Merge pull request #749 from pcercuei/lightrec-allow-mem-override
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 int w = gpu.screen.hres;
31 int h = gpu.screen.vres;
32 int w_out = w;
33 int h_out = h;
34
35 gpu.state.enhancement_active =
36 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
37 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
38
39 if (gpu.state.enhancement_active) {
40 w_out *= 2;
41 h_out *= 2;
42 }
43
44 gpu.state.downscale_active =
45 gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable
46 && (w >= 512 || h >= 256);
47
48 if (gpu.state.downscale_active) {
49 w_out = w < 512 ? w : 320;
50 h_out = h < 256 ? h : h / 2;
51 }
52
53 // width|rgb24 change?
54 if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21))
55 || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old)
56 {
57 gpu.state.status_vo_old = gpu.status;
58 gpu.state.w_out_old = w_out;
59 gpu.state.h_out_old = h_out;
60
61 cbs->pl_vout_set_mode(w_out, h_out, w, h,
62 (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);
63 }
64}
65
66void vout_update(void)
67{
68 int bpp = (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16;
69 uint8_t *vram = (uint8_t *)gpu.vram;
70 int src_x = gpu.screen.src_x;
71 int src_y = gpu.screen.src_y;
72 int x = gpu.screen.x;
73 int y = gpu.screen.y;
74 int w = gpu.screen.w;
75 int h = gpu.screen.h;
76 int vram_h = 512;
77 int src_x2 = 0;
78
79 if (x < 0) { w += x; src_x2 = -x; x = 0; }
80 if (y < 0) { h += y; src_y -= y; y = 0; }
81
82 if (w <= 0 || h <= 0)
83 return;
84
85 check_mode_change(0);
86 if (gpu.state.enhancement_active) {
87 vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);
88 x *= 2; y *= 2;
89 }
90
91 if (gpu.state.downscale_active)
92 vram = (void *)gpu.get_downscale_buffer(&src_x, &src_y, &w, &h, &vram_h);
93
94 if (src_y + h > vram_h) {
95 if (src_y + h - vram_h > h / 2) {
96 // wrap
97 h -= vram_h - src_y;
98 src_y = 0;
99 }
100 else
101 // clip
102 h = vram_h - src_y;
103 }
104
105 vram += (src_y * 1024 + src_x) * 2;
106 vram += src_x2 * bpp / 8;
107
108 cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24),
109 x, y, w, h, gpu.state.dims_changed);
110 gpu.state.dims_changed = 0;
111}
112
113void vout_blank(void)
114{
115 int w = gpu.screen.hres;
116 int h = gpu.screen.vres;
117
118 check_mode_change(0);
119 if (gpu.state.enhancement_active) {
120 w *= 2;
121 h *= 2;
122 }
123 cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), 0, 0, w, h, 0);
124}
125
126long GPUopen(void **unused)
127{
128 gpu.frameskip.active = 0;
129 gpu.frameskip.frame_ready = 1;
130
131 cbs->pl_vout_open();
132 check_mode_change(1);
133 vout_update();
134 return 0;
135}
136
137long GPUclose(void)
138{
139 cbs->pl_vout_close();
140 return 0;
141}
142
143void vout_set_config(const struct rearmed_cbs *cbs_)
144{
145 cbs = cbs_;
146}
147
148// vim:shiftwidth=2:expandtab