7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
10 TITLE="SDL Library Documentation"
11 HREF="index.html"><LINK
13 TITLE="Window Management"
16 TITLE="SDL_WM_GetCaption"
17 HREF="sdlwmgetcaption.html"><LINK
19 TITLE="SDL_WM_IconifyWindow"
20 HREF="sdlwmiconifywindow.html"></HEAD
31 SUMMARY="Header navigation table"
40 >SDL Library Documentation</TH
48 HREF="sdlwmgetcaption.html"
62 HREF="sdlwmiconifywindow.html"
83 >SDL_WM_SetIcon -- Sets the icon for the display window.</DIV
85 CLASS="REFSYNOPSISDIV"
99 CLASS="FUNCSYNOPSISINFO"
100 >#include "SDL.h"</PRE
109 >(SDL_Surface *icon, Uint8 *mask);</CODE
123 >Sets the icon for the display window. Win32 icons must be 32x32.</P
125 >This function must be called before the first call to
127 HREF="sdlsetvideomode.html"
136 > is a bitmask that describes the shape of the
142 > is NULL, then the shape is determined by
148 >, if any, or makes the icon
149 rectangular (no transparency) otherwise.</P
156 > is non-NULL, it points to a bitmap with bits set
157 where the corresponding pixel should be visible. The format of the bitmap is as
158 follows: Scanlines come in the usual top-down order. Each scanline consists of
159 (width / 8) bytes, rounded up. The most significant bit of each byte represents
160 the leftmost pixel.</P
170 CLASS="PROGRAMLISTING"
171 >SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE
182 HREF="sdlsetvideomode.html"
185 >SDL_SetVideoMode</TT
189 HREF="sdlwmsetcaption.html"
192 >SDL_WM_SetCaption</TT
201 SUMMARY="Footer navigation table"
212 HREF="sdlwmgetcaption.html"
230 HREF="sdlwmiconifywindow.html"
240 >SDL_WM_GetCaption</TD
254 >SDL_WM_IconifyWindow</TD