try to avoid warning flood on android
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_arm.h
... / ...
CommitLineData
1#ifndef __GPU_UNAI_GPU_ARM_H__
2#define __GPU_UNAI_GPU_ARM_H__
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8struct gpu_unai_inner_t;
9
10void gpu_fill_asm(void *d, u32 rgbx2, u32 w, u32 h);
11
12void tile_driver_st0_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn);
13void tile_driver_st1_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn);
14void tile_driver_st3_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn);
15
16void sprite_driver_4bpp_asm(void *pPixel, const u8 *pTxt_base,
17 u32 count, const struct gpu_unai_inner_t *inn);
18void sprite_driver_8bpp_asm(void *pPixel, const u8 *pTxt_base,
19 u32 count, const struct gpu_unai_inner_t *inn);
20void sprite_driver_16bpp_asm(void *pPixel, const void *pTxt_base,
21 u32 count, const struct gpu_unai_inner_t *inn);
22void sprite_4bpp_x16_asm(void *d, const void *s, void *pal, int lines);
23
24void sprite_driver_4bpp_l0_std_asm(void *pPixel, const u8 *pTxt_base,
25 u32 count, const struct gpu_unai_inner_t *inn);
26void sprite_driver_4bpp_l0_st0_asm(void *pPixel, const u8 *pTxt_base,
27 u32 count, const struct gpu_unai_inner_t *inn);
28void sprite_driver_8bpp_l0_std_asm(void *pPixel, const u8 *pTxt_base,
29 u32 count, const struct gpu_unai_inner_t *inn);
30void sprite_driver_8bpp_l0_st0_asm(void *pPixel, const u8 *pTxt_base,
31 u32 count, const struct gpu_unai_inner_t *inn);
32
33void poly_utx_l0d0m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
34void poly_utx_l0d0m0st1_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
35void poly_utx_l0d0m0st3_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
36void poly_4bp_l0d0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
37void poly_4bp_l0d0m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
38void poly_8bp_l0d0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
39void poly_8bp_l0d0m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
40
41#ifdef HAVE_ARMV6
42
43void tile_driver_st2_asm(void *d, u16 c, u32 cnt, const struct gpu_unai_inner_t *inn);
44
45void sprite_driver_4bpp_l1_std_asm(void *pPixel, const u8 *pTxt_base,
46 u32 count, const struct gpu_unai_inner_t *inn);
47void sprite_driver_4bpp_l1_st0_asm(void *pPixel, const u8 *pTxt_base,
48 u32 count, const struct gpu_unai_inner_t *inn);
49void sprite_driver_4bpp_l1_st1_asm(void *pPixel, const u8 *pTxt_base,
50 u32 count, const struct gpu_unai_inner_t *inn);
51void sprite_driver_8bpp_l1_std_asm(void *pPixel, const u8 *pTxt_base,
52 u32 count, const struct gpu_unai_inner_t *inn);
53void sprite_driver_8bpp_l1_st0_asm(void *pPixel, const u8 *pTxt_base,
54 u32 count, const struct gpu_unai_inner_t *inn);
55void sprite_driver_8bpp_l1_st1_asm(void *pPixel, const u8 *pTxt_base,
56 u32 count, const struct gpu_unai_inner_t *inn);
57
58void poly_utx_l0d0m0st2_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
59void poly_utx_g1d0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
60void poly_utx_g1d1m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
61void poly_utx_g1d1m1std_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
62void poly_4bp_l1d0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
63void poly_4bp_l1d0m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
64void poly_4bp_l1d1m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
65void poly_4bp_l1d1m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
66void poly_4bp_lgd0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
67void poly_4bp_lgd0m0st1_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
68void poly_4bp_lgd1m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
69void poly_4bp_lgd1m0st1_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
70void poly_8bp_l1d0m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
71void poly_8bp_l1d0m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count);
72void poly_8bp_l1d1m0std_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
73void poly_8bp_l1d1m0st0_asm(void *d, const struct gpu_unai_inner_t *inn, int count, u32 dv);
74
75#endif // HAVE_ARMV6
76
77#ifdef __cplusplus
78}
79#endif
80
81#endif /* __GPU_UNAI_GPU_ARM_H__ */