4 >SDL_GetKeyState</TITLE
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83 >SDL_GetKeyState -- Get a snapshot of the current keyboard state</DIV
85 CLASS="REFSYNOPSISDIV"
99 CLASS="FUNCSYNOPSISINFO"
100 >#include "SDL.h"</PRE
109 >(int *numkeys);</CODE
123 >Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in <TT
128 >. The array is indexed by the <A
134 > symbols. A value of 1 means the key is pressed and a value of 0 means its not. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller.</P
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148 > to update the state array.</P
161 CLASS="PROGRAMLISTING"
162 >Uint8 *keystate = SDL_GetKeyState(NULL);
163 if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.\n");</PRE
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