sbi: fix parser thinking it failed
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 static uint32_t old_status;
31 static int old_h;
32 int w = gpu.screen.hres;
33 int h = gpu.screen.h;
34 int w_out = w;
35 int h_out = h;
36
37 gpu.state.enhancement_active =
38 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
39 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
40
41 if (gpu.state.enhancement_active) {
42 w_out *= 2;
43 h_out *= 2;
44 }
45
46 gpu.state.downscale_active =
47 gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable
48 && (w >= 512 || h >= 256);
49
50 if (gpu.state.downscale_active) {
51 w_out = w < 512 ? w : 320;
52 h_out = h < 256 ? h : h / 2;
53 }
54
55 // width|rgb24 change?
56 if (force || (gpu.status ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
57 {
58 old_status = gpu.status;
59 old_h = h;
60
61 cbs->pl_vout_set_mode(w_out, h_out, w, h,
62 (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);
63 }
64}
65
66void vout_update(void)
67{
68 int x = gpu.screen.x;
69 int y = gpu.screen.y;
70 int w = gpu.screen.w;
71 int h = gpu.screen.h;
72 uint16_t *vram = gpu.vram;
73 int vram_h = 512;
74
75 if (w == 0 || h == 0)
76 return;
77
78 check_mode_change(0);
79 if (gpu.state.enhancement_active)
80 vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
81
82 if (gpu.state.downscale_active)
83 vram = gpu.get_downscale_buffer(&x, &y, &w, &h, &vram_h);
84
85 if (y + h > vram_h) {
86 if (y + h - vram_h > h / 2) {
87 // wrap
88 h -= vram_h - y;
89 y = 0;
90 }
91 else
92 // clip
93 h = vram_h - y;
94 }
95
96 vram += y * 1024 + x;
97
98 cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h);
99}
100
101void vout_blank(void)
102{
103 int w = gpu.screen.hres;
104 int h = gpu.screen.h;
105
106 check_mode_change(0);
107 if (gpu.state.enhancement_active) {
108 w *= 2;
109 h *= 2;
110 }
111 cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h);
112}
113
114long GPUopen(void **unused)
115{
116 gpu.frameskip.active = 0;
117 gpu.frameskip.frame_ready = 1;
118
119 cbs->pl_vout_open();
120 check_mode_change(1);
121 vout_update();
122 return 0;
123}
124
125long GPUclose(void)
126{
127 cbs->pl_vout_close();
128 return 0;
129}
130
131void vout_set_config(const struct rearmed_cbs *cbs_)
132{
133 cbs = cbs_;
134}
135
136// vim:shiftwidth=2:expandtab