2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
402 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_neon.allow_interlace),
433 CE_INTVAL_P(gpu_neon.enhancement_enable),
434 CE_INTVAL_P(gpu_neon.enhancement_no_main),
435 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
436 CE_INTVAL_P(gpu_peopsgl.iFilterType),
437 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
438 CE_INTVAL_P(gpu_peopsgl.iUseMask),
439 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
440 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
441 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
442 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
443 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
444 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
445 CE_INTVAL(spu_config.iUseReverb),
446 CE_INTVAL(spu_config.idiablofix),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
459 static char *get_cd_label(void)
461 static char trimlabel[33];
464 strncpy(trimlabel, CdromLabel, 32);
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
473 static void make_cfg_fname(char *buf, size_t size, int is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
481 static void keys_write_all(FILE *f);
482 static char *mystrip(char *str);
484 static int menu_write_config(int is_game)
486 char cfgfile[MAXPATHLEN];
490 config_save_counter++;
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
503 fprintf(f, "%s\n", (char *)config_data[i].val);
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
527 static int menu_do_last_cd_img(int is_get)
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
548 fprintf(f, "%s\n", last_selected_fname);
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
556 if (i >= ARRAY_SIZE(defaults))
558 strcpy(last_selected_fname, defaults[i]);
565 static void parse_str_val(char *cval, const char *src)
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
572 tmp = strchr(cval, '\r');
577 static void keys_load_all(const char *cfg);
579 static int menu_load_config(int is_game)
581 char cfgfile[MAXPATHLEN];
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
594 fseek(f, 0, SEEK_END);
597 printf("bad size %ld: %s\n", size, cfgfile);
601 cfg = malloc(size + 1);
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
616 tmp = strstr(cfg, config_data[i].name);
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
634 switch (config_data[i].len) {
636 *(u8 *)config_data[i].val = val;
639 *(u16 *)config_data[i].val = val;
642 *(u32 *)config_data[i].val = val;
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
652 char *tmp = strstr(cfg, "lastcdimg = ");
655 parse_str_val(last_selected_fname, tmp);
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
708 static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
713 "bz", "znx", "pbp", "cbn", NULL
716 // rrrr rggg gggb bbbb
717 static unsigned short fname2color(const char *fname)
719 static const char *other_exts[] = {
720 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
722 const char *ext = strrchr(fname, '.');
728 for (i = 0; filter_exts[i] != NULL; i++)
729 if (strcasecmp(ext, filter_exts[i]) == 0)
731 for (i = 0; i < array_size(other_exts); i++)
732 if (strcasecmp(ext, other_exts[i]) == 0)
737 static void draw_savestate_bg(int slot);
739 #define MENU_ALIGN_LEFT
740 #ifndef HAVE_PRE_ARMV7 // assume hires device
746 #include "libpicofe/menu.c"
748 // a bit of black magic here
749 static void draw_savestate_bg(int slot)
751 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
753 char fname[MAXPATHLEN];
760 ret = get_state_filename(fname, sizeof(fname), slot);
764 f = gzopen(fname, "rb");
768 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
769 fprintf(stderr, "gzseek failed: %d\n", ret);
774 gpu = malloc(sizeof(*gpu));
780 ret = gzread(f, gpu, sizeof(*gpu));
782 if (ret != sizeof(*gpu)) {
783 fprintf(stderr, "gzread failed\n");
787 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
789 if (gpu->ulStatus & 0x800000)
790 goto out; // disabled
792 x = gpu->ulControl[5] & 0x3ff;
793 y = (gpu->ulControl[5] >> 10) & 0x1ff;
794 w = psx_widths[(gpu->ulStatus >> 16) & 7];
795 tmp = gpu->ulControl[7];
796 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
797 if (gpu->ulStatus & 0x80000) // doubleheight
799 if (h <= 0 || h > 512)
805 s = (u16 *)gpu->psxVRam + y * 1024 + x;
807 x = max(0, g_menuscreen_w - w) & ~3;
808 y = max(0, g_menuscreen_h / 2 - h / 2);
809 w = min(g_menuscreen_w, w);
810 h = min(g_menuscreen_h, h);
811 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
813 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
814 if (gpu->ulStatus & 0x200000)
815 bgr888_to_rgb565(d, s, w * 3);
817 bgr555_to_rgb565(d, s, w * 2);
819 // darken this so that menu text is visible
820 if (g_menuscreen_w - w < 320)
821 menu_darken_bg(d, d, w, 0);
828 // -------------- key config --------------
830 me_bind_action me_ctrl_actions[] =
832 { "UP ", 1 << DKEY_UP},
833 { "DOWN ", 1 << DKEY_DOWN },
834 { "LEFT ", 1 << DKEY_LEFT },
835 { "RIGHT ", 1 << DKEY_RIGHT },
836 { "TRIANGLE", 1 << DKEY_TRIANGLE },
837 { "CIRCLE ", 1 << DKEY_CIRCLE },
838 { "CROSS ", 1 << DKEY_CROSS },
839 { "SQUARE ", 1 << DKEY_SQUARE },
840 { "L1 ", 1 << DKEY_L1 },
841 { "R1 ", 1 << DKEY_R1 },
842 { "L2 ", 1 << DKEY_L2 },
843 { "R2 ", 1 << DKEY_R2 },
844 { "L3 ", 1 << DKEY_L3 },
845 { "R3 ", 1 << DKEY_R3 },
846 { "START ", 1 << DKEY_START },
847 { "SELECT ", 1 << DKEY_SELECT },
851 me_bind_action emuctrl_actions[] =
853 { "Save State ", 1 << SACTION_SAVE_STATE },
854 { "Load State ", 1 << SACTION_LOAD_STATE },
855 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
856 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
857 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
858 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
859 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
860 #ifndef HAVE_PRE_ARMV7
861 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
863 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
864 #if MENU_SHOW_MINIMIZE
865 { "Minimize ", 1 << SACTION_MINIMIZE },
867 #if MENU_SHOW_FULLSCREEN
868 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
870 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
871 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
872 { "Gun A button ", 1 << SACTION_GUN_A },
873 { "Gun B button ", 1 << SACTION_GUN_B },
874 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
876 { "Volume Up ", 1 << SACTION_VOLUME_UP },
877 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
882 static char *mystrip(char *str)
887 for (i = 0; i < len; i++)
888 if (str[i] != ' ') break;
889 if (i > 0) memmove(str, str + i, len - i + 1);
892 for (i = len - 1; i >= 0; i--)
893 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
899 static void get_line(char *d, size_t size, const char *s)
904 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 static void keys_write_all(FILE *f)
917 for (d = 0; d < IN_MAX_DEVS; d++)
919 const int *binds = in_get_dev_binds(d);
920 const char *name = in_get_dev_name(d, 0, 0);
923 if (binds == NULL || name == NULL)
926 fprintf(f, "binddev = %s\n", name);
927 in_get_config(d, IN_CFG_BIND_COUNT, &count);
929 for (k = 0; k < count; k++)
934 act[0] = act[31] = 0;
935 name = in_get_key_name(d, k);
937 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
938 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
939 mask = me_ctrl_actions[i].mask;
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
945 mask = me_ctrl_actions[i].mask << 16;
947 strncpy(act, me_ctrl_actions[i].name, 31);
948 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
953 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
954 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
955 mask = emuctrl_actions[i].mask;
957 strncpy(act, emuctrl_actions[i].name, 31);
958 fprintf(f, "bind %s = %s\n", name, mystrip(act));
964 for (k = 0; k < array_size(in_adev); k++)
967 fprintf(f, "bind_analog = %d\n", k);
972 static int parse_bind_val(const char *val, int *type)
976 *type = IN_BINDTYPE_NONE;
980 if (strncasecmp(val, "player", 6) == 0)
982 int player, shift = 0;
983 player = atoi(val + 6) - 1;
985 if ((unsigned int)player > 1)
990 *type = IN_BINDTYPE_PLAYER12;
991 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
993 return me_ctrl_actions[i].mask << shift;
996 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
997 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
998 *type = IN_BINDTYPE_EMU;
999 return emuctrl_actions[i].mask;
1006 static void keys_load_all(const char *cfg)
1008 char dev[256], key[128], *act;
1014 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1017 // don't strip 'dev' because there are weird devices
1018 // with names with space at the end
1019 get_line(dev, sizeof(dev), p);
1021 dev_id = in_config_parse_dev(dev);
1023 printf("input: can't handle dev: %s\n", dev);
1027 in_unbind_all(dev_id, -1, -1);
1028 while ((p = strstr(p, "bind"))) {
1029 if (strncmp(p, "binddev = ", 10) == 0)
1032 if (strncmp(p, "bind_analog", 11) == 0) {
1033 ret = sscanf(p, "bind_analog = %d", &bind);
1036 printf("input: parse error: %16s..\n", p);
1039 if ((unsigned int)bind >= array_size(in_adev)) {
1040 printf("input: analog id %d out of range\n", bind);
1043 in_adev[bind] = dev_id;
1049 printf("input: parse error: %16s..\n", p);
1053 get_line(key, sizeof(key), p);
1054 act = strchr(key, '=');
1056 printf("parse failed: %16s..\n", p);
1064 bind = parse_bind_val(act, &bindtype);
1065 if (bind != -1 && bind != 0) {
1066 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1067 in_config_bind_key(dev_id, key, bind, bindtype);
1070 lprintf("config: unhandled action \"%s\"\n", act);
1076 static int key_config_loop_wrap(int id, int keys)
1079 case MA_CTRL_PLAYER1:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1082 case MA_CTRL_PLAYER2:
1083 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1086 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1095 "Might cause problems with real analog sticks";
1096 static const char *adevnames[IN_MAX_DEVS + 2];
1097 static int stick_sel[2];
1099 static menu_entry e_menu_keyconfig_analog[] =
1101 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1102 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1103 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1104 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1105 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1106 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1107 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1108 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1112 static int key_config_analog(int id, int keys)
1114 int i, d, count, sel = 0;
1115 int sel2dev_map[IN_MAX_DEVS];
1117 memset(adevnames, 0, sizeof(adevnames));
1118 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1119 memset(stick_sel, 0, sizeof(stick_sel));
1121 adevnames[0] = "None";
1123 for (d = 0; d < IN_MAX_DEVS; d++)
1125 const char *name = in_get_dev_name(d, 0, 1);
1130 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1134 if (in_adev[0] == d) stick_sel[0] = i;
1135 if (in_adev[1] == d) stick_sel[1] = i;
1137 adevnames[i++] = name;
1139 adevnames[i] = NULL;
1141 me_loop(e_menu_keyconfig_analog, &sel);
1143 in_adev[0] = sel2dev_map[stick_sel[0]];
1144 in_adev[1] = sel2dev_map[stick_sel[1]];
1149 static const char *mgn_dev_name(int id, int *offs)
1151 const char *name = NULL;
1154 if (id == MA_CTRL_DEV_FIRST)
1157 for (; it < IN_MAX_DEVS; it++) {
1158 name = in_get_dev_name(it, 1, 1);
1167 static const char *mgn_saveloadcfg(int id, int *offs)
1172 static int mh_savecfg(int id, int keys)
1174 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1175 menu_update_msg("config saved");
1177 menu_update_msg("failed to write config");
1182 static int mh_input_rescan(int id, int keys)
1184 //menu_sync_config();
1186 menu_update_msg("rescan complete.");
1191 static const char *men_in_type_sel[] = {
1192 "Standard (SCPH-1080)",
1193 "Analog (SCPH-1150)",
1197 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1198 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1199 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1201 static menu_entry e_menu_keyconfig[] =
1203 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1204 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1205 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1206 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1208 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1209 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1210 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1211 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1212 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1213 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1214 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1215 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1216 mee_handler ("Rescan devices:", mh_input_rescan),
1218 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 static int menu_loop_keyconfig(int id, int keys)
1232 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1233 me_loop(e_menu_keyconfig, &sel);
1237 // ------------ gfx options menu ------------
1239 static const char *men_scaler[] = {
1240 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1242 static const char *men_soft_filter[] = { "None",
1244 "scale2x", "eagle2x",
1247 static const char *men_dummy[] = { NULL };
1248 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1249 "int. 4:3 - uses integer if possible, else fractional";
1250 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1251 "using d-pad or move it using R+d-pad";
1252 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1253 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1254 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1255 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1257 static int menu_loop_cscaler(int id, int keys)
1261 g_scaler = SCALE_CUSTOM;
1263 plat_gvideo_open(Config.PsxType);
1267 menu_draw_begin(0, 1);
1268 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1269 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1270 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1273 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1274 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1275 if (inp & PBTN_UP) g_layer_y--;
1276 if (inp & PBTN_DOWN) g_layer_y++;
1277 if (inp & PBTN_LEFT) g_layer_x--;
1278 if (inp & PBTN_RIGHT) g_layer_x++;
1279 if (!(inp & PBTN_R)) {
1280 if (inp & PBTN_UP) g_layer_h += 2;
1281 if (inp & PBTN_DOWN) g_layer_h -= 2;
1282 if (inp & PBTN_LEFT) g_layer_w += 2;
1283 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1285 if (inp & (PBTN_MOK|PBTN_MBACK))
1288 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1289 if (g_layer_x < 0) g_layer_x = 0;
1290 if (g_layer_x > 640) g_layer_x = 640;
1291 if (g_layer_y < 0) g_layer_y = 0;
1292 if (g_layer_y > 420) g_layer_y = 420;
1293 if (g_layer_w < 160) g_layer_w = 160;
1294 if (g_layer_h < 60) g_layer_h = 60;
1295 if (g_layer_x + g_layer_w > 800)
1296 g_layer_w = 800 - g_layer_x;
1297 if (g_layer_y + g_layer_h > 480)
1298 g_layer_h = 480 - g_layer_y;
1300 plat_gvideo_open(Config.PsxType);
1304 plat_gvideo_close();
1309 static menu_entry e_menu_gfx_options[] =
1311 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1312 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1313 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1314 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1315 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1317 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1318 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1320 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1321 // mee_onoff ("Vsync", 0, vsync, 1),
1322 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1326 static int menu_loop_gfx_options(int id, int keys)
1330 me_loop(e_menu_gfx_options, &sel);
1335 // ------------ bios/plugins ------------
1339 static const char h_gpu_neon[] =
1340 "Configure built-in NEON GPU plugin";
1341 static const char h_gpu_neon_enhanced[] =
1342 "Renders in double resolution at the cost of lower performance\n"
1343 "(not available for high resolution games)";
1344 static const char h_gpu_neon_enhanced_hack[] =
1345 "Speed hack for above option (glitches some games)";
1346 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1348 static menu_entry e_menu_plugin_gpu_neon[] =
1350 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1351 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1352 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1356 static int menu_loop_plugin_gpu_neon(int id, int keys)
1359 me_loop(e_menu_plugin_gpu_neon, &sel);
1365 static menu_entry e_menu_plugin_gpu_unai[] =
1367 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1368 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1369 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1370 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1374 static int menu_loop_plugin_gpu_unai(int id, int keys)
1377 me_loop(e_menu_plugin_gpu_unai, &sel);
1381 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1382 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1383 static const char h_gpu_1[] = "Capcom fighting games";
1384 static const char h_gpu_2[] = "Black screens in Lunar";
1385 static const char h_gpu_3[] = "Compatibility mode";
1386 static const char h_gpu_6[] = "Pandemonium 2";
1387 //static const char h_gpu_7[] = "Skip every second frame";
1388 static const char h_gpu_8[] = "Needed by Dark Forces";
1389 static const char h_gpu_9[] = "better g-colors, worse textures";
1390 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1392 static menu_entry e_menu_plugin_gpu_peops[] =
1394 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1395 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1396 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1397 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1398 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1399 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1400 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1401 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1402 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1403 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1407 static int menu_loop_plugin_gpu_peops(int id, int keys)
1410 me_loop(e_menu_plugin_gpu_peops, &sel);
1414 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1415 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1416 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1418 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1420 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1421 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1422 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1423 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1424 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1425 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1426 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1427 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1428 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1429 mee_label ("Fixes/hacks:"),
1430 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1431 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1432 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1433 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1434 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1435 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1436 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1437 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1438 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1439 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1440 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1444 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1447 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1451 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1452 static const char h_spu_volboost[] = "Large values cause distortion";
1453 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1454 "This is inaccurate and breaks games";
1456 static menu_entry e_menu_plugin_spu[] =
1458 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1459 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1460 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1461 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1462 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1463 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1467 static int menu_loop_plugin_spu(int id, int keys)
1470 me_loop(e_menu_plugin_spu, &sel);
1474 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1475 "savestates and can't be changed there. Must save\n"
1476 "config and reload the game for change to take effect";
1477 static const char h_plugin_gpu[] =
1479 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1481 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1482 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1483 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1484 "must save config and reload the game if changed";
1485 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1486 "must save config and reload the game if changed";
1487 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1488 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1489 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1490 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1492 static menu_entry e_menu_plugin_options[] =
1494 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1495 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1496 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1498 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1500 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1501 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1502 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1503 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1507 static menu_entry e_menu_main2[];
1509 static int menu_loop_plugin_options(int id, int keys)
1512 me_loop(e_menu_plugin_options, &sel);
1514 // sync BIOS/plugins
1515 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1516 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1517 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1518 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1523 // ------------ adv options menu ------------
1525 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1526 "(lower value - less work for the emu, may be faster)";
1527 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1528 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1529 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1531 static menu_entry e_menu_speed_hacks[] =
1533 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1534 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1535 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1536 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1540 static int menu_loop_speed_hacks(int id, int keys)
1543 me_loop(e_menu_speed_hacks, &sel);
1547 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1548 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1549 "(green: normal, red: fmod, blue: noise)";
1550 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1551 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1552 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1553 "(proper .cue/.bin dump is needed otherwise)";
1554 static const char h_cfg_sio[] = "You should not need this, breaks games";
1555 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1556 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1557 "(timing hack, breaks other games)";
1558 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1559 "(timing hack, breaks other games)";
1560 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1561 "Might be useful to overcome some dynarec bugs";
1562 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1563 "must reload game for any change to take effect";
1565 static menu_entry e_menu_adv_options[] =
1567 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1568 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1569 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1570 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1571 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1572 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1573 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1574 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1575 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1576 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1577 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1581 static int menu_loop_adv_options(int id, int keys)
1584 me_loop(e_menu_adv_options, &sel);
1588 // ------------ options menu ------------
1590 static int mh_restore_defaults(int id, int keys)
1592 menu_set_defconfig();
1593 menu_update_msg("defaults restored");
1597 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1598 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1600 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1601 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1602 "loading state or both";
1604 static const char h_restore_def[] = "Switches back to default / recommended\n"
1606 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1608 static menu_entry e_menu_options[] =
1610 // mee_range ("Save slot", 0, state_slot, 0, 9),
1611 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1612 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1613 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1614 mee_enum ("Region", 0, region, men_region),
1615 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1617 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1619 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1621 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1622 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1623 mee_handler ("[Advanced]", menu_loop_adv_options),
1624 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1625 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1626 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1630 static int menu_loop_options(int id, int keys)
1634 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1635 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1636 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1638 me_loop(e_menu_options, &sel);
1643 // ------------ debug menu ------------
1645 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1647 int w = min(g_menuscreen_w, 1024);
1648 int h = min(g_menuscreen_h, 512);
1649 u16 *d = g_menuscreen_ptr;
1650 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1654 gpuf->ulFreezeVersion = 1;
1655 if (GPU_freeze != NULL)
1656 GPU_freeze(1, gpuf);
1658 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1659 bgr555_to_rgb565(d, s, w * 2);
1661 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1662 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1663 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1664 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1665 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1668 static void debug_menu_loop(void)
1670 int inp, df_x = 0, df_y = 0;
1673 gpuf = malloc(sizeof(*gpuf));
1679 menu_draw_begin(0, 1);
1680 draw_frame_debug(gpuf, df_x, df_y);
1683 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1684 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1685 if (inp & PBTN_MBACK) break;
1686 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1687 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1688 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1689 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1695 // --------- memcard manager ---------
1697 static void draw_mc_icon(int dx, int dy, const u16 *s)
1702 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1704 for (y = 0; y < 16; y++, s += 16) {
1705 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1706 for (x = 0; x < 16; x++) {
1708 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1709 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1715 static void draw_mc_bg(void)
1717 McdBlock *blocks1, *blocks2;
1721 blocks1 = malloc(15 * sizeof(blocks1[0]));
1722 blocks2 = malloc(15 * sizeof(blocks1[0]));
1723 if (blocks1 == NULL || blocks2 == NULL)
1726 for (i = 0; i < 15; i++) {
1727 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1728 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1731 menu_draw_begin(1, 1);
1733 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1735 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1739 maxicons = g_menuscreen_h / 32;
1742 row2 = g_menuscreen_w / 2;
1743 for (i = 0; i < maxicons; i++) {
1744 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1745 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1747 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1748 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1751 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1759 static void handle_memcard_sel(void)
1761 strcpy(Config.Mcd1, "none");
1762 if (memcard1_sel != 0)
1763 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1764 strcpy(Config.Mcd2, "none");
1765 if (memcard2_sel != 0)
1766 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1767 LoadMcds(Config.Mcd1, Config.Mcd2);
1771 static menu_entry e_memcard_options[] =
1773 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1774 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1778 static int menu_loop_memcards(int id, int keys)
1784 memcard1_sel = memcard2_sel = 0;
1785 p = strrchr(Config.Mcd1, '/');
1787 for (i = 0; memcards[i] != NULL; i++)
1788 if (strcmp(p + 1, memcards[i]) == 0)
1789 { memcard1_sel = i; break; }
1790 p = strrchr(Config.Mcd2, '/');
1792 for (i = 0; memcards[i] != NULL; i++)
1793 if (strcmp(p + 1, memcards[i]) == 0)
1794 { memcard2_sel = i; break; }
1796 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1798 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1803 // ------------ cheats menu ------------
1805 static void draw_cheatlist(int sel)
1807 int max_cnt, start, i, pos, active;
1809 max_cnt = g_menuscreen_h / me_sfont_h;
1810 start = max_cnt / 2 - sel;
1812 menu_draw_begin(1, 1);
1814 for (i = 0; i < NumCheats; i++) {
1816 if (pos < 0) continue;
1817 if (pos >= max_cnt) break;
1818 active = Cheats[i].Enabled;
1819 smalltext_out16(14, pos * me_sfont_h,
1820 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1821 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1822 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1826 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1828 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1832 static void menu_loop_cheats(void)
1834 static int menu_sel = 0;
1839 draw_cheatlist(menu_sel);
1840 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1841 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1842 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1843 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1844 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1845 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1846 if (inp & PBTN_MOK) { // action
1847 if (menu_sel < NumCheats)
1848 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1851 if (inp & PBTN_MBACK)
1856 // --------- main menu help ----------
1858 static void menu_bios_warn(void)
1861 static const char msg[] =
1862 "You don't seem to have copied any BIOS\n"
1864 MENU_BIOS_PATH "\n\n"
1866 "While many games work fine with fake\n"
1867 "(HLE) BIOS, others (like MGS and FF8)\n"
1868 "require BIOS to work.\n"
1869 "After copying the file, you'll also need\n"
1870 "to select it in the emu's menu:\n"
1871 "options->[BIOS/Plugins]\n\n"
1872 "The file is usually named SCPH1001.BIN,\n"
1873 "but other not compressed files can be\n"
1875 "Press %s or %s to continue";
1876 char tmp_msg[sizeof(msg) + 64];
1878 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1879 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1882 draw_menu_message(tmp_msg, NULL);
1884 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1885 if (inp & (PBTN_MBACK|PBTN_MOK))
1890 // ------------ main menu ------------
1892 static menu_entry e_menu_main[];
1894 static void draw_frame_main(void)
1903 if (CdromId[0] != 0) {
1904 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1905 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1906 Config.HLE ? "HLE" : "BIOS");
1907 smalltext_out16(4, 1, buff, 0x105f);
1911 capacity = plat_target_bat_capacity_get();
1913 tmp = localtime(<ime);
1914 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1915 if (capacity >= 0) {
1916 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1921 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1925 static void draw_frame_credits(void)
1927 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1930 static const char credits_text[] =
1932 "(C) 1999-2003 PCSX Team\n"
1933 "(C) 2005-2009 PCSX-df Team\n"
1934 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1935 "ARM recompiler (C) 2009-2011 Ari64\n"
1937 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1939 "PEOpS GPU and SPU by Pete Bernert\n"
1940 " and the P.E.Op.S. team\n"
1941 "PCSX4ALL plugin by PCSX4ALL team\n"
1942 " Chui, Franxis, Unai\n\n"
1943 "integration, optimization and\n"
1944 " frontend (C) 2010-2015 notaz\n";
1946 static int reset_game(void)
1949 if (bios_sel == 0 && !Config.HLE)
1955 if (CheckCdrom() != -1) {
1961 static int reload_plugins(const char *cdimg)
1967 set_cd_image(cdimg);
1969 pcnt_hook_plugins();
1971 if (OpenPlugins() == -1) {
1972 menu_update_msg("failed to open plugins");
1975 plugin_call_rearmed_cbs();
1977 cdrIsoMultidiskCount = 1;
1979 CdromLabel[0] = '\0';
1984 static int run_bios(void)
1990 if (reload_plugins(NULL) != 0)
1998 static int run_exe(void)
2000 const char *exts[] = { "exe", NULL };
2003 fname = menu_loop_romsel(last_selected_fname,
2004 sizeof(last_selected_fname), exts, NULL);
2009 if (reload_plugins(NULL) != 0)
2013 if (Load(fname) != 0) {
2014 menu_update_msg("exe load failed, bad file?");
2023 static int run_cd_image(const char *fname)
2025 int autoload_state = g_autostateld_opt;
2028 reload_plugins(fname);
2030 // always autodetect, menu_sync_config will override as needed
2033 if (CheckCdrom() == -1) {
2034 // Only check the CD if we are starting the console with a CD
2036 menu_update_msg("unsupported/invalid CD image");
2042 // Read main executable directly from CDRom and start it
2043 if (LoadCdrom() == -1) {
2045 menu_update_msg("failed to load CD image");
2052 if (autoload_state) {
2053 unsigned int newest = 0;
2054 int time, slot, newest_slot = -1;
2056 for (slot = 0; slot < 10; slot++) {
2057 if (emu_check_save_file(slot, &time)) {
2058 if ((unsigned int)time > newest) {
2065 if (newest_slot >= 0) {
2066 lprintf("autoload slot %d\n", newest_slot);
2067 emu_load_state(newest_slot);
2070 lprintf("no save to autoload.\n");
2077 static int romsel_run(void)
2079 int prev_gpu, prev_spu;
2082 fname = menu_loop_romsel(last_selected_fname,
2083 sizeof(last_selected_fname), filter_exts,
2084 optional_cdimg_filter);
2088 printf("selected file: %s\n", fname);
2090 new_dynarec_clear_full();
2092 if (run_cd_image(fname) != 0)
2095 prev_gpu = gpu_plugsel;
2096 prev_spu = spu_plugsel;
2097 if (menu_load_config(1) != 0)
2098 menu_load_config(0);
2100 // check for plugin changes, have to repeat
2101 // loading if game config changed plugins to reload them
2102 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2103 printf("plugin change detected, reloading plugins..\n");
2104 if (run_cd_image(fname) != 0)
2108 strcpy(last_selected_fname, fname);
2109 menu_do_last_cd_img(0);
2113 static int swap_cd_image(void)
2117 fname = menu_loop_romsel(last_selected_fname,
2118 sizeof(last_selected_fname), filter_exts,
2119 optional_cdimg_filter);
2123 printf("selected file: %s\n", fname);
2126 CdromLabel[0] = '\0';
2128 set_cd_image(fname);
2129 if (ReloadCdromPlugin() < 0) {
2130 menu_update_msg("failed to load cdr plugin");
2133 if (CDR_open() < 0) {
2134 menu_update_msg("failed to open cdr plugin");
2138 SetCdOpenCaseTime(time(NULL) + 2);
2141 strcpy(last_selected_fname, fname);
2145 static int swap_cd_multidisk(void)
2147 cdrIsoMultidiskSelect++;
2149 CdromLabel[0] = '\0';
2152 if (CDR_open() < 0) {
2153 menu_update_msg("failed to open cdr plugin");
2157 SetCdOpenCaseTime(time(NULL) + 2);
2163 static void load_pcsx_cht(void)
2165 static const char *exts[] = { "cht", NULL };
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), exts, NULL);
2174 printf("selected cheat file: %s\n", fname);
2177 if (NumCheats == 0 && NumCodes == 0)
2178 menu_update_msg("failed to load cheats");
2180 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2181 menu_update_msg(msg);
2183 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2186 static int main_menu_handler(int id, int keys)
2190 case MA_MAIN_RESUME_GAME:
2194 case MA_MAIN_SAVE_STATE:
2196 return menu_loop_savestate(0);
2198 case MA_MAIN_LOAD_STATE:
2200 return menu_loop_savestate(1);
2202 case MA_MAIN_RESET_GAME:
2203 if (ready_to_go && reset_game() == 0)
2206 case MA_MAIN_LOAD_ROM:
2207 if (romsel_run() == 0)
2210 case MA_MAIN_SWAP_CD:
2211 if (swap_cd_image() == 0)
2214 case MA_MAIN_SWAP_CD_MULTI:
2215 if (swap_cd_multidisk() == 0)
2218 case MA_MAIN_RUN_BIOS:
2219 if (run_bios() == 0)
2222 case MA_MAIN_RUN_EXE:
2226 case MA_MAIN_CHEATS:
2229 case MA_MAIN_LOAD_CHEATS:
2232 case MA_MAIN_CREDITS:
2233 draw_menu_message(credits_text, draw_frame_credits);
2234 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2237 emu_core_ask_exit();
2240 lprintf("%s: something unknown selected\n", __FUNCTION__);
2247 static menu_entry e_menu_main2[] =
2249 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2250 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2251 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2252 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2253 mee_handler ("Memcard manager", menu_loop_memcards),
2254 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2258 static int main_menu2_handler(int id, int keys)
2262 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2263 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2264 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2265 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2267 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2270 static const char h_extra[] = "Change CD, manage memcards..\n";
2272 static menu_entry e_menu_main[] =
2276 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2277 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2278 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2279 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2280 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2281 mee_handler ("Options", menu_loop_options),
2282 mee_handler ("Controls", menu_loop_keyconfig),
2283 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2284 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2285 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2286 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2290 // ----------------------------
2292 static void menu_leave_emu(void);
2294 void menu_loop(void)
2296 static int warned_about_bios = 0;
2301 if (config_save_counter == 0) {
2303 if (bioses[1] != NULL) {
2304 // autoselect BIOS to make user's life easier
2305 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2308 else if (!warned_about_bios) {
2310 warned_about_bios = 1;
2314 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2315 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2316 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2317 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2318 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2320 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2323 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2324 } while (!ready_to_go && !g_emu_want_quit);
2326 /* wait until menu, ok, back is released */
2327 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2330 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2335 static int qsort_strcmp(const void *p1, const void *p2)
2337 char * const *s1 = (char * const *)p1;
2338 char * const *s2 = (char * const *)p2;
2339 return strcasecmp(*s1, *s2);
2342 static void scan_bios_plugins(void)
2344 char fname[MAXPATHLEN];
2346 int bios_i, gpu_i, spu_i, mc_i;
2351 gpu_plugins[0] = "builtin_gpu";
2352 spu_plugins[0] = "builtin_spu";
2353 memcards[0] = "(none)";
2354 bios_i = gpu_i = spu_i = mc_i = 1;
2356 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2357 dir = opendir(fname);
2359 perror("scan_bios_plugins bios opendir");
2374 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2377 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2378 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2379 printf("bad BIOS file: %s\n", ent->d_name);
2383 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2384 bioses[bios_i++] = strdup(ent->d_name);
2388 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2394 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2395 dir = opendir(fname);
2397 perror("scan_bios_plugins plugins opendir");
2411 p = strstr(ent->d_name, ".so");
2415 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2416 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2418 fprintf(stderr, "%s\n", dlerror());
2422 // now what do we have here?
2423 tmp = dlsym(h, "GPUinit");
2426 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2427 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2431 tmp = dlsym(h, "SPUinit");
2434 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2435 spu_plugins[spu_i++] = strdup(ent->d_name);
2439 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2446 dir = opendir("." MEMCARD_DIR);
2448 perror("scan_bios_plugins memcards opendir");
2463 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2466 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2467 if (stat(fname, &st) != 0) {
2468 printf("bad memcard file: %s\n", ent->d_name);
2472 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2473 memcards[mc_i++] = strdup(ent->d_name);
2477 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2481 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2486 void menu_init(void)
2488 char buff[MAXPATHLEN];
2491 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2493 scan_bios_plugins();
2496 menu_set_defconfig();
2497 menu_load_config(0);
2498 menu_do_last_cd_img(1);
2503 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2504 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2505 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2506 fprintf(stderr, "OOM\n");
2510 emu_make_path(buff, "skin/background.png", sizeof(buff));
2511 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2513 i = plat_target.cpu_clock_set != NULL
2514 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2515 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2517 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2518 e_menu_gfx_options[i].data = plat_target.vout_methods;
2519 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2520 plat_target.vout_methods != NULL);
2522 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2523 e_menu_gfx_options[i].data = plat_target.hwfilters;
2524 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2525 plat_target.hwfilters != NULL);
2527 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2528 plat_target.gamma_set != NULL);
2530 #ifdef HAVE_PRE_ARMV7
2531 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2533 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2534 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2535 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2536 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2537 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2538 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2539 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2542 void menu_notify_mode_change(int w, int h, int bpp)
2546 last_vout_bpp = bpp;
2549 static void menu_leave_emu(void)
2551 if (GPU_close != NULL) {
2552 int ret = GPU_close();
2554 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2557 plat_video_menu_enter(ready_to_go);
2559 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2560 if (pl_vout_buf != NULL && ready_to_go) {
2561 int x = max(0, g_menuscreen_w - last_vout_w);
2562 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2563 int w = min(g_menuscreen_w, last_vout_w);
2564 int h = min(g_menuscreen_h, last_vout_h);
2565 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2566 char *s = pl_vout_buf;
2568 if (last_vout_bpp == 16) {
2569 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2570 menu_darken_bg(d, s, w, 0);
2573 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2574 rgb888_to_rgb565(d, s, w * 3);
2575 menu_darken_bg(d, d, w, 0);
2581 cpu_clock = plat_target_cpu_clock_get();
2584 void menu_prepare_emu(void)
2586 R3000Acpu *prev_cpu = psxCpu;
2588 plat_video_menu_leave();
2590 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2591 if (psxCpu != prev_cpu) {
2592 prev_cpu->Shutdown();
2594 // note that this does not really reset, just clears drc caches
2598 // core doesn't care about Config.Cdda changes,
2599 // so handle them manually here
2605 plat_target_cpu_clock_set(cpu_clock);
2607 // push config to GPU plugin
2608 plugin_call_rearmed_cbs();
2610 if (GPU_open != NULL) {
2611 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2613 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2619 void menu_update_msg(const char *msg)
2621 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2622 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2624 menu_error_time = plat_get_ticks_ms();
2625 lprintf("msg: %s\n", menu_error_msg);
2628 void menu_finish(void)
2630 if (cpu_clock_st > 0)
2631 plat_target_cpu_clock_set(cpu_clock_st);