2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
21 #include "plugin_lib.h"
23 #include "common/plat.h"
24 #include "../libpcsxcore/misc.h"
25 #include "../libpcsxcore/cdrom.h"
26 #include "../libpcsxcore/psemu_plugin_defs.h"
27 #include "../plugins/dfinput/pad.h"
31 #define array_size(x) (sizeof(x) / sizeof(x[0]))
65 static int last_psx_w, last_psx_h, last_psx_bpp;
66 static int scaling, filter, cpu_clock, cpu_clock_st;
67 static char rom_fname_reload[MAXPATHLEN];
68 static char last_selected_fname[MAXPATHLEN];
69 static int region, in_type_sel;
72 // from softgpu plugin
73 extern int iUseDither;
74 extern int UseFrameSkip;
75 extern uint32_t dwActFixes;
76 extern float fFrameRateHz;
77 extern int dwFrameRateTicks;
80 extern int iUseReverb;
81 extern int iUseInterpolation;
83 extern int iSPUIRQWait;
86 static const char *bioses[24];
87 static const char *gpu_plugins[16];
88 static const char *spu_plugins[16];
89 static int bios_sel, gpu_plugsel, spu_plugsel;
92 static int min(int x, int y) { return x < y ? x : y; }
93 static int max(int x, int y) { return x > y ? x : y; }
95 void emu_make_path(char *buff, const char *end, int size)
99 end_len = strlen(end);
100 pos = plat_get_root_dir(buff, size);
101 strncpy(buff + pos, end, size - pos);
103 if (pos + end_len > size - 1)
104 printf("Warning: path truncated: %s\n", buff);
107 static int emu_check_save_file(int slot)
109 int ret = emu_check_state(slot);
110 return ret == 0 ? 1 : 0;
113 static int emu_save_load_game(int load, int unused)
118 ret = emu_load_state(state_slot);
120 // reflect hle/bios mode from savestate
123 else if (bios_sel == 0 && bioses[1] != NULL)
124 // XXX: maybe find the right bios instead
128 ret = emu_save_state(state_slot);
133 // propagate menu settings to the emu vars
134 static void menu_sync_config(void)
139 Config.PsxType = region - 1;
141 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
143 pl_frame_interval = Config.PsxType ? 20000 : 16667;
144 // used by P.E.Op.S. frameskip code
145 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
146 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
149 static void menu_set_defconfig(void)
156 Config.Xa = Config.Cdda = Config.Sio =
157 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
164 iUseInterpolation = 1;
172 #define CE_CONFIG_STR(val) \
173 { #val, 0, Config.val }
175 #define CE_CONFIG_VAL(val) \
176 { #val, sizeof(Config.val), &Config.val }
178 #define CE_STR(val) \
181 #define CE_INTVAL(val) \
182 { #val, sizeof(val), &val }
184 // 'versioned' var, used when defaults change
185 #define CE_INTVAL_V(val, ver) \
186 { #val #ver, sizeof(val), &val }
188 static const struct {
196 // CE_CONFIG_STR(Cdr),
201 CE_CONFIG_VAL(Debug),
202 CE_CONFIG_VAL(PsxOut),
203 CE_CONFIG_VAL(SpuIrq),
204 CE_CONFIG_VAL(RCntFix),
205 CE_CONFIG_VAL(VSyncWA),
209 CE_INTVAL(g_layer_x),
210 CE_INTVAL(g_layer_y),
211 CE_INTVAL(g_layer_w),
212 CE_INTVAL(g_layer_h),
214 CE_INTVAL(state_slot),
215 CE_INTVAL(cpu_clock),
217 CE_INTVAL(in_type_sel),
218 CE_INTVAL(iUseDither),
219 CE_INTVAL(UseFrameSkip),
220 CE_INTVAL(dwActFixes),
221 CE_INTVAL(iUseReverb),
223 CE_INTVAL_V(iUseInterpolation, 2),
224 CE_INTVAL_V(iSPUIRQWait, 2),
225 CE_INTVAL(iUseTimer),
228 static char *get_cd_label(void)
230 static char trimlabel[33];
233 strncpy(trimlabel, CdromLabel, 32);
235 for (j = 31; j >= 0; j--)
236 if (trimlabel[j] == ' ')
242 static void make_cfg_fname(char *buf, size_t size, int is_game)
245 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
247 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
250 static void keys_write_all(FILE *f);
252 static int menu_write_config(int is_game)
254 char cfgfile[MAXPATHLEN];
258 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
259 f = fopen(cfgfile, "w");
261 printf("menu_write_config: failed to open: %s\n", cfgfile);
265 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
266 fprintf(f, "%s = ", config_data[i].name);
267 switch (config_data[i].len) {
269 fprintf(f, "%s\n", (char *)config_data[i].val);
272 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
275 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
278 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
281 printf("menu_write_config: unhandled len %d for %s\n",
282 config_data[i].len, config_data[i].name);
288 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
296 static void parse_str_val(char *cval, const char *src)
299 strncpy(cval, src, MAXPATHLEN);
300 cval[MAXPATHLEN - 1] = 0;
301 tmp = strchr(cval, '\n');
303 tmp = strchr(cval, '\r');
308 static void keys_load_all(const char *cfg);
310 static int menu_load_config(int is_game)
312 char cfgfile[MAXPATHLEN];
318 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
319 f = fopen(cfgfile, "r");
321 printf("menu_load_config: failed to open: %s\n", cfgfile);
325 fseek(f, 0, SEEK_END);
328 printf("bad size %ld: %s\n", size, cfgfile);
332 cfg = malloc(size + 1);
336 fseek(f, 0, SEEK_SET);
337 if (fread(cfg, 1, size, f) != size) {
338 printf("failed to read: %s\n", cfgfile);
343 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
347 tmp = strstr(cfg, config_data[i].name);
350 tmp += strlen(config_data[i].name);
351 if (strncmp(tmp, " = ", 3) != 0)
355 if (config_data[i].len == 0) {
356 parse_str_val(config_data[i].val, tmp);
361 val = strtoul(tmp, &tmp2, 16);
362 if (tmp2 == NULL || tmp == tmp2)
363 continue; // parse failed
365 switch (config_data[i].len) {
367 *(u8 *)config_data[i].val = val;
370 *(u16 *)config_data[i].val = val;
373 *(u32 *)config_data[i].val = val;
376 printf("menu_load_config: unhandled len %d for %s\n",
377 config_data[i].len, config_data[i].name);
383 char *tmp = strstr(cfg, "lastcdimg = ");
386 parse_str_val(last_selected_fname, tmp);
393 for (i = bios_sel = 0; bioses[i] != NULL; i++)
394 if (strcmp(Config.Bios, bioses[i]) == 0)
395 { bios_sel = i; break; }
397 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
398 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
399 { gpu_plugsel = i; break; }
401 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
402 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
403 { spu_plugsel = i; break; }
414 // rrrr rggg gggb bbbb
415 static unsigned short fname2color(const char *fname)
417 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
418 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
419 const char *ext = strrchr(fname, '.');
424 for (i = 0; i < array_size(cdimg_exts); i++)
425 if (strcasecmp(ext, cdimg_exts[i]) == 0)
427 for (i = 0; i < array_size(other_exts); i++)
428 if (strcasecmp(ext, other_exts[i]) == 0)
433 static void draw_savestate_bg(int slot);
435 #define MENU_ALIGN_LEFT
436 #define menu_init menu_init_common
437 #include "common/menu.c"
440 // a bit of black magic here
441 static void draw_savestate_bg(int slot)
443 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
444 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
446 char fname[MAXPATHLEN];
453 ret = get_state_filename(fname, sizeof(fname), slot);
457 f = gzopen(fname, "rb");
461 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
462 fprintf(stderr, "gzseek failed\n");
467 gpu = malloc(sizeof(*gpu));
473 ret = gzread(f, gpu, sizeof(*gpu));
475 if (ret != sizeof(*gpu)) {
476 fprintf(stderr, "gzread failed\n");
480 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
482 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
483 goto out; // disabled || 24bpp (NYET)
485 x = gpu->ulControl[5] & 0x3ff;
486 y = (gpu->ulControl[5] >> 10) & 0x1ff;
487 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
488 w = psx_widths[(gpu->ulStatus >> 16) & 7];
489 tmp = gpu->ulControl[7];
490 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
491 if (gpu->ulStatus & 0x80000) // doubleheight
494 x = max(0, g_menuscreen_w - w) & ~3;
495 y = max(0, g_menuscreen_h / 2 - h / 2);
496 w = min(g_menuscreen_w, w);
497 h = min(g_menuscreen_h, h);
498 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
500 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
501 bgr555_to_rgb565(d, s, w * 2);
507 // ---------- pandora specific -----------
509 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
510 static char **pnd_filter_list;
512 static int get_cpu_clock(void)
516 f = fopen("/proc/pandora/cpu_mhz_max", "r");
518 fscanf(f, "%d", &ret);
524 static void apply_cpu_clock(void)
528 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
529 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
530 pnd_script_base, cpu_clock);
535 static void apply_filter(int which)
541 if (pnd_filter_list == NULL || which == old)
544 for (i = 0; i < which; i++)
545 if (pnd_filter_list[i] == NULL)
548 if (pnd_filter_list[i] == NULL)
551 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
556 static menu_entry e_menu_gfx_options[];
558 static void pnd_menu_init(void)
566 cpu_clock_st = cpu_clock = get_cpu_clock();
568 dir = opendir("/etc/pandora/conf/dss_fir");
570 perror("filter opendir");
583 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
592 mfilters = calloc(count + 1, sizeof(mfilters[0]));
593 if (mfilters == NULL)
597 for (i = 0; (ent = readdir(dir)); ) {
600 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
603 len = strlen(ent->d_name);
605 // skip pre-HF5 extra files
606 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
608 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
611 // have to cut "_up_h" for pre-HF5
612 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
615 if (len > sizeof(buff) - 1)
618 strncpy(buff, ent->d_name, len);
620 mfilters[i] = strdup(buff);
621 if (mfilters[i] != NULL)
626 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
627 e_menu_gfx_options[i].data = (void *)mfilters;
628 pnd_filter_list = mfilters;
631 void menu_finish(void)
633 cpu_clock = cpu_clock_st;
637 // -------------- key config --------------
639 me_bind_action me_ctrl_actions[] =
641 { "UP ", 1 << DKEY_UP},
642 { "DOWN ", 1 << DKEY_DOWN },
643 { "LEFT ", 1 << DKEY_LEFT },
644 { "RIGHT ", 1 << DKEY_RIGHT },
645 { "TRIANGLE", 1 << DKEY_TRIANGLE },
646 { "CIRCLE ", 1 << DKEY_CIRCLE },
647 { "CROSS ", 1 << DKEY_CROSS },
648 { "SQUARE ", 1 << DKEY_SQUARE },
649 { "L1 ", 1 << DKEY_L1 },
650 { "R1 ", 1 << DKEY_R1 },
651 { "L2 ", 1 << DKEY_L2 },
652 { "R2 ", 1 << DKEY_R2 },
653 { "L3 ", 1 << DKEY_L3 },
654 { "R3 ", 1 << DKEY_R3 },
655 { "START ", 1 << DKEY_START },
656 { "SELECT ", 1 << DKEY_SELECT },
660 me_bind_action emuctrl_actions[] =
662 { "Save State ", 1 << SACTION_SAVE_STATE },
663 { "Load State ", 1 << SACTION_LOAD_STATE },
664 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
665 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
666 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
667 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
671 static char *mystrip(char *str)
676 for (i = 0; i < len; i++)
677 if (str[i] != ' ') break;
678 if (i > 0) memmove(str, str + i, len - i + 1);
681 for (i = len - 1; i >= 0; i--)
682 if (str[i] != ' ') break;
688 static void get_line(char *d, size_t size, const char *s)
693 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
704 static void keys_write_all(FILE *f)
708 for (d = 0; d < IN_MAX_DEVS; d++)
710 const int *binds = in_get_dev_binds(d);
711 const char *name = in_get_dev_name(d, 0, 0);
714 if (binds == NULL || name == NULL)
717 fprintf(f, "binddev = %s\n", name);
718 in_get_config(d, IN_CFG_BIND_COUNT, &count);
720 for (k = 0; k < count; k++)
725 act[0] = act[31] = 0;
726 name = in_get_key_name(d, k);
728 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
729 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
730 mask = me_ctrl_actions[i].mask;
732 strncpy(act, me_ctrl_actions[i].name, 31);
733 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
736 mask = me_ctrl_actions[i].mask << 16;
738 strncpy(act, me_ctrl_actions[i].name, 31);
739 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
744 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
745 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
746 mask = emuctrl_actions[i].mask;
748 strncpy(act, emuctrl_actions[i].name, 31);
749 fprintf(f, "bind %s = %s\n", name, mystrip(act));
757 static int parse_bind_val(const char *val, int *type)
761 *type = IN_BINDTYPE_NONE;
765 if (strncasecmp(val, "player", 6) == 0)
767 int player, shift = 0;
768 player = atoi(val + 6) - 1;
770 if ((unsigned int)player > 1)
775 *type = IN_BINDTYPE_PLAYER12;
776 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
777 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
778 return me_ctrl_actions[i].mask << shift;
781 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
782 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
783 *type = IN_BINDTYPE_EMU;
784 return emuctrl_actions[i].mask;
791 static void keys_load_all(const char *cfg)
793 char dev[256], key[128], *act;
799 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
802 get_line(dev, sizeof(dev), p);
803 dev_id = in_config_parse_dev(dev);
805 printf("input: can't handle dev: %s\n", dev);
809 in_unbind_all(dev_id, -1, -1);
810 while ((p = strstr(p, "bind"))) {
811 if (strncmp(p, "binddev = ", 10) == 0)
816 printf("input: parse error: %16s..\n", p);
820 get_line(key, sizeof(key), p);
821 act = strchr(key, '=');
823 printf("parse failed: %16s..\n", p);
831 bind = parse_bind_val(act, &bindtype);
832 if (bind != -1 && bind != 0) {
833 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
834 in_config_bind_key(dev_id, key, bind, bindtype);
837 lprintf("config: unhandled action \"%s\"\n", act);
842 static int key_config_loop_wrap(int id, int keys)
845 case MA_CTRL_PLAYER1:
846 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
848 case MA_CTRL_PLAYER2:
849 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
852 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
860 static const char *mgn_dev_name(int id, int *offs)
862 const char *name = NULL;
865 if (id == MA_CTRL_DEV_FIRST)
868 for (; it < IN_MAX_DEVS; it++) {
869 name = in_get_dev_name(it, 1, 1);
878 static const char *mgn_saveloadcfg(int id, int *offs)
883 static int mh_savecfg(int id, int keys)
885 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
886 me_update_msg("config saved");
888 me_update_msg("failed to write config");
893 static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
895 static menu_entry e_menu_keyconfig[] =
897 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
898 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
899 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
901 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
902 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
903 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
905 mee_label ("Input devices:"),
906 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
907 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
908 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
909 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
910 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
911 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
912 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
916 static int menu_loop_keyconfig(int id, int keys)
920 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
921 me_loop(e_menu_keyconfig, &sel, NULL);
925 // ------------ gfx options menu ------------
927 static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
928 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
929 "using d-pad or move it using R+d-pad";
930 static const char *men_dummy[] = { NULL };
932 static int menu_loop_cscaler(int id, int keys)
936 scaling = SCALE_CUSTOM;
938 omap_enable_layer(1);
943 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
944 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
945 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
948 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
949 if (inp & PBTN_UP) g_layer_y--;
950 if (inp & PBTN_DOWN) g_layer_y++;
951 if (inp & PBTN_LEFT) g_layer_x--;
952 if (inp & PBTN_RIGHT) g_layer_x++;
953 if (!(inp & PBTN_R)) {
954 if (inp & PBTN_UP) g_layer_h += 2;
955 if (inp & PBTN_DOWN) g_layer_h -= 2;
956 if (inp & PBTN_LEFT) g_layer_w += 2;
957 if (inp & PBTN_RIGHT) g_layer_w -= 2;
959 if (inp & (PBTN_MOK|PBTN_MBACK))
962 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
963 if (g_layer_x < 0) g_layer_x = 0;
964 if (g_layer_x > 640) g_layer_x = 640;
965 if (g_layer_y < 0) g_layer_y = 0;
966 if (g_layer_y > 420) g_layer_y = 420;
967 if (g_layer_w < 160) g_layer_w = 160;
968 if (g_layer_h < 60) g_layer_h = 60;
969 if (g_layer_x + g_layer_w > 800)
970 g_layer_w = 800 - g_layer_x;
971 if (g_layer_y + g_layer_h > 480)
972 g_layer_h = 480 - g_layer_y;
973 omap_enable_layer(1);
977 omap_enable_layer(0);
982 static menu_entry e_menu_gfx_options[] =
984 mee_enum ("Scaler", 0, scaling, men_scaler),
985 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
986 // mee_onoff ("Vsync", 0, vsync, 1),
987 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
991 static int menu_loop_gfx_options(int id, int keys)
995 me_loop(e_menu_gfx_options, &sel, NULL);
1000 // ------------ bios/plugins ------------
1002 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1003 static const char h_gpu_0[] = "Needed for Chrono Cross";
1004 static const char h_gpu_1[] = "Capcom fighting games";
1005 static const char h_gpu_2[] = "Black screens in Lunar";
1006 static const char h_gpu_3[] = "Compatibility mode";
1007 static const char h_gpu_6[] = "Pandemonium 2";
1008 static const char h_gpu_7[] = "Skip every second frame";
1009 static const char h_gpu_8[] = "Needed by Dark Forces";
1010 static const char h_gpu_9[] = "better g-colors, worse textures";
1011 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1013 static menu_entry e_menu_plugin_gpu[] =
1015 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
1016 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
1017 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
1018 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
1019 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
1020 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
1021 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
1022 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
1023 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
1024 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
1028 static int menu_loop_plugin_gpu(int id, int keys)
1031 me_loop(e_menu_plugin_gpu, &sel, NULL);
1035 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
1036 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1037 static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1038 static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1040 static menu_entry e_menu_plugin_spu[] =
1042 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
1043 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1044 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1045 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1046 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1050 static int menu_loop_plugin_spu(int id, int keys)
1053 me_loop(e_menu_plugin_spu, &sel, NULL);
1057 static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
1058 "Must save config and reload the game\n"
1059 "for change to take effect";
1060 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1061 "for plugin change to take effect";
1062 static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
1063 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1065 static menu_entry e_menu_plugin_options[] =
1067 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1068 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1069 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1070 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
1071 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1075 static menu_entry e_menu_main[];
1077 static int menu_loop_plugin_options(int id, int keys)
1080 me_loop(e_menu_plugin_options, &sel, NULL);
1082 // sync BIOS/plugins
1083 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1084 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1085 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1086 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1091 // ------------ adv options menu ------------
1093 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1094 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1095 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1096 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1097 "(proper .cue/.bin dump is needed otherwise)";
1098 static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
1099 static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
1100 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
1101 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
1102 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1103 "Might be useful to overcome some dynarec bugs";
1105 static menu_entry e_menu_adv_options[] =
1107 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1108 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1109 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1110 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1111 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1112 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1113 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1114 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1115 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1119 static int menu_loop_adv_options(int id, int keys)
1122 me_loop(e_menu_adv_options, &sel, NULL);
1126 // ------------ options menu ------------
1128 static int mh_restore_defaults(int id, int keys)
1130 menu_set_defconfig();
1131 me_update_msg("defaults restored");
1135 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1137 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1138 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1139 "loading state or both";
1141 static const char h_restore_def[] = "Switches back to default / recommended\n"
1144 static menu_entry e_menu_options[] =
1146 // mee_range ("Save slot", 0, state_slot, 0, 9),
1147 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1148 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
1149 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1150 mee_enum ("Region", 0, region, men_region),
1151 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1152 mee_handler ("[Display]", menu_loop_gfx_options),
1153 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1154 mee_handler ("[Advanced]", menu_loop_adv_options),
1155 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1156 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1157 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1161 static int menu_loop_options(int id, int keys)
1166 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1167 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1168 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1170 me_loop(e_menu_options, &sel, NULL);
1175 // ------------ debug menu ------------
1177 static void draw_frame_debug(void)
1179 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1182 static void debug_menu_loop(void)
1192 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1193 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1194 if (inp & PBTN_MBACK)
1199 // ------------ main menu ------------
1203 static void draw_frame_main(void)
1205 if (CdromId[0] != 0) {
1207 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
1208 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
1209 smalltext_out16(4, 1, buff, 0x105f);
1213 static void draw_frame_credits(void)
1215 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1218 const char *plat_get_credits(void)
1220 return "PCSX-ReARMed\n\n"
1221 "(C) 1999-2003 PCSX Team\n"
1222 "(C) 2005-2009 PCSX-df Team\n"
1223 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1224 "GPU and SPU code by Pete Bernert\n"
1225 " and the P.E.Op.S. team\n"
1226 "ARM recompiler (C) 2009-2011 Ari64\n"
1227 "PCSX4ALL plugins by PCSX4ALL team\n"
1228 " Chui, Franxis, Unai\n\n"
1229 "integration, optimization and\n"
1230 " frontend (C) 2010-2011 notaz\n";
1233 static int reset_game(void)
1236 if (bios_sel == 0 && !Config.HLE)
1242 if (CheckCdrom() != -1) {
1248 static int run_bios(void)
1254 pl_fbdev_buf = NULL;
1260 if (OpenPlugins() == -1) {
1261 me_update_msg("failed to open plugins");
1264 plugin_call_rearmed_cbs();
1267 CdromLabel[0] = '\0';
1275 static int run_cd_image(const char *fname)
1278 pl_fbdev_buf = NULL;
1281 set_cd_image(fname);
1284 if (OpenPlugins() == -1) {
1285 me_update_msg("failed to open plugins");
1288 plugin_call_rearmed_cbs();
1290 if (CheckCdrom() == -1) {
1291 // Only check the CD if we are starting the console with a CD
1293 me_update_msg("unsupported/invalid CD image");
1299 // Read main executable directly from CDRom and start it
1300 if (LoadCdrom() == -1) {
1302 me_update_msg("failed to load CD image");
1310 static int romsel_run(void)
1312 int prev_gpu, prev_spu;
1315 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1319 printf("selected file: %s\n", fname);
1321 if (run_cd_image(fname) != 0)
1324 prev_gpu = gpu_plugsel;
1325 prev_spu = spu_plugsel;
1326 if (menu_load_config(1) != 0)
1327 menu_load_config(0);
1329 // check for plugin changes, have to repeat
1330 // loading if game config changed plugins to reload them
1331 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1332 printf("plugin change detected, reloading plugins..\n");
1333 if (run_cd_image(fname) != 0)
1337 strcpy(last_selected_fname, rom_fname_reload);
1341 static int swap_cd_image(void)
1345 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1349 printf("selected file: %s\n", fname);
1352 CdromLabel[0] = '\0';
1354 set_cd_image(fname);
1355 if (ReloadCdromPlugin() < 0) {
1356 me_update_msg("failed to load cdr plugin");
1359 if (CDR_open() < 0) {
1360 me_update_msg("failed to open cdr plugin");
1364 SetCdOpenCaseTime(time(NULL) + 2);
1367 strcpy(last_selected_fname, rom_fname_reload);
1371 static int main_menu_handler(int id, int keys)
1375 case MA_MAIN_RESUME_GAME:
1379 case MA_MAIN_SAVE_STATE:
1381 return menu_loop_savestate(0);
1383 case MA_MAIN_LOAD_STATE:
1385 return menu_loop_savestate(1);
1387 case MA_MAIN_RESET_GAME:
1388 if (ready_to_go && reset_game() == 0)
1391 case MA_MAIN_LOAD_ROM:
1392 if (romsel_run() == 0)
1395 case MA_MAIN_SWAP_CD:
1396 if (swap_cd_image() == 0)
1399 case MA_MAIN_RUN_BIOS:
1400 if (run_bios() == 0)
1403 case MA_MAIN_CREDITS:
1404 draw_menu_credits(draw_frame_credits);
1405 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1411 lprintf("%s: something unknown selected\n", __FUNCTION__);
1418 static menu_entry e_menu_main[] =
1422 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1423 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1424 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1425 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1426 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1427 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1428 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1429 mee_handler ("Options", menu_loop_options),
1430 mee_handler ("Controls", menu_loop_keyconfig),
1431 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1432 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1436 // ----------------------------
1438 static void menu_leave_emu(void);
1440 void menu_loop(void)
1446 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1447 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1448 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1449 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1450 me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go);
1451 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1453 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1456 me_loop(e_menu_main, &sel, draw_frame_main);
1457 } while (!ready_to_go);
1459 /* wait until menu, ok, back is released */
1460 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1463 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1468 static void scan_bios_plugins(void)
1470 char fname[MAXPATHLEN];
1472 int bios_i, gpu_i, spu_i;
1477 gpu_plugins[0] = "builtin_gpu";
1478 spu_plugins[0] = "builtin_spu";
1479 bios_i = gpu_i = spu_i = 1;
1481 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1482 dir = opendir(fname);
1484 perror("scan_bios_plugins bios opendir");
1499 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1502 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1503 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1504 printf("bad BIOS file: %s\n", ent->d_name);
1508 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1509 bioses[bios_i++] = strdup(ent->d_name);
1513 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1519 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1520 dir = opendir(fname);
1522 perror("scan_bios_plugins opendir");
1536 p = strstr(ent->d_name, ".so");
1540 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1541 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1543 fprintf(stderr, "%s\n", dlerror());
1547 // now what do we have here?
1548 tmp = dlsym(h, "GPUinit");
1551 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1552 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1556 tmp = dlsym(h, "SPUinit");
1559 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1560 spu_plugins[spu_i++] = strdup(ent->d_name);
1564 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1571 void menu_init(void)
1573 char buff[MAXPATHLEN];
1575 strcpy(last_selected_fname, "/media");
1577 scan_bios_plugins();
1581 menu_set_defconfig();
1582 menu_load_config(0);
1587 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1588 if (g_menubg_src_ptr == NULL)
1590 emu_make_path(buff, "skin/background.png", sizeof(buff));
1591 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1594 void menu_notify_mode_change(int w, int h, int bpp)
1600 if (scaling == SCALE_1_1) {
1601 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1602 g_layer_w = w; g_layer_h = h;
1606 static void menu_leave_emu(void)
1608 if (GPU_close != NULL) {
1609 int ret = GPU_close();
1611 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1614 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1615 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1616 int x = max(0, g_menuscreen_w - last_psx_w);
1617 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1618 int w = min(g_menuscreen_w, last_psx_w);
1619 int h = min(g_menuscreen_h, last_psx_h);
1620 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1621 u16 *s = pl_fbdev_buf;
1623 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1624 menu_darken_bg(d, s, w, 0);
1628 cpu_clock = get_cpu_clock();
1630 plat_video_menu_enter(ready_to_go);
1633 void menu_prepare_emu(void)
1635 R3000Acpu *prev_cpu = psxCpu;
1637 plat_video_menu_leave();
1641 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1644 g_layer_x = 80; g_layer_y = 0;
1645 g_layer_w = 640; g_layer_h = 480;
1647 case SCALE_FULLSCREEN:
1648 g_layer_x = 0; g_layer_y = 0;
1649 g_layer_w = 800; g_layer_h = 480;
1654 apply_filter(filter);
1657 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1658 if (psxCpu != prev_cpu)
1659 // note that this does not really reset, just clears drc caches
1662 // core doesn't care about Config.Cdda changes,
1663 // so handle them manually here
1669 if (GPU_open != NULL) {
1670 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1672 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1675 dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
1678 void me_update_msg(const char *msg)
1680 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1681 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1683 menu_error_time = plat_get_ticks_ms();
1684 lprintf("msg: %s\n", menu_error_msg);