1 /* FCE Ultra - NES/Famicom Emulator
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3 * Copyright notice for this file:
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4 * Copyright (C) 2005 CaH4e3
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6 * This program is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 2 of the License, or
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9 * (at your option) any later version.
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11 * This program is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program; if not, write to the Free Software
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18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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20 * SL1632 2-in-1 protected board, similar to SL12
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21 * Samurai Spirits Rex (Full)
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28 static uint8 chrcmd[8], prg0, prg1, bbrk, mirr, swap;
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29 static SFORMAT StateRegs[]=
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31 {chrcmd, 8, "CHRC"},
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40 static void Sync(void)
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43 setprg8(0x8000,prg0);
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44 setprg8(0xA000,prg1);
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48 setchr1(i<<10,chrcmd[i]);
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52 static void UNLSL1632CW(uint32 A, uint8 V)
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54 int cbase=(MMC3_cmd&0x80)<<5;
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55 int page0=(bbrk&0x08)<<5;
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56 int page1=(bbrk&0x20)<<3;
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57 int page2=(bbrk&0x80)<<1;
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58 setchr1(cbase^0x0000,page0|(DRegBuf[0]&(~1)));
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59 setchr1(cbase^0x0400,page0|DRegBuf[0]|1);
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60 setchr1(cbase^0x0800,page0|(DRegBuf[1]&(~1)));
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61 setchr1(cbase^0x0C00,page0|DRegBuf[1]|1);
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62 setchr1(cbase^0x1000,page1|DRegBuf[2]);
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63 setchr1(cbase^0x1400,page1|DRegBuf[3]);
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64 setchr1(cbase^0x1800,page2|DRegBuf[4]);
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65 setchr1(cbase^0x1c00,page2|DRegBuf[5]);
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68 static DECLFW(UNLSL1632CMDWrite)
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76 FixMMC3PRG(MMC3_cmd);
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77 FixMMC3CHR(MMC3_cmd);
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85 if((A>=0xB000)&&(A<=0xE003))
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87 int ind=((((A&2)|(A>>10))>>1)+2)&7;
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89 chrcmd[ind]=(chrcmd[ind]&(0xF0>>sar))|((V&0x0F)<<sar);
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94 case 0x8000: prg0=V; break;
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95 case 0xA000: prg1=V; break;
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96 case 0x9000: mirr=V&1; break;
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102 static void StateRestore(int version)
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106 FixMMC3PRG(MMC3_cmd);
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107 FixMMC3CHR(MMC3_cmd);
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113 static void UNLSL1632Power(void)
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116 SetWriteHandler(0x4100,0xFFFF,UNLSL1632CMDWrite);
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119 void UNLSL1632_Init(CartInfo *info)
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121 GenMMC3_Init(info, 256, 512, 0, 0);
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123 info->Power=UNLSL1632Power;
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124 GameStateRestore=StateRestore;
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125 AddExState(&StateRegs, ~0, 0, 0);
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