tune the preloads a bit
[sdl_omap.git] / src / events / SDL_expose.c
... / ...
CommitLineData
1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24/* Refresh event handling code for SDL */
25
26#include "SDL_events.h"
27#include "SDL_events_c.h"
28
29
30/* This is global for SDL_eventloop.c */
31int SDL_PrivateExpose(void)
32{
33 int posted;
34 SDL_Event events[32];
35
36 /* Pull out all old refresh events */
37 SDL_PeepEvents(events, sizeof(events)/sizeof(events[0]),
38 SDL_GETEVENT, SDL_VIDEOEXPOSEMASK);
39
40 /* Post the event, if desired */
41 posted = 0;
42 if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) {
43 SDL_Event event;
44 event.type = SDL_VIDEOEXPOSE;
45 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
46 posted = 1;
47 SDL_PushEvent(&event);
48 }
49 }
50 return(posted);
51}