| | 1 | /*************************************************************************** |
| | 2 | * Copyright (C) 2010 PCSX4ALL Team * |
| | 3 | * Copyright (C) 2010 Unai * |
| | 4 | * * |
| | 5 | * This program is free software; you can redistribute it and/or modify * |
| | 6 | * it under the terms of the GNU General Public License as published by * |
| | 7 | * the Free Software Foundation; either version 2 of the License, or * |
| | 8 | * (at your option) any later version. * |
| | 9 | * * |
| | 10 | * This program is distributed in the hope that it will be useful, * |
| | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| | 13 | * GNU General Public License for more details. * |
| | 14 | * * |
| | 15 | * You should have received a copy of the GNU General Public License * |
| | 16 | * along with this program; if not, write to the * |
| | 17 | * Free Software Foundation, Inc., * |
| | 18 | * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * |
| | 19 | ***************************************************************************/ |
| | 20 | |
| | 21 | #ifndef __GPU_UNAI_GPU_RASTER_SPRITE_H__ |
| | 22 | #define __GPU_UNAI_GPU_RASTER_SPRITE_H__ |
| | 23 | |
| | 24 | /////////////////////////////////////////////////////////////////////////////// |
| | 25 | // GPU internal sprite drawing functions |
| | 26 | |
| | 27 | void gpuDrawS(PtrUnion packet, const PS gpuSpriteDriver, s32 *w_out, s32 *h_out) |
| | 28 | { |
| | 29 | s32 x0, x1, y0, y1; |
| | 30 | u32 u0, v0; |
| | 31 | |
| | 32 | //NOTE: Must 11-bit sign-extend the whole sum here, not just packet X/Y, |
| | 33 | // or sprites in 1st level of SkullMonkeys disappear when walking right. |
| | 34 | // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon: |
| | 35 | x0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[2]) + gpu_unai.DrawingOffset[0]); |
| | 36 | y0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[3]) + gpu_unai.DrawingOffset[1]); |
| | 37 | |
| | 38 | u32 w = le16_to_u16(packet.U2[6]) & 0x3ff; // Max width is 1023 |
| | 39 | u32 h = le16_to_u16(packet.U2[7]) & 0x1ff; // Max height is 511 |
| | 40 | x1 = x0 + w; |
| | 41 | y1 = y0 + h; |
| | 42 | |
| | 43 | s32 xmin, xmax, ymin, ymax; |
| | 44 | xmin = gpu_unai.DrawingArea[0]; xmax = gpu_unai.DrawingArea[2]; |
| | 45 | ymin = gpu_unai.DrawingArea[1]; ymax = gpu_unai.DrawingArea[3]; |
| | 46 | |
| | 47 | u0 = packet.U1[8]; |
| | 48 | v0 = packet.U1[9]; |
| | 49 | |
| | 50 | s32 temp; |
| | 51 | temp = ymin - y0; |
| | 52 | if (temp > 0) { y0 = ymin; v0 += temp; } |
| | 53 | if (y1 > ymax) y1 = ymax; |
| | 54 | if (y1 <= y0) return; |
| | 55 | |
| | 56 | temp = xmin - x0; |
| | 57 | if (temp > 0) { x0 = xmin; u0 += temp; } |
| | 58 | if (x1 > xmax) x1 = xmax; |
| | 59 | x1 -= x0; |
| | 60 | if (x1 <= 0) return; |
| | 61 | *w_out = x1; |
| | 62 | *h_out = y1 - y0; |
| | 63 | |
| | 64 | le16_t *Pixel = &gpu_unai.vram[FRAME_OFFSET(x0, y0)]; |
| | 65 | |
| | 66 | gpu_unai.inn.r5 = packet.U1[0] >> 3; |
| | 67 | gpu_unai.inn.g5 = packet.U1[1] >> 3; |
| | 68 | gpu_unai.inn.b5 = packet.U1[2] >> 3; |
| | 69 | gpu_unai.inn.u = u0; |
| | 70 | gpu_unai.inn.v = v0; |
| | 71 | gpu_unai.inn.y0 = y0; |
| | 72 | gpu_unai.inn.y1 = y1; |
| | 73 | gpuSpriteDriver(Pixel, x1, (u8 *)gpu_unai.inn.TBA, gpu_unai.inn); |
| | 74 | } |
| | 75 | |
| | 76 | void gpuDrawT(PtrUnion packet, const PT gpuTileDriver, s32 *w_out, s32 *h_out) |
| | 77 | { |
| | 78 | s32 x0, x1, y0, y1; |
| | 79 | |
| | 80 | // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon: |
| | 81 | x0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[2]) + gpu_unai.DrawingOffset[0]); |
| | 82 | y0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[3]) + gpu_unai.DrawingOffset[1]); |
| | 83 | |
| | 84 | u32 w = le16_to_u16(packet.U2[4]) & 0x3ff; // Max width is 1023 |
| | 85 | u32 h = le16_to_u16(packet.U2[5]) & 0x1ff; // Max height is 511 |
| | 86 | x1 = x0 + w; |
| | 87 | y1 = y0 + h; |
| | 88 | |
| | 89 | s32 xmin, xmax, ymin, ymax; |
| | 90 | xmin = gpu_unai.DrawingArea[0]; xmax = gpu_unai.DrawingArea[2]; |
| | 91 | ymin = gpu_unai.DrawingArea[1]; ymax = gpu_unai.DrawingArea[3]; |
| | 92 | |
| | 93 | if (y0 < ymin) y0 = ymin; |
| | 94 | if (y1 > ymax) y1 = ymax; |
| | 95 | if (y1 <= y0) return; |
| | 96 | |
| | 97 | if (x0 < xmin) x0 = xmin; |
| | 98 | if (x1 > xmax) x1 = xmax; |
| | 99 | x1 -= x0; |
| | 100 | if (x1 <= 0) return; |
| | 101 | *w_out = x1; |
| | 102 | *h_out = y1 - y0; |
| | 103 | |
| | 104 | const u16 Data = GPU_RGB16(le32_to_u32(packet.U4[0])); |
| | 105 | le16_t *Pixel = &gpu_unai.vram[FRAME_OFFSET(x0, y0)]; |
| | 106 | |
| | 107 | gpu_unai.inn.y0 = y0; |
| | 108 | gpu_unai.inn.y1 = y1; |
| | 109 | gpuTileDriver(Pixel, Data, x1, gpu_unai.inn); |
| | 110 | } |
| | 111 | |
| | 112 | #endif /* __GPU_UNAI_GPU_RASTER_SPRITE_H__ */ |