2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfsound/spu_config.h"
40 #include "psemu_plugin_defs.h"
41 #include "arm_features.h"
44 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46 #define array_size(x) (sizeof(x) / sizeof(x[0]))
57 MA_MAIN_SWAP_CD_MULTI,
88 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost;
94 static int frameskip = 1; // 0 - auto, 1 - off
95 static char last_selected_fname[MAXPATHLEN];
96 static int config_save_counter, region, in_type_sel1, in_type_sel2;
98 static int memcard1_sel = -1, memcard2_sel = -1;
99 extern int g_autostateld_opt;
100 static int menu_iopts[8];
101 int g_opts, g_scaler, g_gamma = 100;
102 int scanlines, scanline_level = 20;
103 int soft_scaling, analog_deadzone; // for Caanoo
106 #ifndef HAVE_PRE_ARMV7
107 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
108 #define DEFAULT_PSX_CLOCK_S "57"
110 #define DEFAULT_PSX_CLOCK 50
111 #define DEFAULT_PSX_CLOCK_S "50"
114 static const char *bioses[32];
115 static const char *gpu_plugins[16];
116 static const char *spu_plugins[16];
117 static const char *memcards[32];
118 static int bios_sel, gpu_plugsel, spu_plugsel;
120 #ifndef UI_FEATURES_H
121 #define MENU_BIOS_PATH "bios/"
122 #define MENU_SHOW_VARSCALER 0
123 #define MENU_SHOW_VOUTMODE 1
124 #define MENU_SHOW_SCALER2 0
125 #define MENU_SHOW_NUBS_BTNS 0
126 #define MENU_SHOW_VIBRATION 0
127 #define MENU_SHOW_DEADZONE 0
128 #define MENU_SHOW_MINIMIZE 0
129 #define MENU_SHOW_FULLSCREEN 1
130 #define MENU_SHOW_VOLUME 0
133 static int min(int x, int y) { return x < y ? x : y; }
134 static int max(int x, int y) { return x > y ? x : y; }
136 void emu_make_path(char *buff, const char *end, int size)
140 end_len = strlen(end);
141 pos = plat_get_root_dir(buff, size);
142 strncpy(buff + pos, end, size - pos);
144 if (pos + end_len > size - 1)
145 printf("Warning: path truncated: %s\n", buff);
148 static int emu_check_save_file(int slot, int *time)
150 char fname[MAXPATHLEN];
154 ret = emu_check_state(slot);
155 if (ret != 0 || time == NULL)
156 return ret == 0 ? 1 : 0;
158 ret = get_state_filename(fname, sizeof(fname), slot);
162 ret = stat(fname, &status);
166 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
167 return 1; // probably bad rtc like on some Caanoos
169 *time = status.st_mtime;
174 static int emu_save_load_game(int load, int unused)
179 ret = emu_load_state(state_slot);
181 // reflect hle/bios mode from savestate
184 else if (bios_sel == 0 && bioses[1] != NULL)
185 // XXX: maybe find the right bios instead
189 ret = emu_save_state(state_slot);
194 static void rm_namelist_entry(struct dirent **namelist,
195 int count, const char *name)
199 for (i = 1; i < count; i++) {
200 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
203 if (strcmp(name, namelist[i]->d_name) == 0) {
211 static int optional_cdimg_filter(struct dirent **namelist, int count,
215 char buf[256], buf2[256];
216 int i, d, ret, good_cue;
223 for (i = 1; i < count; i++) {
224 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
227 ext = strrchr(namelist[i]->d_name, '.');
229 // should not happen but whatever
236 // first find .cue files and remove files they reference
237 if (strcasecmp(ext, "cue") == 0)
239 snprintf(buf, sizeof(buf), "%s/%s", basedir,
240 namelist[i]->d_name);
250 while (fgets(buf, sizeof(buf), f)) {
251 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
253 ret = sscanf(buf, " FILE %256s", buf2);
257 p = strrchr(buf2, '/');
259 p = strrchr(buf2, '\\');
265 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
266 ret = stat64(buf, &statf);
268 rm_namelist_entry(namelist, count, p);
281 p = strcasestr(namelist[i]->d_name, "track");
283 ret = strtoul(p + 5, NULL, 10);
293 for (i = d = 1; i < count; i++)
294 if (namelist[i] != NULL)
295 namelist[d++] = namelist[i];
300 // propagate menu settings to the emu vars
301 static void menu_sync_config(void)
303 static int allow_abs_only_old;
308 Config.PsxType = region - 1;
310 Config.cycle_multiplier = 10000 / psx_clock;
312 switch (in_type_sel1) {
313 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
315 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
316 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
318 switch (in_type_sel2) {
319 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
320 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
321 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
324 if (in_evdev_allow_abs_only != allow_abs_only_old) {
326 allow_abs_only_old = in_evdev_allow_abs_only;
329 spu_config.iVolume = 768 + 128 * volume_boost;
330 pl_rearmed_cbs.frameskip = frameskip - 1;
331 pl_timing_prepare(Config.PsxType);
334 static void menu_set_defconfig(void)
336 emu_set_default_config();
339 g_scaler = SCALE_4_3;
342 frameskip = 1; // 1 - off
343 analog_deadzone = 50;
348 plat_target.vout_fullscreen = 0;
349 psx_clock = DEFAULT_PSX_CLOCK;
352 in_type_sel1 = in_type_sel2 = 0;
353 in_evdev_allow_abs_only = 0;
358 #define CE_CONFIG_STR(val) \
359 { #val, 0, Config.val }
361 #define CE_CONFIG_VAL(val) \
362 { #val, sizeof(Config.val), &Config.val }
364 #define CE_STR(val) \
367 #define CE_INTVAL(val) \
368 { #val, sizeof(val), &val }
370 #define CE_INTVAL_N(name, val) \
371 { name, sizeof(val), &val }
373 #define CE_INTVAL_P(val) \
374 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
376 // 'versioned' var, used when defaults change
377 #define CE_CONFIG_STR_V(val, ver) \
378 { #val #ver, 0, Config.val }
380 #define CE_INTVAL_V(val, ver) \
381 { #val #ver, sizeof(val), &val }
383 #define CE_INTVAL_PV(val, ver) \
384 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
386 static const struct {
392 CE_CONFIG_STR_V(Gpu, 3),
394 // CE_CONFIG_STR(Cdr),
398 CE_CONFIG_VAL(Debug),
399 CE_CONFIG_VAL(PsxOut),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
403 CE_CONFIG_VAL(GpuListWalking),
404 CE_CONFIG_VAL(PreciseExceptions),
406 CE_INTVAL_V(g_scaler, 3),
408 CE_INTVAL(g_layer_x),
409 CE_INTVAL(g_layer_y),
410 CE_INTVAL(g_layer_w),
411 CE_INTVAL(g_layer_h),
412 CE_INTVAL(soft_filter),
413 CE_INTVAL(scanlines),
414 CE_INTVAL(scanline_level),
415 CE_INTVAL(plat_target.vout_method),
416 CE_INTVAL(plat_target.hwfilter),
417 CE_INTVAL(plat_target.vout_fullscreen),
418 CE_INTVAL(state_slot),
419 CE_INTVAL(cpu_clock),
421 CE_INTVAL(in_type_sel1),
422 CE_INTVAL(in_type_sel2),
423 CE_INTVAL(analog_deadzone),
424 CE_INTVAL(memcard1_sel),
425 CE_INTVAL(memcard2_sel),
426 CE_INTVAL(g_autostateld_opt),
427 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
428 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
429 CE_INTVAL_V(frameskip, 4),
430 CE_INTVAL_P(gpu_peops.iUseDither),
431 CE_INTVAL_P(gpu_peops.dwActFixes),
432 CE_INTVAL_P(gpu_unai.lineskip),
433 CE_INTVAL_P(gpu_unai.abe_hack),
434 CE_INTVAL_P(gpu_unai.no_light),
435 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_senquack.ilace_force),
437 CE_INTVAL_P(gpu_senquack.pixel_skip),
438 CE_INTVAL_P(gpu_senquack.lighting),
439 CE_INTVAL_P(gpu_senquack.fast_lighting),
440 CE_INTVAL_P(gpu_senquack.blending),
441 CE_INTVAL_P(gpu_senquack.dithering),
442 CE_INTVAL_P(gpu_senquack.scale_hires),
443 CE_INTVAL_P(gpu_neon.allow_interlace),
444 CE_INTVAL_P(gpu_neon.enhancement_enable),
445 CE_INTVAL_P(gpu_neon.enhancement_no_main),
446 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
447 CE_INTVAL_P(gpu_peopsgl.iFilterType),
448 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
449 CE_INTVAL_P(gpu_peopsgl.iUseMask),
450 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
451 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
452 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
453 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
454 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
455 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
456 CE_INTVAL_P(screen_centering_type),
457 CE_INTVAL_P(screen_centering_x),
458 CE_INTVAL_P(screen_centering_y),
459 CE_INTVAL(spu_config.iUseReverb),
460 CE_INTVAL(spu_config.iXAPitch),
461 CE_INTVAL(spu_config.iUseInterpolation),
462 CE_INTVAL(spu_config.iTempo),
463 CE_INTVAL(spu_config.iUseThread),
464 CE_INTVAL(config_save_counter),
465 CE_INTVAL(in_evdev_allow_abs_only),
466 CE_INTVAL(volume_boost),
467 CE_INTVAL(psx_clock),
468 CE_INTVAL(new_dynarec_hacks),
469 CE_INTVAL(in_enable_vibration),
472 static char *get_cd_label(void)
474 static char trimlabel[33];
477 strncpy(trimlabel, CdromLabel, 32);
479 for (j = 31; j >= 0; j--)
480 if (trimlabel[j] == ' ')
486 static void make_cfg_fname(char *buf, size_t size, int is_game)
489 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
491 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
494 static void keys_write_all(FILE *f);
495 static char *mystrip(char *str);
497 static int menu_write_config(int is_game)
499 char cfgfile[MAXPATHLEN];
503 config_save_counter++;
505 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
506 f = fopen(cfgfile, "w");
508 printf("menu_write_config: failed to open: %s\n", cfgfile);
512 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
513 fprintf(f, "%s = ", config_data[i].name);
514 switch (config_data[i].len) {
516 fprintf(f, "%s\n", (char *)config_data[i].val);
519 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
522 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
525 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
528 printf("menu_write_config: unhandled len %d for %s\n",
529 (int)config_data[i].len, config_data[i].name);
540 static int menu_do_last_cd_img(int is_get)
542 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
548 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
549 f = fopen(path, is_get ? "r" : "w");
556 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
557 last_selected_fname[ret] = 0;
558 mystrip(last_selected_fname);
561 fprintf(f, "%s\n", last_selected_fname);
566 for (i = 0; last_selected_fname[0] == 0
567 || stat64(last_selected_fname, &st) != 0; i++)
569 if (i >= ARRAY_SIZE(defaults))
571 strcpy(last_selected_fname, defaults[i]);
578 static void parse_str_val(char *cval, const char *src)
581 strncpy(cval, src, MAXPATHLEN);
582 cval[MAXPATHLEN - 1] = 0;
583 tmp = strchr(cval, '\n');
585 tmp = strchr(cval, '\r');
590 static void keys_load_all(const char *cfg);
592 int menu_load_config(int is_game)
594 char cfgfile[MAXPATHLEN];
600 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
601 f = fopen(cfgfile, "r");
603 printf("menu_load_config: failed to open: %s\n", cfgfile);
607 fseek(f, 0, SEEK_END);
610 printf("bad size %ld: %s\n", size, cfgfile);
614 cfg = malloc(size + 1);
618 fseek(f, 0, SEEK_SET);
619 if (fread(cfg, 1, size, f) != size) {
620 printf("failed to read: %s\n", cfgfile);
625 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
629 tmp = strstr(cfg, config_data[i].name);
632 tmp += strlen(config_data[i].name);
633 if (strncmp(tmp, " = ", 3) != 0)
637 if (config_data[i].len == 0) {
638 parse_str_val(config_data[i].val, tmp);
643 val = strtoul(tmp, &tmp2, 16);
644 if (tmp2 == NULL || tmp == tmp2)
645 continue; // parse failed
647 switch (config_data[i].len) {
649 *(u8 *)config_data[i].val = val;
652 *(u16 *)config_data[i].val = val;
655 *(u32 *)config_data[i].val = val;
658 printf("menu_load_config: unhandled len %d for %s\n",
659 (int)config_data[i].len, config_data[i].name);
665 char *tmp = strstr(cfg, "lastcdimg = ");
668 parse_str_val(last_selected_fname, tmp);
683 for (i = bios_sel = 0; bioses[i] != NULL; i++)
684 if (strcmp(Config.Bios, bioses[i]) == 0)
685 { bios_sel = i; break; }
687 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
689 { gpu_plugsel = i; break; }
691 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
692 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
693 { spu_plugsel = i; break; }
695 // memcard selections
696 char mcd1_old[sizeof(Config.Mcd1)];
697 char mcd2_old[sizeof(Config.Mcd2)];
698 strcpy(mcd1_old, Config.Mcd1);
699 strcpy(mcd2_old, Config.Mcd2);
701 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
702 if (memcard1_sel == 0)
703 strcpy(Config.Mcd1, "none");
704 else if (memcards[memcard1_sel] != NULL)
705 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
706 MEMCARD_DIR, memcards[memcard1_sel]);
708 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
709 if (memcard2_sel == 0)
710 strcpy(Config.Mcd2, "none");
711 else if (memcards[memcard2_sel] != NULL)
712 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
713 MEMCARD_DIR, memcards[memcard2_sel]);
715 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
716 LoadMcds(Config.Mcd1, Config.Mcd2);
721 static const char *filter_exts[] = {
722 "bin", "img", "mdf", "iso", "cue", "z",
726 "bz", "znx", "pbp", "cbn", NULL
729 // rrrr rggg gggb bbbb
730 static unsigned short fname2color(const char *fname)
732 static const char *other_exts[] = {
733 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
735 const char *ext = strrchr(fname, '.');
741 for (i = 0; filter_exts[i] != NULL; i++)
742 if (strcasecmp(ext, filter_exts[i]) == 0)
744 for (i = 0; i < array_size(other_exts); i++)
745 if (strcasecmp(ext, other_exts[i]) == 0)
750 static void draw_savestate_bg(int slot);
752 #define MENU_ALIGN_LEFT
753 #ifndef HAVE_PRE_ARMV7 // assume hires device
759 #include "libpicofe/menu.c"
761 // a bit of black magic here
762 static void draw_savestate_bg(int slot)
764 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
766 char fname[MAXPATHLEN];
773 ret = get_state_filename(fname, sizeof(fname), slot);
777 f = gzopen(fname, "rb");
781 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
782 fprintf(stderr, "gzseek failed: %d\n", ret);
787 gpu = malloc(sizeof(*gpu));
793 ret = gzread(f, gpu, sizeof(*gpu));
795 if (ret != sizeof(*gpu)) {
796 fprintf(stderr, "gzread failed\n");
800 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
802 if (gpu->ulStatus & 0x800000)
803 goto out; // disabled
805 x = gpu->ulControl[5] & 0x3ff;
806 y = (gpu->ulControl[5] >> 10) & 0x1ff;
807 w = psx_widths[(gpu->ulStatus >> 16) & 7];
808 tmp = gpu->ulControl[7];
809 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
810 if (gpu->ulStatus & 0x80000) // doubleheight
812 if (h <= 0 || h > 512)
818 s = (u16 *)gpu->psxVRam + y * 1024 + x;
820 x = max(0, g_menuscreen_w - w) & ~3;
821 y = max(0, g_menuscreen_h / 2 - h / 2);
822 w = min(g_menuscreen_w, w);
823 h = min(g_menuscreen_h, h);
824 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
826 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
827 if (gpu->ulStatus & 0x200000)
828 bgr888_to_rgb565(d, s, w * 3);
830 bgr555_to_rgb565(d, s, w * 2);
832 // darken this so that menu text is visible
833 if (g_menuscreen_w - w < 320)
834 menu_darken_bg(d, d, w, 0);
841 // -------------- key config --------------
843 me_bind_action me_ctrl_actions[] =
845 { "UP ", 1 << DKEY_UP},
846 { "DOWN ", 1 << DKEY_DOWN },
847 { "LEFT ", 1 << DKEY_LEFT },
848 { "RIGHT ", 1 << DKEY_RIGHT },
849 { "TRIANGLE", 1 << DKEY_TRIANGLE },
850 { "CIRCLE ", 1 << DKEY_CIRCLE },
851 { "CROSS ", 1 << DKEY_CROSS },
852 { "SQUARE ", 1 << DKEY_SQUARE },
853 { "L1 ", 1 << DKEY_L1 },
854 { "R1 ", 1 << DKEY_R1 },
855 { "L2 ", 1 << DKEY_L2 },
856 { "R2 ", 1 << DKEY_R2 },
857 { "L3 ", 1 << DKEY_L3 },
858 { "R3 ", 1 << DKEY_R3 },
859 { "START ", 1 << DKEY_START },
860 { "SELECT ", 1 << DKEY_SELECT },
864 me_bind_action emuctrl_actions[] =
866 { "Save State ", 1 << SACTION_SAVE_STATE },
867 { "Load State ", 1 << SACTION_LOAD_STATE },
868 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
869 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
870 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
871 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
872 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
873 #ifndef HAVE_PRE_ARMV7
874 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
876 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
877 #if MENU_SHOW_MINIMIZE
878 { "Minimize ", 1 << SACTION_MINIMIZE },
880 #if MENU_SHOW_FULLSCREEN
881 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
883 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
884 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
885 { "Gun A button ", 1 << SACTION_GUN_A },
886 { "Gun B button ", 1 << SACTION_GUN_B },
887 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
889 { "Volume Up ", 1 << SACTION_VOLUME_UP },
890 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
895 static char *mystrip(char *str)
900 for (i = 0; i < len; i++)
901 if (str[i] != ' ') break;
902 if (i > 0) memmove(str, str + i, len - i + 1);
905 for (i = len - 1; i >= 0; i--)
906 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
912 static void get_line(char *d, size_t size, const char *s)
917 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
926 static void keys_write_all(FILE *f)
930 for (d = 0; d < IN_MAX_DEVS; d++)
932 const int *binds = in_get_dev_binds(d);
933 const char *name = in_get_dev_name(d, 0, 0);
936 if (binds == NULL || name == NULL)
939 fprintf(f, "binddev = %s\n", name);
940 in_get_config(d, IN_CFG_BIND_COUNT, &count);
942 for (k = 0; k < count; k++)
947 act[0] = act[31] = 0;
948 name = in_get_key_name(d, k);
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
951 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
952 mask = me_ctrl_actions[i].mask;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
958 mask = me_ctrl_actions[i].mask << 16;
960 strncpy(act, me_ctrl_actions[i].name, 31);
961 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
966 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
967 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
968 mask = emuctrl_actions[i].mask;
970 strncpy(act, emuctrl_actions[i].name, 31);
971 fprintf(f, "bind %s = %s\n", name, mystrip(act));
977 for (k = 0; k < array_size(in_adev); k++)
980 fprintf(f, "bind_analog = %d\n", k);
985 static int parse_bind_val(const char *val, int *type)
989 *type = IN_BINDTYPE_NONE;
993 if (strncasecmp(val, "player", 6) == 0)
995 int player, shift = 0;
996 player = atoi(val + 6) - 1;
998 if ((unsigned int)player > 1)
1003 *type = IN_BINDTYPE_PLAYER12;
1004 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1006 return me_ctrl_actions[i].mask << shift;
1009 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1010 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1011 *type = IN_BINDTYPE_EMU;
1012 return emuctrl_actions[i].mask;
1019 static void keys_load_all(const char *cfg)
1021 char dev[256], key[128], *act;
1027 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1030 // don't strip 'dev' because there are weird devices
1031 // with names with space at the end
1032 get_line(dev, sizeof(dev), p);
1034 dev_id = in_config_parse_dev(dev);
1036 printf("input: can't handle dev: %s\n", dev);
1040 in_unbind_all(dev_id, -1, -1);
1041 while ((p = strstr(p, "bind"))) {
1042 if (strncmp(p, "binddev = ", 10) == 0)
1045 if (strncmp(p, "bind_analog", 11) == 0) {
1046 ret = sscanf(p, "bind_analog = %d", &bind);
1049 printf("input: parse error: %16s..\n", p);
1052 if ((unsigned int)bind >= array_size(in_adev)) {
1053 printf("input: analog id %d out of range\n", bind);
1056 in_adev[bind] = dev_id;
1062 printf("input: parse error: %16s..\n", p);
1066 get_line(key, sizeof(key), p);
1067 act = strchr(key, '=');
1069 printf("parse failed: %16s..\n", p);
1077 bind = parse_bind_val(act, &bindtype);
1078 if (bind != -1 && bind != 0) {
1079 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1080 in_config_bind_key(dev_id, key, bind, bindtype);
1083 lprintf("config: unhandled action \"%s\"\n", act);
1089 static int key_config_loop_wrap(int id, int keys)
1092 case MA_CTRL_PLAYER1:
1093 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1095 case MA_CTRL_PLAYER2:
1096 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1099 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1107 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1108 "Might cause problems with real analog sticks";
1109 static const char *adevnames[IN_MAX_DEVS + 2];
1110 static int stick_sel[2];
1112 static menu_entry e_menu_keyconfig_analog[] =
1114 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1118 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1119 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1120 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1121 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1125 static int key_config_analog(int id, int keys)
1127 int i, d, count, sel = 0;
1128 int sel2dev_map[IN_MAX_DEVS];
1130 memset(adevnames, 0, sizeof(adevnames));
1131 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1132 memset(stick_sel, 0, sizeof(stick_sel));
1134 adevnames[0] = "None";
1136 for (d = 0; d < IN_MAX_DEVS; d++)
1138 const char *name = in_get_dev_name(d, 0, 1);
1143 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1147 if (in_adev[0] == d) stick_sel[0] = i;
1148 if (in_adev[1] == d) stick_sel[1] = i;
1150 adevnames[i++] = name;
1152 adevnames[i] = NULL;
1154 me_loop(e_menu_keyconfig_analog, &sel);
1156 in_adev[0] = sel2dev_map[stick_sel[0]];
1157 in_adev[1] = sel2dev_map[stick_sel[1]];
1162 static const char *mgn_dev_name(int id, int *offs)
1164 const char *name = NULL;
1167 if (id == MA_CTRL_DEV_FIRST)
1170 for (; it < IN_MAX_DEVS; it++) {
1171 name = in_get_dev_name(it, 1, 1);
1180 static const char *mgn_saveloadcfg(int id, int *offs)
1185 static int mh_savecfg(int id, int keys)
1187 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1188 menu_update_msg("config saved");
1190 menu_update_msg("failed to write config");
1195 static int mh_input_rescan(int id, int keys)
1197 //menu_sync_config();
1199 menu_update_msg("rescan complete.");
1204 static const char *men_in_type_sel[] = {
1205 "Standard (SCPH-1080)",
1206 "Analog (SCPH-1150)",
1211 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1212 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1213 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1215 static menu_entry e_menu_keyconfig[] =
1217 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1218 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1219 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1220 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1222 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1223 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1224 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1225 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1226 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1227 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1228 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1229 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1230 mee_handler ("Rescan devices:", mh_input_rescan),
1232 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1238 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1242 static int menu_loop_keyconfig(int id, int keys)
1246 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1247 me_loop(e_menu_keyconfig, &sel);
1251 // ------------ gfx options menu ------------
1253 static const char *men_scaler[] = {
1254 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1256 static const char *men_soft_filter[] = { "None",
1258 "scale2x", "eagle2x",
1261 static const char *men_dummy[] = { NULL };
1262 static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1263 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1264 "int. 4:3 - uses integer if possible, else fractional";
1265 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1266 "using d-pad or move it using R+d-pad";
1267 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1268 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1270 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1273 static int menu_loop_cscaler(int id, int keys)
1277 g_scaler = SCALE_CUSTOM;
1279 plat_gvideo_open(Config.PsxType);
1283 menu_draw_begin(0, 1);
1284 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1285 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1286 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1289 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1290 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1291 if (inp & PBTN_UP) g_layer_y--;
1292 if (inp & PBTN_DOWN) g_layer_y++;
1293 if (inp & PBTN_LEFT) g_layer_x--;
1294 if (inp & PBTN_RIGHT) g_layer_x++;
1295 if (!(inp & PBTN_R)) {
1296 if (inp & PBTN_UP) g_layer_h += 2;
1297 if (inp & PBTN_DOWN) g_layer_h -= 2;
1298 if (inp & PBTN_LEFT) g_layer_w += 2;
1299 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1301 if (inp & (PBTN_MOK|PBTN_MBACK))
1304 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1305 if (g_layer_x < 0) g_layer_x = 0;
1306 if (g_layer_x > 640) g_layer_x = 640;
1307 if (g_layer_y < 0) g_layer_y = 0;
1308 if (g_layer_y > 420) g_layer_y = 420;
1309 if (g_layer_w < 160) g_layer_w = 160;
1310 if (g_layer_h < 60) g_layer_h = 60;
1311 if (g_layer_x + g_layer_w > 800)
1312 g_layer_w = 800 - g_layer_x;
1313 if (g_layer_y + g_layer_h > 480)
1314 g_layer_h = 480 - g_layer_y;
1316 plat_gvideo_open(Config.PsxType);
1320 plat_gvideo_close();
1325 static menu_entry e_menu_gfx_options[] =
1327 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1328 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1329 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1330 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1331 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1332 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1334 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1335 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1337 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1338 // mee_onoff ("Vsync", 0, vsync, 1),
1339 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1343 static int menu_loop_gfx_options(int id, int keys)
1347 me_loop(e_menu_gfx_options, &sel);
1352 // ------------ bios/plugins ------------
1354 #ifdef BUILTIN_GPU_NEON
1356 static const char h_gpu_neon[] =
1357 "Configure built-in NEON GPU plugin";
1358 static const char h_gpu_neon_enhanced[] =
1359 "Renders in double resolution at the cost of lower performance\n"
1360 "(not available for high resolution games)";
1361 static const char h_gpu_neon_enhanced_hack[] =
1362 "Speed hack for above option (glitches some games)";
1363 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1365 static menu_entry e_menu_plugin_gpu_neon[] =
1367 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1368 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1369 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1373 static int menu_loop_plugin_gpu_neon(int id, int keys)
1376 me_loop(e_menu_plugin_gpu_neon, &sel);
1382 static menu_entry e_menu_plugin_gpu_unai[] =
1384 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1385 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1386 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1387 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1391 static int menu_loop_plugin_gpu_unai(int id, int keys)
1394 me_loop(e_menu_plugin_gpu_unai, &sel);
1398 static menu_entry e_menu_plugin_gpu_senquack[] =
1400 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1401 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1402 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1403 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1404 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1405 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1409 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1412 me_loop(e_menu_plugin_gpu_senquack, &sel);
1417 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1418 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1419 static const char h_gpu_1[] = "Capcom fighting games";
1420 static const char h_gpu_2[] = "Black screens in Lunar";
1421 static const char h_gpu_3[] = "Compatibility mode";
1422 static const char h_gpu_6[] = "Pandemonium 2";
1423 //static const char h_gpu_7[] = "Skip every second frame";
1424 static const char h_gpu_8[] = "Needed by Dark Forces";
1425 static const char h_gpu_9[] = "better g-colors, worse textures";
1426 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1428 static menu_entry e_menu_plugin_gpu_peops[] =
1430 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1431 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1432 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1433 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1434 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1435 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1436 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1437 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1438 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1439 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1443 static int menu_loop_plugin_gpu_peops(int id, int keys)
1446 me_loop(e_menu_plugin_gpu_peops, &sel);
1450 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1451 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1452 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1454 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1456 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1457 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1458 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1459 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1460 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1461 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1462 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1463 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1464 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1465 mee_label ("Fixes/hacks:"),
1466 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1467 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1468 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1469 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1470 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1471 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1472 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1473 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1474 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1475 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1476 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1480 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1483 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1487 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1488 static const char h_spu_volboost[] = "Large values cause distortion";
1489 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1490 "This is inaccurate and breaks games";
1492 static menu_entry e_menu_plugin_spu[] =
1494 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1495 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1496 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1497 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1498 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1502 static int menu_loop_plugin_spu(int id, int keys)
1505 me_loop(e_menu_plugin_spu, &sel);
1509 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1510 "savestates and can't be changed there. Must save\n"
1511 "config and reload the game for change to take effect";
1512 static const char h_plugin_gpu[] =
1513 #ifdef BUILTIN_GPU_NEON
1514 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1516 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1517 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1518 "gpu_senquack is more accurate but slower\n"
1519 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1520 "must save config and reload the game if changed";
1521 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1522 "must save config and reload the game if changed";
1523 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1524 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1525 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1526 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1527 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1529 static menu_entry e_menu_plugin_options[] =
1531 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1532 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1533 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1534 #ifdef BUILTIN_GPU_NEON
1535 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1537 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1538 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1539 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1540 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1541 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1545 static menu_entry e_menu_main2[];
1547 static int menu_loop_plugin_options(int id, int keys)
1550 me_loop(e_menu_plugin_options, &sel);
1552 // sync BIOS/plugins
1553 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1554 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1555 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1556 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1561 // ------------ adv options menu ------------
1564 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1565 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1566 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1567 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1569 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1571 static menu_entry e_menu_speed_hacks[] =
1574 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1575 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1576 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1577 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1579 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1583 static int menu_loop_speed_hacks(int id, int keys)
1586 menu_iopts[0] = Config.DisableStalls;
1587 me_loop(e_menu_speed_hacks, &sel);
1588 Config.DisableStalls = menu_iopts[0];
1592 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1594 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1595 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1596 "(green: normal, red: fmod, blue: noise)";
1597 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1598 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1599 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1600 "(proper .cue/.bin dump is needed otherwise)";
1602 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1603 "Might be useful to overcome some dynarec bugs";
1605 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1606 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1607 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1608 "and exceptions (slow, interpreter only, keep off)";
1609 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1610 "causes a performance hit";
1611 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1612 "(adjust this if the game is too slow/too fast/hangs)";
1614 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1616 static menu_entry e_menu_adv_options[] =
1618 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1619 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1620 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1621 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1622 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1623 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1624 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1625 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1626 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1627 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1629 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1630 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1634 static int menu_loop_adv_options(int id, int keys)
1641 { &Config.Xa, &menu_iopts[AMO_XA] },
1642 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1643 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1644 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1645 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1648 for (i = 0; i < ARRAY_SIZE(opts); i++)
1649 *opts[i].mopt = *opts[i].opt;
1650 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1652 me_loop(e_menu_adv_options, &sel);
1654 for (i = 0; i < ARRAY_SIZE(opts); i++)
1655 *opts[i].opt = *opts[i].mopt;
1656 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1661 // ------------ options menu ------------
1663 static int mh_restore_defaults(int id, int keys)
1665 menu_set_defconfig();
1666 menu_update_msg("defaults restored");
1670 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1671 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1673 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1674 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1675 "loading state or both";
1677 static const char h_restore_def[] = "Switches back to default / recommended\n"
1679 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1681 static menu_entry e_menu_options[] =
1683 // mee_range ("Save slot", 0, state_slot, 0, 9),
1684 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1685 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1686 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1687 mee_enum ("Region", 0, region, men_region),
1688 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1690 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1692 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1694 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1695 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1696 mee_handler ("[Advanced]", menu_loop_adv_options),
1697 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1698 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1699 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1703 static int menu_loop_options(int id, int keys)
1707 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1708 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1709 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1711 me_loop(e_menu_options, &sel);
1716 // ------------ debug menu ------------
1718 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1720 int w = min(g_menuscreen_w, 1024);
1721 int h = min(g_menuscreen_h, 512);
1722 u16 *d = g_menuscreen_ptr;
1723 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1727 gpuf->ulFreezeVersion = 1;
1728 if (GPU_freeze != NULL)
1729 GPU_freeze(1, gpuf);
1731 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1732 bgr555_to_rgb565(d, s, w * 2);
1734 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1735 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1736 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1737 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1738 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1741 static void debug_menu_loop(void)
1743 int inp, df_x = 0, df_y = 0;
1746 gpuf = malloc(sizeof(*gpuf));
1752 menu_draw_begin(0, 1);
1753 draw_frame_debug(gpuf, df_x, df_y);
1756 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1757 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1758 if (inp & PBTN_MBACK) break;
1759 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1760 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1761 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1762 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1768 // --------- memcard manager ---------
1770 static void draw_mc_icon(int dx, int dy, const u16 *s)
1775 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1777 for (y = 0; y < 16; y++, s += 16) {
1778 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1779 for (x = 0; x < 16; x++) {
1781 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1782 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1788 static void draw_mc_bg(void)
1790 McdBlock *blocks1, *blocks2;
1794 blocks1 = malloc(15 * sizeof(blocks1[0]));
1795 blocks2 = malloc(15 * sizeof(blocks1[0]));
1796 if (blocks1 == NULL || blocks2 == NULL)
1799 for (i = 0; i < 15; i++) {
1800 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1801 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1804 menu_draw_begin(1, 1);
1806 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1808 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1812 maxicons = g_menuscreen_h / 32;
1815 row2 = g_menuscreen_w / 2;
1816 for (i = 0; i < maxicons; i++) {
1817 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1818 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1820 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1821 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1824 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1832 static void handle_memcard_sel(void)
1834 strcpy(Config.Mcd1, "none");
1835 if (memcard1_sel != 0)
1836 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1837 strcpy(Config.Mcd2, "none");
1838 if (memcard2_sel != 0)
1839 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1840 LoadMcds(Config.Mcd1, Config.Mcd2);
1844 static menu_entry e_memcard_options[] =
1846 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1847 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1851 static int menu_loop_memcards(int id, int keys)
1857 memcard1_sel = memcard2_sel = 0;
1858 p = strrchr(Config.Mcd1, '/');
1860 for (i = 0; memcards[i] != NULL; i++)
1861 if (strcmp(p + 1, memcards[i]) == 0)
1862 { memcard1_sel = i; break; }
1863 p = strrchr(Config.Mcd2, '/');
1865 for (i = 0; memcards[i] != NULL; i++)
1866 if (strcmp(p + 1, memcards[i]) == 0)
1867 { memcard2_sel = i; break; }
1869 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1871 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1876 // ------------ cheats menu ------------
1878 static void draw_cheatlist(int sel)
1880 int max_cnt, start, i, pos, active;
1882 max_cnt = g_menuscreen_h / me_sfont_h;
1883 start = max_cnt / 2 - sel;
1885 menu_draw_begin(1, 1);
1887 for (i = 0; i < NumCheats; i++) {
1889 if (pos < 0) continue;
1890 if (pos >= max_cnt) break;
1891 active = Cheats[i].Enabled;
1892 smalltext_out16(14, pos * me_sfont_h,
1893 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1894 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1895 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1899 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1901 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1905 static void menu_loop_cheats(void)
1907 static int menu_sel = 0;
1912 draw_cheatlist(menu_sel);
1913 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1914 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1915 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1916 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1917 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1918 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1919 if (inp & PBTN_MOK) { // action
1920 if (menu_sel < NumCheats)
1921 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1924 if (inp & PBTN_MBACK)
1929 // --------- main menu help ----------
1931 static void menu_bios_warn(void)
1934 static const char msg[] =
1935 "You don't seem to have copied any BIOS\n"
1937 MENU_BIOS_PATH "\n\n"
1939 "While many games work fine with fake\n"
1940 "(HLE) BIOS, others (like MGS and FF8)\n"
1941 "require BIOS to work.\n"
1942 "After copying the file, you'll also need\n"
1943 "to select it in the emu's menu:\n"
1944 "options->[BIOS/Plugins]\n\n"
1945 "The file is usually named SCPH1001.BIN,\n"
1946 "but other not compressed files can be\n"
1948 "Press %s or %s to continue";
1949 char tmp_msg[sizeof(msg) + 64];
1951 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1952 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1955 draw_menu_message(tmp_msg, NULL);
1957 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1958 if (inp & (PBTN_MBACK|PBTN_MOK))
1963 // ------------ main menu ------------
1965 static menu_entry e_menu_main[];
1967 static void draw_frame_main(void)
1976 if (CdromId[0] != 0) {
1977 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1978 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1979 Config.HLE ? "HLE" : "BIOS");
1980 smalltext_out16(4, 1, buff, 0x105f);
1984 capacity = plat_target_bat_capacity_get();
1986 tmp = localtime(<ime);
1987 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1988 if (capacity >= 0) {
1989 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1994 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1998 static void draw_frame_credits(void)
2000 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2003 static const char credits_text[] =
2005 "(C) 1999-2003 PCSX Team\n"
2006 "(C) 2005-2009 PCSX-df Team\n"
2007 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2008 "ARM recompiler (C) 2009-2011 Ari64\n"
2009 #ifdef BUILTIN_GPU_NEON
2010 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2012 "PEOpS GPU and SPU by Pete Bernert\n"
2013 " and the P.E.Op.S. team\n"
2014 "PCSX4ALL plugin by PCSX4ALL team\n"
2015 " Chui, Franxis, Unai\n\n"
2016 "integration, optimization and\n"
2017 " frontend (C) 2010-2015 notaz\n";
2019 static int reset_game(void)
2022 if (bios_sel == 0 && !Config.HLE)
2029 if (LoadCdrom() == -1)
2035 static int reload_plugins(const char *cdimg)
2041 set_cd_image(cdimg);
2043 pcnt_hook_plugins();
2045 if (OpenPlugins() == -1) {
2046 menu_update_msg("failed to open plugins");
2049 plugin_call_rearmed_cbs();
2051 cdrIsoMultidiskCount = 1;
2053 CdromLabel[0] = '\0';
2058 static int run_bios(void)
2060 boolean origSlowBoot = Config.SlowBoot;
2066 if (reload_plugins(NULL) != 0)
2068 Config.SlowBoot = 1;
2070 Config.SlowBoot = origSlowBoot;
2076 static int run_exe(void)
2078 const char *exts[] = { "exe", NULL };
2081 fname = menu_loop_romsel(last_selected_fname,
2082 sizeof(last_selected_fname), exts, NULL);
2087 if (reload_plugins(NULL) != 0)
2091 if (Load(fname) != 0) {
2092 menu_update_msg("exe load failed, bad file?");
2101 static int run_cd_image(const char *fname)
2103 int autoload_state = g_autostateld_opt;
2106 reload_plugins(fname);
2108 // always autodetect, menu_sync_config will override as needed
2111 if (CheckCdrom() == -1) {
2112 // Only check the CD if we are starting the console with a CD
2114 menu_update_msg("unsupported/invalid CD image");
2120 // Read main executable directly from CDRom and start it
2121 if (LoadCdrom() == -1) {
2123 menu_update_msg("failed to load CD image");
2130 if (autoload_state) {
2131 unsigned int newest = 0;
2132 int time, slot, newest_slot = -1;
2134 for (slot = 0; slot < 10; slot++) {
2135 if (emu_check_save_file(slot, &time)) {
2136 if ((unsigned int)time > newest) {
2143 if (newest_slot >= 0) {
2144 lprintf("autoload slot %d\n", newest_slot);
2145 emu_load_state(newest_slot);
2148 lprintf("no save to autoload.\n");
2155 static int romsel_run(void)
2157 int prev_gpu, prev_spu;
2160 fname = menu_loop_romsel(last_selected_fname,
2161 sizeof(last_selected_fname), filter_exts,
2162 optional_cdimg_filter);
2166 printf("selected file: %s\n", fname);
2168 new_dynarec_clear_full();
2170 if (run_cd_image(fname) != 0)
2173 prev_gpu = gpu_plugsel;
2174 prev_spu = spu_plugsel;
2175 if (menu_load_config(1) != 0)
2176 menu_load_config(0);
2178 // check for plugin changes, have to repeat
2179 // loading if game config changed plugins to reload them
2180 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2181 printf("plugin change detected, reloading plugins..\n");
2182 if (run_cd_image(fname) != 0)
2186 strcpy(last_selected_fname, fname);
2187 menu_do_last_cd_img(0);
2191 static int swap_cd_image(void)
2195 fname = menu_loop_romsel(last_selected_fname,
2196 sizeof(last_selected_fname), filter_exts,
2197 optional_cdimg_filter);
2201 printf("selected file: %s\n", fname);
2204 CdromLabel[0] = '\0';
2206 set_cd_image(fname);
2207 if (ReloadCdromPlugin() < 0) {
2208 menu_update_msg("failed to load cdr plugin");
2211 if (CDR_open() < 0) {
2212 menu_update_msg("failed to open cdr plugin");
2216 SetCdOpenCaseTime(time(NULL) + 2);
2219 strcpy(last_selected_fname, fname);
2223 static int swap_cd_multidisk(void)
2225 cdrIsoMultidiskSelect++;
2227 CdromLabel[0] = '\0';
2230 if (CDR_open() < 0) {
2231 menu_update_msg("failed to open cdr plugin");
2235 SetCdOpenCaseTime(time(NULL) + 2);
2241 static void load_pcsx_cht(void)
2243 static const char *exts[] = { "cht", NULL };
2247 fname = menu_loop_romsel(last_selected_fname,
2248 sizeof(last_selected_fname), exts, NULL);
2252 printf("selected cheat file: %s\n", fname);
2255 if (NumCheats == 0 && NumCodes == 0)
2256 menu_update_msg("failed to load cheats");
2258 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2259 menu_update_msg(msg);
2261 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2264 static int main_menu_handler(int id, int keys)
2268 case MA_MAIN_RESUME_GAME:
2272 case MA_MAIN_SAVE_STATE:
2274 return menu_loop_savestate(0);
2276 case MA_MAIN_LOAD_STATE:
2278 return menu_loop_savestate(1);
2280 case MA_MAIN_RESET_GAME:
2281 if (ready_to_go && reset_game() == 0)
2284 case MA_MAIN_LOAD_ROM:
2285 if (romsel_run() == 0)
2288 case MA_MAIN_SWAP_CD:
2289 if (swap_cd_image() == 0)
2292 case MA_MAIN_SWAP_CD_MULTI:
2293 if (swap_cd_multidisk() == 0)
2296 case MA_MAIN_RUN_BIOS:
2297 if (run_bios() == 0)
2300 case MA_MAIN_RUN_EXE:
2304 case MA_MAIN_CHEATS:
2307 case MA_MAIN_LOAD_CHEATS:
2310 case MA_MAIN_CREDITS:
2311 draw_menu_message(credits_text, draw_frame_credits);
2312 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2315 emu_core_ask_exit();
2318 lprintf("%s: something unknown selected\n", __FUNCTION__);
2325 static menu_entry e_menu_main2[] =
2327 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2328 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2329 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2330 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2331 mee_handler ("Memcard manager", menu_loop_memcards),
2332 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2336 static int main_menu2_handler(int id, int keys)
2340 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2341 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2342 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2343 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2345 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2348 static const char h_extra[] = "Change CD, manage memcards..\n";
2350 static menu_entry e_menu_main[] =
2354 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2355 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2356 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2357 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2358 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2359 mee_handler ("Options", menu_loop_options),
2360 mee_handler ("Controls", menu_loop_keyconfig),
2361 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2362 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2363 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2364 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2368 // ----------------------------
2370 static void menu_leave_emu(void);
2372 void menu_loop(void)
2374 static int warned_about_bios = 0;
2379 if (config_save_counter == 0) {
2381 if (bioses[1] != NULL) {
2382 // autoselect BIOS to make user's life easier
2383 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2386 else if (!warned_about_bios) {
2388 warned_about_bios = 1;
2392 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2393 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2394 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2395 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2396 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2398 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2401 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2402 } while (!ready_to_go && !g_emu_want_quit);
2404 /* wait until menu, ok, back is released */
2405 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2408 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2413 static int qsort_strcmp(const void *p1, const void *p2)
2415 char * const *s1 = (char * const *)p1;
2416 char * const *s2 = (char * const *)p2;
2417 return strcasecmp(*s1, *s2);
2420 static void scan_bios_plugins(void)
2422 char fname[MAXPATHLEN];
2424 int bios_i, gpu_i, spu_i, mc_i;
2429 gpu_plugins[0] = "builtin_gpu";
2430 spu_plugins[0] = "builtin_spu";
2431 memcards[0] = "(none)";
2432 bios_i = gpu_i = spu_i = mc_i = 1;
2434 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2435 dir = opendir(fname);
2437 perror("scan_bios_plugins bios opendir");
2452 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2455 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2456 if (stat(fname, &st) != 0
2457 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2458 printf("bad BIOS file: %s\n", ent->d_name);
2462 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2463 bioses[bios_i++] = strdup(ent->d_name);
2467 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2473 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2474 dir = opendir(fname);
2476 perror("scan_bios_plugins plugins opendir");
2490 p = strstr(ent->d_name, ".so");
2494 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2495 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2497 fprintf(stderr, "%s\n", dlerror());
2501 // now what do we have here?
2502 tmp = dlsym(h, "GPUinit");
2505 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2506 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2510 tmp = dlsym(h, "SPUinit");
2513 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2514 spu_plugins[spu_i++] = strdup(ent->d_name);
2518 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2525 dir = opendir("." MEMCARD_DIR);
2527 perror("scan_bios_plugins memcards opendir");
2542 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2545 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2546 if (stat(fname, &st) != 0) {
2547 printf("bad memcard file: %s\n", ent->d_name);
2551 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2552 memcards[mc_i++] = strdup(ent->d_name);
2556 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2560 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2565 void menu_init(void)
2567 char buff[MAXPATHLEN];
2570 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2572 scan_bios_plugins();
2575 menu_set_defconfig();
2576 menu_load_config(0);
2577 menu_do_last_cd_img(1);
2582 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2583 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2584 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2585 fprintf(stderr, "OOM\n");
2589 emu_make_path(buff, "skin/background.png", sizeof(buff));
2590 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2592 i = plat_target.cpu_clock_set != NULL
2593 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2594 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2596 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2597 e_menu_gfx_options[i].data = plat_target.vout_methods;
2598 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2599 plat_target.vout_methods != NULL);
2601 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2602 e_menu_gfx_options[i].data = plat_target.hwfilters;
2603 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2604 plat_target.hwfilters != NULL);
2606 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2607 plat_target.gamma_set != NULL);
2609 #ifdef HAVE_PRE_ARMV7
2610 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2612 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2613 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2614 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2615 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2616 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2617 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2618 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2621 void menu_notify_mode_change(int w, int h, int bpp)
2625 last_vout_bpp = bpp;
2628 static void menu_leave_emu(void)
2630 if (GPU_close != NULL) {
2631 int ret = GPU_close();
2633 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2636 plat_video_menu_enter(ready_to_go);
2638 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2639 if (pl_vout_buf != NULL && ready_to_go) {
2640 int x = max(0, g_menuscreen_w - last_vout_w);
2641 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2642 int w = min(g_menuscreen_w, last_vout_w);
2643 int h = min(g_menuscreen_h, last_vout_h);
2644 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2645 char *s = pl_vout_buf;
2647 if (last_vout_bpp == 16) {
2648 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2649 menu_darken_bg(d, s, w, 0);
2652 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2653 rgb888_to_rgb565(d, s, w * 3);
2654 menu_darken_bg(d, d, w, 0);
2660 cpu_clock = plat_target_cpu_clock_get();
2663 void menu_prepare_emu(void)
2665 R3000Acpu *prev_cpu = psxCpu;
2667 plat_video_menu_leave();
2669 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2670 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2674 if (psxCpu != prev_cpu) {
2675 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2676 prev_cpu->Shutdown();
2679 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2683 psxCpu->ApplyConfig();
2685 // core doesn't care about Config.Cdda changes,
2686 // so handle them manually here
2691 plat_target_cpu_clock_set(cpu_clock);
2693 // push config to GPU plugin
2694 plugin_call_rearmed_cbs();
2696 if (GPU_open != NULL) {
2697 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2699 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2703 void menu_update_msg(const char *msg)
2705 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2706 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2708 menu_error_time = plat_get_ticks_ms();
2709 lprintf("msg: %s\n", menu_error_msg);
2712 void menu_finish(void)
2714 if (cpu_clock_st > 0)
2715 plat_target_cpu_clock_set(cpu_clock_st);