| 1 | /* |
| 2 | SDL - Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2009 Sam Lantinga |
| 4 | |
| 5 | This library is free software; you can redistribute it and/or |
| 6 | modify it under the terms of the GNU Lesser General Public |
| 7 | License as published by the Free Software Foundation; either |
| 8 | version 2.1 of the License, or (at your option) any later version. |
| 9 | |
| 10 | This library is distributed in the hope that it will be useful, |
| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | Lesser General Public License for more details. |
| 14 | |
| 15 | You should have received a copy of the GNU Lesser General Public |
| 16 | License along with this library; if not, write to the Free Software |
| 17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 18 | |
| 19 | Sam Lantinga |
| 20 | slouken@libsdl.org |
| 21 | */ |
| 22 | #include "SDL_config.h" |
| 23 | |
| 24 | #include "directx.h" |
| 25 | |
| 26 | /* Not yet in the mingw32 cross-compile headers */ |
| 27 | #ifndef CDS_FULLSCREEN |
| 28 | #define CDS_FULLSCREEN 4 |
| 29 | #endif |
| 30 | |
| 31 | #include "SDL_timer.h" |
| 32 | #include "SDL_events.h" |
| 33 | #include "SDL_syswm.h" |
| 34 | #include "../SDL_sysvideo.h" |
| 35 | #include "../SDL_blit.h" |
| 36 | #include "../SDL_pixels_c.h" |
| 37 | #include "SDL_dx5video.h" |
| 38 | #include "../wincommon/SDL_syswm_c.h" |
| 39 | #include "../wincommon/SDL_sysmouse_c.h" |
| 40 | #include "SDL_dx5events_c.h" |
| 41 | #include "SDL_dx5yuv_c.h" |
| 42 | #include "../wincommon/SDL_wingl_c.h" |
| 43 | |
| 44 | #ifdef _WIN32_WCE |
| 45 | #define NO_CHANGEDISPLAYSETTINGS |
| 46 | #endif |
| 47 | #ifndef WS_MAXIMIZE |
| 48 | #define WS_MAXIMIZE 0 |
| 49 | #endif |
| 50 | #ifndef SWP_NOCOPYBITS |
| 51 | #define SWP_NOCOPYBITS 0 |
| 52 | #endif |
| 53 | #ifndef PC_NOCOLLAPSE |
| 54 | #define PC_NOCOLLAPSE 0 |
| 55 | #endif |
| 56 | |
| 57 | |
| 58 | /* DirectX function pointers for video and events */ |
| 59 | HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); |
| 60 | HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); |
| 61 | |
| 62 | /* This is the rect EnumModes2 uses */ |
| 63 | struct DX5EnumRect { |
| 64 | SDL_Rect r; |
| 65 | int refreshRate; |
| 66 | struct DX5EnumRect* next; |
| 67 | }; |
| 68 | static struct DX5EnumRect *enumlists[NUM_MODELISTS]; |
| 69 | |
| 70 | /* |
| 71 | * Experimentally determined values for c_cfDI* constants used in DirectX 5.0 |
| 72 | */ |
| 73 | |
| 74 | /* Keyboard */ |
| 75 | |
| 76 | static DIOBJECTDATAFORMAT KBD_fmt[] = { |
| 77 | { &GUID_Key, 0, 0x8000000C, 0x00000000 }, |
| 78 | { &GUID_Key, 1, 0x8000010C, 0x00000000 }, |
| 79 | { &GUID_Key, 2, 0x8000020C, 0x00000000 }, |
| 80 | { &GUID_Key, 3, 0x8000030C, 0x00000000 }, |
| 81 | { &GUID_Key, 4, 0x8000040C, 0x00000000 }, |
| 82 | { &GUID_Key, 5, 0x8000050C, 0x00000000 }, |
| 83 | { &GUID_Key, 6, 0x8000060C, 0x00000000 }, |
| 84 | { &GUID_Key, 7, 0x8000070C, 0x00000000 }, |
| 85 | { &GUID_Key, 8, 0x8000080C, 0x00000000 }, |
| 86 | { &GUID_Key, 9, 0x8000090C, 0x00000000 }, |
| 87 | { &GUID_Key, 10, 0x80000A0C, 0x00000000 }, |
| 88 | { &GUID_Key, 11, 0x80000B0C, 0x00000000 }, |
| 89 | { &GUID_Key, 12, 0x80000C0C, 0x00000000 }, |
| 90 | { &GUID_Key, 13, 0x80000D0C, 0x00000000 }, |
| 91 | { &GUID_Key, 14, 0x80000E0C, 0x00000000 }, |
| 92 | { &GUID_Key, 15, 0x80000F0C, 0x00000000 }, |
| 93 | { &GUID_Key, 16, 0x8000100C, 0x00000000 }, |
| 94 | { &GUID_Key, 17, 0x8000110C, 0x00000000 }, |
| 95 | { &GUID_Key, 18, 0x8000120C, 0x00000000 }, |
| 96 | { &GUID_Key, 19, 0x8000130C, 0x00000000 }, |
| 97 | { &GUID_Key, 20, 0x8000140C, 0x00000000 }, |
| 98 | { &GUID_Key, 21, 0x8000150C, 0x00000000 }, |
| 99 | { &GUID_Key, 22, 0x8000160C, 0x00000000 }, |
| 100 | { &GUID_Key, 23, 0x8000170C, 0x00000000 }, |
| 101 | { &GUID_Key, 24, 0x8000180C, 0x00000000 }, |
| 102 | { &GUID_Key, 25, 0x8000190C, 0x00000000 }, |
| 103 | { &GUID_Key, 26, 0x80001A0C, 0x00000000 }, |
| 104 | { &GUID_Key, 27, 0x80001B0C, 0x00000000 }, |
| 105 | { &GUID_Key, 28, 0x80001C0C, 0x00000000 }, |
| 106 | { &GUID_Key, 29, 0x80001D0C, 0x00000000 }, |
| 107 | { &GUID_Key, 30, 0x80001E0C, 0x00000000 }, |
| 108 | { &GUID_Key, 31, 0x80001F0C, 0x00000000 }, |
| 109 | { &GUID_Key, 32, 0x8000200C, 0x00000000 }, |
| 110 | { &GUID_Key, 33, 0x8000210C, 0x00000000 }, |
| 111 | { &GUID_Key, 34, 0x8000220C, 0x00000000 }, |
| 112 | { &GUID_Key, 35, 0x8000230C, 0x00000000 }, |
| 113 | { &GUID_Key, 36, 0x8000240C, 0x00000000 }, |
| 114 | { &GUID_Key, 37, 0x8000250C, 0x00000000 }, |
| 115 | { &GUID_Key, 38, 0x8000260C, 0x00000000 }, |
| 116 | { &GUID_Key, 39, 0x8000270C, 0x00000000 }, |
| 117 | { &GUID_Key, 40, 0x8000280C, 0x00000000 }, |
| 118 | { &GUID_Key, 41, 0x8000290C, 0x00000000 }, |
| 119 | { &GUID_Key, 42, 0x80002A0C, 0x00000000 }, |
| 120 | { &GUID_Key, 43, 0x80002B0C, 0x00000000 }, |
| 121 | { &GUID_Key, 44, 0x80002C0C, 0x00000000 }, |
| 122 | { &GUID_Key, 45, 0x80002D0C, 0x00000000 }, |
| 123 | { &GUID_Key, 46, 0x80002E0C, 0x00000000 }, |
| 124 | { &GUID_Key, 47, 0x80002F0C, 0x00000000 }, |
| 125 | { &GUID_Key, 48, 0x8000300C, 0x00000000 }, |
| 126 | { &GUID_Key, 49, 0x8000310C, 0x00000000 }, |
| 127 | { &GUID_Key, 50, 0x8000320C, 0x00000000 }, |
| 128 | { &GUID_Key, 51, 0x8000330C, 0x00000000 }, |
| 129 | { &GUID_Key, 52, 0x8000340C, 0x00000000 }, |
| 130 | { &GUID_Key, 53, 0x8000350C, 0x00000000 }, |
| 131 | { &GUID_Key, 54, 0x8000360C, 0x00000000 }, |
| 132 | { &GUID_Key, 55, 0x8000370C, 0x00000000 }, |
| 133 | { &GUID_Key, 56, 0x8000380C, 0x00000000 }, |
| 134 | { &GUID_Key, 57, 0x8000390C, 0x00000000 }, |
| 135 | { &GUID_Key, 58, 0x80003A0C, 0x00000000 }, |
| 136 | { &GUID_Key, 59, 0x80003B0C, 0x00000000 }, |
| 137 | { &GUID_Key, 60, 0x80003C0C, 0x00000000 }, |
| 138 | { &GUID_Key, 61, 0x80003D0C, 0x00000000 }, |
| 139 | { &GUID_Key, 62, 0x80003E0C, 0x00000000 }, |
| 140 | { &GUID_Key, 63, 0x80003F0C, 0x00000000 }, |
| 141 | { &GUID_Key, 64, 0x8000400C, 0x00000000 }, |
| 142 | { &GUID_Key, 65, 0x8000410C, 0x00000000 }, |
| 143 | { &GUID_Key, 66, 0x8000420C, 0x00000000 }, |
| 144 | { &GUID_Key, 67, 0x8000430C, 0x00000000 }, |
| 145 | { &GUID_Key, 68, 0x8000440C, 0x00000000 }, |
| 146 | { &GUID_Key, 69, 0x8000450C, 0x00000000 }, |
| 147 | { &GUID_Key, 70, 0x8000460C, 0x00000000 }, |
| 148 | { &GUID_Key, 71, 0x8000470C, 0x00000000 }, |
| 149 | { &GUID_Key, 72, 0x8000480C, 0x00000000 }, |
| 150 | { &GUID_Key, 73, 0x8000490C, 0x00000000 }, |
| 151 | { &GUID_Key, 74, 0x80004A0C, 0x00000000 }, |
| 152 | { &GUID_Key, 75, 0x80004B0C, 0x00000000 }, |
| 153 | { &GUID_Key, 76, 0x80004C0C, 0x00000000 }, |
| 154 | { &GUID_Key, 77, 0x80004D0C, 0x00000000 }, |
| 155 | { &GUID_Key, 78, 0x80004E0C, 0x00000000 }, |
| 156 | { &GUID_Key, 79, 0x80004F0C, 0x00000000 }, |
| 157 | { &GUID_Key, 80, 0x8000500C, 0x00000000 }, |
| 158 | { &GUID_Key, 81, 0x8000510C, 0x00000000 }, |
| 159 | { &GUID_Key, 82, 0x8000520C, 0x00000000 }, |
| 160 | { &GUID_Key, 83, 0x8000530C, 0x00000000 }, |
| 161 | { &GUID_Key, 84, 0x8000540C, 0x00000000 }, |
| 162 | { &GUID_Key, 85, 0x8000550C, 0x00000000 }, |
| 163 | { &GUID_Key, 86, 0x8000560C, 0x00000000 }, |
| 164 | { &GUID_Key, 87, 0x8000570C, 0x00000000 }, |
| 165 | { &GUID_Key, 88, 0x8000580C, 0x00000000 }, |
| 166 | { &GUID_Key, 89, 0x8000590C, 0x00000000 }, |
| 167 | { &GUID_Key, 90, 0x80005A0C, 0x00000000 }, |
| 168 | { &GUID_Key, 91, 0x80005B0C, 0x00000000 }, |
| 169 | { &GUID_Key, 92, 0x80005C0C, 0x00000000 }, |
| 170 | { &GUID_Key, 93, 0x80005D0C, 0x00000000 }, |
| 171 | { &GUID_Key, 94, 0x80005E0C, 0x00000000 }, |
| 172 | { &GUID_Key, 95, 0x80005F0C, 0x00000000 }, |
| 173 | { &GUID_Key, 96, 0x8000600C, 0x00000000 }, |
| 174 | { &GUID_Key, 97, 0x8000610C, 0x00000000 }, |
| 175 | { &GUID_Key, 98, 0x8000620C, 0x00000000 }, |
| 176 | { &GUID_Key, 99, 0x8000630C, 0x00000000 }, |
| 177 | { &GUID_Key, 100, 0x8000640C, 0x00000000 }, |
| 178 | { &GUID_Key, 101, 0x8000650C, 0x00000000 }, |
| 179 | { &GUID_Key, 102, 0x8000660C, 0x00000000 }, |
| 180 | { &GUID_Key, 103, 0x8000670C, 0x00000000 }, |
| 181 | { &GUID_Key, 104, 0x8000680C, 0x00000000 }, |
| 182 | { &GUID_Key, 105, 0x8000690C, 0x00000000 }, |
| 183 | { &GUID_Key, 106, 0x80006A0C, 0x00000000 }, |
| 184 | { &GUID_Key, 107, 0x80006B0C, 0x00000000 }, |
| 185 | { &GUID_Key, 108, 0x80006C0C, 0x00000000 }, |
| 186 | { &GUID_Key, 109, 0x80006D0C, 0x00000000 }, |
| 187 | { &GUID_Key, 110, 0x80006E0C, 0x00000000 }, |
| 188 | { &GUID_Key, 111, 0x80006F0C, 0x00000000 }, |
| 189 | { &GUID_Key, 112, 0x8000700C, 0x00000000 }, |
| 190 | { &GUID_Key, 113, 0x8000710C, 0x00000000 }, |
| 191 | { &GUID_Key, 114, 0x8000720C, 0x00000000 }, |
| 192 | { &GUID_Key, 115, 0x8000730C, 0x00000000 }, |
| 193 | { &GUID_Key, 116, 0x8000740C, 0x00000000 }, |
| 194 | { &GUID_Key, 117, 0x8000750C, 0x00000000 }, |
| 195 | { &GUID_Key, 118, 0x8000760C, 0x00000000 }, |
| 196 | { &GUID_Key, 119, 0x8000770C, 0x00000000 }, |
| 197 | { &GUID_Key, 120, 0x8000780C, 0x00000000 }, |
| 198 | { &GUID_Key, 121, 0x8000790C, 0x00000000 }, |
| 199 | { &GUID_Key, 122, 0x80007A0C, 0x00000000 }, |
| 200 | { &GUID_Key, 123, 0x80007B0C, 0x00000000 }, |
| 201 | { &GUID_Key, 124, 0x80007C0C, 0x00000000 }, |
| 202 | { &GUID_Key, 125, 0x80007D0C, 0x00000000 }, |
| 203 | { &GUID_Key, 126, 0x80007E0C, 0x00000000 }, |
| 204 | { &GUID_Key, 127, 0x80007F0C, 0x00000000 }, |
| 205 | { &GUID_Key, 128, 0x8000800C, 0x00000000 }, |
| 206 | { &GUID_Key, 129, 0x8000810C, 0x00000000 }, |
| 207 | { &GUID_Key, 130, 0x8000820C, 0x00000000 }, |
| 208 | { &GUID_Key, 131, 0x8000830C, 0x00000000 }, |
| 209 | { &GUID_Key, 132, 0x8000840C, 0x00000000 }, |
| 210 | { &GUID_Key, 133, 0x8000850C, 0x00000000 }, |
| 211 | { &GUID_Key, 134, 0x8000860C, 0x00000000 }, |
| 212 | { &GUID_Key, 135, 0x8000870C, 0x00000000 }, |
| 213 | { &GUID_Key, 136, 0x8000880C, 0x00000000 }, |
| 214 | { &GUID_Key, 137, 0x8000890C, 0x00000000 }, |
| 215 | { &GUID_Key, 138, 0x80008A0C, 0x00000000 }, |
| 216 | { &GUID_Key, 139, 0x80008B0C, 0x00000000 }, |
| 217 | { &GUID_Key, 140, 0x80008C0C, 0x00000000 }, |
| 218 | { &GUID_Key, 141, 0x80008D0C, 0x00000000 }, |
| 219 | { &GUID_Key, 142, 0x80008E0C, 0x00000000 }, |
| 220 | { &GUID_Key, 143, 0x80008F0C, 0x00000000 }, |
| 221 | { &GUID_Key, 144, 0x8000900C, 0x00000000 }, |
| 222 | { &GUID_Key, 145, 0x8000910C, 0x00000000 }, |
| 223 | { &GUID_Key, 146, 0x8000920C, 0x00000000 }, |
| 224 | { &GUID_Key, 147, 0x8000930C, 0x00000000 }, |
| 225 | { &GUID_Key, 148, 0x8000940C, 0x00000000 }, |
| 226 | { &GUID_Key, 149, 0x8000950C, 0x00000000 }, |
| 227 | { &GUID_Key, 150, 0x8000960C, 0x00000000 }, |
| 228 | { &GUID_Key, 151, 0x8000970C, 0x00000000 }, |
| 229 | { &GUID_Key, 152, 0x8000980C, 0x00000000 }, |
| 230 | { &GUID_Key, 153, 0x8000990C, 0x00000000 }, |
| 231 | { &GUID_Key, 154, 0x80009A0C, 0x00000000 }, |
| 232 | { &GUID_Key, 155, 0x80009B0C, 0x00000000 }, |
| 233 | { &GUID_Key, 156, 0x80009C0C, 0x00000000 }, |
| 234 | { &GUID_Key, 157, 0x80009D0C, 0x00000000 }, |
| 235 | { &GUID_Key, 158, 0x80009E0C, 0x00000000 }, |
| 236 | { &GUID_Key, 159, 0x80009F0C, 0x00000000 }, |
| 237 | { &GUID_Key, 160, 0x8000A00C, 0x00000000 }, |
| 238 | { &GUID_Key, 161, 0x8000A10C, 0x00000000 }, |
| 239 | { &GUID_Key, 162, 0x8000A20C, 0x00000000 }, |
| 240 | { &GUID_Key, 163, 0x8000A30C, 0x00000000 }, |
| 241 | { &GUID_Key, 164, 0x8000A40C, 0x00000000 }, |
| 242 | { &GUID_Key, 165, 0x8000A50C, 0x00000000 }, |
| 243 | { &GUID_Key, 166, 0x8000A60C, 0x00000000 }, |
| 244 | { &GUID_Key, 167, 0x8000A70C, 0x00000000 }, |
| 245 | { &GUID_Key, 168, 0x8000A80C, 0x00000000 }, |
| 246 | { &GUID_Key, 169, 0x8000A90C, 0x00000000 }, |
| 247 | { &GUID_Key, 170, 0x8000AA0C, 0x00000000 }, |
| 248 | { &GUID_Key, 171, 0x8000AB0C, 0x00000000 }, |
| 249 | { &GUID_Key, 172, 0x8000AC0C, 0x00000000 }, |
| 250 | { &GUID_Key, 173, 0x8000AD0C, 0x00000000 }, |
| 251 | { &GUID_Key, 174, 0x8000AE0C, 0x00000000 }, |
| 252 | { &GUID_Key, 175, 0x8000AF0C, 0x00000000 }, |
| 253 | { &GUID_Key, 176, 0x8000B00C, 0x00000000 }, |
| 254 | { &GUID_Key, 177, 0x8000B10C, 0x00000000 }, |
| 255 | { &GUID_Key, 178, 0x8000B20C, 0x00000000 }, |
| 256 | { &GUID_Key, 179, 0x8000B30C, 0x00000000 }, |
| 257 | { &GUID_Key, 180, 0x8000B40C, 0x00000000 }, |
| 258 | { &GUID_Key, 181, 0x8000B50C, 0x00000000 }, |
| 259 | { &GUID_Key, 182, 0x8000B60C, 0x00000000 }, |
| 260 | { &GUID_Key, 183, 0x8000B70C, 0x00000000 }, |
| 261 | { &GUID_Key, 184, 0x8000B80C, 0x00000000 }, |
| 262 | { &GUID_Key, 185, 0x8000B90C, 0x00000000 }, |
| 263 | { &GUID_Key, 186, 0x8000BA0C, 0x00000000 }, |
| 264 | { &GUID_Key, 187, 0x8000BB0C, 0x00000000 }, |
| 265 | { &GUID_Key, 188, 0x8000BC0C, 0x00000000 }, |
| 266 | { &GUID_Key, 189, 0x8000BD0C, 0x00000000 }, |
| 267 | { &GUID_Key, 190, 0x8000BE0C, 0x00000000 }, |
| 268 | { &GUID_Key, 191, 0x8000BF0C, 0x00000000 }, |
| 269 | { &GUID_Key, 192, 0x8000C00C, 0x00000000 }, |
| 270 | { &GUID_Key, 193, 0x8000C10C, 0x00000000 }, |
| 271 | { &GUID_Key, 194, 0x8000C20C, 0x00000000 }, |
| 272 | { &GUID_Key, 195, 0x8000C30C, 0x00000000 }, |
| 273 | { &GUID_Key, 196, 0x8000C40C, 0x00000000 }, |
| 274 | { &GUID_Key, 197, 0x8000C50C, 0x00000000 }, |
| 275 | { &GUID_Key, 198, 0x8000C60C, 0x00000000 }, |
| 276 | { &GUID_Key, 199, 0x8000C70C, 0x00000000 }, |
| 277 | { &GUID_Key, 200, 0x8000C80C, 0x00000000 }, |
| 278 | { &GUID_Key, 201, 0x8000C90C, 0x00000000 }, |
| 279 | { &GUID_Key, 202, 0x8000CA0C, 0x00000000 }, |
| 280 | { &GUID_Key, 203, 0x8000CB0C, 0x00000000 }, |
| 281 | { &GUID_Key, 204, 0x8000CC0C, 0x00000000 }, |
| 282 | { &GUID_Key, 205, 0x8000CD0C, 0x00000000 }, |
| 283 | { &GUID_Key, 206, 0x8000CE0C, 0x00000000 }, |
| 284 | { &GUID_Key, 207, 0x8000CF0C, 0x00000000 }, |
| 285 | { &GUID_Key, 208, 0x8000D00C, 0x00000000 }, |
| 286 | { &GUID_Key, 209, 0x8000D10C, 0x00000000 }, |
| 287 | { &GUID_Key, 210, 0x8000D20C, 0x00000000 }, |
| 288 | { &GUID_Key, 211, 0x8000D30C, 0x00000000 }, |
| 289 | { &GUID_Key, 212, 0x8000D40C, 0x00000000 }, |
| 290 | { &GUID_Key, 213, 0x8000D50C, 0x00000000 }, |
| 291 | { &GUID_Key, 214, 0x8000D60C, 0x00000000 }, |
| 292 | { &GUID_Key, 215, 0x8000D70C, 0x00000000 }, |
| 293 | { &GUID_Key, 216, 0x8000D80C, 0x00000000 }, |
| 294 | { &GUID_Key, 217, 0x8000D90C, 0x00000000 }, |
| 295 | { &GUID_Key, 218, 0x8000DA0C, 0x00000000 }, |
| 296 | { &GUID_Key, 219, 0x8000DB0C, 0x00000000 }, |
| 297 | { &GUID_Key, 220, 0x8000DC0C, 0x00000000 }, |
| 298 | { &GUID_Key, 221, 0x8000DD0C, 0x00000000 }, |
| 299 | { &GUID_Key, 222, 0x8000DE0C, 0x00000000 }, |
| 300 | { &GUID_Key, 223, 0x8000DF0C, 0x00000000 }, |
| 301 | { &GUID_Key, 224, 0x8000E00C, 0x00000000 }, |
| 302 | { &GUID_Key, 225, 0x8000E10C, 0x00000000 }, |
| 303 | { &GUID_Key, 226, 0x8000E20C, 0x00000000 }, |
| 304 | { &GUID_Key, 227, 0x8000E30C, 0x00000000 }, |
| 305 | { &GUID_Key, 228, 0x8000E40C, 0x00000000 }, |
| 306 | { &GUID_Key, 229, 0x8000E50C, 0x00000000 }, |
| 307 | { &GUID_Key, 230, 0x8000E60C, 0x00000000 }, |
| 308 | { &GUID_Key, 231, 0x8000E70C, 0x00000000 }, |
| 309 | { &GUID_Key, 232, 0x8000E80C, 0x00000000 }, |
| 310 | { &GUID_Key, 233, 0x8000E90C, 0x00000000 }, |
| 311 | { &GUID_Key, 234, 0x8000EA0C, 0x00000000 }, |
| 312 | { &GUID_Key, 235, 0x8000EB0C, 0x00000000 }, |
| 313 | { &GUID_Key, 236, 0x8000EC0C, 0x00000000 }, |
| 314 | { &GUID_Key, 237, 0x8000ED0C, 0x00000000 }, |
| 315 | { &GUID_Key, 238, 0x8000EE0C, 0x00000000 }, |
| 316 | { &GUID_Key, 239, 0x8000EF0C, 0x00000000 }, |
| 317 | { &GUID_Key, 240, 0x8000F00C, 0x00000000 }, |
| 318 | { &GUID_Key, 241, 0x8000F10C, 0x00000000 }, |
| 319 | { &GUID_Key, 242, 0x8000F20C, 0x00000000 }, |
| 320 | { &GUID_Key, 243, 0x8000F30C, 0x00000000 }, |
| 321 | { &GUID_Key, 244, 0x8000F40C, 0x00000000 }, |
| 322 | { &GUID_Key, 245, 0x8000F50C, 0x00000000 }, |
| 323 | { &GUID_Key, 246, 0x8000F60C, 0x00000000 }, |
| 324 | { &GUID_Key, 247, 0x8000F70C, 0x00000000 }, |
| 325 | { &GUID_Key, 248, 0x8000F80C, 0x00000000 }, |
| 326 | { &GUID_Key, 249, 0x8000F90C, 0x00000000 }, |
| 327 | { &GUID_Key, 250, 0x8000FA0C, 0x00000000 }, |
| 328 | { &GUID_Key, 251, 0x8000FB0C, 0x00000000 }, |
| 329 | { &GUID_Key, 252, 0x8000FC0C, 0x00000000 }, |
| 330 | { &GUID_Key, 253, 0x8000FD0C, 0x00000000 }, |
| 331 | { &GUID_Key, 254, 0x8000FE0C, 0x00000000 }, |
| 332 | { &GUID_Key, 255, 0x8000FF0C, 0x00000000 }, |
| 333 | }; |
| 334 | |
| 335 | const DIDATAFORMAT c_dfDIKeyboard = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 256, 256, KBD_fmt }; |
| 336 | |
| 337 | |
| 338 | /* Mouse */ |
| 339 | |
| 340 | static DIOBJECTDATAFORMAT PTR_fmt[] = { |
| 341 | { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 }, |
| 342 | { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 }, |
| 343 | { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 }, |
| 344 | { NULL, 12, 0x00FFFF0C, 0x00000000 }, |
| 345 | { NULL, 13, 0x00FFFF0C, 0x00000000 }, |
| 346 | { NULL, 14, 0x80FFFF0C, 0x00000000 }, |
| 347 | { NULL, 15, 0x80FFFF0C, 0x00000000 }, |
| 348 | }; |
| 349 | |
| 350 | const DIDATAFORMAT c_dfDIMouse = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 16, 7, PTR_fmt }; |
| 351 | |
| 352 | static DIOBJECTDATAFORMAT PTR2_fmt[] = { |
| 353 | { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 }, |
| 354 | { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 }, |
| 355 | { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 }, |
| 356 | { NULL, 12, 0x00FFFF0C, 0x00000000 }, |
| 357 | { NULL, 13, 0x00FFFF0C, 0x00000000 }, |
| 358 | { NULL, 14, 0x80FFFF0C, 0x00000000 }, |
| 359 | { NULL, 15, 0x80FFFF0C, 0x00000000 }, |
| 360 | { NULL, 16, 0x80FFFF0C, 0x00000000 }, |
| 361 | { NULL, 17, 0x80FFFF0C, 0x00000000 }, |
| 362 | { NULL, 18, 0x80FFFF0C, 0x00000000 }, |
| 363 | { NULL, 19, 0x80FFFF0C, 0x00000000 } |
| 364 | }; |
| 365 | |
| 366 | const DIDATAFORMAT c_dfDIMouse2 = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 20, 11, PTR2_fmt }; |
| 367 | |
| 368 | |
| 369 | /* Joystick */ |
| 370 | |
| 371 | static DIOBJECTDATAFORMAT JOY_fmt[] = { |
| 372 | { &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 }, |
| 373 | { &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 }, |
| 374 | { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 }, |
| 375 | { &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 }, |
| 376 | { &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 }, |
| 377 | { &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 }, |
| 378 | { &GUID_Slider, 24, 0x80FFFF03, 0x00000100 }, |
| 379 | { &GUID_Slider, 28, 0x80FFFF03, 0x00000100 }, |
| 380 | { &GUID_POV, 32, 0x80FFFF10, 0x00000000 }, |
| 381 | { &GUID_POV, 36, 0x80FFFF10, 0x00000000 }, |
| 382 | { &GUID_POV, 40, 0x80FFFF10, 0x00000000 }, |
| 383 | { &GUID_POV, 44, 0x80FFFF10, 0x00000000 }, |
| 384 | { NULL, 48, 0x80FFFF0C, 0x00000000 }, |
| 385 | { NULL, 49, 0x80FFFF0C, 0x00000000 }, |
| 386 | { NULL, 50, 0x80FFFF0C, 0x00000000 }, |
| 387 | { NULL, 51, 0x80FFFF0C, 0x00000000 }, |
| 388 | { NULL, 52, 0x80FFFF0C, 0x00000000 }, |
| 389 | { NULL, 53, 0x80FFFF0C, 0x00000000 }, |
| 390 | { NULL, 54, 0x80FFFF0C, 0x00000000 }, |
| 391 | { NULL, 55, 0x80FFFF0C, 0x00000000 }, |
| 392 | { NULL, 56, 0x80FFFF0C, 0x00000000 }, |
| 393 | { NULL, 57, 0x80FFFF0C, 0x00000000 }, |
| 394 | { NULL, 58, 0x80FFFF0C, 0x00000000 }, |
| 395 | { NULL, 59, 0x80FFFF0C, 0x00000000 }, |
| 396 | { NULL, 60, 0x80FFFF0C, 0x00000000 }, |
| 397 | { NULL, 61, 0x80FFFF0C, 0x00000000 }, |
| 398 | { NULL, 62, 0x80FFFF0C, 0x00000000 }, |
| 399 | { NULL, 63, 0x80FFFF0C, 0x00000000 }, |
| 400 | { NULL, 64, 0x80FFFF0C, 0x00000000 }, |
| 401 | { NULL, 65, 0x80FFFF0C, 0x00000000 }, |
| 402 | { NULL, 66, 0x80FFFF0C, 0x00000000 }, |
| 403 | { NULL, 67, 0x80FFFF0C, 0x00000000 }, |
| 404 | { NULL, 68, 0x80FFFF0C, 0x00000000 }, |
| 405 | { NULL, 69, 0x80FFFF0C, 0x00000000 }, |
| 406 | { NULL, 70, 0x80FFFF0C, 0x00000000 }, |
| 407 | { NULL, 71, 0x80FFFF0C, 0x00000000 }, |
| 408 | { NULL, 72, 0x80FFFF0C, 0x00000000 }, |
| 409 | { NULL, 73, 0x80FFFF0C, 0x00000000 }, |
| 410 | { NULL, 74, 0x80FFFF0C, 0x00000000 }, |
| 411 | { NULL, 75, 0x80FFFF0C, 0x00000000 }, |
| 412 | { NULL, 76, 0x80FFFF0C, 0x00000000 }, |
| 413 | { NULL, 77, 0x80FFFF0C, 0x00000000 }, |
| 414 | { NULL, 78, 0x80FFFF0C, 0x00000000 }, |
| 415 | { NULL, 79, 0x80FFFF0C, 0x00000000 }, |
| 416 | }; |
| 417 | |
| 418 | const DIDATAFORMAT c_dfDIJoystick = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000001, 80, 44, JOY_fmt }; |
| 419 | |
| 420 | |
| 421 | /* Initialization/Query functions */ |
| 422 | static int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat); |
| 423 | static SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
| 424 | static SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
| 425 | static int DX5_SetColors(_THIS, int firstcolor, int ncolors, |
| 426 | SDL_Color *colors); |
| 427 | static int DX5_SetGammaRamp(_THIS, Uint16 *ramp); |
| 428 | static int DX5_GetGammaRamp(_THIS, Uint16 *ramp); |
| 429 | static void DX5_VideoQuit(_THIS); |
| 430 | |
| 431 | /* Hardware surface functions */ |
| 432 | static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface); |
| 433 | static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); |
| 434 | static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); |
| 435 | static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); |
| 436 | static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); |
| 437 | static int DX5_LockHWSurface(_THIS, SDL_Surface *surface); |
| 438 | static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface); |
| 439 | static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface); |
| 440 | static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface); |
| 441 | |
| 442 | static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, |
| 443 | LPDIRECTDRAWSURFACE3 requested, Uint32 flag); |
| 444 | |
| 445 | /* Windows message handling functions */ |
| 446 | static void DX5_Activate(_THIS, BOOL active, BOOL minimized); |
| 447 | static void DX5_RealizePalette(_THIS); |
| 448 | static void DX5_PaletteChanged(_THIS, HWND window); |
| 449 | static void DX5_WinPAINT(_THIS, HDC hdc); |
| 450 | |
| 451 | /* WinDIB driver functions for manipulating gamma ramps */ |
| 452 | extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
| 453 | extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
| 454 | extern void DIB_QuitGamma(_THIS); |
| 455 | |
| 456 | /* DX5 driver bootstrap functions */ |
| 457 | |
| 458 | static int DX5_Available(void) |
| 459 | { |
| 460 | HINSTANCE DInputDLL; |
| 461 | HINSTANCE DDrawDLL; |
| 462 | int dinput_ok; |
| 463 | int ddraw_ok; |
| 464 | |
| 465 | /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */ |
| 466 | dinput_ok = 0; |
| 467 | DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); |
| 468 | if ( DInputDLL != NULL ) { |
| 469 | dinput_ok = 1; |
| 470 | FreeLibrary(DInputDLL); |
| 471 | } |
| 472 | ddraw_ok = 0; |
| 473 | DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); |
| 474 | if ( DDrawDLL != NULL ) { |
| 475 | HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); |
| 476 | LPDIRECTDRAW DDraw; |
| 477 | |
| 478 | /* Try to create a valid DirectDraw object */ |
| 479 | DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate")); |
| 480 | if ( (DDrawCreate != NULL) |
| 481 | && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) { |
| 482 | if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw, |
| 483 | NULL, DDSCL_NORMAL)) ) { |
| 484 | DDSURFACEDESC desc; |
| 485 | LPDIRECTDRAWSURFACE DDrawSurf; |
| 486 | LPDIRECTDRAWSURFACE3 DDrawSurf3; |
| 487 | |
| 488 | /* Try to create a DirectDrawSurface3 object */ |
| 489 | SDL_memset(&desc, 0, sizeof(desc)); |
| 490 | desc.dwSize = sizeof(desc); |
| 491 | desc.dwFlags = DDSD_CAPS; |
| 492 | desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY; |
| 493 | if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc, |
| 494 | &DDrawSurf, NULL)) ) { |
| 495 | if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf, |
| 496 | &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) { |
| 497 | /* Yay! */ |
| 498 | ddraw_ok = 1; |
| 499 | |
| 500 | /* Clean up.. */ |
| 501 | IDirectDrawSurface3_Release(DDrawSurf3); |
| 502 | } |
| 503 | IDirectDrawSurface_Release(DDrawSurf); |
| 504 | } |
| 505 | } |
| 506 | IDirectDraw_Release(DDraw); |
| 507 | } |
| 508 | FreeLibrary(DDrawDLL); |
| 509 | } |
| 510 | return(dinput_ok && ddraw_ok); |
| 511 | } |
| 512 | |
| 513 | /* Functions for loading the DirectX functions dynamically */ |
| 514 | static HINSTANCE DDrawDLL = NULL; |
| 515 | static HINSTANCE DInputDLL = NULL; |
| 516 | |
| 517 | static void DX5_Unload(void) |
| 518 | { |
| 519 | if ( DDrawDLL != NULL ) { |
| 520 | FreeLibrary(DDrawDLL); |
| 521 | DDrawCreate = NULL; |
| 522 | DDrawDLL = NULL; |
| 523 | } |
| 524 | if ( DInputDLL != NULL ) { |
| 525 | FreeLibrary(DInputDLL); |
| 526 | DInputCreate = NULL; |
| 527 | DInputDLL = NULL; |
| 528 | } |
| 529 | } |
| 530 | static int DX5_Load(void) |
| 531 | { |
| 532 | int status; |
| 533 | |
| 534 | DX5_Unload(); |
| 535 | DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); |
| 536 | if ( DDrawDLL != NULL ) { |
| 537 | DDrawCreate = (void *)GetProcAddress(DDrawDLL, |
| 538 | TEXT("DirectDrawCreate")); |
| 539 | } |
| 540 | DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); |
| 541 | if ( DInputDLL != NULL ) { |
| 542 | DInputCreate = (void *)GetProcAddress(DInputDLL, |
| 543 | TEXT("DirectInputCreateA")); |
| 544 | } |
| 545 | if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) { |
| 546 | status = 0; |
| 547 | } else { |
| 548 | DX5_Unload(); |
| 549 | status = -1; |
| 550 | } |
| 551 | return status; |
| 552 | } |
| 553 | |
| 554 | static void DX5_DeleteDevice(SDL_VideoDevice *this) |
| 555 | { |
| 556 | /* Free DirectDraw object */ |
| 557 | if ( ddraw2 != NULL ) { |
| 558 | IDirectDraw2_Release(ddraw2); |
| 559 | } |
| 560 | DX5_Unload(); |
| 561 | if ( this ) { |
| 562 | if ( this->hidden ) { |
| 563 | SDL_free(this->hidden); |
| 564 | } |
| 565 | if ( this->gl_data ) { |
| 566 | SDL_free(this->gl_data); |
| 567 | } |
| 568 | SDL_free(this); |
| 569 | } |
| 570 | } |
| 571 | |
| 572 | static SDL_VideoDevice *DX5_CreateDevice(int devindex) |
| 573 | { |
| 574 | SDL_VideoDevice *device; |
| 575 | |
| 576 | /* Load DirectX */ |
| 577 | if ( DX5_Load() < 0 ) { |
| 578 | return(NULL); |
| 579 | } |
| 580 | |
| 581 | /* Initialize all variables that we clean on shutdown */ |
| 582 | device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
| 583 | if ( device ) { |
| 584 | SDL_memset(device, 0, (sizeof *device)); |
| 585 | device->hidden = (struct SDL_PrivateVideoData *) |
| 586 | SDL_malloc((sizeof *device->hidden)); |
| 587 | device->gl_data = (struct SDL_PrivateGLData *) |
| 588 | SDL_malloc((sizeof *device->gl_data)); |
| 589 | } |
| 590 | if ( (device == NULL) || (device->hidden == NULL) || |
| 591 | (device->gl_data == NULL) ) { |
| 592 | SDL_OutOfMemory(); |
| 593 | DX5_DeleteDevice(device); |
| 594 | return(NULL); |
| 595 | } |
| 596 | SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
| 597 | SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
| 598 | |
| 599 | /* Set the function pointers */ |
| 600 | device->VideoInit = DX5_VideoInit; |
| 601 | device->ListModes = DX5_ListModes; |
| 602 | device->SetVideoMode = DX5_SetVideoMode; |
| 603 | device->UpdateMouse = WIN_UpdateMouse; |
| 604 | device->CreateYUVOverlay = DX5_CreateYUVOverlay; |
| 605 | device->SetColors = DX5_SetColors; |
| 606 | device->UpdateRects = NULL; |
| 607 | device->VideoQuit = DX5_VideoQuit; |
| 608 | device->AllocHWSurface = DX5_AllocHWSurface; |
| 609 | device->CheckHWBlit = DX5_CheckHWBlit; |
| 610 | device->FillHWRect = DX5_FillHWRect; |
| 611 | device->SetHWColorKey = DX5_SetHWColorKey; |
| 612 | device->SetHWAlpha = DX5_SetHWAlpha; |
| 613 | device->LockHWSurface = DX5_LockHWSurface; |
| 614 | device->UnlockHWSurface = DX5_UnlockHWSurface; |
| 615 | device->FlipHWSurface = DX5_FlipHWSurface; |
| 616 | device->FreeHWSurface = DX5_FreeHWSurface; |
| 617 | device->SetGammaRamp = DX5_SetGammaRamp; |
| 618 | device->GetGammaRamp = DX5_GetGammaRamp; |
| 619 | #if SDL_VIDEO_OPENGL |
| 620 | device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
| 621 | device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
| 622 | device->GL_GetAttribute = WIN_GL_GetAttribute; |
| 623 | device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
| 624 | device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
| 625 | #endif |
| 626 | device->SetCaption = WIN_SetWMCaption; |
| 627 | device->SetIcon = WIN_SetWMIcon; |
| 628 | device->IconifyWindow = WIN_IconifyWindow; |
| 629 | device->GrabInput = WIN_GrabInput; |
| 630 | device->GetWMInfo = WIN_GetWMInfo; |
| 631 | device->FreeWMCursor = WIN_FreeWMCursor; |
| 632 | device->CreateWMCursor = WIN_CreateWMCursor; |
| 633 | device->ShowWMCursor = WIN_ShowWMCursor; |
| 634 | device->WarpWMCursor = WIN_WarpWMCursor; |
| 635 | device->CheckMouseMode = WIN_CheckMouseMode; |
| 636 | device->InitOSKeymap = DX5_InitOSKeymap; |
| 637 | device->PumpEvents = DX5_PumpEvents; |
| 638 | |
| 639 | /* Set up the windows message handling functions */ |
| 640 | WIN_Activate = DX5_Activate; |
| 641 | WIN_RealizePalette = DX5_RealizePalette; |
| 642 | WIN_PaletteChanged = DX5_PaletteChanged; |
| 643 | WIN_WinPAINT = DX5_WinPAINT; |
| 644 | HandleMessage = DX5_HandleMessage; |
| 645 | |
| 646 | device->free = DX5_DeleteDevice; |
| 647 | |
| 648 | /* We're finally ready */ |
| 649 | return device; |
| 650 | } |
| 651 | |
| 652 | VideoBootStrap DIRECTX_bootstrap = { |
| 653 | "directx", "Win95/98/2000 DirectX", |
| 654 | DX5_Available, DX5_CreateDevice |
| 655 | }; |
| 656 | |
| 657 | static int cmpmodes(const void *va, const void *vb) |
| 658 | { |
| 659 | SDL_Rect *a = *(SDL_Rect **)va; |
| 660 | SDL_Rect *b = *(SDL_Rect **)vb; |
| 661 | if ( a->w == b->w ) |
| 662 | return b->h - a->h; |
| 663 | else |
| 664 | return b->w - a->w; |
| 665 | } |
| 666 | |
| 667 | static HRESULT WINAPI EnumModes2(DDSURFACEDESC *desc, VOID *udata) |
| 668 | { |
| 669 | SDL_VideoDevice *this = (SDL_VideoDevice *)udata; |
| 670 | struct DX5EnumRect *enumrect; |
| 671 | #if defined(NONAMELESSUNION) |
| 672 | int bpp = desc->ddpfPixelFormat.u1.dwRGBBitCount; |
| 673 | int refreshRate = desc->u2.dwRefreshRate; |
| 674 | #else |
| 675 | int bpp = desc->ddpfPixelFormat.dwRGBBitCount; |
| 676 | int refreshRate = desc->dwRefreshRate; |
| 677 | #endif |
| 678 | int maxRefreshRate; |
| 679 | |
| 680 | if ( desc->dwWidth <= SDL_desktop_mode.dmPelsWidth && |
| 681 | desc->dwHeight <= SDL_desktop_mode.dmPelsHeight ) { |
| 682 | maxRefreshRate = SDL_desktop_mode.dmDisplayFrequency; |
| 683 | } else { |
| 684 | maxRefreshRate = 85; /* safe value? */ |
| 685 | } |
| 686 | |
| 687 | switch (bpp) { |
| 688 | case 8: |
| 689 | case 16: |
| 690 | case 24: |
| 691 | case 32: |
| 692 | bpp /= 8; --bpp; |
| 693 | if ( enumlists[bpp] && |
| 694 | enumlists[bpp]->r.w == (Uint16)desc->dwWidth && |
| 695 | enumlists[bpp]->r.h == (Uint16)desc->dwHeight ) { |
| 696 | if ( refreshRate > enumlists[bpp]->refreshRate && |
| 697 | refreshRate <= maxRefreshRate ) { |
| 698 | enumlists[bpp]->refreshRate = refreshRate; |
| 699 | #ifdef DDRAW_DEBUG |
| 700 | fprintf(stderr, "New refresh rate for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
| 701 | #endif |
| 702 | } |
| 703 | break; |
| 704 | } |
| 705 | ++SDL_nummodes[bpp]; |
| 706 | enumrect = (struct DX5EnumRect*)SDL_malloc(sizeof(struct DX5EnumRect)); |
| 707 | if ( !enumrect ) { |
| 708 | SDL_OutOfMemory(); |
| 709 | return(DDENUMRET_CANCEL); |
| 710 | } |
| 711 | enumrect->refreshRate = refreshRate; |
| 712 | enumrect->r.x = 0; |
| 713 | enumrect->r.y = 0; |
| 714 | enumrect->r.w = (Uint16)desc->dwWidth; |
| 715 | enumrect->r.h = (Uint16)desc->dwHeight; |
| 716 | enumrect->next = enumlists[bpp]; |
| 717 | enumlists[bpp] = enumrect; |
| 718 | #ifdef DDRAW_DEBUG |
| 719 | fprintf(stderr, "New mode for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
| 720 | #endif |
| 721 | break; |
| 722 | } |
| 723 | |
| 724 | return(DDENUMRET_OK); |
| 725 | } |
| 726 | |
| 727 | void SetDDerror(const char *function, int code) |
| 728 | { |
| 729 | static char *error; |
| 730 | static char errbuf[1024]; |
| 731 | |
| 732 | errbuf[0] = 0; |
| 733 | switch (code) { |
| 734 | case DDERR_GENERIC: |
| 735 | error = "Undefined error!"; |
| 736 | break; |
| 737 | case DDERR_EXCEPTION: |
| 738 | error = "Exception encountered"; |
| 739 | break; |
| 740 | case DDERR_INVALIDOBJECT: |
| 741 | error = "Invalid object"; |
| 742 | break; |
| 743 | case DDERR_INVALIDPARAMS: |
| 744 | error = "Invalid parameters"; |
| 745 | break; |
| 746 | case DDERR_NOTFOUND: |
| 747 | error = "Object not found"; |
| 748 | break; |
| 749 | case DDERR_INVALIDRECT: |
| 750 | error = "Invalid rectangle"; |
| 751 | break; |
| 752 | case DDERR_INVALIDCAPS: |
| 753 | error = "Invalid caps member"; |
| 754 | break; |
| 755 | case DDERR_INVALIDPIXELFORMAT: |
| 756 | error = "Invalid pixel format"; |
| 757 | break; |
| 758 | case DDERR_OUTOFMEMORY: |
| 759 | error = "Out of memory"; |
| 760 | break; |
| 761 | case DDERR_OUTOFVIDEOMEMORY: |
| 762 | error = "Out of video memory"; |
| 763 | break; |
| 764 | case DDERR_SURFACEBUSY: |
| 765 | error = "Surface busy"; |
| 766 | break; |
| 767 | case DDERR_SURFACELOST: |
| 768 | error = "Surface was lost"; |
| 769 | break; |
| 770 | case DDERR_WASSTILLDRAWING: |
| 771 | error = "DirectDraw is still drawing"; |
| 772 | break; |
| 773 | case DDERR_INVALIDSURFACETYPE: |
| 774 | error = "Invalid surface type"; |
| 775 | break; |
| 776 | case DDERR_NOEXCLUSIVEMODE: |
| 777 | error = "Not in exclusive access mode"; |
| 778 | break; |
| 779 | case DDERR_NOPALETTEATTACHED: |
| 780 | error = "No palette attached"; |
| 781 | break; |
| 782 | case DDERR_NOPALETTEHW: |
| 783 | error = "No palette hardware"; |
| 784 | break; |
| 785 | case DDERR_NOT8BITCOLOR: |
| 786 | error = "Not 8-bit color"; |
| 787 | break; |
| 788 | case DDERR_EXCLUSIVEMODEALREADYSET: |
| 789 | error = "Exclusive mode was already set"; |
| 790 | break; |
| 791 | case DDERR_HWNDALREADYSET: |
| 792 | error = "Window handle already set"; |
| 793 | break; |
| 794 | case DDERR_HWNDSUBCLASSED: |
| 795 | error = "Window handle is subclassed"; |
| 796 | break; |
| 797 | case DDERR_NOBLTHW: |
| 798 | error = "No blit hardware"; |
| 799 | break; |
| 800 | case DDERR_IMPLICITLYCREATED: |
| 801 | error = "Surface was implicitly created"; |
| 802 | break; |
| 803 | case DDERR_INCOMPATIBLEPRIMARY: |
| 804 | error = "Incompatible primary surface"; |
| 805 | break; |
| 806 | case DDERR_NOCOOPERATIVELEVELSET: |
| 807 | error = "No cooperative level set"; |
| 808 | break; |
| 809 | case DDERR_NODIRECTDRAWHW: |
| 810 | error = "No DirectDraw hardware"; |
| 811 | break; |
| 812 | case DDERR_NOEMULATION: |
| 813 | error = "No emulation available"; |
| 814 | break; |
| 815 | case DDERR_NOFLIPHW: |
| 816 | error = "No flip hardware"; |
| 817 | break; |
| 818 | case DDERR_NOTFLIPPABLE: |
| 819 | error = "Surface not flippable"; |
| 820 | break; |
| 821 | case DDERR_PRIMARYSURFACEALREADYEXISTS: |
| 822 | error = "Primary surface already exists"; |
| 823 | break; |
| 824 | case DDERR_UNSUPPORTEDMODE: |
| 825 | error = "Unsupported mode"; |
| 826 | break; |
| 827 | case DDERR_WRONGMODE: |
| 828 | error = "Surface created in different mode"; |
| 829 | break; |
| 830 | case DDERR_UNSUPPORTED: |
| 831 | error = "Operation not supported"; |
| 832 | break; |
| 833 | case E_NOINTERFACE: |
| 834 | error = "Interface not present"; |
| 835 | break; |
| 836 | default: |
| 837 | SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
| 838 | "%s: Unknown DirectDraw error: 0x%x", |
| 839 | function, code); |
| 840 | break; |
| 841 | } |
| 842 | if ( ! errbuf[0] ) { |
| 843 | SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); |
| 844 | } |
| 845 | SDL_SetError("%s", errbuf); |
| 846 | return; |
| 847 | } |
| 848 | |
| 849 | |
| 850 | static int DX5_UpdateVideoInfo(_THIS) |
| 851 | { |
| 852 | /* This needs to be DDCAPS_DX5 for the DirectDraw2 interface */ |
| 853 | #if DIRECTDRAW_VERSION <= 0x300 |
| 854 | #error Your version of DirectX must be greater than or equal to 5.0 |
| 855 | #endif |
| 856 | #ifndef IDirectDrawGammaControl_SetGammaRamp |
| 857 | /*if gamma is undefined then we really have directx <= 0x500*/ |
| 858 | DDCAPS DDCaps; |
| 859 | #else |
| 860 | DDCAPS_DX5 DDCaps; |
| 861 | #endif |
| 862 | HRESULT result; |
| 863 | |
| 864 | /* Fill in our hardware acceleration capabilities */ |
| 865 | SDL_memset(&DDCaps, 0, sizeof(DDCaps)); |
| 866 | DDCaps.dwSize = sizeof(DDCaps); |
| 867 | result = IDirectDraw2_GetCaps(ddraw2, (DDCAPS *)&DDCaps, NULL); |
| 868 | if ( result != DD_OK ) { |
| 869 | SetDDerror("DirectDraw2::GetCaps", result); |
| 870 | return(-1); |
| 871 | } |
| 872 | this->info.hw_available = 1; |
| 873 | if ( (DDCaps.dwCaps & DDCAPS_BLT) == DDCAPS_BLT ) { |
| 874 | this->info.blit_hw = 1; |
| 875 | } |
| 876 | if ( ((DDCaps.dwCaps & DDCAPS_COLORKEY) == DDCAPS_COLORKEY) && |
| 877 | ((DDCaps.dwCKeyCaps & DDCKEYCAPS_SRCBLT) == DDCKEYCAPS_SRCBLT) ) { |
| 878 | this->info.blit_hw_CC = 1; |
| 879 | } |
| 880 | if ( (DDCaps.dwCaps & DDCAPS_ALPHA) == DDCAPS_ALPHA ) { |
| 881 | /* This is only for alpha channel, and DirectX 6 |
| 882 | doesn't support 2D alpha blits yet, so set it 0 |
| 883 | */ |
| 884 | this->info.blit_hw_A = 0; |
| 885 | } |
| 886 | if ( (DDCaps.dwCaps & DDCAPS_CANBLTSYSMEM) == DDCAPS_CANBLTSYSMEM ) { |
| 887 | this->info.blit_sw = 1; |
| 888 | /* This isn't necessarily true, but the HEL will cover us */ |
| 889 | this->info.blit_sw_CC = this->info.blit_hw_CC; |
| 890 | this->info.blit_sw_A = this->info.blit_hw_A; |
| 891 | } |
| 892 | if ( (DDCaps.dwCaps & DDCAPS_BLTCOLORFILL) == DDCAPS_BLTCOLORFILL ) { |
| 893 | this->info.blit_fill = 1; |
| 894 | } |
| 895 | |
| 896 | /* Find out how much video memory is available */ |
| 897 | { DDSCAPS ddsCaps; |
| 898 | DWORD total_mem; |
| 899 | ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY; |
| 900 | result = IDirectDraw2_GetAvailableVidMem(ddraw2, |
| 901 | &ddsCaps, &total_mem, NULL); |
| 902 | if ( result != DD_OK ) { |
| 903 | total_mem = DDCaps.dwVidMemTotal; |
| 904 | } |
| 905 | this->info.video_mem = total_mem/1024; |
| 906 | } |
| 907 | return(0); |
| 908 | } |
| 909 | |
| 910 | int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat) |
| 911 | { |
| 912 | HRESULT result; |
| 913 | LPDIRECTDRAW ddraw; |
| 914 | int i, j; |
| 915 | HDC hdc; |
| 916 | |
| 917 | /* Intialize everything */ |
| 918 | ddraw2 = NULL; |
| 919 | SDL_primary = NULL; |
| 920 | SDL_clipper = NULL; |
| 921 | SDL_palette = NULL; |
| 922 | for ( i=0; i<NUM_MODELISTS; ++i ) { |
| 923 | SDL_nummodes[i] = 0; |
| 924 | SDL_modelist[i] = NULL; |
| 925 | SDL_modeindex[i] = 0; |
| 926 | } |
| 927 | colorchange_expected = 0; |
| 928 | |
| 929 | /* Create the window */ |
| 930 | if ( DX5_CreateWindow(this) < 0 ) { |
| 931 | return(-1); |
| 932 | } |
| 933 | |
| 934 | #if !SDL_AUDIO_DISABLED |
| 935 | DX5_SoundFocus(SDL_Window); |
| 936 | #endif |
| 937 | |
| 938 | /* Create the DirectDraw object */ |
| 939 | result = DDrawCreate(NULL, &ddraw, NULL); |
| 940 | if ( result != DD_OK ) { |
| 941 | SetDDerror("DirectDrawCreate", result); |
| 942 | return(-1); |
| 943 | } |
| 944 | result = IDirectDraw_QueryInterface(ddraw, &IID_IDirectDraw2, |
| 945 | (LPVOID *)&ddraw2); |
| 946 | IDirectDraw_Release(ddraw); |
| 947 | if ( result != DD_OK ) { |
| 948 | SetDDerror("DirectDraw::QueryInterface", result); |
| 949 | return(-1); |
| 950 | } |
| 951 | |
| 952 | /* Determine the screen depth */ |
| 953 | hdc = GetDC(SDL_Window); |
| 954 | vformat->BitsPerPixel = GetDeviceCaps(hdc,PLANES) * |
| 955 | GetDeviceCaps(hdc,BITSPIXEL); |
| 956 | ReleaseDC(SDL_Window, hdc); |
| 957 | |
| 958 | #ifndef NO_CHANGEDISPLAYSETTINGS |
| 959 | /* Query for the desktop resolution */ |
| 960 | EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
| 961 | this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
| 962 | this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
| 963 | #endif |
| 964 | |
| 965 | /* Enumerate the available fullscreen modes */ |
| 966 | for ( i=0; i<NUM_MODELISTS; ++i ) |
| 967 | enumlists[i] = NULL; |
| 968 | |
| 969 | result = IDirectDraw2_EnumDisplayModes(ddraw2,DDEDM_REFRESHRATES,NULL,this,EnumModes2); |
| 970 | if ( result != DD_OK ) { |
| 971 | SetDDerror("DirectDraw2::EnumDisplayModes", result); |
| 972 | return(-1); |
| 973 | } |
| 974 | for ( i=0; i<NUM_MODELISTS; ++i ) { |
| 975 | struct DX5EnumRect *rect; |
| 976 | SDL_modelist[i] = (SDL_Rect **) |
| 977 | SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *)); |
| 978 | if ( SDL_modelist[i] == NULL ) { |
| 979 | SDL_OutOfMemory(); |
| 980 | return(-1); |
| 981 | } |
| 982 | for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) { |
| 983 | SDL_modelist[i][j] = &rect->r; |
| 984 | } |
| 985 | SDL_modelist[i][j] = NULL; |
| 986 | |
| 987 | if ( SDL_nummodes[i] > 0 ) { |
| 988 | SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
| 989 | } |
| 990 | } |
| 991 | |
| 992 | /* Fill in some window manager capabilities */ |
| 993 | this->info.wm_available = 1; |
| 994 | |
| 995 | /* Fill in the video hardware capabilities */ |
| 996 | DX5_UpdateVideoInfo(this); |
| 997 | |
| 998 | return(0); |
| 999 | } |
| 1000 | |
| 1001 | SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
| 1002 | { |
| 1003 | int bpp; |
| 1004 | |
| 1005 | bpp = format->BitsPerPixel; |
| 1006 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1007 | /* FIXME: No support for 1 bpp or 4 bpp formats */ |
| 1008 | switch (bpp) { /* Does windows support other BPP? */ |
| 1009 | case 8: |
| 1010 | case 16: |
| 1011 | case 24: |
| 1012 | case 32: |
| 1013 | bpp = (bpp/8)-1; |
| 1014 | if ( SDL_nummodes[bpp] > 0 ) |
| 1015 | return(SDL_modelist[bpp]); |
| 1016 | /* Fall through */ |
| 1017 | default: |
| 1018 | return((SDL_Rect **)0); |
| 1019 | } |
| 1020 | } else { |
| 1021 | if ( this->screen->format->BitsPerPixel == bpp ) { |
| 1022 | return((SDL_Rect **)-1); |
| 1023 | } else { |
| 1024 | return((SDL_Rect **)0); |
| 1025 | } |
| 1026 | } |
| 1027 | } |
| 1028 | |
| 1029 | /* Various screen update functions available */ |
| 1030 | static void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects); |
| 1031 | static void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
| 1032 | |
| 1033 | SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, |
| 1034 | int width, int height, int bpp, Uint32 flags) |
| 1035 | { |
| 1036 | SDL_Surface *video; |
| 1037 | int prev_w, prev_h; |
| 1038 | HRESULT result; |
| 1039 | DWORD sharemode; |
| 1040 | DWORD style; |
| 1041 | const DWORD directstyle = |
| 1042 | (WS_POPUP); |
| 1043 | const DWORD windowstyle = |
| 1044 | (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); |
| 1045 | const DWORD resizestyle = |
| 1046 | (WS_THICKFRAME|WS_MAXIMIZEBOX); |
| 1047 | DDSURFACEDESC ddsd; |
| 1048 | LPDIRECTDRAWSURFACE dd_surface1; |
| 1049 | LPDIRECTDRAWSURFACE3 dd_surface3; |
| 1050 | |
| 1051 | SDL_resizing = 1; |
| 1052 | #ifdef DDRAW_DEBUG |
| 1053 | fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp); |
| 1054 | #endif |
| 1055 | /* Clean up any previous DirectDraw surfaces */ |
| 1056 | if ( current->hwdata ) { |
| 1057 | this->FreeHWSurface(this, current); |
| 1058 | current->hwdata = NULL; |
| 1059 | } |
| 1060 | if ( SDL_primary != NULL ) { |
| 1061 | IDirectDrawSurface3_Release(SDL_primary); |
| 1062 | SDL_primary = NULL; |
| 1063 | } |
| 1064 | |
| 1065 | #ifndef NO_CHANGEDISPLAYSETTINGS |
| 1066 | /* Unset any previous OpenGL fullscreen mode */ |
| 1067 | if ( (current->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == |
| 1068 | (SDL_OPENGL|SDL_FULLSCREEN) ) { |
| 1069 | ChangeDisplaySettings(NULL, 0); |
| 1070 | } |
| 1071 | #endif |
| 1072 | |
| 1073 | /* Clean up any GL context that may be hanging around */ |
| 1074 | if ( current->flags & SDL_OPENGL ) { |
| 1075 | WIN_GL_ShutDown(this); |
| 1076 | } |
| 1077 | |
| 1078 | /* If we are setting a GL mode, use GDI, not DirectX (yuck) */ |
| 1079 | if ( flags & SDL_OPENGL ) { |
| 1080 | Uint32 Rmask, Gmask, Bmask; |
| 1081 | |
| 1082 | /* Recalculate the bitmasks if necessary */ |
| 1083 | if ( bpp == current->format->BitsPerPixel ) { |
| 1084 | video = current; |
| 1085 | } else { |
| 1086 | switch (bpp) { |
| 1087 | case 15: |
| 1088 | case 16: |
| 1089 | if ( 0 /*DIB_SussScreenDepth() == 15*/ ) { |
| 1090 | /* 5-5-5 */ |
| 1091 | Rmask = 0x00007c00; |
| 1092 | Gmask = 0x000003e0; |
| 1093 | Bmask = 0x0000001f; |
| 1094 | } else { |
| 1095 | /* 5-6-5 */ |
| 1096 | Rmask = 0x0000f800; |
| 1097 | Gmask = 0x000007e0; |
| 1098 | Bmask = 0x0000001f; |
| 1099 | } |
| 1100 | break; |
| 1101 | case 24: |
| 1102 | case 32: |
| 1103 | /* GDI defined as 8-8-8 */ |
| 1104 | Rmask = 0x00ff0000; |
| 1105 | Gmask = 0x0000ff00; |
| 1106 | Bmask = 0x000000ff; |
| 1107 | break; |
| 1108 | default: |
| 1109 | Rmask = 0x00000000; |
| 1110 | Gmask = 0x00000000; |
| 1111 | Bmask = 0x00000000; |
| 1112 | break; |
| 1113 | } |
| 1114 | video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, bpp, |
| 1115 | Rmask, Gmask, Bmask, 0); |
| 1116 | if ( video == NULL ) { |
| 1117 | SDL_OutOfMemory(); |
| 1118 | return(NULL); |
| 1119 | } |
| 1120 | } |
| 1121 | |
| 1122 | /* Fill in part of the video surface */ |
| 1123 | prev_w = video->w; |
| 1124 | prev_h = video->h; |
| 1125 | video->flags = 0; /* Clear flags */ |
| 1126 | video->w = width; |
| 1127 | video->h = height; |
| 1128 | video->pitch = SDL_CalculatePitch(video); |
| 1129 | |
| 1130 | #ifndef NO_CHANGEDISPLAYSETTINGS |
| 1131 | /* Set fullscreen mode if appropriate. |
| 1132 | Ugh, since our list of valid video modes comes from |
| 1133 | the DirectX driver, we may not actually be able to |
| 1134 | change to the desired resolution here. |
| 1135 | FIXME: Should we do a closest match? |
| 1136 | */ |
| 1137 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1138 | DEVMODE settings; |
| 1139 | BOOL changed; |
| 1140 | |
| 1141 | SDL_memset(&settings, 0, sizeof(DEVMODE)); |
| 1142 | settings.dmSize = sizeof(DEVMODE); |
| 1143 | settings.dmBitsPerPel = video->format->BitsPerPixel; |
| 1144 | settings.dmPelsWidth = width; |
| 1145 | settings.dmPelsHeight = height; |
| 1146 | settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
| 1147 | if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
| 1148 | height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
| 1149 | settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
| 1150 | settings.dmFields |= DM_DISPLAYFREQUENCY; |
| 1151 | } |
| 1152 | changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
| 1153 | if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
| 1154 | settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
| 1155 | changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
| 1156 | } |
| 1157 | if ( changed ) { |
| 1158 | video->flags |= SDL_FULLSCREEN; |
| 1159 | SDL_fullscreen_mode = settings; |
| 1160 | } |
| 1161 | } |
| 1162 | #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
| 1163 | |
| 1164 | style = GetWindowLong(SDL_Window, GWL_STYLE); |
| 1165 | style &= ~(resizestyle|WS_MAXIMIZE); |
| 1166 | if ( video->flags & SDL_FULLSCREEN ) { |
| 1167 | style &= ~windowstyle; |
| 1168 | style |= directstyle; |
| 1169 | } else { |
| 1170 | if ( flags & SDL_NOFRAME ) { |
| 1171 | style &= ~windowstyle; |
| 1172 | style |= directstyle; |
| 1173 | video->flags |= SDL_NOFRAME; |
| 1174 | } else { |
| 1175 | style &= ~directstyle; |
| 1176 | style |= windowstyle; |
| 1177 | if ( flags & SDL_RESIZABLE ) { |
| 1178 | style |= resizestyle; |
| 1179 | video->flags |= SDL_RESIZABLE; |
| 1180 | } |
| 1181 | } |
| 1182 | #if WS_MAXIMIZE |
| 1183 | if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
| 1184 | #endif |
| 1185 | } |
| 1186 | |
| 1187 | /* DJM: Don't piss of anyone who has setup his own window */ |
| 1188 | if ( !SDL_windowid ) |
| 1189 | SetWindowLong(SDL_Window, GWL_STYLE, style); |
| 1190 | |
| 1191 | /* Resize the window (copied from SDL WinDIB driver) */ |
| 1192 | if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
| 1193 | RECT bounds; |
| 1194 | int x, y; |
| 1195 | HWND top; |
| 1196 | UINT swp_flags; |
| 1197 | const char *window = NULL; |
| 1198 | const char *center = NULL; |
| 1199 | |
| 1200 | if ( video->w != prev_w || video->h != prev_h ) { |
| 1201 | window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
| 1202 | center = SDL_getenv("SDL_VIDEO_CENTERED"); |
| 1203 | if ( window ) { |
| 1204 | if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
| 1205 | SDL_windowX = x; |
| 1206 | SDL_windowY = y; |
| 1207 | } |
| 1208 | if ( SDL_strcmp(window, "center") == 0 ) { |
| 1209 | center = window; |
| 1210 | } |
| 1211 | } |
| 1212 | } |
| 1213 | swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
| 1214 | |
| 1215 | bounds.left = SDL_windowX; |
| 1216 | bounds.top = SDL_windowY; |
| 1217 | bounds.right = SDL_windowX+video->w; |
| 1218 | bounds.bottom = SDL_windowY+video->h; |
| 1219 | AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
| 1220 | width = bounds.right-bounds.left; |
| 1221 | height = bounds.bottom-bounds.top; |
| 1222 | if ( (flags & SDL_FULLSCREEN) ) { |
| 1223 | x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
| 1224 | y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
| 1225 | } else if ( center ) { |
| 1226 | x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
| 1227 | y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
| 1228 | } else if ( SDL_windowX || SDL_windowY || window ) { |
| 1229 | x = bounds.left; |
| 1230 | y = bounds.top; |
| 1231 | } else { |
| 1232 | x = y = -1; |
| 1233 | swp_flags |= SWP_NOMOVE; |
| 1234 | } |
| 1235 | if ( flags & SDL_FULLSCREEN ) { |
| 1236 | top = HWND_TOPMOST; |
| 1237 | } else { |
| 1238 | top = HWND_NOTOPMOST; |
| 1239 | } |
| 1240 | SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
| 1241 | if ( !(flags & SDL_FULLSCREEN) ) { |
| 1242 | SDL_windowX = SDL_bounds.left; |
| 1243 | SDL_windowY = SDL_bounds.top; |
| 1244 | } |
| 1245 | SetForegroundWindow(SDL_Window); |
| 1246 | } |
| 1247 | SDL_resizing = 0; |
| 1248 | |
| 1249 | /* Set up for OpenGL */ |
| 1250 | if ( WIN_GL_SetupWindow(this) < 0 ) { |
| 1251 | return(NULL); |
| 1252 | } |
| 1253 | video->flags |= SDL_OPENGL; |
| 1254 | return(video); |
| 1255 | } |
| 1256 | |
| 1257 | /* Set the appropriate window style */ |
| 1258 | style = GetWindowLong(SDL_Window, GWL_STYLE); |
| 1259 | style &= ~(resizestyle|WS_MAXIMIZE); |
| 1260 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1261 | style &= ~windowstyle; |
| 1262 | style |= directstyle; |
| 1263 | } else { |
| 1264 | if ( flags & SDL_NOFRAME ) { |
| 1265 | style &= ~windowstyle; |
| 1266 | style |= directstyle; |
| 1267 | } else { |
| 1268 | style &= ~directstyle; |
| 1269 | style |= windowstyle; |
| 1270 | if ( flags & SDL_RESIZABLE ) { |
| 1271 | style |= resizestyle; |
| 1272 | } |
| 1273 | } |
| 1274 | #if WS_MAXIMIZE |
| 1275 | if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
| 1276 | #endif |
| 1277 | } |
| 1278 | /* DJM: Don't piss of anyone who has setup his own window */ |
| 1279 | if ( !SDL_windowid ) |
| 1280 | SetWindowLong(SDL_Window, GWL_STYLE, style); |
| 1281 | |
| 1282 | /* Set DirectDraw sharing mode.. exclusive when fullscreen */ |
| 1283 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1284 | sharemode = DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT; |
| 1285 | } else { |
| 1286 | sharemode = DDSCL_NORMAL; |
| 1287 | } |
| 1288 | result = IDirectDraw2_SetCooperativeLevel(ddraw2,SDL_Window,sharemode); |
| 1289 | if ( result != DD_OK ) { |
| 1290 | SetDDerror("DirectDraw2::SetCooperativeLevel", result); |
| 1291 | return(NULL); |
| 1292 | } |
| 1293 | |
| 1294 | /* Set the display mode, if we are in fullscreen mode */ |
| 1295 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1296 | RECT bounds; |
| 1297 | struct DX5EnumRect *rect; |
| 1298 | int maxRefreshRate; |
| 1299 | |
| 1300 | /* Cover up desktop during mode change */ |
| 1301 | bounds.left = 0; |
| 1302 | bounds.top = 0; |
| 1303 | bounds.right = GetSystemMetrics(SM_CXSCREEN); |
| 1304 | bounds.bottom = GetSystemMetrics(SM_CYSCREEN); |
| 1305 | AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
| 1306 | SetWindowPos(SDL_Window, HWND_TOPMOST, |
| 1307 | bounds.left, bounds.top, |
| 1308 | bounds.right - bounds.left, |
| 1309 | bounds.bottom - bounds.top, SWP_NOCOPYBITS); |
| 1310 | ShowWindow(SDL_Window, SW_SHOW); |
| 1311 | while ( GetForegroundWindow() != SDL_Window ) { |
| 1312 | SetForegroundWindow(SDL_Window); |
| 1313 | SDL_Delay(100); |
| 1314 | } |
| 1315 | |
| 1316 | /* find maximum monitor refresh rate for this resolution */ |
| 1317 | /* Dmitry Yakimov ftech@tula.net */ |
| 1318 | maxRefreshRate = 0; /* system default */ |
| 1319 | for ( rect = enumlists[bpp / 8 - 1]; rect; rect = rect->next ) { |
| 1320 | if ( (width == rect->r.w) && (height == rect->r.h) ) { |
| 1321 | maxRefreshRate = rect->refreshRate; |
| 1322 | break; |
| 1323 | } |
| 1324 | } |
| 1325 | #ifdef DDRAW_DEBUG |
| 1326 | fprintf(stderr, "refresh rate = %d Hz\n", maxRefreshRate); |
| 1327 | #endif |
| 1328 | |
| 1329 | result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, maxRefreshRate, 0); |
| 1330 | if ( result != DD_OK ) { |
| 1331 | result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, 0, 0); |
| 1332 | if ( result != DD_OK ) { |
| 1333 | /* We couldn't set fullscreen mode, try window */ |
| 1334 | return(DX5_SetVideoMode(this, current, width, height, bpp, flags & ~SDL_FULLSCREEN)); |
| 1335 | } |
| 1336 | } |
| 1337 | DX5_DInputReset(this, 1); |
| 1338 | } else { |
| 1339 | DX5_DInputReset(this, 0); |
| 1340 | } |
| 1341 | DX5_UpdateVideoInfo(this); |
| 1342 | |
| 1343 | /* Create a primary DirectDraw surface */ |
| 1344 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 1345 | ddsd.dwSize = sizeof(ddsd); |
| 1346 | ddsd.dwFlags = DDSD_CAPS; |
| 1347 | ddsd.ddsCaps.dwCaps = (DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY); |
| 1348 | if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { |
| 1349 | /* There's no windowed double-buffering */ |
| 1350 | flags &= ~SDL_DOUBLEBUF; |
| 1351 | } |
| 1352 | if ( (flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { |
| 1353 | ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT; |
| 1354 | ddsd.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX|DDSCAPS_FLIP); |
| 1355 | ddsd.dwBackBufferCount = 1; |
| 1356 | } |
| 1357 | result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); |
| 1358 | if ( (result != DD_OK) && ((flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) ) { |
| 1359 | ddsd.dwFlags &= ~DDSD_BACKBUFFERCOUNT; |
| 1360 | ddsd.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX|DDSCAPS_FLIP); |
| 1361 | ddsd.dwBackBufferCount = 0; |
| 1362 | result = IDirectDraw2_CreateSurface(ddraw2, |
| 1363 | &ddsd, &dd_surface1, NULL); |
| 1364 | } |
| 1365 | if ( result != DD_OK ) { |
| 1366 | SetDDerror("DirectDraw2::CreateSurface(PRIMARY)", result); |
| 1367 | return(NULL); |
| 1368 | } |
| 1369 | result = IDirectDrawSurface_QueryInterface(dd_surface1, |
| 1370 | &IID_IDirectDrawSurface3, (LPVOID *)&SDL_primary); |
| 1371 | if ( result != DD_OK ) { |
| 1372 | SetDDerror("DirectDrawSurface::QueryInterface", result); |
| 1373 | return(NULL); |
| 1374 | } |
| 1375 | IDirectDrawSurface_Release(dd_surface1); |
| 1376 | |
| 1377 | /* Get the format of the primary DirectDraw surface */ |
| 1378 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 1379 | ddsd.dwSize = sizeof(ddsd); |
| 1380 | ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS; |
| 1381 | result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd); |
| 1382 | if ( result != DD_OK ) { |
| 1383 | SetDDerror("DirectDrawSurface::GetSurfaceDesc", result); |
| 1384 | return(NULL); |
| 1385 | } |
| 1386 | if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) { |
| 1387 | SDL_SetError("Primary DDRAW surface is not RGB format"); |
| 1388 | return(NULL); |
| 1389 | } |
| 1390 | |
| 1391 | /* Free old palette and create a new one if we're in 8-bit mode */ |
| 1392 | if ( SDL_palette != NULL ) { |
| 1393 | IDirectDrawPalette_Release(SDL_palette); |
| 1394 | SDL_palette = NULL; |
| 1395 | } |
| 1396 | #if defined(NONAMELESSUNION) |
| 1397 | if ( ddsd.ddpfPixelFormat.u1.dwRGBBitCount == 8 ) { |
| 1398 | #else |
| 1399 | if ( ddsd.ddpfPixelFormat.dwRGBBitCount == 8 ) { |
| 1400 | #endif |
| 1401 | int i; |
| 1402 | |
| 1403 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1404 | /* We have access to the entire palette */ |
| 1405 | for ( i=0; i<256; ++i ) { |
| 1406 | SDL_colors[i].peFlags = |
| 1407 | (PC_NOCOLLAPSE|PC_RESERVED); |
| 1408 | SDL_colors[i].peRed = 0; |
| 1409 | SDL_colors[i].peGreen = 0; |
| 1410 | SDL_colors[i].peBlue = 0; |
| 1411 | } |
| 1412 | } else { |
| 1413 | /* First 10 colors are reserved by Windows */ |
| 1414 | for ( i=0; i<10; ++i ) { |
| 1415 | SDL_colors[i].peFlags = PC_EXPLICIT; |
| 1416 | SDL_colors[i].peRed = i; |
| 1417 | SDL_colors[i].peGreen = 0; |
| 1418 | SDL_colors[i].peBlue = 0; |
| 1419 | } |
| 1420 | for ( i=10; i<(10+236); ++i ) { |
| 1421 | SDL_colors[i].peFlags = PC_NOCOLLAPSE; |
| 1422 | SDL_colors[i].peRed = 0; |
| 1423 | SDL_colors[i].peGreen = 0; |
| 1424 | SDL_colors[i].peBlue = 0; |
| 1425 | } |
| 1426 | /* Last 10 colors are reserved by Windows */ |
| 1427 | for ( i=246; i<256; ++i ) { |
| 1428 | SDL_colors[i].peFlags = PC_EXPLICIT; |
| 1429 | SDL_colors[i].peRed = i; |
| 1430 | SDL_colors[i].peGreen = 0; |
| 1431 | SDL_colors[i].peBlue = 0; |
| 1432 | } |
| 1433 | } |
| 1434 | result = IDirectDraw2_CreatePalette(ddraw2, |
| 1435 | (DDPCAPS_8BIT|DDPCAPS_ALLOW256), |
| 1436 | SDL_colors, &SDL_palette, NULL); |
| 1437 | if ( result != DD_OK ) { |
| 1438 | SetDDerror("DirectDraw2::CreatePalette", result); |
| 1439 | return(NULL); |
| 1440 | } |
| 1441 | result = IDirectDrawSurface3_SetPalette(SDL_primary, |
| 1442 | SDL_palette); |
| 1443 | if ( result != DD_OK ) { |
| 1444 | SetDDerror("DirectDrawSurface3::SetPalette", result); |
| 1445 | return(NULL); |
| 1446 | } |
| 1447 | } |
| 1448 | |
| 1449 | /* Create our video surface using the same pixel format */ |
| 1450 | video = current; |
| 1451 | if ( (width != video->w) || (height != video->h) |
| 1452 | || (video->format->BitsPerPixel != |
| 1453 | #if defined(NONAMELESSUNION) |
| 1454 | ddsd.ddpfPixelFormat.u1.dwRGBBitCount) ) { |
| 1455 | #else |
| 1456 | ddsd.ddpfPixelFormat.dwRGBBitCount) ) { |
| 1457 | #endif |
| 1458 | SDL_FreeSurface(video); |
| 1459 | video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, |
| 1460 | #if defined(NONAMELESSUNION) |
| 1461 | ddsd.ddpfPixelFormat.u1.dwRGBBitCount, |
| 1462 | ddsd.ddpfPixelFormat.u2.dwRBitMask, |
| 1463 | ddsd.ddpfPixelFormat.u3.dwGBitMask, |
| 1464 | ddsd.ddpfPixelFormat.u4.dwBBitMask, |
| 1465 | #else |
| 1466 | ddsd.ddpfPixelFormat.dwRGBBitCount, |
| 1467 | ddsd.ddpfPixelFormat.dwRBitMask, |
| 1468 | ddsd.ddpfPixelFormat.dwGBitMask, |
| 1469 | ddsd.ddpfPixelFormat.dwBBitMask, |
| 1470 | #endif |
| 1471 | 0); |
| 1472 | if ( video == NULL ) { |
| 1473 | SDL_OutOfMemory(); |
| 1474 | return(NULL); |
| 1475 | } |
| 1476 | prev_w = video->w; |
| 1477 | prev_h = video->h; |
| 1478 | video->w = width; |
| 1479 | video->h = height; |
| 1480 | video->pitch = 0; |
| 1481 | } |
| 1482 | video->flags = 0; /* Clear flags */ |
| 1483 | |
| 1484 | /* If not fullscreen, locking is possible, but it doesn't do what |
| 1485 | the caller really expects -- if the locked surface is written to, |
| 1486 | the appropriate portion of the entire screen is modified, not |
| 1487 | the application window, as we would like. |
| 1488 | Note that it is still possible to write directly to display |
| 1489 | memory, but the application must respect the clip list of |
| 1490 | the surface. There might be some odd timing interactions |
| 1491 | involving clip list updates and background refreshing as |
| 1492 | Windows moves other windows across our window. |
| 1493 | We currently don't support this, even though it might be a |
| 1494 | good idea since BeOS has an implementation of BDirectWindow |
| 1495 | that does the same thing. This would be most useful for |
| 1496 | applications that do complete screen updates every frame. |
| 1497 | -- Fixme? |
| 1498 | */ |
| 1499 | if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { |
| 1500 | /* Necessary if we're going from fullscreen to window */ |
| 1501 | if ( video->pixels == NULL ) { |
| 1502 | video->pitch = (width*video->format->BytesPerPixel); |
| 1503 | /* Pitch needs to be QWORD (8-byte) aligned */ |
| 1504 | video->pitch = (video->pitch + 7) & ~7; |
| 1505 | video->pixels = (void *)SDL_malloc(video->h*video->pitch); |
| 1506 | if ( video->pixels == NULL ) { |
| 1507 | if ( video != current ) { |
| 1508 | SDL_FreeSurface(video); |
| 1509 | } |
| 1510 | SDL_OutOfMemory(); |
| 1511 | return(NULL); |
| 1512 | } |
| 1513 | } |
| 1514 | dd_surface3 = NULL; |
| 1515 | #if 0 /* FIXME: enable this when SDL consistently reports lost surfaces */ |
| 1516 | if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
| 1517 | video->flags |= SDL_HWSURFACE; |
| 1518 | } else { |
| 1519 | video->flags |= SDL_SWSURFACE; |
| 1520 | } |
| 1521 | #else |
| 1522 | video->flags |= SDL_SWSURFACE; |
| 1523 | #endif |
| 1524 | if ( (flags & SDL_RESIZABLE) && !(flags & SDL_NOFRAME) ) { |
| 1525 | video->flags |= SDL_RESIZABLE; |
| 1526 | } |
| 1527 | if ( flags & SDL_NOFRAME ) { |
| 1528 | video->flags |= SDL_NOFRAME; |
| 1529 | } |
| 1530 | } else { |
| 1531 | /* Necessary if we're going from window to fullscreen */ |
| 1532 | if ( video->pixels != NULL ) { |
| 1533 | SDL_free(video->pixels); |
| 1534 | video->pixels = NULL; |
| 1535 | } |
| 1536 | dd_surface3 = SDL_primary; |
| 1537 | video->flags |= SDL_HWSURFACE; |
| 1538 | } |
| 1539 | |
| 1540 | /* See if the primary surface has double-buffering enabled */ |
| 1541 | if ( (ddsd.ddsCaps.dwCaps & DDSCAPS_FLIP) == DDSCAPS_FLIP ) { |
| 1542 | video->flags |= SDL_DOUBLEBUF; |
| 1543 | } |
| 1544 | |
| 1545 | /* Allocate the SDL surface associated with the primary surface */ |
| 1546 | if ( DX5_AllocDDSurface(this, video, dd_surface3, |
| 1547 | video->flags&SDL_HWSURFACE) < 0 ) { |
| 1548 | if ( video != current ) { |
| 1549 | SDL_FreeSurface(video); |
| 1550 | } |
| 1551 | return(NULL); |
| 1552 | } |
| 1553 | |
| 1554 | /* Use the appropriate blitting function */ |
| 1555 | if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 1556 | video->flags |= SDL_FULLSCREEN; |
| 1557 | if ( video->format->palette != NULL ) { |
| 1558 | video->flags |= SDL_HWPALETTE; |
| 1559 | } |
| 1560 | this->UpdateRects = DX5_DirectUpdate; |
| 1561 | } else { |
| 1562 | this->UpdateRects = DX5_WindowUpdate; |
| 1563 | } |
| 1564 | |
| 1565 | /* Make our window the proper size, set the clipper, then show it */ |
| 1566 | if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { |
| 1567 | /* Create and set a clipper on our primary surface */ |
| 1568 | if ( SDL_clipper == NULL ) { |
| 1569 | result = IDirectDraw2_CreateClipper(ddraw2, |
| 1570 | 0, &SDL_clipper, NULL); |
| 1571 | if ( result != DD_OK ) { |
| 1572 | if ( video != current ) { |
| 1573 | SDL_FreeSurface(video); |
| 1574 | } |
| 1575 | SetDDerror("DirectDraw2::CreateClipper",result); |
| 1576 | return(NULL); |
| 1577 | } |
| 1578 | } |
| 1579 | result = IDirectDrawClipper_SetHWnd(SDL_clipper, 0, SDL_Window); |
| 1580 | if ( result != DD_OK ) { |
| 1581 | if ( video != current ) { |
| 1582 | SDL_FreeSurface(video); |
| 1583 | } |
| 1584 | SetDDerror("DirectDrawClipper::SetHWnd", result); |
| 1585 | return(NULL); |
| 1586 | } |
| 1587 | result = IDirectDrawSurface3_SetClipper(SDL_primary, |
| 1588 | SDL_clipper); |
| 1589 | if ( result != DD_OK ) { |
| 1590 | if ( video != current ) { |
| 1591 | SDL_FreeSurface(video); |
| 1592 | } |
| 1593 | SetDDerror("DirectDrawSurface3::SetClipper", result); |
| 1594 | return(NULL); |
| 1595 | } |
| 1596 | |
| 1597 | /* Resize the window (copied from SDL WinDIB driver) */ |
| 1598 | if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
| 1599 | RECT bounds; |
| 1600 | int x, y; |
| 1601 | UINT swp_flags; |
| 1602 | const char *window = NULL; |
| 1603 | const char *center = NULL; |
| 1604 | |
| 1605 | if ( video->w != prev_w || video->h != prev_h ) { |
| 1606 | window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
| 1607 | center = SDL_getenv("SDL_VIDEO_CENTERED"); |
| 1608 | if ( window ) { |
| 1609 | if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
| 1610 | SDL_windowX = x; |
| 1611 | SDL_windowY = y; |
| 1612 | } |
| 1613 | if ( SDL_strcmp(window, "center") == 0 ) { |
| 1614 | center = window; |
| 1615 | } |
| 1616 | } |
| 1617 | } |
| 1618 | swp_flags = SWP_NOCOPYBITS; |
| 1619 | |
| 1620 | bounds.left = SDL_windowX; |
| 1621 | bounds.top = SDL_windowY; |
| 1622 | bounds.right = SDL_windowX+video->w; |
| 1623 | bounds.bottom = SDL_windowY+video->h; |
| 1624 | AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
| 1625 | width = bounds.right-bounds.left; |
| 1626 | height = bounds.bottom-bounds.top; |
| 1627 | if ( center ) { |
| 1628 | x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
| 1629 | y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
| 1630 | } else if ( SDL_windowX || SDL_windowY || window ) { |
| 1631 | x = bounds.left; |
| 1632 | y = bounds.top; |
| 1633 | } else { |
| 1634 | x = y = -1; |
| 1635 | swp_flags |= SWP_NOMOVE; |
| 1636 | } |
| 1637 | SetWindowPos(SDL_Window, HWND_NOTOPMOST, x, y, width, height, swp_flags); |
| 1638 | SDL_windowX = SDL_bounds.left; |
| 1639 | SDL_windowY = SDL_bounds.top; |
| 1640 | } |
| 1641 | |
| 1642 | } |
| 1643 | ShowWindow(SDL_Window, SW_SHOW); |
| 1644 | SetForegroundWindow(SDL_Window); |
| 1645 | SDL_resizing = 0; |
| 1646 | |
| 1647 | /* JC 14 Mar 2006 |
| 1648 | Flush the message loop or this can cause big problems later |
| 1649 | Especially if the user decides to use dialog boxes or assert()! |
| 1650 | */ |
| 1651 | WIN_FlushMessageQueue(); |
| 1652 | |
| 1653 | /* We're live! */ |
| 1654 | return(video); |
| 1655 | } |
| 1656 | |
| 1657 | struct private_hwdata { |
| 1658 | LPDIRECTDRAWSURFACE3 dd_surface; |
| 1659 | LPDIRECTDRAWSURFACE3 dd_writebuf; |
| 1660 | }; |
| 1661 | |
| 1662 | static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, |
| 1663 | LPDIRECTDRAWSURFACE3 requested, Uint32 flag) |
| 1664 | { |
| 1665 | LPDIRECTDRAWSURFACE dd_surface1; |
| 1666 | LPDIRECTDRAWSURFACE3 dd_surface3; |
| 1667 | DDSURFACEDESC ddsd; |
| 1668 | HRESULT result; |
| 1669 | |
| 1670 | /* Clear the hardware flag, in case we fail */ |
| 1671 | surface->flags &= ~flag; |
| 1672 | |
| 1673 | /* Allocate the hardware acceleration data */ |
| 1674 | surface->hwdata = (struct private_hwdata *) |
| 1675 | SDL_malloc(sizeof(*surface->hwdata)); |
| 1676 | if ( surface->hwdata == NULL ) { |
| 1677 | SDL_OutOfMemory(); |
| 1678 | return(-1); |
| 1679 | } |
| 1680 | dd_surface3 = NULL; |
| 1681 | |
| 1682 | /* Set up the surface description */ |
| 1683 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 1684 | ddsd.dwSize = sizeof(ddsd); |
| 1685 | ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS| |
| 1686 | DDSD_PITCH|DDSD_PIXELFORMAT); |
| 1687 | ddsd.dwWidth = surface->w; |
| 1688 | ddsd.dwHeight= surface->h; |
| 1689 | #if defined(NONAMELESSUNION) |
| 1690 | ddsd.u1.lPitch = surface->pitch; |
| 1691 | #else |
| 1692 | ddsd.lPitch = surface->pitch; |
| 1693 | #endif |
| 1694 | if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
| 1695 | ddsd.ddsCaps.dwCaps = |
| 1696 | (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY); |
| 1697 | } else { |
| 1698 | ddsd.ddsCaps.dwCaps = |
| 1699 | (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY); |
| 1700 | } |
| 1701 | ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); |
| 1702 | ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB; |
| 1703 | if ( surface->format->palette ) { |
| 1704 | ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8; |
| 1705 | } |
| 1706 | #if defined(NONAMELESSUNION) |
| 1707 | ddsd.ddpfPixelFormat.u1.dwRGBBitCount = surface->format->BitsPerPixel; |
| 1708 | ddsd.ddpfPixelFormat.u2.dwRBitMask = surface->format->Rmask; |
| 1709 | ddsd.ddpfPixelFormat.u3.dwGBitMask = surface->format->Gmask; |
| 1710 | ddsd.ddpfPixelFormat.u4.dwBBitMask = surface->format->Bmask; |
| 1711 | #else |
| 1712 | ddsd.ddpfPixelFormat.dwRGBBitCount = surface->format->BitsPerPixel; |
| 1713 | ddsd.ddpfPixelFormat.dwRBitMask = surface->format->Rmask; |
| 1714 | ddsd.ddpfPixelFormat.dwGBitMask = surface->format->Gmask; |
| 1715 | ddsd.ddpfPixelFormat.dwBBitMask = surface->format->Bmask; |
| 1716 | #endif |
| 1717 | |
| 1718 | /* Create the DirectDraw video surface */ |
| 1719 | if ( requested != NULL ) { |
| 1720 | dd_surface3 = requested; |
| 1721 | } else { |
| 1722 | result = IDirectDraw2_CreateSurface(ddraw2, |
| 1723 | &ddsd, &dd_surface1, NULL); |
| 1724 | if ( result != DD_OK ) { |
| 1725 | SetDDerror("DirectDraw2::CreateSurface", result); |
| 1726 | goto error_end; |
| 1727 | } |
| 1728 | result = IDirectDrawSurface_QueryInterface(dd_surface1, |
| 1729 | &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3); |
| 1730 | IDirectDrawSurface_Release(dd_surface1); |
| 1731 | if ( result != DD_OK ) { |
| 1732 | SetDDerror("DirectDrawSurface::QueryInterface", result); |
| 1733 | goto error_end; |
| 1734 | } |
| 1735 | } |
| 1736 | |
| 1737 | if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
| 1738 | /* Check to see whether the surface actually ended up |
| 1739 | in video memory, and fail if not. We expect the |
| 1740 | surfaces we create here to actually be in hardware! |
| 1741 | */ |
| 1742 | result = IDirectDrawSurface3_GetCaps(dd_surface3,&ddsd.ddsCaps); |
| 1743 | if ( result != DD_OK ) { |
| 1744 | SetDDerror("DirectDrawSurface3::GetCaps", result); |
| 1745 | goto error_end; |
| 1746 | } |
| 1747 | if ( (ddsd.ddsCaps.dwCaps&DDSCAPS_VIDEOMEMORY) != |
| 1748 | DDSCAPS_VIDEOMEMORY ) { |
| 1749 | SDL_SetError("No room in video memory"); |
| 1750 | goto error_end; |
| 1751 | } |
| 1752 | } else { |
| 1753 | /* Try to hook our surface memory */ |
| 1754 | ddsd.dwFlags = DDSD_LPSURFACE; |
| 1755 | ddsd.lpSurface = surface->pixels; |
| 1756 | result = IDirectDrawSurface3_SetSurfaceDesc(dd_surface3, |
| 1757 | &ddsd, 0); |
| 1758 | if ( result != DD_OK ) { |
| 1759 | SetDDerror("DirectDraw2::SetSurfaceDesc", result); |
| 1760 | goto error_end; |
| 1761 | } |
| 1762 | |
| 1763 | } |
| 1764 | |
| 1765 | /* Make sure the surface format was set properly */ |
| 1766 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 1767 | ddsd.dwSize = sizeof(ddsd); |
| 1768 | result = IDirectDrawSurface3_Lock(dd_surface3, NULL, |
| 1769 | &ddsd, (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); |
| 1770 | if ( result != DD_OK ) { |
| 1771 | SetDDerror("DirectDrawSurface3::Lock", result); |
| 1772 | goto error_end; |
| 1773 | } |
| 1774 | IDirectDrawSurface3_Unlock(dd_surface3, NULL); |
| 1775 | |
| 1776 | if ( (flag & SDL_HWSURFACE) == SDL_SWSURFACE ) { |
| 1777 | if ( ddsd.lpSurface != surface->pixels ) { |
| 1778 | SDL_SetError("DDraw didn't use SDL surface memory"); |
| 1779 | goto error_end; |
| 1780 | } |
| 1781 | if ( |
| 1782 | #if defined(NONAMELESSUNION) |
| 1783 | ddsd.u1.lPitch |
| 1784 | #else |
| 1785 | ddsd.lPitch |
| 1786 | #endif |
| 1787 | != (LONG)surface->pitch ) { |
| 1788 | SDL_SetError("DDraw created surface with wrong pitch"); |
| 1789 | goto error_end; |
| 1790 | } |
| 1791 | } else { |
| 1792 | #if defined(NONAMELESSUNION) |
| 1793 | surface->pitch = (Uint16)ddsd.u1.lPitch; |
| 1794 | #else |
| 1795 | surface->pitch = (Uint16)ddsd.lPitch; |
| 1796 | #endif |
| 1797 | } |
| 1798 | #if defined(NONAMELESSUNION) |
| 1799 | if ( (ddsd.ddpfPixelFormat.u1.dwRGBBitCount != |
| 1800 | surface->format->BitsPerPixel) || |
| 1801 | (ddsd.ddpfPixelFormat.u2.dwRBitMask != surface->format->Rmask) || |
| 1802 | (ddsd.ddpfPixelFormat.u3.dwGBitMask != surface->format->Gmask) || |
| 1803 | (ddsd.ddpfPixelFormat.u4.dwBBitMask != surface->format->Bmask) ){ |
| 1804 | #else |
| 1805 | if ( (ddsd.ddpfPixelFormat.dwRGBBitCount != |
| 1806 | surface->format->BitsPerPixel) || |
| 1807 | (ddsd.ddpfPixelFormat.dwRBitMask != surface->format->Rmask) || |
| 1808 | (ddsd.ddpfPixelFormat.dwGBitMask != surface->format->Gmask) || |
| 1809 | (ddsd.ddpfPixelFormat.dwBBitMask != surface->format->Bmask) ){ |
| 1810 | #endif |
| 1811 | SDL_SetError("DDraw didn't use SDL surface description"); |
| 1812 | goto error_end; |
| 1813 | } |
| 1814 | if ( (ddsd.dwWidth != (DWORD)surface->w) || |
| 1815 | (ddsd.dwHeight != (DWORD)surface->h) ) { |
| 1816 | SDL_SetError("DDraw created surface with wrong size"); |
| 1817 | goto error_end; |
| 1818 | } |
| 1819 | |
| 1820 | /* Set the surface private data */ |
| 1821 | surface->flags |= flag; |
| 1822 | surface->hwdata->dd_surface = dd_surface3; |
| 1823 | if ( (surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { |
| 1824 | LPDIRECTDRAWSURFACE3 dd_writebuf; |
| 1825 | |
| 1826 | ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; |
| 1827 | result = IDirectDrawSurface3_GetAttachedSurface(dd_surface3, |
| 1828 | &ddsd.ddsCaps, &dd_writebuf); |
| 1829 | if ( result != DD_OK ) { |
| 1830 | SetDDerror("DirectDrawSurface3::GetAttachedSurface", |
| 1831 | result); |
| 1832 | } else { |
| 1833 | dd_surface3 = dd_writebuf; |
| 1834 | } |
| 1835 | } |
| 1836 | surface->hwdata->dd_writebuf = dd_surface3; |
| 1837 | |
| 1838 | /* We're ready to go! */ |
| 1839 | return(0); |
| 1840 | |
| 1841 | /* Okay, so goto's are cheesy, but there are so many possible |
| 1842 | errors in this function, and the cleanup is the same in |
| 1843 | every single case. Is there a better way, other than deeply |
| 1844 | nesting the code? |
| 1845 | */ |
| 1846 | error_end: |
| 1847 | if ( (dd_surface3 != NULL) && (dd_surface3 != requested) ) { |
| 1848 | IDirectDrawSurface_Release(dd_surface3); |
| 1849 | } |
| 1850 | SDL_free(surface->hwdata); |
| 1851 | surface->hwdata = NULL; |
| 1852 | return(-1); |
| 1853 | } |
| 1854 | |
| 1855 | static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface) |
| 1856 | { |
| 1857 | /* DDraw limitation -- you need to set cooperative level first */ |
| 1858 | if ( SDL_primary == NULL ) { |
| 1859 | SDL_SetError("You must set a non-GL video mode first"); |
| 1860 | return(-1); |
| 1861 | } |
| 1862 | return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE)); |
| 1863 | } |
| 1864 | |
| 1865 | #ifdef DDRAW_DEBUG |
| 1866 | void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags) |
| 1867 | { |
| 1868 | DDSURFACEDESC ddsd; |
| 1869 | |
| 1870 | /* Lock and load! */ |
| 1871 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 1872 | ddsd.dwSize = sizeof(ddsd); |
| 1873 | if ( IDirectDrawSurface3_Lock(surface, NULL, &ddsd, |
| 1874 | (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL) != DD_OK ) { |
| 1875 | return; |
| 1876 | } |
| 1877 | IDirectDrawSurface3_Unlock(surface, NULL); |
| 1878 | |
| 1879 | fprintf(stderr, "%s:\n", title); |
| 1880 | fprintf(stderr, "\tSize: %dx%d in %s at %ld bpp (pitch = %ld)\n", |
| 1881 | ddsd.dwWidth, ddsd.dwHeight, |
| 1882 | (flags & SDL_HWSURFACE) ? "hardware" : "software", |
| 1883 | #if defined(NONAMELESSUNION) |
| 1884 | ddsd.ddpfPixelFormat.u1.dwRGBBitCount, ddsd.u1.lPitch); |
| 1885 | #else |
| 1886 | ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.lPitch); |
| 1887 | #endif |
| 1888 | fprintf(stderr, "\tR = 0x%X, G = 0x%X, B = 0x%X\n", |
| 1889 | #if defined(NONAMELESSUNION) |
| 1890 | ddsd.ddpfPixelFormat.u2.dwRBitMask, |
| 1891 | ddsd.ddpfPixelFormat.u3.dwGBitMask, |
| 1892 | ddsd.ddpfPixelFormat.u4.dwBBitMask); |
| 1893 | #else |
| 1894 | ddsd.ddpfPixelFormat.dwRBitMask, |
| 1895 | ddsd.ddpfPixelFormat.dwGBitMask, |
| 1896 | ddsd.ddpfPixelFormat.dwBBitMask); |
| 1897 | #endif |
| 1898 | } |
| 1899 | #endif /* DDRAW_DEBUG */ |
| 1900 | |
| 1901 | static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
| 1902 | SDL_Surface *dst, SDL_Rect *dstrect) |
| 1903 | { |
| 1904 | LPDIRECTDRAWSURFACE3 src_surface; |
| 1905 | LPDIRECTDRAWSURFACE3 dst_surface; |
| 1906 | DWORD flags; |
| 1907 | RECT rect; |
| 1908 | HRESULT result; |
| 1909 | |
| 1910 | /* Set it up.. the desination must have a DDRAW surface */ |
| 1911 | src_surface = src->hwdata->dd_writebuf; |
| 1912 | dst_surface = dst->hwdata->dd_writebuf; |
| 1913 | rect.top = (LONG)srcrect->y; |
| 1914 | rect.bottom = (LONG)srcrect->y+srcrect->h; |
| 1915 | rect.left = (LONG)srcrect->x; |
| 1916 | rect.right = (LONG)srcrect->x+srcrect->w; |
| 1917 | if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) |
| 1918 | flags = DDBLTFAST_SRCCOLORKEY; |
| 1919 | else |
| 1920 | flags = DDBLTFAST_NOCOLORKEY; |
| 1921 | /* FIXME: We can remove this flag for _really_ fast blit queuing, |
| 1922 | but it will affect the return values of locks and flips. |
| 1923 | */ |
| 1924 | flags |= DDBLTFAST_WAIT; |
| 1925 | |
| 1926 | /* Do the blit! */ |
| 1927 | result = IDirectDrawSurface3_BltFast(dst_surface, |
| 1928 | dstrect->x, dstrect->y, src_surface, &rect, flags); |
| 1929 | if ( result != DD_OK ) { |
| 1930 | if ( result == DDERR_SURFACELOST ) { |
| 1931 | result = IDirectDrawSurface3_Restore(src_surface); |
| 1932 | result = IDirectDrawSurface3_Restore(dst_surface); |
| 1933 | /* The surfaces need to be reloaded with artwork */ |
| 1934 | SDL_SetError("Blit surfaces were lost, reload them"); |
| 1935 | return(-2); |
| 1936 | } |
| 1937 | SetDDerror("IDirectDrawSurface3::BltFast", result); |
| 1938 | #ifdef DDRAW_DEBUG |
| 1939 | fprintf(stderr, "Original dest rect: %dx%d at %d,%d\n", dstrect->w, dstrect->h, dstrect->x, dstrect->y); |
| 1940 | fprintf(stderr, "HW accelerated %sblit to from 0x%p to 0x%p at (%d,%d)\n", |
| 1941 | (src->flags & SDL_SRCCOLORKEY) ? "colorkey " : "", src, dst, |
| 1942 | dstrect->x, dstrect->y); |
| 1943 | PrintSurface("SRC", src_surface, src->flags); |
| 1944 | PrintSurface("DST", dst_surface, dst->flags); |
| 1945 | fprintf(stderr, "Source rectangle: (%d,%d) - (%d,%d)\n", |
| 1946 | rect.left, rect.top, rect.right, rect.bottom); |
| 1947 | #endif |
| 1948 | /* Unexpected error, fall back to software blit */ |
| 1949 | return(src->map->sw_blit(src, srcrect, dst, dstrect)); |
| 1950 | } |
| 1951 | return(0); |
| 1952 | } |
| 1953 | |
| 1954 | static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) |
| 1955 | { |
| 1956 | int accelerated; |
| 1957 | |
| 1958 | /* We need to have a DDraw surface for HW blits */ |
| 1959 | if ( (src->flags & SDL_HWSURFACE) == SDL_SWSURFACE ) { |
| 1960 | /* Allocate a DDraw surface for the blit */ |
| 1961 | if ( src->hwdata == NULL ) { |
| 1962 | DX5_AllocDDSurface(this, src, NULL, SDL_SWSURFACE); |
| 1963 | } |
| 1964 | } |
| 1965 | if ( src->hwdata == NULL ) { |
| 1966 | return(0); |
| 1967 | } |
| 1968 | |
| 1969 | /* Set initial acceleration on */ |
| 1970 | src->flags |= SDL_HWACCEL; |
| 1971 | |
| 1972 | /* Set the surface attributes */ |
| 1973 | if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
| 1974 | if ( DX5_SetHWColorKey(this, src, src->format->colorkey) < 0 ) { |
| 1975 | src->flags &= ~SDL_HWACCEL; |
| 1976 | } |
| 1977 | } |
| 1978 | if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
| 1979 | if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) { |
| 1980 | src->flags &= ~SDL_HWACCEL; |
| 1981 | } |
| 1982 | } |
| 1983 | |
| 1984 | /* Check to see if final surface blit is accelerated */ |
| 1985 | accelerated = !!(src->flags & SDL_HWACCEL); |
| 1986 | if ( accelerated ) { |
| 1987 | #ifdef DDRAW_DEBUG |
| 1988 | fprintf(stderr, "Setting accelerated blit on 0x%p\n", src); |
| 1989 | #endif |
| 1990 | src->map->hw_blit = DX5_HWAccelBlit; |
| 1991 | } |
| 1992 | return(accelerated); |
| 1993 | } |
| 1994 | |
| 1995 | static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) |
| 1996 | { |
| 1997 | LPDIRECTDRAWSURFACE3 dst_surface; |
| 1998 | RECT area; |
| 1999 | DDBLTFX bltfx; |
| 2000 | HRESULT result; |
| 2001 | |
| 2002 | #ifdef DDRAW_DEBUG |
| 2003 | fprintf(stderr, "HW accelerated fill at (%d,%d)\n", dstrect->x, dstrect->y); |
| 2004 | #endif |
| 2005 | dst_surface = dst->hwdata->dd_writebuf; |
| 2006 | area.top = (LONG)dstrect->y; |
| 2007 | area.bottom = (LONG)dstrect->y+dstrect->h; |
| 2008 | area.left = (LONG)dstrect->x; |
| 2009 | area.right = (LONG)dstrect->x+dstrect->w; |
| 2010 | bltfx.dwSize = sizeof(bltfx); |
| 2011 | #if defined(NONAMELESSUNION) |
| 2012 | bltfx.u5.dwFillColor = color; |
| 2013 | #else |
| 2014 | bltfx.dwFillColor = color; |
| 2015 | #endif |
| 2016 | result = IDirectDrawSurface3_Blt(dst_surface, |
| 2017 | &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); |
| 2018 | if ( result == DDERR_SURFACELOST ) { |
| 2019 | IDirectDrawSurface3_Restore(dst_surface); |
| 2020 | result = IDirectDrawSurface3_Blt(dst_surface, |
| 2021 | &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); |
| 2022 | } |
| 2023 | if ( result != DD_OK ) { |
| 2024 | SetDDerror("IDirectDrawSurface3::Blt", result); |
| 2025 | return(-1); |
| 2026 | } |
| 2027 | return(0); |
| 2028 | } |
| 2029 | |
| 2030 | static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) |
| 2031 | { |
| 2032 | DDCOLORKEY colorkey; |
| 2033 | HRESULT result; |
| 2034 | |
| 2035 | /* Set the surface colorkey */ |
| 2036 | colorkey.dwColorSpaceLowValue = key; |
| 2037 | colorkey.dwColorSpaceHighValue = key; |
| 2038 | result = IDirectDrawSurface3_SetColorKey( |
| 2039 | surface->hwdata->dd_surface, DDCKEY_SRCBLT, &colorkey); |
| 2040 | if ( result != DD_OK ) { |
| 2041 | SetDDerror("IDirectDrawSurface3::SetColorKey", result); |
| 2042 | return(-1); |
| 2043 | } |
| 2044 | return(0); |
| 2045 | } |
| 2046 | static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) |
| 2047 | { |
| 2048 | return(-1); |
| 2049 | } |
| 2050 | |
| 2051 | static int DX5_LockHWSurface(_THIS, SDL_Surface *surface) |
| 2052 | { |
| 2053 | HRESULT result; |
| 2054 | LPDIRECTDRAWSURFACE3 dd_surface; |
| 2055 | DDSURFACEDESC ddsd; |
| 2056 | |
| 2057 | /* Lock and load! */ |
| 2058 | dd_surface = surface->hwdata->dd_writebuf; |
| 2059 | SDL_memset(&ddsd, 0, sizeof(ddsd)); |
| 2060 | ddsd.dwSize = sizeof(ddsd); |
| 2061 | result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, |
| 2062 | (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); |
| 2063 | if ( result == DDERR_SURFACELOST ) { |
| 2064 | result = IDirectDrawSurface3_Restore( |
| 2065 | surface->hwdata->dd_surface); |
| 2066 | result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, |
| 2067 | (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); |
| 2068 | } |
| 2069 | if ( result != DD_OK ) { |
| 2070 | SetDDerror("DirectDrawSurface3::Lock", result); |
| 2071 | return(-1); |
| 2072 | } |
| 2073 | /* Pitch might have changed -- recalculate pitch and offset */ |
| 2074 | #if defined(NONAMELESSUNION) |
| 2075 | if ( surface->pitch != ddsd.u1.lPitch ) { |
| 2076 | surface->pitch = ddsd.u1.lPitch; |
| 2077 | #else |
| 2078 | if ( surface->pitch != ddsd.lPitch ) { |
| 2079 | surface->pitch = (Uint16)ddsd.lPitch; |
| 2080 | #endif |
| 2081 | surface->offset = |
| 2082 | ((ddsd.dwHeight-surface->h)/2)*surface->pitch + |
| 2083 | ((ddsd.dwWidth-surface->w)/2)* |
| 2084 | surface->format->BytesPerPixel; |
| 2085 | } |
| 2086 | surface->pixels = ddsd.lpSurface; |
| 2087 | return(0); |
| 2088 | } |
| 2089 | |
| 2090 | static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface) |
| 2091 | { |
| 2092 | IDirectDrawSurface3_Unlock(surface->hwdata->dd_writebuf, NULL); |
| 2093 | surface->pixels = NULL; |
| 2094 | } |
| 2095 | |
| 2096 | static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface) |
| 2097 | { |
| 2098 | HRESULT result; |
| 2099 | LPDIRECTDRAWSURFACE3 dd_surface; |
| 2100 | |
| 2101 | dd_surface = surface->hwdata->dd_surface; |
| 2102 | |
| 2103 | /* to prevent big slowdown on fast computers, wait here instead of driver ring 0 code */ |
| 2104 | /* Dmitry Yakimov (ftech@tula.net) */ |
| 2105 | while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
| 2106 | |
| 2107 | result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
| 2108 | if ( result == DDERR_SURFACELOST ) { |
| 2109 | result = IDirectDrawSurface3_Restore( |
| 2110 | surface->hwdata->dd_surface); |
| 2111 | while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
| 2112 | result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
| 2113 | } |
| 2114 | if ( result != DD_OK ) { |
| 2115 | SetDDerror("DirectDrawSurface3::Flip", result); |
| 2116 | return(-1); |
| 2117 | } |
| 2118 | return(0); |
| 2119 | } |
| 2120 | |
| 2121 | static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface) |
| 2122 | { |
| 2123 | if ( surface->hwdata ) { |
| 2124 | if ( surface->hwdata->dd_surface != SDL_primary ) { |
| 2125 | IDirectDrawSurface3_Release(surface->hwdata->dd_surface); |
| 2126 | } |
| 2127 | SDL_free(surface->hwdata); |
| 2128 | surface->hwdata = NULL; |
| 2129 | } |
| 2130 | } |
| 2131 | |
| 2132 | void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects) |
| 2133 | { |
| 2134 | HRESULT result; |
| 2135 | int i; |
| 2136 | RECT src, dst; |
| 2137 | |
| 2138 | for ( i=0; i<numrects; ++i ) { |
| 2139 | src.top = (LONG)rects[i].y; |
| 2140 | src.bottom = (LONG)rects[i].y+rects[i].h; |
| 2141 | src.left = (LONG)rects[i].x; |
| 2142 | src.right = (LONG)rects[i].x+rects[i].w; |
| 2143 | dst.top = SDL_bounds.top+src.top; |
| 2144 | dst.left = SDL_bounds.left+src.left; |
| 2145 | dst.bottom = SDL_bounds.top+src.bottom; |
| 2146 | dst.right = SDL_bounds.left+src.right; |
| 2147 | result = IDirectDrawSurface3_Blt(SDL_primary, &dst, |
| 2148 | this->screen->hwdata->dd_surface, &src, |
| 2149 | DDBLT_WAIT, NULL); |
| 2150 | /* Doh! Check for lost surface and restore it */ |
| 2151 | if ( result == DDERR_SURFACELOST ) { |
| 2152 | IDirectDrawSurface3_Restore(SDL_primary); |
| 2153 | IDirectDrawSurface3_Blt(SDL_primary, &dst, |
| 2154 | this->screen->hwdata->dd_surface, &src, |
| 2155 | DDBLT_WAIT, NULL); |
| 2156 | } |
| 2157 | } |
| 2158 | } |
| 2159 | |
| 2160 | void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) |
| 2161 | { |
| 2162 | } |
| 2163 | |
| 2164 | /* Compress a full palette into the limited number of colors given to us |
| 2165 | by windows. |
| 2166 | |
| 2167 | The "best" way to do this is to sort the colors by diversity and place |
| 2168 | the most diverse colors into the limited palette. Unfortunately this |
| 2169 | results in widely varying colors being displayed in the interval during |
| 2170 | which the windows palette has been set, and the mapping of the shadow |
| 2171 | surface to the new palette. This is especially noticeable during fades. |
| 2172 | |
| 2173 | To deal with this problem, we can copy a predetermined portion of the |
| 2174 | full palette, and use that as the limited palette. This allows colors |
| 2175 | to fade smoothly as the remapping is very similar on each palette change. |
| 2176 | Unfortunately, this breaks applications which partition the palette into |
| 2177 | distinct and widely varying areas, expecting all colors to be available. |
| 2178 | |
| 2179 | I'm making them both available, chosen at compile time. |
| 2180 | If you want the chunk-o-palette algorithm, define SIMPLE_COMPRESSION, |
| 2181 | otherwise the sort-by-diversity algorithm will be used. |
| 2182 | */ |
| 2183 | #define SIMPLE_COMPRESSION |
| 2184 | #define CS_CS_DIST(A, B) ({ \ |
| 2185 | int r = (A.r - B.r); \ |
| 2186 | int g = (A.g - B.g); \ |
| 2187 | int b = (A.b - B.b); \ |
| 2188 | (r*r + g*g + b*b); \ |
| 2189 | }) |
| 2190 | static void DX5_CompressPalette(_THIS, SDL_Color *colors, int ncolors, int maxcolors) |
| 2191 | { |
| 2192 | #ifdef SIMPLE_COMPRESSION |
| 2193 | int i, j; |
| 2194 | #else |
| 2195 | static SDL_Color zero = { 0, 0, 0, 0 }; |
| 2196 | int i, j; |
| 2197 | int max, dist; |
| 2198 | int prev, next; |
| 2199 | int *pool; |
| 2200 | int *seen, *order; |
| 2201 | #endif |
| 2202 | |
| 2203 | /* Does this happen? */ |
| 2204 | if ( maxcolors > ncolors ) { |
| 2205 | maxcolors = ncolors; |
| 2206 | } |
| 2207 | |
| 2208 | #ifdef SIMPLE_COMPRESSION |
| 2209 | /* Just copy the first "maxcolors" colors */ |
| 2210 | for ( j=10, i=0; i<maxcolors; ++i, ++j ) { |
| 2211 | SDL_colors[j].peRed = colors[i].r; |
| 2212 | SDL_colors[j].peGreen = colors[i].g; |
| 2213 | SDL_colors[j].peBlue = colors[i].b; |
| 2214 | } |
| 2215 | #else |
| 2216 | /* Allocate memory for the arrays we use */ |
| 2217 | pool = SDL_stack_alloc(int, 2*ncolors); |
| 2218 | if ( pool == NULL ) { |
| 2219 | /* No worries, just return */; |
| 2220 | return; |
| 2221 | } |
| 2222 | seen = pool; |
| 2223 | SDL_memset(seen, 0, ncolors*sizeof(int)); |
| 2224 | order = pool+ncolors; |
| 2225 | |
| 2226 | /* Start with the brightest color */ |
| 2227 | max = 0; |
| 2228 | for ( i=0; i<ncolors; ++i ) { |
| 2229 | dist = CS_CS_DIST(zero, colors[i]); |
| 2230 | if ( dist >= max ) { |
| 2231 | max = dist; |
| 2232 | next = i; |
| 2233 | } |
| 2234 | } |
| 2235 | j = 0; |
| 2236 | order[j++] = next; |
| 2237 | seen[next] = 1; |
| 2238 | prev = next; |
| 2239 | |
| 2240 | /* Keep going through all the colors */ |
| 2241 | while ( j < maxcolors ) { |
| 2242 | max = 0; |
| 2243 | for ( i=0; i<ncolors; ++i ) { |
| 2244 | if ( seen[i] ) { |
| 2245 | continue; |
| 2246 | } |
| 2247 | dist = CS_CS_DIST(colors[i], colors[prev]); |
| 2248 | if ( dist >= max ) { |
| 2249 | max = dist; |
| 2250 | next = i; |
| 2251 | } |
| 2252 | } |
| 2253 | order[j++] = next; |
| 2254 | seen[next] = 1; |
| 2255 | prev = next; |
| 2256 | } |
| 2257 | |
| 2258 | /* Compress the colors to the palette */ |
| 2259 | for ( j=10, i=0; i<maxcolors; ++i, ++j ) { |
| 2260 | SDL_colors[j].peRed = colors[order[i]].r; |
| 2261 | SDL_colors[j].peGreen = colors[order[i]].g; |
| 2262 | SDL_colors[j].peBlue = colors[order[i]].b; |
| 2263 | } |
| 2264 | SDL_stack_free(pool); |
| 2265 | #endif /* SIMPLE_COMPRESSION */ |
| 2266 | } |
| 2267 | |
| 2268 | /* Set the system colormap in both fullscreen and windowed modes */ |
| 2269 | int DX5_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
| 2270 | { |
| 2271 | int i; |
| 2272 | int alloct_all; |
| 2273 | |
| 2274 | /* Copy palette colors into display palette */ |
| 2275 | alloct_all = 0; |
| 2276 | if ( SDL_palette != NULL ) { |
| 2277 | if ( (this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) { |
| 2278 | /* We can set all entries explicitly */ |
| 2279 | for ( i=0; i< ncolors; ++i ) { |
| 2280 | int j = firstcolor + i; |
| 2281 | SDL_colors[j].peRed = colors[i].r; |
| 2282 | SDL_colors[j].peGreen = colors[i].g; |
| 2283 | SDL_colors[j].peBlue = colors[i].b; |
| 2284 | } |
| 2285 | /* This sends an WM_PALETTECHANGED message to us */ |
| 2286 | colorchange_expected = 1; |
| 2287 | IDirectDrawPalette_SetEntries(SDL_palette, 0, |
| 2288 | firstcolor, ncolors, &SDL_colors[firstcolor]); |
| 2289 | alloct_all = 1; |
| 2290 | } else { |
| 2291 | /* Grab the 236 most diverse colors in the palette */ |
| 2292 | DX5_CompressPalette(this, colors, ncolors, 236); |
| 2293 | /* This sends an WM_PALETTECHANGED message to us */ |
| 2294 | colorchange_expected = 1; |
| 2295 | IDirectDrawPalette_SetEntries(SDL_palette, 0, |
| 2296 | 0, 256, SDL_colors); |
| 2297 | } |
| 2298 | } |
| 2299 | return(alloct_all); |
| 2300 | } |
| 2301 | |
| 2302 | /* Gamma code is only available on DirectX 7 and newer */ |
| 2303 | static int DX5_SetGammaRamp(_THIS, Uint16 *ramp) |
| 2304 | { |
| 2305 | #ifdef IDirectDrawGammaControl_SetGammaRamp |
| 2306 | LPDIRECTDRAWGAMMACONTROL gamma; |
| 2307 | DDGAMMARAMP gamma_ramp; |
| 2308 | HRESULT result; |
| 2309 | #endif |
| 2310 | |
| 2311 | /* In windowed or OpenGL mode, use windib gamma code */ |
| 2312 | if ( ! DDRAW_FULLSCREEN() ) { |
| 2313 | return DIB_SetGammaRamp(this, ramp); |
| 2314 | } |
| 2315 | |
| 2316 | #ifndef IDirectDrawGammaControl_SetGammaRamp |
| 2317 | SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
| 2318 | return -1; |
| 2319 | #else |
| 2320 | /* Check for a video mode! */ |
| 2321 | if ( ! SDL_primary ) { |
| 2322 | SDL_SetError("A video mode must be set for gamma correction"); |
| 2323 | return(-1); |
| 2324 | } |
| 2325 | |
| 2326 | /* Get the gamma control object */ |
| 2327 | result = IDirectDrawSurface3_QueryInterface(SDL_primary, |
| 2328 | &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); |
| 2329 | if ( result != DD_OK ) { |
| 2330 | SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); |
| 2331 | return(-1); |
| 2332 | } |
| 2333 | |
| 2334 | /* Set up the gamma ramp */ |
| 2335 | SDL_memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp)); |
| 2336 | SDL_memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp)); |
| 2337 | SDL_memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp)); |
| 2338 | result = IDirectDrawGammaControl_SetGammaRamp(gamma, 0, &gamma_ramp); |
| 2339 | if ( result != DD_OK ) { |
| 2340 | SetDDerror("DirectDrawGammaControl::SetGammaRamp()", result); |
| 2341 | } |
| 2342 | |
| 2343 | /* Release the interface and return */ |
| 2344 | IDirectDrawGammaControl_Release(gamma); |
| 2345 | return (result == DD_OK) ? 0 : -1; |
| 2346 | #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
| 2347 | } |
| 2348 | |
| 2349 | static int DX5_GetGammaRamp(_THIS, Uint16 *ramp) |
| 2350 | { |
| 2351 | #ifdef IDirectDrawGammaControl_SetGammaRamp |
| 2352 | LPDIRECTDRAWGAMMACONTROL gamma; |
| 2353 | DDGAMMARAMP gamma_ramp; |
| 2354 | HRESULT result; |
| 2355 | #endif |
| 2356 | |
| 2357 | /* In windowed or OpenGL mode, use windib gamma code */ |
| 2358 | if ( ! DDRAW_FULLSCREEN() ) { |
| 2359 | return DIB_GetGammaRamp(this, ramp); |
| 2360 | } |
| 2361 | |
| 2362 | #ifndef IDirectDrawGammaControl_SetGammaRamp |
| 2363 | SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
| 2364 | return -1; |
| 2365 | #else |
| 2366 | /* Check for a video mode! */ |
| 2367 | if ( ! SDL_primary ) { |
| 2368 | SDL_SetError("A video mode must be set for gamma correction"); |
| 2369 | return(-1); |
| 2370 | } |
| 2371 | |
| 2372 | /* Get the gamma control object */ |
| 2373 | result = IDirectDrawSurface3_QueryInterface(SDL_primary, |
| 2374 | &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); |
| 2375 | if ( result != DD_OK ) { |
| 2376 | SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); |
| 2377 | return(-1); |
| 2378 | } |
| 2379 | |
| 2380 | /* Set up the gamma ramp */ |
| 2381 | result = IDirectDrawGammaControl_GetGammaRamp(gamma, 0, &gamma_ramp); |
| 2382 | if ( result == DD_OK ) { |
| 2383 | SDL_memcpy(&ramp[0*256], gamma_ramp.red, 256*sizeof(*ramp)); |
| 2384 | SDL_memcpy(&ramp[1*256], gamma_ramp.green, 256*sizeof(*ramp)); |
| 2385 | SDL_memcpy(&ramp[2*256], gamma_ramp.blue, 256*sizeof(*ramp)); |
| 2386 | } else { |
| 2387 | SetDDerror("DirectDrawGammaControl::GetGammaRamp()", result); |
| 2388 | } |
| 2389 | |
| 2390 | /* Release the interface and return */ |
| 2391 | IDirectDrawGammaControl_Release(gamma); |
| 2392 | return (result == DD_OK) ? 0 : -1; |
| 2393 | #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
| 2394 | } |
| 2395 | |
| 2396 | void DX5_VideoQuit(_THIS) |
| 2397 | { |
| 2398 | int i, j; |
| 2399 | |
| 2400 | /* If we're fullscreen GL, we need to reset the display */ |
| 2401 | if ( this->screen != NULL ) { |
| 2402 | #ifndef NO_CHANGEDISPLAYSETTINGS |
| 2403 | if ( (this->screen->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == |
| 2404 | (SDL_OPENGL|SDL_FULLSCREEN) ) { |
| 2405 | ChangeDisplaySettings(NULL, 0); |
| 2406 | ShowWindow(SDL_Window, SW_HIDE); |
| 2407 | } |
| 2408 | #endif |
| 2409 | if ( this->screen->flags & SDL_OPENGL ) { |
| 2410 | WIN_GL_ShutDown(this); |
| 2411 | } |
| 2412 | } |
| 2413 | |
| 2414 | /* Free any palettes we used */ |
| 2415 | if ( SDL_palette != NULL ) { |
| 2416 | IDirectDrawPalette_Release(SDL_palette); |
| 2417 | SDL_palette = NULL; |
| 2418 | } |
| 2419 | |
| 2420 | /* Allow the primary surface to be freed */ |
| 2421 | if ( SDL_primary != NULL ) { |
| 2422 | SDL_primary = NULL; |
| 2423 | } |
| 2424 | |
| 2425 | /* Free video mode lists */ |
| 2426 | for ( i=0; i<NUM_MODELISTS; ++i ) { |
| 2427 | if ( SDL_modelist[i] != NULL ) { |
| 2428 | for ( j=0; SDL_modelist[i][j]; ++j ) |
| 2429 | SDL_free(SDL_modelist[i][j]); |
| 2430 | SDL_free(SDL_modelist[i]); |
| 2431 | SDL_modelist[i] = NULL; |
| 2432 | } |
| 2433 | } |
| 2434 | |
| 2435 | /* Free the window */ |
| 2436 | DIB_QuitGamma(this); |
| 2437 | if ( SDL_Window ) { |
| 2438 | DX5_DestroyWindow(this); |
| 2439 | } |
| 2440 | |
| 2441 | /* Free our window icon */ |
| 2442 | if ( screen_icn ) { |
| 2443 | DestroyIcon(screen_icn); |
| 2444 | screen_icn = NULL; |
| 2445 | } |
| 2446 | } |
| 2447 | |
| 2448 | /* Exported for the windows message loop only */ |
| 2449 | void DX5_Activate(_THIS, BOOL active, BOOL minimized) |
| 2450 | { |
| 2451 | } |
| 2452 | void DX5_RealizePalette(_THIS) |
| 2453 | { |
| 2454 | if ( SDL_palette ) { |
| 2455 | IDirectDrawSurface3_SetPalette(SDL_primary, SDL_palette); |
| 2456 | } |
| 2457 | } |
| 2458 | static void DX5_Recolor8Bit(_THIS, SDL_Surface *surface, Uint8 *mapping) |
| 2459 | { |
| 2460 | int row, col; |
| 2461 | Uint8 *pixels; |
| 2462 | |
| 2463 | if ( surface->w && surface->h ) { |
| 2464 | if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
| 2465 | if ( this->LockHWSurface(this, surface) < 0 ) { |
| 2466 | return; |
| 2467 | } |
| 2468 | } |
| 2469 | for ( row=0; row<surface->h; ++row ) { |
| 2470 | pixels = (Uint8 *)surface->pixels+row*surface->pitch; |
| 2471 | for ( col=0; col<surface->w; ++col, ++pixels ) { |
| 2472 | *pixels = mapping[*pixels]; |
| 2473 | } |
| 2474 | } |
| 2475 | if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
| 2476 | this->UnlockHWSurface(this, surface); |
| 2477 | } |
| 2478 | SDL_UpdateRect(surface, 0, 0, 0, 0); |
| 2479 | } |
| 2480 | } |
| 2481 | void DX5_PaletteChanged(_THIS, HWND window) |
| 2482 | { |
| 2483 | SDL_Palette *palette; |
| 2484 | SDL_Color *saved = NULL; |
| 2485 | HDC hdc; |
| 2486 | int i; |
| 2487 | PALETTEENTRY *entries; |
| 2488 | |
| 2489 | /* This is true when the window is closing */ |
| 2490 | if ( (SDL_primary == NULL) || (SDL_VideoSurface == NULL) ) |
| 2491 | return; |
| 2492 | |
| 2493 | /* We need to get the colors as they were set */ |
| 2494 | palette = this->physpal; |
| 2495 | if(!palette) |
| 2496 | palette = SDL_VideoSurface->format->palette; |
| 2497 | if ( palette == NULL ) { /* Sometimes we don't have a palette */ |
| 2498 | return; |
| 2499 | } |
| 2500 | entries = SDL_stack_alloc(PALETTEENTRY, palette->ncolors); |
| 2501 | hdc = GetDC(window); |
| 2502 | GetSystemPaletteEntries(hdc, 0, palette->ncolors, entries); |
| 2503 | ReleaseDC(window, hdc); |
| 2504 | if ( ! colorchange_expected ) { |
| 2505 | saved = SDL_stack_alloc(SDL_Color, palette->ncolors); |
| 2506 | SDL_memcpy(saved, palette->colors, |
| 2507 | palette->ncolors*sizeof(SDL_Color)); |
| 2508 | } |
| 2509 | for ( i=0; i<palette->ncolors; ++i ) { |
| 2510 | palette->colors[i].r = entries[i].peRed; |
| 2511 | palette->colors[i].g = entries[i].peGreen; |
| 2512 | palette->colors[i].b = entries[i].peBlue; |
| 2513 | } |
| 2514 | SDL_stack_free(entries); |
| 2515 | if ( ! colorchange_expected ) { |
| 2516 | Uint8 mapping[256]; |
| 2517 | |
| 2518 | SDL_memset(mapping, 0, sizeof(mapping)); |
| 2519 | for ( i=0; i<palette->ncolors; ++i ) { |
| 2520 | mapping[i] = SDL_FindColor(palette, |
| 2521 | saved[i].r, saved[i].g, saved[i].b); |
| 2522 | } |
| 2523 | DX5_Recolor8Bit(this, SDL_VideoSurface, mapping); |
| 2524 | SDL_stack_free(saved); |
| 2525 | } |
| 2526 | colorchange_expected = 0; |
| 2527 | |
| 2528 | /* Notify all mapped surfaces of the change */ |
| 2529 | SDL_FormatChanged(SDL_VideoSurface); |
| 2530 | } |
| 2531 | |
| 2532 | /* Exported for the windows message loop only */ |
| 2533 | void DX5_WinPAINT(_THIS, HDC hdc) |
| 2534 | { |
| 2535 | SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0); |
| 2536 | } |