2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
93 static int last_vout_w, last_vout_h, last_vout_bpp;
94 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
95 static char last_selected_fname[MAXPATHLEN];
96 static int config_save_counter, region, in_type_sel1, in_type_sel2;
98 static int memcard1_sel = -1, memcard2_sel = -1;
99 extern int g_autostateld_opt;
100 static int menu_iopts[8];
101 int g_opts, g_scaler, g_gamma = 100;
102 int scanlines, scanline_level = 20;
103 int soft_scaling, analog_deadzone; // for Caanoo
106 #ifndef HAVE_PRE_ARMV7
107 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
108 #define DEFAULT_PSX_CLOCK_S "57"
110 #define DEFAULT_PSX_CLOCK 50
111 #define DEFAULT_PSX_CLOCK_S "50"
114 static const char *bioses[32];
115 static const char *gpu_plugins[16];
116 static const char *spu_plugins[16];
117 static const char *memcards[32];
118 static int bios_sel, gpu_plugsel, spu_plugsel;
120 #ifndef UI_FEATURES_H
121 #define MENU_BIOS_PATH "bios/"
122 #define MENU_SHOW_VARSCALER 0
123 #define MENU_SHOW_VOUTMODE 1
124 #define MENU_SHOW_SCALER2 0
125 #define MENU_SHOW_NUBS_BTNS 0
126 #define MENU_SHOW_VIBRATION 0
127 #define MENU_SHOW_DEADZONE 0
128 #define MENU_SHOW_MINIMIZE 0
129 #define MENU_SHOW_FULLSCREEN 1
130 #define MENU_SHOW_VOLUME 0
133 static int min(int x, int y) { return x < y ? x : y; }
134 static int max(int x, int y) { return x > y ? x : y; }
136 void emu_make_path(char *buff, const char *end, int size)
140 end_len = strlen(end);
141 pos = plat_get_root_dir(buff, size);
142 strncpy(buff + pos, end, size - pos);
144 if (pos + end_len > size - 1)
145 printf("Warning: path truncated: %s\n", buff);
148 static int emu_check_save_file(int slot, int *time)
150 char fname[MAXPATHLEN];
154 ret = emu_check_state(slot);
155 if (ret != 0 || time == NULL)
156 return ret == 0 ? 1 : 0;
158 ret = get_state_filename(fname, sizeof(fname), slot);
162 ret = stat(fname, &status);
166 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
167 return 1; // probably bad rtc like on some Caanoos
169 *time = status.st_mtime;
174 static int emu_save_load_game(int load, int unused)
179 ret = emu_load_state(state_slot);
181 // reflect hle/bios mode from savestate
184 else if (bios_sel == 0 && bioses[1] != NULL)
185 // XXX: maybe find the right bios instead
189 ret = emu_save_state(state_slot);
194 static void rm_namelist_entry(struct dirent **namelist,
195 int count, const char *name)
199 for (i = 1; i < count; i++) {
200 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
203 if (strcmp(name, namelist[i]->d_name) == 0) {
211 static int optional_cdimg_filter(struct dirent **namelist, int count,
215 char buf[256], buf2[256];
216 int i, d, ret, good_cue;
223 for (i = 1; i < count; i++) {
224 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
227 ext = strrchr(namelist[i]->d_name, '.');
229 // should not happen but whatever
236 // first find .cue files and remove files they reference
237 if (strcasecmp(ext, "cue") == 0)
239 snprintf(buf, sizeof(buf), "%s/%s", basedir,
240 namelist[i]->d_name);
250 while (fgets(buf, sizeof(buf), f)) {
251 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
253 ret = sscanf(buf, " FILE %256s", buf2);
257 p = strrchr(buf2, '/');
259 p = strrchr(buf2, '\\');
265 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
266 ret = stat64(buf, &statf);
268 rm_namelist_entry(namelist, count, p);
281 p = strcasestr(namelist[i]->d_name, "track");
283 ret = strtoul(p + 5, NULL, 10);
293 for (i = d = 1; i < count; i++)
294 if (namelist[i] != NULL)
295 namelist[d++] = namelist[i];
300 // propagate menu settings to the emu vars
301 static void menu_sync_config(void)
303 static int allow_abs_only_old;
308 Config.PsxType = region - 1;
310 Config.cycle_multiplier = 10000 / psx_clock;
312 switch (in_type_sel1) {
313 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
317 switch (in_type_sel2) {
318 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
320 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
322 if (in_evdev_allow_abs_only != allow_abs_only_old) {
324 allow_abs_only_old = in_evdev_allow_abs_only;
327 spu_config.iVolume = 768 + 128 * volume_boost;
328 pl_rearmed_cbs.frameskip = frameskip - 1;
329 pl_timing_prepare(Config.PsxType);
332 static void menu_set_defconfig(void)
334 emu_set_default_config();
337 g_scaler = SCALE_4_3;
341 analog_deadzone = 50;
346 plat_target.vout_fullscreen = 0;
347 psx_clock = DEFAULT_PSX_CLOCK;
350 in_type_sel1 = in_type_sel2 = 0;
351 in_evdev_allow_abs_only = 0;
356 #define CE_CONFIG_STR(val) \
357 { #val, 0, Config.val }
359 #define CE_CONFIG_VAL(val) \
360 { #val, sizeof(Config.val), &Config.val }
362 #define CE_STR(val) \
365 #define CE_INTVAL(val) \
366 { #val, sizeof(val), &val }
368 #define CE_INTVAL_N(name, val) \
369 { name, sizeof(val), &val }
371 #define CE_INTVAL_P(val) \
372 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
374 // 'versioned' var, used when defaults change
375 #define CE_CONFIG_STR_V(val, ver) \
376 { #val #ver, 0, Config.val }
378 #define CE_INTVAL_V(val, ver) \
379 { #val #ver, sizeof(val), &val }
381 #define CE_INTVAL_PV(val, ver) \
382 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
384 static const struct {
390 CE_CONFIG_STR_V(Gpu, 3),
392 // CE_CONFIG_STR(Cdr),
396 CE_CONFIG_VAL(Debug),
397 CE_CONFIG_VAL(PsxOut),
398 CE_CONFIG_VAL(icache_emulation),
399 CE_CONFIG_VAL(DisableStalls),
401 CE_CONFIG_VAL(GpuListWalking),
402 CE_CONFIG_VAL(PreciseExceptions),
404 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_senquack.ilace_force),
436 CE_INTVAL_P(gpu_senquack.pixel_skip),
437 CE_INTVAL_P(gpu_senquack.lighting),
438 CE_INTVAL_P(gpu_senquack.fast_lighting),
439 CE_INTVAL_P(gpu_senquack.blending),
440 CE_INTVAL_P(gpu_senquack.dithering),
441 CE_INTVAL_P(gpu_senquack.scale_hires),
443 CE_INTVAL_P(gpu_neon.allow_interlace),
444 CE_INTVAL_P(gpu_neon.enhancement_enable),
445 CE_INTVAL_P(gpu_neon.enhancement_no_main),
446 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
447 CE_INTVAL_P(gpu_peopsgl.iFilterType),
448 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
449 CE_INTVAL_P(gpu_peopsgl.iUseMask),
450 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
451 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
452 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
453 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
454 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
455 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
456 CE_INTVAL_P(screen_centering_type),
457 CE_INTVAL_P(screen_centering_x),
458 CE_INTVAL_P(screen_centering_y),
459 CE_INTVAL(spu_config.iUseReverb),
460 CE_INTVAL(spu_config.iXAPitch),
461 CE_INTVAL(spu_config.iUseInterpolation),
462 CE_INTVAL(spu_config.iTempo),
463 CE_INTVAL(spu_config.iUseThread),
464 CE_INTVAL(config_save_counter),
465 CE_INTVAL(in_evdev_allow_abs_only),
466 CE_INTVAL(volume_boost),
467 CE_INTVAL(psx_clock),
468 CE_INTVAL(new_dynarec_hacks),
469 CE_INTVAL(in_enable_vibration),
472 static char *get_cd_label(void)
474 static char trimlabel[33];
477 strncpy(trimlabel, CdromLabel, 32);
479 for (j = 31; j >= 0; j--)
480 if (trimlabel[j] == ' ')
486 static void make_cfg_fname(char *buf, size_t size, int is_game)
489 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
491 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
494 static void keys_write_all(FILE *f);
495 static char *mystrip(char *str);
497 static int menu_write_config(int is_game)
499 char cfgfile[MAXPATHLEN];
503 config_save_counter++;
505 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
506 f = fopen(cfgfile, "w");
508 printf("menu_write_config: failed to open: %s\n", cfgfile);
512 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
513 fprintf(f, "%s = ", config_data[i].name);
514 switch (config_data[i].len) {
516 fprintf(f, "%s\n", (char *)config_data[i].val);
519 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
522 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
525 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
528 printf("menu_write_config: unhandled len %d for %s\n",
529 (int)config_data[i].len, config_data[i].name);
540 static int menu_do_last_cd_img(int is_get)
542 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
548 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
549 f = fopen(path, is_get ? "r" : "w");
556 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
557 last_selected_fname[ret] = 0;
558 mystrip(last_selected_fname);
561 fprintf(f, "%s\n", last_selected_fname);
566 for (i = 0; last_selected_fname[0] == 0
567 || stat64(last_selected_fname, &st) != 0; i++)
569 if (i >= ARRAY_SIZE(defaults))
571 strcpy(last_selected_fname, defaults[i]);
578 static void parse_str_val(char *cval, const char *src)
581 strncpy(cval, src, MAXPATHLEN);
582 cval[MAXPATHLEN - 1] = 0;
583 tmp = strchr(cval, '\n');
585 tmp = strchr(cval, '\r');
590 static void keys_load_all(const char *cfg);
592 static int menu_load_config(int is_game)
594 char cfgfile[MAXPATHLEN];
600 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
601 f = fopen(cfgfile, "r");
603 printf("menu_load_config: failed to open: %s\n", cfgfile);
607 fseek(f, 0, SEEK_END);
610 printf("bad size %ld: %s\n", size, cfgfile);
614 cfg = malloc(size + 1);
618 fseek(f, 0, SEEK_SET);
619 if (fread(cfg, 1, size, f) != size) {
620 printf("failed to read: %s\n", cfgfile);
625 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
629 tmp = strstr(cfg, config_data[i].name);
632 tmp += strlen(config_data[i].name);
633 if (strncmp(tmp, " = ", 3) != 0)
637 if (config_data[i].len == 0) {
638 parse_str_val(config_data[i].val, tmp);
643 val = strtoul(tmp, &tmp2, 16);
644 if (tmp2 == NULL || tmp == tmp2)
645 continue; // parse failed
647 switch (config_data[i].len) {
649 *(u8 *)config_data[i].val = val;
652 *(u16 *)config_data[i].val = val;
655 *(u32 *)config_data[i].val = val;
658 printf("menu_load_config: unhandled len %d for %s\n",
659 (int)config_data[i].len, config_data[i].name);
665 char *tmp = strstr(cfg, "lastcdimg = ");
668 parse_str_val(last_selected_fname, tmp);
683 for (i = bios_sel = 0; bioses[i] != NULL; i++)
684 if (strcmp(Config.Bios, bioses[i]) == 0)
685 { bios_sel = i; break; }
687 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
689 { gpu_plugsel = i; break; }
691 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
692 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
693 { spu_plugsel = i; break; }
695 // memcard selections
696 char mcd1_old[sizeof(Config.Mcd1)];
697 char mcd2_old[sizeof(Config.Mcd2)];
698 strcpy(mcd1_old, Config.Mcd1);
699 strcpy(mcd2_old, Config.Mcd2);
701 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
702 if (memcard1_sel == 0)
703 strcpy(Config.Mcd1, "none");
704 else if (memcards[memcard1_sel] != NULL)
705 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
706 MEMCARD_DIR, memcards[memcard1_sel]);
708 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
709 if (memcard2_sel == 0)
710 strcpy(Config.Mcd2, "none");
711 else if (memcards[memcard2_sel] != NULL)
712 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
713 MEMCARD_DIR, memcards[memcard2_sel]);
715 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
716 LoadMcds(Config.Mcd1, Config.Mcd2);
721 static const char *filter_exts[] = {
722 "bin", "img", "mdf", "iso", "cue", "z",
726 "bz", "znx", "pbp", "cbn", NULL
729 // rrrr rggg gggb bbbb
730 static unsigned short fname2color(const char *fname)
732 static const char *other_exts[] = {
733 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
735 const char *ext = strrchr(fname, '.');
741 for (i = 0; filter_exts[i] != NULL; i++)
742 if (strcasecmp(ext, filter_exts[i]) == 0)
744 for (i = 0; i < array_size(other_exts); i++)
745 if (strcasecmp(ext, other_exts[i]) == 0)
750 static void draw_savestate_bg(int slot);
752 #define MENU_ALIGN_LEFT
753 #ifndef HAVE_PRE_ARMV7 // assume hires device
759 #include "libpicofe/menu.c"
761 // a bit of black magic here
762 static void draw_savestate_bg(int slot)
764 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
766 char fname[MAXPATHLEN];
773 ret = get_state_filename(fname, sizeof(fname), slot);
777 f = gzopen(fname, "rb");
781 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
782 fprintf(stderr, "gzseek failed: %d\n", ret);
787 gpu = malloc(sizeof(*gpu));
793 ret = gzread(f, gpu, sizeof(*gpu));
795 if (ret != sizeof(*gpu)) {
796 fprintf(stderr, "gzread failed\n");
800 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
802 if (gpu->ulStatus & 0x800000)
803 goto out; // disabled
805 x = gpu->ulControl[5] & 0x3ff;
806 y = (gpu->ulControl[5] >> 10) & 0x1ff;
807 w = psx_widths[(gpu->ulStatus >> 16) & 7];
808 tmp = gpu->ulControl[7];
809 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
810 if (gpu->ulStatus & 0x80000) // doubleheight
812 if (h <= 0 || h > 512)
818 s = (u16 *)gpu->psxVRam + y * 1024 + x;
820 x = max(0, g_menuscreen_w - w) & ~3;
821 y = max(0, g_menuscreen_h / 2 - h / 2);
822 w = min(g_menuscreen_w, w);
823 h = min(g_menuscreen_h, h);
824 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
826 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
827 if (gpu->ulStatus & 0x200000)
828 bgr888_to_rgb565(d, s, w * 3);
830 bgr555_to_rgb565(d, s, w * 2);
832 // darken this so that menu text is visible
833 if (g_menuscreen_w - w < 320)
834 menu_darken_bg(d, d, w, 0);
841 // -------------- key config --------------
843 me_bind_action me_ctrl_actions[] =
845 { "UP ", 1 << DKEY_UP},
846 { "DOWN ", 1 << DKEY_DOWN },
847 { "LEFT ", 1 << DKEY_LEFT },
848 { "RIGHT ", 1 << DKEY_RIGHT },
849 { "TRIANGLE", 1 << DKEY_TRIANGLE },
850 { "CIRCLE ", 1 << DKEY_CIRCLE },
851 { "CROSS ", 1 << DKEY_CROSS },
852 { "SQUARE ", 1 << DKEY_SQUARE },
853 { "L1 ", 1 << DKEY_L1 },
854 { "R1 ", 1 << DKEY_R1 },
855 { "L2 ", 1 << DKEY_L2 },
856 { "R2 ", 1 << DKEY_R2 },
857 { "L3 ", 1 << DKEY_L3 },
858 { "R3 ", 1 << DKEY_R3 },
859 { "START ", 1 << DKEY_START },
860 { "SELECT ", 1 << DKEY_SELECT },
864 me_bind_action emuctrl_actions[] =
866 { "Save State ", 1 << SACTION_SAVE_STATE },
867 { "Load State ", 1 << SACTION_LOAD_STATE },
868 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
869 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
870 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
871 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
872 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
873 #ifndef HAVE_PRE_ARMV7
874 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
876 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
877 #if MENU_SHOW_MINIMIZE
878 { "Minimize ", 1 << SACTION_MINIMIZE },
880 #if MENU_SHOW_FULLSCREEN
881 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
883 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
884 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
885 { "Gun A button ", 1 << SACTION_GUN_A },
886 { "Gun B button ", 1 << SACTION_GUN_B },
887 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
889 { "Volume Up ", 1 << SACTION_VOLUME_UP },
890 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
895 static char *mystrip(char *str)
900 for (i = 0; i < len; i++)
901 if (str[i] != ' ') break;
902 if (i > 0) memmove(str, str + i, len - i + 1);
905 for (i = len - 1; i >= 0; i--)
906 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
912 static void get_line(char *d, size_t size, const char *s)
917 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
926 static void keys_write_all(FILE *f)
930 for (d = 0; d < IN_MAX_DEVS; d++)
932 const int *binds = in_get_dev_binds(d);
933 const char *name = in_get_dev_name(d, 0, 0);
936 if (binds == NULL || name == NULL)
939 fprintf(f, "binddev = %s\n", name);
940 in_get_config(d, IN_CFG_BIND_COUNT, &count);
942 for (k = 0; k < count; k++)
947 act[0] = act[31] = 0;
948 name = in_get_key_name(d, k);
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
951 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
952 mask = me_ctrl_actions[i].mask;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
958 mask = me_ctrl_actions[i].mask << 16;
960 strncpy(act, me_ctrl_actions[i].name, 31);
961 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
966 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
967 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
968 mask = emuctrl_actions[i].mask;
970 strncpy(act, emuctrl_actions[i].name, 31);
971 fprintf(f, "bind %s = %s\n", name, mystrip(act));
977 for (k = 0; k < array_size(in_adev); k++)
980 fprintf(f, "bind_analog = %d\n", k);
985 static int parse_bind_val(const char *val, int *type)
989 *type = IN_BINDTYPE_NONE;
993 if (strncasecmp(val, "player", 6) == 0)
995 int player, shift = 0;
996 player = atoi(val + 6) - 1;
998 if ((unsigned int)player > 1)
1003 *type = IN_BINDTYPE_PLAYER12;
1004 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1006 return me_ctrl_actions[i].mask << shift;
1009 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1010 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1011 *type = IN_BINDTYPE_EMU;
1012 return emuctrl_actions[i].mask;
1019 static void keys_load_all(const char *cfg)
1021 char dev[256], key[128], *act;
1027 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1030 // don't strip 'dev' because there are weird devices
1031 // with names with space at the end
1032 get_line(dev, sizeof(dev), p);
1034 dev_id = in_config_parse_dev(dev);
1036 printf("input: can't handle dev: %s\n", dev);
1040 in_unbind_all(dev_id, -1, -1);
1041 while ((p = strstr(p, "bind"))) {
1042 if (strncmp(p, "binddev = ", 10) == 0)
1045 if (strncmp(p, "bind_analog", 11) == 0) {
1046 ret = sscanf(p, "bind_analog = %d", &bind);
1049 printf("input: parse error: %16s..\n", p);
1052 if ((unsigned int)bind >= array_size(in_adev)) {
1053 printf("input: analog id %d out of range\n", bind);
1056 in_adev[bind] = dev_id;
1062 printf("input: parse error: %16s..\n", p);
1066 get_line(key, sizeof(key), p);
1067 act = strchr(key, '=');
1069 printf("parse failed: %16s..\n", p);
1077 bind = parse_bind_val(act, &bindtype);
1078 if (bind != -1 && bind != 0) {
1079 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1080 in_config_bind_key(dev_id, key, bind, bindtype);
1083 lprintf("config: unhandled action \"%s\"\n", act);
1089 static int key_config_loop_wrap(int id, int keys)
1092 case MA_CTRL_PLAYER1:
1093 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1095 case MA_CTRL_PLAYER2:
1096 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1099 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1107 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1108 "Might cause problems with real analog sticks";
1109 static const char *adevnames[IN_MAX_DEVS + 2];
1110 static int stick_sel[2];
1112 static menu_entry e_menu_keyconfig_analog[] =
1114 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1118 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1119 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1120 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1121 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1125 static int key_config_analog(int id, int keys)
1127 int i, d, count, sel = 0;
1128 int sel2dev_map[IN_MAX_DEVS];
1130 memset(adevnames, 0, sizeof(adevnames));
1131 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1132 memset(stick_sel, 0, sizeof(stick_sel));
1134 adevnames[0] = "None";
1136 for (d = 0; d < IN_MAX_DEVS; d++)
1138 const char *name = in_get_dev_name(d, 0, 1);
1143 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1147 if (in_adev[0] == d) stick_sel[0] = i;
1148 if (in_adev[1] == d) stick_sel[1] = i;
1150 adevnames[i++] = name;
1152 adevnames[i] = NULL;
1154 me_loop(e_menu_keyconfig_analog, &sel);
1156 in_adev[0] = sel2dev_map[stick_sel[0]];
1157 in_adev[1] = sel2dev_map[stick_sel[1]];
1162 static const char *mgn_dev_name(int id, int *offs)
1164 const char *name = NULL;
1167 if (id == MA_CTRL_DEV_FIRST)
1170 for (; it < IN_MAX_DEVS; it++) {
1171 name = in_get_dev_name(it, 1, 1);
1180 static const char *mgn_saveloadcfg(int id, int *offs)
1185 static int mh_savecfg(int id, int keys)
1187 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1188 menu_update_msg("config saved");
1190 menu_update_msg("failed to write config");
1195 static int mh_input_rescan(int id, int keys)
1197 //menu_sync_config();
1199 menu_update_msg("rescan complete.");
1204 static const char *men_in_type_sel[] = {
1205 "Standard (SCPH-1080)",
1206 "Analog (SCPH-1150)",
1210 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1211 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1212 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1214 static menu_entry e_menu_keyconfig[] =
1216 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1217 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1218 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1219 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1221 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1222 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1223 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1224 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1225 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1226 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1227 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1228 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1229 mee_handler ("Rescan devices:", mh_input_rescan),
1231 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1241 static int menu_loop_keyconfig(int id, int keys)
1245 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1246 me_loop(e_menu_keyconfig, &sel);
1250 // ------------ gfx options menu ------------
1252 static const char *men_scaler[] = {
1253 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1255 static const char *men_soft_filter[] = { "None",
1257 "scale2x", "eagle2x",
1260 static const char *men_dummy[] = { NULL };
1261 static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1262 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1263 "int. 4:3 - uses integer if possible, else fractional";
1264 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1265 "using d-pad or move it using R+d-pad";
1266 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1267 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1269 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1272 static int menu_loop_cscaler(int id, int keys)
1276 g_scaler = SCALE_CUSTOM;
1278 plat_gvideo_open(Config.PsxType);
1282 menu_draw_begin(0, 1);
1283 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1284 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1285 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1288 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1289 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1290 if (inp & PBTN_UP) g_layer_y--;
1291 if (inp & PBTN_DOWN) g_layer_y++;
1292 if (inp & PBTN_LEFT) g_layer_x--;
1293 if (inp & PBTN_RIGHT) g_layer_x++;
1294 if (!(inp & PBTN_R)) {
1295 if (inp & PBTN_UP) g_layer_h += 2;
1296 if (inp & PBTN_DOWN) g_layer_h -= 2;
1297 if (inp & PBTN_LEFT) g_layer_w += 2;
1298 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1300 if (inp & (PBTN_MOK|PBTN_MBACK))
1303 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1304 if (g_layer_x < 0) g_layer_x = 0;
1305 if (g_layer_x > 640) g_layer_x = 640;
1306 if (g_layer_y < 0) g_layer_y = 0;
1307 if (g_layer_y > 420) g_layer_y = 420;
1308 if (g_layer_w < 160) g_layer_w = 160;
1309 if (g_layer_h < 60) g_layer_h = 60;
1310 if (g_layer_x + g_layer_w > 800)
1311 g_layer_w = 800 - g_layer_x;
1312 if (g_layer_y + g_layer_h > 480)
1313 g_layer_h = 480 - g_layer_y;
1315 plat_gvideo_open(Config.PsxType);
1319 plat_gvideo_close();
1324 static menu_entry e_menu_gfx_options[] =
1326 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1327 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1328 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1329 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1330 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1331 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1333 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1334 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1336 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1337 // mee_onoff ("Vsync", 0, vsync, 1),
1338 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1342 static int menu_loop_gfx_options(int id, int keys)
1346 me_loop(e_menu_gfx_options, &sel);
1351 // ------------ bios/plugins ------------
1353 #ifdef BUILTIN_GPU_NEON
1355 static const char h_gpu_neon[] =
1356 "Configure built-in NEON GPU plugin";
1357 static const char h_gpu_neon_enhanced[] =
1358 "Renders in double resolution at the cost of lower performance\n"
1359 "(not available for high resolution games)";
1360 static const char h_gpu_neon_enhanced_hack[] =
1361 "Speed hack for above option (glitches some games)";
1362 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1364 static menu_entry e_menu_plugin_gpu_neon[] =
1366 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1367 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1368 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1372 static int menu_loop_plugin_gpu_neon(int id, int keys)
1375 me_loop(e_menu_plugin_gpu_neon, &sel);
1381 static menu_entry e_menu_plugin_gpu_unai[] =
1383 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1384 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1385 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1386 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1390 static int menu_loop_plugin_gpu_unai(int id, int keys)
1393 me_loop(e_menu_plugin_gpu_unai, &sel);
1397 static menu_entry e_menu_plugin_gpu_senquack[] =
1400 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1401 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1402 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1403 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1404 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1405 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1410 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1413 me_loop(e_menu_plugin_gpu_senquack, &sel);
1418 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1419 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1420 static const char h_gpu_1[] = "Capcom fighting games";
1421 static const char h_gpu_2[] = "Black screens in Lunar";
1422 static const char h_gpu_3[] = "Compatibility mode";
1423 static const char h_gpu_6[] = "Pandemonium 2";
1424 //static const char h_gpu_7[] = "Skip every second frame";
1425 static const char h_gpu_8[] = "Needed by Dark Forces";
1426 static const char h_gpu_9[] = "better g-colors, worse textures";
1427 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1429 static menu_entry e_menu_plugin_gpu_peops[] =
1431 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1432 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1433 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1434 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1435 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1436 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1437 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1438 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1439 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1440 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1444 static int menu_loop_plugin_gpu_peops(int id, int keys)
1447 me_loop(e_menu_plugin_gpu_peops, &sel);
1451 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1452 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1453 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1455 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1457 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1458 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1459 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1460 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1461 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1462 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1463 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1464 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1465 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1466 mee_label ("Fixes/hacks:"),
1467 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1468 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1469 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1470 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1471 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1472 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1473 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1474 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1475 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1476 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1477 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1481 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1484 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1488 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1489 static const char h_spu_volboost[] = "Large values cause distortion";
1490 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1491 "This is inaccurate and breaks games";
1493 static menu_entry e_menu_plugin_spu[] =
1495 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1496 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1497 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1498 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1499 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1503 static int menu_loop_plugin_spu(int id, int keys)
1506 me_loop(e_menu_plugin_spu, &sel);
1510 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1511 "savestates and can't be changed there. Must save\n"
1512 "config and reload the game for change to take effect";
1513 static const char h_plugin_gpu[] =
1514 #ifdef BUILTIN_GPU_NEON
1515 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1517 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1518 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1519 "gpu_senquack is more accurate but slower\n"
1520 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1521 "must save config and reload the game if changed";
1522 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1523 "must save config and reload the game if changed";
1524 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1525 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1526 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1527 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1528 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1530 static menu_entry e_menu_plugin_options[] =
1532 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1533 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1534 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1535 #ifdef BUILTIN_GPU_NEON
1536 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1538 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1539 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1540 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1541 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1542 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1546 static menu_entry e_menu_main2[];
1548 static int menu_loop_plugin_options(int id, int keys)
1551 me_loop(e_menu_plugin_options, &sel);
1553 // sync BIOS/plugins
1554 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1555 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1556 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1557 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1562 // ------------ adv options menu ------------
1565 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1566 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1567 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1568 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1570 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1572 static menu_entry e_menu_speed_hacks[] =
1575 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1576 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1577 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1578 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1580 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1584 static int menu_loop_speed_hacks(int id, int keys)
1587 menu_iopts[0] = Config.DisableStalls;
1588 me_loop(e_menu_speed_hacks, &sel);
1589 Config.DisableStalls = menu_iopts[0];
1593 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1595 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1596 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1597 "(green: normal, red: fmod, blue: noise)";
1598 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1599 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1600 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1601 "(proper .cue/.bin dump is needed otherwise)";
1603 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1604 "Might be useful to overcome some dynarec bugs";
1606 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1607 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1608 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1609 "and exceptions (slow, interpreter only, keep off)";
1610 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1611 "causes a performance hit";
1612 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1613 "(adjust this if the game is too slow/too fast/hangs)";
1615 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1617 static menu_entry e_menu_adv_options[] =
1619 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1620 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1621 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1622 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1623 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1624 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1625 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1626 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1627 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1628 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1630 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1631 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1635 static int menu_loop_adv_options(int id, int keys)
1642 { &Config.Xa, &menu_iopts[AMO_XA] },
1643 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1644 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1645 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1646 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1649 for (i = 0; i < ARRAY_SIZE(opts); i++)
1650 *opts[i].mopt = *opts[i].opt;
1651 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1653 me_loop(e_menu_adv_options, &sel);
1655 for (i = 0; i < ARRAY_SIZE(opts); i++)
1656 *opts[i].opt = *opts[i].mopt;
1657 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1662 // ------------ options menu ------------
1664 static int mh_restore_defaults(int id, int keys)
1666 menu_set_defconfig();
1667 menu_update_msg("defaults restored");
1671 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1672 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1674 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1675 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1676 "loading state or both";
1678 static const char h_restore_def[] = "Switches back to default / recommended\n"
1680 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1682 static menu_entry e_menu_options[] =
1684 // mee_range ("Save slot", 0, state_slot, 0, 9),
1685 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1686 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1687 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1688 mee_enum ("Region", 0, region, men_region),
1689 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1691 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1693 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1695 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1696 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1697 mee_handler ("[Advanced]", menu_loop_adv_options),
1698 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1699 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1700 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1704 static int menu_loop_options(int id, int keys)
1708 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1709 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1710 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1712 me_loop(e_menu_options, &sel);
1717 // ------------ debug menu ------------
1719 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1721 int w = min(g_menuscreen_w, 1024);
1722 int h = min(g_menuscreen_h, 512);
1723 u16 *d = g_menuscreen_ptr;
1724 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1728 gpuf->ulFreezeVersion = 1;
1729 if (GPU_freeze != NULL)
1730 GPU_freeze(1, gpuf);
1732 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1733 bgr555_to_rgb565(d, s, w * 2);
1735 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1736 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1737 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1738 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1739 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1742 static void debug_menu_loop(void)
1744 int inp, df_x = 0, df_y = 0;
1747 gpuf = malloc(sizeof(*gpuf));
1753 menu_draw_begin(0, 1);
1754 draw_frame_debug(gpuf, df_x, df_y);
1757 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1758 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1759 if (inp & PBTN_MBACK) break;
1760 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1761 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1762 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1763 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1769 // --------- memcard manager ---------
1771 static void draw_mc_icon(int dx, int dy, const u16 *s)
1776 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1778 for (y = 0; y < 16; y++, s += 16) {
1779 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1780 for (x = 0; x < 16; x++) {
1782 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1783 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1789 static void draw_mc_bg(void)
1791 McdBlock *blocks1, *blocks2;
1795 blocks1 = malloc(15 * sizeof(blocks1[0]));
1796 blocks2 = malloc(15 * sizeof(blocks1[0]));
1797 if (blocks1 == NULL || blocks2 == NULL)
1800 for (i = 0; i < 15; i++) {
1801 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1802 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1805 menu_draw_begin(1, 1);
1807 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1809 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1813 maxicons = g_menuscreen_h / 32;
1816 row2 = g_menuscreen_w / 2;
1817 for (i = 0; i < maxicons; i++) {
1818 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1819 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1821 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1822 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1825 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1833 static void handle_memcard_sel(void)
1835 strcpy(Config.Mcd1, "none");
1836 if (memcard1_sel != 0)
1837 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1838 strcpy(Config.Mcd2, "none");
1839 if (memcard2_sel != 0)
1840 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1841 LoadMcds(Config.Mcd1, Config.Mcd2);
1845 static menu_entry e_memcard_options[] =
1847 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1848 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1852 static int menu_loop_memcards(int id, int keys)
1858 memcard1_sel = memcard2_sel = 0;
1859 p = strrchr(Config.Mcd1, '/');
1861 for (i = 0; memcards[i] != NULL; i++)
1862 if (strcmp(p + 1, memcards[i]) == 0)
1863 { memcard1_sel = i; break; }
1864 p = strrchr(Config.Mcd2, '/');
1866 for (i = 0; memcards[i] != NULL; i++)
1867 if (strcmp(p + 1, memcards[i]) == 0)
1868 { memcard2_sel = i; break; }
1870 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1872 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1877 // ------------ cheats menu ------------
1879 static void draw_cheatlist(int sel)
1881 int max_cnt, start, i, pos, active;
1883 max_cnt = g_menuscreen_h / me_sfont_h;
1884 start = max_cnt / 2 - sel;
1886 menu_draw_begin(1, 1);
1888 for (i = 0; i < NumCheats; i++) {
1890 if (pos < 0) continue;
1891 if (pos >= max_cnt) break;
1892 active = Cheats[i].Enabled;
1893 smalltext_out16(14, pos * me_sfont_h,
1894 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1895 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1896 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1900 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1902 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1906 static void menu_loop_cheats(void)
1908 static int menu_sel = 0;
1913 draw_cheatlist(menu_sel);
1914 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1915 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1916 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1917 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1918 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1919 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1920 if (inp & PBTN_MOK) { // action
1921 if (menu_sel < NumCheats)
1922 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1925 if (inp & PBTN_MBACK)
1930 // --------- main menu help ----------
1932 static void menu_bios_warn(void)
1935 static const char msg[] =
1936 "You don't seem to have copied any BIOS\n"
1938 MENU_BIOS_PATH "\n\n"
1940 "While many games work fine with fake\n"
1941 "(HLE) BIOS, others (like MGS and FF8)\n"
1942 "require BIOS to work.\n"
1943 "After copying the file, you'll also need\n"
1944 "to select it in the emu's menu:\n"
1945 "options->[BIOS/Plugins]\n\n"
1946 "The file is usually named SCPH1001.BIN,\n"
1947 "but other not compressed files can be\n"
1949 "Press %s or %s to continue";
1950 char tmp_msg[sizeof(msg) + 64];
1952 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1953 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1956 draw_menu_message(tmp_msg, NULL);
1958 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1959 if (inp & (PBTN_MBACK|PBTN_MOK))
1964 // ------------ main menu ------------
1966 static menu_entry e_menu_main[];
1968 static void draw_frame_main(void)
1977 if (CdromId[0] != 0) {
1978 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1979 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1980 Config.HLE ? "HLE" : "BIOS");
1981 smalltext_out16(4, 1, buff, 0x105f);
1985 capacity = plat_target_bat_capacity_get();
1987 tmp = localtime(<ime);
1988 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1989 if (capacity >= 0) {
1990 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1995 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1999 static void draw_frame_credits(void)
2001 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2004 static const char credits_text[] =
2006 "(C) 1999-2003 PCSX Team\n"
2007 "(C) 2005-2009 PCSX-df Team\n"
2008 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2009 "ARM recompiler (C) 2009-2011 Ari64\n"
2010 #ifdef BUILTIN_GPU_NEON
2011 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2013 "PEOpS GPU and SPU by Pete Bernert\n"
2014 " and the P.E.Op.S. team\n"
2015 "PCSX4ALL plugin by PCSX4ALL team\n"
2016 " Chui, Franxis, Unai\n\n"
2017 "integration, optimization and\n"
2018 " frontend (C) 2010-2015 notaz\n";
2020 static int reset_game(void)
2023 if (bios_sel == 0 && !Config.HLE)
2030 if (LoadCdrom() == -1)
2036 static int reload_plugins(const char *cdimg)
2042 set_cd_image(cdimg);
2044 pcnt_hook_plugins();
2046 if (OpenPlugins() == -1) {
2047 menu_update_msg("failed to open plugins");
2050 plugin_call_rearmed_cbs();
2052 cdrIsoMultidiskCount = 1;
2054 CdromLabel[0] = '\0';
2059 static int run_bios(void)
2061 boolean origSlowBoot = Config.SlowBoot;
2067 if (reload_plugins(NULL) != 0)
2069 Config.SlowBoot = 1;
2071 Config.SlowBoot = origSlowBoot;
2077 static int run_exe(void)
2079 const char *exts[] = { "exe", NULL };
2082 fname = menu_loop_romsel(last_selected_fname,
2083 sizeof(last_selected_fname), exts, NULL);
2088 if (reload_plugins(NULL) != 0)
2092 if (Load(fname) != 0) {
2093 menu_update_msg("exe load failed, bad file?");
2102 static int run_cd_image(const char *fname)
2104 int autoload_state = g_autostateld_opt;
2107 reload_plugins(fname);
2109 // always autodetect, menu_sync_config will override as needed
2112 if (CheckCdrom() == -1) {
2113 // Only check the CD if we are starting the console with a CD
2115 menu_update_msg("unsupported/invalid CD image");
2121 // Read main executable directly from CDRom and start it
2122 if (LoadCdrom() == -1) {
2124 menu_update_msg("failed to load CD image");
2131 if (autoload_state) {
2132 unsigned int newest = 0;
2133 int time, slot, newest_slot = -1;
2135 for (slot = 0; slot < 10; slot++) {
2136 if (emu_check_save_file(slot, &time)) {
2137 if ((unsigned int)time > newest) {
2144 if (newest_slot >= 0) {
2145 lprintf("autoload slot %d\n", newest_slot);
2146 emu_load_state(newest_slot);
2149 lprintf("no save to autoload.\n");
2156 static int romsel_run(void)
2158 int prev_gpu, prev_spu;
2161 fname = menu_loop_romsel(last_selected_fname,
2162 sizeof(last_selected_fname), filter_exts,
2163 optional_cdimg_filter);
2167 printf("selected file: %s\n", fname);
2169 new_dynarec_clear_full();
2171 if (run_cd_image(fname) != 0)
2174 prev_gpu = gpu_plugsel;
2175 prev_spu = spu_plugsel;
2176 if (menu_load_config(1) != 0)
2177 menu_load_config(0);
2179 // check for plugin changes, have to repeat
2180 // loading if game config changed plugins to reload them
2181 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2182 printf("plugin change detected, reloading plugins..\n");
2183 if (run_cd_image(fname) != 0)
2187 strcpy(last_selected_fname, fname);
2188 menu_do_last_cd_img(0);
2192 static int swap_cd_image(void)
2196 fname = menu_loop_romsel(last_selected_fname,
2197 sizeof(last_selected_fname), filter_exts,
2198 optional_cdimg_filter);
2202 printf("selected file: %s\n", fname);
2205 CdromLabel[0] = '\0';
2207 set_cd_image(fname);
2208 if (ReloadCdromPlugin() < 0) {
2209 menu_update_msg("failed to load cdr plugin");
2212 if (CDR_open() < 0) {
2213 menu_update_msg("failed to open cdr plugin");
2217 SetCdOpenCaseTime(time(NULL) + 2);
2220 strcpy(last_selected_fname, fname);
2224 static int swap_cd_multidisk(void)
2226 cdrIsoMultidiskSelect++;
2228 CdromLabel[0] = '\0';
2231 if (CDR_open() < 0) {
2232 menu_update_msg("failed to open cdr plugin");
2236 SetCdOpenCaseTime(time(NULL) + 2);
2242 static void load_pcsx_cht(void)
2244 static const char *exts[] = { "cht", NULL };
2248 fname = menu_loop_romsel(last_selected_fname,
2249 sizeof(last_selected_fname), exts, NULL);
2253 printf("selected cheat file: %s\n", fname);
2256 if (NumCheats == 0 && NumCodes == 0)
2257 menu_update_msg("failed to load cheats");
2259 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2260 menu_update_msg(msg);
2262 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2265 static int main_menu_handler(int id, int keys)
2269 case MA_MAIN_RESUME_GAME:
2273 case MA_MAIN_SAVE_STATE:
2275 return menu_loop_savestate(0);
2277 case MA_MAIN_LOAD_STATE:
2279 return menu_loop_savestate(1);
2281 case MA_MAIN_RESET_GAME:
2282 if (ready_to_go && reset_game() == 0)
2285 case MA_MAIN_LOAD_ROM:
2286 if (romsel_run() == 0)
2289 case MA_MAIN_SWAP_CD:
2290 if (swap_cd_image() == 0)
2293 case MA_MAIN_SWAP_CD_MULTI:
2294 if (swap_cd_multidisk() == 0)
2297 case MA_MAIN_RUN_BIOS:
2298 if (run_bios() == 0)
2301 case MA_MAIN_RUN_EXE:
2305 case MA_MAIN_CHEATS:
2308 case MA_MAIN_LOAD_CHEATS:
2311 case MA_MAIN_CREDITS:
2312 draw_menu_message(credits_text, draw_frame_credits);
2313 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2316 emu_core_ask_exit();
2319 lprintf("%s: something unknown selected\n", __FUNCTION__);
2326 static menu_entry e_menu_main2[] =
2328 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2329 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2330 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2331 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2332 mee_handler ("Memcard manager", menu_loop_memcards),
2333 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2337 static int main_menu2_handler(int id, int keys)
2341 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2342 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2343 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2344 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2346 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2349 static const char h_extra[] = "Change CD, manage memcards..\n";
2351 static menu_entry e_menu_main[] =
2355 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2356 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2357 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2358 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2359 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2360 mee_handler ("Options", menu_loop_options),
2361 mee_handler ("Controls", menu_loop_keyconfig),
2362 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2363 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2364 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2365 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2369 // ----------------------------
2371 static void menu_leave_emu(void);
2373 void menu_loop(void)
2375 static int warned_about_bios = 0;
2380 if (config_save_counter == 0) {
2382 if (bioses[1] != NULL) {
2383 // autoselect BIOS to make user's life easier
2384 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2387 else if (!warned_about_bios) {
2389 warned_about_bios = 1;
2393 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2394 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2395 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2396 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2397 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2399 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2402 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2403 } while (!ready_to_go && !g_emu_want_quit);
2405 /* wait until menu, ok, back is released */
2406 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2409 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2414 static int qsort_strcmp(const void *p1, const void *p2)
2416 char * const *s1 = (char * const *)p1;
2417 char * const *s2 = (char * const *)p2;
2418 return strcasecmp(*s1, *s2);
2421 static void scan_bios_plugins(void)
2423 char fname[MAXPATHLEN];
2425 int bios_i, gpu_i, spu_i, mc_i;
2430 gpu_plugins[0] = "builtin_gpu";
2431 spu_plugins[0] = "builtin_spu";
2432 memcards[0] = "(none)";
2433 bios_i = gpu_i = spu_i = mc_i = 1;
2435 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2436 dir = opendir(fname);
2438 perror("scan_bios_plugins bios opendir");
2453 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2456 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2457 if (stat(fname, &st) != 0
2458 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2459 printf("bad BIOS file: %s\n", ent->d_name);
2463 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2464 bioses[bios_i++] = strdup(ent->d_name);
2468 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2474 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2475 dir = opendir(fname);
2477 perror("scan_bios_plugins plugins opendir");
2491 p = strstr(ent->d_name, ".so");
2495 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2496 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2498 fprintf(stderr, "%s\n", dlerror());
2502 // now what do we have here?
2503 tmp = dlsym(h, "GPUinit");
2506 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2507 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2511 tmp = dlsym(h, "SPUinit");
2514 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2515 spu_plugins[spu_i++] = strdup(ent->d_name);
2519 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2526 dir = opendir("." MEMCARD_DIR);
2528 perror("scan_bios_plugins memcards opendir");
2543 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2546 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2547 if (stat(fname, &st) != 0) {
2548 printf("bad memcard file: %s\n", ent->d_name);
2552 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2553 memcards[mc_i++] = strdup(ent->d_name);
2557 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2561 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2566 void menu_init(void)
2568 char buff[MAXPATHLEN];
2571 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2573 scan_bios_plugins();
2576 menu_set_defconfig();
2577 menu_load_config(0);
2578 menu_do_last_cd_img(1);
2583 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2584 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2585 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2586 fprintf(stderr, "OOM\n");
2590 emu_make_path(buff, "skin/background.png", sizeof(buff));
2591 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2593 i = plat_target.cpu_clock_set != NULL
2594 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2595 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2597 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2598 e_menu_gfx_options[i].data = plat_target.vout_methods;
2599 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2600 plat_target.vout_methods != NULL);
2602 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2603 e_menu_gfx_options[i].data = plat_target.hwfilters;
2604 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2605 plat_target.hwfilters != NULL);
2607 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2608 plat_target.gamma_set != NULL);
2610 #ifdef HAVE_PRE_ARMV7
2611 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2613 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2614 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2615 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2616 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2617 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2618 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2619 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2622 void menu_notify_mode_change(int w, int h, int bpp)
2626 last_vout_bpp = bpp;
2629 static void menu_leave_emu(void)
2631 if (GPU_close != NULL) {
2632 int ret = GPU_close();
2634 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2637 plat_video_menu_enter(ready_to_go);
2639 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2640 if (pl_vout_buf != NULL && ready_to_go) {
2641 int x = max(0, g_menuscreen_w - last_vout_w);
2642 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2643 int w = min(g_menuscreen_w, last_vout_w);
2644 int h = min(g_menuscreen_h, last_vout_h);
2645 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2646 char *s = pl_vout_buf;
2648 if (last_vout_bpp == 16) {
2649 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2650 menu_darken_bg(d, s, w, 0);
2653 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2654 rgb888_to_rgb565(d, s, w * 3);
2655 menu_darken_bg(d, d, w, 0);
2661 cpu_clock = plat_target_cpu_clock_get();
2664 void menu_prepare_emu(void)
2666 R3000Acpu *prev_cpu = psxCpu;
2668 plat_video_menu_leave();
2670 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2671 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2675 if (psxCpu != prev_cpu) {
2676 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2677 prev_cpu->Shutdown();
2680 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2684 psxCpu->ApplyConfig();
2686 // core doesn't care about Config.Cdda changes,
2687 // so handle them manually here
2692 plat_target_cpu_clock_set(cpu_clock);
2694 // push config to GPU plugin
2695 plugin_call_rearmed_cbs();
2697 if (GPU_open != NULL) {
2698 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2700 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2706 void menu_update_msg(const char *msg)
2708 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2709 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2711 menu_error_time = plat_get_ticks_ms();
2712 lprintf("msg: %s\n", menu_error_msg);
2715 void menu_finish(void)
2717 if (cpu_clock_st > 0)
2718 plat_target_cpu_clock_set(cpu_clock_st);