platform ps2, handle audio similar to psp
[picodrive.git] / common / common_arm.mak
1 # asm stuff
2 ifeq "$(asm_render)" "1"
3 DEFINES += _ASM_DRAW_C
4 OBJS += pico/draw_arm.o pico/draw2_arm.o
5 endif
6 ifeq "$(asm_memory)" "1"
7 DEFINES += _ASM_MEMORY_C
8 OBJS += pico/memory_arm.o
9 endif
10 ifeq "$(asm_ym2612)" "1"
11 DEFINES += _ASM_YM2612_C
12 OBJS += pico/sound/ym2612_arm.o
13 endif
14 ifeq "$(asm_misc)" "1"
15 DEFINES += _ASM_MISC_C
16 OBJS += pico/misc_arm.o
17 OBJS += pico/cd/misc_arm.o
18 endif
19 ifeq "$(asm_cdpico)" "1"
20 DEFINES += _ASM_CD_PICO_C
21 OBJS += pico/cd/pico_arm.o
22 endif
23 ifeq "$(asm_cdmemory)" "1"
24 DEFINES += _ASM_CD_MEMORY_C
25 OBJS += pico/cd/memory_arm.o
26 endif
27 ifeq "$(asm_32xdraw)" "1"
28 DEFINES += _ASM_32X_DRAW
29 OBJS += pico/32x/draw_arm.o
30 endif
31
32
33 DIRS += cpu/Cyclone cpu/Cyclone/proj cpu/Cyclone/tools cpu/DrZ80
34
35
36 # build helix libs
37 ../common/helix/$(CROSS)helix-mp3.a:
38         make -C ../common/helix CROSS=$(CROSS) clean all
39