2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2013
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
44 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46 #define array_size(x) (sizeof(x) / sizeof(x[0]))
57 MA_MAIN_SWAP_CD_MULTI,
88 static int last_vout_w, last_vout_h, last_vout_bpp;
89 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
90 static char last_selected_fname[MAXPATHLEN];
91 static int config_save_counter, region, in_type_sel1, in_type_sel2;
93 static int memcard1_sel, memcard2_sel;
94 int g_opts, g_scaler, g_gamma = 100;
95 int soft_scaling, analog_deadzone; // for Caanoo
98 #ifdef __ARM_ARCH_7A__
99 #define DEFAULT_PSX_CLOCK 57
100 #define DEFAULT_PSX_CLOCK_S "57"
102 #define DEFAULT_PSX_CLOCK 50
103 #define DEFAULT_PSX_CLOCK_S "50"
106 static const char *bioses[24];
107 static const char *gpu_plugins[16];
108 static const char *spu_plugins[16];
109 static const char *memcards[32];
110 static int bios_sel, gpu_plugsel, spu_plugsel;
112 #ifndef UI_FEATURES_H
113 #define MENU_BIOS_PATH "bios/"
114 #define MENU_SHOW_VARSCALER 0
115 #define MENU_SHOW_VOUTMODE 1
116 #define MENU_SHOW_SCALER2 0
117 #define MENU_SHOW_NUBS_BTNS 0
118 #define MENU_SHOW_VIBRATION 0
119 #define MENU_SHOW_DEADZONE 0
120 #define MENU_SHOW_MINIMIZE 0
121 #define MENU_SHOW_FULLSCREEN 1
122 #define MENU_SHOW_VOLUME 0
125 static int min(int x, int y) { return x < y ? x : y; }
126 static int max(int x, int y) { return x > y ? x : y; }
128 void emu_make_path(char *buff, const char *end, int size)
132 end_len = strlen(end);
133 pos = plat_get_root_dir(buff, size);
134 strncpy(buff + pos, end, size - pos);
136 if (pos + end_len > size - 1)
137 printf("Warning: path truncated: %s\n", buff);
140 static int emu_check_save_file(int slot, int *time)
142 char fname[MAXPATHLEN];
146 ret = emu_check_state(slot);
147 if (ret != 0 || time == NULL)
148 return ret == 0 ? 1 : 0;
150 ret = get_state_filename(fname, sizeof(fname), slot);
154 ret = stat(fname, &status);
158 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
159 return 1; // probably bad rtc like on some Caanoos
161 *time = status.st_mtime;
166 static int emu_save_load_game(int load, int unused)
171 ret = emu_load_state(state_slot);
173 // reflect hle/bios mode from savestate
176 else if (bios_sel == 0 && bioses[1] != NULL)
177 // XXX: maybe find the right bios instead
181 ret = emu_save_state(state_slot);
186 static void rm_namelist_entry(struct dirent **namelist,
187 int count, const char *name)
191 for (i = 1; i < count; i++) {
192 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
195 if (strcmp(name, namelist[i]->d_name) == 0) {
203 static int optional_cdimg_filter(struct dirent **namelist, int count,
207 char buf[256], buf2[256];
208 int i, d, ret, good_cue;
212 for (i = 1; i < count; i++) {
213 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
216 ext = strrchr(namelist[i]->d_name, '.');
218 // should not happen but whatever
225 // first find .cue files and remove files they reference
226 if (strcasecmp(ext, "cue") == 0)
228 snprintf(buf, sizeof(buf), "%s/%s", basedir,
229 namelist[i]->d_name);
239 while (fgets(buf, sizeof(buf), f)) {
240 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
242 ret = sscanf(buf, " FILE %256s", buf2);
246 p = strrchr(buf2, '/');
248 p = strrchr(buf2, '\\');
254 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
255 ret = stat64(buf, &statf);
257 rm_namelist_entry(namelist, count, p);
270 p = strcasestr(namelist[i]->d_name, "track");
272 ret = strtoul(p + 5, NULL, 10);
282 for (i = d = 1; i < count; i++)
283 if (namelist[i] != NULL)
284 namelist[d++] = namelist[i];
289 // propagate menu settings to the emu vars
290 static void menu_sync_config(void)
292 static int allow_abs_only_old;
297 Config.PsxType = region - 1;
299 cycle_multiplier = 10000 / psx_clock;
301 switch (in_type_sel1) {
302 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
303 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
304 default: in_type1 = PSE_PAD_TYPE_STANDARD;
306 switch (in_type_sel2) {
307 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
308 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
309 default: in_type2 = PSE_PAD_TYPE_STANDARD;
311 if (in_evdev_allow_abs_only != allow_abs_only_old) {
313 allow_abs_only_old = in_evdev_allow_abs_only;
316 spu_config.iVolume = 768 + 128 * volume_boost;
317 pl_rearmed_cbs.frameskip = frameskip - 1;
318 pl_timing_prepare(Config.PsxType);
321 static void menu_set_defconfig(void)
323 emu_set_default_config();
326 g_scaler = SCALE_4_3;
330 analog_deadzone = 50;
333 plat_target.vout_fullscreen = 0;
334 psx_clock = DEFAULT_PSX_CLOCK;
337 in_type_sel1 = in_type_sel2 = 0;
338 in_evdev_allow_abs_only = 0;
343 #define CE_CONFIG_STR(val) \
344 { #val, 0, Config.val }
346 #define CE_CONFIG_VAL(val) \
347 { #val, sizeof(Config.val), &Config.val }
349 #define CE_STR(val) \
352 #define CE_INTVAL(val) \
353 { #val, sizeof(val), &val }
355 #define CE_INTVAL_N(name, val) \
356 { name, sizeof(val), &val }
358 #define CE_INTVAL_P(val) \
359 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
361 // 'versioned' var, used when defaults change
362 #define CE_CONFIG_STR_V(val, ver) \
363 { #val #ver, 0, Config.val }
365 #define CE_INTVAL_V(val, ver) \
366 { #val #ver, sizeof(val), &val }
368 #define CE_INTVAL_PV(val, ver) \
369 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371 static const struct {
377 CE_CONFIG_STR_V(Gpu, 3),
379 // CE_CONFIG_STR(Cdr),
381 // CE_CONFIG_VAL(Sio),
384 CE_CONFIG_VAL(Debug),
385 CE_CONFIG_VAL(PsxOut),
386 CE_CONFIG_VAL(SpuIrq),
387 CE_CONFIG_VAL(RCntFix),
388 CE_CONFIG_VAL(VSyncWA),
391 CE_INTVAL_V(g_scaler, 2),
393 CE_INTVAL(g_layer_x),
394 CE_INTVAL(g_layer_y),
395 CE_INTVAL(g_layer_w),
396 CE_INTVAL(g_layer_h),
397 CE_INTVAL(soft_filter),
398 CE_INTVAL(plat_target.vout_method),
399 CE_INTVAL(plat_target.hwfilter),
400 CE_INTVAL(plat_target.vout_fullscreen),
401 CE_INTVAL(state_slot),
402 CE_INTVAL(cpu_clock),
404 CE_INTVAL(in_type_sel1),
405 CE_INTVAL(in_type_sel2),
406 CE_INTVAL(analog_deadzone),
407 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
408 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
409 CE_INTVAL_V(frameskip, 3),
410 CE_INTVAL_P(gpu_peops.iUseDither),
411 CE_INTVAL_P(gpu_peops.dwActFixes),
412 CE_INTVAL_P(gpu_unai.lineskip),
413 CE_INTVAL_P(gpu_unai.abe_hack),
414 CE_INTVAL_P(gpu_unai.no_light),
415 CE_INTVAL_P(gpu_unai.no_blend),
416 CE_INTVAL_P(gpu_neon.allow_interlace),
417 CE_INTVAL_P(gpu_neon.enhancement_enable),
418 CE_INTVAL_P(gpu_neon.enhancement_no_main),
419 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
420 CE_INTVAL_P(gpu_peopsgl.iFilterType),
421 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
422 CE_INTVAL_P(gpu_peopsgl.iUseMask),
423 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
424 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
425 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
426 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
427 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
428 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
429 CE_INTVAL(spu_config.iUseReverb),
430 CE_INTVAL(spu_config.iXAPitch),
431 CE_INTVAL(spu_config.iUseInterpolation),
432 CE_INTVAL(spu_config.iTempo),
433 CE_INTVAL(config_save_counter),
434 CE_INTVAL(in_evdev_allow_abs_only),
435 CE_INTVAL(volume_boost),
436 CE_INTVAL(psx_clock),
437 CE_INTVAL(new_dynarec_hacks),
438 CE_INTVAL(in_enable_vibration),
441 static char *get_cd_label(void)
443 static char trimlabel[33];
446 strncpy(trimlabel, CdromLabel, 32);
448 for (j = 31; j >= 0; j--)
449 if (trimlabel[j] == ' ')
455 static void make_cfg_fname(char *buf, size_t size, int is_game)
458 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
460 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
463 static void keys_write_all(FILE *f);
464 static char *mystrip(char *str);
466 static int menu_write_config(int is_game)
468 char cfgfile[MAXPATHLEN];
472 config_save_counter++;
474 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
475 f = fopen(cfgfile, "w");
477 printf("menu_write_config: failed to open: %s\n", cfgfile);
481 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
482 fprintf(f, "%s = ", config_data[i].name);
483 switch (config_data[i].len) {
485 fprintf(f, "%s\n", (char *)config_data[i].val);
488 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
491 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
494 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
497 printf("menu_write_config: unhandled len %d for %s\n",
498 (int)config_data[i].len, config_data[i].name);
509 static int menu_do_last_cd_img(int is_get)
511 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
517 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
518 f = fopen(path, is_get ? "r" : "w");
525 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
526 last_selected_fname[ret] = 0;
527 mystrip(last_selected_fname);
530 fprintf(f, "%s\n", last_selected_fname);
535 for (i = 0; last_selected_fname[0] == 0
536 || stat64(last_selected_fname, &st) != 0; i++)
538 if (i >= ARRAY_SIZE(defaults))
540 strcpy(last_selected_fname, defaults[i]);
547 static void parse_str_val(char *cval, const char *src)
550 strncpy(cval, src, MAXPATHLEN);
551 cval[MAXPATHLEN - 1] = 0;
552 tmp = strchr(cval, '\n');
554 tmp = strchr(cval, '\r');
559 static void keys_load_all(const char *cfg);
561 static int menu_load_config(int is_game)
563 char cfgfile[MAXPATHLEN];
569 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
570 f = fopen(cfgfile, "r");
572 printf("menu_load_config: failed to open: %s\n", cfgfile);
576 fseek(f, 0, SEEK_END);
579 printf("bad size %ld: %s\n", size, cfgfile);
583 cfg = malloc(size + 1);
587 fseek(f, 0, SEEK_SET);
588 if (fread(cfg, 1, size, f) != size) {
589 printf("failed to read: %s\n", cfgfile);
594 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
598 tmp = strstr(cfg, config_data[i].name);
601 tmp += strlen(config_data[i].name);
602 if (strncmp(tmp, " = ", 3) != 0)
606 if (config_data[i].len == 0) {
607 parse_str_val(config_data[i].val, tmp);
612 val = strtoul(tmp, &tmp2, 16);
613 if (tmp2 == NULL || tmp == tmp2)
614 continue; // parse failed
616 switch (config_data[i].len) {
618 *(u8 *)config_data[i].val = val;
621 *(u16 *)config_data[i].val = val;
624 *(u32 *)config_data[i].val = val;
627 printf("menu_load_config: unhandled len %d for %s\n",
628 (int)config_data[i].len, config_data[i].name);
634 char *tmp = strstr(cfg, "lastcdimg = ");
637 parse_str_val(last_selected_fname, tmp);
652 for (i = bios_sel = 0; bioses[i] != NULL; i++)
653 if (strcmp(Config.Bios, bioses[i]) == 0)
654 { bios_sel = i; break; }
656 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
657 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
658 { gpu_plugsel = i; break; }
660 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
661 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
662 { spu_plugsel = i; break; }
667 static const char *filter_exts[] = {
668 "bin", "img", "mdf", "iso", "cue", "z",
669 "bz", "znx", "pbp", "cbn", NULL
672 // rrrr rggg gggb bbbb
673 static unsigned short fname2color(const char *fname)
675 static const char *other_exts[] = {
676 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
678 const char *ext = strrchr(fname, '.');
684 for (i = 0; filter_exts[i] != NULL; i++)
685 if (strcasecmp(ext, filter_exts[i]) == 0)
687 for (i = 0; i < array_size(other_exts); i++)
688 if (strcasecmp(ext, other_exts[i]) == 0)
693 static void draw_savestate_bg(int slot);
695 #define MENU_ALIGN_LEFT
696 #ifdef __ARM_ARCH_7A__ // assume hires device
702 #include "libpicofe/menu.c"
704 // a bit of black magic here
705 static void draw_savestate_bg(int slot)
707 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
709 char fname[MAXPATHLEN];
716 ret = get_state_filename(fname, sizeof(fname), slot);
720 f = gzopen(fname, "rb");
724 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
725 fprintf(stderr, "gzseek failed: %d\n", ret);
730 gpu = malloc(sizeof(*gpu));
736 ret = gzread(f, gpu, sizeof(*gpu));
738 if (ret != sizeof(*gpu)) {
739 fprintf(stderr, "gzread failed\n");
743 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
745 if (gpu->ulStatus & 0x800000)
746 goto out; // disabled
748 x = gpu->ulControl[5] & 0x3ff;
749 y = (gpu->ulControl[5] >> 10) & 0x1ff;
750 w = psx_widths[(gpu->ulStatus >> 16) & 7];
751 tmp = gpu->ulControl[7];
752 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
753 if (gpu->ulStatus & 0x80000) // doubleheight
755 if (h <= 0 || h > 512)
761 s = (u16 *)gpu->psxVRam + y * 1024 + x;
763 x = max(0, g_menuscreen_w - w) & ~3;
764 y = max(0, g_menuscreen_h / 2 - h / 2);
765 w = min(g_menuscreen_w, w);
766 h = min(g_menuscreen_h, h);
767 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
769 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
770 if (gpu->ulStatus & 0x200000)
771 bgr888_to_rgb565(d, s, w * 3);
773 bgr555_to_rgb565(d, s, w * 2);
775 // darken this so that menu text is visible
776 if (g_menuscreen_w - w < 320)
777 menu_darken_bg(d, d, w * 2, 0);
784 // -------------- key config --------------
786 me_bind_action me_ctrl_actions[] =
788 { "UP ", 1 << DKEY_UP},
789 { "DOWN ", 1 << DKEY_DOWN },
790 { "LEFT ", 1 << DKEY_LEFT },
791 { "RIGHT ", 1 << DKEY_RIGHT },
792 { "TRIANGLE", 1 << DKEY_TRIANGLE },
793 { "CIRCLE ", 1 << DKEY_CIRCLE },
794 { "CROSS ", 1 << DKEY_CROSS },
795 { "SQUARE ", 1 << DKEY_SQUARE },
796 { "L1 ", 1 << DKEY_L1 },
797 { "R1 ", 1 << DKEY_R1 },
798 { "L2 ", 1 << DKEY_L2 },
799 { "R2 ", 1 << DKEY_R2 },
800 { "L3 ", 1 << DKEY_L3 },
801 { "R3 ", 1 << DKEY_R3 },
802 { "START ", 1 << DKEY_START },
803 { "SELECT ", 1 << DKEY_SELECT },
807 me_bind_action emuctrl_actions[] =
809 { "Save State ", 1 << SACTION_SAVE_STATE },
810 { "Load State ", 1 << SACTION_LOAD_STATE },
811 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
812 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
813 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
814 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
815 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
816 #ifdef __ARM_ARCH_7A__
817 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
819 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
820 #if MENU_SHOW_MINIMIZE
821 { "Minimize ", 1 << SACTION_MINIMIZE },
823 #if MENU_SHOW_FULLSCREEN
824 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
826 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
827 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
828 { "Gun A button ", 1 << SACTION_GUN_A },
829 { "Gun B button ", 1 << SACTION_GUN_B },
830 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
832 { "Volume Up ", 1 << SACTION_VOLUME_UP },
833 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
838 static char *mystrip(char *str)
843 for (i = 0; i < len; i++)
844 if (str[i] != ' ') break;
845 if (i > 0) memmove(str, str + i, len - i + 1);
848 for (i = len - 1; i >= 0; i--)
849 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
855 static void get_line(char *d, size_t size, const char *s)
860 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
871 static void keys_write_all(FILE *f)
875 for (d = 0; d < IN_MAX_DEVS; d++)
877 const int *binds = in_get_dev_binds(d);
878 const char *name = in_get_dev_name(d, 0, 0);
881 if (binds == NULL || name == NULL)
884 fprintf(f, "binddev = %s\n", name);
885 in_get_config(d, IN_CFG_BIND_COUNT, &count);
887 for (k = 0; k < count; k++)
892 act[0] = act[31] = 0;
893 name = in_get_key_name(d, k);
895 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
896 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
897 mask = me_ctrl_actions[i].mask;
899 strncpy(act, me_ctrl_actions[i].name, 31);
900 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
903 mask = me_ctrl_actions[i].mask << 16;
905 strncpy(act, me_ctrl_actions[i].name, 31);
906 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
911 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
912 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
913 mask = emuctrl_actions[i].mask;
915 strncpy(act, emuctrl_actions[i].name, 31);
916 fprintf(f, "bind %s = %s\n", name, mystrip(act));
922 for (k = 0; k < array_size(in_adev); k++)
925 fprintf(f, "bind_analog = %d\n", k);
930 static int parse_bind_val(const char *val, int *type)
934 *type = IN_BINDTYPE_NONE;
938 if (strncasecmp(val, "player", 6) == 0)
940 int player, shift = 0;
941 player = atoi(val + 6) - 1;
943 if ((unsigned int)player > 1)
948 *type = IN_BINDTYPE_PLAYER12;
949 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
950 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
951 return me_ctrl_actions[i].mask << shift;
954 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
955 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
956 *type = IN_BINDTYPE_EMU;
957 return emuctrl_actions[i].mask;
964 static void keys_load_all(const char *cfg)
966 char dev[256], key[128], *act;
972 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
975 get_line(dev, sizeof(dev), p);
976 dev_id = in_config_parse_dev(dev);
978 printf("input: can't handle dev: %s\n", dev);
982 in_unbind_all(dev_id, -1, -1);
983 while ((p = strstr(p, "bind"))) {
984 if (strncmp(p, "binddev = ", 10) == 0)
987 if (strncmp(p, "bind_analog", 11) == 0) {
988 ret = sscanf(p, "bind_analog = %d", &bind);
991 printf("input: parse error: %16s..\n", p);
994 if ((unsigned int)bind >= array_size(in_adev)) {
995 printf("input: analog id %d out of range\n", bind);
998 in_adev[bind] = dev_id;
1004 printf("input: parse error: %16s..\n", p);
1008 get_line(key, sizeof(key), p);
1009 act = strchr(key, '=');
1011 printf("parse failed: %16s..\n", p);
1019 bind = parse_bind_val(act, &bindtype);
1020 if (bind != -1 && bind != 0) {
1021 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1022 in_config_bind_key(dev_id, key, bind, bindtype);
1025 lprintf("config: unhandled action \"%s\"\n", act);
1031 static int key_config_loop_wrap(int id, int keys)
1034 case MA_CTRL_PLAYER1:
1035 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1037 case MA_CTRL_PLAYER2:
1038 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1041 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1049 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1050 "Might cause problems with real analog sticks";
1051 static const char *adevnames[IN_MAX_DEVS + 2];
1052 static int stick_sel[2];
1054 static menu_entry e_menu_keyconfig_analog[] =
1056 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1057 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1058 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1059 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1060 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1061 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1062 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1063 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1067 static int key_config_analog(int id, int keys)
1069 int i, d, count, sel = 0;
1070 int sel2dev_map[IN_MAX_DEVS];
1072 memset(adevnames, 0, sizeof(adevnames));
1073 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1074 memset(stick_sel, 0, sizeof(stick_sel));
1076 adevnames[0] = "None";
1078 for (d = 0; d < IN_MAX_DEVS; d++)
1080 const char *name = in_get_dev_name(d, 0, 1);
1085 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1089 if (in_adev[0] == d) stick_sel[0] = i;
1090 if (in_adev[1] == d) stick_sel[1] = i;
1092 adevnames[i++] = name;
1094 adevnames[i] = NULL;
1096 me_loop(e_menu_keyconfig_analog, &sel);
1098 in_adev[0] = sel2dev_map[stick_sel[0]];
1099 in_adev[1] = sel2dev_map[stick_sel[1]];
1104 static const char *mgn_dev_name(int id, int *offs)
1106 const char *name = NULL;
1109 if (id == MA_CTRL_DEV_FIRST)
1112 for (; it < IN_MAX_DEVS; it++) {
1113 name = in_get_dev_name(it, 1, 1);
1122 static const char *mgn_saveloadcfg(int id, int *offs)
1127 static int mh_savecfg(int id, int keys)
1129 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1130 menu_update_msg("config saved");
1132 menu_update_msg("failed to write config");
1137 static int mh_input_rescan(int id, int keys)
1139 //menu_sync_config();
1141 menu_update_msg("rescan complete.");
1146 static const char *men_in_type_sel[] = {
1147 "Standard (SCPH-1080)",
1148 "Analog (SCPH-1150)",
1152 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1153 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1154 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1156 static menu_entry e_menu_keyconfig[] =
1158 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1159 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1160 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1161 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1163 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1164 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1165 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1166 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1167 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1168 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1169 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1170 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1171 mee_handler ("Rescan devices:", mh_input_rescan),
1173 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1174 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1175 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1176 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1177 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1178 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1179 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1183 static int menu_loop_keyconfig(int id, int keys)
1187 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1188 me_loop(e_menu_keyconfig, &sel);
1192 // ------------ gfx options menu ------------
1194 static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1195 static const char *men_soft_filter[] = { "None",
1197 "scale2x", "eagle2x",
1200 static const char *men_dummy[] = { NULL };
1201 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1202 "using d-pad or move it using R+d-pad";
1203 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1204 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1205 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1207 static int menu_loop_cscaler(int id, int keys)
1211 g_scaler = SCALE_CUSTOM;
1213 plat_gvideo_open(Config.PsxType);
1217 menu_draw_begin(0, 1);
1218 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1219 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1220 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1223 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1224 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1225 if (inp & PBTN_UP) g_layer_y--;
1226 if (inp & PBTN_DOWN) g_layer_y++;
1227 if (inp & PBTN_LEFT) g_layer_x--;
1228 if (inp & PBTN_RIGHT) g_layer_x++;
1229 if (!(inp & PBTN_R)) {
1230 if (inp & PBTN_UP) g_layer_h += 2;
1231 if (inp & PBTN_DOWN) g_layer_h -= 2;
1232 if (inp & PBTN_LEFT) g_layer_w += 2;
1233 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1235 if (inp & (PBTN_MOK|PBTN_MBACK))
1238 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1239 if (g_layer_x < 0) g_layer_x = 0;
1240 if (g_layer_x > 640) g_layer_x = 640;
1241 if (g_layer_y < 0) g_layer_y = 0;
1242 if (g_layer_y > 420) g_layer_y = 420;
1243 if (g_layer_w < 160) g_layer_w = 160;
1244 if (g_layer_h < 60) g_layer_h = 60;
1245 if (g_layer_x + g_layer_w > 800)
1246 g_layer_w = 800 - g_layer_x;
1247 if (g_layer_y + g_layer_h > 480)
1248 g_layer_h = 480 - g_layer_y;
1250 plat_gvideo_open(Config.PsxType);
1254 plat_gvideo_close();
1259 static menu_entry e_menu_gfx_options[] =
1261 mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
1262 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1263 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1264 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1265 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1266 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1267 // mee_onoff ("Vsync", 0, vsync, 1),
1268 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1272 static int menu_loop_gfx_options(int id, int keys)
1276 me_loop(e_menu_gfx_options, &sel);
1281 // ------------ bios/plugins ------------
1285 static const char h_gpu_neon[] =
1286 "Configure built-in NEON GPU plugin";
1287 static const char h_gpu_neon_enhanced[] =
1288 "Renders in double resolution at the cost of lower performance\n"
1289 "(not available for high resolution games)";
1290 static const char h_gpu_neon_enhanced_hack[] =
1291 "Speed hack for above option (glitches some games)";
1292 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1294 static menu_entry e_menu_plugin_gpu_neon[] =
1296 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1297 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1298 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1302 static int menu_loop_plugin_gpu_neon(int id, int keys)
1305 me_loop(e_menu_plugin_gpu_neon, &sel);
1311 static menu_entry e_menu_plugin_gpu_unai[] =
1313 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1314 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1315 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1316 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1320 static int menu_loop_plugin_gpu_unai(int id, int keys)
1323 me_loop(e_menu_plugin_gpu_unai, &sel);
1327 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1328 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1329 static const char h_gpu_1[] = "Capcom fighting games";
1330 static const char h_gpu_2[] = "Black screens in Lunar";
1331 static const char h_gpu_3[] = "Compatibility mode";
1332 static const char h_gpu_6[] = "Pandemonium 2";
1333 //static const char h_gpu_7[] = "Skip every second frame";
1334 static const char h_gpu_8[] = "Needed by Dark Forces";
1335 static const char h_gpu_9[] = "better g-colors, worse textures";
1336 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1338 static menu_entry e_menu_plugin_gpu_peops[] =
1340 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1341 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1342 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1343 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1344 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1345 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1346 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1347 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1348 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1349 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1353 static int menu_loop_plugin_gpu_peops(int id, int keys)
1356 me_loop(e_menu_plugin_gpu_peops, &sel);
1360 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1361 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1362 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1364 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1366 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1367 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1368 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1369 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1370 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1371 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1372 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1373 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1374 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1375 mee_label ("Fixes/hacks:"),
1376 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1377 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1378 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1379 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1380 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1381 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1382 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1383 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1384 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1385 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1386 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1390 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1393 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1397 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1398 static const char h_spu_volboost[] = "Large values cause distortion";
1399 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1400 "This is inaccurate and breaks games";
1402 static menu_entry e_menu_plugin_spu[] =
1404 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1405 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1406 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1407 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1408 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1412 static int menu_loop_plugin_spu(int id, int keys)
1415 me_loop(e_menu_plugin_spu, &sel);
1419 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1420 "savestates and can't be changed there. Must save\n"
1421 "config and reload the game for change to take effect";
1422 static const char h_plugin_gpu[] =
1424 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1426 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1427 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1428 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1429 "must save config and reload the game if changed";
1430 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1431 "must save config and reload the game if changed";
1432 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1433 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1434 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1435 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1437 static menu_entry e_menu_plugin_options[] =
1439 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1440 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1441 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1443 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1445 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1446 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1447 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1448 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1452 static menu_entry e_menu_main2[];
1454 static int menu_loop_plugin_options(int id, int keys)
1457 me_loop(e_menu_plugin_options, &sel);
1459 // sync BIOS/plugins
1460 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1461 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1462 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1463 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1468 // ------------ adv options menu ------------
1470 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1471 "(lower value - less work for the emu, may be faster)";
1472 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1473 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1474 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1476 static menu_entry e_menu_speed_hacks[] =
1478 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1479 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1480 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1481 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1485 static int menu_loop_speed_hacks(int id, int keys)
1488 me_loop(e_menu_speed_hacks, &sel);
1492 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1493 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1494 "(green: normal, red: fmod, blue: noise)";
1495 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1496 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1497 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1498 "(proper .cue/.bin dump is needed otherwise)";
1499 static const char h_cfg_sio[] = "You should not need this, breaks games";
1500 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1501 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1502 "(timing hack, breaks other games)";
1503 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1504 "(timing hack, breaks other games)";
1505 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1506 "Might be useful to overcome some dynarec bugs";
1507 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1508 "must reload game for any change to take effect";
1510 static menu_entry e_menu_adv_options[] =
1512 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1513 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1514 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1515 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1516 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1517 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1518 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1519 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1520 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1521 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1522 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1526 static int menu_loop_adv_options(int id, int keys)
1529 me_loop(e_menu_adv_options, &sel);
1533 // ------------ options menu ------------
1535 static int mh_restore_defaults(int id, int keys)
1537 menu_set_defconfig();
1538 menu_update_msg("defaults restored");
1542 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1543 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1545 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1546 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1547 "loading state or both";
1549 static const char h_restore_def[] = "Switches back to default / recommended\n"
1551 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1553 static menu_entry e_menu_options[] =
1555 // mee_range ("Save slot", 0, state_slot, 0, 9),
1556 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1557 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1558 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1559 mee_enum ("Region", 0, region, men_region),
1560 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1561 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1562 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1563 mee_handler ("[Advanced]", menu_loop_adv_options),
1564 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1565 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1566 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1570 static int menu_loop_options(int id, int keys)
1575 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1576 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1577 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1579 me_loop(e_menu_options, &sel);
1584 // ------------ debug menu ------------
1586 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1588 int w = min(g_menuscreen_w, 1024);
1589 int h = min(g_menuscreen_h, 512);
1590 u16 *d = g_menuscreen_ptr;
1591 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1595 gpuf->ulFreezeVersion = 1;
1596 if (GPU_freeze != NULL)
1597 GPU_freeze(1, gpuf);
1599 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1600 bgr555_to_rgb565(d, s, w * 2);
1602 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1603 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1604 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1605 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1606 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1609 static void debug_menu_loop(void)
1611 int inp, df_x = 0, df_y = 0;
1614 gpuf = malloc(sizeof(*gpuf));
1620 menu_draw_begin(0, 1);
1621 draw_frame_debug(gpuf, df_x, df_y);
1624 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1625 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1626 if (inp & PBTN_MBACK) break;
1627 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1628 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1629 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1630 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1636 // --------- memcard manager ---------
1638 static void draw_mc_icon(int dx, int dy, const u16 *s)
1643 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1645 for (y = 0; y < 16; y++, s += 16) {
1646 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1647 for (x = 0; x < 16; x++) {
1649 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1650 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1656 static void draw_mc_bg(void)
1658 McdBlock *blocks1, *blocks2;
1662 blocks1 = malloc(15 * sizeof(blocks1[0]));
1663 blocks2 = malloc(15 * sizeof(blocks1[0]));
1664 if (blocks1 == NULL || blocks2 == NULL)
1667 for (i = 0; i < 15; i++) {
1668 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1669 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1672 menu_draw_begin(1, 1);
1674 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1676 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1680 maxicons = g_menuscreen_h / 32;
1683 row2 = g_menuscreen_w / 2;
1684 for (i = 0; i < maxicons; i++) {
1685 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1686 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1688 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1689 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1692 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1700 static void handle_memcard_sel(void)
1702 strcpy(Config.Mcd1, "none");
1703 if (memcard1_sel != 0)
1704 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1705 strcpy(Config.Mcd2, "none");
1706 if (memcard2_sel != 0)
1707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1708 LoadMcds(Config.Mcd1, Config.Mcd2);
1712 static menu_entry e_memcard_options[] =
1714 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1715 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1719 static int menu_loop_memcards(int id, int keys)
1725 memcard1_sel = memcard2_sel = 0;
1726 p = strrchr(Config.Mcd1, '/');
1728 for (i = 0; memcards[i] != NULL; i++)
1729 if (strcmp(p + 1, memcards[i]) == 0)
1730 { memcard1_sel = i; break; }
1731 p = strrchr(Config.Mcd2, '/');
1733 for (i = 0; memcards[i] != NULL; i++)
1734 if (strcmp(p + 1, memcards[i]) == 0)
1735 { memcard2_sel = i; break; }
1737 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1739 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1744 // ------------ cheats menu ------------
1746 static void draw_cheatlist(int sel)
1748 int max_cnt, start, i, pos, active;
1750 max_cnt = g_menuscreen_h / me_sfont_h;
1751 start = max_cnt / 2 - sel;
1753 menu_draw_begin(1, 1);
1755 for (i = 0; i < NumCheats; i++) {
1757 if (pos < 0) continue;
1758 if (pos >= max_cnt) break;
1759 active = Cheats[i].Enabled;
1760 smalltext_out16(14, pos * me_sfont_h,
1761 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1762 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1763 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1767 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1769 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1773 static void menu_loop_cheats(void)
1775 static int menu_sel = 0;
1780 draw_cheatlist(menu_sel);
1781 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1782 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1783 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1784 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1785 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1786 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1787 if (inp & PBTN_MOK) { // action
1788 if (menu_sel < NumCheats)
1789 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1792 if (inp & PBTN_MBACK)
1797 // --------- main menu help ----------
1799 static void menu_bios_warn(void)
1802 static const char msg[] =
1803 "You don't seem to have copied any BIOS\n"
1805 MENU_BIOS_PATH "\n\n"
1807 "While many games work fine with fake\n"
1808 "(HLE) BIOS, others (like MGS and FF8)\n"
1809 "require BIOS to work.\n"
1810 "After copying the file, you'll also need\n"
1811 "to select it in the emu's menu:\n"
1812 "options->[BIOS/Plugins]\n\n"
1813 "The file is usually named SCPH1001.BIN,\n"
1814 "but other not compressed files can be\n"
1816 "Press %s or %s to continue";
1817 char tmp_msg[sizeof(msg) + 64];
1819 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1820 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1823 draw_menu_message(tmp_msg, NULL);
1825 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1826 if (inp & (PBTN_MBACK|PBTN_MOK))
1831 // ------------ main menu ------------
1833 static menu_entry e_menu_main[];
1835 static void draw_frame_main(void)
1844 if (CdromId[0] != 0) {
1845 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1846 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1847 Config.HLE ? "HLE" : "BIOS");
1848 smalltext_out16(4, 1, buff, 0x105f);
1852 capacity = plat_target_bat_capacity_get();
1854 tmp = localtime(<ime);
1855 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1856 if (capacity >= 0) {
1857 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1862 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1866 static void draw_frame_credits(void)
1868 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1871 static const char credits_text[] =
1873 "(C) 1999-2003 PCSX Team\n"
1874 "(C) 2005-2009 PCSX-df Team\n"
1875 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1876 "ARM recompiler (C) 2009-2011 Ari64\n"
1878 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1880 "PEOpS GPU and SPU by Pete Bernert\n"
1881 " and the P.E.Op.S. team\n"
1882 "PCSX4ALL plugin by PCSX4ALL team\n"
1883 " Chui, Franxis, Unai\n\n"
1884 "integration, optimization and\n"
1885 " frontend (C) 2010-2012 notaz\n";
1887 static int reset_game(void)
1890 if (bios_sel == 0 && !Config.HLE)
1896 if (CheckCdrom() != -1) {
1902 static int reload_plugins(const char *cdimg)
1908 set_cd_image(cdimg);
1910 pcnt_hook_plugins();
1912 if (OpenPlugins() == -1) {
1913 menu_update_msg("failed to open plugins");
1916 plugin_call_rearmed_cbs();
1918 cdrIsoMultidiskCount = 1;
1920 CdromLabel[0] = '\0';
1925 static int run_bios(void)
1931 if (reload_plugins(NULL) != 0)
1939 static int run_exe(void)
1941 const char *exts[] = { "exe", NULL };
1944 fname = menu_loop_romsel(last_selected_fname,
1945 sizeof(last_selected_fname), exts, NULL);
1950 if (reload_plugins(NULL) != 0)
1954 if (Load(fname) != 0) {
1955 menu_update_msg("exe load failed, bad file?");
1964 static int run_cd_image(const char *fname)
1967 reload_plugins(fname);
1969 // always autodetect, menu_sync_config will override as needed
1972 if (CheckCdrom() == -1) {
1973 // Only check the CD if we are starting the console with a CD
1975 menu_update_msg("unsupported/invalid CD image");
1981 // Read main executable directly from CDRom and start it
1982 if (LoadCdrom() == -1) {
1984 menu_update_msg("failed to load CD image");
1994 static int romsel_run(void)
1996 int prev_gpu, prev_spu;
1999 fname = menu_loop_romsel(last_selected_fname,
2000 sizeof(last_selected_fname), filter_exts,
2001 optional_cdimg_filter);
2005 printf("selected file: %s\n", fname);
2007 new_dynarec_clear_full();
2009 if (run_cd_image(fname) != 0)
2012 prev_gpu = gpu_plugsel;
2013 prev_spu = spu_plugsel;
2014 if (menu_load_config(1) != 0)
2015 menu_load_config(0);
2017 // check for plugin changes, have to repeat
2018 // loading if game config changed plugins to reload them
2019 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2020 printf("plugin change detected, reloading plugins..\n");
2021 if (run_cd_image(fname) != 0)
2025 strcpy(last_selected_fname, fname);
2026 menu_do_last_cd_img(0);
2030 static int swap_cd_image(void)
2034 fname = menu_loop_romsel(last_selected_fname,
2035 sizeof(last_selected_fname), filter_exts,
2036 optional_cdimg_filter);
2040 printf("selected file: %s\n", fname);
2043 CdromLabel[0] = '\0';
2045 set_cd_image(fname);
2046 if (ReloadCdromPlugin() < 0) {
2047 menu_update_msg("failed to load cdr plugin");
2050 if (CDR_open() < 0) {
2051 menu_update_msg("failed to open cdr plugin");
2055 SetCdOpenCaseTime(time(NULL) + 2);
2058 strcpy(last_selected_fname, fname);
2062 static int swap_cd_multidisk(void)
2064 cdrIsoMultidiskSelect++;
2066 CdromLabel[0] = '\0';
2069 if (CDR_open() < 0) {
2070 menu_update_msg("failed to open cdr plugin");
2074 SetCdOpenCaseTime(time(NULL) + 2);
2080 static void load_pcsx_cht(void)
2082 static const char *exts[] = { "cht", NULL };
2086 fname = menu_loop_romsel(last_selected_fname,
2087 sizeof(last_selected_fname), exts, NULL);
2091 printf("selected cheat file: %s\n", fname);
2094 if (NumCheats == 0 && NumCodes == 0)
2095 menu_update_msg("failed to load cheats");
2097 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2098 menu_update_msg(msg);
2100 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2103 static int main_menu_handler(int id, int keys)
2107 case MA_MAIN_RESUME_GAME:
2111 case MA_MAIN_SAVE_STATE:
2113 return menu_loop_savestate(0);
2115 case MA_MAIN_LOAD_STATE:
2117 return menu_loop_savestate(1);
2119 case MA_MAIN_RESET_GAME:
2120 if (ready_to_go && reset_game() == 0)
2123 case MA_MAIN_LOAD_ROM:
2124 if (romsel_run() == 0)
2127 case MA_MAIN_SWAP_CD:
2128 if (swap_cd_image() == 0)
2131 case MA_MAIN_SWAP_CD_MULTI:
2132 if (swap_cd_multidisk() == 0)
2135 case MA_MAIN_RUN_BIOS:
2136 if (run_bios() == 0)
2139 case MA_MAIN_RUN_EXE:
2143 case MA_MAIN_CHEATS:
2146 case MA_MAIN_LOAD_CHEATS:
2149 case MA_MAIN_CREDITS:
2150 draw_menu_message(credits_text, draw_frame_credits);
2151 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2154 emu_core_ask_exit();
2157 lprintf("%s: something unknown selected\n", __FUNCTION__);
2164 static menu_entry e_menu_main2[] =
2166 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2167 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2168 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2169 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2170 mee_handler ("Memcard manager", menu_loop_memcards),
2171 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2175 static int main_menu2_handler(int id, int keys)
2179 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2180 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2181 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2182 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2184 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2187 static const char h_extra[] = "Change CD, manage memcards..\n";
2189 static menu_entry e_menu_main[] =
2193 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2194 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2195 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2196 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2197 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2198 mee_handler ("Options", menu_loop_options),
2199 mee_handler ("Controls", menu_loop_keyconfig),
2200 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2201 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2202 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2203 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2207 // ----------------------------
2209 static void menu_leave_emu(void);
2211 void menu_loop(void)
2213 static int warned_about_bios = 0;
2218 if (config_save_counter == 0) {
2220 if (bioses[1] != NULL) {
2221 // autoselect BIOS to make user's life easier
2222 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2225 else if (!warned_about_bios) {
2227 warned_about_bios = 1;
2231 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2232 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2233 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2234 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2235 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2237 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2240 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2241 } while (!ready_to_go && !g_emu_want_quit);
2243 /* wait until menu, ok, back is released */
2244 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2247 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2252 static int qsort_strcmp(const void *p1, const void *p2)
2254 char * const *s1 = (char * const *)p1;
2255 char * const *s2 = (char * const *)p2;
2256 return strcasecmp(*s1, *s2);
2259 static void scan_bios_plugins(void)
2261 char fname[MAXPATHLEN];
2263 int bios_i, gpu_i, spu_i, mc_i;
2268 gpu_plugins[0] = "builtin_gpu";
2269 spu_plugins[0] = "builtin_spu";
2270 memcards[0] = "(none)";
2271 bios_i = gpu_i = spu_i = mc_i = 1;
2273 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2274 dir = opendir(fname);
2276 perror("scan_bios_plugins bios opendir");
2291 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2294 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2295 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2296 printf("bad BIOS file: %s\n", ent->d_name);
2300 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2301 bioses[bios_i++] = strdup(ent->d_name);
2305 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2311 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2312 dir = opendir(fname);
2314 perror("scan_bios_plugins plugins opendir");
2328 p = strstr(ent->d_name, ".so");
2332 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2333 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2335 fprintf(stderr, "%s\n", dlerror());
2339 // now what do we have here?
2340 tmp = dlsym(h, "GPUinit");
2343 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2344 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2348 tmp = dlsym(h, "SPUinit");
2351 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2352 spu_plugins[spu_i++] = strdup(ent->d_name);
2356 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2363 dir = opendir("." MEMCARD_DIR);
2365 perror("scan_bios_plugins memcards opendir");
2380 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2383 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2384 if (stat(fname, &st) != 0) {
2385 printf("bad memcard file: %s\n", ent->d_name);
2389 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2390 memcards[mc_i++] = strdup(ent->d_name);
2394 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2398 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2403 void menu_init(void)
2405 char buff[MAXPATHLEN];
2408 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2410 scan_bios_plugins();
2413 menu_set_defconfig();
2414 menu_load_config(0);
2415 menu_do_last_cd_img(1);
2420 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2421 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2422 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2423 fprintf(stderr, "OOM\n");
2427 emu_make_path(buff, "skin/background.png", sizeof(buff));
2428 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2430 i = plat_target.cpu_clock_set != NULL
2431 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2432 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2434 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2435 e_menu_gfx_options[i].data = plat_target.vout_methods;
2436 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2437 plat_target.vout_methods != NULL);
2439 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2440 e_menu_gfx_options[i].data = plat_target.hwfilters;
2441 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2442 plat_target.hwfilters != NULL);
2444 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2445 plat_target.gamma_set != NULL);
2447 #ifndef __ARM_ARCH_7A__
2448 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2450 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2451 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2452 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2453 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2454 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2455 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2456 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2459 void menu_notify_mode_change(int w, int h, int bpp)
2463 last_vout_bpp = bpp;
2466 static void menu_leave_emu(void)
2468 if (GPU_close != NULL) {
2469 int ret = GPU_close();
2471 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2474 plat_video_menu_enter(ready_to_go);
2476 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2477 if (pl_vout_buf != NULL && ready_to_go) {
2478 int x = max(0, g_menuscreen_w - last_vout_w);
2479 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2480 int w = min(g_menuscreen_w, last_vout_w);
2481 int h = min(g_menuscreen_h, last_vout_h);
2482 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2483 char *s = pl_vout_buf;
2485 if (last_vout_bpp == 16) {
2486 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2487 menu_darken_bg(d, s, w, 0);
2490 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2491 rgb888_to_rgb565(d, s, w * 3);
2492 menu_darken_bg(d, d, w, 0);
2498 cpu_clock = plat_target_cpu_clock_get();
2501 void menu_prepare_emu(void)
2503 R3000Acpu *prev_cpu = psxCpu;
2505 plat_video_menu_leave();
2507 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2508 if (psxCpu != prev_cpu) {
2509 prev_cpu->Shutdown();
2511 // note that this does not really reset, just clears drc caches
2515 // core doesn't care about Config.Cdda changes,
2516 // so handle them manually here
2522 plat_target_cpu_clock_set(cpu_clock);
2524 // push config to GPU plugin
2525 plugin_call_rearmed_cbs();
2527 if (GPU_open != NULL) {
2528 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2530 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2536 void menu_update_msg(const char *msg)
2538 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2539 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2541 menu_error_time = plat_get_ticks_ms();
2542 lprintf("msg: %s\n", menu_error_msg);
2545 void menu_finish(void)
2547 if (cpu_clock_st > 0)
2548 plat_target_cpu_clock_set(cpu_clock_st);