2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 // Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105 // If not, the option is in the advanced speed hacks menu, so in a logical place.
106 #define DEFAULT_PSX_CLOCK 100
107 #define DEFAULT_PSX_CLOCK_S "100"
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_VOUTMODE 1
119 #define MENU_SHOW_SCALER2 0
120 #define MENU_SHOW_NUBS_BTNS 0
121 #define MENU_SHOW_VIBRATION 0
122 #define MENU_SHOW_DEADZONE 0
123 #define MENU_SHOW_MINIMIZE 0
124 #define MENU_SHOW_FULLSCREEN 1
125 #define MENU_SHOW_VOLUME 0
128 static int min(int x, int y) { return x < y ? x : y; }
129 static int max(int x, int y) { return x > y ? x : y; }
131 void emu_make_path(char *buff, const char *end, int size)
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
143 static int emu_check_save_file(int slot, int *time)
145 char fname[MAXPATHLEN];
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
153 ret = get_state_filename(fname, sizeof(fname), slot);
157 ret = stat(fname, &status);
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
164 *time = status.st_mtime;
169 static int emu_save_load_game(int load, int unused)
174 ret = emu_load_state(state_slot);
176 // reflect hle/bios mode from savestate
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
184 ret = emu_save_state(state_slot);
189 static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 if (strcmp(name, namelist[i]->d_name) == 0) {
206 static int optional_cdimg_filter(struct dirent **namelist, int count,
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 ext = strrchr(namelist[i]->d_name, '.');
224 // should not happen but whatever
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 ret = sscanf(buf, " FILE %256s", buf2);
252 p = strrchr(buf2, '/');
254 p = strrchr(buf2, '\\');
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
263 rm_namelist_entry(namelist, count, p);
276 p = strcasestr(namelist[i]->d_name, "track");
278 ret = strtoul(p + 5, NULL, 10);
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
295 // propagate menu settings to the emu vars
296 static void menu_sync_config(void)
298 static int allow_abs_only_old;
303 Config.PsxType = region - 1;
305 cycle_multiplier = 10000 / psx_clock;
307 switch (in_type_sel1) {
308 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type1 = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type1 = PSE_PAD_TYPE_STANDARD;
312 switch (in_type_sel2) {
313 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type2 = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type2 = PSE_PAD_TYPE_STANDARD;
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 allow_abs_only_old = in_evdev_allow_abs_only;
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
327 static void menu_set_defconfig(void)
329 emu_set_default_config();
332 g_scaler = SCALE_4_3;
336 analog_deadzone = 50;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
351 #define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
354 #define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
357 #define CE_STR(val) \
360 #define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
363 #define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
366 #define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369 // 'versioned' var, used when defaults change
370 #define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
373 #define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
376 #define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379 static const struct {
385 CE_CONFIG_STR_V(Gpu, 3),
387 // CE_CONFIG_STR(Cdr),
389 // CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
399 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(gpu_peops.iUseDither),
424 CE_INTVAL_P(gpu_peops.dwActFixes),
425 CE_INTVAL_P(gpu_unai.lineskip),
426 CE_INTVAL_P(gpu_unai.abe_hack),
427 CE_INTVAL_P(gpu_unai.no_light),
428 CE_INTVAL_P(gpu_unai.no_blend),
429 CE_INTVAL_P(gpu_neon.allow_interlace),
430 CE_INTVAL_P(gpu_neon.enhancement_enable),
431 CE_INTVAL_P(gpu_neon.enhancement_no_main),
432 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
433 CE_INTVAL_P(gpu_peopsgl.iFilterType),
434 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
435 CE_INTVAL_P(gpu_peopsgl.iUseMask),
436 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
437 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
438 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
439 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
440 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
441 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
442 CE_INTVAL(spu_config.iUseReverb),
443 CE_INTVAL(spu_config.idiablofix),
444 CE_INTVAL(spu_config.iXAPitch),
445 CE_INTVAL(spu_config.iUseInterpolation),
446 CE_INTVAL(spu_config.iTempo),
447 CE_INTVAL(spu_config.iUseThread),
448 CE_INTVAL(config_save_counter),
449 CE_INTVAL(in_evdev_allow_abs_only),
450 CE_INTVAL(volume_boost),
451 CE_INTVAL(psx_clock),
452 CE_INTVAL(new_dynarec_hacks),
453 CE_INTVAL(in_enable_vibration),
456 static char *get_cd_label(void)
458 static char trimlabel[33];
461 strncpy(trimlabel, CdromLabel, 32);
463 for (j = 31; j >= 0; j--)
464 if (trimlabel[j] == ' ')
470 static void make_cfg_fname(char *buf, size_t size, int is_game)
473 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
475 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
478 static void keys_write_all(FILE *f);
479 static char *mystrip(char *str);
481 static int menu_write_config(int is_game)
483 char cfgfile[MAXPATHLEN];
487 config_save_counter++;
489 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
490 f = fopen(cfgfile, "w");
492 printf("menu_write_config: failed to open: %s\n", cfgfile);
496 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
497 fprintf(f, "%s = ", config_data[i].name);
498 switch (config_data[i].len) {
500 fprintf(f, "%s\n", (char *)config_data[i].val);
503 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
506 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
509 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
512 printf("menu_write_config: unhandled len %d for %s\n",
513 (int)config_data[i].len, config_data[i].name);
524 static int menu_do_last_cd_img(int is_get)
526 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
532 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
533 f = fopen(path, is_get ? "r" : "w");
540 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
541 last_selected_fname[ret] = 0;
542 mystrip(last_selected_fname);
545 fprintf(f, "%s\n", last_selected_fname);
550 for (i = 0; last_selected_fname[0] == 0
551 || stat64(last_selected_fname, &st) != 0; i++)
553 if (i >= ARRAY_SIZE(defaults))
555 strcpy(last_selected_fname, defaults[i]);
562 static void parse_str_val(char *cval, const char *src)
565 strncpy(cval, src, MAXPATHLEN);
566 cval[MAXPATHLEN - 1] = 0;
567 tmp = strchr(cval, '\n');
569 tmp = strchr(cval, '\r');
574 static void keys_load_all(const char *cfg);
576 static int menu_load_config(int is_game)
578 char cfgfile[MAXPATHLEN];
584 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
585 f = fopen(cfgfile, "r");
587 printf("menu_load_config: failed to open: %s\n", cfgfile);
591 fseek(f, 0, SEEK_END);
594 printf("bad size %ld: %s\n", size, cfgfile);
598 cfg = malloc(size + 1);
602 fseek(f, 0, SEEK_SET);
603 if (fread(cfg, 1, size, f) != size) {
604 printf("failed to read: %s\n", cfgfile);
609 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
613 tmp = strstr(cfg, config_data[i].name);
616 tmp += strlen(config_data[i].name);
617 if (strncmp(tmp, " = ", 3) != 0)
621 if (config_data[i].len == 0) {
622 parse_str_val(config_data[i].val, tmp);
627 val = strtoul(tmp, &tmp2, 16);
628 if (tmp2 == NULL || tmp == tmp2)
629 continue; // parse failed
631 switch (config_data[i].len) {
633 *(u8 *)config_data[i].val = val;
636 *(u16 *)config_data[i].val = val;
639 *(u32 *)config_data[i].val = val;
642 printf("menu_load_config: unhandled len %d for %s\n",
643 (int)config_data[i].len, config_data[i].name);
649 char *tmp = strstr(cfg, "lastcdimg = ");
652 parse_str_val(last_selected_fname, tmp);
667 for (i = bios_sel = 0; bioses[i] != NULL; i++)
668 if (strcmp(Config.Bios, bioses[i]) == 0)
669 { bios_sel = i; break; }
671 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
672 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
673 { gpu_plugsel = i; break; }
675 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
676 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
677 { spu_plugsel = i; break; }
679 // memcard selections
680 char mcd1_old[sizeof(Config.Mcd1)];
681 char mcd2_old[sizeof(Config.Mcd2)];
682 strcpy(mcd1_old, Config.Mcd1);
683 strcpy(mcd2_old, Config.Mcd2);
685 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
686 if (memcard1_sel == 0)
687 strcpy(Config.Mcd1, "none");
688 else if (memcards[memcard1_sel] != NULL)
689 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
690 MEMCARD_DIR, memcards[memcard1_sel]);
692 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
693 if (memcard2_sel == 0)
694 strcpy(Config.Mcd2, "none");
695 else if (memcards[memcard2_sel] != NULL)
696 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
697 MEMCARD_DIR, memcards[memcard2_sel]);
699 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
700 LoadMcds(Config.Mcd1, Config.Mcd2);
705 static const char *filter_exts[] = {
706 "bin", "img", "mdf", "iso", "cue", "z",
707 "bz", "znx", "pbp", "cbn", NULL
710 // rrrr rggg gggb bbbb
711 static unsigned short fname2color(const char *fname)
713 static const char *other_exts[] = {
714 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
716 const char *ext = strrchr(fname, '.');
722 for (i = 0; filter_exts[i] != NULL; i++)
723 if (strcasecmp(ext, filter_exts[i]) == 0)
725 for (i = 0; i < array_size(other_exts); i++)
726 if (strcasecmp(ext, other_exts[i]) == 0)
731 static void draw_savestate_bg(int slot);
733 #define MENU_ALIGN_LEFT
734 #ifndef HAVE_PRE_ARMV7 // assume hires device
740 #include "libpicofe/menu.c"
742 // a bit of black magic here
743 static void draw_savestate_bg(int slot)
745 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
747 char fname[MAXPATHLEN];
754 ret = get_state_filename(fname, sizeof(fname), slot);
758 f = gzopen(fname, "rb");
762 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
763 fprintf(stderr, "gzseek failed: %d\n", ret);
768 gpu = malloc(sizeof(*gpu));
774 ret = gzread(f, gpu, sizeof(*gpu));
776 if (ret != sizeof(*gpu)) {
777 fprintf(stderr, "gzread failed\n");
781 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
783 if (gpu->ulStatus & 0x800000)
784 goto out; // disabled
786 x = gpu->ulControl[5] & 0x3ff;
787 y = (gpu->ulControl[5] >> 10) & 0x1ff;
788 w = psx_widths[(gpu->ulStatus >> 16) & 7];
789 tmp = gpu->ulControl[7];
790 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
791 if (gpu->ulStatus & 0x80000) // doubleheight
793 if (h <= 0 || h > 512)
799 s = (u16 *)gpu->psxVRam + y * 1024 + x;
801 x = max(0, g_menuscreen_w - w) & ~3;
802 y = max(0, g_menuscreen_h / 2 - h / 2);
803 w = min(g_menuscreen_w, w);
804 h = min(g_menuscreen_h, h);
805 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
807 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
808 if (gpu->ulStatus & 0x200000)
809 bgr888_to_rgb565(d, s, w * 3);
811 bgr555_to_rgb565(d, s, w * 2);
813 // darken this so that menu text is visible
814 if (g_menuscreen_w - w < 320)
815 menu_darken_bg(d, d, w * 2, 0);
822 // -------------- key config --------------
824 me_bind_action me_ctrl_actions[] =
826 { "UP ", 1 << DKEY_UP},
827 { "DOWN ", 1 << DKEY_DOWN },
828 { "LEFT ", 1 << DKEY_LEFT },
829 { "RIGHT ", 1 << DKEY_RIGHT },
830 { "TRIANGLE", 1 << DKEY_TRIANGLE },
831 { "CIRCLE ", 1 << DKEY_CIRCLE },
832 { "CROSS ", 1 << DKEY_CROSS },
833 { "SQUARE ", 1 << DKEY_SQUARE },
834 { "L1 ", 1 << DKEY_L1 },
835 { "R1 ", 1 << DKEY_R1 },
836 { "L2 ", 1 << DKEY_L2 },
837 { "R2 ", 1 << DKEY_R2 },
838 { "L3 ", 1 << DKEY_L3 },
839 { "R3 ", 1 << DKEY_R3 },
840 { "START ", 1 << DKEY_START },
841 { "SELECT ", 1 << DKEY_SELECT },
845 me_bind_action emuctrl_actions[] =
847 { "Save State ", 1 << SACTION_SAVE_STATE },
848 { "Load State ", 1 << SACTION_LOAD_STATE },
849 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
850 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
851 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
852 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
853 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
854 #ifndef HAVE_PRE_ARMV7
855 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
857 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
858 #if MENU_SHOW_MINIMIZE
859 { "Minimize ", 1 << SACTION_MINIMIZE },
861 #if MENU_SHOW_FULLSCREEN
862 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
864 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
865 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
866 { "Gun A button ", 1 << SACTION_GUN_A },
867 { "Gun B button ", 1 << SACTION_GUN_B },
868 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
870 { "Volume Up ", 1 << SACTION_VOLUME_UP },
871 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
876 static char *mystrip(char *str)
881 for (i = 0; i < len; i++)
882 if (str[i] != ' ') break;
883 if (i > 0) memmove(str, str + i, len - i + 1);
886 for (i = len - 1; i >= 0; i--)
887 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
893 static void get_line(char *d, size_t size, const char *s)
898 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
907 static void keys_write_all(FILE *f)
911 for (d = 0; d < IN_MAX_DEVS; d++)
913 const int *binds = in_get_dev_binds(d);
914 const char *name = in_get_dev_name(d, 0, 0);
917 if (binds == NULL || name == NULL)
920 fprintf(f, "binddev = %s\n", name);
921 in_get_config(d, IN_CFG_BIND_COUNT, &count);
923 for (k = 0; k < count; k++)
928 act[0] = act[31] = 0;
929 name = in_get_key_name(d, k);
931 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
932 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
933 mask = me_ctrl_actions[i].mask;
935 strncpy(act, me_ctrl_actions[i].name, 31);
936 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
939 mask = me_ctrl_actions[i].mask << 16;
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
947 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
948 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
949 mask = emuctrl_actions[i].mask;
951 strncpy(act, emuctrl_actions[i].name, 31);
952 fprintf(f, "bind %s = %s\n", name, mystrip(act));
958 for (k = 0; k < array_size(in_adev); k++)
961 fprintf(f, "bind_analog = %d\n", k);
966 static int parse_bind_val(const char *val, int *type)
970 *type = IN_BINDTYPE_NONE;
974 if (strncasecmp(val, "player", 6) == 0)
976 int player, shift = 0;
977 player = atoi(val + 6) - 1;
979 if ((unsigned int)player > 1)
984 *type = IN_BINDTYPE_PLAYER12;
985 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
986 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
987 return me_ctrl_actions[i].mask << shift;
990 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
991 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
992 *type = IN_BINDTYPE_EMU;
993 return emuctrl_actions[i].mask;
1000 static void keys_load_all(const char *cfg)
1002 char dev[256], key[128], *act;
1008 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1011 // don't strip 'dev' because there are weird devices
1012 // with names with space at the end
1013 get_line(dev, sizeof(dev), p);
1015 dev_id = in_config_parse_dev(dev);
1017 printf("input: can't handle dev: %s\n", dev);
1021 in_unbind_all(dev_id, -1, -1);
1022 while ((p = strstr(p, "bind"))) {
1023 if (strncmp(p, "binddev = ", 10) == 0)
1026 if (strncmp(p, "bind_analog", 11) == 0) {
1027 ret = sscanf(p, "bind_analog = %d", &bind);
1030 printf("input: parse error: %16s..\n", p);
1033 if ((unsigned int)bind >= array_size(in_adev)) {
1034 printf("input: analog id %d out of range\n", bind);
1037 in_adev[bind] = dev_id;
1043 printf("input: parse error: %16s..\n", p);
1047 get_line(key, sizeof(key), p);
1048 act = strchr(key, '=');
1050 printf("parse failed: %16s..\n", p);
1058 bind = parse_bind_val(act, &bindtype);
1059 if (bind != -1 && bind != 0) {
1060 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1061 in_config_bind_key(dev_id, key, bind, bindtype);
1064 lprintf("config: unhandled action \"%s\"\n", act);
1070 static int key_config_loop_wrap(int id, int keys)
1073 case MA_CTRL_PLAYER1:
1074 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1076 case MA_CTRL_PLAYER2:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1080 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1088 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1089 "Might cause problems with real analog sticks";
1090 static const char *adevnames[IN_MAX_DEVS + 2];
1091 static int stick_sel[2];
1093 static menu_entry e_menu_keyconfig_analog[] =
1095 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1096 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1097 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1098 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1099 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1100 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1101 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1102 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1106 static int key_config_analog(int id, int keys)
1108 int i, d, count, sel = 0;
1109 int sel2dev_map[IN_MAX_DEVS];
1111 memset(adevnames, 0, sizeof(adevnames));
1112 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1113 memset(stick_sel, 0, sizeof(stick_sel));
1115 adevnames[0] = "None";
1117 for (d = 0; d < IN_MAX_DEVS; d++)
1119 const char *name = in_get_dev_name(d, 0, 1);
1124 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1128 if (in_adev[0] == d) stick_sel[0] = i;
1129 if (in_adev[1] == d) stick_sel[1] = i;
1131 adevnames[i++] = name;
1133 adevnames[i] = NULL;
1135 me_loop(e_menu_keyconfig_analog, &sel);
1137 in_adev[0] = sel2dev_map[stick_sel[0]];
1138 in_adev[1] = sel2dev_map[stick_sel[1]];
1143 static const char *mgn_dev_name(int id, int *offs)
1145 const char *name = NULL;
1148 if (id == MA_CTRL_DEV_FIRST)
1151 for (; it < IN_MAX_DEVS; it++) {
1152 name = in_get_dev_name(it, 1, 1);
1161 static const char *mgn_saveloadcfg(int id, int *offs)
1166 static int mh_savecfg(int id, int keys)
1168 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1169 menu_update_msg("config saved");
1171 menu_update_msg("failed to write config");
1176 static int mh_input_rescan(int id, int keys)
1178 //menu_sync_config();
1180 menu_update_msg("rescan complete.");
1185 static const char *men_in_type_sel[] = {
1186 "Standard (SCPH-1080)",
1187 "Analog (SCPH-1150)",
1191 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1192 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1193 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1195 static menu_entry e_menu_keyconfig[] =
1197 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1198 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1199 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1200 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1202 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1203 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1204 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1205 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1206 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1207 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1208 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1209 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1210 mee_handler ("Rescan devices:", mh_input_rescan),
1212 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 static int menu_loop_keyconfig(int id, int keys)
1226 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1227 me_loop(e_menu_keyconfig, &sel);
1231 // ------------ gfx options menu ------------
1233 static const char *men_scaler[] = {
1234 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1236 static const char *men_soft_filter[] = { "None",
1238 "scale2x", "eagle2x",
1241 static const char *men_dummy[] = { NULL };
1242 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1243 "int. 4:3 - uses integer if possible, else fractional";
1244 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1245 "using d-pad or move it using R+d-pad";
1246 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1247 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1248 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1249 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1251 static int menu_loop_cscaler(int id, int keys)
1255 g_scaler = SCALE_CUSTOM;
1257 plat_gvideo_open(Config.PsxType);
1261 menu_draw_begin(0, 1);
1262 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1263 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1264 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1267 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1268 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1269 if (inp & PBTN_UP) g_layer_y--;
1270 if (inp & PBTN_DOWN) g_layer_y++;
1271 if (inp & PBTN_LEFT) g_layer_x--;
1272 if (inp & PBTN_RIGHT) g_layer_x++;
1273 if (!(inp & PBTN_R)) {
1274 if (inp & PBTN_UP) g_layer_h += 2;
1275 if (inp & PBTN_DOWN) g_layer_h -= 2;
1276 if (inp & PBTN_LEFT) g_layer_w += 2;
1277 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1279 if (inp & (PBTN_MOK|PBTN_MBACK))
1282 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1283 if (g_layer_x < 0) g_layer_x = 0;
1284 if (g_layer_x > 640) g_layer_x = 640;
1285 if (g_layer_y < 0) g_layer_y = 0;
1286 if (g_layer_y > 420) g_layer_y = 420;
1287 if (g_layer_w < 160) g_layer_w = 160;
1288 if (g_layer_h < 60) g_layer_h = 60;
1289 if (g_layer_x + g_layer_w > 800)
1290 g_layer_w = 800 - g_layer_x;
1291 if (g_layer_y + g_layer_h > 480)
1292 g_layer_h = 480 - g_layer_y;
1294 plat_gvideo_open(Config.PsxType);
1298 plat_gvideo_close();
1303 static menu_entry e_menu_gfx_options[] =
1305 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1306 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1307 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1308 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1309 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1311 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1312 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1314 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1315 // mee_onoff ("Vsync", 0, vsync, 1),
1316 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1320 static int menu_loop_gfx_options(int id, int keys)
1324 me_loop(e_menu_gfx_options, &sel);
1329 // ------------ bios/plugins ------------
1333 static const char h_gpu_neon[] =
1334 "Configure built-in NEON GPU plugin";
1335 static const char h_gpu_neon_enhanced[] =
1336 "Renders in double resolution at the cost of lower performance\n"
1337 "(not available for high resolution games)";
1338 static const char h_gpu_neon_enhanced_hack[] =
1339 "Speed hack for above option (glitches some games)";
1340 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1342 static menu_entry e_menu_plugin_gpu_neon[] =
1344 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1345 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1346 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1350 static int menu_loop_plugin_gpu_neon(int id, int keys)
1353 me_loop(e_menu_plugin_gpu_neon, &sel);
1359 static menu_entry e_menu_plugin_gpu_unai[] =
1361 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1362 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1363 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1364 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1368 static int menu_loop_plugin_gpu_unai(int id, int keys)
1371 me_loop(e_menu_plugin_gpu_unai, &sel);
1375 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1376 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1377 static const char h_gpu_1[] = "Capcom fighting games";
1378 static const char h_gpu_2[] = "Black screens in Lunar";
1379 static const char h_gpu_3[] = "Compatibility mode";
1380 static const char h_gpu_6[] = "Pandemonium 2";
1381 //static const char h_gpu_7[] = "Skip every second frame";
1382 static const char h_gpu_8[] = "Needed by Dark Forces";
1383 static const char h_gpu_9[] = "better g-colors, worse textures";
1384 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1386 static menu_entry e_menu_plugin_gpu_peops[] =
1388 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1389 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1390 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1391 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1392 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1393 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1394 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1395 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1396 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1397 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1401 static int menu_loop_plugin_gpu_peops(int id, int keys)
1404 me_loop(e_menu_plugin_gpu_peops, &sel);
1408 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1409 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1410 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1412 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1415 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1416 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1417 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1418 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1419 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1420 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1421 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1422 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1423 mee_label ("Fixes/hacks:"),
1424 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1425 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1426 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1427 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1428 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1429 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1430 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1431 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1432 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1433 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1434 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1438 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1441 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1445 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1446 static const char h_spu_volboost[] = "Large values cause distortion";
1447 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1448 "This is inaccurate and breaks games";
1450 static menu_entry e_menu_plugin_spu[] =
1452 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1453 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1454 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1455 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1456 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1457 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1461 static int menu_loop_plugin_spu(int id, int keys)
1464 me_loop(e_menu_plugin_spu, &sel);
1468 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1469 "savestates and can't be changed there. Must save\n"
1470 "config and reload the game for change to take effect";
1471 static const char h_plugin_gpu[] =
1473 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1475 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1476 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1477 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1478 "must save config and reload the game if changed";
1479 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1480 "must save config and reload the game if changed";
1481 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1482 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1483 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1484 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1486 static menu_entry e_menu_plugin_options[] =
1488 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1489 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1490 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1492 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1494 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1495 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1496 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1497 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1501 static menu_entry e_menu_main2[];
1503 static int menu_loop_plugin_options(int id, int keys)
1506 me_loop(e_menu_plugin_options, &sel);
1508 // sync BIOS/plugins
1509 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1510 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1511 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1512 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1517 // ------------ adv options menu ------------
1519 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1520 "(lower value - less work for the emu, may be faster)";
1521 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1522 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1523 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1525 static menu_entry e_menu_speed_hacks[] =
1527 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1528 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1529 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1530 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1534 static int menu_loop_speed_hacks(int id, int keys)
1537 me_loop(e_menu_speed_hacks, &sel);
1541 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1542 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1543 "(green: normal, red: fmod, blue: noise)";
1544 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1545 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1546 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1547 "(proper .cue/.bin dump is needed otherwise)";
1548 static const char h_cfg_sio[] = "You should not need this, breaks games";
1549 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1550 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1551 "(timing hack, breaks other games)";
1552 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1553 "(timing hack, breaks other games)";
1554 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1555 "Might be useful to overcome some dynarec bugs";
1556 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1557 "must reload game for any change to take effect";
1559 static menu_entry e_menu_adv_options[] =
1561 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1562 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1563 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1564 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1565 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1566 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1567 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1568 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1569 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1570 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1571 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1575 static int menu_loop_adv_options(int id, int keys)
1578 me_loop(e_menu_adv_options, &sel);
1582 // ------------ options menu ------------
1584 static int mh_restore_defaults(int id, int keys)
1586 menu_set_defconfig();
1587 menu_update_msg("defaults restored");
1591 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1592 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1594 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1595 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1596 "loading state or both";
1598 static const char h_restore_def[] = "Switches back to default / recommended\n"
1600 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1602 static menu_entry e_menu_options[] =
1604 // mee_range ("Save slot", 0, state_slot, 0, 9),
1605 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1606 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1607 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1608 mee_enum ("Region", 0, region, men_region),
1609 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1611 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1613 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1615 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1616 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1617 mee_handler ("[Advanced]", menu_loop_adv_options),
1618 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1619 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1620 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1624 static int menu_loop_options(int id, int keys)
1628 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1629 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1630 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1632 me_loop(e_menu_options, &sel);
1637 // ------------ debug menu ------------
1639 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1641 int w = min(g_menuscreen_w, 1024);
1642 int h = min(g_menuscreen_h, 512);
1643 u16 *d = g_menuscreen_ptr;
1644 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1648 gpuf->ulFreezeVersion = 1;
1649 if (GPU_freeze != NULL)
1650 GPU_freeze(1, gpuf);
1652 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1653 bgr555_to_rgb565(d, s, w * 2);
1655 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1656 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1657 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1658 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1659 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1662 static void debug_menu_loop(void)
1664 int inp, df_x = 0, df_y = 0;
1667 gpuf = malloc(sizeof(*gpuf));
1673 menu_draw_begin(0, 1);
1674 draw_frame_debug(gpuf, df_x, df_y);
1677 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1678 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1679 if (inp & PBTN_MBACK) break;
1680 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1681 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1682 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1683 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1689 // --------- memcard manager ---------
1691 static void draw_mc_icon(int dx, int dy, const u16 *s)
1696 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1698 for (y = 0; y < 16; y++, s += 16) {
1699 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1700 for (x = 0; x < 16; x++) {
1702 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1703 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1709 static void draw_mc_bg(void)
1711 McdBlock *blocks1, *blocks2;
1715 blocks1 = malloc(15 * sizeof(blocks1[0]));
1716 blocks2 = malloc(15 * sizeof(blocks1[0]));
1717 if (blocks1 == NULL || blocks2 == NULL)
1720 for (i = 0; i < 15; i++) {
1721 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1722 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1725 menu_draw_begin(1, 1);
1727 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1729 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1733 maxicons = g_menuscreen_h / 32;
1736 row2 = g_menuscreen_w / 2;
1737 for (i = 0; i < maxicons; i++) {
1738 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1739 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1741 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1742 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1745 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1753 static void handle_memcard_sel(void)
1755 strcpy(Config.Mcd1, "none");
1756 if (memcard1_sel != 0)
1757 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1758 strcpy(Config.Mcd2, "none");
1759 if (memcard2_sel != 0)
1760 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1761 LoadMcds(Config.Mcd1, Config.Mcd2);
1765 static menu_entry e_memcard_options[] =
1767 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1768 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1772 static int menu_loop_memcards(int id, int keys)
1778 memcard1_sel = memcard2_sel = 0;
1779 p = strrchr(Config.Mcd1, '/');
1781 for (i = 0; memcards[i] != NULL; i++)
1782 if (strcmp(p + 1, memcards[i]) == 0)
1783 { memcard1_sel = i; break; }
1784 p = strrchr(Config.Mcd2, '/');
1786 for (i = 0; memcards[i] != NULL; i++)
1787 if (strcmp(p + 1, memcards[i]) == 0)
1788 { memcard2_sel = i; break; }
1790 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1792 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1797 // ------------ cheats menu ------------
1799 static void draw_cheatlist(int sel)
1801 int max_cnt, start, i, pos, active;
1803 max_cnt = g_menuscreen_h / me_sfont_h;
1804 start = max_cnt / 2 - sel;
1806 menu_draw_begin(1, 1);
1808 for (i = 0; i < NumCheats; i++) {
1810 if (pos < 0) continue;
1811 if (pos >= max_cnt) break;
1812 active = Cheats[i].Enabled;
1813 smalltext_out16(14, pos * me_sfont_h,
1814 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1815 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1816 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1820 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1822 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1826 static void menu_loop_cheats(void)
1828 static int menu_sel = 0;
1833 draw_cheatlist(menu_sel);
1834 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1835 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1836 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1837 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1838 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1839 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1840 if (inp & PBTN_MOK) { // action
1841 if (menu_sel < NumCheats)
1842 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1845 if (inp & PBTN_MBACK)
1850 // --------- main menu help ----------
1852 static void menu_bios_warn(void)
1855 static const char msg[] =
1856 "You don't seem to have copied any BIOS\n"
1858 MENU_BIOS_PATH "\n\n"
1860 "While many games work fine with fake\n"
1861 "(HLE) BIOS, others (like MGS and FF8)\n"
1862 "require BIOS to work.\n"
1863 "After copying the file, you'll also need\n"
1864 "to select it in the emu's menu:\n"
1865 "options->[BIOS/Plugins]\n\n"
1866 "The file is usually named SCPH1001.BIN,\n"
1867 "but other not compressed files can be\n"
1869 "Press %s or %s to continue";
1870 char tmp_msg[sizeof(msg) + 64];
1872 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1873 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1876 draw_menu_message(tmp_msg, NULL);
1878 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1879 if (inp & (PBTN_MBACK|PBTN_MOK))
1884 // ------------ main menu ------------
1886 static menu_entry e_menu_main[];
1888 static void draw_frame_main(void)
1897 if (CdromId[0] != 0) {
1898 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1899 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1900 Config.HLE ? "HLE" : "BIOS");
1901 smalltext_out16(4, 1, buff, 0x105f);
1905 capacity = plat_target_bat_capacity_get();
1907 tmp = localtime(<ime);
1908 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1909 if (capacity >= 0) {
1910 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1915 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1919 static void draw_frame_credits(void)
1921 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1924 static const char credits_text[] =
1926 "(C) 1999-2003 PCSX Team\n"
1927 "(C) 2005-2009 PCSX-df Team\n"
1928 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1929 "ARM recompiler (C) 2009-2011 Ari64\n"
1931 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1933 "PEOpS GPU and SPU by Pete Bernert\n"
1934 " and the P.E.Op.S. team\n"
1935 "PCSX4ALL plugin by PCSX4ALL team\n"
1936 " Chui, Franxis, Unai\n\n"
1937 "integration, optimization and\n"
1938 " frontend (C) 2010-2015 notaz\n";
1940 static int reset_game(void)
1943 if (bios_sel == 0 && !Config.HLE)
1949 if (CheckCdrom() != -1) {
1955 static int reload_plugins(const char *cdimg)
1961 set_cd_image(cdimg);
1963 pcnt_hook_plugins();
1965 if (OpenPlugins() == -1) {
1966 menu_update_msg("failed to open plugins");
1969 plugin_call_rearmed_cbs();
1971 cdrIsoMultidiskCount = 1;
1973 CdromLabel[0] = '\0';
1978 static int run_bios(void)
1984 if (reload_plugins(NULL) != 0)
1992 static int run_exe(void)
1994 const char *exts[] = { "exe", NULL };
1997 fname = menu_loop_romsel(last_selected_fname,
1998 sizeof(last_selected_fname), exts, NULL);
2003 if (reload_plugins(NULL) != 0)
2007 if (Load(fname) != 0) {
2008 menu_update_msg("exe load failed, bad file?");
2017 static int run_cd_image(const char *fname)
2019 int autoload_state = g_autostateld_opt;
2022 reload_plugins(fname);
2024 // always autodetect, menu_sync_config will override as needed
2027 if (CheckCdrom() == -1) {
2028 // Only check the CD if we are starting the console with a CD
2030 menu_update_msg("unsupported/invalid CD image");
2036 // Read main executable directly from CDRom and start it
2037 if (LoadCdrom() == -1) {
2039 menu_update_msg("failed to load CD image");
2046 if (autoload_state) {
2047 unsigned int newest = 0;
2048 int time, slot, newest_slot = -1;
2050 for (slot = 0; slot < 10; slot++) {
2051 if (emu_check_save_file(slot, &time)) {
2052 if ((unsigned int)time > newest) {
2059 if (newest_slot >= 0) {
2060 lprintf("autoload slot %d\n", newest_slot);
2061 emu_load_state(newest_slot);
2064 lprintf("no save to autoload.\n");
2071 static int romsel_run(void)
2073 int prev_gpu, prev_spu;
2076 fname = menu_loop_romsel(last_selected_fname,
2077 sizeof(last_selected_fname), filter_exts,
2078 optional_cdimg_filter);
2082 printf("selected file: %s\n", fname);
2084 new_dynarec_clear_full();
2086 if (run_cd_image(fname) != 0)
2089 prev_gpu = gpu_plugsel;
2090 prev_spu = spu_plugsel;
2091 if (menu_load_config(1) != 0)
2092 menu_load_config(0);
2094 // check for plugin changes, have to repeat
2095 // loading if game config changed plugins to reload them
2096 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2097 printf("plugin change detected, reloading plugins..\n");
2098 if (run_cd_image(fname) != 0)
2102 strcpy(last_selected_fname, fname);
2103 menu_do_last_cd_img(0);
2107 static int swap_cd_image(void)
2111 fname = menu_loop_romsel(last_selected_fname,
2112 sizeof(last_selected_fname), filter_exts,
2113 optional_cdimg_filter);
2117 printf("selected file: %s\n", fname);
2120 CdromLabel[0] = '\0';
2122 set_cd_image(fname);
2123 if (ReloadCdromPlugin() < 0) {
2124 menu_update_msg("failed to load cdr plugin");
2127 if (CDR_open() < 0) {
2128 menu_update_msg("failed to open cdr plugin");
2132 SetCdOpenCaseTime(time(NULL) + 2);
2135 strcpy(last_selected_fname, fname);
2139 static int swap_cd_multidisk(void)
2141 cdrIsoMultidiskSelect++;
2143 CdromLabel[0] = '\0';
2146 if (CDR_open() < 0) {
2147 menu_update_msg("failed to open cdr plugin");
2151 SetCdOpenCaseTime(time(NULL) + 2);
2157 static void load_pcsx_cht(void)
2159 static const char *exts[] = { "cht", NULL };
2163 fname = menu_loop_romsel(last_selected_fname,
2164 sizeof(last_selected_fname), exts, NULL);
2168 printf("selected cheat file: %s\n", fname);
2171 if (NumCheats == 0 && NumCodes == 0)
2172 menu_update_msg("failed to load cheats");
2174 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2175 menu_update_msg(msg);
2177 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2180 static int main_menu_handler(int id, int keys)
2184 case MA_MAIN_RESUME_GAME:
2188 case MA_MAIN_SAVE_STATE:
2190 return menu_loop_savestate(0);
2192 case MA_MAIN_LOAD_STATE:
2194 return menu_loop_savestate(1);
2196 case MA_MAIN_RESET_GAME:
2197 if (ready_to_go && reset_game() == 0)
2200 case MA_MAIN_LOAD_ROM:
2201 if (romsel_run() == 0)
2204 case MA_MAIN_SWAP_CD:
2205 if (swap_cd_image() == 0)
2208 case MA_MAIN_SWAP_CD_MULTI:
2209 if (swap_cd_multidisk() == 0)
2212 case MA_MAIN_RUN_BIOS:
2213 if (run_bios() == 0)
2216 case MA_MAIN_RUN_EXE:
2220 case MA_MAIN_CHEATS:
2223 case MA_MAIN_LOAD_CHEATS:
2226 case MA_MAIN_CREDITS:
2227 draw_menu_message(credits_text, draw_frame_credits);
2228 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2231 emu_core_ask_exit();
2234 lprintf("%s: something unknown selected\n", __FUNCTION__);
2241 static menu_entry e_menu_main2[] =
2243 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2244 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2245 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2246 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2247 mee_handler ("Memcard manager", menu_loop_memcards),
2248 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2252 static int main_menu2_handler(int id, int keys)
2256 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2257 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2258 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2259 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2261 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2264 static const char h_extra[] = "Change CD, manage memcards..\n";
2266 static menu_entry e_menu_main[] =
2270 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2271 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2272 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2273 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2274 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2275 mee_handler ("Options", menu_loop_options),
2276 mee_handler ("Controls", menu_loop_keyconfig),
2277 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2278 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2279 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2280 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2284 // ----------------------------
2286 static void menu_leave_emu(void);
2288 void menu_loop(void)
2290 static int warned_about_bios = 0;
2295 if (config_save_counter == 0) {
2297 if (bioses[1] != NULL) {
2298 // autoselect BIOS to make user's life easier
2299 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2302 else if (!warned_about_bios) {
2304 warned_about_bios = 1;
2308 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2309 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2310 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2311 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2314 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2317 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2318 } while (!ready_to_go && !g_emu_want_quit);
2320 /* wait until menu, ok, back is released */
2321 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2324 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2329 static int qsort_strcmp(const void *p1, const void *p2)
2331 char * const *s1 = (char * const *)p1;
2332 char * const *s2 = (char * const *)p2;
2333 return strcasecmp(*s1, *s2);
2336 static void scan_bios_plugins(void)
2338 char fname[MAXPATHLEN];
2340 int bios_i, gpu_i, spu_i, mc_i;
2345 gpu_plugins[0] = "builtin_gpu";
2346 spu_plugins[0] = "builtin_spu";
2347 memcards[0] = "(none)";
2348 bios_i = gpu_i = spu_i = mc_i = 1;
2350 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2351 dir = opendir(fname);
2353 perror("scan_bios_plugins bios opendir");
2368 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2371 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2372 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2373 printf("bad BIOS file: %s\n", ent->d_name);
2377 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2378 bioses[bios_i++] = strdup(ent->d_name);
2382 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2388 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2389 dir = opendir(fname);
2391 perror("scan_bios_plugins plugins opendir");
2405 p = strstr(ent->d_name, ".so");
2409 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2410 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2412 fprintf(stderr, "%s\n", dlerror());
2416 // now what do we have here?
2417 tmp = dlsym(h, "GPUinit");
2420 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2421 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2425 tmp = dlsym(h, "SPUinit");
2428 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2429 spu_plugins[spu_i++] = strdup(ent->d_name);
2433 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2440 dir = opendir("." MEMCARD_DIR);
2442 perror("scan_bios_plugins memcards opendir");
2457 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2460 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2461 if (stat(fname, &st) != 0) {
2462 printf("bad memcard file: %s\n", ent->d_name);
2466 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2467 memcards[mc_i++] = strdup(ent->d_name);
2471 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2475 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2480 void menu_init(void)
2482 char buff[MAXPATHLEN];
2485 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2487 scan_bios_plugins();
2490 menu_set_defconfig();
2491 menu_load_config(0);
2492 menu_do_last_cd_img(1);
2497 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2498 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2499 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2500 fprintf(stderr, "OOM\n");
2504 emu_make_path(buff, "skin/background.png", sizeof(buff));
2505 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2507 i = plat_target.cpu_clock_set != NULL
2508 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2509 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2511 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2512 e_menu_gfx_options[i].data = plat_target.vout_methods;
2513 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2514 plat_target.vout_methods != NULL);
2516 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2517 e_menu_gfx_options[i].data = plat_target.hwfilters;
2518 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2519 plat_target.hwfilters != NULL);
2521 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2522 plat_target.gamma_set != NULL);
2524 #ifdef HAVE_PRE_ARMV7
2525 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2527 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2528 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2529 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2530 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2531 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2532 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2533 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2536 void menu_notify_mode_change(int w, int h, int bpp)
2540 last_vout_bpp = bpp;
2543 static void menu_leave_emu(void)
2545 if (GPU_close != NULL) {
2546 int ret = GPU_close();
2548 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2551 plat_video_menu_enter(ready_to_go);
2553 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2554 if (pl_vout_buf != NULL && ready_to_go) {
2555 int x = max(0, g_menuscreen_w - last_vout_w);
2556 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2557 int w = min(g_menuscreen_w, last_vout_w);
2558 int h = min(g_menuscreen_h, last_vout_h);
2559 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2560 char *s = pl_vout_buf;
2562 if (last_vout_bpp == 16) {
2563 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2564 menu_darken_bg(d, s, w, 0);
2567 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2568 rgb888_to_rgb565(d, s, w * 3);
2569 menu_darken_bg(d, d, w, 0);
2575 cpu_clock = plat_target_cpu_clock_get();
2578 void menu_prepare_emu(void)
2580 R3000Acpu *prev_cpu = psxCpu;
2582 plat_video_menu_leave();
2584 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2585 if (psxCpu != prev_cpu) {
2586 prev_cpu->Shutdown();
2588 // note that this does not really reset, just clears drc caches
2592 // core doesn't care about Config.Cdda changes,
2593 // so handle them manually here
2599 plat_target_cpu_clock_set(cpu_clock);
2601 // push config to GPU plugin
2602 plugin_call_rearmed_cbs();
2604 if (GPU_open != NULL) {
2605 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2607 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2613 void menu_update_msg(const char *msg)
2615 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2616 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2618 menu_error_time = plat_get_ticks_ms();
2619 lprintf("msg: %s\n", menu_error_msg);
2622 void menu_finish(void)
2624 if (cpu_clock_st > 0)
2625 plat_target_cpu_clock_set(cpu_clock_st);