2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 // Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105 // If not, the option is in the advanced speed hacks menu, so in a logical place.
106 #define DEFAULT_PSX_CLOCK 100
107 #define DEFAULT_PSX_CLOCK_S "100"
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_VOUTMODE 1
119 #define MENU_SHOW_SCALER2 0
120 #define MENU_SHOW_NUBS_BTNS 0
121 #define MENU_SHOW_VIBRATION 0
122 #define MENU_SHOW_DEADZONE 0
123 #define MENU_SHOW_MINIMIZE 0
124 #define MENU_SHOW_FULLSCREEN 1
125 #define MENU_SHOW_VOLUME 0
128 static int min(int x, int y) { return x < y ? x : y; }
129 static int max(int x, int y) { return x > y ? x : y; }
131 void emu_make_path(char *buff, const char *end, int size)
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
143 static int emu_check_save_file(int slot, int *time)
145 char fname[MAXPATHLEN];
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
153 ret = get_state_filename(fname, sizeof(fname), slot);
157 ret = stat(fname, &status);
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
164 *time = status.st_mtime;
169 static int emu_save_load_game(int load, int unused)
174 ret = emu_load_state(state_slot);
176 // reflect hle/bios mode from savestate
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
184 ret = emu_save_state(state_slot);
189 static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 if (strcmp(name, namelist[i]->d_name) == 0) {
206 static int optional_cdimg_filter(struct dirent **namelist, int count,
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 ext = strrchr(namelist[i]->d_name, '.');
224 // should not happen but whatever
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 ret = sscanf(buf, " FILE %256s", buf2);
252 p = strrchr(buf2, '/');
254 p = strrchr(buf2, '\\');
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
263 rm_namelist_entry(namelist, count, p);
276 p = strcasestr(namelist[i]->d_name, "track");
278 ret = strtoul(p + 5, NULL, 10);
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
295 // propagate menu settings to the emu vars
296 static void menu_sync_config(void)
298 static int allow_abs_only_old;
303 Config.PsxType = region - 1;
305 cycle_multiplier = 10000 / psx_clock;
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 allow_abs_only_old = in_evdev_allow_abs_only;
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
327 static void menu_set_defconfig(void)
329 emu_set_default_config();
332 g_scaler = SCALE_4_3;
336 analog_deadzone = 50;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
351 #define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
354 #define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
357 #define CE_STR(val) \
360 #define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
363 #define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
366 #define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369 // 'versioned' var, used when defaults change
370 #define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
373 #define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
376 #define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379 static const struct {
385 CE_CONFIG_STR_V(Gpu, 3),
387 // CE_CONFIG_STR(Cdr),
389 // CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
399 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(thread_rendering),
424 CE_INTVAL_P(gpu_peops.iUseDither),
425 CE_INTVAL_P(gpu_peops.dwActFixes),
426 CE_INTVAL_P(gpu_unai.ilace_force),
427 CE_INTVAL_P(gpu_unai.pixel_skip),
428 CE_INTVAL_P(gpu_unai.lighting),
429 CE_INTVAL_P(gpu_unai.fast_lighting),
430 CE_INTVAL_P(gpu_unai.blending),
431 CE_INTVAL_P(gpu_unai.dithering),
432 CE_INTVAL_P(gpu_unai.lineskip),
433 CE_INTVAL_P(gpu_unai.abe_hack),
434 CE_INTVAL_P(gpu_unai.no_light),
435 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_unai.scale_hires),
437 CE_INTVAL_P(gpu_neon.allow_interlace),
438 CE_INTVAL_P(gpu_neon.enhancement_enable),
439 CE_INTVAL_P(gpu_neon.enhancement_no_main),
440 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
441 CE_INTVAL_P(gpu_peopsgl.iFilterType),
442 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
443 CE_INTVAL_P(gpu_peopsgl.iUseMask),
444 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
445 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
446 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
447 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
448 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
449 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
450 CE_INTVAL(spu_config.iUseReverb),
451 CE_INTVAL(spu_config.idiablofix),
452 CE_INTVAL(spu_config.iXAPitch),
453 CE_INTVAL(spu_config.iUseInterpolation),
454 CE_INTVAL(spu_config.iTempo),
455 CE_INTVAL(spu_config.iUseThread),
456 CE_INTVAL(config_save_counter),
457 CE_INTVAL(in_evdev_allow_abs_only),
458 CE_INTVAL(volume_boost),
459 CE_INTVAL(psx_clock),
460 CE_INTVAL(new_dynarec_hacks),
461 CE_INTVAL(in_enable_vibration),
464 static char *get_cd_label(void)
466 static char trimlabel[33];
469 strncpy(trimlabel, CdromLabel, 32);
471 for (j = 31; j >= 0; j--)
472 if (trimlabel[j] == ' ')
478 static void make_cfg_fname(char *buf, size_t size, int is_game)
481 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
483 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486 static void keys_write_all(FILE *f);
487 static char *mystrip(char *str);
489 static int menu_write_config(int is_game)
491 char cfgfile[MAXPATHLEN];
495 config_save_counter++;
497 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
498 f = fopen(cfgfile, "w");
500 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
505 fprintf(f, "%s = ", config_data[i].name);
506 switch (config_data[i].len) {
508 fprintf(f, "%s\n", (char *)config_data[i].val);
511 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 printf("menu_write_config: unhandled len %d for %s\n",
521 (int)config_data[i].len, config_data[i].name);
532 static int menu_do_last_cd_img(int is_get)
534 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
540 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
541 f = fopen(path, is_get ? "r" : "w");
548 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
549 last_selected_fname[ret] = 0;
550 mystrip(last_selected_fname);
553 fprintf(f, "%s\n", last_selected_fname);
558 for (i = 0; last_selected_fname[0] == 0
559 || stat64(last_selected_fname, &st) != 0; i++)
561 if (i >= ARRAY_SIZE(defaults))
563 strcpy(last_selected_fname, defaults[i]);
570 static void parse_str_val(char *cval, const char *src)
573 strncpy(cval, src, MAXPATHLEN);
574 cval[MAXPATHLEN - 1] = 0;
575 tmp = strchr(cval, '\n');
577 tmp = strchr(cval, '\r');
582 static void keys_load_all(const char *cfg);
584 static int menu_load_config(int is_game)
586 char cfgfile[MAXPATHLEN];
592 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
593 f = fopen(cfgfile, "r");
595 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 fseek(f, 0, SEEK_END);
602 printf("bad size %ld: %s\n", size, cfgfile);
606 cfg = malloc(size + 1);
610 fseek(f, 0, SEEK_SET);
611 if (fread(cfg, 1, size, f) != size) {
612 printf("failed to read: %s\n", cfgfile);
617 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 tmp = strstr(cfg, config_data[i].name);
624 tmp += strlen(config_data[i].name);
625 if (strncmp(tmp, " = ", 3) != 0)
629 if (config_data[i].len == 0) {
630 parse_str_val(config_data[i].val, tmp);
635 val = strtoul(tmp, &tmp2, 16);
636 if (tmp2 == NULL || tmp == tmp2)
637 continue; // parse failed
639 switch (config_data[i].len) {
641 *(u8 *)config_data[i].val = val;
644 *(u16 *)config_data[i].val = val;
647 *(u32 *)config_data[i].val = val;
650 printf("menu_load_config: unhandled len %d for %s\n",
651 (int)config_data[i].len, config_data[i].name);
657 char *tmp = strstr(cfg, "lastcdimg = ");
660 parse_str_val(last_selected_fname, tmp);
675 for (i = bios_sel = 0; bioses[i] != NULL; i++)
676 if (strcmp(Config.Bios, bioses[i]) == 0)
677 { bios_sel = i; break; }
679 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
680 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
681 { gpu_plugsel = i; break; }
683 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
685 { spu_plugsel = i; break; }
687 // memcard selections
688 char mcd1_old[sizeof(Config.Mcd1)];
689 char mcd2_old[sizeof(Config.Mcd2)];
690 strcpy(mcd1_old, Config.Mcd1);
691 strcpy(mcd2_old, Config.Mcd2);
693 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
694 if (memcard1_sel == 0)
695 strcpy(Config.Mcd1, "none");
696 else if (memcards[memcard1_sel] != NULL)
697 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
698 MEMCARD_DIR, memcards[memcard1_sel]);
700 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
701 if (memcard2_sel == 0)
702 strcpy(Config.Mcd2, "none");
703 else if (memcards[memcard2_sel] != NULL)
704 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
705 MEMCARD_DIR, memcards[memcard2_sel]);
707 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
708 LoadMcds(Config.Mcd1, Config.Mcd2);
713 static const char *filter_exts[] = {
714 "bin", "img", "mdf", "iso", "cue", "z",
715 "bz", "znx", "pbp", "cbn", NULL
718 // rrrr rggg gggb bbbb
719 static unsigned short fname2color(const char *fname)
721 static const char *other_exts[] = {
722 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
724 const char *ext = strrchr(fname, '.');
730 for (i = 0; filter_exts[i] != NULL; i++)
731 if (strcasecmp(ext, filter_exts[i]) == 0)
733 for (i = 0; i < array_size(other_exts); i++)
734 if (strcasecmp(ext, other_exts[i]) == 0)
739 static void draw_savestate_bg(int slot);
741 #define MENU_ALIGN_LEFT
742 #ifndef HAVE_PRE_ARMV7 // assume hires device
748 #include "libpicofe/menu.c"
750 // a bit of black magic here
751 static void draw_savestate_bg(int slot)
753 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
755 char fname[MAXPATHLEN];
762 ret = get_state_filename(fname, sizeof(fname), slot);
766 f = gzopen(fname, "rb");
770 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
771 fprintf(stderr, "gzseek failed: %d\n", ret);
776 gpu = malloc(sizeof(*gpu));
782 ret = gzread(f, gpu, sizeof(*gpu));
784 if (ret != sizeof(*gpu)) {
785 fprintf(stderr, "gzread failed\n");
789 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
791 if (gpu->ulStatus & 0x800000)
792 goto out; // disabled
794 x = gpu->ulControl[5] & 0x3ff;
795 y = (gpu->ulControl[5] >> 10) & 0x1ff;
796 w = psx_widths[(gpu->ulStatus >> 16) & 7];
797 tmp = gpu->ulControl[7];
798 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
799 if (gpu->ulStatus & 0x80000) // doubleheight
801 if (h <= 0 || h > 512)
807 s = (u16 *)gpu->psxVRam + y * 1024 + x;
809 x = max(0, g_menuscreen_w - w) & ~3;
810 y = max(0, g_menuscreen_h / 2 - h / 2);
811 w = min(g_menuscreen_w, w);
812 h = min(g_menuscreen_h, h);
813 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
815 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
816 if (gpu->ulStatus & 0x200000)
817 bgr888_to_rgb565(d, s, w * 3);
819 bgr555_to_rgb565(d, s, w * 2);
821 // darken this so that menu text is visible
822 if (g_menuscreen_w - w < 320)
823 menu_darken_bg(d, d, w, 0);
830 // -------------- key config --------------
832 me_bind_action me_ctrl_actions[] =
834 { "UP ", 1 << DKEY_UP},
835 { "DOWN ", 1 << DKEY_DOWN },
836 { "LEFT ", 1 << DKEY_LEFT },
837 { "RIGHT ", 1 << DKEY_RIGHT },
838 { "TRIANGLE", 1 << DKEY_TRIANGLE },
839 { "CIRCLE ", 1 << DKEY_CIRCLE },
840 { "CROSS ", 1 << DKEY_CROSS },
841 { "SQUARE ", 1 << DKEY_SQUARE },
842 { "L1 ", 1 << DKEY_L1 },
843 { "R1 ", 1 << DKEY_R1 },
844 { "L2 ", 1 << DKEY_L2 },
845 { "R2 ", 1 << DKEY_R2 },
846 { "L3 ", 1 << DKEY_L3 },
847 { "R3 ", 1 << DKEY_R3 },
848 { "START ", 1 << DKEY_START },
849 { "SELECT ", 1 << DKEY_SELECT },
853 me_bind_action emuctrl_actions[] =
855 { "Save State ", 1 << SACTION_SAVE_STATE },
856 { "Load State ", 1 << SACTION_LOAD_STATE },
857 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
858 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
859 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
860 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
861 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
862 #ifndef HAVE_PRE_ARMV7
863 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
865 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
866 #if MENU_SHOW_MINIMIZE
867 { "Minimize ", 1 << SACTION_MINIMIZE },
869 #if MENU_SHOW_FULLSCREEN
870 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
872 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
873 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
874 { "Gun A button ", 1 << SACTION_GUN_A },
875 { "Gun B button ", 1 << SACTION_GUN_B },
876 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
878 { "Volume Up ", 1 << SACTION_VOLUME_UP },
879 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
884 static char *mystrip(char *str)
889 for (i = 0; i < len; i++)
890 if (str[i] != ' ') break;
891 if (i > 0) memmove(str, str + i, len - i + 1);
894 for (i = len - 1; i >= 0; i--)
895 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 static void get_line(char *d, size_t size, const char *s)
906 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
915 static void keys_write_all(FILE *f)
919 for (d = 0; d < IN_MAX_DEVS; d++)
921 const int *binds = in_get_dev_binds(d);
922 const char *name = in_get_dev_name(d, 0, 0);
925 if (binds == NULL || name == NULL)
928 fprintf(f, "binddev = %s\n", name);
929 in_get_config(d, IN_CFG_BIND_COUNT, &count);
931 for (k = 0; k < count; k++)
936 act[0] = act[31] = 0;
937 name = in_get_key_name(d, k);
939 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
940 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
941 mask = me_ctrl_actions[i].mask;
943 strncpy(act, me_ctrl_actions[i].name, 31);
944 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
947 mask = me_ctrl_actions[i].mask << 16;
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
955 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
956 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
957 mask = emuctrl_actions[i].mask;
959 strncpy(act, emuctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 for (k = 0; k < array_size(in_adev); k++)
969 fprintf(f, "bind_analog = %d\n", k);
974 static int parse_bind_val(const char *val, int *type)
978 *type = IN_BINDTYPE_NONE;
982 if (strncasecmp(val, "player", 6) == 0)
984 int player, shift = 0;
985 player = atoi(val + 6) - 1;
987 if ((unsigned int)player > 1)
992 *type = IN_BINDTYPE_PLAYER12;
993 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
995 return me_ctrl_actions[i].mask << shift;
998 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1000 *type = IN_BINDTYPE_EMU;
1001 return emuctrl_actions[i].mask;
1008 static void keys_load_all(const char *cfg)
1010 char dev[256], key[128], *act;
1016 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1019 // don't strip 'dev' because there are weird devices
1020 // with names with space at the end
1021 get_line(dev, sizeof(dev), p);
1023 dev_id = in_config_parse_dev(dev);
1025 printf("input: can't handle dev: %s\n", dev);
1029 in_unbind_all(dev_id, -1, -1);
1030 while ((p = strstr(p, "bind"))) {
1031 if (strncmp(p, "binddev = ", 10) == 0)
1034 if (strncmp(p, "bind_analog", 11) == 0) {
1035 ret = sscanf(p, "bind_analog = %d", &bind);
1038 printf("input: parse error: %16s..\n", p);
1041 if ((unsigned int)bind >= array_size(in_adev)) {
1042 printf("input: analog id %d out of range\n", bind);
1045 in_adev[bind] = dev_id;
1051 printf("input: parse error: %16s..\n", p);
1055 get_line(key, sizeof(key), p);
1056 act = strchr(key, '=');
1058 printf("parse failed: %16s..\n", p);
1066 bind = parse_bind_val(act, &bindtype);
1067 if (bind != -1 && bind != 0) {
1068 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1069 in_config_bind_key(dev_id, key, bind, bindtype);
1072 lprintf("config: unhandled action \"%s\"\n", act);
1078 static int key_config_loop_wrap(int id, int keys)
1081 case MA_CTRL_PLAYER1:
1082 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1084 case MA_CTRL_PLAYER2:
1085 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1088 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1096 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1097 "Might cause problems with real analog sticks";
1098 static const char *adevnames[IN_MAX_DEVS + 2];
1099 static int stick_sel[2];
1101 static menu_entry e_menu_keyconfig_analog[] =
1103 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1104 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1105 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1106 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1107 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1108 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1109 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1110 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1114 static int key_config_analog(int id, int keys)
1116 int i, d, count, sel = 0;
1117 int sel2dev_map[IN_MAX_DEVS];
1119 memset(adevnames, 0, sizeof(adevnames));
1120 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1121 memset(stick_sel, 0, sizeof(stick_sel));
1123 adevnames[0] = "None";
1125 for (d = 0; d < IN_MAX_DEVS; d++)
1127 const char *name = in_get_dev_name(d, 0, 1);
1132 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1136 if (in_adev[0] == d) stick_sel[0] = i;
1137 if (in_adev[1] == d) stick_sel[1] = i;
1139 adevnames[i++] = name;
1141 adevnames[i] = NULL;
1143 me_loop(e_menu_keyconfig_analog, &sel);
1145 in_adev[0] = sel2dev_map[stick_sel[0]];
1146 in_adev[1] = sel2dev_map[stick_sel[1]];
1151 static const char *mgn_dev_name(int id, int *offs)
1153 const char *name = NULL;
1156 if (id == MA_CTRL_DEV_FIRST)
1159 for (; it < IN_MAX_DEVS; it++) {
1160 name = in_get_dev_name(it, 1, 1);
1169 static const char *mgn_saveloadcfg(int id, int *offs)
1174 static int mh_savecfg(int id, int keys)
1176 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1177 menu_update_msg("config saved");
1179 menu_update_msg("failed to write config");
1184 static int mh_input_rescan(int id, int keys)
1186 //menu_sync_config();
1188 menu_update_msg("rescan complete.");
1193 static const char *men_in_type_sel[] = {
1194 "Standard (SCPH-1080)",
1195 "Analog (SCPH-1150)",
1199 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1200 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1201 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1203 static menu_entry e_menu_keyconfig[] =
1205 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1206 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1207 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1208 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1210 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1211 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1212 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1213 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1214 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1215 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1216 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1217 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1218 mee_handler ("Rescan devices:", mh_input_rescan),
1220 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 static int menu_loop_keyconfig(int id, int keys)
1234 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1235 me_loop(e_menu_keyconfig, &sel);
1239 // ------------ gfx options menu ------------
1241 static const char *men_scaler[] = {
1242 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1244 static const char *men_soft_filter[] = { "None",
1246 "scale2x", "eagle2x",
1249 static const char *men_dummy[] = { NULL };
1250 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1251 "int. 4:3 - uses integer if possible, else fractional";
1252 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1253 "using d-pad or move it using R+d-pad";
1254 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1255 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1256 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1257 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1259 static int menu_loop_cscaler(int id, int keys)
1263 g_scaler = SCALE_CUSTOM;
1265 plat_gvideo_open(Config.PsxType);
1269 menu_draw_begin(0, 1);
1270 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1271 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1272 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1275 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1276 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1277 if (inp & PBTN_UP) g_layer_y--;
1278 if (inp & PBTN_DOWN) g_layer_y++;
1279 if (inp & PBTN_LEFT) g_layer_x--;
1280 if (inp & PBTN_RIGHT) g_layer_x++;
1281 if (!(inp & PBTN_R)) {
1282 if (inp & PBTN_UP) g_layer_h += 2;
1283 if (inp & PBTN_DOWN) g_layer_h -= 2;
1284 if (inp & PBTN_LEFT) g_layer_w += 2;
1285 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1287 if (inp & (PBTN_MOK|PBTN_MBACK))
1290 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1291 if (g_layer_x < 0) g_layer_x = 0;
1292 if (g_layer_x > 640) g_layer_x = 640;
1293 if (g_layer_y < 0) g_layer_y = 0;
1294 if (g_layer_y > 420) g_layer_y = 420;
1295 if (g_layer_w < 160) g_layer_w = 160;
1296 if (g_layer_h < 60) g_layer_h = 60;
1297 if (g_layer_x + g_layer_w > 800)
1298 g_layer_w = 800 - g_layer_x;
1299 if (g_layer_y + g_layer_h > 480)
1300 g_layer_h = 480 - g_layer_y;
1302 plat_gvideo_open(Config.PsxType);
1306 plat_gvideo_close();
1311 static menu_entry e_menu_gfx_options[] =
1313 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1314 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1315 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1316 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1317 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1319 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1320 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1322 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1323 // mee_onoff ("Vsync", 0, vsync, 1),
1324 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1328 static int menu_loop_gfx_options(int id, int keys)
1332 me_loop(e_menu_gfx_options, &sel);
1337 // ------------ bios/plugins ------------
1341 static const char h_gpu_neon[] =
1342 "Configure built-in NEON GPU plugin";
1343 static const char h_gpu_neon_enhanced[] =
1344 "Renders in double resolution at the cost of lower performance\n"
1345 "(not available for high resolution games)";
1346 static const char h_gpu_neon_enhanced_hack[] =
1347 "Speed hack for above option (glitches some games)";
1348 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1350 static menu_entry e_menu_plugin_gpu_neon[] =
1352 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1353 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1354 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1358 static int menu_loop_plugin_gpu_neon(int id, int keys)
1361 me_loop(e_menu_plugin_gpu_neon, &sel);
1367 static menu_entry e_menu_plugin_gpu_unai[] =
1369 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1370 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1371 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1372 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1373 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1374 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1375 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1376 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1377 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1378 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1382 static int menu_loop_plugin_gpu_unai(int id, int keys)
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1389 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1390 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1391 static const char h_gpu_1[] = "Capcom fighting games";
1392 static const char h_gpu_2[] = "Black screens in Lunar";
1393 static const char h_gpu_3[] = "Compatibility mode";
1394 static const char h_gpu_6[] = "Pandemonium 2";
1395 //static const char h_gpu_7[] = "Skip every second frame";
1396 static const char h_gpu_8[] = "Needed by Dark Forces";
1397 static const char h_gpu_9[] = "better g-colors, worse textures";
1398 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1400 static menu_entry e_menu_plugin_gpu_peops[] =
1402 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1403 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1404 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1405 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1406 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1407 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1408 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1409 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1410 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1411 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1415 static int menu_loop_plugin_gpu_peops(int id, int keys)
1418 me_loop(e_menu_plugin_gpu_peops, &sel);
1422 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1423 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1424 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1426 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1428 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1429 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1430 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1431 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1432 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1433 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1434 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1435 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1436 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1437 mee_label ("Fixes/hacks:"),
1438 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1439 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1440 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1441 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1442 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1443 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1444 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1445 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1446 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1447 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1448 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1452 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1455 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1459 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1460 static const char h_spu_volboost[] = "Large values cause distortion";
1461 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1462 "This is inaccurate and breaks games";
1464 static menu_entry e_menu_plugin_spu[] =
1466 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1467 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1468 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1469 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1470 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1471 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1475 static int menu_loop_plugin_spu(int id, int keys)
1478 me_loop(e_menu_plugin_spu, &sel);
1482 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1483 "savestates and can't be changed there. Must save\n"
1484 "config and reload the game for change to take effect";
1485 static const char h_plugin_gpu[] =
1487 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1489 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1490 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1491 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1492 "must save config and reload the game if changed";
1493 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1494 "must save config and reload the game if changed";
1495 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1496 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1497 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1498 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1500 static menu_entry e_menu_plugin_options[] =
1502 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1503 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1504 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1506 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1508 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1509 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1510 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1511 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1515 static menu_entry e_menu_main2[];
1517 static int menu_loop_plugin_options(int id, int keys)
1520 me_loop(e_menu_plugin_options, &sel);
1522 // sync BIOS/plugins
1523 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1524 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1525 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1526 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1531 // ------------ adv options menu ------------
1533 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1534 "(lower value - less work for the emu, may be faster)";
1535 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1536 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1537 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1539 static menu_entry e_menu_speed_hacks[] =
1541 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1542 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1543 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1544 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1548 static int menu_loop_speed_hacks(int id, int keys)
1551 me_loop(e_menu_speed_hacks, &sel);
1555 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1556 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1557 "(green: normal, red: fmod, blue: noise)";
1558 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1559 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1560 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1561 "(proper .cue/.bin dump is needed otherwise)";
1562 static const char h_cfg_sio[] = "You should not need this, breaks games";
1563 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1564 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1565 "(timing hack, breaks other games)";
1566 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1567 "(timing hack, breaks other games)";
1568 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1569 "Might be useful to overcome some dynarec bugs";
1570 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1571 "must reload game for any change to take effect";
1573 static menu_entry e_menu_adv_options[] =
1575 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1576 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1577 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1578 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1579 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1580 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1581 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1582 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1583 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1584 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1585 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1589 static int menu_loop_adv_options(int id, int keys)
1592 me_loop(e_menu_adv_options, &sel);
1596 // ------------ options menu ------------
1598 static int mh_restore_defaults(int id, int keys)
1600 menu_set_defconfig();
1601 menu_update_msg("defaults restored");
1605 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1606 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1608 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1609 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1610 "loading state or both";
1612 static const char h_restore_def[] = "Switches back to default / recommended\n"
1614 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1616 static menu_entry e_menu_options[] =
1618 // mee_range ("Save slot", 0, state_slot, 0, 9),
1619 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1620 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1621 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1622 mee_enum ("Region", 0, region, men_region),
1623 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1625 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1627 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1629 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1630 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1631 mee_handler ("[Advanced]", menu_loop_adv_options),
1632 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1633 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1634 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1638 static int menu_loop_options(int id, int keys)
1642 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1643 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1644 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1646 me_loop(e_menu_options, &sel);
1651 // ------------ debug menu ------------
1653 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1655 int w = min(g_menuscreen_w, 1024);
1656 int h = min(g_menuscreen_h, 512);
1657 u16 *d = g_menuscreen_ptr;
1658 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1662 gpuf->ulFreezeVersion = 1;
1663 if (GPU_freeze != NULL)
1664 GPU_freeze(1, gpuf);
1666 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1667 bgr555_to_rgb565(d, s, w * 2);
1669 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1670 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1671 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1672 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1673 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1676 static void debug_menu_loop(void)
1678 int inp, df_x = 0, df_y = 0;
1681 gpuf = malloc(sizeof(*gpuf));
1687 menu_draw_begin(0, 1);
1688 draw_frame_debug(gpuf, df_x, df_y);
1691 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1692 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1693 if (inp & PBTN_MBACK) break;
1694 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1695 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1696 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1697 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1703 // --------- memcard manager ---------
1705 static void draw_mc_icon(int dx, int dy, const u16 *s)
1710 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1712 for (y = 0; y < 16; y++, s += 16) {
1713 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1714 for (x = 0; x < 16; x++) {
1716 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1717 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1723 static void draw_mc_bg(void)
1725 McdBlock *blocks1, *blocks2;
1729 blocks1 = malloc(15 * sizeof(blocks1[0]));
1730 blocks2 = malloc(15 * sizeof(blocks1[0]));
1731 if (blocks1 == NULL || blocks2 == NULL)
1734 for (i = 0; i < 15; i++) {
1735 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1736 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1739 menu_draw_begin(1, 1);
1741 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1743 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1747 maxicons = g_menuscreen_h / 32;
1750 row2 = g_menuscreen_w / 2;
1751 for (i = 0; i < maxicons; i++) {
1752 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1753 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1755 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1756 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1759 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1767 static void handle_memcard_sel(void)
1769 strcpy(Config.Mcd1, "none");
1770 if (memcard1_sel != 0)
1771 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1772 strcpy(Config.Mcd2, "none");
1773 if (memcard2_sel != 0)
1774 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1775 LoadMcds(Config.Mcd1, Config.Mcd2);
1779 static menu_entry e_memcard_options[] =
1781 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1782 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1786 static int menu_loop_memcards(int id, int keys)
1792 memcard1_sel = memcard2_sel = 0;
1793 p = strrchr(Config.Mcd1, '/');
1795 for (i = 0; memcards[i] != NULL; i++)
1796 if (strcmp(p + 1, memcards[i]) == 0)
1797 { memcard1_sel = i; break; }
1798 p = strrchr(Config.Mcd2, '/');
1800 for (i = 0; memcards[i] != NULL; i++)
1801 if (strcmp(p + 1, memcards[i]) == 0)
1802 { memcard2_sel = i; break; }
1804 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1806 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1811 // ------------ cheats menu ------------
1813 static void draw_cheatlist(int sel)
1815 int max_cnt, start, i, pos, active;
1817 max_cnt = g_menuscreen_h / me_sfont_h;
1818 start = max_cnt / 2 - sel;
1820 menu_draw_begin(1, 1);
1822 for (i = 0; i < NumCheats; i++) {
1824 if (pos < 0) continue;
1825 if (pos >= max_cnt) break;
1826 active = Cheats[i].Enabled;
1827 smalltext_out16(14, pos * me_sfont_h,
1828 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1829 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1830 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1834 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1836 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1840 static void menu_loop_cheats(void)
1842 static int menu_sel = 0;
1847 draw_cheatlist(menu_sel);
1848 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1849 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1850 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1851 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1852 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1853 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1854 if (inp & PBTN_MOK) { // action
1855 if (menu_sel < NumCheats)
1856 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1859 if (inp & PBTN_MBACK)
1864 // --------- main menu help ----------
1866 static void menu_bios_warn(void)
1869 static const char msg[] =
1870 "You don't seem to have copied any BIOS\n"
1872 MENU_BIOS_PATH "\n\n"
1874 "While many games work fine with fake\n"
1875 "(HLE) BIOS, others (like MGS and FF8)\n"
1876 "require BIOS to work.\n"
1877 "After copying the file, you'll also need\n"
1878 "to select it in the emu's menu:\n"
1879 "options->[BIOS/Plugins]\n\n"
1880 "The file is usually named SCPH1001.BIN,\n"
1881 "but other not compressed files can be\n"
1883 "Press %s or %s to continue";
1884 char tmp_msg[sizeof(msg) + 64];
1886 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1887 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1890 draw_menu_message(tmp_msg, NULL);
1892 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1893 if (inp & (PBTN_MBACK|PBTN_MOK))
1898 // ------------ main menu ------------
1900 static menu_entry e_menu_main[];
1902 static void draw_frame_main(void)
1911 if (CdromId[0] != 0) {
1912 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1913 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1914 Config.HLE ? "HLE" : "BIOS");
1915 smalltext_out16(4, 1, buff, 0x105f);
1919 capacity = plat_target_bat_capacity_get();
1921 tmp = localtime(<ime);
1922 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1923 if (capacity >= 0) {
1924 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1929 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1933 static void draw_frame_credits(void)
1935 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1938 static const char credits_text[] =
1940 "(C) 1999-2003 PCSX Team\n"
1941 "(C) 2005-2009 PCSX-df Team\n"
1942 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1943 "ARM recompiler (C) 2009-2011 Ari64\n"
1945 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1947 "PEOpS GPU and SPU by Pete Bernert\n"
1948 " and the P.E.Op.S. team\n"
1949 "PCSX4ALL plugin by PCSX4ALL team\n"
1950 " Chui, Franxis, Unai\n\n"
1951 "integration, optimization and\n"
1952 " frontend (C) 2010-2015 notaz\n";
1954 static int reset_game(void)
1957 if (bios_sel == 0 && !Config.HLE)
1963 if (CheckCdrom() != -1) {
1969 static int reload_plugins(const char *cdimg)
1975 set_cd_image(cdimg);
1977 pcnt_hook_plugins();
1979 if (OpenPlugins() == -1) {
1980 menu_update_msg("failed to open plugins");
1983 plugin_call_rearmed_cbs();
1985 cdrIsoMultidiskCount = 1;
1987 CdromLabel[0] = '\0';
1992 static int run_bios(void)
1998 if (reload_plugins(NULL) != 0)
2006 static int run_exe(void)
2008 const char *exts[] = { "exe", NULL };
2011 fname = menu_loop_romsel(last_selected_fname,
2012 sizeof(last_selected_fname), exts, NULL);
2017 if (reload_plugins(NULL) != 0)
2021 if (Load(fname) != 0) {
2022 menu_update_msg("exe load failed, bad file?");
2031 static int run_cd_image(const char *fname)
2033 int autoload_state = g_autostateld_opt;
2036 reload_plugins(fname);
2038 // always autodetect, menu_sync_config will override as needed
2041 if (CheckCdrom() == -1) {
2042 // Only check the CD if we are starting the console with a CD
2044 menu_update_msg("unsupported/invalid CD image");
2050 // Read main executable directly from CDRom and start it
2051 if (LoadCdrom() == -1) {
2053 menu_update_msg("failed to load CD image");
2060 if (autoload_state) {
2061 unsigned int newest = 0;
2062 int time, slot, newest_slot = -1;
2064 for (slot = 0; slot < 10; slot++) {
2065 if (emu_check_save_file(slot, &time)) {
2066 if ((unsigned int)time > newest) {
2073 if (newest_slot >= 0) {
2074 lprintf("autoload slot %d\n", newest_slot);
2075 emu_load_state(newest_slot);
2078 lprintf("no save to autoload.\n");
2085 static int romsel_run(void)
2087 int prev_gpu, prev_spu;
2090 fname = menu_loop_romsel(last_selected_fname,
2091 sizeof(last_selected_fname), filter_exts,
2092 optional_cdimg_filter);
2096 printf("selected file: %s\n", fname);
2098 new_dynarec_clear_full();
2100 if (run_cd_image(fname) != 0)
2103 prev_gpu = gpu_plugsel;
2104 prev_spu = spu_plugsel;
2105 if (menu_load_config(1) != 0)
2106 menu_load_config(0);
2108 // check for plugin changes, have to repeat
2109 // loading if game config changed plugins to reload them
2110 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2111 printf("plugin change detected, reloading plugins..\n");
2112 if (run_cd_image(fname) != 0)
2116 strcpy(last_selected_fname, fname);
2117 menu_do_last_cd_img(0);
2121 static int swap_cd_image(void)
2125 fname = menu_loop_romsel(last_selected_fname,
2126 sizeof(last_selected_fname), filter_exts,
2127 optional_cdimg_filter);
2131 printf("selected file: %s\n", fname);
2134 CdromLabel[0] = '\0';
2136 set_cd_image(fname);
2137 if (ReloadCdromPlugin() < 0) {
2138 menu_update_msg("failed to load cdr plugin");
2141 if (CDR_open() < 0) {
2142 menu_update_msg("failed to open cdr plugin");
2146 SetCdOpenCaseTime(time(NULL) + 2);
2149 strcpy(last_selected_fname, fname);
2153 static int swap_cd_multidisk(void)
2155 cdrIsoMultidiskSelect++;
2157 CdromLabel[0] = '\0';
2160 if (CDR_open() < 0) {
2161 menu_update_msg("failed to open cdr plugin");
2165 SetCdOpenCaseTime(time(NULL) + 2);
2171 static void load_pcsx_cht(void)
2173 static const char *exts[] = { "cht", NULL };
2177 fname = menu_loop_romsel(last_selected_fname,
2178 sizeof(last_selected_fname), exts, NULL);
2182 printf("selected cheat file: %s\n", fname);
2185 if (NumCheats == 0 && NumCodes == 0)
2186 menu_update_msg("failed to load cheats");
2188 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2189 menu_update_msg(msg);
2191 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2194 static int main_menu_handler(int id, int keys)
2198 case MA_MAIN_RESUME_GAME:
2202 case MA_MAIN_SAVE_STATE:
2204 return menu_loop_savestate(0);
2206 case MA_MAIN_LOAD_STATE:
2208 return menu_loop_savestate(1);
2210 case MA_MAIN_RESET_GAME:
2211 if (ready_to_go && reset_game() == 0)
2214 case MA_MAIN_LOAD_ROM:
2215 if (romsel_run() == 0)
2218 case MA_MAIN_SWAP_CD:
2219 if (swap_cd_image() == 0)
2222 case MA_MAIN_SWAP_CD_MULTI:
2223 if (swap_cd_multidisk() == 0)
2226 case MA_MAIN_RUN_BIOS:
2227 if (run_bios() == 0)
2230 case MA_MAIN_RUN_EXE:
2234 case MA_MAIN_CHEATS:
2237 case MA_MAIN_LOAD_CHEATS:
2240 case MA_MAIN_CREDITS:
2241 draw_menu_message(credits_text, draw_frame_credits);
2242 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2245 emu_core_ask_exit();
2248 lprintf("%s: something unknown selected\n", __FUNCTION__);
2255 static menu_entry e_menu_main2[] =
2257 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2258 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2259 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2260 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2261 mee_handler ("Memcard manager", menu_loop_memcards),
2262 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2266 static int main_menu2_handler(int id, int keys)
2270 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2271 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2272 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2273 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2275 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2278 static const char h_extra[] = "Change CD, manage memcards..\n";
2280 static menu_entry e_menu_main[] =
2284 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2285 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2286 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2287 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2288 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2289 mee_handler ("Options", menu_loop_options),
2290 mee_handler ("Controls", menu_loop_keyconfig),
2291 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2292 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2293 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2294 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2298 // ----------------------------
2300 static void menu_leave_emu(void);
2302 void menu_loop(void)
2304 static int warned_about_bios = 0;
2309 if (config_save_counter == 0) {
2311 if (bioses[1] != NULL) {
2312 // autoselect BIOS to make user's life easier
2313 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2316 else if (!warned_about_bios) {
2318 warned_about_bios = 1;
2322 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2323 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2324 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2325 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2326 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2328 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2331 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2332 } while (!ready_to_go && !g_emu_want_quit);
2334 /* wait until menu, ok, back is released */
2335 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2338 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2343 static int qsort_strcmp(const void *p1, const void *p2)
2345 char * const *s1 = (char * const *)p1;
2346 char * const *s2 = (char * const *)p2;
2347 return strcasecmp(*s1, *s2);
2350 static void scan_bios_plugins(void)
2352 char fname[MAXPATHLEN];
2354 int bios_i, gpu_i, spu_i, mc_i;
2359 gpu_plugins[0] = "builtin_gpu";
2360 spu_plugins[0] = "builtin_spu";
2361 memcards[0] = "(none)";
2362 bios_i = gpu_i = spu_i = mc_i = 1;
2364 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2365 dir = opendir(fname);
2367 perror("scan_bios_plugins bios opendir");
2382 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2385 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2386 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2387 printf("bad BIOS file: %s\n", ent->d_name);
2391 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2392 bioses[bios_i++] = strdup(ent->d_name);
2396 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2402 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2403 dir = opendir(fname);
2405 perror("scan_bios_plugins plugins opendir");
2419 p = strstr(ent->d_name, ".so");
2423 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2424 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2426 fprintf(stderr, "%s\n", dlerror());
2430 // now what do we have here?
2431 tmp = dlsym(h, "GPUinit");
2434 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2435 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2439 tmp = dlsym(h, "SPUinit");
2442 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2443 spu_plugins[spu_i++] = strdup(ent->d_name);
2447 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2454 dir = opendir("." MEMCARD_DIR);
2456 perror("scan_bios_plugins memcards opendir");
2471 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2474 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2475 if (stat(fname, &st) != 0) {
2476 printf("bad memcard file: %s\n", ent->d_name);
2480 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2481 memcards[mc_i++] = strdup(ent->d_name);
2485 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2489 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2494 void menu_init(void)
2496 char buff[MAXPATHLEN];
2499 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2501 scan_bios_plugins();
2504 menu_set_defconfig();
2505 menu_load_config(0);
2506 menu_do_last_cd_img(1);
2511 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2512 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2513 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2514 fprintf(stderr, "OOM\n");
2518 emu_make_path(buff, "skin/background.png", sizeof(buff));
2519 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2521 i = plat_target.cpu_clock_set != NULL
2522 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2523 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2525 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2526 e_menu_gfx_options[i].data = plat_target.vout_methods;
2527 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2528 plat_target.vout_methods != NULL);
2530 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2531 e_menu_gfx_options[i].data = plat_target.hwfilters;
2532 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2533 plat_target.hwfilters != NULL);
2535 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2536 plat_target.gamma_set != NULL);
2538 #ifdef HAVE_PRE_ARMV7
2539 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2541 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2542 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2543 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2544 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2545 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2546 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2547 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2550 void menu_notify_mode_change(int w, int h, int bpp)
2554 last_vout_bpp = bpp;
2557 static void menu_leave_emu(void)
2559 if (GPU_close != NULL) {
2560 int ret = GPU_close();
2562 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2565 plat_video_menu_enter(ready_to_go);
2567 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2568 if (pl_vout_buf != NULL && ready_to_go) {
2569 int x = max(0, g_menuscreen_w - last_vout_w);
2570 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2571 int w = min(g_menuscreen_w, last_vout_w);
2572 int h = min(g_menuscreen_h, last_vout_h);
2573 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2574 char *s = pl_vout_buf;
2576 if (last_vout_bpp == 16) {
2577 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2578 menu_darken_bg(d, s, w, 0);
2581 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2582 rgb888_to_rgb565(d, s, w * 3);
2583 menu_darken_bg(d, d, w, 0);
2589 cpu_clock = plat_target_cpu_clock_get();
2592 void menu_prepare_emu(void)
2594 R3000Acpu *prev_cpu = psxCpu;
2596 plat_video_menu_leave();
2598 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2599 if (psxCpu != prev_cpu) {
2600 prev_cpu->Shutdown();
2602 // note that this does not really reset, just clears drc caches
2606 // core doesn't care about Config.Cdda changes,
2607 // so handle them manually here
2613 plat_target_cpu_clock_set(cpu_clock);
2615 // push config to GPU plugin
2616 plugin_call_rearmed_cbs();
2618 if (GPU_open != NULL) {
2619 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2621 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2627 void menu_update_msg(const char *msg)
2629 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2630 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2632 menu_error_time = plat_get_ticks_ms();
2633 lprintf("msg: %s\n", menu_error_msg);
2636 void menu_finish(void)
2638 if (cpu_clock_st > 0)
2639 plat_target_cpu_clock_set(cpu_clock_st);