| | 1 | /* |
| | 2 | SDL - Simple DirectMedia Layer |
| | 3 | Copyright (C) 1997-2009 Sam Lantinga |
| | 4 | |
| | 5 | This library is free software; you can redistribute it and/or |
| | 6 | modify it under the terms of the GNU Lesser General Public |
| | 7 | License as published by the Free Software Foundation; either |
| | 8 | version 2.1 of the License, or (at your option) any later version. |
| | 9 | |
| | 10 | This library is distributed in the hope that it will be useful, |
| | 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| | 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| | 13 | Lesser General Public License for more details. |
| | 14 | |
| | 15 | You should have received a copy of the GNU Lesser General Public |
| | 16 | License along with this library; if not, write to the Free Software |
| | 17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| | 18 | |
| | 19 | Sam Lantinga |
| | 20 | slouken@libsdl.org |
| | 21 | */ |
| | 22 | #include "SDL_config.h" |
| | 23 | |
| | 24 | /* General (mostly internal) pixel/color manipulation routines for SDL */ |
| | 25 | |
| | 26 | #include "SDL_endian.h" |
| | 27 | #include "SDL_video.h" |
| | 28 | #include "SDL_sysvideo.h" |
| | 29 | #include "SDL_blit.h" |
| | 30 | #include "SDL_pixels_c.h" |
| | 31 | #include "SDL_RLEaccel_c.h" |
| | 32 | |
| | 33 | /* Helper functions */ |
| | 34 | /* |
| | 35 | * Allocate a pixel format structure and fill it according to the given info. |
| | 36 | */ |
| | 37 | SDL_PixelFormat *SDL_AllocFormat(int bpp, |
| | 38 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| | 39 | { |
| | 40 | SDL_PixelFormat *format; |
| | 41 | Uint32 mask; |
| | 42 | |
| | 43 | /* Allocate an empty pixel format structure */ |
| | 44 | format = SDL_malloc(sizeof(*format)); |
| | 45 | if ( format == NULL ) { |
| | 46 | SDL_OutOfMemory(); |
| | 47 | return(NULL); |
| | 48 | } |
| | 49 | SDL_memset(format, 0, sizeof(*format)); |
| | 50 | format->alpha = SDL_ALPHA_OPAQUE; |
| | 51 | |
| | 52 | /* Set up the format */ |
| | 53 | format->BitsPerPixel = bpp; |
| | 54 | format->BytesPerPixel = (bpp+7)/8; |
| | 55 | if ( Rmask || Bmask || Gmask ) { /* Packed pixels with custom mask */ |
| | 56 | format->palette = NULL; |
| | 57 | format->Rshift = 0; |
| | 58 | format->Rloss = 8; |
| | 59 | if ( Rmask ) { |
| | 60 | for ( mask = Rmask; !(mask&0x01); mask >>= 1 ) |
| | 61 | ++format->Rshift; |
| | 62 | for ( ; (mask&0x01); mask >>= 1 ) |
| | 63 | --format->Rloss; |
| | 64 | } |
| | 65 | format->Gshift = 0; |
| | 66 | format->Gloss = 8; |
| | 67 | if ( Gmask ) { |
| | 68 | for ( mask = Gmask; !(mask&0x01); mask >>= 1 ) |
| | 69 | ++format->Gshift; |
| | 70 | for ( ; (mask&0x01); mask >>= 1 ) |
| | 71 | --format->Gloss; |
| | 72 | } |
| | 73 | format->Bshift = 0; |
| | 74 | format->Bloss = 8; |
| | 75 | if ( Bmask ) { |
| | 76 | for ( mask = Bmask; !(mask&0x01); mask >>= 1 ) |
| | 77 | ++format->Bshift; |
| | 78 | for ( ; (mask&0x01); mask >>= 1 ) |
| | 79 | --format->Bloss; |
| | 80 | } |
| | 81 | format->Ashift = 0; |
| | 82 | format->Aloss = 8; |
| | 83 | if ( Amask ) { |
| | 84 | for ( mask = Amask; !(mask&0x01); mask >>= 1 ) |
| | 85 | ++format->Ashift; |
| | 86 | for ( ; (mask&0x01); mask >>= 1 ) |
| | 87 | --format->Aloss; |
| | 88 | } |
| | 89 | format->Rmask = Rmask; |
| | 90 | format->Gmask = Gmask; |
| | 91 | format->Bmask = Bmask; |
| | 92 | format->Amask = Amask; |
| | 93 | } else if ( bpp > 8 ) { /* Packed pixels with standard mask */ |
| | 94 | /* R-G-B */ |
| | 95 | if ( bpp > 24 ) |
| | 96 | bpp = 24; |
| | 97 | format->Rloss = 8-(bpp/3); |
| | 98 | format->Gloss = 8-(bpp/3)-(bpp%3); |
| | 99 | format->Bloss = 8-(bpp/3); |
| | 100 | format->Rshift = ((bpp/3)+(bpp%3))+(bpp/3); |
| | 101 | format->Gshift = (bpp/3); |
| | 102 | format->Bshift = 0; |
| | 103 | format->Rmask = ((0xFF>>format->Rloss)<<format->Rshift); |
| | 104 | format->Gmask = ((0xFF>>format->Gloss)<<format->Gshift); |
| | 105 | format->Bmask = ((0xFF>>format->Bloss)<<format->Bshift); |
| | 106 | } else { |
| | 107 | /* Palettized formats have no mask info */ |
| | 108 | format->Rloss = 8; |
| | 109 | format->Gloss = 8; |
| | 110 | format->Bloss = 8; |
| | 111 | format->Aloss = 8; |
| | 112 | format->Rshift = 0; |
| | 113 | format->Gshift = 0; |
| | 114 | format->Bshift = 0; |
| | 115 | format->Ashift = 0; |
| | 116 | format->Rmask = 0; |
| | 117 | format->Gmask = 0; |
| | 118 | format->Bmask = 0; |
| | 119 | format->Amask = 0; |
| | 120 | } |
| | 121 | if ( bpp <= 8 ) { /* Palettized mode */ |
| | 122 | int ncolors = 1<<bpp; |
| | 123 | #ifdef DEBUG_PALETTE |
| | 124 | fprintf(stderr,"bpp=%d ncolors=%d\n",bpp,ncolors); |
| | 125 | #endif |
| | 126 | format->palette = (SDL_Palette *)SDL_malloc(sizeof(SDL_Palette)); |
| | 127 | if ( format->palette == NULL ) { |
| | 128 | SDL_FreeFormat(format); |
| | 129 | SDL_OutOfMemory(); |
| | 130 | return(NULL); |
| | 131 | } |
| | 132 | (format->palette)->ncolors = ncolors; |
| | 133 | (format->palette)->colors = (SDL_Color *)SDL_malloc( |
| | 134 | (format->palette)->ncolors*sizeof(SDL_Color)); |
| | 135 | if ( (format->palette)->colors == NULL ) { |
| | 136 | SDL_FreeFormat(format); |
| | 137 | SDL_OutOfMemory(); |
| | 138 | return(NULL); |
| | 139 | } |
| | 140 | if ( Rmask || Bmask || Gmask ) { |
| | 141 | /* create palette according to masks */ |
| | 142 | int i; |
| | 143 | int Rm=0,Gm=0,Bm=0; |
| | 144 | int Rw=0,Gw=0,Bw=0; |
| | 145 | #ifdef ENABLE_PALETTE_ALPHA |
| | 146 | int Am=0,Aw=0; |
| | 147 | #endif |
| | 148 | if(Rmask) |
| | 149 | { |
| | 150 | Rw=8-format->Rloss; |
| | 151 | for(i=format->Rloss;i>0;i-=Rw) |
| | 152 | Rm|=1<<i; |
| | 153 | } |
| | 154 | #ifdef DEBUG_PALETTE |
| | 155 | fprintf(stderr,"Rw=%d Rm=0x%02X\n",Rw,Rm); |
| | 156 | #endif |
| | 157 | if(Gmask) |
| | 158 | { |
| | 159 | Gw=8-format->Gloss; |
| | 160 | for(i=format->Gloss;i>0;i-=Gw) |
| | 161 | Gm|=1<<i; |
| | 162 | } |
| | 163 | #ifdef DEBUG_PALETTE |
| | 164 | fprintf(stderr,"Gw=%d Gm=0x%02X\n",Gw,Gm); |
| | 165 | #endif |
| | 166 | if(Bmask) |
| | 167 | { |
| | 168 | Bw=8-format->Bloss; |
| | 169 | for(i=format->Bloss;i>0;i-=Bw) |
| | 170 | Bm|=1<<i; |
| | 171 | } |
| | 172 | #ifdef DEBUG_PALETTE |
| | 173 | fprintf(stderr,"Bw=%d Bm=0x%02X\n",Bw,Bm); |
| | 174 | #endif |
| | 175 | #ifdef ENABLE_PALETTE_ALPHA |
| | 176 | if(Amask) |
| | 177 | { |
| | 178 | Aw=8-format->Aloss; |
| | 179 | for(i=format->Aloss;i>0;i-=Aw) |
| | 180 | Am|=1<<i; |
| | 181 | } |
| | 182 | # ifdef DEBUG_PALETTE |
| | 183 | fprintf(stderr,"Aw=%d Am=0x%02X\n",Aw,Am); |
| | 184 | # endif |
| | 185 | #endif |
| | 186 | for(i=0; i < ncolors; ++i) { |
| | 187 | int r,g,b; |
| | 188 | r=(i&Rmask)>>format->Rshift; |
| | 189 | r=(r<<format->Rloss)|((r*Rm)>>Rw); |
| | 190 | format->palette->colors[i].r=r; |
| | 191 | |
| | 192 | g=(i&Gmask)>>format->Gshift; |
| | 193 | g=(g<<format->Gloss)|((g*Gm)>>Gw); |
| | 194 | format->palette->colors[i].g=g; |
| | 195 | |
| | 196 | b=(i&Bmask)>>format->Bshift; |
| | 197 | b=(b<<format->Bloss)|((b*Bm)>>Bw); |
| | 198 | format->palette->colors[i].b=b; |
| | 199 | |
| | 200 | #ifdef ENABLE_PALETTE_ALPHA |
| | 201 | a=(i&Amask)>>format->Ashift; |
| | 202 | a=(a<<format->Aloss)|((a*Am)>>Aw); |
| | 203 | format->palette->colors[i].unused=a; |
| | 204 | #else |
| | 205 | format->palette->colors[i].unused=0; |
| | 206 | #endif |
| | 207 | } |
| | 208 | } else if ( ncolors == 2 ) { |
| | 209 | /* Create a black and white bitmap palette */ |
| | 210 | format->palette->colors[0].r = 0xFF; |
| | 211 | format->palette->colors[0].g = 0xFF; |
| | 212 | format->palette->colors[0].b = 0xFF; |
| | 213 | format->palette->colors[1].r = 0x00; |
| | 214 | format->palette->colors[1].g = 0x00; |
| | 215 | format->palette->colors[1].b = 0x00; |
| | 216 | } else { |
| | 217 | /* Create an empty palette */ |
| | 218 | SDL_memset((format->palette)->colors, 0, |
| | 219 | (format->palette)->ncolors*sizeof(SDL_Color)); |
| | 220 | } |
| | 221 | } |
| | 222 | return(format); |
| | 223 | } |
| | 224 | SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp, |
| | 225 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| | 226 | { |
| | 227 | if ( surface->format ) { |
| | 228 | SDL_FreeFormat(surface->format); |
| | 229 | SDL_FormatChanged(surface); |
| | 230 | } |
| | 231 | surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
| | 232 | return surface->format; |
| | 233 | } |
| | 234 | |
| | 235 | /* |
| | 236 | * Change any previous mappings from/to the new surface format |
| | 237 | */ |
| | 238 | void SDL_FormatChanged(SDL_Surface *surface) |
| | 239 | { |
| | 240 | static int format_version = 0; |
| | 241 | ++format_version; |
| | 242 | if ( format_version < 0 ) { /* It wrapped... */ |
| | 243 | format_version = 1; |
| | 244 | } |
| | 245 | surface->format_version = format_version; |
| | 246 | SDL_InvalidateMap(surface->map); |
| | 247 | } |
| | 248 | /* |
| | 249 | * Free a previously allocated format structure |
| | 250 | */ |
| | 251 | void SDL_FreeFormat(SDL_PixelFormat *format) |
| | 252 | { |
| | 253 | if ( format ) { |
| | 254 | if ( format->palette ) { |
| | 255 | if ( format->palette->colors ) { |
| | 256 | SDL_free(format->palette->colors); |
| | 257 | } |
| | 258 | SDL_free(format->palette); |
| | 259 | } |
| | 260 | SDL_free(format); |
| | 261 | } |
| | 262 | } |
| | 263 | /* |
| | 264 | * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors |
| | 265 | */ |
| | 266 | void SDL_DitherColors(SDL_Color *colors, int bpp) |
| | 267 | { |
| | 268 | int i; |
| | 269 | if(bpp != 8) |
| | 270 | return; /* only 8bpp supported right now */ |
| | 271 | |
| | 272 | for(i = 0; i < 256; i++) { |
| | 273 | int r, g, b; |
| | 274 | /* map each bit field to the full [0, 255] interval, |
| | 275 | so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */ |
| | 276 | r = i & 0xe0; |
| | 277 | r |= r >> 3 | r >> 6; |
| | 278 | colors[i].r = r; |
| | 279 | g = (i << 3) & 0xe0; |
| | 280 | g |= g >> 3 | g >> 6; |
| | 281 | colors[i].g = g; |
| | 282 | b = i & 0x3; |
| | 283 | b |= b << 2; |
| | 284 | b |= b << 4; |
| | 285 | colors[i].b = b; |
| | 286 | } |
| | 287 | } |
| | 288 | /* |
| | 289 | * Calculate the pad-aligned scanline width of a surface |
| | 290 | */ |
| | 291 | Uint16 SDL_CalculatePitch(SDL_Surface *surface) |
| | 292 | { |
| | 293 | Uint16 pitch; |
| | 294 | |
| | 295 | /* Surface should be 4-byte aligned for speed */ |
| | 296 | pitch = surface->w*surface->format->BytesPerPixel; |
| | 297 | switch (surface->format->BitsPerPixel) { |
| | 298 | case 1: |
| | 299 | pitch = (pitch+7)/8; |
| | 300 | break; |
| | 301 | case 4: |
| | 302 | pitch = (pitch+1)/2; |
| | 303 | break; |
| | 304 | default: |
| | 305 | break; |
| | 306 | } |
| | 307 | pitch = (pitch + 3) & ~3; /* 4-byte aligning */ |
| | 308 | return(pitch); |
| | 309 | } |
| | 310 | /* |
| | 311 | * Match an RGB value to a particular palette index |
| | 312 | */ |
| | 313 | Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b) |
| | 314 | { |
| | 315 | /* Do colorspace distance matching */ |
| | 316 | unsigned int smallest; |
| | 317 | unsigned int distance; |
| | 318 | int rd, gd, bd; |
| | 319 | int i; |
| | 320 | Uint8 pixel=0; |
| | 321 | |
| | 322 | smallest = ~0; |
| | 323 | for ( i=0; i<pal->ncolors; ++i ) { |
| | 324 | rd = pal->colors[i].r - r; |
| | 325 | gd = pal->colors[i].g - g; |
| | 326 | bd = pal->colors[i].b - b; |
| | 327 | distance = (rd*rd)+(gd*gd)+(bd*bd); |
| | 328 | if ( distance < smallest ) { |
| | 329 | pixel = i; |
| | 330 | if ( distance == 0 ) { /* Perfect match! */ |
| | 331 | break; |
| | 332 | } |
| | 333 | smallest = distance; |
| | 334 | } |
| | 335 | } |
| | 336 | return(pixel); |
| | 337 | } |
| | 338 | |
| | 339 | /* Find the opaque pixel value corresponding to an RGB triple */ |
| | 340 | Uint32 SDL_MapRGB |
| | 341 | (const SDL_PixelFormat * const format, |
| | 342 | const Uint8 r, const Uint8 g, const Uint8 b) |
| | 343 | { |
| | 344 | if ( format->palette == NULL ) { |
| | 345 | return (r >> format->Rloss) << format->Rshift |
| | 346 | | (g >> format->Gloss) << format->Gshift |
| | 347 | | (b >> format->Bloss) << format->Bshift |
| | 348 | | format->Amask; |
| | 349 | } else { |
| | 350 | return SDL_FindColor(format->palette, r, g, b); |
| | 351 | } |
| | 352 | } |
| | 353 | |
| | 354 | /* Find the pixel value corresponding to an RGBA quadruple */ |
| | 355 | Uint32 SDL_MapRGBA |
| | 356 | (const SDL_PixelFormat * const format, |
| | 357 | const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a) |
| | 358 | { |
| | 359 | if ( format->palette == NULL ) { |
| | 360 | return (r >> format->Rloss) << format->Rshift |
| | 361 | | (g >> format->Gloss) << format->Gshift |
| | 362 | | (b >> format->Bloss) << format->Bshift |
| | 363 | | ((a >> format->Aloss) << format->Ashift & format->Amask); |
| | 364 | } else { |
| | 365 | return SDL_FindColor(format->palette, r, g, b); |
| | 366 | } |
| | 367 | } |
| | 368 | |
| | 369 | void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * const fmt, |
| | 370 | Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) |
| | 371 | { |
| | 372 | if ( fmt->palette == NULL ) { |
| | 373 | /* |
| | 374 | * This makes sure that the result is mapped to the |
| | 375 | * interval [0..255], and the maximum value for each |
| | 376 | * component is 255. This is important to make sure |
| | 377 | * that white is indeed reported as (255, 255, 255), |
| | 378 | * and that opaque alpha is 255. |
| | 379 | * This only works for RGB bit fields at least 4 bit |
| | 380 | * wide, which is almost always the case. |
| | 381 | */ |
| | 382 | unsigned v; |
| | 383 | v = (pixel & fmt->Rmask) >> fmt->Rshift; |
| | 384 | *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1))); |
| | 385 | v = (pixel & fmt->Gmask) >> fmt->Gshift; |
| | 386 | *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1))); |
| | 387 | v = (pixel & fmt->Bmask) >> fmt->Bshift; |
| | 388 | *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1))); |
| | 389 | if(fmt->Amask) { |
| | 390 | v = (pixel & fmt->Amask) >> fmt->Ashift; |
| | 391 | *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); |
| | 392 | } else { |
| | 393 | *a = SDL_ALPHA_OPAQUE; |
| | 394 | } |
| | 395 | } else { |
| | 396 | *r = fmt->palette->colors[pixel].r; |
| | 397 | *g = fmt->palette->colors[pixel].g; |
| | 398 | *b = fmt->palette->colors[pixel].b; |
| | 399 | *a = SDL_ALPHA_OPAQUE; |
| | 400 | } |
| | 401 | } |
| | 402 | |
| | 403 | void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * const fmt, |
| | 404 | Uint8 *r,Uint8 *g,Uint8 *b) |
| | 405 | { |
| | 406 | if ( fmt->palette == NULL ) { |
| | 407 | /* the note for SDL_GetRGBA above applies here too */ |
| | 408 | unsigned v; |
| | 409 | v = (pixel & fmt->Rmask) >> fmt->Rshift; |
| | 410 | *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1))); |
| | 411 | v = (pixel & fmt->Gmask) >> fmt->Gshift; |
| | 412 | *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1))); |
| | 413 | v = (pixel & fmt->Bmask) >> fmt->Bshift; |
| | 414 | *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1))); |
| | 415 | } else { |
| | 416 | *r = fmt->palette->colors[pixel].r; |
| | 417 | *g = fmt->palette->colors[pixel].g; |
| | 418 | *b = fmt->palette->colors[pixel].b; |
| | 419 | } |
| | 420 | } |
| | 421 | |
| | 422 | /* Apply gamma to a set of colors - this is easy. :) */ |
| | 423 | void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, |
| | 424 | int ncolors) |
| | 425 | { |
| | 426 | int i; |
| | 427 | |
| | 428 | for ( i=0; i<ncolors; ++i ) { |
| | 429 | output[i].r = gamma[0*256 + colors[i].r] >> 8; |
| | 430 | output[i].g = gamma[1*256 + colors[i].g] >> 8; |
| | 431 | output[i].b = gamma[2*256 + colors[i].b] >> 8; |
| | 432 | } |
| | 433 | } |
| | 434 | |
| | 435 | /* Map from Palette to Palette */ |
| | 436 | static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical) |
| | 437 | { |
| | 438 | Uint8 *map; |
| | 439 | int i; |
| | 440 | |
| | 441 | if ( identical ) { |
| | 442 | if ( src->ncolors <= dst->ncolors ) { |
| | 443 | /* If an identical palette, no need to map */ |
| | 444 | if ( SDL_memcmp(src->colors, dst->colors, src->ncolors* |
| | 445 | sizeof(SDL_Color)) == 0 ) { |
| | 446 | *identical = 1; |
| | 447 | return(NULL); |
| | 448 | } |
| | 449 | } |
| | 450 | *identical = 0; |
| | 451 | } |
| | 452 | map = (Uint8 *)SDL_malloc(src->ncolors); |
| | 453 | if ( map == NULL ) { |
| | 454 | SDL_OutOfMemory(); |
| | 455 | return(NULL); |
| | 456 | } |
| | 457 | for ( i=0; i<src->ncolors; ++i ) { |
| | 458 | map[i] = SDL_FindColor(dst, |
| | 459 | src->colors[i].r, src->colors[i].g, src->colors[i].b); |
| | 460 | } |
| | 461 | return(map); |
| | 462 | } |
| | 463 | /* Map from Palette to BitField */ |
| | 464 | static Uint8 *Map1toN(SDL_PixelFormat *src, SDL_PixelFormat *dst) |
| | 465 | { |
| | 466 | Uint8 *map; |
| | 467 | int i; |
| | 468 | int bpp; |
| | 469 | unsigned alpha; |
| | 470 | SDL_Palette *pal = src->palette; |
| | 471 | |
| | 472 | bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel); |
| | 473 | map = (Uint8 *)SDL_malloc(pal->ncolors*bpp); |
| | 474 | if ( map == NULL ) { |
| | 475 | SDL_OutOfMemory(); |
| | 476 | return(NULL); |
| | 477 | } |
| | 478 | |
| | 479 | alpha = dst->Amask ? src->alpha : 0; |
| | 480 | /* We memory copy to the pixel map so the endianness is preserved */ |
| | 481 | for ( i=0; i<pal->ncolors; ++i ) { |
| | 482 | ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst, |
| | 483 | pal->colors[i].r, pal->colors[i].g, |
| | 484 | pal->colors[i].b, alpha); |
| | 485 | } |
| | 486 | return(map); |
| | 487 | } |
| | 488 | /* Map from BitField to Dithered-Palette to Palette */ |
| | 489 | static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_PixelFormat *dst, int *identical) |
| | 490 | { |
| | 491 | /* Generate a 256 color dither palette */ |
| | 492 | SDL_Palette dithered; |
| | 493 | SDL_Color colors[256]; |
| | 494 | SDL_Palette *pal = dst->palette; |
| | 495 | |
| | 496 | /* SDL_DitherColors does not initialize the 'unused' component of colors, |
| | 497 | but Map1to1 compares it against pal, so we should initialize it. */ |
| | 498 | SDL_memset(colors, 0, sizeof(colors)); |
| | 499 | |
| | 500 | dithered.ncolors = 256; |
| | 501 | SDL_DitherColors(colors, 8); |
| | 502 | dithered.colors = colors; |
| | 503 | return(Map1to1(&dithered, pal, identical)); |
| | 504 | } |
| | 505 | |
| | 506 | SDL_BlitMap *SDL_AllocBlitMap(void) |
| | 507 | { |
| | 508 | SDL_BlitMap *map; |
| | 509 | |
| | 510 | /* Allocate the empty map */ |
| | 511 | map = (SDL_BlitMap *)SDL_malloc(sizeof(*map)); |
| | 512 | if ( map == NULL ) { |
| | 513 | SDL_OutOfMemory(); |
| | 514 | return(NULL); |
| | 515 | } |
| | 516 | SDL_memset(map, 0, sizeof(*map)); |
| | 517 | |
| | 518 | /* Allocate the software blit data */ |
| | 519 | map->sw_data = (struct private_swaccel *)SDL_malloc(sizeof(*map->sw_data)); |
| | 520 | if ( map->sw_data == NULL ) { |
| | 521 | SDL_FreeBlitMap(map); |
| | 522 | SDL_OutOfMemory(); |
| | 523 | return(NULL); |
| | 524 | } |
| | 525 | SDL_memset(map->sw_data, 0, sizeof(*map->sw_data)); |
| | 526 | |
| | 527 | /* It's ready to go */ |
| | 528 | return(map); |
| | 529 | } |
| | 530 | void SDL_InvalidateMap(SDL_BlitMap *map) |
| | 531 | { |
| | 532 | if ( ! map ) { |
| | 533 | return; |
| | 534 | } |
| | 535 | map->dst = NULL; |
| | 536 | map->format_version = (unsigned int)-1; |
| | 537 | if ( map->table ) { |
| | 538 | SDL_free(map->table); |
| | 539 | map->table = NULL; |
| | 540 | } |
| | 541 | } |
| | 542 | int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst) |
| | 543 | { |
| | 544 | SDL_PixelFormat *srcfmt; |
| | 545 | SDL_PixelFormat *dstfmt; |
| | 546 | SDL_BlitMap *map; |
| | 547 | |
| | 548 | /* Clear out any previous mapping */ |
| | 549 | map = src->map; |
| | 550 | if ( (src->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { |
| | 551 | SDL_UnRLESurface(src, 1); |
| | 552 | } |
| | 553 | SDL_InvalidateMap(map); |
| | 554 | |
| | 555 | /* Figure out what kind of mapping we're doing */ |
| | 556 | map->identity = 0; |
| | 557 | srcfmt = src->format; |
| | 558 | dstfmt = dst->format; |
| | 559 | switch (srcfmt->BytesPerPixel) { |
| | 560 | case 1: |
| | 561 | switch (dstfmt->BytesPerPixel) { |
| | 562 | case 1: |
| | 563 | /* Palette --> Palette */ |
| | 564 | /* If both SDL_HWSURFACE, assume have same palette */ |
| | 565 | if ( ((src->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && |
| | 566 | ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) ) { |
| | 567 | map->identity = 1; |
| | 568 | } else { |
| | 569 | map->table = Map1to1(srcfmt->palette, |
| | 570 | dstfmt->palette, &map->identity); |
| | 571 | } |
| | 572 | if ( ! map->identity ) { |
| | 573 | if ( map->table == NULL ) { |
| | 574 | return(-1); |
| | 575 | } |
| | 576 | } |
| | 577 | if (srcfmt->BitsPerPixel!=dstfmt->BitsPerPixel) |
| | 578 | map->identity = 0; |
| | 579 | break; |
| | 580 | |
| | 581 | default: |
| | 582 | /* Palette --> BitField */ |
| | 583 | map->table = Map1toN(srcfmt, dstfmt); |
| | 584 | if ( map->table == NULL ) { |
| | 585 | return(-1); |
| | 586 | } |
| | 587 | break; |
| | 588 | } |
| | 589 | break; |
| | 590 | default: |
| | 591 | switch (dstfmt->BytesPerPixel) { |
| | 592 | case 1: |
| | 593 | /* BitField --> Palette */ |
| | 594 | map->table = MapNto1(srcfmt, dstfmt, &map->identity); |
| | 595 | if ( ! map->identity ) { |
| | 596 | if ( map->table == NULL ) { |
| | 597 | return(-1); |
| | 598 | } |
| | 599 | } |
| | 600 | map->identity = 0; /* Don't optimize to copy */ |
| | 601 | break; |
| | 602 | default: |
| | 603 | /* BitField --> BitField */ |
| | 604 | if ( FORMAT_EQUAL(srcfmt, dstfmt) ) |
| | 605 | map->identity = 1; |
| | 606 | break; |
| | 607 | } |
| | 608 | break; |
| | 609 | } |
| | 610 | |
| | 611 | map->dst = dst; |
| | 612 | map->format_version = dst->format_version; |
| | 613 | |
| | 614 | /* Choose your blitters wisely */ |
| | 615 | return(SDL_CalculateBlit(src)); |
| | 616 | } |
| | 617 | void SDL_FreeBlitMap(SDL_BlitMap *map) |
| | 618 | { |
| | 619 | if ( map ) { |
| | 620 | SDL_InvalidateMap(map); |
| | 621 | if ( map->sw_data != NULL ) { |
| | 622 | SDL_free(map->sw_data); |
| | 623 | } |
| | 624 | SDL_free(map); |
| | 625 | } |
| | 626 | } |