  | 3171 | color2 = *(bP  + iYB);\r | 
|  | 3172 | color3 = *(bP  + iYB  + iXB);\r | 
|  | 3173 | colorS1= *(bP  + iYB  + iXC);\r | 
|  | 3174 | \r | 
|  | 3175 | colorA0 = *(bP + iYC - iXA);\r | 
|  | 3176 | colorA1 = *(bP + iYC);\r | 
|  | 3177 | colorA2 = *(bP + iYC + iXB);\r | 
|  | 3178 | colorA3 = *(bP + iYC + iXC);\r | 
|  | 3179 | \r | 
|  | 3180 | //--------------------------------------\r | 
|  | 3181 | if (color2 == color6 && color5 != color3)\r | 
|  | 3182 | {\r | 
|  | 3183 | product2b = product1b = color2;\r | 
|  | 3184 | }\r | 
|  | 3185 | else\r | 
|  | 3186 | if (color5 == color3 && color2 != color6)\r | 
|  | 3187 | {\r | 
|  | 3188 | product2b = product1b = color5;\r | 
|  | 3189 | }\r | 
|  | 3190 | else\r | 
|  | 3191 | if (color5 == color3 && color2 == color6)\r | 
|  | 3192 | {\r | 
|  | 3193 | register int r = 0;\r | 
|  | 3194 | \r | 
|  | 3195 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff),  (colorA1&0x00ffffff));\r | 
|  | 3196 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff),  (colorB1&0x00ffffff));\r | 
|  | 3197 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r | 
|  | 3198 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r | 
|  | 3199 | \r | 
|  | 3200 | if (r > 0)\r | 
|  | 3201 | product2b = product1b = color6;\r | 
|  | 3202 | else\r | 
|  | 3203 | if (r < 0)\r | 
|  | 3204 | product2b = product1b = color5;\r | 
|  | 3205 | else\r | 
|  | 3206 | {\r | 
|  | 3207 | product2b = product1b = INTERPOLATE8_02(color5, color6);\r | 
|  | 3208 | }\r | 
|  | 3209 | }\r | 
|  | 3210 | else\r | 
|  | 3211 | {\r | 
|  | 3212 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r | 
|  | 3213 | product2b = Q_INTERPOLATE8_02 (color3, color3, color3, color2);\r | 
|  | 3214 | else\r | 
|  | 3215 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r | 
|  | 3216 | product2b = Q_INTERPOLATE8_02 (color2, color2, color2, color3);\r | 
|  | 3217 | else\r | 
|  | 3218 | product2b = INTERPOLATE8_02 (color2, color3);\r | 
|  | 3219 | \r | 
|  | 3220 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r | 
|  | 3221 | product1b = Q_INTERPOLATE8_02 (color6, color6, color6, color5);\r | 
|  | 3222 | else\r | 
|  | 3223 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r | 
|  | 3224 | product1b = Q_INTERPOLATE8_02 (color6, color5, color5, color5);\r | 
|  | 3225 | else\r | 
|  | 3226 | product1b = INTERPOLATE8_02 (color5, color6);\r | 
|  | 3227 | }\r | 
|  | 3228 | \r | 
|  | 3229 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r | 
|  | 3230 | product2a = INTERPOLATE8_02(color2, color5);\r | 
|  | 3231 | else\r | 
|  | 3232 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r | 
|  | 3233 | product2a = INTERPOLATE8_02(color2, color5);\r | 
|  | 3234 | else\r | 
|  | 3235 | product2a = color2;\r | 
|  | 3236 | \r | 
|  | 3237 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r | 
|  | 3238 | product1a = INTERPOLATE8_02(color2, color5);\r | 
|  | 3239 | else\r | 
|  | 3240 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r | 
|  | 3241 | product1a = INTERPOLATE8_02(color2, color5);\r | 
|  | 3242 | else\r | 
|  | 3243 | product1a = color5;\r | 
|  | 3244 | \r | 
|  | 3245 | *dP=product1a;\r | 
|  | 3246 | *(dP+1)=product1b;\r | 
|  | 3247 | *(dP+(width2))=product2a;\r | 
|  | 3248 | *(dP+1+(width2))=product2b;\r | 
|  | 3249 | \r | 
|  | 3250 | bP += 1;\r | 
|  | 3251 | dP += 2;\r | 
|  | 3252 | }//end of for ( finish= width etc..)\r | 
|  | 3253 | \r | 
|  | 3254 | line += 2;\r | 
|  | 3255 | srcPtr += srcPitch;\r | 
|  | 3256 | }; //endof: for (; height; height--)\r | 
|  | 3257 | }\r | 
|  | 3258 | }\r | 
|  | 3259 | \r | 
|  | 3260 | \r | 
|  | 3261 | void Super2xSaI_ex8(unsigned char *srcPtr, DWORD srcPitch,\r | 
|  | 3262 | unsigned char  *dstBitmap, int width, int height)\r | 
|  | 3263 | {\r | 
|  | 3264 | DWORD dstPitch = srcPitch * 2;\r | 
|  | 3265 | DWORD line;\r | 
|  | 3266 | DWORD *dP;\r | 
|  | 3267 | DWORD *bP;\r | 
|  | 3268 | int   width2 = width*2;\r | 
|  | 3269 | int iXA,iXB,iXC,iYA,iYB,iYC,finish;\r | 
|  | 3270 | DWORD color4, color5, color6;\r | 
|  | 3271 | DWORD color1, color2, color3;\r | 
|  | 3272 | DWORD colorA0, colorA1, colorA2, colorA3,\r | 
|  | 3273 | colorB0, colorB1, colorB2, colorB3,\r | 
|  | 3274 | colorS1, colorS2;\r | 
|  | 3275 | DWORD product1a, product1b,\r | 
|  | 3276 | product2a, product2b;\r | 
|  | 3277 | \r | 
|  | 3278 | line = 0;\r | 
|  | 3279 | \r | 
|  | 3280 | {\r | 
|  | 3281 | for (; height; height-=1)\r | 
|  | 3282 | {\r | 
|  | 3283 | bP = (DWORD *)srcPtr;\r | 
|  | 3284 | dP = (DWORD *)(dstBitmap + line*dstPitch);\r | 
|  | 3285 | for (finish = width; finish; finish -= 1 )\r | 
|  | 3286 | {\r | 
|  | 3287 | //---------------------------------------    B1 B2\r | 
|  | 3288 | //                                         4  5  6 S2\r | 
|  | 3289 | //                                         1  2  3 S1\r | 
|  | 3290 | //                                           A1 A2\r | 
|  | 3291 | if(finish==width) iXA=0;\r | 
|  | 3292 | else              iXA=1;\r | 
|  | 3293 | if(finish>4) {iXB=1;iXC=2;}\r | 
|  | 3294 | else\r | 
|  | 3295 | if(finish>3) {iXB=1;iXC=1;}\r | 
|  | 3296 | else         {iXB=0;iXC=0;}\r | 
|  | 3297 | if(line==0) iYA=0;\r | 
|  | 3298 | else        iYA=width;\r | 
|  | 3299 | if(height>4) {iYB=width;iYC=width2;}\r | 
|  | 3300 | else\r | 
|  | 3301 | if(height>3) {iYB=width;iYC=width;}\r | 
|  | 3302 | else         {iYB=0;iYC=0;}\r | 
|  | 3303 | \r | 
|  | 3304 | \r | 
|  | 3305 | colorB0 = *(bP- iYA - iXA);\r | 
|  | 3306 | colorB1 = *(bP- iYA);\r | 
|  | 3307 | colorB2 = *(bP- iYA + iXB);\r | 
|  | 3308 | colorB3 = *(bP- iYA + iXC);\r | 
|  | 3309 | \r | 
|  | 3310 | color4 = *(bP  - iXA);\r | 
|  | 3311 | color5 = *(bP);\r | 
|  | 3312 | color6 = *(bP  + iXB);\r | 
|  | 3313 | colorS2 = *(bP + iXC);\r | 
|  | 3314 | \r | 
|  | 3315 | color1 = *(bP  + iYB  - iXA);\r | 
|  | 3316 | color2 = *(bP  + iYB);\r | 
|  | 3317 | color3 = *(bP  + iYB  + iXB);\r | 
|  | 3318 | colorS1= *(bP  + iYB  + iXC);\r | 
|  | 3319 | \r | 
|  | 3320 | colorA0 = *(bP + iYC - iXA);\r | 
|  | 3321 | colorA1 = *(bP + iYC);\r | 
|  | 3322 | colorA2 = *(bP + iYC + iXB);\r | 
|  | 3323 | colorA3 = *(bP + iYC + iXC);\r | 
|  | 3324 | \r | 
|  | 3325 | //--------------------------------------\r | 
|  | 3326 | if (color2 == color6 && color5 != color3)\r | 
|  | 3327 | {\r | 
|  | 3328 | product2b = product1b = color2;\r | 
|  | 3329 | }\r | 
|  | 3330 | else\r | 
|  | 3331 | if (color5 == color3 && color2 != color6)\r | 
|  | 3332 | {\r | 
|  | 3333 | product2b = product1b = color5;\r | 
|  | 3334 | }\r | 
|  | 3335 | else\r | 
|  | 3336 | if (color5 == color3 && color2 == color6)\r | 
|  | 3337 | {\r | 
|  | 3338 | register int r = 0;\r | 
|  | 3339 | \r | 
|  | 3340 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff),  (colorA1&0x00ffffff));\r | 
|  | 3341 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff),  (colorB1&0x00ffffff));\r | 
|  | 3342 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));\r | 
|  | 3343 | r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));\r | 
|  | 3344 | \r | 
|  | 3345 | if (r > 0)\r | 
|  | 3346 | product2b = product1b = color6;\r | 
|  | 3347 | else\r | 
|  | 3348 | if (r < 0)\r | 
|  | 3349 | product2b = product1b = color5;\r | 
|  | 3350 | else\r | 
|  | 3351 | {\r | 
|  | 3352 | product2b = product1b = INTERPOLATE8(color5, color6);\r | 
|  | 3353 | }\r | 
|  | 3354 | }\r | 
|  | 3355 | else\r | 
|  | 3356 | {\r | 
|  | 3357 | if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)\r | 
|  | 3358 | product2b = Q_INTERPOLATE8 (color3, color3, color3, color2);\r | 
|  | 3359 | else\r | 
|  | 3360 | if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)\r | 
|  | 3361 | product2b = Q_INTERPOLATE8 (color2, color2, color2, color3);\r | 
|  | 3362 | else\r | 
|  | 3363 | product2b = INTERPOLATE8 (color2, color3);\r | 
|  | 3364 | \r | 
|  | 3365 | if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)\r | 
|  | 3366 | product1b = Q_INTERPOLATE8 (color6, color6, color6, color5);\r | 
|  | 3367 | else\r | 
|  | 3368 | if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)\r | 
|  | 3369 | product1b = Q_INTERPOLATE8 (color6, color5, color5, color5);\r | 
|  | 3370 | else\r | 
|  | 3371 | product1b = INTERPOLATE8 (color5, color6);\r | 
|  | 3372 | }\r | 
|  | 3373 | \r | 
|  | 3374 | if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)\r | 
|  | 3375 | product2a = INTERPOLATE8(color2, color5);\r | 
|  | 3376 | else\r | 
|  | 3377 | if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)\r | 
|  | 3378 | product2a = INTERPOLATE8(color2, color5);\r | 
|  | 3379 | else\r | 
|  | 3380 | product2a = color2;\r | 
|  | 3381 | \r | 
|  | 3382 | if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)\r | 
|  | 3383 | product1a = INTERPOLATE8(color2, color5);\r | 
|  | 3384 | else\r | 
|  | 3385 | if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)\r | 
|  | 3386 | product1a = INTERPOLATE8(color2, color5);\r | 
|  | 3387 | else\r | 
|  | 3388 | product1a = color5;\r | 
|  | 3389 | \r | 
|  | 3390 | *dP=product1a;\r | 
|  | 3391 | *(dP+1)=product1b;\r | 
|  | 3392 | *(dP+(width2))=product2a;\r | 
|  | 3393 | *(dP+1+(width2))=product2b;\r | 
|  | 3394 | \r | 
|  | 3395 | bP += 1;\r | 
|  | 3396 | dP += 2;\r | 
|  | 3397 | }//end of for ( finish= width etc..)\r | 
|  | 3398 | \r | 
|  | 3399 | line += 2;\r | 
|  | 3400 | srcPtr += srcPitch;\r | 
|  | 3401 | }; //endof: for (; height; height--)\r | 
|  | 3402 | }\r | 
|  | 3403 | }\r | 
|  | 3404 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3405 | \r | 
|  | 3406 | #define colorMask4     0x0000EEE0\r | 
|  | 3407 | #define lowPixelMask4  0x00001110\r | 
|  | 3408 | #define qcolorMask4    0x0000CCC0\r | 
|  | 3409 | #define qlowpixelMask4 0x00003330\r | 
|  | 3410 | \r | 
|  | 3411 | #define INTERPOLATE4(A, B) ((((A & colorMask4) >> 1) + ((B & colorMask4) >> 1) + (A & B & lowPixelMask4))|((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))\r | 
|  | 3412 | \r | 
|  | 3413 | #define Q_INTERPOLATE4(A, B, C, D) ((((A & qcolorMask4) >> 2) + ((B & qcolorMask4) >> 2) + ((C & qcolorMask4) >> 2) + ((D & qcolorMask4) >> 2) + ((((A & qlowpixelMask4) + (B & qlowpixelMask4) + (C & qlowpixelMask4) + (D & qlowpixelMask4)) >> 2) & qlowpixelMask4))| ((((A&0x0000000F)==0x00000006)?0x00000006:(((B&0x0000000F)==0x00000006)?0x00000006:(((C&0x0000000F)==0x00000006)?0x00000006:(((D&0x0000000F)==0x00000006)?0x00000006:(((A&0x0000000F)==0x00000000)?0x00000000:(((B&0x0000000F)==0x00000000)?0x00000000:(((C&0x0000000F)==0x00000000)?0x00000000:(((D&0x0000000F)==0x00000000)?0x00000000:0x0000000F))))))))))\r | 
|  | 3414 | \r | 
|  | 3415 | \r | 
|  | 3416 | #define colorMask5     0x0000F7BC\r | 
|  | 3417 | #define lowPixelMask5  0x00000842\r | 
|  | 3418 | #define qcolorMask5    0x0000E738\r | 
|  | 3419 | #define qlowpixelMask5 0x000018C6\r | 
|  | 3420 | \r | 
|  | 3421 | #define INTERPOLATE5(A, B) ((((A & colorMask5) >> 1) + ((B & colorMask5) >> 1) + (A & B & lowPixelMask5))|((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:0x00000001))))\r | 
|  | 3422 | \r | 
|  | 3423 | #define Q_INTERPOLATE5(A, B, C, D) ((((A & qcolorMask5) >> 2) + ((B & qcolorMask5) >> 2) + ((C & qcolorMask5) >> 2) + ((D & qcolorMask5) >> 2) + ((((A & qlowpixelMask5) + (B & qlowpixelMask5) + (C & qlowpixelMask5) + (D & qlowpixelMask5)) >> 2) & qlowpixelMask5))| ((((A&0x00000001)==0x00000000)?0x00000000:(((B&0x00000001)==0x00000000)?0x00000000:(((C&0x00000001)==0x00000000)?0x00000000:(((D&0x00000001)==0x00000000)?0x00000000:0x00000001))))))\r | 
|  | 3424 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3425 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3426 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3427 | //\r | 
|  | 3428 | // ogl texture defines\r | 
|  | 3429 | //\r | 
|  | 3430 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3431 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3432 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3433 | \r | 
|  | 3434 | void DefineSubTextureSortHiRes(void)\r | 
|  | 3435 | {\r | 
|  | 3436 | int x,y,dx2;\r | 
|  | 3437 | \r | 
|  | 3438 | if(!gTexName)             \r | 
|  | 3439 | {\r | 
|  | 3440 | glGenTextures(1, &gTexName); glError();\r | 
|  | 3441 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 3442 | \r | 
|  | 3443 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 3444 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 3445 | \r | 
|  | 3446 | if(iFilterType)\r | 
|  | 3447 | {\r | 
|  | 3448 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r | 
|  | 3449 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r | 
|  | 3450 | }\r | 
|  | 3451 | else\r | 
|  | 3452 | {            \r | 
|  | 3453 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 3454 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 3455 | }   \r | 
|  | 3456 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer); glError();\r | 
|  | 3457 | }\r | 
|  | 3458 | else glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 3459 | \r | 
|  | 3460 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS<<1, YTexS<<1,\r | 
|  | 3461 | DXTexS<<1, DYTexS<<1,\r | 
|  | 3462 | GL_RGBA, GL_UNSIGNED_BYTE, texturebuffer); glError();\r | 
|  | 3463 | //LOGE("DefineSubTextureSortHiRes x:%d y:%d",XTexS<<1,YTexS<<1);\r | 
|  | 3464 | }\r | 
|  | 3465 | \r | 
|  | 3466 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3467 | \r | 
|  | 3468 | void DefineSubTextureSort(void)\r | 
|  | 3469 | {\r | 
|  | 3470 | \r | 
|  | 3471 | if(!gTexName)\r | 
|  | 3472 | {\r | 
|  | 3473 | glGenTextures(1, &gTexName); glError();\r | 
|  | 3474 | glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 3475 | \r | 
|  | 3476 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, iClampType); glError();\r | 
|  | 3477 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, iClampType); glError();\r | 
|  | 3478 | \r | 
|  | 3479 | if(iFilterType)\r | 
|  | 3480 | {\r | 
|  | 3481 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glError();\r | 
|  | 3482 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glError();\r | 
|  | 3483 | }\r | 
|  | 3484 | else\r | 
|  | 3485 | {\r | 
|  | 3486 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, iFilter); glError();\r | 
|  | 3487 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, iFilter); glError();\r | 
|  | 3488 | }\r | 
|  | 3489 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0,GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 3490 | }\r | 
|  | 3491 | else glBindTexture(GL_TEXTURE_2D, gTexName); glError();\r | 
|  | 3492 | \r | 
|  | 3493 | glTexSubImage2D(GL_TEXTURE_2D, 0, XTexS, YTexS,\r | 
|  | 3494 | DXTexS, DYTexS,\r | 
|  | 3495 | GL_RGBA, GL_UNSIGNED_BYTE, texturepart); glError();\r | 
|  | 3496 | //LOGE("DefineSubTextureSort x:%d y:%d w:%d h:%d",XTexS,YTexS,DXTexS,DYTexS);\r | 
|  | 3497 | }\r | 
|  | 3498 | \r | 
|  | 3499 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3500 | \r | 
|  | 3501 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3502 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3503 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3504 | //\r | 
|  | 3505 | // texture cache garbage collection\r | 
|  | 3506 | //\r | 
|  | 3507 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3508 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3509 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3510 | \r | 
|  | 3511 | void DoTexGarbageCollection(void)\r | 
|  | 3512 | {\r | 
|  | 3513 | static unsigned short LRUCleaned=0;\r | 
|  | 3514 | unsigned short iC,iC1,iC2;\r | 
|  | 3515 | int i,j,iMax;textureSubCacheEntryS * tsb;\r | 
|  | 3516 | \r | 
|  | 3517 | iC=4;//=iSortTexCnt/2,\r | 
|  | 3518 | LRUCleaned+=iC;                                       // we clean different textures each time\r | 
|  | 3519 | if((LRUCleaned+iC)>=iSortTexCnt) LRUCleaned=0;        // wrap? wrap!\r | 
|  | 3520 | iC1=LRUCleaned;                                       // range of textures to clean\r | 
|  | 3521 | iC2=LRUCleaned+iC;\r | 
|  | 3522 | \r | 
|  | 3523 | for(iC=iC1;iC<iC2;iC++)                               // make some textures available\r | 
|  | 3524 | {\r | 
|  | 3525 | pxSsubtexLeft[iC]->l=0;\r | 
|  | 3526 | }\r | 
|  | 3527 | \r | 
|  | 3528 | for(i=0;i<3;i++)                                      // remove all references to that textures\r | 
|  | 3529 | for(j=0;j<MAXTPAGES;j++)\r | 
|  | 3530 | for(iC=0;iC<4;iC++)                                 // loop all texture rect info areas\r | 
|  | 3531 | {\r | 
|  | 3532 | tsb=pscSubtexStore[i][j]+(iC*SOFFB);\r | 
|  | 3533 | iMax=tsb->pos.l;\r | 
|  | 3534 | if(iMax)\r | 
|  | 3535 | do\r | 
|  | 3536 | {\r | 
|  | 3537 | tsb++;\r | 
|  | 3538 | if(tsb->cTexID>=iC1 && tsb->cTexID<iC2)        // info uses the cleaned textures? remove info\r | 
|  | 3539 | tsb->ClutID=0;\r | 
|  | 3540 | } \r | 
|  | 3541 | while(--iMax);\r | 
|  | 3542 | }\r | 
|  | 3543 | \r | 
|  | 3544 | usLRUTexPage=LRUCleaned;\r | 
|  | 3545 | }\r | 
|  | 3546 | \r | 
|  | 3547 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3548 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3549 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3550 | //\r | 
|  | 3551 | // search cache for existing (already used) parts\r | 
|  | 3552 | //\r | 
|  | 3553 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3554 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3555 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3556 | \r | 
|  | 3557 | unsigned char * CheckTextureInSubSCache(int TextureMode,unsigned int GivenClutId,unsigned short * pCache)\r | 
|  | 3558 | {\r | 
|  | 3559 | textureSubCacheEntryS * tsx, * tsb, *tsg;//, *tse=NULL;\r | 
|  | 3560 | int i,iMax;EXLong npos;\r | 
|  | 3561 | unsigned char cx,cy;\r | 
|  | 3562 | int iC,j,k;unsigned int rx,ry,mx,my;\r | 
|  | 3563 | EXLong * ul=0, * uls;\r | 
|  | 3564 | EXLong rfree;\r | 
|  | 3565 | unsigned char cXAdj,cYAdj;\r | 
|  | 3566 | \r | 
|  | 3567 | npos.l=*((unsigned int *)&gl_ux[4]);\r | 
|  | 3568 | \r | 
|  | 3569 | //--------------------------------------------------------------//\r | 
|  | 3570 | // find matching texturepart first... speed up...\r | 
|  | 3571 | //--------------------------------------------------------------//\r | 
|  | 3572 | \r | 
|  | 3573 | tsg=pscSubtexStore[TextureMode][GlobalTexturePage];\r | 
|  | 3574 | tsg+=((GivenClutId&CLUTCHK)>>CLUTSHIFT)*SOFFB;\r | 
|  | 3575 | \r | 
|  | 3576 | iMax=tsg->pos.l;\r | 
|  | 3577 | if(iMax)\r | 
|  | 3578 | {\r | 
|  | 3579 | i=iMax;\r | 
|  | 3580 | tsb=tsg+1;                 \r | 
|  | 3581 | do\r | 
|  | 3582 | {\r | 
|  | 3583 | if(GivenClutId==tsb->ClutID &&\r | 
|  | 3584 | (INCHECK(tsb->pos,npos)))\r | 
|  | 3585 | {\r | 
|  | 3586 | {\r | 
|  | 3587 | cx=tsb->pos.c[3]-tsb->posTX;\r | 
|  | 3588 | cy=tsb->pos.c[1]-tsb->posTY;\r | 
|  | 3589 | \r | 
|  | 3590 | gl_ux[0]-=cx;\r | 
|  | 3591 | gl_ux[1]-=cx;\r | 
|  | 3592 | gl_ux[2]-=cx;\r | 
|  | 3593 | gl_ux[3]-=cx;\r | 
|  | 3594 | gl_vy[0]-=cy;\r | 
|  | 3595 | gl_vy[1]-=cy;\r | 
|  | 3596 | gl_vy[2]-=cy;\r | 
|  | 3597 | gl_vy[3]-=cy;\r | 
|  | 3598 | \r | 
|  | 3599 | ubOpaqueDraw=tsb->Opaque;\r | 
|  | 3600 | *pCache=tsb->cTexID;\r | 
|  | 3601 | return NULL;\r | 
|  | 3602 | }\r | 
|  | 3603 | } \r | 
|  | 3604 | tsb++;\r | 
|  | 3605 | }\r | 
|  | 3606 | while(--i);\r | 
|  | 3607 | }\r | 
|  | 3608 | \r | 
|  | 3609 | //----------------------------------------------------//\r | 
|  | 3610 | \r | 
|  | 3611 | cXAdj=1;cYAdj=1;\r | 
|  | 3612 | \r | 
|  | 3613 | rx=(int)gl_ux[6]-(int)gl_ux[7];\r | 
|  | 3614 | ry=(int)gl_ux[4]-(int)gl_ux[5];\r | 
|  | 3615 | \r | 
|  | 3616 | tsx=NULL;tsb=tsg+1;\r | 
|  | 3617 | for(i=0;i<iMax;i++,tsb++)\r | 
|  | 3618 | {\r | 
|  | 3619 | if(!tsb->ClutID) {tsx=tsb;break;}\r | 
|  | 3620 | }\r | 
|  | 3621 | \r | 
|  | 3622 | if(!tsx) \r | 
|  | 3623 | {\r | 
|  | 3624 | iMax++;\r | 
|  | 3625 | if(iMax>=SOFFB-2) \r | 
|  | 3626 | {\r | 
|  | 3627 | if(iTexGarbageCollection)                         // gc mode?\r | 
|  | 3628 | {\r | 
|  | 3629 | if(*pCache==0) \r | 
|  | 3630 | {\r | 
|  | 3631 | dwTexPageComp|=(1<<GlobalTexturePage);\r | 
|  | 3632 | *pCache=0xffff;\r | 
|  | 3633 | return 0;\r | 
|  | 3634 | }\r | 
|  | 3635 | \r | 
|  | 3636 | iMax--;\r | 
|  | 3637 | tsb=tsg+1;\r | 
|  | 3638 | \r | 
|  | 3639 | for(i=0;i<iMax;i++,tsb++)                       // 1. search other slots with same cluts, and unite the area\r | 
|  | 3640 | if(GivenClutId==tsb->ClutID)\r | 
|  | 3641 | {\r | 
|  | 3642 | if(!tsx) {tsx=tsb;rfree.l=npos.l;}           // \r | 
|  | 3643 | else      tsb->ClutID=0;\r | 
|  | 3644 | rfree.c[3]=min(rfree.c[3],tsb->pos.c[3]);\r | 
|  | 3645 | rfree.c[2]=max(rfree.c[2],tsb->pos.c[2]);\r | 
|  | 3646 | rfree.c[1]=min(rfree.c[1],tsb->pos.c[1]);\r | 
|  | 3647 | rfree.c[0]=max(rfree.c[0],tsb->pos.c[0]);\r | 
|  | 3648 | MarkFree(tsb);\r | 
|  | 3649 | }\r | 
|  | 3650 | \r | 
|  | 3651 | if(tsx)                                         // 3. if one or more found, create a new rect with bigger size\r | 
|  | 3652 | {\r | 
|  | 3653 | *((unsigned int *)&gl_ux[4])=npos.l=rfree.l;\r | 
|  | 3654 | rx=(int)rfree.c[2]-(int)rfree.c[3];\r | 
|  | 3655 | ry=(int)rfree.c[0]-(int)rfree.c[1];\r | 
|  | 3656 | DoTexGarbageCollection();\r | 
|  | 3657 | \r | 
|  | 3658 | goto ENDLOOP3;\r | 
|  | 3659 | }\r | 
|  | 3660 | }\r | 
|  | 3661 | \r | 
|  | 3662 | iMax=1;\r | 
|  | 3663 | }\r | 
|  | 3664 | tsx=tsg+iMax;\r | 
|  | 3665 | tsg->pos.l=iMax;\r | 
|  | 3666 | }\r | 
|  | 3667 | \r | 
|  | 3668 | //----------------------------------------------------//\r | 
|  | 3669 | // now get a free texture space\r | 
|  | 3670 | //----------------------------------------------------//\r | 
|  | 3671 | \r | 
|  | 3672 | if(iTexGarbageCollection) usLRUTexPage=0;\r | 
|  | 3673 | \r | 
|  | 3674 | ENDLOOP3:\r | 
|  | 3675 | \r | 
|  | 3676 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r | 
|  | 3677 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r | 
|  | 3678 | \r | 
|  | 3679 | iC=usLRUTexPage;\r | 
|  | 3680 | \r | 
|  | 3681 | for(k=0;k<iSortTexCnt;k++)\r | 
|  | 3682 | {\r | 
|  | 3683 | uls=pxSsubtexLeft[iC];\r | 
|  | 3684 | iMax=uls->l;ul=uls+1;\r | 
|  | 3685 | \r | 
|  | 3686 | //--------------------------------------------------//\r | 
|  | 3687 | // first time\r | 
|  | 3688 | \r | 
|  | 3689 | if(!iMax) \r | 
|  | 3690 | {\r | 
|  | 3691 | rfree.l=0;\r | 
|  | 3692 | \r | 
|  | 3693 | if(rx>252 && ry>252)\r | 
|  | 3694 | {uls->l=1;ul->l=0xffffffff;ul=0;goto ENDLOOP;}\r | 
|  | 3695 | \r | 
|  | 3696 | if(rx<253)\r | 
|  | 3697 | {\r | 
|  | 3698 | uls->l=uls->l+1;\r | 
|  | 3699 | ul->c[3]=rx;\r | 
|  | 3700 | ul->c[2]=255-rx;\r | 
|  | 3701 | ul->c[1]=0;\r | 
|  | 3702 | ul->c[0]=ry;\r | 
|  | 3703 | ul++;\r | 
|  | 3704 | }\r | 
|  | 3705 | \r | 
|  | 3706 | if(ry<253)\r | 
|  | 3707 | {\r | 
|  | 3708 | uls->l=uls->l+1; \r | 
|  | 3709 | ul->c[3]=0;\r | 
|  | 3710 | ul->c[2]=255;\r | 
|  | 3711 | ul->c[1]=ry;\r | 
|  | 3712 | ul->c[0]=255-ry;\r | 
|  | 3713 | }\r | 
|  | 3714 | ul=0;\r | 
|  | 3715 | goto ENDLOOP;\r | 
|  | 3716 | }\r | 
|  | 3717 | \r | 
|  | 3718 | //--------------------------------------------------//\r | 
|  | 3719 | for(i=0;i<iMax;i++,ul++)\r | 
|  | 3720 | {\r | 
|  | 3721 | if(ul->l!=0xffffffff && \r | 
|  | 3722 | ry<=ul->c[0]      && \r | 
|  | 3723 | rx<=ul->c[2])\r | 
|  | 3724 | {\r | 
|  | 3725 | rfree=*ul;\r | 
|  | 3726 | mx=ul->c[2]-2;\r | 
|  | 3727 | my=ul->c[0]-2;\r | 
|  | 3728 | if(rx<mx && ry<my)\r | 
|  | 3729 | {\r | 
|  | 3730 | ul->c[3]+=rx;\r | 
|  | 3731 | ul->c[2]-=rx;\r | 
|  | 3732 | ul->c[0]=ry;\r | 
|  | 3733 | \r | 
|  | 3734 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r | 
|  | 3735 | if(ul->l==0xffffffff) break;\r | 
|  | 3736 | \r | 
|  | 3737 | if(j<CSUBSIZE-2)\r | 
|  | 3738 | {\r | 
|  | 3739 | if(j==iMax) uls->l=uls->l+1;\r | 
|  | 3740 | \r | 
|  | 3741 | ul->c[3]=rfree.c[3];\r | 
|  | 3742 | ul->c[2]=rfree.c[2];\r | 
|  | 3743 | ul->c[1]=rfree.c[1]+ry;\r | 
|  | 3744 | ul->c[0]=rfree.c[0]-ry;\r | 
|  | 3745 | }\r | 
|  | 3746 | }\r | 
|  | 3747 | else if(rx<mx)\r | 
|  | 3748 | {\r | 
|  | 3749 | ul->c[3]+=rx;\r | 
|  | 3750 | ul->c[2]-=rx;\r | 
|  | 3751 | }\r | 
|  | 3752 | else if(ry<my)\r | 
|  | 3753 | {\r | 
|  | 3754 | ul->c[1]+=ry;\r | 
|  | 3755 | ul->c[0]-=ry;\r | 
|  | 3756 | }\r | 
|  | 3757 | else\r | 
|  | 3758 | {\r | 
|  | 3759 | ul->l=0xffffffff;\r | 
|  | 3760 | }\r | 
|  | 3761 | ul=0;\r | 
|  | 3762 | goto ENDLOOP;\r | 
|  | 3763 | }\r | 
|  | 3764 | }\r | 
|  | 3765 | \r | 
|  | 3766 | //--------------------------------------------------//\r | 
|  | 3767 | \r | 
|  | 3768 | iC++; if(iC>=iSortTexCnt) iC=0;\r | 
|  | 3769 | }\r | 
|  | 3770 | \r | 
|  | 3771 | //----------------------------------------------------//\r | 
|  | 3772 | // check, if free space got\r | 
|  | 3773 | //----------------------------------------------------//\r | 
|  | 3774 | \r | 
|  | 3775 | ENDLOOP:\r | 
|  | 3776 | if(ul)\r | 
|  | 3777 | {\r | 
|  | 3778 | //////////////////////////////////////////////////////\r | 
|  | 3779 | \r | 
|  | 3780 | {\r | 
|  | 3781 | dwTexPageComp=0;\r | 
|  | 3782 | \r | 
|  | 3783 | for(i=0;i<3;i++)                                    // cleaning up\r | 
|  | 3784 | for(j=0;j<MAXTPAGES;j++)\r | 
|  | 3785 | {\r | 
|  | 3786 | tsb=pscSubtexStore[i][j];\r | 
|  | 3787 | (tsb+SOFFA)->pos.l=0;\r | 
|  | 3788 | (tsb+SOFFB)->pos.l=0;\r | 
|  | 3789 | (tsb+SOFFC)->pos.l=0;\r | 
|  | 3790 | (tsb+SOFFD)->pos.l=0;\r | 
|  | 3791 | }\r | 
|  | 3792 | for(i=0;i<iSortTexCnt;i++)\r | 
|  | 3793 | {ul=pxSsubtexLeft[i];ul->l=0;}\r | 
|  | 3794 | usLRUTexPage=0;\r | 
|  | 3795 | }\r | 
|  | 3796 | \r | 
|  | 3797 | //////////////////////////////////////////////////////\r | 
|  | 3798 | iC=usLRUTexPage;\r | 
|  | 3799 | uls=pxSsubtexLeft[usLRUTexPage];\r | 
|  | 3800 | uls->l=0;ul=uls+1;\r | 
|  | 3801 | rfree.l=0;\r | 
|  | 3802 | \r | 
|  | 3803 | if(rx>252 && ry>252)\r | 
|  | 3804 | {uls->l=1;ul->l=0xffffffff;}\r | 
|  | 3805 | else\r | 
|  | 3806 | {\r | 
|  | 3807 | if(rx<253)\r | 
|  | 3808 | {\r | 
|  | 3809 | uls->l=uls->l+1;\r | 
|  | 3810 | ul->c[3]=rx;\r | 
|  | 3811 | ul->c[2]=255-rx;\r | 
|  | 3812 | ul->c[1]=0;\r | 
|  | 3813 | ul->c[0]=ry;\r | 
|  | 3814 | ul++;\r | 
|  | 3815 | }\r | 
|  | 3816 | if(ry<253)\r | 
|  | 3817 | {\r | 
|  | 3818 | uls->l=uls->l+1; \r | 
|  | 3819 | ul->c[3]=0;\r | 
|  | 3820 | ul->c[2]=255;\r | 
|  | 3821 | ul->c[1]=ry;\r | 
|  | 3822 | ul->c[0]=255-ry;\r | 
|  | 3823 | }\r | 
|  | 3824 | }\r | 
|  | 3825 | tsg->pos.l=1;tsx=tsg+1;\r | 
|  | 3826 | }\r | 
|  | 3827 | \r | 
|  | 3828 | rfree.c[3]+=cXAdj;\r | 
|  | 3829 | rfree.c[1]+=cYAdj;\r | 
|  | 3830 | \r | 
|  | 3831 | tsx->cTexID   =*pCache=iC;\r | 
|  | 3832 | tsx->pos      = npos;\r | 
|  | 3833 | tsx->ClutID   = GivenClutId;\r | 
|  | 3834 | tsx->posTX    = rfree.c[3];\r | 
|  | 3835 | tsx->posTY    = rfree.c[1];\r | 
|  | 3836 | \r | 
|  | 3837 | cx=gl_ux[7]-rfree.c[3];\r | 
|  | 3838 | cy=gl_ux[5]-rfree.c[1];\r | 
|  | 3839 | \r | 
|  | 3840 | gl_ux[0]-=cx;\r | 
|  | 3841 | gl_ux[1]-=cx;\r | 
|  | 3842 | gl_ux[2]-=cx;\r | 
|  | 3843 | gl_ux[3]-=cx;\r | 
|  | 3844 | gl_vy[0]-=cy;\r | 
|  | 3845 | gl_vy[1]-=cy;\r | 
|  | 3846 | gl_vy[2]-=cy;\r | 
|  | 3847 | gl_vy[3]-=cy;\r | 
|  | 3848 | \r | 
|  | 3849 | XTexS=rfree.c[3];\r | 
|  | 3850 | YTexS=rfree.c[1];\r | 
|  | 3851 | \r | 
|  | 3852 | return &tsx->Opaque;\r | 
|  | 3853 | }\r | 
|  | 3854 | \r | 
|  | 3855 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3856 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3857 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3858 | //\r | 
|  | 3859 | // search cache for free place (on compress)\r | 
|  | 3860 | //\r | 
|  | 3861 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3862 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3863 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3864 | \r | 
|  | 3865 | BOOL GetCompressTexturePlace(textureSubCacheEntryS * tsx)\r | 
|  | 3866 | {\r | 
|  | 3867 | int i,j,k,iMax,iC;unsigned int rx,ry,mx,my;\r | 
|  | 3868 | EXLong * ul=0, * uls, rfree;\r | 
|  | 3869 | unsigned char cXAdj=1,cYAdj=1;\r | 
|  | 3870 | \r | 
|  | 3871 | rx=(int)tsx->pos.c[2]-(int)tsx->pos.c[3];\r | 
|  | 3872 | ry=(int)tsx->pos.c[0]-(int)tsx->pos.c[1];\r | 
|  | 3873 | \r | 
|  | 3874 | rx+=3;if(rx>255) {cXAdj=0;rx=255;}\r | 
|  | 3875 | ry+=3;if(ry>255) {cYAdj=0;ry=255;}\r | 
|  | 3876 | \r | 
|  | 3877 | iC=usLRUTexPage;\r | 
|  | 3878 | \r | 
|  | 3879 | for(k=0;k<iSortTexCnt;k++)\r | 
|  | 3880 | {\r | 
|  | 3881 | uls=pxSsubtexLeft[iC];\r | 
|  | 3882 | iMax=uls->l;ul=uls+1;\r | 
|  | 3883 | \r | 
|  | 3884 | //--------------------------------------------------//\r | 
|  | 3885 | // first time\r | 
|  | 3886 | \r | 
|  | 3887 | if(!iMax)\r | 
|  | 3888 | {\r | 
|  | 3889 | rfree.l=0;\r | 
|  | 3890 | \r | 
|  | 3891 | if(rx>252 && ry>252)\r | 
|  | 3892 | {uls->l=1;ul->l=0xffffffff;ul=0;goto TENDLOOP;}\r | 
|  | 3893 | \r | 
|  | 3894 | if(rx<253)\r | 
|  | 3895 | {\r | 
|  | 3896 | uls->l=uls->l+1;\r | 
|  | 3897 | ul->c[3]=rx;\r | 
|  | 3898 | ul->c[2]=255-rx;\r | 
|  | 3899 | ul->c[1]=0;\r | 
|  | 3900 | ul->c[0]=ry;\r | 
|  | 3901 | ul++;\r | 
|  | 3902 | }\r | 
|  | 3903 | \r | 
|  | 3904 | if(ry<253)\r | 
|  | 3905 | {\r | 
|  | 3906 | uls->l=uls->l+1;\r | 
|  | 3907 | ul->c[3]=0;\r | 
|  | 3908 | ul->c[2]=255;\r | 
|  | 3909 | ul->c[1]=ry;\r | 
|  | 3910 | ul->c[0]=255-ry;\r | 
|  | 3911 | }\r | 
|  | 3912 | ul=0;\r | 
|  | 3913 | goto TENDLOOP;\r | 
|  | 3914 | }\r | 
|  | 3915 | \r | 
|  | 3916 | //--------------------------------------------------//\r | 
|  | 3917 | for(i=0;i<iMax;i++,ul++)\r | 
|  | 3918 | {\r | 
|  | 3919 | if(ul->l!=0xffffffff &&\r | 
|  | 3920 | ry<=ul->c[0]      &&\r | 
|  | 3921 | rx<=ul->c[2])\r | 
|  | 3922 | {\r | 
|  | 3923 | rfree=*ul;\r | 
|  | 3924 | mx=ul->c[2]-2;\r | 
|  | 3925 | my=ul->c[0]-2;\r | 
|  | 3926 | \r | 
|  | 3927 | if(rx<mx && ry<my)\r | 
|  | 3928 | {\r | 
|  | 3929 | ul->c[3]+=rx;\r | 
|  | 3930 | ul->c[2]-=rx;\r | 
|  | 3931 | ul->c[0]=ry;\r | 
|  | 3932 | \r | 
|  | 3933 | for(ul=uls+1,j=0;j<iMax;j++,ul++)\r | 
|  | 3934 | if(ul->l==0xffffffff) break;\r | 
|  | 3935 | \r | 
|  | 3936 | if(j<CSUBSIZE-2)\r | 
|  | 3937 | {\r | 
|  | 3938 | if(j==iMax) uls->l=uls->l+1;\r | 
|  | 3939 | \r | 
|  | 3940 | ul->c[3]=rfree.c[3];\r | 
|  | 3941 | ul->c[2]=rfree.c[2];\r | 
|  | 3942 | ul->c[1]=rfree.c[1]+ry;\r | 
|  | 3943 | ul->c[0]=rfree.c[0]-ry;\r | 
|  | 3944 | }\r | 
|  | 3945 | }\r | 
|  | 3946 | else if(rx<mx)\r | 
|  | 3947 | {\r | 
|  | 3948 | ul->c[3]+=rx;\r | 
|  | 3949 | ul->c[2]-=rx;\r | 
|  | 3950 | }\r | 
|  | 3951 | else if(ry<my)\r | 
|  | 3952 | {\r | 
|  | 3953 | ul->c[1]+=ry;\r | 
|  | 3954 | ul->c[0]-=ry;\r | 
|  | 3955 | }\r | 
|  | 3956 | else\r | 
|  | 3957 | {\r | 
|  | 3958 | ul->l=0xffffffff;\r | 
|  | 3959 | }\r | 
|  | 3960 | ul=0;\r | 
|  | 3961 | goto TENDLOOP;\r | 
|  | 3962 | }\r | 
|  | 3963 | }\r | 
|  | 3964 | \r | 
|  | 3965 | //--------------------------------------------------//\r | 
|  | 3966 | \r | 
|  | 3967 | iC++; if(iC>=iSortTexCnt) iC=0;\r | 
|  | 3968 | }\r | 
|  | 3969 | \r | 
|  | 3970 | //----------------------------------------------------//\r | 
|  | 3971 | // check, if free space got\r | 
|  | 3972 | //----------------------------------------------------//\r | 
|  | 3973 | \r | 
|  | 3974 | TENDLOOP:\r | 
|  | 3975 | if(ul) return FALSE;\r | 
|  | 3976 | \r | 
|  | 3977 | rfree.c[3]+=cXAdj;\r | 
|  | 3978 | rfree.c[1]+=cYAdj;\r | 
|  | 3979 | \r | 
|  | 3980 | tsx->cTexID   = iC;\r | 
|  | 3981 | tsx->posTX    = rfree.c[3];\r | 
|  | 3982 | tsx->posTY    = rfree.c[1];\r | 
|  | 3983 | \r | 
|  | 3984 | XTexS=rfree.c[3];\r | 
|  | 3985 | YTexS=rfree.c[1];\r | 
|  | 3986 | \r | 
|  | 3987 | return TRUE;\r | 
|  | 3988 | }\r | 
|  | 3989 | \r | 
|  | 3990 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3991 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3992 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3993 | //\r | 
|  | 3994 | // compress texture cache (to make place for new texture part, if needed)\r | 
|  | 3995 | //\r | 
|  | 3996 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3997 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3998 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 3999 | \r | 
|  | 4000 | void CompressTextureSpace(void)\r | 
|  | 4001 | {\r | 
|  | 4002 | textureSubCacheEntryS * tsx, * tsg, * tsb;\r | 
|  | 4003 | int i,j,k,m,n,iMax;EXLong * ul, r,opos;\r | 
|  | 4004 | short sOldDST=DrawSemiTrans,cx,cy;\r | 
|  | 4005 | int  lOGTP=GlobalTexturePage;\r | 
|  | 4006 | unsigned int l,row;\r | 
|  | 4007 | unsigned int * lSRCPtr;\r | 
|  | 4008 | \r | 
|  | 4009 | opos.l=*((unsigned int *)&gl_ux[4]);\r | 
|  | 4010 | \r | 
|  | 4011 | // 1. mark all textures as free\r | 
|  | 4012 | for(i=0;i<iSortTexCnt;i++)\r | 
|  | 4013 | {ul=pxSsubtexLeft[i];ul->l=0;}\r | 
|  | 4014 | usLRUTexPage=0;\r | 
|  | 4015 | \r | 
|  | 4016 | // 2. compress\r | 
|  | 4017 | for(j=0;j<3;j++)\r | 
|  | 4018 | {\r | 
|  | 4019 | for(k=0;k<MAXTPAGES;k++)\r | 
|  | 4020 | {\r | 
|  | 4021 | tsg=pscSubtexStore[j][k];\r | 
|  | 4022 | \r | 
|  | 4023 | if((!(dwTexPageComp&(1<<k))))\r | 
|  | 4024 | {\r | 
|  | 4025 | (tsg+SOFFA)->pos.l=0;\r | 
|  | 4026 | (tsg+SOFFB)->pos.l=0;\r | 
|  | 4027 | (tsg+SOFFC)->pos.l=0;\r | 
|  | 4028 | (tsg+SOFFD)->pos.l=0;\r | 
|  | 4029 | continue;\r | 
|  | 4030 | }\r | 
|  | 4031 | \r | 
|  | 4032 | for(m=0;m<4;m++,tsg+=SOFFB)\r | 
|  | 4033 | {\r | 
|  | 4034 | iMax=tsg->pos.l;\r | 
|  | 4035 | \r | 
|  | 4036 | tsx=tsg+1;\r | 
|  | 4037 | for(i=0;i<iMax;i++,tsx++)\r | 
|  | 4038 | {\r | 
|  | 4039 | if(tsx->ClutID)\r | 
|  | 4040 | {\r | 
|  | 4041 | r.l=tsx->pos.l;\r | 
|  | 4042 | for(n=i+1,tsb=tsx+1;n<iMax;n++,tsb++)\r | 
|  | 4043 | {\r | 
|  | 4044 | if(tsx->ClutID==tsb->ClutID)\r | 
|  | 4045 | {\r | 
|  | 4046 | r.c[3]=min(r.c[3],tsb->pos.c[3]);\r | 
|  | 4047 | r.c[2]=max(r.c[2],tsb->pos.c[2]);\r | 
|  | 4048 | r.c[1]=min(r.c[1],tsb->pos.c[1]);\r | 
|  | 4049 | r.c[0]=max(r.c[0],tsb->pos.c[0]);\r | 
|  | 4050 | tsb->ClutID=0;\r | 
|  | 4051 | }\r | 
|  | 4052 | }\r | 
|  | 4053 | \r | 
|  | 4054 | //           if(r.l!=tsx->pos.l)\r | 
|  | 4055 | {\r | 
|  | 4056 | cx=((tsx->ClutID << 4) & 0x3F0);          \r | 
|  | 4057 | cy=((tsx->ClutID >> 6) & CLUTYMASK);\r | 
|  | 4058 | \r | 
|  | 4059 | if(j!=2)\r | 
|  | 4060 | {\r | 
|  | 4061 | // palette check sum\r | 
|  | 4062 | l=0;lSRCPtr=(unsigned int *)(psxVuw+cx+(cy*1024));\r | 
|  | 4063 | if(j==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r | 
|  | 4064 | else     for(row=1;row<9;row++)   l+=((*lSRCPtr++)-1)<<row;\r | 
|  | 4065 | l=((l+HIWORD(l))&0x3fffL)<<16;\r | 
|  | 4066 | if(l!=(tsx->ClutID&(0x00003fff<<16)))\r | 
|  | 4067 | {\r | 
|  | 4068 | tsx->ClutID=0;continue;\r | 
|  | 4069 | }\r | 
|  | 4070 | }\r | 
|  | 4071 | \r | 
|  | 4072 | tsx->pos.l=r.l;\r | 
|  | 4073 | if(!GetCompressTexturePlace(tsx))         // no place?\r | 
|  | 4074 | {\r | 
|  | 4075 | for(i=0;i<3;i++)                        // -> clean up everything\r | 
|  | 4076 | for(j=0;j<MAXTPAGES;j++)\r | 
|  | 4077 | {\r | 
|  | 4078 | tsb=pscSubtexStore[i][j];\r | 
|  | 4079 | (tsb+SOFFA)->pos.l=0;\r | 
|  | 4080 | (tsb+SOFFB)->pos.l=0;\r | 
|  | 4081 | (tsb+SOFFC)->pos.l=0;\r | 
|  | 4082 | (tsb+SOFFD)->pos.l=0;\r | 
|  | 4083 | }\r | 
|  | 4084 | for(i=0;i<iSortTexCnt;i++)\r | 
|  | 4085 | {ul=pxSsubtexLeft[i];ul->l=0;}\r | 
|  | 4086 | usLRUTexPage=0;\r | 
|  | 4087 | DrawSemiTrans=sOldDST;\r | 
|  | 4088 | GlobalTexturePage=lOGTP;\r | 
|  | 4089 | *((unsigned int *)&gl_ux[4])=opos.l;\r | 
|  | 4090 | dwTexPageComp=0;\r | 
|  | 4091 | \r | 
|  | 4092 | return;\r | 
|  | 4093 | }\r | 
|  | 4094 | \r | 
|  | 4095 | if(tsx->ClutID&(1<<30)) DrawSemiTrans=1;\r | 
|  | 4096 | else                    DrawSemiTrans=0;\r | 
|  | 4097 | *((unsigned int *)&gl_ux[4])=r.l;\r | 
|  | 4098 | \r | 
|  | 4099 | gTexName=uiStexturePage[tsx->cTexID];\r | 
|  | 4100 | LoadSubTexFn(k,j,cx,cy);\r | 
|  | 4101 | uiStexturePage[tsx->cTexID]=gTexName;\r | 
|  | 4102 | tsx->Opaque=ubOpaqueDraw;\r | 
|  | 4103 | }\r | 
|  | 4104 | }\r | 
|  | 4105 | }\r | 
|  | 4106 | \r | 
|  | 4107 | if(iMax)  \r | 
|  | 4108 | {\r | 
|  | 4109 | tsx=tsg+iMax;\r | 
|  | 4110 | while(!tsx->ClutID && iMax) {tsx--;iMax--;}\r | 
|  | 4111 | tsg->pos.l=iMax;\r | 
|  | 4112 | }\r | 
|  | 4113 | \r | 
|  | 4114 | }                      \r | 
|  | 4115 | }\r | 
|  | 4116 | }\r | 
|  | 4117 | \r | 
|  | 4118 | if(dwTexPageComp==0xffffffff) dwTexPageComp=0;\r | 
|  | 4119 | \r | 
|  | 4120 | *((unsigned int *)&gl_ux[4])=opos.l;\r | 
|  | 4121 | GlobalTexturePage=lOGTP;\r | 
|  | 4122 | DrawSemiTrans=sOldDST;\r | 
|  | 4123 | }\r | 
|  | 4124 | \r | 
|  | 4125 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4126 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4127 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4128 | //\r | 
|  | 4129 | // main entry for searching/creating textures, called from prim.c\r | 
|  | 4130 | //\r | 
|  | 4131 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4132 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4133 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4134 | \r | 
|  | 4135 | GLuint SelectSubTextureS(int TextureMode, unsigned int GivenClutId) \r | 
|  | 4136 | {\r | 
|  | 4137 | unsigned char * OPtr;unsigned short iCache;short cx,cy;\r | 
|  | 4138 | \r | 
|  | 4139 | // sort sow/tow infos for fast access\r | 
|  | 4140 | \r | 
|  | 4141 | unsigned char ma1,ma2,mi1,mi2;\r | 
|  | 4142 | if(gl_ux[0]>gl_ux[1]) {mi1=gl_ux[1];ma1=gl_ux[0];}\r | 
|  | 4143 | else                  {mi1=gl_ux[0];ma1=gl_ux[1];}\r | 
|  | 4144 | if(gl_ux[2]>gl_ux[3]) {mi2=gl_ux[3];ma2=gl_ux[2];}\r | 
|  | 4145 | else                  {mi2=gl_ux[2];ma2=gl_ux[3];}\r | 
|  | 4146 | if(mi1>mi2) gl_ux[7]=mi2; \r | 
|  | 4147 | else        gl_ux[7]=mi1;\r | 
|  | 4148 | if(ma1>ma2) gl_ux[6]=ma1; \r | 
|  | 4149 | else        gl_ux[6]=ma2;\r | 
|  | 4150 | \r | 
|  | 4151 | if(gl_vy[0]>gl_vy[1]) {mi1=gl_vy[1];ma1=gl_vy[0];}\r | 
|  | 4152 | else                  {mi1=gl_vy[0];ma1=gl_vy[1];}\r | 
|  | 4153 | if(gl_vy[2]>gl_vy[3]) {mi2=gl_vy[3];ma2=gl_vy[2];}\r | 
|  | 4154 | else                  {mi2=gl_vy[2];ma2=gl_vy[3];}\r | 
|  | 4155 | if(mi1>mi2) gl_ux[5]=mi2; \r | 
|  | 4156 | else        gl_ux[5]=mi1;\r | 
|  | 4157 | if(ma1>ma2) gl_ux[4]=ma1; \r | 
|  | 4158 | else        gl_ux[4]=ma2;\r | 
|  | 4159 | \r | 
|  | 4160 | // get clut infos in one 32 bit val\r | 
|  | 4161 | \r | 
|  | 4162 | if(TextureMode==2)                                    // no clut here\r | 
|  | 4163 | {\r | 
|  | 4164 | GivenClutId=CLUTUSED|(DrawSemiTrans<<30);cx=cy=0;\r | 
|  | 4165 | \r | 
|  | 4166 | if(iFrameTexType && Fake15BitTexture()) \r | 
|  | 4167 | return (GLuint)gTexName;\r | 
|  | 4168 | }           \r | 
|  | 4169 | else \r | 
|  | 4170 | {\r | 
|  | 4171 | cx=((GivenClutId << 4) & 0x3F0);                    // but here\r | 
|  | 4172 | cy=((GivenClutId >> 6) & CLUTYMASK);\r | 
|  | 4173 | GivenClutId=(GivenClutId&CLUTMASK)|(DrawSemiTrans<<30)|CLUTUSED;\r | 
|  | 4174 | \r | 
|  | 4175 | // palette check sum.. removed MMX asm, this easy func works as well\r | 
|  | 4176 | {\r | 
|  | 4177 | unsigned int l=0,row;\r | 
|  | 4178 | \r | 
|  | 4179 | unsigned int * lSRCPtr=(unsigned int *)(psxVuw+cx+(cy*1024));\r | 
|  | 4180 | if(TextureMode==1) for(row=1;row<129;row++) l+=((*lSRCPtr++)-1)*row;\r | 
|  | 4181 | else               for(row=1;row<9;row++)   l+=((*lSRCPtr++)-1)<<row;\r | 
|  | 4182 | l=(l+HIWORD(l))&0x3fffL;\r | 
|  | 4183 | GivenClutId|=(l<<16);\r | 
|  | 4184 | }\r | 
|  | 4185 | \r | 
|  | 4186 | }\r | 
|  | 4187 | \r | 
|  | 4188 | // search cache\r | 
|  | 4189 | iCache=0;\r | 
|  | 4190 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r | 
|  | 4191 | \r | 
|  | 4192 | // cache full? compress and try again\r | 
|  | 4193 | if(iCache==0xffff)\r | 
|  | 4194 | {\r | 
|  | 4195 | CompressTextureSpace();\r | 
|  | 4196 | OPtr=CheckTextureInSubSCache(TextureMode,GivenClutId,&iCache);\r | 
|  | 4197 | }\r | 
|  | 4198 | \r | 
|  | 4199 | // found? fine\r | 
|  | 4200 | usLRUTexPage=iCache;\r | 
|  | 4201 | if(!OPtr) return uiStexturePage[iCache];\r | 
|  | 4202 | \r | 
|  | 4203 | // not found? upload texture and store infos in cache\r | 
|  | 4204 | gTexName=uiStexturePage[iCache];\r | 
|  | 4205 | LoadSubTexFn(GlobalTexturePage,TextureMode,cx,cy);\r | 
|  | 4206 | uiStexturePage[iCache]=gTexName;\r | 
|  | 4207 | *OPtr=ubOpaqueDraw;\r | 
|  | 4208 | return (GLuint) gTexName;\r | 
|  | 4209 | }\r | 
|  | 4210 | \r | 
|  | 4211 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4212 | /////////////////////////////////////////////////////////////////////////////\r | 
|  | 4213 | /////////////////////////////////////////////////////////////////////////////\r |