2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
22 #include <sys/types.h>
31 #include "plugin_lib.h"
35 #include "libpicofe/plat.h"
36 #include "libpicofe/input.h"
37 #include "libpicofe/linux/in_evdev.h"
38 #include "libpicofe/plat.h"
39 #include "../libpcsxcore/misc.h"
40 #include "../libpcsxcore/cdrom.h"
41 #include "../libpcsxcore/cdriso.h"
42 #include "../libpcsxcore/cheat.h"
43 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
44 #include "../plugins/dfsound/spu_config.h"
45 #include "psemu_plugin_defs.h"
46 #include "arm_features.h"
49 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
51 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 MA_MAIN_SWAP_CD_MULTI,
93 MA_OPT_SCANLINE_LEVEL,
97 static int last_vout_w, last_vout_h, last_vout_bpp;
98 static int cpu_clock, cpu_clock_st, volume_boost;
99 static int frameskip = 1; // 0 - auto, 1 - off
100 static char last_selected_fname[MAXPATHLEN];
101 static int config_save_counter, region, in_type_sel1, in_type_sel2;
102 static int psx_clock;
103 static int memcard1_sel = -1, memcard2_sel = -1;
104 extern int g_autostateld_opt;
105 static int menu_iopts[8];
106 int g_opts, g_scaler, g_gamma = 100;
107 int scanlines, scanline_level = 20;
108 int soft_scaling, analog_deadzone; // for Caanoo
111 #ifndef HAVE_PRE_ARMV7
112 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113 #define DEFAULT_PSX_CLOCK_S "57"
115 #define DEFAULT_PSX_CLOCK 50
116 #define DEFAULT_PSX_CLOCK_S "50"
119 static const char *bioses[32];
120 static const char *gpu_plugins[16];
121 static const char *spu_plugins[16];
122 static const char *memcards[32];
123 static int bios_sel, gpu_plugsel, spu_plugsel;
125 #ifndef UI_FEATURES_H
126 #define MENU_BIOS_PATH "bios/"
127 #define MENU_SHOW_VARSCALER 0
128 #define MENU_SHOW_VOUTMODE 1
129 #define MENU_SHOW_SCALER2 0
130 #define MENU_SHOW_NUBS_BTNS 0
131 #define MENU_SHOW_VIBRATION 0
132 #define MENU_SHOW_DEADZONE 0
133 #define MENU_SHOW_MINIMIZE 0
134 #define MENU_SHOW_FULLSCREEN 1
135 #define MENU_SHOW_VOLUME 0
138 static int min(int x, int y) { return x < y ? x : y; }
139 static int max(int x, int y) { return x > y ? x : y; }
141 void emu_make_path(char *buff, const char *end, int size)
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
153 static int emu_check_save_file(int slot, int *time)
155 char fname[MAXPATHLEN];
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
163 ret = get_state_filename(fname, sizeof(fname), slot);
167 ret = stat(fname, &status);
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
174 *time = status.st_mtime;
179 static int emu_save_load_game(int load, int unused)
184 ret = emu_load_state(state_slot);
186 // reflect hle/bios mode from savestate
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
194 ret = emu_save_state(state_slot);
199 static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
208 if (strcmp(name, namelist[i]->d_name) == 0) {
216 static int optional_cdimg_filter(struct dirent **namelist, int count,
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
232 ext = strrchr(namelist[i]->d_name, '.');
234 // should not happen but whatever
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
258 ret = sscanf(buf, " FILE %256s", buf2);
262 p = strrchr(buf2, '/');
264 p = strrchr(buf2, '\\');
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
273 rm_namelist_entry(namelist, count, p);
286 p = strcasestr(namelist[i]->d_name, "track");
288 ret = strtoul(p + 5, NULL, 10);
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
305 // propagate menu settings to the emu vars
306 static void menu_sync_config(void)
308 static int allow_abs_only_old;
313 Config.PsxType = region - 1;
315 Config.cycle_multiplier = 10000 / psx_clock;
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
333 allow_abs_only_old = in_evdev_allow_abs_only;
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
341 static void menu_set_defconfig(void)
343 emu_set_default_config();
346 g_scaler = SCALE_4_3;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
365 #define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
368 #define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
371 #define CE_STR(val) \
374 #define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
377 #define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
380 #define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 // 'versioned' var, used when defaults change
384 #define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
387 #define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
390 #define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
393 static const struct {
399 CE_CONFIG_STR_V(Gpu, 3),
401 // CE_CONFIG_STR(Cdr),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(PreciseExceptions),
413 CE_INTVAL_V(g_scaler, 3),
415 CE_INTVAL(g_layer_x),
416 CE_INTVAL(g_layer_y),
417 CE_INTVAL(g_layer_w),
418 CE_INTVAL(g_layer_h),
419 CE_INTVAL(soft_filter),
420 CE_INTVAL(scanlines),
421 CE_INTVAL(scanline_level),
422 CE_INTVAL(plat_target.vout_method),
423 CE_INTVAL(plat_target.hwfilter),
424 CE_INTVAL(plat_target.vout_fullscreen),
425 CE_INTVAL(state_slot),
426 CE_INTVAL(cpu_clock),
428 CE_INTVAL(in_type_sel1),
429 CE_INTVAL(in_type_sel2),
430 CE_INTVAL(analog_deadzone),
431 CE_INTVAL(memcard1_sel),
432 CE_INTVAL(memcard2_sel),
433 CE_INTVAL(g_autostateld_opt),
434 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
435 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
436 CE_INTVAL_V(frameskip, 4),
437 CE_INTVAL_P(gpu_peops.iUseDither),
438 CE_INTVAL_P(gpu_peops.dwActFixes),
439 CE_INTVAL_P(gpu_unai_old.lineskip),
440 CE_INTVAL_P(gpu_unai_old.abe_hack),
441 CE_INTVAL_P(gpu_unai_old.no_light),
442 CE_INTVAL_P(gpu_unai_old.no_blend),
443 CE_INTVAL_P(gpu_unai.ilace_force),
444 CE_INTVAL_P(gpu_unai.pixel_skip),
445 CE_INTVAL_P(gpu_unai.lighting),
446 CE_INTVAL_P(gpu_unai.fast_lighting),
447 CE_INTVAL_P(gpu_unai.blending),
448 CE_INTVAL_P(gpu_unai.dithering),
449 CE_INTVAL_P(gpu_unai.scale_hires),
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_neon.enhancement_tex_adj),
454 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
455 CE_INTVAL_P(gpu_peopsgl.iFilterType),
456 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
457 CE_INTVAL_P(gpu_peopsgl.iUseMask),
458 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
459 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
460 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
461 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
462 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
463 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
464 CE_INTVAL_P(screen_centering_type),
465 CE_INTVAL_P(screen_centering_x),
466 CE_INTVAL_P(screen_centering_y),
467 CE_INTVAL(spu_config.iUseReverb),
468 CE_INTVAL(spu_config.iXAPitch),
469 CE_INTVAL(spu_config.iUseInterpolation),
470 CE_INTVAL(spu_config.iTempo),
471 CE_INTVAL(spu_config.iUseThread),
472 CE_INTVAL(config_save_counter),
473 CE_INTVAL(in_evdev_allow_abs_only),
474 CE_INTVAL(volume_boost),
475 CE_INTVAL(psx_clock),
476 CE_INTVAL(new_dynarec_hacks),
477 CE_INTVAL(in_enable_vibration),
480 static char *get_cd_label(void)
482 static char trimlabel[33];
485 strncpy(trimlabel, CdromLabel, 32);
487 for (j = 31; j >= 0; j--)
488 if (trimlabel[j] == ' ')
494 static void make_cfg_fname(char *buf, size_t size, int is_game)
497 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
499 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
502 static void keys_write_all(FILE *f);
503 static char *mystrip(char *str);
505 static void write_u32_value(FILE *f, u32 v)
509 fprintf(f, "%x\n", v);
512 static int menu_write_config(int is_game)
514 char cfgfile[MAXPATHLEN];
518 config_save_counter++;
520 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
521 f = fopen(cfgfile, "w");
523 printf("menu_write_config: failed to open: %s\n", cfgfile);
527 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
528 fprintf(f, "%s = ", config_data[i].name);
529 switch (config_data[i].len) {
531 fprintf(f, "%s\n", (char *)config_data[i].val);
534 write_u32_value(f, *(u8 *)config_data[i].val);
537 write_u32_value(f, *(u16 *)config_data[i].val);
540 write_u32_value(f, *(u32 *)config_data[i].val);
543 printf("menu_write_config: unhandled len %d for %s\n",
544 (int)config_data[i].len, config_data[i].name);
555 static int menu_do_last_cd_img(int is_get)
557 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
563 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
564 f = fopen(path, is_get ? "r" : "w");
571 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
572 last_selected_fname[ret] = 0;
573 mystrip(last_selected_fname);
576 fprintf(f, "%s\n", last_selected_fname);
581 for (i = 0; last_selected_fname[0] == 0
582 || STAT(last_selected_fname, &st) != 0; i++)
584 if (i >= ARRAY_SIZE(defaults))
586 strcpy(last_selected_fname, defaults[i]);
593 static void parse_str_val(char *cval, const char *src)
596 strncpy(cval, src, MAXPATHLEN);
597 cval[MAXPATHLEN - 1] = 0;
598 tmp = strchr(cval, '\n');
600 tmp = strchr(cval, '\r');
605 static void keys_load_all(const char *cfg);
607 int menu_load_config(int is_game)
609 char cfgfile[MAXPATHLEN];
615 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
616 f = fopen(cfgfile, "r");
618 printf("menu_load_config: failed to open: %s\n", cfgfile);
622 fseek(f, 0, SEEK_END);
625 printf("bad size %ld: %s\n", size, cfgfile);
629 cfg = malloc(size + 1);
633 fseek(f, 0, SEEK_SET);
634 if (fread(cfg, 1, size, f) != size) {
635 printf("failed to read: %s\n", cfgfile);
640 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
644 tmp = strstr(cfg, config_data[i].name);
647 tmp += strlen(config_data[i].name);
648 if (strncmp(tmp, " = ", 3) != 0)
652 if (config_data[i].len == 0) {
653 parse_str_val(config_data[i].val, tmp);
658 val = strtoul(tmp, &tmp2, 16);
659 if (tmp2 == NULL || tmp == tmp2)
660 continue; // parse failed
662 switch (config_data[i].len) {
664 *(u8 *)config_data[i].val = val;
667 *(u16 *)config_data[i].val = val;
670 *(u32 *)config_data[i].val = val;
673 printf("menu_load_config: unhandled len %d for %s\n",
674 (int)config_data[i].len, config_data[i].name);
680 char *tmp = strstr(cfg, "lastcdimg = ");
683 parse_str_val(last_selected_fname, tmp);
698 for (i = bios_sel = 0; bioses[i] != NULL; i++)
699 if (strcmp(Config.Bios, bioses[i]) == 0)
700 { bios_sel = i; break; }
702 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
703 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
704 { gpu_plugsel = i; break; }
706 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
707 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
708 { spu_plugsel = i; break; }
710 // memcard selections
711 char mcd1_old[sizeof(Config.Mcd1)];
712 char mcd2_old[sizeof(Config.Mcd2)];
713 strcpy(mcd1_old, Config.Mcd1);
714 strcpy(mcd2_old, Config.Mcd2);
716 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
717 if (memcard1_sel == 0)
718 strcpy(Config.Mcd1, "none");
719 else if (memcards[memcard1_sel] != NULL)
720 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
721 MEMCARD_DIR, memcards[memcard1_sel]);
723 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
724 if (memcard2_sel == 0)
725 strcpy(Config.Mcd2, "none");
726 else if (memcards[memcard2_sel] != NULL)
727 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
728 MEMCARD_DIR, memcards[memcard2_sel]);
730 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
731 LoadMcds(Config.Mcd1, Config.Mcd2);
736 static const char *filter_exts[] = {
737 "bin", "img", "mdf", "iso", "cue", "z",
741 "bz", "znx", "pbp", "cbn", NULL
744 // rrrr rggg gggb bbbb
745 static unsigned short fname2color(const char *fname)
747 static const char *other_exts[] = {
748 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
750 const char *ext = strrchr(fname, '.');
756 for (i = 0; filter_exts[i] != NULL; i++)
757 if (strcasecmp(ext, filter_exts[i]) == 0)
759 for (i = 0; i < array_size(other_exts); i++)
760 if (strcasecmp(ext, other_exts[i]) == 0)
765 static void draw_savestate_bg(int slot);
767 #define MENU_ALIGN_LEFT
768 #ifndef HAVE_PRE_ARMV7 // assume hires device
774 #include "libpicofe/menu.c"
776 // a bit of black magic here
777 static void draw_savestate_bg(int slot)
779 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
781 char fname[MAXPATHLEN];
788 ret = get_state_filename(fname, sizeof(fname), slot);
792 f = gzopen(fname, "rb");
796 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
797 fprintf(stderr, "gzseek failed: %d\n", ret);
802 gpu = malloc(sizeof(*gpu));
808 ret = gzread(f, gpu, sizeof(*gpu));
810 if (ret != sizeof(*gpu)) {
811 fprintf(stderr, "gzread failed\n");
815 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
817 if (gpu->ulStatus & 0x800000)
818 goto out; // disabled
820 x = gpu->ulControl[5] & 0x3ff;
821 y = (gpu->ulControl[5] >> 10) & 0x1ff;
822 w = psx_widths[(gpu->ulStatus >> 16) & 7];
823 tmp = gpu->ulControl[7];
824 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
825 if (gpu->ulStatus & 0x80000) // doubleheight
827 if (h <= 0 || h > 512)
833 s = (u16 *)gpu->psxVRam + y * 1024 + x;
835 x = max(0, g_menuscreen_w - w) & ~3;
836 y = max(0, g_menuscreen_h / 2 - h / 2);
837 w = min(g_menuscreen_w, w);
838 h = min(g_menuscreen_h, h);
839 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
841 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
842 if (gpu->ulStatus & 0x200000)
843 bgr888_to_rgb565(d, s, w * 3);
845 bgr555_to_rgb565(d, s, w * 2);
847 // darken this so that menu text is visible
848 if (g_menuscreen_w - w < 320)
849 menu_darken_bg(d, d, w, 0);
856 // -------------- key config --------------
858 me_bind_action me_ctrl_actions[] =
860 { "UP ", 1 << DKEY_UP},
861 { "DOWN ", 1 << DKEY_DOWN },
862 { "LEFT ", 1 << DKEY_LEFT },
863 { "RIGHT ", 1 << DKEY_RIGHT },
864 { "TRIANGLE", 1 << DKEY_TRIANGLE },
865 { "CIRCLE ", 1 << DKEY_CIRCLE },
866 { "CROSS ", 1 << DKEY_CROSS },
867 { "SQUARE ", 1 << DKEY_SQUARE },
868 { "L1 ", 1 << DKEY_L1 },
869 { "R1 ", 1 << DKEY_R1 },
870 { "L2 ", 1 << DKEY_L2 },
871 { "R2 ", 1 << DKEY_R2 },
872 { "L3 ", 1 << DKEY_L3 },
873 { "R3 ", 1 << DKEY_R3 },
874 { "START ", 1 << DKEY_START },
875 { "SELECT ", 1 << DKEY_SELECT },
879 me_bind_action emuctrl_actions[] =
881 { "Save State ", 1 << SACTION_SAVE_STATE },
882 { "Load State ", 1 << SACTION_LOAD_STATE },
883 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
884 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
885 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
886 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
887 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
888 #ifndef HAVE_PRE_ARMV7
889 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
891 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
892 #if MENU_SHOW_MINIMIZE
893 { "Minimize ", 1 << SACTION_MINIMIZE },
895 #if MENU_SHOW_FULLSCREEN
896 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
898 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
899 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
900 { "Gun A button ", 1 << SACTION_GUN_A },
901 { "Gun B button ", 1 << SACTION_GUN_B },
902 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
904 { "Volume Up ", 1 << SACTION_VOLUME_UP },
905 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
907 { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
911 static char *mystrip(char *str)
916 for (i = 0; i < len; i++)
917 if (str[i] != ' ') break;
918 if (i > 0) memmove(str, str + i, len - i + 1);
921 for (i = len - 1; i >= 0; i--)
922 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
928 static void get_line(char *d, size_t size, const char *s)
933 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
942 static void keys_write_all(FILE *f)
946 for (d = 0; d < IN_MAX_DEVS; d++)
948 const int *binds = in_get_dev_binds(d);
949 const char *name = in_get_dev_name(d, 0, 0);
952 if (binds == NULL || name == NULL)
955 fprintf(f, "binddev = %s\n", name);
956 in_get_config(d, IN_CFG_BIND_COUNT, &count);
958 for (k = 0; k < count; k++)
963 act[0] = act[31] = 0;
964 name = in_get_key_name(d, k);
966 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
967 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
968 mask = me_ctrl_actions[i].mask;
970 strncpy(act, me_ctrl_actions[i].name, 31);
971 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
974 mask = me_ctrl_actions[i].mask << 16;
976 strncpy(act, me_ctrl_actions[i].name, 31);
977 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
982 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
983 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
984 mask = emuctrl_actions[i].mask;
986 strncpy(act, emuctrl_actions[i].name, 31);
987 fprintf(f, "bind %s = %s\n", name, mystrip(act));
993 for (k = 0; k < array_size(in_adev); k++)
996 fprintf(f, "bind_analog = %d\n", k);
1001 static int parse_bind_val(const char *val, int *type)
1005 *type = IN_BINDTYPE_NONE;
1009 if (strncasecmp(val, "player", 6) == 0)
1011 int player, shift = 0;
1012 player = atoi(val + 6) - 1;
1014 if ((unsigned int)player > 1)
1019 *type = IN_BINDTYPE_PLAYER12;
1020 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1021 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1022 return me_ctrl_actions[i].mask << shift;
1025 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1026 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1027 *type = IN_BINDTYPE_EMU;
1028 return emuctrl_actions[i].mask;
1035 static void keys_load_all(const char *cfg)
1037 char dev[256], key[128], *act;
1043 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1046 // don't strip 'dev' because there are weird devices
1047 // with names with space at the end
1048 get_line(dev, sizeof(dev), p);
1050 dev_id = in_config_parse_dev(dev);
1052 printf("input: can't handle dev: %s\n", dev);
1056 in_unbind_all(dev_id, -1, -1);
1057 while ((p = strstr(p, "bind"))) {
1058 if (strncmp(p, "binddev = ", 10) == 0)
1061 if (strncmp(p, "bind_analog", 11) == 0) {
1062 ret = sscanf(p, "bind_analog = %d", &bind);
1065 printf("input: parse error: %16s..\n", p);
1068 if ((unsigned int)bind >= array_size(in_adev)) {
1069 printf("input: analog id %d out of range\n", bind);
1072 in_adev[bind] = dev_id;
1078 printf("input: parse error: %16s..\n", p);
1082 get_line(key, sizeof(key), p);
1083 act = strchr(key, '=');
1085 printf("parse failed: %16s..\n", p);
1093 bind = parse_bind_val(act, &bindtype);
1094 if (bind != -1 && bind != 0) {
1095 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1096 in_config_bind_key(dev_id, key, bind, bindtype);
1099 lprintf("config: unhandled action \"%s\"\n", act);
1105 static int key_config_loop_wrap(int id, int keys)
1108 case MA_CTRL_PLAYER1:
1109 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1111 case MA_CTRL_PLAYER2:
1112 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1115 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1123 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1124 "Might cause problems with real analog sticks";
1125 static const char *adevnames[IN_MAX_DEVS + 2];
1126 static int stick_sel[2];
1128 static menu_entry e_menu_keyconfig_analog[] =
1130 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1134 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1135 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1136 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1137 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1141 static int key_config_analog(int id, int keys)
1143 int i, d, count, sel = 0;
1144 int sel2dev_map[IN_MAX_DEVS];
1146 memset(adevnames, 0, sizeof(adevnames));
1147 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1148 memset(stick_sel, 0, sizeof(stick_sel));
1150 adevnames[0] = "None";
1152 for (d = 0; d < IN_MAX_DEVS; d++)
1154 const char *name = in_get_dev_name(d, 0, 1);
1159 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1163 if (in_adev[0] == d) stick_sel[0] = i;
1164 if (in_adev[1] == d) stick_sel[1] = i;
1166 adevnames[i++] = name;
1168 adevnames[i] = NULL;
1170 me_loop(e_menu_keyconfig_analog, &sel);
1172 in_adev[0] = sel2dev_map[stick_sel[0]];
1173 in_adev[1] = sel2dev_map[stick_sel[1]];
1178 static const char *mgn_dev_name(int id, int *offs)
1180 const char *name = NULL;
1183 if (id == MA_CTRL_DEV_FIRST)
1186 for (; it < IN_MAX_DEVS; it++) {
1187 name = in_get_dev_name(it, 1, 1);
1196 static const char *mgn_saveloadcfg(int id, int *offs)
1201 static int mh_savecfg(int id, int keys)
1203 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1204 menu_update_msg("config saved");
1206 menu_update_msg("failed to write config");
1211 static int mh_input_rescan(int id, int keys)
1213 //menu_sync_config();
1215 menu_update_msg("rescan complete.");
1220 static const char *men_in_type_sel[] = {
1221 "Standard (SCPH-1080)",
1222 "Analog (SCPH-1150)",
1228 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1229 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1230 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1232 static menu_entry e_menu_keyconfig[] =
1234 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1235 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1236 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1237 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1239 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1240 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1241 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1242 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1243 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1244 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1245 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1246 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1247 mee_handler ("Rescan devices:", mh_input_rescan),
1249 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1255 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1259 static int menu_loop_keyconfig(int id, int keys)
1263 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1264 me_loop(e_menu_keyconfig, &sel);
1268 // ------------ gfx options menu ------------
1270 static const char *men_scaler[] = {
1271 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1273 static const char *men_soft_filter[] = { "None",
1275 "scale2x", "eagle2x",
1278 static const char *men_dummy[] = { NULL };
1279 static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1280 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1281 "int. 4:3 - uses integer if possible, else fractional";
1282 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1283 "using d-pad or move it using R+d-pad";
1284 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1285 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1287 static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1288 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1291 static int menu_loop_cscaler(int id, int keys)
1293 void *saved_layer = NULL;
1294 size_t saved_layer_size = 0;
1295 int was_layer_clipped = 0;
1301 g_scaler = SCALE_CUSTOM;
1302 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1303 saved_layer = malloc(saved_layer_size);
1305 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1307 plat_gvideo_open(Config.PsxType);
1309 menu_draw_begin(0, 1);
1310 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1315 if (saved_layer && last_vout_bpp == 16) {
1316 int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
1317 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1319 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1320 snprintf(text, sizeof(text), "%d,%d %dx%d",
1321 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1322 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1323 top_x, top_y, text);
1324 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1325 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1326 pl_vout_buf = plat_gvideo_flip();
1329 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1330 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1331 if (inp & PBTN_UP) g_layer_y--;
1332 if (inp & PBTN_DOWN) g_layer_y++;
1333 if (inp & PBTN_LEFT) g_layer_x--;
1334 if (inp & PBTN_RIGHT) g_layer_x++;
1335 if (!(inp & PBTN_R)) {
1336 if (inp & PBTN_UP) g_layer_h += 2;
1337 if (inp & PBTN_DOWN) g_layer_h -= 2;
1338 if (inp & PBTN_LEFT) g_layer_w += 2;
1339 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1341 if (inp & (PBTN_MOK|PBTN_MBACK))
1344 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1345 int layer_clipped = 0;
1346 g_layer_x = max(-320, min(g_layer_x, 640));
1347 g_layer_y = max(-240, min(g_layer_y, 400));
1348 g_layer_w = max(160, g_layer_w);
1349 g_layer_h = max( 60, g_layer_h);
1350 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1352 if (g_layer_w > 800+400)
1353 g_layer_w = 800+400;
1354 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1356 if (g_layer_h > 480+360)
1357 g_layer_h = 480+360;
1359 plat_gvideo_open(Config.PsxType);
1360 if (layer_clipped || was_layer_clipped)
1361 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1362 &last_vout_h, &last_vout_bpp);
1363 was_layer_clipped = layer_clipped;
1367 plat_gvideo_close();
1373 static menu_entry e_menu_gfx_options[] =
1375 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1376 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1377 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1378 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1379 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1380 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1382 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1383 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1385 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1386 // mee_onoff ("Vsync", 0, vsync, 1),
1387 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1391 static int menu_loop_gfx_options(int id, int keys)
1395 me_loop(e_menu_gfx_options, &sel);
1400 // ------------ bios/plugins ------------
1402 #ifdef BUILTIN_GPU_NEON
1404 static const char h_gpu_neon[] =
1405 "Configure built-in NEON GPU plugin";
1406 static const char h_gpu_neon_enhanced[] =
1407 "Renders in double resolution at the cost of lower performance\n"
1408 "(not available for high resolution games)";
1409 static const char h_gpu_neon_enhanced_hack[] =
1410 "Speed hack for above option (glitches some games)";
1411 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1413 static menu_entry e_menu_plugin_gpu_neon[] =
1415 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1416 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1417 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1418 mee_onoff ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1),
1422 static int menu_loop_plugin_gpu_neon(int id, int keys)
1425 me_loop(e_menu_plugin_gpu_neon, &sel);
1431 static menu_entry e_menu_plugin_gpu_unai_old[] =
1433 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1434 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1435 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1436 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1440 static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1443 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1447 static menu_entry e_menu_plugin_gpu_unai[] =
1449 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1450 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1451 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1452 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1453 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1454 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1458 static int menu_loop_plugin_gpu_unai(int id, int keys)
1461 me_loop(e_menu_plugin_gpu_unai, &sel);
1466 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1467 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1468 static const char h_gpu_1[] = "Capcom fighting games";
1469 static const char h_gpu_2[] = "Black screens in Lunar";
1470 static const char h_gpu_3[] = "Compatibility mode";
1471 static const char h_gpu_6[] = "Pandemonium 2";
1472 //static const char h_gpu_7[] = "Skip every second frame";
1473 static const char h_gpu_8[] = "Needed by Dark Forces";
1474 static const char h_gpu_9[] = "better g-colors, worse textures";
1475 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1477 static menu_entry e_menu_plugin_gpu_peops[] =
1479 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1480 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1481 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1482 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1483 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1484 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1485 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1486 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1487 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1488 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1492 static int menu_loop_plugin_gpu_peops(int id, int keys)
1495 me_loop(e_menu_plugin_gpu_peops, &sel);
1499 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1500 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1501 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1503 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1505 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1506 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1507 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1508 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1509 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1510 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1511 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1512 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1513 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1514 mee_label ("Fixes/hacks:"),
1515 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1516 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1517 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1518 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1519 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1520 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1521 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1522 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1523 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1524 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1525 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1529 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1532 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1536 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1537 static const char h_spu_volboost[] = "Large values cause distortion";
1538 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1539 "This is inaccurate and breaks games";
1541 static menu_entry e_menu_plugin_spu[] =
1543 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1544 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1545 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1546 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1547 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1551 static int menu_loop_plugin_spu(int id, int keys)
1554 me_loop(e_menu_plugin_spu, &sel);
1558 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1559 "savestates and can't be changed there. Must save\n"
1560 "config and reload the game for change to take effect";
1561 static const char h_plugin_gpu[] =
1562 #ifdef BUILTIN_GPU_NEON
1563 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1565 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1566 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1567 "gpu_unai is newer, more accurate but slower\n"
1568 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1569 "must save config and reload the game if changed";
1570 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1571 "must save config and reload the game if changed";
1572 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1573 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1574 static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1575 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1576 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1578 static menu_entry e_menu_plugin_options[] =
1580 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1581 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1582 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1583 #ifdef BUILTIN_GPU_NEON
1584 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1586 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1587 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1588 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1589 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1590 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1594 static menu_entry e_menu_main2[];
1596 static int menu_loop_plugin_options(int id, int keys)
1599 me_loop(e_menu_plugin_options, &sel);
1601 // sync BIOS/plugins
1602 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1603 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1604 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1605 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1610 // ------------ adv options menu ------------
1613 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1614 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1615 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1616 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1618 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1620 static menu_entry e_menu_speed_hacks[] =
1623 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1624 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1625 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1626 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1628 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1632 static int menu_loop_speed_hacks(int id, int keys)
1635 menu_iopts[0] = Config.DisableStalls;
1636 me_loop(e_menu_speed_hacks, &sel);
1637 Config.DisableStalls = menu_iopts[0];
1641 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1643 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1644 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1645 "(green: normal, red: fmod, blue: noise)";
1646 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1647 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1648 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1649 "(proper .cue/.bin dump is needed otherwise)";
1651 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1652 "Might be useful to overcome some dynarec bugs";
1654 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1655 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1656 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1657 "and exceptions (slow, interpreter only, keep off)";
1658 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1659 "causes a performance hit";
1660 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1661 "(adjust this if the game is too slow/too fast/hangs)";
1663 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1665 static menu_entry e_menu_adv_options[] =
1667 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1668 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1669 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1670 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1671 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1672 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1673 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1674 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1675 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1676 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1678 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1679 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1683 static int menu_loop_adv_options(int id, int keys)
1690 { &Config.Xa, &menu_iopts[AMO_XA] },
1691 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1692 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1693 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1694 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1697 for (i = 0; i < ARRAY_SIZE(opts); i++)
1698 *opts[i].mopt = *opts[i].opt;
1699 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1701 me_loop(e_menu_adv_options, &sel);
1703 for (i = 0; i < ARRAY_SIZE(opts); i++)
1704 *opts[i].opt = *opts[i].mopt;
1705 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1710 // ------------ options menu ------------
1712 static int mh_restore_defaults(int id, int keys)
1714 menu_set_defconfig();
1715 menu_update_msg("defaults restored");
1719 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1720 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1722 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1723 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1724 "loading state or both";
1726 static const char h_restore_def[] = "Switches back to default / recommended\n"
1728 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1729 static const char h_sputhr[] = "Warning: has some known bugs\n";
1731 static menu_entry e_menu_options[] =
1733 // mee_range ("Save slot", 0, state_slot, 0, 9),
1734 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1735 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1736 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1737 mee_enum ("Region", 0, region, men_region),
1738 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1740 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1742 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1744 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1745 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1746 mee_handler ("[Advanced]", menu_loop_adv_options),
1747 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1748 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1749 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1753 static int menu_loop_options(int id, int keys)
1757 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1758 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1759 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1761 me_loop(e_menu_options, &sel);
1766 // ------------ debug menu ------------
1768 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1770 int w = min(g_menuscreen_w, 1024);
1771 int h = min(g_menuscreen_h, 512);
1772 u16 *d = g_menuscreen_ptr;
1773 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1777 gpuf->ulFreezeVersion = 1;
1778 if (GPU_freeze != NULL)
1779 GPU_freeze(1, gpuf);
1781 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1782 bgr555_to_rgb565(d, s, w * 2);
1784 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1785 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1786 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1787 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1788 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1791 static void debug_menu_loop(void)
1793 int inp, df_x = 0, df_y = 0;
1796 gpuf = malloc(sizeof(*gpuf));
1802 menu_draw_begin(0, 1);
1803 draw_frame_debug(gpuf, df_x, df_y);
1806 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1807 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1808 if (inp & PBTN_MBACK) break;
1809 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1810 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1811 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1812 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1818 // --------- memcard manager ---------
1820 static void draw_mc_icon(int dx, int dy, const u16 *s)
1825 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1827 for (y = 0; y < 16; y++, s += 16) {
1828 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1829 for (x = 0; x < 16; x++) {
1831 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1832 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1838 static void draw_mc_bg(void)
1840 McdBlock *blocks1, *blocks2;
1844 blocks1 = malloc(15 * sizeof(blocks1[0]));
1845 blocks2 = malloc(15 * sizeof(blocks1[0]));
1846 if (blocks1 == NULL || blocks2 == NULL)
1849 for (i = 0; i < 15; i++) {
1850 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1851 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1854 menu_draw_begin(1, 1);
1856 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1858 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1862 maxicons = g_menuscreen_h / 32;
1865 row2 = g_menuscreen_w / 2;
1866 for (i = 0; i < maxicons; i++) {
1867 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1868 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1870 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1871 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1874 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1882 static void handle_memcard_sel(void)
1884 strcpy(Config.Mcd1, "none");
1885 if (memcard1_sel != 0)
1886 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1887 strcpy(Config.Mcd2, "none");
1888 if (memcard2_sel != 0)
1889 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1890 LoadMcds(Config.Mcd1, Config.Mcd2);
1894 static menu_entry e_memcard_options[] =
1896 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1897 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1901 static int menu_loop_memcards(int id, int keys)
1907 memcard1_sel = memcard2_sel = 0;
1908 p = strrchr(Config.Mcd1, '/');
1910 for (i = 0; memcards[i] != NULL; i++)
1911 if (strcmp(p + 1, memcards[i]) == 0)
1912 { memcard1_sel = i; break; }
1913 p = strrchr(Config.Mcd2, '/');
1915 for (i = 0; memcards[i] != NULL; i++)
1916 if (strcmp(p + 1, memcards[i]) == 0)
1917 { memcard2_sel = i; break; }
1919 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1921 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1926 // ------------ cheats menu ------------
1928 static void draw_cheatlist(int sel)
1930 int max_cnt, start, i, pos, active;
1932 max_cnt = g_menuscreen_h / me_sfont_h;
1933 start = max_cnt / 2 - sel;
1935 menu_draw_begin(1, 1);
1937 for (i = 0; i < NumCheats; i++) {
1939 if (pos < 0) continue;
1940 if (pos >= max_cnt) break;
1941 active = Cheats[i].Enabled;
1942 smalltext_out16(14, pos * me_sfont_h,
1943 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1944 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1945 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1949 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1951 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1955 static void menu_loop_cheats(void)
1957 static int menu_sel = 0;
1962 draw_cheatlist(menu_sel);
1963 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1964 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1965 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1966 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1967 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1968 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1969 if (inp & PBTN_MOK) { // action
1970 if (menu_sel < NumCheats)
1971 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1974 if (inp & PBTN_MBACK)
1979 // --------- main menu help ----------
1981 static void menu_bios_warn(void)
1984 static const char msg[] =
1985 "You don't seem to have copied any BIOS\n"
1987 MENU_BIOS_PATH "\n\n"
1989 "While many games work fine with fake\n"
1990 "(HLE) BIOS, others (like MGS and FF8)\n"
1991 "require BIOS to work.\n"
1992 "After copying the file, you'll also need\n"
1993 "to select it in the emu's menu:\n"
1994 "options->[BIOS/Plugins]\n\n"
1995 "The file is usually named SCPH1001.BIN,\n"
1996 "but other not compressed files can be\n"
1998 "Press %s or %s to continue";
1999 char tmp_msg[sizeof(msg) + 64];
2001 snprintf(tmp_msg, sizeof(tmp_msg), msg,
2002 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2005 draw_menu_message(tmp_msg, NULL);
2007 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2008 if (inp & (PBTN_MBACK|PBTN_MOK))
2013 // ------------ main menu ------------
2015 static menu_entry e_menu_main[];
2017 static void draw_frame_main(void)
2026 if (CdromId[0] != 0) {
2027 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2028 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2029 Config.HLE ? "HLE" : "BIOS");
2030 smalltext_out16(4, 1, buff, 0x105f);
2034 capacity = plat_target_bat_capacity_get();
2036 tmp = localtime(<ime);
2037 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2038 if (capacity >= 0) {
2039 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2044 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2048 static void draw_frame_credits(void)
2050 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2053 static const char credits_text[] =
2055 "(C) 1999-2003 PCSX Team\n"
2056 "(C) 2005-2009 PCSX-df Team\n"
2057 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2058 "ARM recompiler (C) 2009-2011 Ari64\n"
2059 #ifdef BUILTIN_GPU_NEON
2060 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2062 "PEOpS GPU and SPU by Pete Bernert\n"
2063 " and the P.E.Op.S. team\n"
2064 "PCSX4ALL plugin by PCSX4ALL team\n"
2065 " Chui, Franxis, Unai\n\n"
2066 "integration, optimization and\n"
2067 " frontend (C) 2010-2015 notaz\n";
2069 static int reset_game(void)
2075 if (LoadCdrom() == -1)
2081 static int reload_plugins(const char *cdimg)
2087 set_cd_image(cdimg);
2089 pcnt_hook_plugins();
2091 if (OpenPlugins() == -1) {
2092 menu_update_msg("failed to open plugins");
2095 plugin_call_rearmed_cbs();
2097 cdrIsoMultidiskCount = 1;
2099 CdromLabel[0] = '\0';
2104 static int run_bios(void)
2106 boolean origSlowBoot = Config.SlowBoot;
2112 if (reload_plugins(NULL) != 0)
2114 Config.SlowBoot = 1;
2116 Config.SlowBoot = origSlowBoot;
2122 static int run_exe(void)
2124 const char *exts[] = { "exe", NULL };
2127 fname = menu_loop_romsel(last_selected_fname,
2128 sizeof(last_selected_fname), exts, NULL);
2133 if (reload_plugins(NULL) != 0)
2137 if (Load(fname) != 0) {
2138 menu_update_msg("exe load failed, bad file?");
2147 static int run_cd_image(const char *fname)
2149 int autoload_state = g_autostateld_opt;
2152 reload_plugins(fname);
2154 // always autodetect, menu_sync_config will override as needed
2157 if (CheckCdrom() == -1) {
2158 // Only check the CD if we are starting the console with a CD
2160 menu_update_msg("unsupported/invalid CD image");
2166 // Read main executable directly from CDRom and start it
2167 if (LoadCdrom() == -1) {
2169 menu_update_msg("failed to load CD image");
2176 if (autoload_state) {
2177 unsigned int newest = 0;
2178 int time, slot, newest_slot = -1;
2180 for (slot = 0; slot < 10; slot++) {
2181 if (emu_check_save_file(slot, &time)) {
2182 if ((unsigned int)time > newest) {
2189 if (newest_slot >= 0) {
2190 lprintf("autoload slot %d\n", newest_slot);
2191 emu_load_state(newest_slot);
2194 lprintf("no save to autoload.\n");
2201 static int romsel_run(void)
2203 int prev_gpu, prev_spu;
2206 fname = menu_loop_romsel(last_selected_fname,
2207 sizeof(last_selected_fname), filter_exts,
2208 optional_cdimg_filter);
2212 printf("selected file: %s\n", fname);
2214 new_dynarec_clear_full();
2216 if (run_cd_image(fname) != 0)
2219 prev_gpu = gpu_plugsel;
2220 prev_spu = spu_plugsel;
2221 if (menu_load_config(1) != 0)
2222 menu_load_config(0);
2224 // check for plugin changes, have to repeat
2225 // loading if game config changed plugins to reload them
2226 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2227 printf("plugin change detected, reloading plugins..\n");
2228 if (run_cd_image(fname) != 0)
2232 strcpy(last_selected_fname, fname);
2233 menu_do_last_cd_img(0);
2237 static int swap_cd_image(void)
2241 fname = menu_loop_romsel(last_selected_fname,
2242 sizeof(last_selected_fname), filter_exts,
2243 optional_cdimg_filter);
2247 printf("selected file: %s\n", fname);
2250 CdromLabel[0] = '\0';
2252 set_cd_image(fname);
2253 if (ReloadCdromPlugin() < 0) {
2254 menu_update_msg("failed to load cdr plugin");
2257 if (CDR_open() < 0) {
2258 menu_update_msg("failed to open cdr plugin");
2262 SetCdOpenCaseTime(time(NULL) + 2);
2265 strcpy(last_selected_fname, fname);
2269 static int swap_cd_multidisk(void)
2271 cdrIsoMultidiskSelect++;
2273 CdromLabel[0] = '\0';
2276 if (CDR_open() < 0) {
2277 menu_update_msg("failed to open cdr plugin");
2281 SetCdOpenCaseTime(time(NULL) + 2);
2287 static void load_pcsx_cht(void)
2289 static const char *exts[] = { "cht", NULL };
2293 fname = menu_loop_romsel(last_selected_fname,
2294 sizeof(last_selected_fname), exts, NULL);
2298 printf("selected cheat file: %s\n", fname);
2301 if (NumCheats == 0 && NumCodes == 0)
2302 menu_update_msg("failed to load cheats");
2304 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2305 menu_update_msg(msg);
2307 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2310 static int main_menu_handler(int id, int keys)
2314 case MA_MAIN_RESUME_GAME:
2318 case MA_MAIN_SAVE_STATE:
2320 return menu_loop_savestate(0);
2322 case MA_MAIN_LOAD_STATE:
2324 return menu_loop_savestate(1);
2326 case MA_MAIN_RESET_GAME:
2327 if (ready_to_go && reset_game() == 0)
2330 case MA_MAIN_LOAD_ROM:
2331 if (romsel_run() == 0)
2334 case MA_MAIN_SWAP_CD:
2335 if (swap_cd_image() == 0)
2338 case MA_MAIN_SWAP_CD_MULTI:
2339 if (swap_cd_multidisk() == 0)
2342 case MA_MAIN_RUN_BIOS:
2343 if (run_bios() == 0)
2346 case MA_MAIN_RUN_EXE:
2350 case MA_MAIN_CHEATS:
2353 case MA_MAIN_LOAD_CHEATS:
2356 case MA_MAIN_CREDITS:
2357 draw_menu_message(credits_text, draw_frame_credits);
2358 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2361 emu_core_ask_exit();
2364 lprintf("%s: something unknown selected\n", __FUNCTION__);
2371 static menu_entry e_menu_main2[] =
2373 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2374 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2375 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2376 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2377 mee_handler ("Memcard manager", menu_loop_memcards),
2378 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2382 static int main_menu2_handler(int id, int keys)
2386 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2387 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2388 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2389 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2391 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2394 static const char h_extra[] = "Change CD, manage memcards..\n";
2396 static menu_entry e_menu_main[] =
2400 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2401 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2402 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2403 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2404 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2405 mee_handler ("Options", menu_loop_options),
2406 mee_handler ("Controls", menu_loop_keyconfig),
2407 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2408 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2409 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2410 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2414 // ----------------------------
2416 static void menu_leave_emu(void);
2418 void menu_loop(void)
2420 static int warned_about_bios = 0;
2425 if (config_save_counter == 0) {
2427 if (bioses[1] != NULL) {
2428 // autoselect BIOS to make user's life easier
2429 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2432 else if (!warned_about_bios) {
2434 warned_about_bios = 1;
2438 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2439 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2440 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2441 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2442 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2444 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2447 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2448 } while (!ready_to_go && !g_emu_want_quit);
2450 /* wait until menu, ok, back is released */
2451 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2454 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2459 static int qsort_strcmp(const void *p1, const void *p2)
2461 char * const *s1 = (char * const *)p1;
2462 char * const *s2 = (char * const *)p2;
2463 return strcasecmp(*s1, *s2);
2466 static void scan_bios_plugins(void)
2468 char fname[MAXPATHLEN];
2470 int bios_i, gpu_i, spu_i, mc_i;
2475 gpu_plugins[0] = "builtin_gpu";
2476 spu_plugins[0] = "builtin_spu";
2477 memcards[0] = "(none)";
2478 bios_i = gpu_i = spu_i = mc_i = 1;
2480 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2481 dir = opendir(fname);
2483 perror("scan_bios_plugins bios opendir");
2498 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2501 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2502 if (stat(fname, &st) != 0
2503 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2504 printf("bad BIOS file: %s\n", ent->d_name);
2508 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2509 bioses[bios_i++] = strdup(ent->d_name);
2513 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2519 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2520 dir = opendir(fname);
2522 perror("scan_bios_plugins plugins opendir");
2536 p = strstr(ent->d_name, ".so");
2540 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2541 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2543 fprintf(stderr, "%s\n", dlerror());
2547 // now what do we have here?
2548 tmp = dlsym(h, "GPUinit");
2551 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2552 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2556 tmp = dlsym(h, "SPUinit");
2559 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2560 spu_plugins[spu_i++] = strdup(ent->d_name);
2564 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2571 dir = opendir("." MEMCARD_DIR);
2573 perror("scan_bios_plugins memcards opendir");
2588 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2591 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2592 if (stat(fname, &st) != 0) {
2593 printf("bad memcard file: %s\n", ent->d_name);
2597 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2598 memcards[mc_i++] = strdup(ent->d_name);
2602 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2606 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2611 void menu_init(void)
2613 char buff[MAXPATHLEN];
2616 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2618 scan_bios_plugins();
2621 menu_set_defconfig();
2622 menu_load_config(0);
2623 menu_do_last_cd_img(1);
2628 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2629 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2630 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2631 fprintf(stderr, "OOM\n");
2635 emu_make_path(buff, "skin/background.png", sizeof(buff));
2636 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2638 i = plat_target.cpu_clock_set != NULL
2639 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2640 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2642 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2643 e_menu_gfx_options[i].data = plat_target.vout_methods;
2644 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2645 plat_target.vout_methods != NULL);
2647 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2648 e_menu_gfx_options[i].data = plat_target.hwfilters;
2649 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2650 plat_target.hwfilters != NULL);
2652 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2653 plat_target.gamma_set != NULL);
2655 #ifdef HAVE_PRE_ARMV7
2656 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2658 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2659 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2660 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2661 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2662 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2663 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2664 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2667 void menu_notify_mode_change(int w, int h, int bpp)
2671 last_vout_bpp = bpp;
2674 static void menu_leave_emu(void)
2676 if (GPU_close != NULL) {
2677 int ret = GPU_close();
2679 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2682 plat_video_menu_enter(ready_to_go);
2684 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2685 if (pl_vout_buf != NULL && ready_to_go) {
2686 int x = max(0, g_menuscreen_w - last_vout_w);
2687 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2688 int w = min(g_menuscreen_w, last_vout_w);
2689 int h = min(g_menuscreen_h, last_vout_h);
2690 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2691 char *s = pl_vout_buf;
2693 if (last_vout_bpp == 16) {
2694 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2695 menu_darken_bg(d, s, w, 0);
2698 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2699 rgb888_to_rgb565(d, s, w * 3);
2700 menu_darken_bg(d, d, w, 0);
2706 cpu_clock = plat_target_cpu_clock_get();
2709 void menu_prepare_emu(void)
2711 R3000Acpu *prev_cpu = psxCpu;
2713 plat_video_menu_leave();
2715 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2716 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2720 if (psxCpu != prev_cpu) {
2721 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2722 prev_cpu->Shutdown();
2725 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2729 psxCpu->ApplyConfig();
2731 // core doesn't care about Config.Cdda changes,
2732 // so handle them manually here
2737 plat_target_cpu_clock_set(cpu_clock);
2739 // push config to GPU plugin
2740 plugin_call_rearmed_cbs();
2742 if (GPU_open != NULL) {
2743 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2745 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2749 void menu_update_msg(const char *msg)
2751 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2752 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2754 menu_error_time = plat_get_ticks_ms();
2755 lprintf("msg: %s\n", menu_error_msg);
2758 void menu_finish(void)
2760 if (cpu_clock_st > 0)
2761 plat_target_cpu_clock_set(cpu_clock_st);