2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
402 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_neon.allow_interlace),
433 CE_INTVAL_P(gpu_neon.enhancement_enable),
434 CE_INTVAL_P(gpu_neon.enhancement_no_main),
435 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
436 CE_INTVAL_P(gpu_peopsgl.iFilterType),
437 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
438 CE_INTVAL_P(gpu_peopsgl.iUseMask),
439 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
440 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
441 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
442 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
443 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
444 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
445 CE_INTVAL(spu_config.iUseReverb),
446 CE_INTVAL(spu_config.idiablofix),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
459 static char *get_cd_label(void)
461 static char trimlabel[33];
464 strncpy(trimlabel, CdromLabel, 32);
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
473 static void make_cfg_fname(char *buf, size_t size, int is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
481 static void keys_write_all(FILE *f);
482 static char *mystrip(char *str);
484 static int menu_write_config(int is_game)
486 char cfgfile[MAXPATHLEN];
490 config_save_counter++;
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
503 fprintf(f, "%s\n", (char *)config_data[i].val);
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
527 static int menu_do_last_cd_img(int is_get)
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
548 fprintf(f, "%s\n", last_selected_fname);
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
556 if (i >= ARRAY_SIZE(defaults))
558 strcpy(last_selected_fname, defaults[i]);
565 static void parse_str_val(char *cval, const char *src)
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
572 tmp = strchr(cval, '\r');
577 static void keys_load_all(const char *cfg);
579 static int menu_load_config(int is_game)
581 char cfgfile[MAXPATHLEN];
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
594 fseek(f, 0, SEEK_END);
597 printf("bad size %ld: %s\n", size, cfgfile);
601 cfg = malloc(size + 1);
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
616 tmp = strstr(cfg, config_data[i].name);
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
634 switch (config_data[i].len) {
636 *(u8 *)config_data[i].val = val;
639 *(u16 *)config_data[i].val = val;
642 *(u32 *)config_data[i].val = val;
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
652 char *tmp = strstr(cfg, "lastcdimg = ");
655 parse_str_val(last_selected_fname, tmp);
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
708 static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
710 "bz", "znx", "pbp", "cbn", NULL
713 // rrrr rggg gggb bbbb
714 static unsigned short fname2color(const char *fname)
716 static const char *other_exts[] = {
717 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
719 const char *ext = strrchr(fname, '.');
725 for (i = 0; filter_exts[i] != NULL; i++)
726 if (strcasecmp(ext, filter_exts[i]) == 0)
728 for (i = 0; i < array_size(other_exts); i++)
729 if (strcasecmp(ext, other_exts[i]) == 0)
734 static void draw_savestate_bg(int slot);
736 #define MENU_ALIGN_LEFT
737 #ifndef HAVE_PRE_ARMV7 // assume hires device
743 #include "libpicofe/menu.c"
745 // a bit of black magic here
746 static void draw_savestate_bg(int slot)
748 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
750 char fname[MAXPATHLEN];
757 ret = get_state_filename(fname, sizeof(fname), slot);
761 f = gzopen(fname, "rb");
765 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
766 fprintf(stderr, "gzseek failed: %d\n", ret);
771 gpu = malloc(sizeof(*gpu));
777 ret = gzread(f, gpu, sizeof(*gpu));
779 if (ret != sizeof(*gpu)) {
780 fprintf(stderr, "gzread failed\n");
784 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
786 if (gpu->ulStatus & 0x800000)
787 goto out; // disabled
789 x = gpu->ulControl[5] & 0x3ff;
790 y = (gpu->ulControl[5] >> 10) & 0x1ff;
791 w = psx_widths[(gpu->ulStatus >> 16) & 7];
792 tmp = gpu->ulControl[7];
793 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
794 if (gpu->ulStatus & 0x80000) // doubleheight
796 if (h <= 0 || h > 512)
802 s = (u16 *)gpu->psxVRam + y * 1024 + x;
804 x = max(0, g_menuscreen_w - w) & ~3;
805 y = max(0, g_menuscreen_h / 2 - h / 2);
806 w = min(g_menuscreen_w, w);
807 h = min(g_menuscreen_h, h);
808 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
810 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
811 if (gpu->ulStatus & 0x200000)
812 bgr888_to_rgb565(d, s, w * 3);
814 bgr555_to_rgb565(d, s, w * 2);
816 // darken this so that menu text is visible
817 if (g_menuscreen_w - w < 320)
818 menu_darken_bg(d, d, w, 0);
825 // -------------- key config --------------
827 me_bind_action me_ctrl_actions[] =
829 { "UP ", 1 << DKEY_UP},
830 { "DOWN ", 1 << DKEY_DOWN },
831 { "LEFT ", 1 << DKEY_LEFT },
832 { "RIGHT ", 1 << DKEY_RIGHT },
833 { "TRIANGLE", 1 << DKEY_TRIANGLE },
834 { "CIRCLE ", 1 << DKEY_CIRCLE },
835 { "CROSS ", 1 << DKEY_CROSS },
836 { "SQUARE ", 1 << DKEY_SQUARE },
837 { "L1 ", 1 << DKEY_L1 },
838 { "R1 ", 1 << DKEY_R1 },
839 { "L2 ", 1 << DKEY_L2 },
840 { "R2 ", 1 << DKEY_R2 },
841 { "L3 ", 1 << DKEY_L3 },
842 { "R3 ", 1 << DKEY_R3 },
843 { "START ", 1 << DKEY_START },
844 { "SELECT ", 1 << DKEY_SELECT },
848 me_bind_action emuctrl_actions[] =
850 { "Save State ", 1 << SACTION_SAVE_STATE },
851 { "Load State ", 1 << SACTION_LOAD_STATE },
852 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
853 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
854 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
855 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
856 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
857 #ifndef HAVE_PRE_ARMV7
858 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
860 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
861 #if MENU_SHOW_MINIMIZE
862 { "Minimize ", 1 << SACTION_MINIMIZE },
864 #if MENU_SHOW_FULLSCREEN
865 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
867 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
868 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
869 { "Gun A button ", 1 << SACTION_GUN_A },
870 { "Gun B button ", 1 << SACTION_GUN_B },
871 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
873 { "Volume Up ", 1 << SACTION_VOLUME_UP },
874 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
879 static char *mystrip(char *str)
884 for (i = 0; i < len; i++)
885 if (str[i] != ' ') break;
886 if (i > 0) memmove(str, str + i, len - i + 1);
889 for (i = len - 1; i >= 0; i--)
890 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
896 static void get_line(char *d, size_t size, const char *s)
901 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
910 static void keys_write_all(FILE *f)
914 for (d = 0; d < IN_MAX_DEVS; d++)
916 const int *binds = in_get_dev_binds(d);
917 const char *name = in_get_dev_name(d, 0, 0);
920 if (binds == NULL || name == NULL)
923 fprintf(f, "binddev = %s\n", name);
924 in_get_config(d, IN_CFG_BIND_COUNT, &count);
926 for (k = 0; k < count; k++)
931 act[0] = act[31] = 0;
932 name = in_get_key_name(d, k);
934 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
935 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
936 mask = me_ctrl_actions[i].mask;
938 strncpy(act, me_ctrl_actions[i].name, 31);
939 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
942 mask = me_ctrl_actions[i].mask << 16;
944 strncpy(act, me_ctrl_actions[i].name, 31);
945 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
951 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
952 mask = emuctrl_actions[i].mask;
954 strncpy(act, emuctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = %s\n", name, mystrip(act));
961 for (k = 0; k < array_size(in_adev); k++)
964 fprintf(f, "bind_analog = %d\n", k);
969 static int parse_bind_val(const char *val, int *type)
973 *type = IN_BINDTYPE_NONE;
977 if (strncasecmp(val, "player", 6) == 0)
979 int player, shift = 0;
980 player = atoi(val + 6) - 1;
982 if ((unsigned int)player > 1)
987 *type = IN_BINDTYPE_PLAYER12;
988 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
989 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
990 return me_ctrl_actions[i].mask << shift;
993 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
995 *type = IN_BINDTYPE_EMU;
996 return emuctrl_actions[i].mask;
1003 static void keys_load_all(const char *cfg)
1005 char dev[256], key[128], *act;
1011 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1014 // don't strip 'dev' because there are weird devices
1015 // with names with space at the end
1016 get_line(dev, sizeof(dev), p);
1018 dev_id = in_config_parse_dev(dev);
1020 printf("input: can't handle dev: %s\n", dev);
1024 in_unbind_all(dev_id, -1, -1);
1025 while ((p = strstr(p, "bind"))) {
1026 if (strncmp(p, "binddev = ", 10) == 0)
1029 if (strncmp(p, "bind_analog", 11) == 0) {
1030 ret = sscanf(p, "bind_analog = %d", &bind);
1033 printf("input: parse error: %16s..\n", p);
1036 if ((unsigned int)bind >= array_size(in_adev)) {
1037 printf("input: analog id %d out of range\n", bind);
1040 in_adev[bind] = dev_id;
1046 printf("input: parse error: %16s..\n", p);
1050 get_line(key, sizeof(key), p);
1051 act = strchr(key, '=');
1053 printf("parse failed: %16s..\n", p);
1061 bind = parse_bind_val(act, &bindtype);
1062 if (bind != -1 && bind != 0) {
1063 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1064 in_config_bind_key(dev_id, key, bind, bindtype);
1067 lprintf("config: unhandled action \"%s\"\n", act);
1073 static int key_config_loop_wrap(int id, int keys)
1076 case MA_CTRL_PLAYER1:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1079 case MA_CTRL_PLAYER2:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1083 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1091 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1092 "Might cause problems with real analog sticks";
1093 static const char *adevnames[IN_MAX_DEVS + 2];
1094 static int stick_sel[2];
1096 static menu_entry e_menu_keyconfig_analog[] =
1098 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1099 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1100 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1101 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1102 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1109 static int key_config_analog(int id, int keys)
1111 int i, d, count, sel = 0;
1112 int sel2dev_map[IN_MAX_DEVS];
1114 memset(adevnames, 0, sizeof(adevnames));
1115 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1116 memset(stick_sel, 0, sizeof(stick_sel));
1118 adevnames[0] = "None";
1120 for (d = 0; d < IN_MAX_DEVS; d++)
1122 const char *name = in_get_dev_name(d, 0, 1);
1127 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1131 if (in_adev[0] == d) stick_sel[0] = i;
1132 if (in_adev[1] == d) stick_sel[1] = i;
1134 adevnames[i++] = name;
1136 adevnames[i] = NULL;
1138 me_loop(e_menu_keyconfig_analog, &sel);
1140 in_adev[0] = sel2dev_map[stick_sel[0]];
1141 in_adev[1] = sel2dev_map[stick_sel[1]];
1146 static const char *mgn_dev_name(int id, int *offs)
1148 const char *name = NULL;
1151 if (id == MA_CTRL_DEV_FIRST)
1154 for (; it < IN_MAX_DEVS; it++) {
1155 name = in_get_dev_name(it, 1, 1);
1164 static const char *mgn_saveloadcfg(int id, int *offs)
1169 static int mh_savecfg(int id, int keys)
1171 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1172 menu_update_msg("config saved");
1174 menu_update_msg("failed to write config");
1179 static int mh_input_rescan(int id, int keys)
1181 //menu_sync_config();
1183 menu_update_msg("rescan complete.");
1188 static const char *men_in_type_sel[] = {
1189 "Standard (SCPH-1080)",
1190 "Analog (SCPH-1150)",
1194 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1195 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1196 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1198 static menu_entry e_menu_keyconfig[] =
1200 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1201 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1202 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1203 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1205 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1206 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1207 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1208 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1209 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1210 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1211 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1212 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1213 mee_handler ("Rescan devices:", mh_input_rescan),
1215 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 static int menu_loop_keyconfig(int id, int keys)
1229 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1230 me_loop(e_menu_keyconfig, &sel);
1234 // ------------ gfx options menu ------------
1236 static const char *men_scaler[] = {
1237 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1239 static const char *men_soft_filter[] = { "None",
1241 "scale2x", "eagle2x",
1244 static const char *men_dummy[] = { NULL };
1245 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1246 "int. 4:3 - uses integer if possible, else fractional";
1247 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1248 "using d-pad or move it using R+d-pad";
1249 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1250 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1251 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1252 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1254 static int menu_loop_cscaler(int id, int keys)
1258 g_scaler = SCALE_CUSTOM;
1260 plat_gvideo_open(Config.PsxType);
1264 menu_draw_begin(0, 1);
1265 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1266 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1267 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1270 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1271 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1272 if (inp & PBTN_UP) g_layer_y--;
1273 if (inp & PBTN_DOWN) g_layer_y++;
1274 if (inp & PBTN_LEFT) g_layer_x--;
1275 if (inp & PBTN_RIGHT) g_layer_x++;
1276 if (!(inp & PBTN_R)) {
1277 if (inp & PBTN_UP) g_layer_h += 2;
1278 if (inp & PBTN_DOWN) g_layer_h -= 2;
1279 if (inp & PBTN_LEFT) g_layer_w += 2;
1280 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1282 if (inp & (PBTN_MOK|PBTN_MBACK))
1285 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1286 if (g_layer_x < 0) g_layer_x = 0;
1287 if (g_layer_x > 640) g_layer_x = 640;
1288 if (g_layer_y < 0) g_layer_y = 0;
1289 if (g_layer_y > 420) g_layer_y = 420;
1290 if (g_layer_w < 160) g_layer_w = 160;
1291 if (g_layer_h < 60) g_layer_h = 60;
1292 if (g_layer_x + g_layer_w > 800)
1293 g_layer_w = 800 - g_layer_x;
1294 if (g_layer_y + g_layer_h > 480)
1295 g_layer_h = 480 - g_layer_y;
1297 plat_gvideo_open(Config.PsxType);
1301 plat_gvideo_close();
1306 static menu_entry e_menu_gfx_options[] =
1308 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1309 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1310 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1311 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1312 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1314 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1315 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1317 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1318 // mee_onoff ("Vsync", 0, vsync, 1),
1319 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1323 static int menu_loop_gfx_options(int id, int keys)
1327 me_loop(e_menu_gfx_options, &sel);
1332 // ------------ bios/plugins ------------
1336 static const char h_gpu_neon[] =
1337 "Configure built-in NEON GPU plugin";
1338 static const char h_gpu_neon_enhanced[] =
1339 "Renders in double resolution at the cost of lower performance\n"
1340 "(not available for high resolution games)";
1341 static const char h_gpu_neon_enhanced_hack[] =
1342 "Speed hack for above option (glitches some games)";
1343 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1345 static menu_entry e_menu_plugin_gpu_neon[] =
1347 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1348 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1349 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1353 static int menu_loop_plugin_gpu_neon(int id, int keys)
1356 me_loop(e_menu_plugin_gpu_neon, &sel);
1362 static menu_entry e_menu_plugin_gpu_unai[] =
1364 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1365 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1366 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1367 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1371 static int menu_loop_plugin_gpu_unai(int id, int keys)
1374 me_loop(e_menu_plugin_gpu_unai, &sel);
1378 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1379 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1380 static const char h_gpu_1[] = "Capcom fighting games";
1381 static const char h_gpu_2[] = "Black screens in Lunar";
1382 static const char h_gpu_3[] = "Compatibility mode";
1383 static const char h_gpu_6[] = "Pandemonium 2";
1384 //static const char h_gpu_7[] = "Skip every second frame";
1385 static const char h_gpu_8[] = "Needed by Dark Forces";
1386 static const char h_gpu_9[] = "better g-colors, worse textures";
1387 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1389 static menu_entry e_menu_plugin_gpu_peops[] =
1391 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1392 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1393 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1394 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1395 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1396 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1397 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1398 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1399 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1400 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1404 static int menu_loop_plugin_gpu_peops(int id, int keys)
1407 me_loop(e_menu_plugin_gpu_peops, &sel);
1411 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1412 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1413 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1415 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1417 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1418 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1419 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1420 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1421 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1422 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1423 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1424 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1425 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1426 mee_label ("Fixes/hacks:"),
1427 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1428 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1429 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1430 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1431 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1432 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1433 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1434 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1435 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1436 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1437 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1441 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1444 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1448 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1449 static const char h_spu_volboost[] = "Large values cause distortion";
1450 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1451 "This is inaccurate and breaks games";
1453 static menu_entry e_menu_plugin_spu[] =
1455 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1456 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1457 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1458 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1459 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1460 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1464 static int menu_loop_plugin_spu(int id, int keys)
1467 me_loop(e_menu_plugin_spu, &sel);
1471 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1472 "savestates and can't be changed there. Must save\n"
1473 "config and reload the game for change to take effect";
1474 static const char h_plugin_gpu[] =
1476 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1478 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1479 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1480 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1481 "must save config and reload the game if changed";
1482 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1483 "must save config and reload the game if changed";
1484 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1485 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1486 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1487 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1489 static menu_entry e_menu_plugin_options[] =
1491 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1492 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1493 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1495 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1497 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1498 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1499 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1500 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1504 static menu_entry e_menu_main2[];
1506 static int menu_loop_plugin_options(int id, int keys)
1509 me_loop(e_menu_plugin_options, &sel);
1511 // sync BIOS/plugins
1512 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1513 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1514 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1515 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1520 // ------------ adv options menu ------------
1522 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1523 "(lower value - less work for the emu, may be faster)";
1524 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1525 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1526 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1528 static menu_entry e_menu_speed_hacks[] =
1530 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1531 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1532 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1533 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1537 static int menu_loop_speed_hacks(int id, int keys)
1540 me_loop(e_menu_speed_hacks, &sel);
1544 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1545 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1546 "(green: normal, red: fmod, blue: noise)";
1547 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1548 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1549 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1550 "(proper .cue/.bin dump is needed otherwise)";
1551 static const char h_cfg_sio[] = "You should not need this, breaks games";
1552 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1553 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1554 "(timing hack, breaks other games)";
1555 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1556 "(timing hack, breaks other games)";
1557 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1558 "Might be useful to overcome some dynarec bugs";
1559 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1560 "must reload game for any change to take effect";
1562 static menu_entry e_menu_adv_options[] =
1564 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1565 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1566 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1567 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1568 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1569 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1570 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1571 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1572 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1573 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1574 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1578 static int menu_loop_adv_options(int id, int keys)
1581 me_loop(e_menu_adv_options, &sel);
1585 // ------------ options menu ------------
1587 static int mh_restore_defaults(int id, int keys)
1589 menu_set_defconfig();
1590 menu_update_msg("defaults restored");
1594 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1595 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1597 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1598 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1599 "loading state or both";
1601 static const char h_restore_def[] = "Switches back to default / recommended\n"
1603 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1605 static menu_entry e_menu_options[] =
1607 // mee_range ("Save slot", 0, state_slot, 0, 9),
1608 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1609 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1610 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1611 mee_enum ("Region", 0, region, men_region),
1612 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1614 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1616 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1618 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1619 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1620 mee_handler ("[Advanced]", menu_loop_adv_options),
1621 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1622 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1623 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1627 static int menu_loop_options(int id, int keys)
1631 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1632 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1633 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1635 me_loop(e_menu_options, &sel);
1640 // ------------ debug menu ------------
1642 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1644 int w = min(g_menuscreen_w, 1024);
1645 int h = min(g_menuscreen_h, 512);
1646 u16 *d = g_menuscreen_ptr;
1647 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1651 gpuf->ulFreezeVersion = 1;
1652 if (GPU_freeze != NULL)
1653 GPU_freeze(1, gpuf);
1655 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1656 bgr555_to_rgb565(d, s, w * 2);
1658 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1659 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1660 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1661 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1662 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1665 static void debug_menu_loop(void)
1667 int inp, df_x = 0, df_y = 0;
1670 gpuf = malloc(sizeof(*gpuf));
1676 menu_draw_begin(0, 1);
1677 draw_frame_debug(gpuf, df_x, df_y);
1680 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1681 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1682 if (inp & PBTN_MBACK) break;
1683 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1684 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1685 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1686 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1692 // --------- memcard manager ---------
1694 static void draw_mc_icon(int dx, int dy, const u16 *s)
1699 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1701 for (y = 0; y < 16; y++, s += 16) {
1702 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1703 for (x = 0; x < 16; x++) {
1705 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1706 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1712 static void draw_mc_bg(void)
1714 McdBlock *blocks1, *blocks2;
1718 blocks1 = malloc(15 * sizeof(blocks1[0]));
1719 blocks2 = malloc(15 * sizeof(blocks1[0]));
1720 if (blocks1 == NULL || blocks2 == NULL)
1723 for (i = 0; i < 15; i++) {
1724 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1725 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1728 menu_draw_begin(1, 1);
1730 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1732 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1736 maxicons = g_menuscreen_h / 32;
1739 row2 = g_menuscreen_w / 2;
1740 for (i = 0; i < maxicons; i++) {
1741 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1742 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1744 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1745 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1748 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1756 static void handle_memcard_sel(void)
1758 strcpy(Config.Mcd1, "none");
1759 if (memcard1_sel != 0)
1760 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1761 strcpy(Config.Mcd2, "none");
1762 if (memcard2_sel != 0)
1763 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1764 LoadMcds(Config.Mcd1, Config.Mcd2);
1768 static menu_entry e_memcard_options[] =
1770 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1771 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1775 static int menu_loop_memcards(int id, int keys)
1781 memcard1_sel = memcard2_sel = 0;
1782 p = strrchr(Config.Mcd1, '/');
1784 for (i = 0; memcards[i] != NULL; i++)
1785 if (strcmp(p + 1, memcards[i]) == 0)
1786 { memcard1_sel = i; break; }
1787 p = strrchr(Config.Mcd2, '/');
1789 for (i = 0; memcards[i] != NULL; i++)
1790 if (strcmp(p + 1, memcards[i]) == 0)
1791 { memcard2_sel = i; break; }
1793 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1800 // ------------ cheats menu ------------
1802 static void draw_cheatlist(int sel)
1804 int max_cnt, start, i, pos, active;
1806 max_cnt = g_menuscreen_h / me_sfont_h;
1807 start = max_cnt / 2 - sel;
1809 menu_draw_begin(1, 1);
1811 for (i = 0; i < NumCheats; i++) {
1813 if (pos < 0) continue;
1814 if (pos >= max_cnt) break;
1815 active = Cheats[i].Enabled;
1816 smalltext_out16(14, pos * me_sfont_h,
1817 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1818 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1819 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1823 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1825 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1829 static void menu_loop_cheats(void)
1831 static int menu_sel = 0;
1836 draw_cheatlist(menu_sel);
1837 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1838 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1839 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1840 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1841 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1842 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1843 if (inp & PBTN_MOK) { // action
1844 if (menu_sel < NumCheats)
1845 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1848 if (inp & PBTN_MBACK)
1853 // --------- main menu help ----------
1855 static void menu_bios_warn(void)
1858 static const char msg[] =
1859 "You don't seem to have copied any BIOS\n"
1861 MENU_BIOS_PATH "\n\n"
1863 "While many games work fine with fake\n"
1864 "(HLE) BIOS, others (like MGS and FF8)\n"
1865 "require BIOS to work.\n"
1866 "After copying the file, you'll also need\n"
1867 "to select it in the emu's menu:\n"
1868 "options->[BIOS/Plugins]\n\n"
1869 "The file is usually named SCPH1001.BIN,\n"
1870 "but other not compressed files can be\n"
1872 "Press %s or %s to continue";
1873 char tmp_msg[sizeof(msg) + 64];
1875 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1876 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1879 draw_menu_message(tmp_msg, NULL);
1881 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1882 if (inp & (PBTN_MBACK|PBTN_MOK))
1887 // ------------ main menu ------------
1889 static menu_entry e_menu_main[];
1891 static void draw_frame_main(void)
1900 if (CdromId[0] != 0) {
1901 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1902 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1903 Config.HLE ? "HLE" : "BIOS");
1904 smalltext_out16(4, 1, buff, 0x105f);
1908 capacity = plat_target_bat_capacity_get();
1910 tmp = localtime(<ime);
1911 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1912 if (capacity >= 0) {
1913 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1918 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1922 static void draw_frame_credits(void)
1924 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1927 static const char credits_text[] =
1929 "(C) 1999-2003 PCSX Team\n"
1930 "(C) 2005-2009 PCSX-df Team\n"
1931 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1932 "ARM recompiler (C) 2009-2011 Ari64\n"
1934 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1936 "PEOpS GPU and SPU by Pete Bernert\n"
1937 " and the P.E.Op.S. team\n"
1938 "PCSX4ALL plugin by PCSX4ALL team\n"
1939 " Chui, Franxis, Unai\n\n"
1940 "integration, optimization and\n"
1941 " frontend (C) 2010-2015 notaz\n";
1943 static int reset_game(void)
1946 if (bios_sel == 0 && !Config.HLE)
1952 if (CheckCdrom() != -1) {
1958 static int reload_plugins(const char *cdimg)
1964 set_cd_image(cdimg);
1966 pcnt_hook_plugins();
1968 if (OpenPlugins() == -1) {
1969 menu_update_msg("failed to open plugins");
1972 plugin_call_rearmed_cbs();
1974 cdrIsoMultidiskCount = 1;
1976 CdromLabel[0] = '\0';
1981 static int run_bios(void)
1987 if (reload_plugins(NULL) != 0)
1995 static int run_exe(void)
1997 const char *exts[] = { "exe", NULL };
2000 fname = menu_loop_romsel(last_selected_fname,
2001 sizeof(last_selected_fname), exts, NULL);
2006 if (reload_plugins(NULL) != 0)
2010 if (Load(fname) != 0) {
2011 menu_update_msg("exe load failed, bad file?");
2020 static int run_cd_image(const char *fname)
2022 int autoload_state = g_autostateld_opt;
2025 reload_plugins(fname);
2027 // always autodetect, menu_sync_config will override as needed
2030 if (CheckCdrom() == -1) {
2031 // Only check the CD if we are starting the console with a CD
2033 menu_update_msg("unsupported/invalid CD image");
2039 // Read main executable directly from CDRom and start it
2040 if (LoadCdrom() == -1) {
2042 menu_update_msg("failed to load CD image");
2049 if (autoload_state) {
2050 unsigned int newest = 0;
2051 int time, slot, newest_slot = -1;
2053 for (slot = 0; slot < 10; slot++) {
2054 if (emu_check_save_file(slot, &time)) {
2055 if ((unsigned int)time > newest) {
2062 if (newest_slot >= 0) {
2063 lprintf("autoload slot %d\n", newest_slot);
2064 emu_load_state(newest_slot);
2067 lprintf("no save to autoload.\n");
2074 static int romsel_run(void)
2076 int prev_gpu, prev_spu;
2079 fname = menu_loop_romsel(last_selected_fname,
2080 sizeof(last_selected_fname), filter_exts,
2081 optional_cdimg_filter);
2085 printf("selected file: %s\n", fname);
2087 new_dynarec_clear_full();
2089 if (run_cd_image(fname) != 0)
2092 prev_gpu = gpu_plugsel;
2093 prev_spu = spu_plugsel;
2094 if (menu_load_config(1) != 0)
2095 menu_load_config(0);
2097 // check for plugin changes, have to repeat
2098 // loading if game config changed plugins to reload them
2099 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2100 printf("plugin change detected, reloading plugins..\n");
2101 if (run_cd_image(fname) != 0)
2105 strcpy(last_selected_fname, fname);
2106 menu_do_last_cd_img(0);
2110 static int swap_cd_image(void)
2114 fname = menu_loop_romsel(last_selected_fname,
2115 sizeof(last_selected_fname), filter_exts,
2116 optional_cdimg_filter);
2120 printf("selected file: %s\n", fname);
2123 CdromLabel[0] = '\0';
2125 set_cd_image(fname);
2126 if (ReloadCdromPlugin() < 0) {
2127 menu_update_msg("failed to load cdr plugin");
2130 if (CDR_open() < 0) {
2131 menu_update_msg("failed to open cdr plugin");
2135 SetCdOpenCaseTime(time(NULL) + 2);
2138 strcpy(last_selected_fname, fname);
2142 static int swap_cd_multidisk(void)
2144 cdrIsoMultidiskSelect++;
2146 CdromLabel[0] = '\0';
2149 if (CDR_open() < 0) {
2150 menu_update_msg("failed to open cdr plugin");
2154 SetCdOpenCaseTime(time(NULL) + 2);
2160 static void load_pcsx_cht(void)
2162 static const char *exts[] = { "cht", NULL };
2166 fname = menu_loop_romsel(last_selected_fname,
2167 sizeof(last_selected_fname), exts, NULL);
2171 printf("selected cheat file: %s\n", fname);
2174 if (NumCheats == 0 && NumCodes == 0)
2175 menu_update_msg("failed to load cheats");
2177 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2178 menu_update_msg(msg);
2180 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2183 static int main_menu_handler(int id, int keys)
2187 case MA_MAIN_RESUME_GAME:
2191 case MA_MAIN_SAVE_STATE:
2193 return menu_loop_savestate(0);
2195 case MA_MAIN_LOAD_STATE:
2197 return menu_loop_savestate(1);
2199 case MA_MAIN_RESET_GAME:
2200 if (ready_to_go && reset_game() == 0)
2203 case MA_MAIN_LOAD_ROM:
2204 if (romsel_run() == 0)
2207 case MA_MAIN_SWAP_CD:
2208 if (swap_cd_image() == 0)
2211 case MA_MAIN_SWAP_CD_MULTI:
2212 if (swap_cd_multidisk() == 0)
2215 case MA_MAIN_RUN_BIOS:
2216 if (run_bios() == 0)
2219 case MA_MAIN_RUN_EXE:
2223 case MA_MAIN_CHEATS:
2226 case MA_MAIN_LOAD_CHEATS:
2229 case MA_MAIN_CREDITS:
2230 draw_menu_message(credits_text, draw_frame_credits);
2231 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2234 emu_core_ask_exit();
2237 lprintf("%s: something unknown selected\n", __FUNCTION__);
2244 static menu_entry e_menu_main2[] =
2246 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2247 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2248 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2249 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2250 mee_handler ("Memcard manager", menu_loop_memcards),
2251 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2255 static int main_menu2_handler(int id, int keys)
2259 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2260 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2261 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2262 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2264 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2267 static const char h_extra[] = "Change CD, manage memcards..\n";
2269 static menu_entry e_menu_main[] =
2273 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2274 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2275 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2276 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2277 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2278 mee_handler ("Options", menu_loop_options),
2279 mee_handler ("Controls", menu_loop_keyconfig),
2280 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2281 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2282 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2283 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2287 // ----------------------------
2289 static void menu_leave_emu(void);
2291 void menu_loop(void)
2293 static int warned_about_bios = 0;
2298 if (config_save_counter == 0) {
2300 if (bioses[1] != NULL) {
2301 // autoselect BIOS to make user's life easier
2302 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2305 else if (!warned_about_bios) {
2307 warned_about_bios = 1;
2311 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2313 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2314 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2315 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2317 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2320 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2321 } while (!ready_to_go && !g_emu_want_quit);
2323 /* wait until menu, ok, back is released */
2324 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2327 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2332 static int qsort_strcmp(const void *p1, const void *p2)
2334 char * const *s1 = (char * const *)p1;
2335 char * const *s2 = (char * const *)p2;
2336 return strcasecmp(*s1, *s2);
2339 static void scan_bios_plugins(void)
2341 char fname[MAXPATHLEN];
2343 int bios_i, gpu_i, spu_i, mc_i;
2348 gpu_plugins[0] = "builtin_gpu";
2349 spu_plugins[0] = "builtin_spu";
2350 memcards[0] = "(none)";
2351 bios_i = gpu_i = spu_i = mc_i = 1;
2353 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2354 dir = opendir(fname);
2356 perror("scan_bios_plugins bios opendir");
2371 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2374 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2375 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2376 printf("bad BIOS file: %s\n", ent->d_name);
2380 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2381 bioses[bios_i++] = strdup(ent->d_name);
2385 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2391 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2392 dir = opendir(fname);
2394 perror("scan_bios_plugins plugins opendir");
2408 p = strstr(ent->d_name, ".so");
2412 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2413 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2415 fprintf(stderr, "%s\n", dlerror());
2419 // now what do we have here?
2420 tmp = dlsym(h, "GPUinit");
2423 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2424 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2428 tmp = dlsym(h, "SPUinit");
2431 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2432 spu_plugins[spu_i++] = strdup(ent->d_name);
2436 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2443 dir = opendir("." MEMCARD_DIR);
2445 perror("scan_bios_plugins memcards opendir");
2460 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2463 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2464 if (stat(fname, &st) != 0) {
2465 printf("bad memcard file: %s\n", ent->d_name);
2469 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2470 memcards[mc_i++] = strdup(ent->d_name);
2474 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2478 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2483 void menu_init(void)
2485 char buff[MAXPATHLEN];
2488 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2490 scan_bios_plugins();
2493 menu_set_defconfig();
2494 menu_load_config(0);
2495 menu_do_last_cd_img(1);
2500 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2501 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2502 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2503 fprintf(stderr, "OOM\n");
2507 emu_make_path(buff, "skin/background.png", sizeof(buff));
2508 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2510 i = plat_target.cpu_clock_set != NULL
2511 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2512 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2514 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2515 e_menu_gfx_options[i].data = plat_target.vout_methods;
2516 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2517 plat_target.vout_methods != NULL);
2519 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2520 e_menu_gfx_options[i].data = plat_target.hwfilters;
2521 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2522 plat_target.hwfilters != NULL);
2524 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2525 plat_target.gamma_set != NULL);
2527 #ifdef HAVE_PRE_ARMV7
2528 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2530 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2531 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2532 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2533 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2534 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2535 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2536 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2539 void menu_notify_mode_change(int w, int h, int bpp)
2543 last_vout_bpp = bpp;
2546 static void menu_leave_emu(void)
2548 if (GPU_close != NULL) {
2549 int ret = GPU_close();
2551 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2554 plat_video_menu_enter(ready_to_go);
2556 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2557 if (pl_vout_buf != NULL && ready_to_go) {
2558 int x = max(0, g_menuscreen_w - last_vout_w);
2559 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2560 int w = min(g_menuscreen_w, last_vout_w);
2561 int h = min(g_menuscreen_h, last_vout_h);
2562 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2563 char *s = pl_vout_buf;
2565 if (last_vout_bpp == 16) {
2566 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2567 menu_darken_bg(d, s, w, 0);
2570 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2571 rgb888_to_rgb565(d, s, w * 3);
2572 menu_darken_bg(d, d, w, 0);
2578 cpu_clock = plat_target_cpu_clock_get();
2581 void menu_prepare_emu(void)
2583 R3000Acpu *prev_cpu = psxCpu;
2585 plat_video_menu_leave();
2587 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2588 if (psxCpu != prev_cpu) {
2589 prev_cpu->Shutdown();
2591 // note that this does not really reset, just clears drc caches
2595 // core doesn't care about Config.Cdda changes,
2596 // so handle them manually here
2602 plat_target_cpu_clock_set(cpu_clock);
2604 // push config to GPU plugin
2605 plugin_call_rearmed_cbs();
2607 if (GPU_open != NULL) {
2608 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2610 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2616 void menu_update_msg(const char *msg)
2618 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2619 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2621 menu_error_time = plat_get_ticks_ms();
2622 lprintf("msg: %s\n", menu_error_msg);
2625 void menu_finish(void)
2627 if (cpu_clock_st > 0)
2628 plat_target_cpu_clock_set(cpu_clock_st);