2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
44 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46 #define array_size(x) (sizeof(x) / sizeof(x[0]))
57 MA_MAIN_SWAP_CD_MULTI,
88 MA_OPT_SCANLINE_LEVEL,
91 static int last_vout_w, last_vout_h, last_vout_bpp;
92 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
93 static char last_selected_fname[MAXPATHLEN];
94 static int config_save_counter, region, in_type_sel1, in_type_sel2;
96 static int memcard1_sel = -1, memcard2_sel = -1;
97 extern int g_autostateld_opt;
98 int g_opts, g_scaler, g_gamma = 100;
99 int scanlines, scanline_level = 20;
100 int soft_scaling, analog_deadzone; // for Caanoo
103 #ifdef __ARM_ARCH_7A__
104 #define DEFAULT_PSX_CLOCK 57
105 #define DEFAULT_PSX_CLOCK_S "57"
107 #define DEFAULT_PSX_CLOCK 50
108 #define DEFAULT_PSX_CLOCK_S "50"
111 static const char *bioses[24];
112 static const char *gpu_plugins[16];
113 static const char *spu_plugins[16];
114 static const char *memcards[32];
115 static int bios_sel, gpu_plugsel, spu_plugsel;
117 #ifndef UI_FEATURES_H
118 #define MENU_BIOS_PATH "bios/"
119 #define MENU_SHOW_VARSCALER 0
120 #define MENU_SHOW_VOUTMODE 1
121 #define MENU_SHOW_SCALER2 0
122 #define MENU_SHOW_NUBS_BTNS 0
123 #define MENU_SHOW_VIBRATION 0
124 #define MENU_SHOW_DEADZONE 0
125 #define MENU_SHOW_MINIMIZE 0
126 #define MENU_SHOW_FULLSCREEN 1
127 #define MENU_SHOW_VOLUME 0
130 static int min(int x, int y) { return x < y ? x : y; }
131 static int max(int x, int y) { return x > y ? x : y; }
133 void emu_make_path(char *buff, const char *end, int size)
137 end_len = strlen(end);
138 pos = plat_get_root_dir(buff, size);
139 strncpy(buff + pos, end, size - pos);
141 if (pos + end_len > size - 1)
142 printf("Warning: path truncated: %s\n", buff);
145 static int emu_check_save_file(int slot, int *time)
147 char fname[MAXPATHLEN];
151 ret = emu_check_state(slot);
152 if (ret != 0 || time == NULL)
153 return ret == 0 ? 1 : 0;
155 ret = get_state_filename(fname, sizeof(fname), slot);
159 ret = stat(fname, &status);
163 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
164 return 1; // probably bad rtc like on some Caanoos
166 *time = status.st_mtime;
171 static int emu_save_load_game(int load, int unused)
176 ret = emu_load_state(state_slot);
178 // reflect hle/bios mode from savestate
181 else if (bios_sel == 0 && bioses[1] != NULL)
182 // XXX: maybe find the right bios instead
186 ret = emu_save_state(state_slot);
191 static void rm_namelist_entry(struct dirent **namelist,
192 int count, const char *name)
196 for (i = 1; i < count; i++) {
197 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 if (strcmp(name, namelist[i]->d_name) == 0) {
208 static int optional_cdimg_filter(struct dirent **namelist, int count,
212 char buf[256], buf2[256];
213 int i, d, ret, good_cue;
220 for (i = 1; i < count; i++) {
221 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 ext = strrchr(namelist[i]->d_name, '.');
226 // should not happen but whatever
233 // first find .cue files and remove files they reference
234 if (strcasecmp(ext, "cue") == 0)
236 snprintf(buf, sizeof(buf), "%s/%s", basedir,
237 namelist[i]->d_name);
247 while (fgets(buf, sizeof(buf), f)) {
248 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 ret = sscanf(buf, " FILE %256s", buf2);
254 p = strrchr(buf2, '/');
256 p = strrchr(buf2, '\\');
262 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
263 ret = stat64(buf, &statf);
265 rm_namelist_entry(namelist, count, p);
278 p = strcasestr(namelist[i]->d_name, "track");
280 ret = strtoul(p + 5, NULL, 10);
290 for (i = d = 1; i < count; i++)
291 if (namelist[i] != NULL)
292 namelist[d++] = namelist[i];
297 // propagate menu settings to the emu vars
298 static void menu_sync_config(void)
300 static int allow_abs_only_old;
305 Config.PsxType = region - 1;
307 cycle_multiplier = 10000 / psx_clock;
309 switch (in_type_sel1) {
310 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
311 case 2: in_type1 = PSE_PAD_TYPE_NEGCON; break;
312 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 switch (in_type_sel2) {
315 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
316 case 2: in_type2 = PSE_PAD_TYPE_NEGCON; break;
317 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 allow_abs_only_old = in_evdev_allow_abs_only;
324 spu_config.iVolume = 768 + 128 * volume_boost;
325 pl_rearmed_cbs.frameskip = frameskip - 1;
326 pl_timing_prepare(Config.PsxType);
329 static void menu_set_defconfig(void)
331 emu_set_default_config();
334 g_scaler = SCALE_4_3;
338 analog_deadzone = 50;
343 plat_target.vout_fullscreen = 0;
344 psx_clock = DEFAULT_PSX_CLOCK;
347 in_type_sel1 = in_type_sel2 = 0;
348 in_evdev_allow_abs_only = 0;
353 #define CE_CONFIG_STR(val) \
354 { #val, 0, Config.val }
356 #define CE_CONFIG_VAL(val) \
357 { #val, sizeof(Config.val), &Config.val }
359 #define CE_STR(val) \
362 #define CE_INTVAL(val) \
363 { #val, sizeof(val), &val }
365 #define CE_INTVAL_N(name, val) \
366 { name, sizeof(val), &val }
368 #define CE_INTVAL_P(val) \
369 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371 // 'versioned' var, used when defaults change
372 #define CE_CONFIG_STR_V(val, ver) \
373 { #val #ver, 0, Config.val }
375 #define CE_INTVAL_V(val, ver) \
376 { #val #ver, sizeof(val), &val }
378 #define CE_INTVAL_PV(val, ver) \
379 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381 static const struct {
387 CE_CONFIG_STR_V(Gpu, 3),
389 // CE_CONFIG_STR(Cdr),
391 // CE_CONFIG_VAL(Sio),
394 CE_CONFIG_VAL(Debug),
395 CE_CONFIG_VAL(PsxOut),
396 CE_CONFIG_VAL(SpuIrq),
397 CE_CONFIG_VAL(RCntFix),
398 CE_CONFIG_VAL(VSyncWA),
401 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
431 CE_INTVAL_P(gpu_neon.allow_interlace),
432 CE_INTVAL_P(gpu_neon.enhancement_enable),
433 CE_INTVAL_P(gpu_neon.enhancement_no_main),
434 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
435 CE_INTVAL_P(gpu_peopsgl.iFilterType),
436 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
437 CE_INTVAL_P(gpu_peopsgl.iUseMask),
438 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
439 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
440 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
441 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
442 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
443 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
444 CE_INTVAL(spu_config.iUseReverb),
445 CE_INTVAL(spu_config.iXAPitch),
446 CE_INTVAL(spu_config.iUseInterpolation),
447 CE_INTVAL(spu_config.iTempo),
448 CE_INTVAL(spu_config.iUseThread),
449 CE_INTVAL(config_save_counter),
450 CE_INTVAL(in_evdev_allow_abs_only),
451 CE_INTVAL(volume_boost),
452 CE_INTVAL(psx_clock),
453 CE_INTVAL(new_dynarec_hacks),
454 CE_INTVAL(in_enable_vibration),
457 static char *get_cd_label(void)
459 static char trimlabel[33];
462 strncpy(trimlabel, CdromLabel, 32);
464 for (j = 31; j >= 0; j--)
465 if (trimlabel[j] == ' ')
471 static void make_cfg_fname(char *buf, size_t size, int is_game)
474 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
476 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
479 static void keys_write_all(FILE *f);
480 static char *mystrip(char *str);
482 static int menu_write_config(int is_game)
484 char cfgfile[MAXPATHLEN];
488 config_save_counter++;
490 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
491 f = fopen(cfgfile, "w");
493 printf("menu_write_config: failed to open: %s\n", cfgfile);
497 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
498 fprintf(f, "%s = ", config_data[i].name);
499 switch (config_data[i].len) {
501 fprintf(f, "%s\n", (char *)config_data[i].val);
504 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
507 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
510 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
513 printf("menu_write_config: unhandled len %d for %s\n",
514 (int)config_data[i].len, config_data[i].name);
525 static int menu_do_last_cd_img(int is_get)
527 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
533 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
534 f = fopen(path, is_get ? "r" : "w");
541 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
542 last_selected_fname[ret] = 0;
543 mystrip(last_selected_fname);
546 fprintf(f, "%s\n", last_selected_fname);
551 for (i = 0; last_selected_fname[0] == 0
552 || stat64(last_selected_fname, &st) != 0; i++)
554 if (i >= ARRAY_SIZE(defaults))
556 strcpy(last_selected_fname, defaults[i]);
563 static void parse_str_val(char *cval, const char *src)
566 strncpy(cval, src, MAXPATHLEN);
567 cval[MAXPATHLEN - 1] = 0;
568 tmp = strchr(cval, '\n');
570 tmp = strchr(cval, '\r');
575 static void keys_load_all(const char *cfg);
577 static int menu_load_config(int is_game)
579 char cfgfile[MAXPATHLEN];
585 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
586 f = fopen(cfgfile, "r");
588 printf("menu_load_config: failed to open: %s\n", cfgfile);
592 fseek(f, 0, SEEK_END);
595 printf("bad size %ld: %s\n", size, cfgfile);
599 cfg = malloc(size + 1);
603 fseek(f, 0, SEEK_SET);
604 if (fread(cfg, 1, size, f) != size) {
605 printf("failed to read: %s\n", cfgfile);
610 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
614 tmp = strstr(cfg, config_data[i].name);
617 tmp += strlen(config_data[i].name);
618 if (strncmp(tmp, " = ", 3) != 0)
622 if (config_data[i].len == 0) {
623 parse_str_val(config_data[i].val, tmp);
628 val = strtoul(tmp, &tmp2, 16);
629 if (tmp2 == NULL || tmp == tmp2)
630 continue; // parse failed
632 switch (config_data[i].len) {
634 *(u8 *)config_data[i].val = val;
637 *(u16 *)config_data[i].val = val;
640 *(u32 *)config_data[i].val = val;
643 printf("menu_load_config: unhandled len %d for %s\n",
644 (int)config_data[i].len, config_data[i].name);
650 char *tmp = strstr(cfg, "lastcdimg = ");
653 parse_str_val(last_selected_fname, tmp);
668 for (i = bios_sel = 0; bioses[i] != NULL; i++)
669 if (strcmp(Config.Bios, bioses[i]) == 0)
670 { bios_sel = i; break; }
672 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
673 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
674 { gpu_plugsel = i; break; }
676 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
677 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
678 { spu_plugsel = i; break; }
680 // memcard selections
681 char mcd1_old[sizeof(Config.Mcd1)];
682 char mcd2_old[sizeof(Config.Mcd2)];
683 strcpy(mcd1_old, Config.Mcd1);
684 strcpy(mcd2_old, Config.Mcd2);
686 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
687 if (memcard1_sel == 0)
688 strcpy(Config.Mcd1, "none");
689 else if (memcards[memcard1_sel] != NULL)
690 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
691 MEMCARD_DIR, memcards[memcard1_sel]);
693 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
694 if (memcard2_sel == 0)
695 strcpy(Config.Mcd2, "none");
696 else if (memcards[memcard2_sel] != NULL)
697 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
698 MEMCARD_DIR, memcards[memcard2_sel]);
700 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
701 LoadMcds(Config.Mcd1, Config.Mcd2);
706 static const char *filter_exts[] = {
707 "bin", "img", "mdf", "iso", "cue", "z",
708 "bz", "znx", "pbp", "cbn", NULL
711 // rrrr rggg gggb bbbb
712 static unsigned short fname2color(const char *fname)
714 static const char *other_exts[] = {
715 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
717 const char *ext = strrchr(fname, '.');
723 for (i = 0; filter_exts[i] != NULL; i++)
724 if (strcasecmp(ext, filter_exts[i]) == 0)
726 for (i = 0; i < array_size(other_exts); i++)
727 if (strcasecmp(ext, other_exts[i]) == 0)
732 static void draw_savestate_bg(int slot);
734 #define MENU_ALIGN_LEFT
735 #ifdef __ARM_ARCH_7A__ // assume hires device
741 #include "libpicofe/menu.c"
743 // a bit of black magic here
744 static void draw_savestate_bg(int slot)
746 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
748 char fname[MAXPATHLEN];
755 ret = get_state_filename(fname, sizeof(fname), slot);
759 f = gzopen(fname, "rb");
763 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
764 fprintf(stderr, "gzseek failed: %d\n", ret);
769 gpu = malloc(sizeof(*gpu));
775 ret = gzread(f, gpu, sizeof(*gpu));
777 if (ret != sizeof(*gpu)) {
778 fprintf(stderr, "gzread failed\n");
782 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
784 if (gpu->ulStatus & 0x800000)
785 goto out; // disabled
787 x = gpu->ulControl[5] & 0x3ff;
788 y = (gpu->ulControl[5] >> 10) & 0x1ff;
789 w = psx_widths[(gpu->ulStatus >> 16) & 7];
790 tmp = gpu->ulControl[7];
791 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
792 if (gpu->ulStatus & 0x80000) // doubleheight
794 if (h <= 0 || h > 512)
800 s = (u16 *)gpu->psxVRam + y * 1024 + x;
802 x = max(0, g_menuscreen_w - w) & ~3;
803 y = max(0, g_menuscreen_h / 2 - h / 2);
804 w = min(g_menuscreen_w, w);
805 h = min(g_menuscreen_h, h);
806 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
808 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
809 if (gpu->ulStatus & 0x200000)
810 bgr888_to_rgb565(d, s, w * 3);
812 bgr555_to_rgb565(d, s, w * 2);
814 // darken this so that menu text is visible
815 if (g_menuscreen_w - w < 320)
816 menu_darken_bg(d, d, w * 2, 0);
823 // -------------- key config --------------
825 me_bind_action me_ctrl_actions[] =
827 { "UP ", 1 << DKEY_UP},
828 { "DOWN ", 1 << DKEY_DOWN },
829 { "LEFT ", 1 << DKEY_LEFT },
830 { "RIGHT ", 1 << DKEY_RIGHT },
831 { "TRIANGLE", 1 << DKEY_TRIANGLE },
832 { "CIRCLE ", 1 << DKEY_CIRCLE },
833 { "CROSS ", 1 << DKEY_CROSS },
834 { "SQUARE ", 1 << DKEY_SQUARE },
835 { "L1 ", 1 << DKEY_L1 },
836 { "R1 ", 1 << DKEY_R1 },
837 { "L2 ", 1 << DKEY_L2 },
838 { "R2 ", 1 << DKEY_R2 },
839 { "L3 ", 1 << DKEY_L3 },
840 { "R3 ", 1 << DKEY_R3 },
841 { "START ", 1 << DKEY_START },
842 { "SELECT ", 1 << DKEY_SELECT },
846 me_bind_action emuctrl_actions[] =
848 { "Save State ", 1 << SACTION_SAVE_STATE },
849 { "Load State ", 1 << SACTION_LOAD_STATE },
850 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
851 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
852 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
853 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
854 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
855 #ifdef __ARM_ARCH_7A__
856 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
858 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
859 #if MENU_SHOW_MINIMIZE
860 { "Minimize ", 1 << SACTION_MINIMIZE },
862 #if MENU_SHOW_FULLSCREEN
863 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
865 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
866 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
867 { "Gun A button ", 1 << SACTION_GUN_A },
868 { "Gun B button ", 1 << SACTION_GUN_B },
869 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
871 { "Volume Up ", 1 << SACTION_VOLUME_UP },
872 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
877 static char *mystrip(char *str)
882 for (i = 0; i < len; i++)
883 if (str[i] != ' ') break;
884 if (i > 0) memmove(str, str + i, len - i + 1);
887 for (i = len - 1; i >= 0; i--)
888 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
894 static void get_line(char *d, size_t size, const char *s)
899 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
908 static void keys_write_all(FILE *f)
912 for (d = 0; d < IN_MAX_DEVS; d++)
914 const int *binds = in_get_dev_binds(d);
915 const char *name = in_get_dev_name(d, 0, 0);
918 if (binds == NULL || name == NULL)
921 fprintf(f, "binddev = %s\n", name);
922 in_get_config(d, IN_CFG_BIND_COUNT, &count);
924 for (k = 0; k < count; k++)
929 act[0] = act[31] = 0;
930 name = in_get_key_name(d, k);
932 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
933 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
934 mask = me_ctrl_actions[i].mask;
936 strncpy(act, me_ctrl_actions[i].name, 31);
937 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
940 mask = me_ctrl_actions[i].mask << 16;
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
948 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
949 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
950 mask = emuctrl_actions[i].mask;
952 strncpy(act, emuctrl_actions[i].name, 31);
953 fprintf(f, "bind %s = %s\n", name, mystrip(act));
959 for (k = 0; k < array_size(in_adev); k++)
962 fprintf(f, "bind_analog = %d\n", k);
967 static int parse_bind_val(const char *val, int *type)
971 *type = IN_BINDTYPE_NONE;
975 if (strncasecmp(val, "player", 6) == 0)
977 int player, shift = 0;
978 player = atoi(val + 6) - 1;
980 if ((unsigned int)player > 1)
985 *type = IN_BINDTYPE_PLAYER12;
986 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
987 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
988 return me_ctrl_actions[i].mask << shift;
991 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
993 *type = IN_BINDTYPE_EMU;
994 return emuctrl_actions[i].mask;
1001 static void keys_load_all(const char *cfg)
1003 char dev[256], key[128], *act;
1009 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1012 // don't strip 'dev' because there are weird devices
1013 // with names with space at the end
1014 get_line(dev, sizeof(dev), p);
1016 dev_id = in_config_parse_dev(dev);
1018 printf("input: can't handle dev: %s\n", dev);
1022 in_unbind_all(dev_id, -1, -1);
1023 while ((p = strstr(p, "bind"))) {
1024 if (strncmp(p, "binddev = ", 10) == 0)
1027 if (strncmp(p, "bind_analog", 11) == 0) {
1028 ret = sscanf(p, "bind_analog = %d", &bind);
1031 printf("input: parse error: %16s..\n", p);
1034 if ((unsigned int)bind >= array_size(in_adev)) {
1035 printf("input: analog id %d out of range\n", bind);
1038 in_adev[bind] = dev_id;
1044 printf("input: parse error: %16s..\n", p);
1048 get_line(key, sizeof(key), p);
1049 act = strchr(key, '=');
1051 printf("parse failed: %16s..\n", p);
1059 bind = parse_bind_val(act, &bindtype);
1060 if (bind != -1 && bind != 0) {
1061 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1062 in_config_bind_key(dev_id, key, bind, bindtype);
1065 lprintf("config: unhandled action \"%s\"\n", act);
1071 static int key_config_loop_wrap(int id, int keys)
1074 case MA_CTRL_PLAYER1:
1075 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1077 case MA_CTRL_PLAYER2:
1078 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1081 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1089 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1090 "Might cause problems with real analog sticks";
1091 static const char *adevnames[IN_MAX_DEVS + 2];
1092 static int stick_sel[2];
1094 static menu_entry e_menu_keyconfig_analog[] =
1096 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1097 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1098 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1099 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1100 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1101 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1102 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1103 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1107 static int key_config_analog(int id, int keys)
1109 int i, d, count, sel = 0;
1110 int sel2dev_map[IN_MAX_DEVS];
1112 memset(adevnames, 0, sizeof(adevnames));
1113 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1114 memset(stick_sel, 0, sizeof(stick_sel));
1116 adevnames[0] = "None";
1118 for (d = 0; d < IN_MAX_DEVS; d++)
1120 const char *name = in_get_dev_name(d, 0, 1);
1125 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1129 if (in_adev[0] == d) stick_sel[0] = i;
1130 if (in_adev[1] == d) stick_sel[1] = i;
1132 adevnames[i++] = name;
1134 adevnames[i] = NULL;
1136 me_loop(e_menu_keyconfig_analog, &sel);
1138 in_adev[0] = sel2dev_map[stick_sel[0]];
1139 in_adev[1] = sel2dev_map[stick_sel[1]];
1144 static const char *mgn_dev_name(int id, int *offs)
1146 const char *name = NULL;
1149 if (id == MA_CTRL_DEV_FIRST)
1152 for (; it < IN_MAX_DEVS; it++) {
1153 name = in_get_dev_name(it, 1, 1);
1162 static const char *mgn_saveloadcfg(int id, int *offs)
1167 static int mh_savecfg(int id, int keys)
1169 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1170 menu_update_msg("config saved");
1172 menu_update_msg("failed to write config");
1177 static int mh_input_rescan(int id, int keys)
1179 //menu_sync_config();
1181 menu_update_msg("rescan complete.");
1186 static const char *men_in_type_sel[] = {
1187 "Standard (SCPH-1080)",
1188 "Analog (SCPH-1150)",
1192 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1193 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1194 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1196 static menu_entry e_menu_keyconfig[] =
1198 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1199 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1200 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1201 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1203 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1204 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1205 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1206 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1207 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1208 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1209 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1210 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1211 mee_handler ("Rescan devices:", mh_input_rescan),
1213 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 static int menu_loop_keyconfig(int id, int keys)
1227 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1228 me_loop(e_menu_keyconfig, &sel);
1232 // ------------ gfx options menu ------------
1234 static const char *men_scaler[] = {
1235 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1237 static const char *men_soft_filter[] = { "None",
1239 "scale2x", "eagle2x",
1242 static const char *men_dummy[] = { NULL };
1243 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1244 "int. 4:3 - uses integer if possible, else fractional";
1245 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1246 "using d-pad or move it using R+d-pad";
1247 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1248 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1249 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1250 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1252 static int menu_loop_cscaler(int id, int keys)
1256 g_scaler = SCALE_CUSTOM;
1258 plat_gvideo_open(Config.PsxType);
1262 menu_draw_begin(0, 1);
1263 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1264 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1265 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1268 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1269 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1270 if (inp & PBTN_UP) g_layer_y--;
1271 if (inp & PBTN_DOWN) g_layer_y++;
1272 if (inp & PBTN_LEFT) g_layer_x--;
1273 if (inp & PBTN_RIGHT) g_layer_x++;
1274 if (!(inp & PBTN_R)) {
1275 if (inp & PBTN_UP) g_layer_h += 2;
1276 if (inp & PBTN_DOWN) g_layer_h -= 2;
1277 if (inp & PBTN_LEFT) g_layer_w += 2;
1278 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1280 if (inp & (PBTN_MOK|PBTN_MBACK))
1283 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1284 if (g_layer_x < 0) g_layer_x = 0;
1285 if (g_layer_x > 640) g_layer_x = 640;
1286 if (g_layer_y < 0) g_layer_y = 0;
1287 if (g_layer_y > 420) g_layer_y = 420;
1288 if (g_layer_w < 160) g_layer_w = 160;
1289 if (g_layer_h < 60) g_layer_h = 60;
1290 if (g_layer_x + g_layer_w > 800)
1291 g_layer_w = 800 - g_layer_x;
1292 if (g_layer_y + g_layer_h > 480)
1293 g_layer_h = 480 - g_layer_y;
1295 plat_gvideo_open(Config.PsxType);
1299 plat_gvideo_close();
1304 static menu_entry e_menu_gfx_options[] =
1306 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1307 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1308 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1309 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1310 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1312 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1313 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1315 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1316 // mee_onoff ("Vsync", 0, vsync, 1),
1317 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1321 static int menu_loop_gfx_options(int id, int keys)
1325 me_loop(e_menu_gfx_options, &sel);
1330 // ------------ bios/plugins ------------
1334 static const char h_gpu_neon[] =
1335 "Configure built-in NEON GPU plugin";
1336 static const char h_gpu_neon_enhanced[] =
1337 "Renders in double resolution at the cost of lower performance\n"
1338 "(not available for high resolution games)";
1339 static const char h_gpu_neon_enhanced_hack[] =
1340 "Speed hack for above option (glitches some games)";
1341 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1343 static menu_entry e_menu_plugin_gpu_neon[] =
1345 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1346 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1347 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1351 static int menu_loop_plugin_gpu_neon(int id, int keys)
1354 me_loop(e_menu_plugin_gpu_neon, &sel);
1360 static menu_entry e_menu_plugin_gpu_unai[] =
1362 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1363 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1364 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1365 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1369 static int menu_loop_plugin_gpu_unai(int id, int keys)
1372 me_loop(e_menu_plugin_gpu_unai, &sel);
1376 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1377 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1378 static const char h_gpu_1[] = "Capcom fighting games";
1379 static const char h_gpu_2[] = "Black screens in Lunar";
1380 static const char h_gpu_3[] = "Compatibility mode";
1381 static const char h_gpu_6[] = "Pandemonium 2";
1382 //static const char h_gpu_7[] = "Skip every second frame";
1383 static const char h_gpu_8[] = "Needed by Dark Forces";
1384 static const char h_gpu_9[] = "better g-colors, worse textures";
1385 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1387 static menu_entry e_menu_plugin_gpu_peops[] =
1389 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1390 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1391 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1392 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1393 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1394 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1395 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1396 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1397 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1398 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1402 static int menu_loop_plugin_gpu_peops(int id, int keys)
1405 me_loop(e_menu_plugin_gpu_peops, &sel);
1409 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1410 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1411 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1413 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1415 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1416 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1417 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1418 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1419 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1420 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1421 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1422 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1423 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1424 mee_label ("Fixes/hacks:"),
1425 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1426 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1427 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1428 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1429 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1430 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1431 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1432 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1433 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1434 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1435 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1439 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1442 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1446 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1447 static const char h_spu_volboost[] = "Large values cause distortion";
1448 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1449 "This is inaccurate and breaks games";
1451 static menu_entry e_menu_plugin_spu[] =
1453 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1454 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1455 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1456 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1457 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1461 static int menu_loop_plugin_spu(int id, int keys)
1464 me_loop(e_menu_plugin_spu, &sel);
1468 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1469 "savestates and can't be changed there. Must save\n"
1470 "config and reload the game for change to take effect";
1471 static const char h_plugin_gpu[] =
1473 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1475 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1476 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1477 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1478 "must save config and reload the game if changed";
1479 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1480 "must save config and reload the game if changed";
1481 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1482 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1483 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1484 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1486 static menu_entry e_menu_plugin_options[] =
1488 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1489 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1490 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1492 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1494 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1495 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1496 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1497 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1501 static menu_entry e_menu_main2[];
1503 static int menu_loop_plugin_options(int id, int keys)
1506 me_loop(e_menu_plugin_options, &sel);
1508 // sync BIOS/plugins
1509 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1510 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1511 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1512 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1517 // ------------ adv options menu ------------
1519 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1520 "(lower value - less work for the emu, may be faster)";
1521 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1522 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1523 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1525 static menu_entry e_menu_speed_hacks[] =
1527 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1528 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1529 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1530 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1534 static int menu_loop_speed_hacks(int id, int keys)
1537 me_loop(e_menu_speed_hacks, &sel);
1541 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1542 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1543 "(green: normal, red: fmod, blue: noise)";
1544 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1545 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1546 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1547 "(proper .cue/.bin dump is needed otherwise)";
1548 static const char h_cfg_sio[] = "You should not need this, breaks games";
1549 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1550 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1551 "(timing hack, breaks other games)";
1552 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1553 "(timing hack, breaks other games)";
1554 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1555 "Might be useful to overcome some dynarec bugs";
1556 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1557 "must reload game for any change to take effect";
1559 static menu_entry e_menu_adv_options[] =
1561 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1562 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1563 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1564 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1565 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1566 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1567 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1568 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1569 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1570 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1571 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1575 static int menu_loop_adv_options(int id, int keys)
1578 me_loop(e_menu_adv_options, &sel);
1582 // ------------ options menu ------------
1584 static int mh_restore_defaults(int id, int keys)
1586 menu_set_defconfig();
1587 menu_update_msg("defaults restored");
1591 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1592 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1594 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1595 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1596 "loading state or both";
1598 static const char h_restore_def[] = "Switches back to default / recommended\n"
1600 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1602 static menu_entry e_menu_options[] =
1604 // mee_range ("Save slot", 0, state_slot, 0, 9),
1605 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1606 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1607 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1608 mee_enum ("Region", 0, region, men_region),
1609 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1611 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1613 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1615 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1616 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1617 mee_handler ("[Advanced]", menu_loop_adv_options),
1618 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1619 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1620 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1624 static int menu_loop_options(int id, int keys)
1628 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1629 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1630 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1632 me_loop(e_menu_options, &sel);
1637 // ------------ debug menu ------------
1639 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1641 int w = min(g_menuscreen_w, 1024);
1642 int h = min(g_menuscreen_h, 512);
1643 u16 *d = g_menuscreen_ptr;
1644 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1648 gpuf->ulFreezeVersion = 1;
1649 if (GPU_freeze != NULL)
1650 GPU_freeze(1, gpuf);
1652 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1653 bgr555_to_rgb565(d, s, w * 2);
1655 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1656 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1657 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1658 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1659 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1662 static void debug_menu_loop(void)
1664 int inp, df_x = 0, df_y = 0;
1667 gpuf = malloc(sizeof(*gpuf));
1673 menu_draw_begin(0, 1);
1674 draw_frame_debug(gpuf, df_x, df_y);
1677 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1678 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1679 if (inp & PBTN_MBACK) break;
1680 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1681 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1682 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1683 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1689 // --------- memcard manager ---------
1691 static void draw_mc_icon(int dx, int dy, const u16 *s)
1696 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1698 for (y = 0; y < 16; y++, s += 16) {
1699 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1700 for (x = 0; x < 16; x++) {
1702 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1703 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1709 static void draw_mc_bg(void)
1711 McdBlock *blocks1, *blocks2;
1715 blocks1 = malloc(15 * sizeof(blocks1[0]));
1716 blocks2 = malloc(15 * sizeof(blocks1[0]));
1717 if (blocks1 == NULL || blocks2 == NULL)
1720 for (i = 0; i < 15; i++) {
1721 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1722 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1725 menu_draw_begin(1, 1);
1727 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1729 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1733 maxicons = g_menuscreen_h / 32;
1736 row2 = g_menuscreen_w / 2;
1737 for (i = 0; i < maxicons; i++) {
1738 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1739 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1741 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1742 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1745 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1753 static void handle_memcard_sel(void)
1755 strcpy(Config.Mcd1, "none");
1756 if (memcard1_sel != 0)
1757 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1758 strcpy(Config.Mcd2, "none");
1759 if (memcard2_sel != 0)
1760 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1761 LoadMcds(Config.Mcd1, Config.Mcd2);
1765 static menu_entry e_memcard_options[] =
1767 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1768 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1772 static int menu_loop_memcards(int id, int keys)
1778 memcard1_sel = memcard2_sel = 0;
1779 p = strrchr(Config.Mcd1, '/');
1781 for (i = 0; memcards[i] != NULL; i++)
1782 if (strcmp(p + 1, memcards[i]) == 0)
1783 { memcard1_sel = i; break; }
1784 p = strrchr(Config.Mcd2, '/');
1786 for (i = 0; memcards[i] != NULL; i++)
1787 if (strcmp(p + 1, memcards[i]) == 0)
1788 { memcard2_sel = i; break; }
1790 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1792 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1797 // ------------ cheats menu ------------
1799 static void draw_cheatlist(int sel)
1801 int max_cnt, start, i, pos, active;
1803 max_cnt = g_menuscreen_h / me_sfont_h;
1804 start = max_cnt / 2 - sel;
1806 menu_draw_begin(1, 1);
1808 for (i = 0; i < NumCheats; i++) {
1810 if (pos < 0) continue;
1811 if (pos >= max_cnt) break;
1812 active = Cheats[i].Enabled;
1813 smalltext_out16(14, pos * me_sfont_h,
1814 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1815 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1816 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1820 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1822 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1826 static void menu_loop_cheats(void)
1828 static int menu_sel = 0;
1833 draw_cheatlist(menu_sel);
1834 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1835 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1836 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1837 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1838 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1839 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1840 if (inp & PBTN_MOK) { // action
1841 if (menu_sel < NumCheats)
1842 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1845 if (inp & PBTN_MBACK)
1850 // --------- main menu help ----------
1852 static void menu_bios_warn(void)
1855 static const char msg[] =
1856 "You don't seem to have copied any BIOS\n"
1858 MENU_BIOS_PATH "\n\n"
1860 "While many games work fine with fake\n"
1861 "(HLE) BIOS, others (like MGS and FF8)\n"
1862 "require BIOS to work.\n"
1863 "After copying the file, you'll also need\n"
1864 "to select it in the emu's menu:\n"
1865 "options->[BIOS/Plugins]\n\n"
1866 "The file is usually named SCPH1001.BIN,\n"
1867 "but other not compressed files can be\n"
1869 "Press %s or %s to continue";
1870 char tmp_msg[sizeof(msg) + 64];
1872 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1873 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1876 draw_menu_message(tmp_msg, NULL);
1878 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1879 if (inp & (PBTN_MBACK|PBTN_MOK))
1884 // ------------ main menu ------------
1886 static menu_entry e_menu_main[];
1888 static void draw_frame_main(void)
1897 if (CdromId[0] != 0) {
1898 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1899 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1900 Config.HLE ? "HLE" : "BIOS");
1901 smalltext_out16(4, 1, buff, 0x105f);
1905 capacity = plat_target_bat_capacity_get();
1907 tmp = localtime(<ime);
1908 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1909 if (capacity >= 0) {
1910 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1915 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1919 static void draw_frame_credits(void)
1921 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1924 static const char credits_text[] =
1926 "(C) 1999-2003 PCSX Team\n"
1927 "(C) 2005-2009 PCSX-df Team\n"
1928 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1929 "ARM recompiler (C) 2009-2011 Ari64\n"
1931 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1933 "PEOpS GPU and SPU by Pete Bernert\n"
1934 " and the P.E.Op.S. team\n"
1935 "PCSX4ALL plugin by PCSX4ALL team\n"
1936 " Chui, Franxis, Unai\n\n"
1937 "integration, optimization and\n"
1938 " frontend (C) 2010-2015 notaz\n";
1940 static int reset_game(void)
1943 if (bios_sel == 0 && !Config.HLE)
1949 if (CheckCdrom() != -1) {
1955 static int reload_plugins(const char *cdimg)
1961 set_cd_image(cdimg);
1963 pcnt_hook_plugins();
1965 if (OpenPlugins() == -1) {
1966 menu_update_msg("failed to open plugins");
1969 plugin_call_rearmed_cbs();
1971 cdrIsoMultidiskCount = 1;
1973 CdromLabel[0] = '\0';
1978 static int run_bios(void)
1984 if (reload_plugins(NULL) != 0)
1992 static int run_exe(void)
1994 const char *exts[] = { "exe", NULL };
1997 fname = menu_loop_romsel(last_selected_fname,
1998 sizeof(last_selected_fname), exts, NULL);
2003 if (reload_plugins(NULL) != 0)
2007 if (Load(fname) != 0) {
2008 menu_update_msg("exe load failed, bad file?");
2017 static int run_cd_image(const char *fname)
2019 int autoload_state = g_autostateld_opt;
2022 reload_plugins(fname);
2024 // always autodetect, menu_sync_config will override as needed
2027 if (CheckCdrom() == -1) {
2028 // Only check the CD if we are starting the console with a CD
2030 menu_update_msg("unsupported/invalid CD image");
2036 // Read main executable directly from CDRom and start it
2037 if (LoadCdrom() == -1) {
2039 menu_update_msg("failed to load CD image");
2046 if (autoload_state) {
2047 unsigned int newest = 0;
2048 int time, slot, newest_slot = -1;
2050 for (slot = 0; slot < 10; slot++) {
2051 if (emu_check_save_file(slot, &time)) {
2052 if ((unsigned int)time > newest) {
2059 if (newest_slot >= 0) {
2060 lprintf("autoload slot %d\n", newest_slot);
2061 emu_load_state(newest_slot);
2064 lprintf("no save to autoload.\n");
2071 static int romsel_run(void)
2073 int prev_gpu, prev_spu;
2076 fname = menu_loop_romsel(last_selected_fname,
2077 sizeof(last_selected_fname), filter_exts,
2078 optional_cdimg_filter);
2082 printf("selected file: %s\n", fname);
2084 new_dynarec_clear_full();
2086 if (run_cd_image(fname) != 0)
2089 prev_gpu = gpu_plugsel;
2090 prev_spu = spu_plugsel;
2091 if (menu_load_config(1) != 0)
2092 menu_load_config(0);
2094 // check for plugin changes, have to repeat
2095 // loading if game config changed plugins to reload them
2096 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2097 printf("plugin change detected, reloading plugins..\n");
2098 if (run_cd_image(fname) != 0)
2102 strcpy(last_selected_fname, fname);
2103 menu_do_last_cd_img(0);
2107 static int swap_cd_image(void)
2111 fname = menu_loop_romsel(last_selected_fname,
2112 sizeof(last_selected_fname), filter_exts,
2113 optional_cdimg_filter);
2117 printf("selected file: %s\n", fname);
2120 CdromLabel[0] = '\0';
2122 set_cd_image(fname);
2123 if (ReloadCdromPlugin() < 0) {
2124 menu_update_msg("failed to load cdr plugin");
2127 if (CDR_open() < 0) {
2128 menu_update_msg("failed to open cdr plugin");
2132 SetCdOpenCaseTime(time(NULL) + 2);
2135 strcpy(last_selected_fname, fname);
2139 static int swap_cd_multidisk(void)
2141 cdrIsoMultidiskSelect++;
2143 CdromLabel[0] = '\0';
2146 if (CDR_open() < 0) {
2147 menu_update_msg("failed to open cdr plugin");
2151 SetCdOpenCaseTime(time(NULL) + 2);
2157 static void load_pcsx_cht(void)
2159 static const char *exts[] = { "cht", NULL };
2163 fname = menu_loop_romsel(last_selected_fname,
2164 sizeof(last_selected_fname), exts, NULL);
2168 printf("selected cheat file: %s\n", fname);
2171 if (NumCheats == 0 && NumCodes == 0)
2172 menu_update_msg("failed to load cheats");
2174 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2175 menu_update_msg(msg);
2177 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2180 static int main_menu_handler(int id, int keys)
2184 case MA_MAIN_RESUME_GAME:
2188 case MA_MAIN_SAVE_STATE:
2190 return menu_loop_savestate(0);
2192 case MA_MAIN_LOAD_STATE:
2194 return menu_loop_savestate(1);
2196 case MA_MAIN_RESET_GAME:
2197 if (ready_to_go && reset_game() == 0)
2200 case MA_MAIN_LOAD_ROM:
2201 if (romsel_run() == 0)
2204 case MA_MAIN_SWAP_CD:
2205 if (swap_cd_image() == 0)
2208 case MA_MAIN_SWAP_CD_MULTI:
2209 if (swap_cd_multidisk() == 0)
2212 case MA_MAIN_RUN_BIOS:
2213 if (run_bios() == 0)
2216 case MA_MAIN_RUN_EXE:
2220 case MA_MAIN_CHEATS:
2223 case MA_MAIN_LOAD_CHEATS:
2226 case MA_MAIN_CREDITS:
2227 draw_menu_message(credits_text, draw_frame_credits);
2228 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2231 emu_core_ask_exit();
2234 lprintf("%s: something unknown selected\n", __FUNCTION__);
2241 static menu_entry e_menu_main2[] =
2243 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2244 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2245 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2246 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2247 mee_handler ("Memcard manager", menu_loop_memcards),
2248 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2252 static int main_menu2_handler(int id, int keys)
2256 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2257 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2258 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2259 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2261 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2264 static const char h_extra[] = "Change CD, manage memcards..\n";
2266 static menu_entry e_menu_main[] =
2270 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2271 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2272 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2273 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2274 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2275 mee_handler ("Options", menu_loop_options),
2276 mee_handler ("Controls", menu_loop_keyconfig),
2277 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2278 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2279 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2280 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2284 // ----------------------------
2286 static void menu_leave_emu(void);
2288 void menu_loop(void)
2290 static int warned_about_bios = 0;
2295 if (config_save_counter == 0) {
2297 if (bioses[1] != NULL) {
2298 // autoselect BIOS to make user's life easier
2299 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2302 else if (!warned_about_bios) {
2304 warned_about_bios = 1;
2308 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2309 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2310 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2311 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2314 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2317 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2318 } while (!ready_to_go && !g_emu_want_quit);
2320 /* wait until menu, ok, back is released */
2321 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2324 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2329 static int qsort_strcmp(const void *p1, const void *p2)
2331 char * const *s1 = (char * const *)p1;
2332 char * const *s2 = (char * const *)p2;
2333 return strcasecmp(*s1, *s2);
2336 static void scan_bios_plugins(void)
2338 char fname[MAXPATHLEN];
2340 int bios_i, gpu_i, spu_i, mc_i;
2345 gpu_plugins[0] = "builtin_gpu";
2346 spu_plugins[0] = "builtin_spu";
2347 memcards[0] = "(none)";
2348 bios_i = gpu_i = spu_i = mc_i = 1;
2350 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2351 dir = opendir(fname);
2353 perror("scan_bios_plugins bios opendir");
2368 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2371 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2372 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2373 printf("bad BIOS file: %s\n", ent->d_name);
2377 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2378 bioses[bios_i++] = strdup(ent->d_name);
2382 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2388 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2389 dir = opendir(fname);
2391 perror("scan_bios_plugins plugins opendir");
2405 p = strstr(ent->d_name, ".so");
2409 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2410 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2412 fprintf(stderr, "%s\n", dlerror());
2416 // now what do we have here?
2417 tmp = dlsym(h, "GPUinit");
2420 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2421 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2425 tmp = dlsym(h, "SPUinit");
2428 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2429 spu_plugins[spu_i++] = strdup(ent->d_name);
2433 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2440 dir = opendir("." MEMCARD_DIR);
2442 perror("scan_bios_plugins memcards opendir");
2457 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2460 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2461 if (stat(fname, &st) != 0) {
2462 printf("bad memcard file: %s\n", ent->d_name);
2466 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2467 memcards[mc_i++] = strdup(ent->d_name);
2471 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2475 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2480 void menu_init(void)
2482 char buff[MAXPATHLEN];
2485 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2487 scan_bios_plugins();
2490 menu_set_defconfig();
2491 menu_load_config(0);
2492 menu_do_last_cd_img(1);
2497 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2498 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2499 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2500 fprintf(stderr, "OOM\n");
2504 emu_make_path(buff, "skin/background.png", sizeof(buff));
2505 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2507 i = plat_target.cpu_clock_set != NULL
2508 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2509 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2511 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2512 e_menu_gfx_options[i].data = plat_target.vout_methods;
2513 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2514 plat_target.vout_methods != NULL);
2516 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2517 e_menu_gfx_options[i].data = plat_target.hwfilters;
2518 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2519 plat_target.hwfilters != NULL);
2521 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2522 plat_target.gamma_set != NULL);
2524 #ifndef __ARM_ARCH_7A__
2525 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2527 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2528 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2529 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2530 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2531 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2532 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2533 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2536 void menu_notify_mode_change(int w, int h, int bpp)
2540 last_vout_bpp = bpp;
2543 static void menu_leave_emu(void)
2545 if (GPU_close != NULL) {
2546 int ret = GPU_close();
2548 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2551 plat_video_menu_enter(ready_to_go);
2553 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2554 if (pl_vout_buf != NULL && ready_to_go) {
2555 int x = max(0, g_menuscreen_w - last_vout_w);
2556 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2557 int w = min(g_menuscreen_w, last_vout_w);
2558 int h = min(g_menuscreen_h, last_vout_h);
2559 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2560 char *s = pl_vout_buf;
2562 if (last_vout_bpp == 16) {
2563 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2564 menu_darken_bg(d, s, w, 0);
2567 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2568 rgb888_to_rgb565(d, s, w * 3);
2569 menu_darken_bg(d, d, w, 0);
2575 cpu_clock = plat_target_cpu_clock_get();
2578 void menu_prepare_emu(void)
2580 R3000Acpu *prev_cpu = psxCpu;
2582 plat_video_menu_leave();
2584 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2585 if (psxCpu != prev_cpu) {
2586 prev_cpu->Shutdown();
2588 // note that this does not really reset, just clears drc caches
2592 // core doesn't care about Config.Cdda changes,
2593 // so handle them manually here
2599 plat_target_cpu_clock_set(cpu_clock);
2601 // push config to GPU plugin
2602 plugin_call_rearmed_cbs();
2604 if (GPU_open != NULL) {
2605 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2607 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2613 void menu_update_msg(const char *msg)
2615 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2616 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2618 menu_error_time = plat_get_ticks_ms();
2619 lprintf("msg: %s\n", menu_error_msg);
2622 void menu_finish(void)
2624 if (cpu_clock_st > 0)
2625 plat_target_cpu_clock_set(cpu_clock_st);