2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 static int menu_iopts[8];
100 int g_opts, g_scaler, g_gamma = 100;
101 int scanlines, scanline_level = 20;
102 int soft_scaling, analog_deadzone; // for Caanoo
105 #ifndef HAVE_PRE_ARMV7
106 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107 #define DEFAULT_PSX_CLOCK_S "57"
109 #define DEFAULT_PSX_CLOCK 50
110 #define DEFAULT_PSX_CLOCK_S "50"
113 static const char *bioses[24];
114 static const char *gpu_plugins[16];
115 static const char *spu_plugins[16];
116 static const char *memcards[32];
117 static int bios_sel, gpu_plugsel, spu_plugsel;
119 #ifndef UI_FEATURES_H
120 #define MENU_BIOS_PATH "bios/"
121 #define MENU_SHOW_VARSCALER 0
122 #define MENU_SHOW_VOUTMODE 1
123 #define MENU_SHOW_SCALER2 0
124 #define MENU_SHOW_NUBS_BTNS 0
125 #define MENU_SHOW_VIBRATION 0
126 #define MENU_SHOW_DEADZONE 0
127 #define MENU_SHOW_MINIMIZE 0
128 #define MENU_SHOW_FULLSCREEN 1
129 #define MENU_SHOW_VOLUME 0
132 static int min(int x, int y) { return x < y ? x : y; }
133 static int max(int x, int y) { return x > y ? x : y; }
135 void emu_make_path(char *buff, const char *end, int size)
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
147 static int emu_check_save_file(int slot, int *time)
149 char fname[MAXPATHLEN];
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
157 ret = get_state_filename(fname, sizeof(fname), slot);
161 ret = stat(fname, &status);
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
168 *time = status.st_mtime;
173 static int emu_save_load_game(int load, int unused)
178 ret = emu_load_state(state_slot);
180 // reflect hle/bios mode from savestate
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
188 ret = emu_save_state(state_slot);
193 static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 if (strcmp(name, namelist[i]->d_name) == 0) {
210 static int optional_cdimg_filter(struct dirent **namelist, int count,
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 ext = strrchr(namelist[i]->d_name, '.');
228 // should not happen but whatever
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
252 ret = sscanf(buf, " FILE %256s", buf2);
256 p = strrchr(buf2, '/');
258 p = strrchr(buf2, '\\');
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
267 rm_namelist_entry(namelist, count, p);
280 p = strcasestr(namelist[i]->d_name, "track");
282 ret = strtoul(p + 5, NULL, 10);
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
299 // propagate menu settings to the emu vars
300 static void menu_sync_config(void)
302 static int allow_abs_only_old;
307 Config.PsxType = region - 1;
309 Config.cycle_multiplier = 10000 / psx_clock;
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
323 allow_abs_only_old = in_evdev_allow_abs_only;
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
331 static void menu_set_defconfig(void)
333 emu_set_default_config();
336 g_scaler = SCALE_4_3;
340 analog_deadzone = 50;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
355 #define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
358 #define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
361 #define CE_STR(val) \
364 #define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
367 #define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
370 #define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373 // 'versioned' var, used when defaults change
374 #define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
377 #define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
380 #define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 static const struct {
389 CE_CONFIG_STR_V(Gpu, 3),
391 // CE_CONFIG_STR(Cdr),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
400 CE_CONFIG_VAL(GpuListWalking),
401 CE_CONFIG_VAL(PreciseExceptions),
403 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
466 static char *get_cd_label(void)
468 static char trimlabel[33];
471 strncpy(trimlabel, CdromLabel, 32);
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
480 static void make_cfg_fname(char *buf, size_t size, int is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488 static void keys_write_all(FILE *f);
489 static char *mystrip(char *str);
491 static int menu_write_config(int is_game)
493 char cfgfile[MAXPATHLEN];
497 config_save_counter++;
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
510 fprintf(f, "%s\n", (char *)config_data[i].val);
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
534 static int menu_do_last_cd_img(int is_get)
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
555 fprintf(f, "%s\n", last_selected_fname);
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
563 if (i >= ARRAY_SIZE(defaults))
565 strcpy(last_selected_fname, defaults[i]);
572 static void parse_str_val(char *cval, const char *src)
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
579 tmp = strchr(cval, '\r');
584 static void keys_load_all(const char *cfg);
586 static int menu_load_config(int is_game)
588 char cfgfile[MAXPATHLEN];
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
601 fseek(f, 0, SEEK_END);
604 printf("bad size %ld: %s\n", size, cfgfile);
608 cfg = malloc(size + 1);
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
623 tmp = strstr(cfg, config_data[i].name);
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
641 switch (config_data[i].len) {
643 *(u8 *)config_data[i].val = val;
646 *(u16 *)config_data[i].val = val;
649 *(u32 *)config_data[i].val = val;
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
659 char *tmp = strstr(cfg, "lastcdimg = ");
662 parse_str_val(last_selected_fname, tmp);
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
715 static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
720 "bz", "znx", "pbp", "cbn", NULL
723 // rrrr rggg gggb bbbb
724 static unsigned short fname2color(const char *fname)
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 const char *ext = strrchr(fname, '.');
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
744 static void draw_savestate_bg(int slot);
746 #define MENU_ALIGN_LEFT
747 #ifndef HAVE_PRE_ARMV7 // assume hires device
753 #include "libpicofe/menu.c"
755 // a bit of black magic here
756 static void draw_savestate_bg(int slot)
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 char fname[MAXPATHLEN];
767 ret = get_state_filename(fname, sizeof(fname), slot);
771 f = gzopen(fname, "rb");
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
781 gpu = malloc(sizeof(*gpu));
787 ret = gzread(f, gpu, sizeof(*gpu));
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
806 if (h <= 0 || h > 512)
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
824 bgr555_to_rgb565(d, s, w * 2);
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
835 // -------------- key config --------------
837 me_bind_action me_ctrl_actions[] =
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
858 me_bind_action emuctrl_actions[] =
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867 #ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871 #if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
874 #if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
889 static char *mystrip(char *str)
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 static void get_line(char *d, size_t size, const char *s)
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
920 static void keys_write_all(FILE *f)
924 for (d = 0; d < IN_MAX_DEVS; d++)
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
930 if (binds == NULL || name == NULL)
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936 for (k = 0; k < count; k++)
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 mask = me_ctrl_actions[i].mask << 16;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 for (k = 0; k < array_size(in_adev); k++)
974 fprintf(f, "bind_analog = %d\n", k);
979 static int parse_bind_val(const char *val, int *type)
983 *type = IN_BINDTYPE_NONE;
987 if (strncasecmp(val, "player", 6) == 0)
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
992 if ((unsigned int)player > 1)
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1013 static void keys_load_all(const char *cfg)
1015 char dev[256], key[128], *act;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1028 dev_id = in_config_parse_dev(dev);
1030 printf("input: can't handle dev: %s\n", dev);
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1043 printf("input: parse error: %16s..\n", p);
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1050 in_adev[bind] = dev_id;
1056 printf("input: parse error: %16s..\n", p);
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1063 printf("parse failed: %16s..\n", p);
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1077 lprintf("config: unhandled action \"%s\"\n", act);
1083 static int key_config_loop_wrap(int id, int keys)
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103 static const char *adevnames[IN_MAX_DEVS + 2];
1104 static int stick_sel[2];
1106 static menu_entry e_menu_keyconfig_analog[] =
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1119 static int key_config_analog(int id, int keys)
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1128 adevnames[0] = "None";
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1132 const char *name = in_get_dev_name(d, 0, 1);
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1144 adevnames[i++] = name;
1146 adevnames[i] = NULL;
1148 me_loop(e_menu_keyconfig_analog, &sel);
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1156 static const char *mgn_dev_name(int id, int *offs)
1158 const char *name = NULL;
1161 if (id == MA_CTRL_DEV_FIRST)
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1174 static const char *mgn_saveloadcfg(int id, int *offs)
1179 static int mh_savecfg(int id, int keys)
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1184 menu_update_msg("failed to write config");
1189 static int mh_input_rescan(int id, int keys)
1191 //menu_sync_config();
1193 menu_update_msg("rescan complete.");
1198 static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1204 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208 static menu_entry e_menu_keyconfig[] =
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 static int menu_loop_keyconfig(int id, int keys)
1239 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1244 // ------------ gfx options menu ------------
1246 static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249 static const char *men_soft_filter[] = { "None",
1251 "scale2x", "eagle2x",
1254 static const char *men_dummy[] = { NULL };
1255 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265 static int menu_loop_cscaler(int id, int keys)
1269 g_scaler = SCALE_CUSTOM;
1271 plat_gvideo_open(Config.PsxType);
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1308 plat_gvideo_open(Config.PsxType);
1312 plat_gvideo_close();
1317 static menu_entry e_menu_gfx_options[] =
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329 // mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1334 static int menu_loop_gfx_options(int id, int keys)
1338 me_loop(e_menu_gfx_options, &sel);
1343 // ------------ bios/plugins ------------
1345 #ifdef BUILTIN_GPU_NEON
1347 static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349 static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352 static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356 static menu_entry e_menu_plugin_gpu_neon[] =
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1364 static int menu_loop_plugin_gpu_neon(int id, int keys)
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1373 static menu_entry e_menu_plugin_gpu_unai[] =
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1382 static int menu_loop_plugin_gpu_unai(int id, int keys)
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1389 static menu_entry e_menu_plugin_gpu_senquack[] =
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1400 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1408 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1410 static const char h_gpu_1[] = "Capcom fighting games";
1411 static const char h_gpu_2[] = "Black screens in Lunar";
1412 static const char h_gpu_3[] = "Compatibility mode";
1413 static const char h_gpu_6[] = "Pandemonium 2";
1414 //static const char h_gpu_7[] = "Skip every second frame";
1415 static const char h_gpu_8[] = "Needed by Dark Forces";
1416 static const char h_gpu_9[] = "better g-colors, worse textures";
1417 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419 static menu_entry e_menu_plugin_gpu_peops[] =
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1434 static int menu_loop_plugin_gpu_peops(int id, int keys)
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1441 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1471 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1478 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479 static const char h_spu_volboost[] = "Large values cause distortion";
1480 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1483 static menu_entry e_menu_plugin_spu[] =
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1493 static int menu_loop_plugin_spu(int id, int keys)
1496 me_loop(e_menu_plugin_spu, &sel);
1500 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503 static const char h_plugin_gpu[] =
1504 #ifdef BUILTIN_GPU_NEON
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520 static menu_entry e_menu_plugin_options[] =
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525 #ifdef BUILTIN_GPU_NEON
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1536 static menu_entry e_menu_main2[];
1538 static int menu_loop_plugin_options(int id, int keys)
1541 me_loop(e_menu_plugin_options, &sel);
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1552 // ------------ adv options menu ------------
1555 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1556 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1560 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1562 static menu_entry e_menu_speed_hacks[] =
1565 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1566 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1567 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1568 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1570 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1574 static int menu_loop_speed_hacks(int id, int keys)
1577 menu_iopts[0] = Config.DisableStalls;
1578 me_loop(e_menu_speed_hacks, &sel);
1579 Config.DisableStalls = menu_iopts[0];
1583 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1585 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1586 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1587 "(green: normal, red: fmod, blue: noise)";
1588 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1589 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1590 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1591 "(proper .cue/.bin dump is needed otherwise)";
1593 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1594 "Might be useful to overcome some dynarec bugs";
1596 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1597 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1598 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1599 "and exceptions (slow, interpreter only, keep off)";
1600 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1601 "causes a performance hit";
1602 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1603 "(adjust this if the game is too slow/too fast/hangs)";
1605 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1607 static menu_entry e_menu_adv_options[] =
1609 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1610 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1611 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1612 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1613 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1614 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1615 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1616 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1617 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1618 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1620 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1621 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1625 static int menu_loop_adv_options(int id, int keys)
1632 { &Config.Xa, &menu_iopts[AMO_XA] },
1633 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1634 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1635 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1636 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1639 for (i = 0; i < ARRAY_SIZE(opts); i++)
1640 *opts[i].mopt = *opts[i].opt;
1641 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1643 me_loop(e_menu_adv_options, &sel);
1645 for (i = 0; i < ARRAY_SIZE(opts); i++)
1646 *opts[i].opt = *opts[i].mopt;
1647 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1652 // ------------ options menu ------------
1654 static int mh_restore_defaults(int id, int keys)
1656 menu_set_defconfig();
1657 menu_update_msg("defaults restored");
1661 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1662 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1664 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1665 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1666 "loading state or both";
1668 static const char h_restore_def[] = "Switches back to default / recommended\n"
1670 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1672 static menu_entry e_menu_options[] =
1674 // mee_range ("Save slot", 0, state_slot, 0, 9),
1675 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1676 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1677 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1678 mee_enum ("Region", 0, region, men_region),
1679 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1681 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1683 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1685 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1686 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1687 mee_handler ("[Advanced]", menu_loop_adv_options),
1688 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1689 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1690 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1694 static int menu_loop_options(int id, int keys)
1698 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1699 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1700 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1702 me_loop(e_menu_options, &sel);
1707 // ------------ debug menu ------------
1709 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1711 int w = min(g_menuscreen_w, 1024);
1712 int h = min(g_menuscreen_h, 512);
1713 u16 *d = g_menuscreen_ptr;
1714 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1718 gpuf->ulFreezeVersion = 1;
1719 if (GPU_freeze != NULL)
1720 GPU_freeze(1, gpuf);
1722 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1723 bgr555_to_rgb565(d, s, w * 2);
1725 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1726 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1727 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1728 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1729 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1732 static void debug_menu_loop(void)
1734 int inp, df_x = 0, df_y = 0;
1737 gpuf = malloc(sizeof(*gpuf));
1743 menu_draw_begin(0, 1);
1744 draw_frame_debug(gpuf, df_x, df_y);
1747 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1748 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1749 if (inp & PBTN_MBACK) break;
1750 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1751 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1752 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1753 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1759 // --------- memcard manager ---------
1761 static void draw_mc_icon(int dx, int dy, const u16 *s)
1766 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1768 for (y = 0; y < 16; y++, s += 16) {
1769 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1770 for (x = 0; x < 16; x++) {
1772 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1773 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1779 static void draw_mc_bg(void)
1781 McdBlock *blocks1, *blocks2;
1785 blocks1 = malloc(15 * sizeof(blocks1[0]));
1786 blocks2 = malloc(15 * sizeof(blocks1[0]));
1787 if (blocks1 == NULL || blocks2 == NULL)
1790 for (i = 0; i < 15; i++) {
1791 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1792 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1795 menu_draw_begin(1, 1);
1797 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1799 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1803 maxicons = g_menuscreen_h / 32;
1806 row2 = g_menuscreen_w / 2;
1807 for (i = 0; i < maxicons; i++) {
1808 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1809 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1811 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1812 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1815 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1823 static void handle_memcard_sel(void)
1825 strcpy(Config.Mcd1, "none");
1826 if (memcard1_sel != 0)
1827 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1828 strcpy(Config.Mcd2, "none");
1829 if (memcard2_sel != 0)
1830 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1831 LoadMcds(Config.Mcd1, Config.Mcd2);
1835 static menu_entry e_memcard_options[] =
1837 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1838 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1842 static int menu_loop_memcards(int id, int keys)
1848 memcard1_sel = memcard2_sel = 0;
1849 p = strrchr(Config.Mcd1, '/');
1851 for (i = 0; memcards[i] != NULL; i++)
1852 if (strcmp(p + 1, memcards[i]) == 0)
1853 { memcard1_sel = i; break; }
1854 p = strrchr(Config.Mcd2, '/');
1856 for (i = 0; memcards[i] != NULL; i++)
1857 if (strcmp(p + 1, memcards[i]) == 0)
1858 { memcard2_sel = i; break; }
1860 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1862 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1867 // ------------ cheats menu ------------
1869 static void draw_cheatlist(int sel)
1871 int max_cnt, start, i, pos, active;
1873 max_cnt = g_menuscreen_h / me_sfont_h;
1874 start = max_cnt / 2 - sel;
1876 menu_draw_begin(1, 1);
1878 for (i = 0; i < NumCheats; i++) {
1880 if (pos < 0) continue;
1881 if (pos >= max_cnt) break;
1882 active = Cheats[i].Enabled;
1883 smalltext_out16(14, pos * me_sfont_h,
1884 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1885 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1886 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1890 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1892 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1896 static void menu_loop_cheats(void)
1898 static int menu_sel = 0;
1903 draw_cheatlist(menu_sel);
1904 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1905 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1906 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1907 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1908 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1909 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1910 if (inp & PBTN_MOK) { // action
1911 if (menu_sel < NumCheats)
1912 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1915 if (inp & PBTN_MBACK)
1920 // --------- main menu help ----------
1922 static void menu_bios_warn(void)
1925 static const char msg[] =
1926 "You don't seem to have copied any BIOS\n"
1928 MENU_BIOS_PATH "\n\n"
1930 "While many games work fine with fake\n"
1931 "(HLE) BIOS, others (like MGS and FF8)\n"
1932 "require BIOS to work.\n"
1933 "After copying the file, you'll also need\n"
1934 "to select it in the emu's menu:\n"
1935 "options->[BIOS/Plugins]\n\n"
1936 "The file is usually named SCPH1001.BIN,\n"
1937 "but other not compressed files can be\n"
1939 "Press %s or %s to continue";
1940 char tmp_msg[sizeof(msg) + 64];
1942 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1943 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1946 draw_menu_message(tmp_msg, NULL);
1948 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1949 if (inp & (PBTN_MBACK|PBTN_MOK))
1954 // ------------ main menu ------------
1956 static menu_entry e_menu_main[];
1958 static void draw_frame_main(void)
1967 if (CdromId[0] != 0) {
1968 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1969 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1970 Config.HLE ? "HLE" : "BIOS");
1971 smalltext_out16(4, 1, buff, 0x105f);
1975 capacity = plat_target_bat_capacity_get();
1977 tmp = localtime(<ime);
1978 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1979 if (capacity >= 0) {
1980 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1985 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1989 static void draw_frame_credits(void)
1991 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1994 static const char credits_text[] =
1996 "(C) 1999-2003 PCSX Team\n"
1997 "(C) 2005-2009 PCSX-df Team\n"
1998 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1999 "ARM recompiler (C) 2009-2011 Ari64\n"
2000 #ifdef BUILTIN_GPU_NEON
2001 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2003 "PEOpS GPU and SPU by Pete Bernert\n"
2004 " and the P.E.Op.S. team\n"
2005 "PCSX4ALL plugin by PCSX4ALL team\n"
2006 " Chui, Franxis, Unai\n\n"
2007 "integration, optimization and\n"
2008 " frontend (C) 2010-2015 notaz\n";
2010 static int reset_game(void)
2013 if (bios_sel == 0 && !Config.HLE)
2020 if (LoadCdrom() == -1)
2026 static int reload_plugins(const char *cdimg)
2032 set_cd_image(cdimg);
2034 pcnt_hook_plugins();
2036 if (OpenPlugins() == -1) {
2037 menu_update_msg("failed to open plugins");
2040 plugin_call_rearmed_cbs();
2042 cdrIsoMultidiskCount = 1;
2044 CdromLabel[0] = '\0';
2049 static int run_bios(void)
2051 boolean origSlowBoot = Config.SlowBoot;
2057 if (reload_plugins(NULL) != 0)
2059 Config.SlowBoot = 1;
2061 Config.SlowBoot = origSlowBoot;
2067 static int run_exe(void)
2069 const char *exts[] = { "exe", NULL };
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), exts, NULL);
2078 if (reload_plugins(NULL) != 0)
2082 if (Load(fname) != 0) {
2083 menu_update_msg("exe load failed, bad file?");
2092 static int run_cd_image(const char *fname)
2094 int autoload_state = g_autostateld_opt;
2097 reload_plugins(fname);
2099 // always autodetect, menu_sync_config will override as needed
2102 if (CheckCdrom() == -1) {
2103 // Only check the CD if we are starting the console with a CD
2105 menu_update_msg("unsupported/invalid CD image");
2111 // Read main executable directly from CDRom and start it
2112 if (LoadCdrom() == -1) {
2114 menu_update_msg("failed to load CD image");
2121 if (autoload_state) {
2122 unsigned int newest = 0;
2123 int time, slot, newest_slot = -1;
2125 for (slot = 0; slot < 10; slot++) {
2126 if (emu_check_save_file(slot, &time)) {
2127 if ((unsigned int)time > newest) {
2134 if (newest_slot >= 0) {
2135 lprintf("autoload slot %d\n", newest_slot);
2136 emu_load_state(newest_slot);
2139 lprintf("no save to autoload.\n");
2146 static int romsel_run(void)
2148 int prev_gpu, prev_spu;
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2157 printf("selected file: %s\n", fname);
2159 new_dynarec_clear_full();
2161 if (run_cd_image(fname) != 0)
2164 prev_gpu = gpu_plugsel;
2165 prev_spu = spu_plugsel;
2166 if (menu_load_config(1) != 0)
2167 menu_load_config(0);
2169 // check for plugin changes, have to repeat
2170 // loading if game config changed plugins to reload them
2171 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2172 printf("plugin change detected, reloading plugins..\n");
2173 if (run_cd_image(fname) != 0)
2177 strcpy(last_selected_fname, fname);
2178 menu_do_last_cd_img(0);
2182 static int swap_cd_image(void)
2186 fname = menu_loop_romsel(last_selected_fname,
2187 sizeof(last_selected_fname), filter_exts,
2188 optional_cdimg_filter);
2192 printf("selected file: %s\n", fname);
2195 CdromLabel[0] = '\0';
2197 set_cd_image(fname);
2198 if (ReloadCdromPlugin() < 0) {
2199 menu_update_msg("failed to load cdr plugin");
2202 if (CDR_open() < 0) {
2203 menu_update_msg("failed to open cdr plugin");
2207 SetCdOpenCaseTime(time(NULL) + 2);
2210 strcpy(last_selected_fname, fname);
2214 static int swap_cd_multidisk(void)
2216 cdrIsoMultidiskSelect++;
2218 CdromLabel[0] = '\0';
2221 if (CDR_open() < 0) {
2222 menu_update_msg("failed to open cdr plugin");
2226 SetCdOpenCaseTime(time(NULL) + 2);
2232 static void load_pcsx_cht(void)
2234 static const char *exts[] = { "cht", NULL };
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), exts, NULL);
2243 printf("selected cheat file: %s\n", fname);
2246 if (NumCheats == 0 && NumCodes == 0)
2247 menu_update_msg("failed to load cheats");
2249 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2250 menu_update_msg(msg);
2252 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2255 static int main_menu_handler(int id, int keys)
2259 case MA_MAIN_RESUME_GAME:
2263 case MA_MAIN_SAVE_STATE:
2265 return menu_loop_savestate(0);
2267 case MA_MAIN_LOAD_STATE:
2269 return menu_loop_savestate(1);
2271 case MA_MAIN_RESET_GAME:
2272 if (ready_to_go && reset_game() == 0)
2275 case MA_MAIN_LOAD_ROM:
2276 if (romsel_run() == 0)
2279 case MA_MAIN_SWAP_CD:
2280 if (swap_cd_image() == 0)
2283 case MA_MAIN_SWAP_CD_MULTI:
2284 if (swap_cd_multidisk() == 0)
2287 case MA_MAIN_RUN_BIOS:
2288 if (run_bios() == 0)
2291 case MA_MAIN_RUN_EXE:
2295 case MA_MAIN_CHEATS:
2298 case MA_MAIN_LOAD_CHEATS:
2301 case MA_MAIN_CREDITS:
2302 draw_menu_message(credits_text, draw_frame_credits);
2303 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2306 emu_core_ask_exit();
2309 lprintf("%s: something unknown selected\n", __FUNCTION__);
2316 static menu_entry e_menu_main2[] =
2318 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2319 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2320 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2321 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2322 mee_handler ("Memcard manager", menu_loop_memcards),
2323 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2327 static int main_menu2_handler(int id, int keys)
2331 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2332 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2333 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2334 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2336 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2339 static const char h_extra[] = "Change CD, manage memcards..\n";
2341 static menu_entry e_menu_main[] =
2345 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2346 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2347 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2348 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2349 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2350 mee_handler ("Options", menu_loop_options),
2351 mee_handler ("Controls", menu_loop_keyconfig),
2352 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2353 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2354 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2355 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2359 // ----------------------------
2361 static void menu_leave_emu(void);
2363 void menu_loop(void)
2365 static int warned_about_bios = 0;
2370 if (config_save_counter == 0) {
2372 if (bioses[1] != NULL) {
2373 // autoselect BIOS to make user's life easier
2374 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2377 else if (!warned_about_bios) {
2379 warned_about_bios = 1;
2383 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2384 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2385 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2386 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2387 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2389 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2392 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2393 } while (!ready_to_go && !g_emu_want_quit);
2395 /* wait until menu, ok, back is released */
2396 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2399 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2404 static int qsort_strcmp(const void *p1, const void *p2)
2406 char * const *s1 = (char * const *)p1;
2407 char * const *s2 = (char * const *)p2;
2408 return strcasecmp(*s1, *s2);
2411 static void scan_bios_plugins(void)
2413 char fname[MAXPATHLEN];
2415 int bios_i, gpu_i, spu_i, mc_i;
2420 gpu_plugins[0] = "builtin_gpu";
2421 spu_plugins[0] = "builtin_spu";
2422 memcards[0] = "(none)";
2423 bios_i = gpu_i = spu_i = mc_i = 1;
2425 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2426 dir = opendir(fname);
2428 perror("scan_bios_plugins bios opendir");
2443 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2447 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2448 printf("bad BIOS file: %s\n", ent->d_name);
2452 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2453 bioses[bios_i++] = strdup(ent->d_name);
2457 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2463 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2464 dir = opendir(fname);
2466 perror("scan_bios_plugins plugins opendir");
2480 p = strstr(ent->d_name, ".so");
2484 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2485 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2487 fprintf(stderr, "%s\n", dlerror());
2491 // now what do we have here?
2492 tmp = dlsym(h, "GPUinit");
2495 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2496 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2500 tmp = dlsym(h, "SPUinit");
2503 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2504 spu_plugins[spu_i++] = strdup(ent->d_name);
2508 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2515 dir = opendir("." MEMCARD_DIR);
2517 perror("scan_bios_plugins memcards opendir");
2532 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2535 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2536 if (stat(fname, &st) != 0) {
2537 printf("bad memcard file: %s\n", ent->d_name);
2541 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2542 memcards[mc_i++] = strdup(ent->d_name);
2546 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2550 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2555 void menu_init(void)
2557 char buff[MAXPATHLEN];
2560 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2562 scan_bios_plugins();
2565 menu_set_defconfig();
2566 menu_load_config(0);
2567 menu_do_last_cd_img(1);
2572 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2573 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2574 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2575 fprintf(stderr, "OOM\n");
2579 emu_make_path(buff, "skin/background.png", sizeof(buff));
2580 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2582 i = plat_target.cpu_clock_set != NULL
2583 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2584 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2587 e_menu_gfx_options[i].data = plat_target.vout_methods;
2588 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2589 plat_target.vout_methods != NULL);
2591 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2592 e_menu_gfx_options[i].data = plat_target.hwfilters;
2593 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2594 plat_target.hwfilters != NULL);
2596 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2597 plat_target.gamma_set != NULL);
2599 #ifdef HAVE_PRE_ARMV7
2600 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2602 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2603 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2604 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2605 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2606 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2607 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2608 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2611 void menu_notify_mode_change(int w, int h, int bpp)
2615 last_vout_bpp = bpp;
2618 static void menu_leave_emu(void)
2620 if (GPU_close != NULL) {
2621 int ret = GPU_close();
2623 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2626 plat_video_menu_enter(ready_to_go);
2628 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2629 if (pl_vout_buf != NULL && ready_to_go) {
2630 int x = max(0, g_menuscreen_w - last_vout_w);
2631 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2632 int w = min(g_menuscreen_w, last_vout_w);
2633 int h = min(g_menuscreen_h, last_vout_h);
2634 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2635 char *s = pl_vout_buf;
2637 if (last_vout_bpp == 16) {
2638 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2639 menu_darken_bg(d, s, w, 0);
2642 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2643 rgb888_to_rgb565(d, s, w * 3);
2644 menu_darken_bg(d, d, w, 0);
2650 cpu_clock = plat_target_cpu_clock_get();
2653 void menu_prepare_emu(void)
2655 R3000Acpu *prev_cpu = psxCpu;
2657 plat_video_menu_leave();
2659 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2660 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2664 if (psxCpu != prev_cpu) {
2665 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2666 prev_cpu->Shutdown();
2669 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2673 psxCpu->ApplyConfig();
2675 // core doesn't care about Config.Cdda changes,
2676 // so handle them manually here
2681 plat_target_cpu_clock_set(cpu_clock);
2683 // push config to GPU plugin
2684 plugin_call_rearmed_cbs();
2686 if (GPU_open != NULL) {
2687 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2689 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2695 void menu_update_msg(const char *msg)
2697 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2698 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2700 menu_error_time = plat_get_ticks_ms();
2701 lprintf("msg: %s\n", menu_error_msg);
2704 void menu_finish(void)
2706 if (cpu_clock_st > 0)
2707 plat_target_cpu_clock_set(cpu_clock_st);