1 /* Pcsx - Pc Psx Emulator
2 * Copyright (C) 1999-2002 Pcsx Team
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA
19 #ifndef __FRONTEND_MAIN_H__
20 #define __FRONTEND_MAIN_H__
24 #define DEFAULT_MEM_CARD_1 "/.pcsx/memcards/card1.mcd"
25 #define DEFAULT_MEM_CARD_2 "/.pcsx/memcards/card2.mcd"
26 #define MEMCARD_DIR "/.pcsx/memcards/"
27 #define PLUGINS_DIR "/.pcsx/plugins/"
28 #define PLUGINS_CFG_DIR "/.pcsx/plugins/cfg/"
29 #define PCSX_DOT_DIR "/.pcsx/"
30 #define STATES_DIR "/.pcsx/sstates/"
31 #define CHEATS_DIR "/.pcsx/cheats/"
32 #define PATCHES_DIR "/.pcsx/patches/"
33 #define BIOS_DIR "/bios/"
35 extern char cfgfile_basename[MAXPATHLEN];
37 extern int state_slot;
39 /* emu_core_preinit - must be the very first call
40 * emu_core_init - to be called after platform-specific setup */
41 int emu_core_preinit(void);
42 int emu_core_init(void);
44 void emu_core_ask_exit(void);
46 void emu_set_default_config(void);
47 void emu_on_new_cd(int show_hud_msg);
49 int get_state_filename(char *buf, int size, int i);
50 int emu_check_state(int slot);
51 int emu_save_state(int slot);
52 int emu_load_state(int slot);
54 void set_cd_image(const char *fname);
56 extern unsigned long gpuDisp;
57 extern int ready_to_go, g_emu_want_quit, g_emu_resetting;
59 extern char hud_msg[64];
60 extern int hud_new_msg;
70 SACTION_SWITCH_DISPMODE,
73 SACTION_VOLUME_UP, // 10
77 SACTION_TOGGLE_FULLSCREEN,
78 SACTION_GUN_TRIGGER = 16,
84 #define SACTION_GUN_MASK (0x0f << SACTION_GUN_TRIGGER)
86 static inline void emu_set_action(enum sched_action action_)
88 extern enum sched_action emu_action, emu_action_old;
91 if (action_ == SACTION_NONE)
93 else if (action_ != emu_action_old)
98 #endif /* __FRONTEND_MAIN_H__ */