32x: drc: more wip, some games work, debug stats
[picodrive.git] / cpu / sh2 / sh2.c
1 #include <string.h>
2 #include "sh2.h"
3 #include "compiler.h"
4
5 #define I 0xf0
6
7 int sh2_init(SH2 *sh2, int is_slave)
8 {
9         int ret = 0;
10
11         memset(sh2, 0, sizeof(*sh2));
12         sh2->is_slave = is_slave;
13 #ifdef DRC_SH2
14         ret = sh2_drc_init(sh2);
15 #endif
16         return ret;
17 }
18
19 void sh2_finish(SH2 *sh2)
20 {
21 #ifdef DRC_SH2
22         sh2_drc_finish(sh2);
23 #endif
24 }
25
26 void sh2_reset(SH2 *sh2)
27 {
28         sh2->pc = p32x_sh2_read32(0, sh2->is_slave);
29         sh2->r[15] = p32x_sh2_read32(4, sh2->is_slave);
30         sh2->sr = I;
31         sh2->vbr = 0;
32         sh2->pending_int_irq = 0;
33 }
34
35 static void sh2_do_irq(SH2 *sh2, int level, int vector)
36 {
37         sh2->irq_callback(sh2->is_slave, level);
38
39         sh2->r[15] -= 4;
40         p32x_sh2_write32(sh2->r[15], sh2->sr, sh2->is_slave);   /* push SR onto stack */
41         sh2->r[15] -= 4;
42         p32x_sh2_write32(sh2->r[15], sh2->pc, sh2->is_slave);   /* push PC onto stack */
43
44         /* set I flags in SR */
45         sh2->sr = (sh2->sr & ~I) | (level << 4);
46
47         /* fetch PC */
48         sh2->pc = p32x_sh2_read32(sh2->vbr + vector * 4, sh2->is_slave);
49
50         /* 13 cycles at best */
51         sh2->cycles_done += 13;
52 //      sh2->icount -= 13;
53 }
54
55 void sh2_irl_irq(SH2 *sh2, int level)
56 {
57         sh2->pending_irl = level;
58         if (level <= ((sh2->sr >> 4) & 0x0f))
59                 return;
60
61         sh2_do_irq(sh2, level, 64 + level/2);
62 }
63
64 void sh2_internal_irq(SH2 *sh2, int level, int vector)
65 {
66         sh2->pending_int_irq = level;
67         sh2->pending_int_vector = vector;
68         if (level <= ((sh2->sr >> 4) & 0x0f))
69                 return;
70
71         sh2_do_irq(sh2, level, vector);
72         sh2->pending_int_irq = 0; // auto-clear
73 }
74