2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 static int menu_iopts[8];
100 int g_opts, g_scaler, g_gamma = 100;
101 int scanlines, scanline_level = 20;
102 int soft_scaling, analog_deadzone; // for Caanoo
105 #ifndef HAVE_PRE_ARMV7
106 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107 #define DEFAULT_PSX_CLOCK_S "57"
109 #define DEFAULT_PSX_CLOCK 50
110 #define DEFAULT_PSX_CLOCK_S "50"
113 static const char *bioses[24];
114 static const char *gpu_plugins[16];
115 static const char *spu_plugins[16];
116 static const char *memcards[32];
117 static int bios_sel, gpu_plugsel, spu_plugsel;
119 #ifndef UI_FEATURES_H
120 #define MENU_BIOS_PATH "bios/"
121 #define MENU_SHOW_VARSCALER 0
122 #define MENU_SHOW_VOUTMODE 1
123 #define MENU_SHOW_SCALER2 0
124 #define MENU_SHOW_NUBS_BTNS 0
125 #define MENU_SHOW_VIBRATION 0
126 #define MENU_SHOW_DEADZONE 0
127 #define MENU_SHOW_MINIMIZE 0
128 #define MENU_SHOW_FULLSCREEN 1
129 #define MENU_SHOW_VOLUME 0
132 static int min(int x, int y) { return x < y ? x : y; }
133 static int max(int x, int y) { return x > y ? x : y; }
135 void emu_make_path(char *buff, const char *end, int size)
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
147 static int emu_check_save_file(int slot, int *time)
149 char fname[MAXPATHLEN];
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
157 ret = get_state_filename(fname, sizeof(fname), slot);
161 ret = stat(fname, &status);
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
168 *time = status.st_mtime;
173 static int emu_save_load_game(int load, int unused)
178 ret = emu_load_state(state_slot);
180 // reflect hle/bios mode from savestate
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
188 ret = emu_save_state(state_slot);
193 static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 if (strcmp(name, namelist[i]->d_name) == 0) {
210 static int optional_cdimg_filter(struct dirent **namelist, int count,
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 ext = strrchr(namelist[i]->d_name, '.');
228 // should not happen but whatever
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
252 ret = sscanf(buf, " FILE %256s", buf2);
256 p = strrchr(buf2, '/');
258 p = strrchr(buf2, '\\');
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
267 rm_namelist_entry(namelist, count, p);
280 p = strcasestr(namelist[i]->d_name, "track");
282 ret = strtoul(p + 5, NULL, 10);
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
299 // propagate menu settings to the emu vars
300 static void menu_sync_config(void)
302 static int allow_abs_only_old;
307 Config.PsxType = region - 1;
309 cycle_multiplier = 10000 / psx_clock;
311 switch (in_type_sel1) {
312 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
314 default: in_type1 = PSE_PAD_TYPE_STANDARD;
316 switch (in_type_sel2) {
317 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
319 default: in_type2 = PSE_PAD_TYPE_STANDARD;
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
323 allow_abs_only_old = in_evdev_allow_abs_only;
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
331 static void menu_set_defconfig(void)
333 emu_set_default_config();
336 g_scaler = SCALE_4_3;
340 analog_deadzone = 50;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
355 #define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
358 #define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
361 #define CE_STR(val) \
364 #define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
367 #define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
370 #define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373 // 'versioned' var, used when defaults change
374 #define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
377 #define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
380 #define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 static const struct {
389 CE_CONFIG_STR_V(Gpu, 3),
391 // CE_CONFIG_STR(Cdr),
393 // CE_CONFIG_VAL(Sio),
396 CE_CONFIG_VAL(Debug),
397 CE_CONFIG_VAL(PsxOut),
398 CE_CONFIG_VAL(SpuIrq),
399 CE_CONFIG_VAL(RCntFix),
400 CE_CONFIG_VAL(VSyncWA),
401 CE_CONFIG_VAL(icache_emulation),
402 CE_CONFIG_VAL(DisableStalls),
405 CE_INTVAL_V(g_scaler, 3),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 3),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_senquack.ilace_force),
436 CE_INTVAL_P(gpu_senquack.pixel_skip),
437 CE_INTVAL_P(gpu_senquack.lighting),
438 CE_INTVAL_P(gpu_senquack.fast_lighting),
439 CE_INTVAL_P(gpu_senquack.blending),
440 CE_INTVAL_P(gpu_senquack.dithering),
441 CE_INTVAL_P(gpu_senquack.scale_hires),
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL(spu_config.iUseReverb),
456 CE_INTVAL(spu_config.iXAPitch),
457 CE_INTVAL(spu_config.iUseInterpolation),
458 CE_INTVAL(spu_config.iTempo),
459 CE_INTVAL(spu_config.iUseThread),
460 CE_INTVAL(config_save_counter),
461 CE_INTVAL(in_evdev_allow_abs_only),
462 CE_INTVAL(volume_boost),
463 CE_INTVAL(psx_clock),
464 CE_INTVAL(new_dynarec_hacks),
465 CE_INTVAL(in_enable_vibration),
468 static char *get_cd_label(void)
470 static char trimlabel[33];
473 strncpy(trimlabel, CdromLabel, 32);
475 for (j = 31; j >= 0; j--)
476 if (trimlabel[j] == ' ')
482 static void make_cfg_fname(char *buf, size_t size, int is_game)
485 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
487 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
490 static void keys_write_all(FILE *f);
491 static char *mystrip(char *str);
493 static int menu_write_config(int is_game)
495 char cfgfile[MAXPATHLEN];
499 config_save_counter++;
501 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
502 f = fopen(cfgfile, "w");
504 printf("menu_write_config: failed to open: %s\n", cfgfile);
508 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
509 fprintf(f, "%s = ", config_data[i].name);
510 switch (config_data[i].len) {
512 fprintf(f, "%s\n", (char *)config_data[i].val);
515 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
518 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
521 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
524 printf("menu_write_config: unhandled len %d for %s\n",
525 (int)config_data[i].len, config_data[i].name);
536 static int menu_do_last_cd_img(int is_get)
538 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
544 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
545 f = fopen(path, is_get ? "r" : "w");
552 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
553 last_selected_fname[ret] = 0;
554 mystrip(last_selected_fname);
557 fprintf(f, "%s\n", last_selected_fname);
562 for (i = 0; last_selected_fname[0] == 0
563 || stat64(last_selected_fname, &st) != 0; i++)
565 if (i >= ARRAY_SIZE(defaults))
567 strcpy(last_selected_fname, defaults[i]);
574 static void parse_str_val(char *cval, const char *src)
577 strncpy(cval, src, MAXPATHLEN);
578 cval[MAXPATHLEN - 1] = 0;
579 tmp = strchr(cval, '\n');
581 tmp = strchr(cval, '\r');
586 static void keys_load_all(const char *cfg);
588 static int menu_load_config(int is_game)
590 char cfgfile[MAXPATHLEN];
596 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
597 f = fopen(cfgfile, "r");
599 printf("menu_load_config: failed to open: %s\n", cfgfile);
603 fseek(f, 0, SEEK_END);
606 printf("bad size %ld: %s\n", size, cfgfile);
610 cfg = malloc(size + 1);
614 fseek(f, 0, SEEK_SET);
615 if (fread(cfg, 1, size, f) != size) {
616 printf("failed to read: %s\n", cfgfile);
621 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
625 tmp = strstr(cfg, config_data[i].name);
628 tmp += strlen(config_data[i].name);
629 if (strncmp(tmp, " = ", 3) != 0)
633 if (config_data[i].len == 0) {
634 parse_str_val(config_data[i].val, tmp);
639 val = strtoul(tmp, &tmp2, 16);
640 if (tmp2 == NULL || tmp == tmp2)
641 continue; // parse failed
643 switch (config_data[i].len) {
645 *(u8 *)config_data[i].val = val;
648 *(u16 *)config_data[i].val = val;
651 *(u32 *)config_data[i].val = val;
654 printf("menu_load_config: unhandled len %d for %s\n",
655 (int)config_data[i].len, config_data[i].name);
661 char *tmp = strstr(cfg, "lastcdimg = ");
664 parse_str_val(last_selected_fname, tmp);
679 for (i = bios_sel = 0; bioses[i] != NULL; i++)
680 if (strcmp(Config.Bios, bioses[i]) == 0)
681 { bios_sel = i; break; }
683 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
685 { gpu_plugsel = i; break; }
687 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
689 { spu_plugsel = i; break; }
691 // memcard selections
692 char mcd1_old[sizeof(Config.Mcd1)];
693 char mcd2_old[sizeof(Config.Mcd2)];
694 strcpy(mcd1_old, Config.Mcd1);
695 strcpy(mcd2_old, Config.Mcd2);
697 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
698 if (memcard1_sel == 0)
699 strcpy(Config.Mcd1, "none");
700 else if (memcards[memcard1_sel] != NULL)
701 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
702 MEMCARD_DIR, memcards[memcard1_sel]);
704 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
705 if (memcard2_sel == 0)
706 strcpy(Config.Mcd2, "none");
707 else if (memcards[memcard2_sel] != NULL)
708 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
709 MEMCARD_DIR, memcards[memcard2_sel]);
711 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
712 LoadMcds(Config.Mcd1, Config.Mcd2);
717 static const char *filter_exts[] = {
718 "bin", "img", "mdf", "iso", "cue", "z",
722 "bz", "znx", "pbp", "cbn", NULL
725 // rrrr rggg gggb bbbb
726 static unsigned short fname2color(const char *fname)
728 static const char *other_exts[] = {
729 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
731 const char *ext = strrchr(fname, '.');
737 for (i = 0; filter_exts[i] != NULL; i++)
738 if (strcasecmp(ext, filter_exts[i]) == 0)
740 for (i = 0; i < array_size(other_exts); i++)
741 if (strcasecmp(ext, other_exts[i]) == 0)
746 static void draw_savestate_bg(int slot);
748 #define MENU_ALIGN_LEFT
749 #ifndef HAVE_PRE_ARMV7 // assume hires device
755 #include "libpicofe/menu.c"
757 // a bit of black magic here
758 static void draw_savestate_bg(int slot)
760 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
762 char fname[MAXPATHLEN];
769 ret = get_state_filename(fname, sizeof(fname), slot);
773 f = gzopen(fname, "rb");
777 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
778 fprintf(stderr, "gzseek failed: %d\n", ret);
783 gpu = malloc(sizeof(*gpu));
789 ret = gzread(f, gpu, sizeof(*gpu));
791 if (ret != sizeof(*gpu)) {
792 fprintf(stderr, "gzread failed\n");
796 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
798 if (gpu->ulStatus & 0x800000)
799 goto out; // disabled
801 x = gpu->ulControl[5] & 0x3ff;
802 y = (gpu->ulControl[5] >> 10) & 0x1ff;
803 w = psx_widths[(gpu->ulStatus >> 16) & 7];
804 tmp = gpu->ulControl[7];
805 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
806 if (gpu->ulStatus & 0x80000) // doubleheight
808 if (h <= 0 || h > 512)
814 s = (u16 *)gpu->psxVRam + y * 1024 + x;
816 x = max(0, g_menuscreen_w - w) & ~3;
817 y = max(0, g_menuscreen_h / 2 - h / 2);
818 w = min(g_menuscreen_w, w);
819 h = min(g_menuscreen_h, h);
820 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
822 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
823 if (gpu->ulStatus & 0x200000)
824 bgr888_to_rgb565(d, s, w * 3);
826 bgr555_to_rgb565(d, s, w * 2);
828 // darken this so that menu text is visible
829 if (g_menuscreen_w - w < 320)
830 menu_darken_bg(d, d, w, 0);
837 // -------------- key config --------------
839 me_bind_action me_ctrl_actions[] =
841 { "UP ", 1 << DKEY_UP},
842 { "DOWN ", 1 << DKEY_DOWN },
843 { "LEFT ", 1 << DKEY_LEFT },
844 { "RIGHT ", 1 << DKEY_RIGHT },
845 { "TRIANGLE", 1 << DKEY_TRIANGLE },
846 { "CIRCLE ", 1 << DKEY_CIRCLE },
847 { "CROSS ", 1 << DKEY_CROSS },
848 { "SQUARE ", 1 << DKEY_SQUARE },
849 { "L1 ", 1 << DKEY_L1 },
850 { "R1 ", 1 << DKEY_R1 },
851 { "L2 ", 1 << DKEY_L2 },
852 { "R2 ", 1 << DKEY_R2 },
853 { "L3 ", 1 << DKEY_L3 },
854 { "R3 ", 1 << DKEY_R3 },
855 { "START ", 1 << DKEY_START },
856 { "SELECT ", 1 << DKEY_SELECT },
860 me_bind_action emuctrl_actions[] =
862 { "Save State ", 1 << SACTION_SAVE_STATE },
863 { "Load State ", 1 << SACTION_LOAD_STATE },
864 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
865 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
866 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
867 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
868 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
869 #ifndef HAVE_PRE_ARMV7
870 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
872 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
873 #if MENU_SHOW_MINIMIZE
874 { "Minimize ", 1 << SACTION_MINIMIZE },
876 #if MENU_SHOW_FULLSCREEN
877 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
879 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
880 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
881 { "Gun A button ", 1 << SACTION_GUN_A },
882 { "Gun B button ", 1 << SACTION_GUN_B },
883 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
885 { "Volume Up ", 1 << SACTION_VOLUME_UP },
886 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
891 static char *mystrip(char *str)
896 for (i = 0; i < len; i++)
897 if (str[i] != ' ') break;
898 if (i > 0) memmove(str, str + i, len - i + 1);
901 for (i = len - 1; i >= 0; i--)
902 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
908 static void get_line(char *d, size_t size, const char *s)
913 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
922 static void keys_write_all(FILE *f)
926 for (d = 0; d < IN_MAX_DEVS; d++)
928 const int *binds = in_get_dev_binds(d);
929 const char *name = in_get_dev_name(d, 0, 0);
932 if (binds == NULL || name == NULL)
935 fprintf(f, "binddev = %s\n", name);
936 in_get_config(d, IN_CFG_BIND_COUNT, &count);
938 for (k = 0; k < count; k++)
943 act[0] = act[31] = 0;
944 name = in_get_key_name(d, k);
946 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
947 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
948 mask = me_ctrl_actions[i].mask;
950 strncpy(act, me_ctrl_actions[i].name, 31);
951 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
954 mask = me_ctrl_actions[i].mask << 16;
956 strncpy(act, me_ctrl_actions[i].name, 31);
957 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
963 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
964 mask = emuctrl_actions[i].mask;
966 strncpy(act, emuctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = %s\n", name, mystrip(act));
973 for (k = 0; k < array_size(in_adev); k++)
976 fprintf(f, "bind_analog = %d\n", k);
981 static int parse_bind_val(const char *val, int *type)
985 *type = IN_BINDTYPE_NONE;
989 if (strncasecmp(val, "player", 6) == 0)
991 int player, shift = 0;
992 player = atoi(val + 6) - 1;
994 if ((unsigned int)player > 1)
999 *type = IN_BINDTYPE_PLAYER12;
1000 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1001 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1002 return me_ctrl_actions[i].mask << shift;
1005 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1007 *type = IN_BINDTYPE_EMU;
1008 return emuctrl_actions[i].mask;
1015 static void keys_load_all(const char *cfg)
1017 char dev[256], key[128], *act;
1023 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1026 // don't strip 'dev' because there are weird devices
1027 // with names with space at the end
1028 get_line(dev, sizeof(dev), p);
1030 dev_id = in_config_parse_dev(dev);
1032 printf("input: can't handle dev: %s\n", dev);
1036 in_unbind_all(dev_id, -1, -1);
1037 while ((p = strstr(p, "bind"))) {
1038 if (strncmp(p, "binddev = ", 10) == 0)
1041 if (strncmp(p, "bind_analog", 11) == 0) {
1042 ret = sscanf(p, "bind_analog = %d", &bind);
1045 printf("input: parse error: %16s..\n", p);
1048 if ((unsigned int)bind >= array_size(in_adev)) {
1049 printf("input: analog id %d out of range\n", bind);
1052 in_adev[bind] = dev_id;
1058 printf("input: parse error: %16s..\n", p);
1062 get_line(key, sizeof(key), p);
1063 act = strchr(key, '=');
1065 printf("parse failed: %16s..\n", p);
1073 bind = parse_bind_val(act, &bindtype);
1074 if (bind != -1 && bind != 0) {
1075 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1076 in_config_bind_key(dev_id, key, bind, bindtype);
1079 lprintf("config: unhandled action \"%s\"\n", act);
1085 static int key_config_loop_wrap(int id, int keys)
1088 case MA_CTRL_PLAYER1:
1089 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1091 case MA_CTRL_PLAYER2:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1095 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1103 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1104 "Might cause problems with real analog sticks";
1105 static const char *adevnames[IN_MAX_DEVS + 2];
1106 static int stick_sel[2];
1108 static menu_entry e_menu_keyconfig_analog[] =
1110 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1111 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1112 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1113 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1114 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1121 static int key_config_analog(int id, int keys)
1123 int i, d, count, sel = 0;
1124 int sel2dev_map[IN_MAX_DEVS];
1126 memset(adevnames, 0, sizeof(adevnames));
1127 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1128 memset(stick_sel, 0, sizeof(stick_sel));
1130 adevnames[0] = "None";
1132 for (d = 0; d < IN_MAX_DEVS; d++)
1134 const char *name = in_get_dev_name(d, 0, 1);
1139 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1143 if (in_adev[0] == d) stick_sel[0] = i;
1144 if (in_adev[1] == d) stick_sel[1] = i;
1146 adevnames[i++] = name;
1148 adevnames[i] = NULL;
1150 me_loop(e_menu_keyconfig_analog, &sel);
1152 in_adev[0] = sel2dev_map[stick_sel[0]];
1153 in_adev[1] = sel2dev_map[stick_sel[1]];
1158 static const char *mgn_dev_name(int id, int *offs)
1160 const char *name = NULL;
1163 if (id == MA_CTRL_DEV_FIRST)
1166 for (; it < IN_MAX_DEVS; it++) {
1167 name = in_get_dev_name(it, 1, 1);
1176 static const char *mgn_saveloadcfg(int id, int *offs)
1181 static int mh_savecfg(int id, int keys)
1183 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1184 menu_update_msg("config saved");
1186 menu_update_msg("failed to write config");
1191 static int mh_input_rescan(int id, int keys)
1193 //menu_sync_config();
1195 menu_update_msg("rescan complete.");
1200 static const char *men_in_type_sel[] = {
1201 "Standard (SCPH-1080)",
1202 "Analog (SCPH-1150)",
1206 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1207 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1208 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1210 static menu_entry e_menu_keyconfig[] =
1212 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1213 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1214 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1215 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1217 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1218 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1219 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1220 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1221 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1222 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1223 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1224 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1225 mee_handler ("Rescan devices:", mh_input_rescan),
1227 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 static int menu_loop_keyconfig(int id, int keys)
1241 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1242 me_loop(e_menu_keyconfig, &sel);
1246 // ------------ gfx options menu ------------
1248 static const char *men_scaler[] = {
1249 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1251 static const char *men_soft_filter[] = { "None",
1253 "scale2x", "eagle2x",
1256 static const char *men_dummy[] = { NULL };
1257 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1258 "int. 4:3 - uses integer if possible, else fractional";
1259 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1260 "using d-pad or move it using R+d-pad";
1261 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1262 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1264 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1267 static int menu_loop_cscaler(int id, int keys)
1271 g_scaler = SCALE_CUSTOM;
1273 plat_gvideo_open(Config.PsxType);
1277 menu_draw_begin(0, 1);
1278 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1279 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1280 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1283 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1284 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1285 if (inp & PBTN_UP) g_layer_y--;
1286 if (inp & PBTN_DOWN) g_layer_y++;
1287 if (inp & PBTN_LEFT) g_layer_x--;
1288 if (inp & PBTN_RIGHT) g_layer_x++;
1289 if (!(inp & PBTN_R)) {
1290 if (inp & PBTN_UP) g_layer_h += 2;
1291 if (inp & PBTN_DOWN) g_layer_h -= 2;
1292 if (inp & PBTN_LEFT) g_layer_w += 2;
1293 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1295 if (inp & (PBTN_MOK|PBTN_MBACK))
1298 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1299 if (g_layer_x < 0) g_layer_x = 0;
1300 if (g_layer_x > 640) g_layer_x = 640;
1301 if (g_layer_y < 0) g_layer_y = 0;
1302 if (g_layer_y > 420) g_layer_y = 420;
1303 if (g_layer_w < 160) g_layer_w = 160;
1304 if (g_layer_h < 60) g_layer_h = 60;
1305 if (g_layer_x + g_layer_w > 800)
1306 g_layer_w = 800 - g_layer_x;
1307 if (g_layer_y + g_layer_h > 480)
1308 g_layer_h = 480 - g_layer_y;
1310 plat_gvideo_open(Config.PsxType);
1314 plat_gvideo_close();
1319 static menu_entry e_menu_gfx_options[] =
1321 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1322 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1323 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1324 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1325 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1327 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1328 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1330 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1331 // mee_onoff ("Vsync", 0, vsync, 1),
1332 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1336 static int menu_loop_gfx_options(int id, int keys)
1340 me_loop(e_menu_gfx_options, &sel);
1345 // ------------ bios/plugins ------------
1347 #ifdef BUILTIN_GPU_NEON
1349 static const char h_gpu_neon[] =
1350 "Configure built-in NEON GPU plugin";
1351 static const char h_gpu_neon_enhanced[] =
1352 "Renders in double resolution at the cost of lower performance\n"
1353 "(not available for high resolution games)";
1354 static const char h_gpu_neon_enhanced_hack[] =
1355 "Speed hack for above option (glitches some games)";
1356 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1358 static menu_entry e_menu_plugin_gpu_neon[] =
1360 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1361 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1362 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1366 static int menu_loop_plugin_gpu_neon(int id, int keys)
1369 me_loop(e_menu_plugin_gpu_neon, &sel);
1375 static menu_entry e_menu_plugin_gpu_unai[] =
1377 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1378 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1379 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1380 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1384 static int menu_loop_plugin_gpu_unai(int id, int keys)
1387 me_loop(e_menu_plugin_gpu_unai, &sel);
1391 static menu_entry e_menu_plugin_gpu_senquack[] =
1393 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1394 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1395 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1396 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1397 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1398 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1402 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1405 me_loop(e_menu_plugin_gpu_senquack, &sel);
1410 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1411 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1412 static const char h_gpu_1[] = "Capcom fighting games";
1413 static const char h_gpu_2[] = "Black screens in Lunar";
1414 static const char h_gpu_3[] = "Compatibility mode";
1415 static const char h_gpu_6[] = "Pandemonium 2";
1416 //static const char h_gpu_7[] = "Skip every second frame";
1417 static const char h_gpu_8[] = "Needed by Dark Forces";
1418 static const char h_gpu_9[] = "better g-colors, worse textures";
1419 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1421 static menu_entry e_menu_plugin_gpu_peops[] =
1423 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1424 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1425 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1426 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1427 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1428 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1429 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1430 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1431 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1432 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1436 static int menu_loop_plugin_gpu_peops(int id, int keys)
1439 me_loop(e_menu_plugin_gpu_peops, &sel);
1443 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1444 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1445 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1447 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1449 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1450 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1451 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1452 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1453 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1454 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1455 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1456 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1457 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1458 mee_label ("Fixes/hacks:"),
1459 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1460 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1461 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1462 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1463 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1464 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1465 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1466 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1467 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1468 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1469 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1473 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1476 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1480 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1481 static const char h_spu_volboost[] = "Large values cause distortion";
1482 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1483 "This is inaccurate and breaks games";
1485 static menu_entry e_menu_plugin_spu[] =
1487 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1488 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1489 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1490 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1491 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1495 static int menu_loop_plugin_spu(int id, int keys)
1498 me_loop(e_menu_plugin_spu, &sel);
1502 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1503 "savestates and can't be changed there. Must save\n"
1504 "config and reload the game for change to take effect";
1505 static const char h_plugin_gpu[] =
1506 #ifdef BUILTIN_GPU_NEON
1507 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1509 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1510 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1511 "gpu_senquack is more accurate but slower\n"
1512 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1513 "must save config and reload the game if changed";
1514 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1515 "must save config and reload the game if changed";
1516 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1517 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1518 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1519 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1520 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1522 static menu_entry e_menu_plugin_options[] =
1524 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1525 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1526 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527 #ifdef BUILTIN_GPU_NEON
1528 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1530 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1531 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1532 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1533 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1534 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1538 static menu_entry e_menu_main2[];
1540 static int menu_loop_plugin_options(int id, int keys)
1543 me_loop(e_menu_plugin_options, &sel);
1545 // sync BIOS/plugins
1546 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1547 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1548 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1549 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1554 // ------------ adv options menu ------------
1557 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1558 "(lower value - less work for the emu, may be faster)";
1559 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1560 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1561 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1562 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1564 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1566 static menu_entry e_menu_speed_hacks[] =
1569 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1570 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1571 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1572 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1573 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1575 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1579 static int menu_loop_speed_hacks(int id, int keys)
1582 menu_iopts[0] = Config.DisableStalls;
1583 me_loop(e_menu_speed_hacks, &sel);
1584 Config.DisableStalls = menu_iopts[0];
1588 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1589 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1590 "(green: normal, red: fmod, blue: noise)";
1591 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1592 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1593 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1594 "(proper .cue/.bin dump is needed otherwise)";
1595 //static const char h_cfg_sio[] = "You should not need this, breaks games";
1596 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1597 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1598 "(timing hack, breaks other games)";
1600 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1601 "(timing hack, breaks other games)";
1603 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1604 "Might be useful to overcome some dynarec bugs";
1606 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1607 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1609 enum { AMO_XA, AMO_CDDA, AMO_SIO, AMO_SPUI, AMO_IC, AMO_RCNT, AMO_WA, AMO_CPU };
1611 static menu_entry e_menu_adv_options[] =
1613 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1614 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1615 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1616 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1617 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1618 //mee_onoff_h ("SIO IRQ Always Enabled", 0, menu_iopts[AMO_SIO], 1, h_cfg_sio),
1619 mee_onoff_h ("SPU IRQ Always Enabled", 0, menu_iopts[AMO_SPUI], 1, h_cfg_spuirq),
1620 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1622 mee_onoff_h ("Rootcounter hack", 0, menu_iopts[AMO_RCNT], 1, h_cfg_rcnt1),
1624 mee_onoff_h ("Rootcounter hack 2", 0, menu_iopts[AMO_WA], 1, h_cfg_rcnt2),
1625 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1626 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1628 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1632 static int menu_loop_adv_options(int id, int keys)
1639 { &Config.Xa, &menu_iopts[AMO_XA] },
1640 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1641 { &Config.Sio, &menu_iopts[AMO_SIO] },
1642 { &Config.SpuIrq, &menu_iopts[AMO_SPUI] },
1643 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1644 { &Config.RCntFix, &menu_iopts[AMO_RCNT] },
1645 { &Config.VSyncWA, &menu_iopts[AMO_WA] },
1646 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1649 for (i = 0; i < ARRAY_SIZE(opts); i++)
1650 *opts[i].mopt = *opts[i].opt;
1651 me_loop(e_menu_adv_options, &sel);
1652 for (i = 0; i < ARRAY_SIZE(opts); i++)
1653 *opts[i].opt = *opts[i].mopt;
1657 // ------------ options menu ------------
1659 static int mh_restore_defaults(int id, int keys)
1661 menu_set_defconfig();
1662 menu_update_msg("defaults restored");
1666 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1667 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1669 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1670 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1671 "loading state or both";
1673 static const char h_restore_def[] = "Switches back to default / recommended\n"
1675 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1677 static menu_entry e_menu_options[] =
1679 // mee_range ("Save slot", 0, state_slot, 0, 9),
1680 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1681 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1682 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1683 mee_enum ("Region", 0, region, men_region),
1684 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1686 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1688 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1690 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1691 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1692 mee_handler ("[Advanced]", menu_loop_adv_options),
1693 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1694 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1695 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1699 static int menu_loop_options(int id, int keys)
1703 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1704 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1705 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1707 me_loop(e_menu_options, &sel);
1712 // ------------ debug menu ------------
1714 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1716 int w = min(g_menuscreen_w, 1024);
1717 int h = min(g_menuscreen_h, 512);
1718 u16 *d = g_menuscreen_ptr;
1719 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1723 gpuf->ulFreezeVersion = 1;
1724 if (GPU_freeze != NULL)
1725 GPU_freeze(1, gpuf);
1727 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1728 bgr555_to_rgb565(d, s, w * 2);
1730 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1731 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1732 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1733 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1734 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1737 static void debug_menu_loop(void)
1739 int inp, df_x = 0, df_y = 0;
1742 gpuf = malloc(sizeof(*gpuf));
1748 menu_draw_begin(0, 1);
1749 draw_frame_debug(gpuf, df_x, df_y);
1752 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1753 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1754 if (inp & PBTN_MBACK) break;
1755 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1756 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1757 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1758 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1764 // --------- memcard manager ---------
1766 static void draw_mc_icon(int dx, int dy, const u16 *s)
1771 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1773 for (y = 0; y < 16; y++, s += 16) {
1774 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1775 for (x = 0; x < 16; x++) {
1777 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1778 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1784 static void draw_mc_bg(void)
1786 McdBlock *blocks1, *blocks2;
1790 blocks1 = malloc(15 * sizeof(blocks1[0]));
1791 blocks2 = malloc(15 * sizeof(blocks1[0]));
1792 if (blocks1 == NULL || blocks2 == NULL)
1795 for (i = 0; i < 15; i++) {
1796 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1797 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1800 menu_draw_begin(1, 1);
1802 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1804 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1808 maxicons = g_menuscreen_h / 32;
1811 row2 = g_menuscreen_w / 2;
1812 for (i = 0; i < maxicons; i++) {
1813 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1814 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1816 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1817 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1820 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1828 static void handle_memcard_sel(void)
1830 strcpy(Config.Mcd1, "none");
1831 if (memcard1_sel != 0)
1832 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1833 strcpy(Config.Mcd2, "none");
1834 if (memcard2_sel != 0)
1835 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1836 LoadMcds(Config.Mcd1, Config.Mcd2);
1840 static menu_entry e_memcard_options[] =
1842 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1843 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1847 static int menu_loop_memcards(int id, int keys)
1853 memcard1_sel = memcard2_sel = 0;
1854 p = strrchr(Config.Mcd1, '/');
1856 for (i = 0; memcards[i] != NULL; i++)
1857 if (strcmp(p + 1, memcards[i]) == 0)
1858 { memcard1_sel = i; break; }
1859 p = strrchr(Config.Mcd2, '/');
1861 for (i = 0; memcards[i] != NULL; i++)
1862 if (strcmp(p + 1, memcards[i]) == 0)
1863 { memcard2_sel = i; break; }
1865 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1867 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1872 // ------------ cheats menu ------------
1874 static void draw_cheatlist(int sel)
1876 int max_cnt, start, i, pos, active;
1878 max_cnt = g_menuscreen_h / me_sfont_h;
1879 start = max_cnt / 2 - sel;
1881 menu_draw_begin(1, 1);
1883 for (i = 0; i < NumCheats; i++) {
1885 if (pos < 0) continue;
1886 if (pos >= max_cnt) break;
1887 active = Cheats[i].Enabled;
1888 smalltext_out16(14, pos * me_sfont_h,
1889 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1890 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1891 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1895 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1897 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1901 static void menu_loop_cheats(void)
1903 static int menu_sel = 0;
1908 draw_cheatlist(menu_sel);
1909 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1910 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1911 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1912 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1913 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1914 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1915 if (inp & PBTN_MOK) { // action
1916 if (menu_sel < NumCheats)
1917 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1920 if (inp & PBTN_MBACK)
1925 // --------- main menu help ----------
1927 static void menu_bios_warn(void)
1930 static const char msg[] =
1931 "You don't seem to have copied any BIOS\n"
1933 MENU_BIOS_PATH "\n\n"
1935 "While many games work fine with fake\n"
1936 "(HLE) BIOS, others (like MGS and FF8)\n"
1937 "require BIOS to work.\n"
1938 "After copying the file, you'll also need\n"
1939 "to select it in the emu's menu:\n"
1940 "options->[BIOS/Plugins]\n\n"
1941 "The file is usually named SCPH1001.BIN,\n"
1942 "but other not compressed files can be\n"
1944 "Press %s or %s to continue";
1945 char tmp_msg[sizeof(msg) + 64];
1947 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1948 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1951 draw_menu_message(tmp_msg, NULL);
1953 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1954 if (inp & (PBTN_MBACK|PBTN_MOK))
1959 // ------------ main menu ------------
1961 static menu_entry e_menu_main[];
1963 static void draw_frame_main(void)
1972 if (CdromId[0] != 0) {
1973 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1974 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1975 Config.HLE ? "HLE" : "BIOS");
1976 smalltext_out16(4, 1, buff, 0x105f);
1980 capacity = plat_target_bat_capacity_get();
1982 tmp = localtime(<ime);
1983 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1984 if (capacity >= 0) {
1985 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1990 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1994 static void draw_frame_credits(void)
1996 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1999 static const char credits_text[] =
2001 "(C) 1999-2003 PCSX Team\n"
2002 "(C) 2005-2009 PCSX-df Team\n"
2003 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2004 "ARM recompiler (C) 2009-2011 Ari64\n"
2005 #ifdef BUILTIN_GPU_NEON
2006 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2008 "PEOpS GPU and SPU by Pete Bernert\n"
2009 " and the P.E.Op.S. team\n"
2010 "PCSX4ALL plugin by PCSX4ALL team\n"
2011 " Chui, Franxis, Unai\n\n"
2012 "integration, optimization and\n"
2013 " frontend (C) 2010-2015 notaz\n";
2015 static int reset_game(void)
2018 if (bios_sel == 0 && !Config.HLE)
2024 if (CheckCdrom() != -1) {
2030 static int reload_plugins(const char *cdimg)
2036 set_cd_image(cdimg);
2038 pcnt_hook_plugins();
2040 if (OpenPlugins() == -1) {
2041 menu_update_msg("failed to open plugins");
2044 plugin_call_rearmed_cbs();
2046 cdrIsoMultidiskCount = 1;
2048 CdromLabel[0] = '\0';
2053 static int run_bios(void)
2059 if (reload_plugins(NULL) != 0)
2067 static int run_exe(void)
2069 const char *exts[] = { "exe", NULL };
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), exts, NULL);
2078 if (reload_plugins(NULL) != 0)
2082 if (Load(fname) != 0) {
2083 menu_update_msg("exe load failed, bad file?");
2092 static int run_cd_image(const char *fname)
2094 int autoload_state = g_autostateld_opt;
2097 reload_plugins(fname);
2099 // always autodetect, menu_sync_config will override as needed
2102 if (CheckCdrom() == -1) {
2103 // Only check the CD if we are starting the console with a CD
2105 menu_update_msg("unsupported/invalid CD image");
2111 // Read main executable directly from CDRom and start it
2112 if (LoadCdrom() == -1) {
2114 menu_update_msg("failed to load CD image");
2121 if (autoload_state) {
2122 unsigned int newest = 0;
2123 int time, slot, newest_slot = -1;
2125 for (slot = 0; slot < 10; slot++) {
2126 if (emu_check_save_file(slot, &time)) {
2127 if ((unsigned int)time > newest) {
2134 if (newest_slot >= 0) {
2135 lprintf("autoload slot %d\n", newest_slot);
2136 emu_load_state(newest_slot);
2139 lprintf("no save to autoload.\n");
2146 static int romsel_run(void)
2148 int prev_gpu, prev_spu;
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2157 printf("selected file: %s\n", fname);
2159 new_dynarec_clear_full();
2161 if (run_cd_image(fname) != 0)
2164 prev_gpu = gpu_plugsel;
2165 prev_spu = spu_plugsel;
2166 if (menu_load_config(1) != 0)
2167 menu_load_config(0);
2169 // check for plugin changes, have to repeat
2170 // loading if game config changed plugins to reload them
2171 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2172 printf("plugin change detected, reloading plugins..\n");
2173 if (run_cd_image(fname) != 0)
2177 strcpy(last_selected_fname, fname);
2178 menu_do_last_cd_img(0);
2182 static int swap_cd_image(void)
2186 fname = menu_loop_romsel(last_selected_fname,
2187 sizeof(last_selected_fname), filter_exts,
2188 optional_cdimg_filter);
2192 printf("selected file: %s\n", fname);
2195 CdromLabel[0] = '\0';
2197 set_cd_image(fname);
2198 if (ReloadCdromPlugin() < 0) {
2199 menu_update_msg("failed to load cdr plugin");
2202 if (CDR_open() < 0) {
2203 menu_update_msg("failed to open cdr plugin");
2207 SetCdOpenCaseTime(time(NULL) + 2);
2210 strcpy(last_selected_fname, fname);
2214 static int swap_cd_multidisk(void)
2216 cdrIsoMultidiskSelect++;
2218 CdromLabel[0] = '\0';
2221 if (CDR_open() < 0) {
2222 menu_update_msg("failed to open cdr plugin");
2226 SetCdOpenCaseTime(time(NULL) + 2);
2232 static void load_pcsx_cht(void)
2234 static const char *exts[] = { "cht", NULL };
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), exts, NULL);
2243 printf("selected cheat file: %s\n", fname);
2246 if (NumCheats == 0 && NumCodes == 0)
2247 menu_update_msg("failed to load cheats");
2249 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2250 menu_update_msg(msg);
2252 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2255 static int main_menu_handler(int id, int keys)
2259 case MA_MAIN_RESUME_GAME:
2263 case MA_MAIN_SAVE_STATE:
2265 return menu_loop_savestate(0);
2267 case MA_MAIN_LOAD_STATE:
2269 return menu_loop_savestate(1);
2271 case MA_MAIN_RESET_GAME:
2272 if (ready_to_go && reset_game() == 0)
2275 case MA_MAIN_LOAD_ROM:
2276 if (romsel_run() == 0)
2279 case MA_MAIN_SWAP_CD:
2280 if (swap_cd_image() == 0)
2283 case MA_MAIN_SWAP_CD_MULTI:
2284 if (swap_cd_multidisk() == 0)
2287 case MA_MAIN_RUN_BIOS:
2288 if (run_bios() == 0)
2291 case MA_MAIN_RUN_EXE:
2295 case MA_MAIN_CHEATS:
2298 case MA_MAIN_LOAD_CHEATS:
2301 case MA_MAIN_CREDITS:
2302 draw_menu_message(credits_text, draw_frame_credits);
2303 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2306 emu_core_ask_exit();
2309 lprintf("%s: something unknown selected\n", __FUNCTION__);
2316 static menu_entry e_menu_main2[] =
2318 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2319 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2320 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2321 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2322 mee_handler ("Memcard manager", menu_loop_memcards),
2323 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2327 static int main_menu2_handler(int id, int keys)
2331 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2332 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2333 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2334 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2336 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2339 static const char h_extra[] = "Change CD, manage memcards..\n";
2341 static menu_entry e_menu_main[] =
2345 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2346 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2347 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2348 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2349 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2350 mee_handler ("Options", menu_loop_options),
2351 mee_handler ("Controls", menu_loop_keyconfig),
2352 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2353 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2354 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2355 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2359 // ----------------------------
2361 static void menu_leave_emu(void);
2363 void menu_loop(void)
2365 static int warned_about_bios = 0;
2370 if (config_save_counter == 0) {
2372 if (bioses[1] != NULL) {
2373 // autoselect BIOS to make user's life easier
2374 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2377 else if (!warned_about_bios) {
2379 warned_about_bios = 1;
2383 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2384 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2385 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2386 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2387 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2389 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2392 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2393 } while (!ready_to_go && !g_emu_want_quit);
2395 /* wait until menu, ok, back is released */
2396 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2399 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2404 static int qsort_strcmp(const void *p1, const void *p2)
2406 char * const *s1 = (char * const *)p1;
2407 char * const *s2 = (char * const *)p2;
2408 return strcasecmp(*s1, *s2);
2411 static void scan_bios_plugins(void)
2413 char fname[MAXPATHLEN];
2415 int bios_i, gpu_i, spu_i, mc_i;
2420 gpu_plugins[0] = "builtin_gpu";
2421 spu_plugins[0] = "builtin_spu";
2422 memcards[0] = "(none)";
2423 bios_i = gpu_i = spu_i = mc_i = 1;
2425 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2426 dir = opendir(fname);
2428 perror("scan_bios_plugins bios opendir");
2443 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2447 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2448 printf("bad BIOS file: %s\n", ent->d_name);
2452 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2453 bioses[bios_i++] = strdup(ent->d_name);
2457 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2463 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2464 dir = opendir(fname);
2466 perror("scan_bios_plugins plugins opendir");
2480 p = strstr(ent->d_name, ".so");
2484 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2485 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2487 fprintf(stderr, "%s\n", dlerror());
2491 // now what do we have here?
2492 tmp = dlsym(h, "GPUinit");
2495 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2496 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2500 tmp = dlsym(h, "SPUinit");
2503 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2504 spu_plugins[spu_i++] = strdup(ent->d_name);
2508 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2515 dir = opendir("." MEMCARD_DIR);
2517 perror("scan_bios_plugins memcards opendir");
2532 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2535 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2536 if (stat(fname, &st) != 0) {
2537 printf("bad memcard file: %s\n", ent->d_name);
2541 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2542 memcards[mc_i++] = strdup(ent->d_name);
2546 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2550 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2555 void menu_init(void)
2557 char buff[MAXPATHLEN];
2560 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2562 scan_bios_plugins();
2565 menu_set_defconfig();
2566 menu_load_config(0);
2567 menu_do_last_cd_img(1);
2572 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2573 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2574 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2575 fprintf(stderr, "OOM\n");
2579 emu_make_path(buff, "skin/background.png", sizeof(buff));
2580 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2582 i = plat_target.cpu_clock_set != NULL
2583 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2584 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2587 e_menu_gfx_options[i].data = plat_target.vout_methods;
2588 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2589 plat_target.vout_methods != NULL);
2591 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2592 e_menu_gfx_options[i].data = plat_target.hwfilters;
2593 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2594 plat_target.hwfilters != NULL);
2596 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2597 plat_target.gamma_set != NULL);
2599 #ifdef HAVE_PRE_ARMV7
2600 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2602 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2603 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2604 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2605 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2606 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2607 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2608 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2611 void menu_notify_mode_change(int w, int h, int bpp)
2615 last_vout_bpp = bpp;
2618 static void menu_leave_emu(void)
2620 if (GPU_close != NULL) {
2621 int ret = GPU_close();
2623 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2626 plat_video_menu_enter(ready_to_go);
2628 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2629 if (pl_vout_buf != NULL && ready_to_go) {
2630 int x = max(0, g_menuscreen_w - last_vout_w);
2631 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2632 int w = min(g_menuscreen_w, last_vout_w);
2633 int h = min(g_menuscreen_h, last_vout_h);
2634 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2635 char *s = pl_vout_buf;
2637 if (last_vout_bpp == 16) {
2638 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2639 menu_darken_bg(d, s, w, 0);
2642 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2643 rgb888_to_rgb565(d, s, w * 3);
2644 menu_darken_bg(d, d, w, 0);
2650 cpu_clock = plat_target_cpu_clock_get();
2653 void menu_prepare_emu(void)
2655 R3000Acpu *prev_cpu = psxCpu;
2657 plat_video_menu_leave();
2659 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2660 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2664 if (psxCpu != prev_cpu) {
2665 prev_cpu->Shutdown();
2667 // note that this does not really reset, just clears drc caches
2671 psxCpu->ApplyConfig();
2673 // core doesn't care about Config.Cdda changes,
2674 // so handle them manually here
2680 plat_target_cpu_clock_set(cpu_clock);
2682 // push config to GPU plugin
2683 plugin_call_rearmed_cbs();
2685 if (GPU_open != NULL) {
2686 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2688 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2694 void menu_update_msg(const char *msg)
2696 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2697 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2699 menu_error_time = plat_get_ticks_ms();
2700 lprintf("msg: %s\n", menu_error_msg);
2703 void menu_finish(void)
2705 if (cpu_clock_st > 0)
2706 plat_target_cpu_clock_set(cpu_clock_st);