| 1 | /* |
| 2 | SDL - Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2009 Sam Lantinga |
| 4 | |
| 5 | This library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Lesser General Public |
| 7 | License as published by the Free Software Foundation; either |
| 8 | version 2.1 of the License, or (at your option) any later version. |
| 9 | |
| 10 | This library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Lesser General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Lesser General Public |
| 16 | License along with this library; if not, write to the Free Software |
| 17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 18 | |
| 19 | Sam Lantinga |
| 20 | slouken@libsdl.org |
| 21 | */ |
| 22 | #include "SDL_config.h" |
| 23 | |
| 24 | /* BeOS thread management routines for SDL */ |
| 25 | |
| 26 | #include <stdio.h> |
| 27 | #include <signal.h> |
| 28 | #include <be/kernel/OS.h> |
| 29 | |
| 30 | #include "SDL_mutex.h" |
| 31 | #include "SDL_thread.h" |
| 32 | #include "../SDL_thread_c.h" |
| 33 | #include "../SDL_systhread.h" |
| 34 | |
| 35 | |
| 36 | static int sig_list[] = { |
| 37 | SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0 |
| 38 | }; |
| 39 | |
| 40 | void SDL_MaskSignals(sigset_t *omask) |
| 41 | { |
| 42 | sigset_t mask; |
| 43 | int i; |
| 44 | |
| 45 | sigemptyset(&mask); |
| 46 | for ( i=0; sig_list[i]; ++i ) { |
| 47 | sigaddset(&mask, sig_list[i]); |
| 48 | } |
| 49 | sigprocmask(SIG_BLOCK, &mask, omask); |
| 50 | } |
| 51 | void SDL_UnmaskSignals(sigset_t *omask) |
| 52 | { |
| 53 | sigprocmask(SIG_SETMASK, omask, NULL); |
| 54 | } |
| 55 | |
| 56 | static int32 RunThread(void *data) |
| 57 | { |
| 58 | SDL_RunThread(data); |
| 59 | return(0); |
| 60 | } |
| 61 | |
| 62 | int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
| 63 | { |
| 64 | /* Create the thread and go! */ |
| 65 | thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); |
| 66 | if ( (thread->handle == B_NO_MORE_THREADS) || |
| 67 | (thread->handle == B_NO_MEMORY) ) { |
| 68 | SDL_SetError("Not enough resources to create thread"); |
| 69 | return(-1); |
| 70 | } |
| 71 | resume_thread(thread->handle); |
| 72 | return(0); |
| 73 | } |
| 74 | |
| 75 | void SDL_SYS_SetupThread(void) |
| 76 | { |
| 77 | /* Mask asynchronous signals for this thread */ |
| 78 | SDL_MaskSignals(NULL); |
| 79 | } |
| 80 | |
| 81 | Uint32 SDL_ThreadID(void) |
| 82 | { |
| 83 | return((Uint32)find_thread(NULL)); |
| 84 | } |
| 85 | |
| 86 | void SDL_SYS_WaitThread(SDL_Thread *thread) |
| 87 | { |
| 88 | status_t the_status; |
| 89 | |
| 90 | wait_for_thread(thread->handle, &the_status); |
| 91 | } |
| 92 | |
| 93 | void SDL_SYS_KillThread(SDL_Thread *thread) |
| 94 | { |
| 95 | kill_thread(thread->handle); |
| 96 | } |