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platform ps2, handle audio similar to psp
[picodrive.git]
/
common
/
mp3.h
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int mp3_find_sync_word(const unsigned char *buf, int size);
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#ifdef __GP2X__
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void mp3_update_local(int *buffer, int length, int stereo);
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void mp3_start_play_local(void *f, int pos);
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#endif
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