2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 // Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105 // If not, the option is in the advanced speed hacks menu, so in a logical place.
106 #define DEFAULT_PSX_CLOCK 100
107 #define DEFAULT_PSX_CLOCK_S "100"
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_VOUTMODE 1
119 #define MENU_SHOW_SCALER2 0
120 #define MENU_SHOW_NUBS_BTNS 0
121 #define MENU_SHOW_VIBRATION 0
122 #define MENU_SHOW_DEADZONE 0
123 #define MENU_SHOW_MINIMIZE 0
124 #define MENU_SHOW_FULLSCREEN 1
125 #define MENU_SHOW_VOLUME 0
128 static int min(int x, int y) { return x < y ? x : y; }
129 static int max(int x, int y) { return x > y ? x : y; }
131 void emu_make_path(char *buff, const char *end, int size)
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
143 static int emu_check_save_file(int slot, int *time)
145 char fname[MAXPATHLEN];
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
153 ret = get_state_filename(fname, sizeof(fname), slot);
157 ret = stat(fname, &status);
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
164 *time = status.st_mtime;
169 static int emu_save_load_game(int load, int unused)
174 ret = emu_load_state(state_slot);
176 // reflect hle/bios mode from savestate
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
184 ret = emu_save_state(state_slot);
189 static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 if (strcmp(name, namelist[i]->d_name) == 0) {
206 static int optional_cdimg_filter(struct dirent **namelist, int count,
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 ext = strrchr(namelist[i]->d_name, '.');
224 // should not happen but whatever
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 ret = sscanf(buf, " FILE %256s", buf2);
252 p = strrchr(buf2, '/');
254 p = strrchr(buf2, '\\');
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
263 rm_namelist_entry(namelist, count, p);
276 p = strcasestr(namelist[i]->d_name, "track");
278 ret = strtoul(p + 5, NULL, 10);
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
295 // propagate menu settings to the emu vars
296 static void menu_sync_config(void)
298 static int allow_abs_only_old;
303 Config.PsxType = region - 1;
305 cycle_multiplier = 10000 / psx_clock;
307 switch (in_type_sel1) {
308 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type1 = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type1 = PSE_PAD_TYPE_STANDARD;
312 switch (in_type_sel2) {
313 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type2 = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type2 = PSE_PAD_TYPE_STANDARD;
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 allow_abs_only_old = in_evdev_allow_abs_only;
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
327 static void menu_set_defconfig(void)
329 emu_set_default_config();
332 g_scaler = SCALE_4_3;
336 analog_deadzone = 50;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
351 #define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
354 #define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
357 #define CE_STR(val) \
360 #define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
363 #define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
366 #define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369 // 'versioned' var, used when defaults change
370 #define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
373 #define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
376 #define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379 static const struct {
385 CE_CONFIG_STR_V(Gpu, 3),
387 // CE_CONFIG_STR(Cdr),
389 // CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
399 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(gpu_peops.iUseDither),
424 CE_INTVAL_P(gpu_peops.dwActFixes),
425 CE_INTVAL_P(gpu_unai.lineskip),
426 CE_INTVAL_P(gpu_unai.abe_hack),
427 CE_INTVAL_P(gpu_unai.no_light),
428 CE_INTVAL_P(gpu_unai.no_blend),
429 CE_INTVAL_P(gpu_neon.allow_interlace),
430 CE_INTVAL_P(gpu_neon.enhancement_enable),
431 CE_INTVAL_P(gpu_neon.enhancement_no_main),
432 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
433 CE_INTVAL_P(gpu_peopsgl.iFilterType),
434 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
435 CE_INTVAL_P(gpu_peopsgl.iUseMask),
436 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
437 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
438 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
439 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
440 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
441 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
442 CE_INTVAL(spu_config.iUseReverb),
443 CE_INTVAL(spu_config.iXAPitch),
444 CE_INTVAL(spu_config.iUseInterpolation),
445 CE_INTVAL(spu_config.iTempo),
446 CE_INTVAL(spu_config.iUseThread),
447 CE_INTVAL(config_save_counter),
448 CE_INTVAL(in_evdev_allow_abs_only),
449 CE_INTVAL(volume_boost),
450 CE_INTVAL(psx_clock),
451 CE_INTVAL(new_dynarec_hacks),
452 CE_INTVAL(in_enable_vibration),
455 static char *get_cd_label(void)
457 static char trimlabel[33];
460 strncpy(trimlabel, CdromLabel, 32);
462 for (j = 31; j >= 0; j--)
463 if (trimlabel[j] == ' ')
469 static void make_cfg_fname(char *buf, size_t size, int is_game)
472 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
474 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
477 static void keys_write_all(FILE *f);
478 static char *mystrip(char *str);
480 static int menu_write_config(int is_game)
482 char cfgfile[MAXPATHLEN];
486 config_save_counter++;
488 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
489 f = fopen(cfgfile, "w");
491 printf("menu_write_config: failed to open: %s\n", cfgfile);
495 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
496 fprintf(f, "%s = ", config_data[i].name);
497 switch (config_data[i].len) {
499 fprintf(f, "%s\n", (char *)config_data[i].val);
502 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
505 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
508 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
511 printf("menu_write_config: unhandled len %d for %s\n",
512 (int)config_data[i].len, config_data[i].name);
523 static int menu_do_last_cd_img(int is_get)
525 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
531 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
532 f = fopen(path, is_get ? "r" : "w");
539 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
540 last_selected_fname[ret] = 0;
541 mystrip(last_selected_fname);
544 fprintf(f, "%s\n", last_selected_fname);
549 for (i = 0; last_selected_fname[0] == 0
550 || stat64(last_selected_fname, &st) != 0; i++)
552 if (i >= ARRAY_SIZE(defaults))
554 strcpy(last_selected_fname, defaults[i]);
561 static void parse_str_val(char *cval, const char *src)
564 strncpy(cval, src, MAXPATHLEN);
565 cval[MAXPATHLEN - 1] = 0;
566 tmp = strchr(cval, '\n');
568 tmp = strchr(cval, '\r');
573 static void keys_load_all(const char *cfg);
575 static int menu_load_config(int is_game)
577 char cfgfile[MAXPATHLEN];
583 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
584 f = fopen(cfgfile, "r");
586 printf("menu_load_config: failed to open: %s\n", cfgfile);
590 fseek(f, 0, SEEK_END);
593 printf("bad size %ld: %s\n", size, cfgfile);
597 cfg = malloc(size + 1);
601 fseek(f, 0, SEEK_SET);
602 if (fread(cfg, 1, size, f) != size) {
603 printf("failed to read: %s\n", cfgfile);
608 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
612 tmp = strstr(cfg, config_data[i].name);
615 tmp += strlen(config_data[i].name);
616 if (strncmp(tmp, " = ", 3) != 0)
620 if (config_data[i].len == 0) {
621 parse_str_val(config_data[i].val, tmp);
626 val = strtoul(tmp, &tmp2, 16);
627 if (tmp2 == NULL || tmp == tmp2)
628 continue; // parse failed
630 switch (config_data[i].len) {
632 *(u8 *)config_data[i].val = val;
635 *(u16 *)config_data[i].val = val;
638 *(u32 *)config_data[i].val = val;
641 printf("menu_load_config: unhandled len %d for %s\n",
642 (int)config_data[i].len, config_data[i].name);
648 char *tmp = strstr(cfg, "lastcdimg = ");
651 parse_str_val(last_selected_fname, tmp);
666 for (i = bios_sel = 0; bioses[i] != NULL; i++)
667 if (strcmp(Config.Bios, bioses[i]) == 0)
668 { bios_sel = i; break; }
670 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
671 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
672 { gpu_plugsel = i; break; }
674 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
676 { spu_plugsel = i; break; }
678 // memcard selections
679 char mcd1_old[sizeof(Config.Mcd1)];
680 char mcd2_old[sizeof(Config.Mcd2)];
681 strcpy(mcd1_old, Config.Mcd1);
682 strcpy(mcd2_old, Config.Mcd2);
684 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
685 if (memcard1_sel == 0)
686 strcpy(Config.Mcd1, "none");
687 else if (memcards[memcard1_sel] != NULL)
688 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
689 MEMCARD_DIR, memcards[memcard1_sel]);
691 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
692 if (memcard2_sel == 0)
693 strcpy(Config.Mcd2, "none");
694 else if (memcards[memcard2_sel] != NULL)
695 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
696 MEMCARD_DIR, memcards[memcard2_sel]);
698 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
699 LoadMcds(Config.Mcd1, Config.Mcd2);
704 static const char *filter_exts[] = {
705 "bin", "img", "mdf", "iso", "cue", "z",
706 "bz", "znx", "pbp", "cbn", NULL
709 // rrrr rggg gggb bbbb
710 static unsigned short fname2color(const char *fname)
712 static const char *other_exts[] = {
713 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
715 const char *ext = strrchr(fname, '.');
721 for (i = 0; filter_exts[i] != NULL; i++)
722 if (strcasecmp(ext, filter_exts[i]) == 0)
724 for (i = 0; i < array_size(other_exts); i++)
725 if (strcasecmp(ext, other_exts[i]) == 0)
730 static void draw_savestate_bg(int slot);
732 #define MENU_ALIGN_LEFT
733 #ifndef HAVE_PRE_ARMV7 // assume hires device
739 #include "libpicofe/menu.c"
741 // a bit of black magic here
742 static void draw_savestate_bg(int slot)
744 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
746 char fname[MAXPATHLEN];
753 ret = get_state_filename(fname, sizeof(fname), slot);
757 f = gzopen(fname, "rb");
761 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
762 fprintf(stderr, "gzseek failed: %d\n", ret);
767 gpu = malloc(sizeof(*gpu));
773 ret = gzread(f, gpu, sizeof(*gpu));
775 if (ret != sizeof(*gpu)) {
776 fprintf(stderr, "gzread failed\n");
780 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
782 if (gpu->ulStatus & 0x800000)
783 goto out; // disabled
785 x = gpu->ulControl[5] & 0x3ff;
786 y = (gpu->ulControl[5] >> 10) & 0x1ff;
787 w = psx_widths[(gpu->ulStatus >> 16) & 7];
788 tmp = gpu->ulControl[7];
789 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
790 if (gpu->ulStatus & 0x80000) // doubleheight
792 if (h <= 0 || h > 512)
798 s = (u16 *)gpu->psxVRam + y * 1024 + x;
800 x = max(0, g_menuscreen_w - w) & ~3;
801 y = max(0, g_menuscreen_h / 2 - h / 2);
802 w = min(g_menuscreen_w, w);
803 h = min(g_menuscreen_h, h);
804 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
806 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
807 if (gpu->ulStatus & 0x200000)
808 bgr888_to_rgb565(d, s, w * 3);
810 bgr555_to_rgb565(d, s, w * 2);
812 // darken this so that menu text is visible
813 if (g_menuscreen_w - w < 320)
814 menu_darken_bg(d, d, w * 2, 0);
821 // -------------- key config --------------
823 me_bind_action me_ctrl_actions[] =
825 { "UP ", 1 << DKEY_UP},
826 { "DOWN ", 1 << DKEY_DOWN },
827 { "LEFT ", 1 << DKEY_LEFT },
828 { "RIGHT ", 1 << DKEY_RIGHT },
829 { "TRIANGLE", 1 << DKEY_TRIANGLE },
830 { "CIRCLE ", 1 << DKEY_CIRCLE },
831 { "CROSS ", 1 << DKEY_CROSS },
832 { "SQUARE ", 1 << DKEY_SQUARE },
833 { "L1 ", 1 << DKEY_L1 },
834 { "R1 ", 1 << DKEY_R1 },
835 { "L2 ", 1 << DKEY_L2 },
836 { "R2 ", 1 << DKEY_R2 },
837 { "L3 ", 1 << DKEY_L3 },
838 { "R3 ", 1 << DKEY_R3 },
839 { "START ", 1 << DKEY_START },
840 { "SELECT ", 1 << DKEY_SELECT },
844 me_bind_action emuctrl_actions[] =
846 { "Save State ", 1 << SACTION_SAVE_STATE },
847 { "Load State ", 1 << SACTION_LOAD_STATE },
848 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
849 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
850 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
851 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
852 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
853 #ifndef HAVE_PRE_ARMV7
854 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
856 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
857 #if MENU_SHOW_MINIMIZE
858 { "Minimize ", 1 << SACTION_MINIMIZE },
860 #if MENU_SHOW_FULLSCREEN
861 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
863 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
864 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
865 { "Gun A button ", 1 << SACTION_GUN_A },
866 { "Gun B button ", 1 << SACTION_GUN_B },
867 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
869 { "Volume Up ", 1 << SACTION_VOLUME_UP },
870 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
875 static char *mystrip(char *str)
880 for (i = 0; i < len; i++)
881 if (str[i] != ' ') break;
882 if (i > 0) memmove(str, str + i, len - i + 1);
885 for (i = len - 1; i >= 0; i--)
886 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
892 static void get_line(char *d, size_t size, const char *s)
897 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
906 static void keys_write_all(FILE *f)
910 for (d = 0; d < IN_MAX_DEVS; d++)
912 const int *binds = in_get_dev_binds(d);
913 const char *name = in_get_dev_name(d, 0, 0);
916 if (binds == NULL || name == NULL)
919 fprintf(f, "binddev = %s\n", name);
920 in_get_config(d, IN_CFG_BIND_COUNT, &count);
922 for (k = 0; k < count; k++)
927 act[0] = act[31] = 0;
928 name = in_get_key_name(d, k);
930 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
931 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
932 mask = me_ctrl_actions[i].mask;
934 strncpy(act, me_ctrl_actions[i].name, 31);
935 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
938 mask = me_ctrl_actions[i].mask << 16;
940 strncpy(act, me_ctrl_actions[i].name, 31);
941 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
946 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
947 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
948 mask = emuctrl_actions[i].mask;
950 strncpy(act, emuctrl_actions[i].name, 31);
951 fprintf(f, "bind %s = %s\n", name, mystrip(act));
957 for (k = 0; k < array_size(in_adev); k++)
960 fprintf(f, "bind_analog = %d\n", k);
965 static int parse_bind_val(const char *val, int *type)
969 *type = IN_BINDTYPE_NONE;
973 if (strncasecmp(val, "player", 6) == 0)
975 int player, shift = 0;
976 player = atoi(val + 6) - 1;
978 if ((unsigned int)player > 1)
983 *type = IN_BINDTYPE_PLAYER12;
984 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
985 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
986 return me_ctrl_actions[i].mask << shift;
989 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
990 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
991 *type = IN_BINDTYPE_EMU;
992 return emuctrl_actions[i].mask;
999 static void keys_load_all(const char *cfg)
1001 char dev[256], key[128], *act;
1007 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1010 // don't strip 'dev' because there are weird devices
1011 // with names with space at the end
1012 get_line(dev, sizeof(dev), p);
1014 dev_id = in_config_parse_dev(dev);
1016 printf("input: can't handle dev: %s\n", dev);
1020 in_unbind_all(dev_id, -1, -1);
1021 while ((p = strstr(p, "bind"))) {
1022 if (strncmp(p, "binddev = ", 10) == 0)
1025 if (strncmp(p, "bind_analog", 11) == 0) {
1026 ret = sscanf(p, "bind_analog = %d", &bind);
1029 printf("input: parse error: %16s..\n", p);
1032 if ((unsigned int)bind >= array_size(in_adev)) {
1033 printf("input: analog id %d out of range\n", bind);
1036 in_adev[bind] = dev_id;
1042 printf("input: parse error: %16s..\n", p);
1046 get_line(key, sizeof(key), p);
1047 act = strchr(key, '=');
1049 printf("parse failed: %16s..\n", p);
1057 bind = parse_bind_val(act, &bindtype);
1058 if (bind != -1 && bind != 0) {
1059 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1060 in_config_bind_key(dev_id, key, bind, bindtype);
1063 lprintf("config: unhandled action \"%s\"\n", act);
1069 static int key_config_loop_wrap(int id, int keys)
1072 case MA_CTRL_PLAYER1:
1073 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1075 case MA_CTRL_PLAYER2:
1076 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1079 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1087 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1088 "Might cause problems with real analog sticks";
1089 static const char *adevnames[IN_MAX_DEVS + 2];
1090 static int stick_sel[2];
1092 static menu_entry e_menu_keyconfig_analog[] =
1094 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1095 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1096 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1097 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1098 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1099 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1100 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1101 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1105 static int key_config_analog(int id, int keys)
1107 int i, d, count, sel = 0;
1108 int sel2dev_map[IN_MAX_DEVS];
1110 memset(adevnames, 0, sizeof(adevnames));
1111 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1112 memset(stick_sel, 0, sizeof(stick_sel));
1114 adevnames[0] = "None";
1116 for (d = 0; d < IN_MAX_DEVS; d++)
1118 const char *name = in_get_dev_name(d, 0, 1);
1123 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1127 if (in_adev[0] == d) stick_sel[0] = i;
1128 if (in_adev[1] == d) stick_sel[1] = i;
1130 adevnames[i++] = name;
1132 adevnames[i] = NULL;
1134 me_loop(e_menu_keyconfig_analog, &sel);
1136 in_adev[0] = sel2dev_map[stick_sel[0]];
1137 in_adev[1] = sel2dev_map[stick_sel[1]];
1142 static const char *mgn_dev_name(int id, int *offs)
1144 const char *name = NULL;
1147 if (id == MA_CTRL_DEV_FIRST)
1150 for (; it < IN_MAX_DEVS; it++) {
1151 name = in_get_dev_name(it, 1, 1);
1160 static const char *mgn_saveloadcfg(int id, int *offs)
1165 static int mh_savecfg(int id, int keys)
1167 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1168 menu_update_msg("config saved");
1170 menu_update_msg("failed to write config");
1175 static int mh_input_rescan(int id, int keys)
1177 //menu_sync_config();
1179 menu_update_msg("rescan complete.");
1184 static const char *men_in_type_sel[] = {
1185 "Standard (SCPH-1080)",
1186 "Analog (SCPH-1150)",
1190 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1191 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1192 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1194 static menu_entry e_menu_keyconfig[] =
1196 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1197 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1198 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1199 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1201 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1202 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1203 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1204 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1205 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1206 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1207 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1208 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1209 mee_handler ("Rescan devices:", mh_input_rescan),
1211 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1212 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 static int menu_loop_keyconfig(int id, int keys)
1225 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1226 me_loop(e_menu_keyconfig, &sel);
1230 // ------------ gfx options menu ------------
1232 static const char *men_scaler[] = {
1233 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1235 static const char *men_soft_filter[] = { "None",
1237 "scale2x", "eagle2x",
1240 static const char *men_dummy[] = { NULL };
1241 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1242 "int. 4:3 - uses integer if possible, else fractional";
1243 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1244 "using d-pad or move it using R+d-pad";
1245 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1246 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1247 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1248 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1250 static int menu_loop_cscaler(int id, int keys)
1254 g_scaler = SCALE_CUSTOM;
1256 plat_gvideo_open(Config.PsxType);
1260 menu_draw_begin(0, 1);
1261 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1262 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1263 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1266 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1267 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1268 if (inp & PBTN_UP) g_layer_y--;
1269 if (inp & PBTN_DOWN) g_layer_y++;
1270 if (inp & PBTN_LEFT) g_layer_x--;
1271 if (inp & PBTN_RIGHT) g_layer_x++;
1272 if (!(inp & PBTN_R)) {
1273 if (inp & PBTN_UP) g_layer_h += 2;
1274 if (inp & PBTN_DOWN) g_layer_h -= 2;
1275 if (inp & PBTN_LEFT) g_layer_w += 2;
1276 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1278 if (inp & (PBTN_MOK|PBTN_MBACK))
1281 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1282 if (g_layer_x < 0) g_layer_x = 0;
1283 if (g_layer_x > 640) g_layer_x = 640;
1284 if (g_layer_y < 0) g_layer_y = 0;
1285 if (g_layer_y > 420) g_layer_y = 420;
1286 if (g_layer_w < 160) g_layer_w = 160;
1287 if (g_layer_h < 60) g_layer_h = 60;
1288 if (g_layer_x + g_layer_w > 800)
1289 g_layer_w = 800 - g_layer_x;
1290 if (g_layer_y + g_layer_h > 480)
1291 g_layer_h = 480 - g_layer_y;
1293 plat_gvideo_open(Config.PsxType);
1297 plat_gvideo_close();
1302 static menu_entry e_menu_gfx_options[] =
1304 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1305 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1306 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1307 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1308 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1310 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1311 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1313 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1314 // mee_onoff ("Vsync", 0, vsync, 1),
1315 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1319 static int menu_loop_gfx_options(int id, int keys)
1323 me_loop(e_menu_gfx_options, &sel);
1328 // ------------ bios/plugins ------------
1332 static const char h_gpu_neon[] =
1333 "Configure built-in NEON GPU plugin";
1334 static const char h_gpu_neon_enhanced[] =
1335 "Renders in double resolution at the cost of lower performance\n"
1336 "(not available for high resolution games)";
1337 static const char h_gpu_neon_enhanced_hack[] =
1338 "Speed hack for above option (glitches some games)";
1339 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1341 static menu_entry e_menu_plugin_gpu_neon[] =
1343 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1344 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1345 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1349 static int menu_loop_plugin_gpu_neon(int id, int keys)
1352 me_loop(e_menu_plugin_gpu_neon, &sel);
1358 static menu_entry e_menu_plugin_gpu_unai[] =
1360 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1361 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1362 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1363 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1367 static int menu_loop_plugin_gpu_unai(int id, int keys)
1370 me_loop(e_menu_plugin_gpu_unai, &sel);
1374 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1375 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1376 static const char h_gpu_1[] = "Capcom fighting games";
1377 static const char h_gpu_2[] = "Black screens in Lunar";
1378 static const char h_gpu_3[] = "Compatibility mode";
1379 static const char h_gpu_6[] = "Pandemonium 2";
1380 //static const char h_gpu_7[] = "Skip every second frame";
1381 static const char h_gpu_8[] = "Needed by Dark Forces";
1382 static const char h_gpu_9[] = "better g-colors, worse textures";
1383 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1385 static menu_entry e_menu_plugin_gpu_peops[] =
1387 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1388 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1389 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1390 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1391 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1392 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1393 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1394 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1395 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1396 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1400 static int menu_loop_plugin_gpu_peops(int id, int keys)
1403 me_loop(e_menu_plugin_gpu_peops, &sel);
1407 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1408 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1409 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1411 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1413 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1414 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1415 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1416 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1417 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1418 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1419 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1420 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1421 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1422 mee_label ("Fixes/hacks:"),
1423 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1424 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1425 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1426 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1427 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1428 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1429 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1430 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1431 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1432 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1433 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1437 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1440 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1444 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1445 static const char h_spu_volboost[] = "Large values cause distortion";
1446 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1447 "This is inaccurate and breaks games";
1449 static menu_entry e_menu_plugin_spu[] =
1451 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1452 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1453 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1454 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1455 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1459 static int menu_loop_plugin_spu(int id, int keys)
1462 me_loop(e_menu_plugin_spu, &sel);
1466 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1467 "savestates and can't be changed there. Must save\n"
1468 "config and reload the game for change to take effect";
1469 static const char h_plugin_gpu[] =
1471 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1473 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1474 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1475 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1476 "must save config and reload the game if changed";
1477 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1478 "must save config and reload the game if changed";
1479 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1480 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1481 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1482 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1484 static menu_entry e_menu_plugin_options[] =
1486 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1487 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1488 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1490 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1492 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1493 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1494 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1495 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1499 static menu_entry e_menu_main2[];
1501 static int menu_loop_plugin_options(int id, int keys)
1504 me_loop(e_menu_plugin_options, &sel);
1506 // sync BIOS/plugins
1507 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1508 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1509 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1510 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1515 // ------------ adv options menu ------------
1517 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1518 "(lower value - less work for the emu, may be faster)";
1519 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1520 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1521 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1523 static menu_entry e_menu_speed_hacks[] =
1525 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1526 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1527 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1528 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1532 static int menu_loop_speed_hacks(int id, int keys)
1535 me_loop(e_menu_speed_hacks, &sel);
1539 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1540 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1541 "(green: normal, red: fmod, blue: noise)";
1542 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1543 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1544 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1545 "(proper .cue/.bin dump is needed otherwise)";
1546 static const char h_cfg_sio[] = "You should not need this, breaks games";
1547 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1548 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1549 "(timing hack, breaks other games)";
1550 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1551 "(timing hack, breaks other games)";
1552 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1553 "Might be useful to overcome some dynarec bugs";
1554 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1555 "must reload game for any change to take effect";
1557 static menu_entry e_menu_adv_options[] =
1559 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1560 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1561 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1562 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1563 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1564 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1565 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1566 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1567 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1568 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1569 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1573 static int menu_loop_adv_options(int id, int keys)
1576 me_loop(e_menu_adv_options, &sel);
1580 // ------------ options menu ------------
1582 static int mh_restore_defaults(int id, int keys)
1584 menu_set_defconfig();
1585 menu_update_msg("defaults restored");
1589 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1590 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1592 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1593 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1594 "loading state or both";
1596 static const char h_restore_def[] = "Switches back to default / recommended\n"
1598 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1600 static menu_entry e_menu_options[] =
1602 // mee_range ("Save slot", 0, state_slot, 0, 9),
1603 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1604 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1605 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1606 mee_enum ("Region", 0, region, men_region),
1607 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1609 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1611 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1613 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1614 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1615 mee_handler ("[Advanced]", menu_loop_adv_options),
1616 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1617 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1618 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1622 static int menu_loop_options(int id, int keys)
1626 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1627 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1628 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1630 me_loop(e_menu_options, &sel);
1635 // ------------ debug menu ------------
1637 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1639 int w = min(g_menuscreen_w, 1024);
1640 int h = min(g_menuscreen_h, 512);
1641 u16 *d = g_menuscreen_ptr;
1642 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1646 gpuf->ulFreezeVersion = 1;
1647 if (GPU_freeze != NULL)
1648 GPU_freeze(1, gpuf);
1650 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1651 bgr555_to_rgb565(d, s, w * 2);
1653 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1654 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1655 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1656 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1657 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1660 static void debug_menu_loop(void)
1662 int inp, df_x = 0, df_y = 0;
1665 gpuf = malloc(sizeof(*gpuf));
1671 menu_draw_begin(0, 1);
1672 draw_frame_debug(gpuf, df_x, df_y);
1675 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1676 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1677 if (inp & PBTN_MBACK) break;
1678 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1679 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1680 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1681 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1687 // --------- memcard manager ---------
1689 static void draw_mc_icon(int dx, int dy, const u16 *s)
1694 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1696 for (y = 0; y < 16; y++, s += 16) {
1697 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1698 for (x = 0; x < 16; x++) {
1700 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1701 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1707 static void draw_mc_bg(void)
1709 McdBlock *blocks1, *blocks2;
1713 blocks1 = malloc(15 * sizeof(blocks1[0]));
1714 blocks2 = malloc(15 * sizeof(blocks1[0]));
1715 if (blocks1 == NULL || blocks2 == NULL)
1718 for (i = 0; i < 15; i++) {
1719 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1720 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1723 menu_draw_begin(1, 1);
1725 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1727 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1731 maxicons = g_menuscreen_h / 32;
1734 row2 = g_menuscreen_w / 2;
1735 for (i = 0; i < maxicons; i++) {
1736 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1737 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1739 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1740 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1743 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1751 static void handle_memcard_sel(void)
1753 strcpy(Config.Mcd1, "none");
1754 if (memcard1_sel != 0)
1755 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1756 strcpy(Config.Mcd2, "none");
1757 if (memcard2_sel != 0)
1758 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1759 LoadMcds(Config.Mcd1, Config.Mcd2);
1763 static menu_entry e_memcard_options[] =
1765 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1766 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1770 static int menu_loop_memcards(int id, int keys)
1776 memcard1_sel = memcard2_sel = 0;
1777 p = strrchr(Config.Mcd1, '/');
1779 for (i = 0; memcards[i] != NULL; i++)
1780 if (strcmp(p + 1, memcards[i]) == 0)
1781 { memcard1_sel = i; break; }
1782 p = strrchr(Config.Mcd2, '/');
1784 for (i = 0; memcards[i] != NULL; i++)
1785 if (strcmp(p + 1, memcards[i]) == 0)
1786 { memcard2_sel = i; break; }
1788 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1790 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1795 // ------------ cheats menu ------------
1797 static void draw_cheatlist(int sel)
1799 int max_cnt, start, i, pos, active;
1801 max_cnt = g_menuscreen_h / me_sfont_h;
1802 start = max_cnt / 2 - sel;
1804 menu_draw_begin(1, 1);
1806 for (i = 0; i < NumCheats; i++) {
1808 if (pos < 0) continue;
1809 if (pos >= max_cnt) break;
1810 active = Cheats[i].Enabled;
1811 smalltext_out16(14, pos * me_sfont_h,
1812 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1813 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1814 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1818 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1820 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1824 static void menu_loop_cheats(void)
1826 static int menu_sel = 0;
1831 draw_cheatlist(menu_sel);
1832 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1833 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1834 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1835 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1836 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1837 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1838 if (inp & PBTN_MOK) { // action
1839 if (menu_sel < NumCheats)
1840 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1843 if (inp & PBTN_MBACK)
1848 // --------- main menu help ----------
1850 static void menu_bios_warn(void)
1853 static const char msg[] =
1854 "You don't seem to have copied any BIOS\n"
1856 MENU_BIOS_PATH "\n\n"
1858 "While many games work fine with fake\n"
1859 "(HLE) BIOS, others (like MGS and FF8)\n"
1860 "require BIOS to work.\n"
1861 "After copying the file, you'll also need\n"
1862 "to select it in the emu's menu:\n"
1863 "options->[BIOS/Plugins]\n\n"
1864 "The file is usually named SCPH1001.BIN,\n"
1865 "but other not compressed files can be\n"
1867 "Press %s or %s to continue";
1868 char tmp_msg[sizeof(msg) + 64];
1870 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1871 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1874 draw_menu_message(tmp_msg, NULL);
1876 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1877 if (inp & (PBTN_MBACK|PBTN_MOK))
1882 // ------------ main menu ------------
1884 static menu_entry e_menu_main[];
1886 static void draw_frame_main(void)
1895 if (CdromId[0] != 0) {
1896 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1897 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1898 Config.HLE ? "HLE" : "BIOS");
1899 smalltext_out16(4, 1, buff, 0x105f);
1903 capacity = plat_target_bat_capacity_get();
1905 tmp = localtime(<ime);
1906 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1907 if (capacity >= 0) {
1908 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1913 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1917 static void draw_frame_credits(void)
1919 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1922 static const char credits_text[] =
1924 "(C) 1999-2003 PCSX Team\n"
1925 "(C) 2005-2009 PCSX-df Team\n"
1926 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1927 "ARM recompiler (C) 2009-2011 Ari64\n"
1929 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1931 "PEOpS GPU and SPU by Pete Bernert\n"
1932 " and the P.E.Op.S. team\n"
1933 "PCSX4ALL plugin by PCSX4ALL team\n"
1934 " Chui, Franxis, Unai\n\n"
1935 "integration, optimization and\n"
1936 " frontend (C) 2010-2015 notaz\n";
1938 static int reset_game(void)
1941 if (bios_sel == 0 && !Config.HLE)
1947 if (CheckCdrom() != -1) {
1953 static int reload_plugins(const char *cdimg)
1959 set_cd_image(cdimg);
1961 pcnt_hook_plugins();
1963 if (OpenPlugins() == -1) {
1964 menu_update_msg("failed to open plugins");
1967 plugin_call_rearmed_cbs();
1969 cdrIsoMultidiskCount = 1;
1971 CdromLabel[0] = '\0';
1976 static int run_bios(void)
1982 if (reload_plugins(NULL) != 0)
1990 static int run_exe(void)
1992 const char *exts[] = { "exe", NULL };
1995 fname = menu_loop_romsel(last_selected_fname,
1996 sizeof(last_selected_fname), exts, NULL);
2001 if (reload_plugins(NULL) != 0)
2005 if (Load(fname) != 0) {
2006 menu_update_msg("exe load failed, bad file?");
2015 static int run_cd_image(const char *fname)
2017 int autoload_state = g_autostateld_opt;
2020 reload_plugins(fname);
2022 // always autodetect, menu_sync_config will override as needed
2025 if (CheckCdrom() == -1) {
2026 // Only check the CD if we are starting the console with a CD
2028 menu_update_msg("unsupported/invalid CD image");
2034 // Read main executable directly from CDRom and start it
2035 if (LoadCdrom() == -1) {
2037 menu_update_msg("failed to load CD image");
2044 if (autoload_state) {
2045 unsigned int newest = 0;
2046 int time, slot, newest_slot = -1;
2048 for (slot = 0; slot < 10; slot++) {
2049 if (emu_check_save_file(slot, &time)) {
2050 if ((unsigned int)time > newest) {
2057 if (newest_slot >= 0) {
2058 lprintf("autoload slot %d\n", newest_slot);
2059 emu_load_state(newest_slot);
2062 lprintf("no save to autoload.\n");
2069 static int romsel_run(void)
2071 int prev_gpu, prev_spu;
2074 fname = menu_loop_romsel(last_selected_fname,
2075 sizeof(last_selected_fname), filter_exts,
2076 optional_cdimg_filter);
2080 printf("selected file: %s\n", fname);
2082 new_dynarec_clear_full();
2084 if (run_cd_image(fname) != 0)
2087 prev_gpu = gpu_plugsel;
2088 prev_spu = spu_plugsel;
2089 if (menu_load_config(1) != 0)
2090 menu_load_config(0);
2092 // check for plugin changes, have to repeat
2093 // loading if game config changed plugins to reload them
2094 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2095 printf("plugin change detected, reloading plugins..\n");
2096 if (run_cd_image(fname) != 0)
2100 strcpy(last_selected_fname, fname);
2101 menu_do_last_cd_img(0);
2105 static int swap_cd_image(void)
2109 fname = menu_loop_romsel(last_selected_fname,
2110 sizeof(last_selected_fname), filter_exts,
2111 optional_cdimg_filter);
2115 printf("selected file: %s\n", fname);
2118 CdromLabel[0] = '\0';
2120 set_cd_image(fname);
2121 if (ReloadCdromPlugin() < 0) {
2122 menu_update_msg("failed to load cdr plugin");
2125 if (CDR_open() < 0) {
2126 menu_update_msg("failed to open cdr plugin");
2130 SetCdOpenCaseTime(time(NULL) + 2);
2133 strcpy(last_selected_fname, fname);
2137 static int swap_cd_multidisk(void)
2139 cdrIsoMultidiskSelect++;
2141 CdromLabel[0] = '\0';
2144 if (CDR_open() < 0) {
2145 menu_update_msg("failed to open cdr plugin");
2149 SetCdOpenCaseTime(time(NULL) + 2);
2155 static void load_pcsx_cht(void)
2157 static const char *exts[] = { "cht", NULL };
2161 fname = menu_loop_romsel(last_selected_fname,
2162 sizeof(last_selected_fname), exts, NULL);
2166 printf("selected cheat file: %s\n", fname);
2169 if (NumCheats == 0 && NumCodes == 0)
2170 menu_update_msg("failed to load cheats");
2172 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2173 menu_update_msg(msg);
2175 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2178 static int main_menu_handler(int id, int keys)
2182 case MA_MAIN_RESUME_GAME:
2186 case MA_MAIN_SAVE_STATE:
2188 return menu_loop_savestate(0);
2190 case MA_MAIN_LOAD_STATE:
2192 return menu_loop_savestate(1);
2194 case MA_MAIN_RESET_GAME:
2195 if (ready_to_go && reset_game() == 0)
2198 case MA_MAIN_LOAD_ROM:
2199 if (romsel_run() == 0)
2202 case MA_MAIN_SWAP_CD:
2203 if (swap_cd_image() == 0)
2206 case MA_MAIN_SWAP_CD_MULTI:
2207 if (swap_cd_multidisk() == 0)
2210 case MA_MAIN_RUN_BIOS:
2211 if (run_bios() == 0)
2214 case MA_MAIN_RUN_EXE:
2218 case MA_MAIN_CHEATS:
2221 case MA_MAIN_LOAD_CHEATS:
2224 case MA_MAIN_CREDITS:
2225 draw_menu_message(credits_text, draw_frame_credits);
2226 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2229 emu_core_ask_exit();
2232 lprintf("%s: something unknown selected\n", __FUNCTION__);
2239 static menu_entry e_menu_main2[] =
2241 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2242 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2243 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2244 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2245 mee_handler ("Memcard manager", menu_loop_memcards),
2246 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2250 static int main_menu2_handler(int id, int keys)
2254 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2255 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2256 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2257 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2259 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2262 static const char h_extra[] = "Change CD, manage memcards..\n";
2264 static menu_entry e_menu_main[] =
2268 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2269 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2270 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2271 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2272 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2273 mee_handler ("Options", menu_loop_options),
2274 mee_handler ("Controls", menu_loop_keyconfig),
2275 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2276 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2277 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2278 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2282 // ----------------------------
2284 static void menu_leave_emu(void);
2286 void menu_loop(void)
2288 static int warned_about_bios = 0;
2293 if (config_save_counter == 0) {
2295 if (bioses[1] != NULL) {
2296 // autoselect BIOS to make user's life easier
2297 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2300 else if (!warned_about_bios) {
2302 warned_about_bios = 1;
2306 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2307 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2308 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2309 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2310 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2312 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2315 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2316 } while (!ready_to_go && !g_emu_want_quit);
2318 /* wait until menu, ok, back is released */
2319 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2322 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2327 static int qsort_strcmp(const void *p1, const void *p2)
2329 char * const *s1 = (char * const *)p1;
2330 char * const *s2 = (char * const *)p2;
2331 return strcasecmp(*s1, *s2);
2334 static void scan_bios_plugins(void)
2336 char fname[MAXPATHLEN];
2338 int bios_i, gpu_i, spu_i, mc_i;
2343 gpu_plugins[0] = "builtin_gpu";
2344 spu_plugins[0] = "builtin_spu";
2345 memcards[0] = "(none)";
2346 bios_i = gpu_i = spu_i = mc_i = 1;
2348 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2349 dir = opendir(fname);
2351 perror("scan_bios_plugins bios opendir");
2366 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2369 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2370 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2371 printf("bad BIOS file: %s\n", ent->d_name);
2375 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2376 bioses[bios_i++] = strdup(ent->d_name);
2380 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2386 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2387 dir = opendir(fname);
2389 perror("scan_bios_plugins plugins opendir");
2403 p = strstr(ent->d_name, ".so");
2407 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2408 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2410 fprintf(stderr, "%s\n", dlerror());
2414 // now what do we have here?
2415 tmp = dlsym(h, "GPUinit");
2418 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2419 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2423 tmp = dlsym(h, "SPUinit");
2426 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2427 spu_plugins[spu_i++] = strdup(ent->d_name);
2431 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2438 dir = opendir("." MEMCARD_DIR);
2440 perror("scan_bios_plugins memcards opendir");
2455 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2458 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2459 if (stat(fname, &st) != 0) {
2460 printf("bad memcard file: %s\n", ent->d_name);
2464 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2465 memcards[mc_i++] = strdup(ent->d_name);
2469 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2473 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2478 void menu_init(void)
2480 char buff[MAXPATHLEN];
2483 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2485 scan_bios_plugins();
2488 menu_set_defconfig();
2489 menu_load_config(0);
2490 menu_do_last_cd_img(1);
2495 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2496 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2497 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2498 fprintf(stderr, "OOM\n");
2502 emu_make_path(buff, "skin/background.png", sizeof(buff));
2503 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2505 i = plat_target.cpu_clock_set != NULL
2506 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2507 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2509 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2510 e_menu_gfx_options[i].data = plat_target.vout_methods;
2511 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2512 plat_target.vout_methods != NULL);
2514 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2515 e_menu_gfx_options[i].data = plat_target.hwfilters;
2516 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2517 plat_target.hwfilters != NULL);
2519 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2520 plat_target.gamma_set != NULL);
2522 #ifdef HAVE_PRE_ARMV7
2523 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2525 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2526 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2527 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2528 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2529 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2530 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2531 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2534 void menu_notify_mode_change(int w, int h, int bpp)
2538 last_vout_bpp = bpp;
2541 static void menu_leave_emu(void)
2543 if (GPU_close != NULL) {
2544 int ret = GPU_close();
2546 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2549 plat_video_menu_enter(ready_to_go);
2551 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2552 if (pl_vout_buf != NULL && ready_to_go) {
2553 int x = max(0, g_menuscreen_w - last_vout_w);
2554 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2555 int w = min(g_menuscreen_w, last_vout_w);
2556 int h = min(g_menuscreen_h, last_vout_h);
2557 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2558 char *s = pl_vout_buf;
2560 if (last_vout_bpp == 16) {
2561 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2562 menu_darken_bg(d, s, w, 0);
2565 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2566 rgb888_to_rgb565(d, s, w * 3);
2567 menu_darken_bg(d, d, w, 0);
2573 cpu_clock = plat_target_cpu_clock_get();
2576 void menu_prepare_emu(void)
2578 R3000Acpu *prev_cpu = psxCpu;
2580 plat_video_menu_leave();
2582 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2583 if (psxCpu != prev_cpu) {
2584 prev_cpu->Shutdown();
2586 // note that this does not really reset, just clears drc caches
2590 // core doesn't care about Config.Cdda changes,
2591 // so handle them manually here
2597 plat_target_cpu_clock_set(cpu_clock);
2599 // push config to GPU plugin
2600 plugin_call_rearmed_cbs();
2602 if (GPU_open != NULL) {
2603 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2605 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2611 void menu_update_msg(const char *msg)
2613 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2614 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2616 menu_error_time = plat_get_ticks_ms();
2617 lprintf("msg: %s\n", menu_error_msg);
2620 void menu_finish(void)
2622 if (cpu_clock_st > 0)
2623 plat_target_cpu_clock_set(cpu_clock_st);