2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
93 static int last_vout_w, last_vout_h, last_vout_bpp;
94 static int cpu_clock, cpu_clock_st, volume_boost;
95 static int frameskip = 1; // 0 - auto, 1 - off
96 static char last_selected_fname[MAXPATHLEN];
97 static int config_save_counter, region, in_type_sel1, in_type_sel2;
99 static int memcard1_sel = -1, memcard2_sel = -1;
100 extern int g_autostateld_opt;
101 static int menu_iopts[8];
102 int g_opts, g_scaler, g_gamma = 100;
103 int scanlines, scanline_level = 20;
104 int soft_scaling, analog_deadzone; // for Caanoo
107 #ifndef HAVE_PRE_ARMV7
108 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
109 #define DEFAULT_PSX_CLOCK_S "57"
111 #define DEFAULT_PSX_CLOCK 50
112 #define DEFAULT_PSX_CLOCK_S "50"
115 static const char *bioses[32];
116 static const char *gpu_plugins[16];
117 static const char *spu_plugins[16];
118 static const char *memcards[32];
119 static int bios_sel, gpu_plugsel, spu_plugsel;
121 #ifndef UI_FEATURES_H
122 #define MENU_BIOS_PATH "bios/"
123 #define MENU_SHOW_VARSCALER 0
124 #define MENU_SHOW_VOUTMODE 1
125 #define MENU_SHOW_SCALER2 0
126 #define MENU_SHOW_NUBS_BTNS 0
127 #define MENU_SHOW_VIBRATION 0
128 #define MENU_SHOW_DEADZONE 0
129 #define MENU_SHOW_MINIMIZE 0
130 #define MENU_SHOW_FULLSCREEN 1
131 #define MENU_SHOW_VOLUME 0
134 static int min(int x, int y) { return x < y ? x : y; }
135 static int max(int x, int y) { return x > y ? x : y; }
137 void emu_make_path(char *buff, const char *end, int size)
141 end_len = strlen(end);
142 pos = plat_get_root_dir(buff, size);
143 strncpy(buff + pos, end, size - pos);
145 if (pos + end_len > size - 1)
146 printf("Warning: path truncated: %s\n", buff);
149 static int emu_check_save_file(int slot, int *time)
151 char fname[MAXPATHLEN];
155 ret = emu_check_state(slot);
156 if (ret != 0 || time == NULL)
157 return ret == 0 ? 1 : 0;
159 ret = get_state_filename(fname, sizeof(fname), slot);
163 ret = stat(fname, &status);
167 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
168 return 1; // probably bad rtc like on some Caanoos
170 *time = status.st_mtime;
175 static int emu_save_load_game(int load, int unused)
180 ret = emu_load_state(state_slot);
182 // reflect hle/bios mode from savestate
185 else if (bios_sel == 0 && bioses[1] != NULL)
186 // XXX: maybe find the right bios instead
190 ret = emu_save_state(state_slot);
195 static void rm_namelist_entry(struct dirent **namelist,
196 int count, const char *name)
200 for (i = 1; i < count; i++) {
201 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
204 if (strcmp(name, namelist[i]->d_name) == 0) {
212 static int optional_cdimg_filter(struct dirent **namelist, int count,
216 char buf[256], buf2[256];
217 int i, d, ret, good_cue;
224 for (i = 1; i < count; i++) {
225 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
228 ext = strrchr(namelist[i]->d_name, '.');
230 // should not happen but whatever
237 // first find .cue files and remove files they reference
238 if (strcasecmp(ext, "cue") == 0)
240 snprintf(buf, sizeof(buf), "%s/%s", basedir,
241 namelist[i]->d_name);
251 while (fgets(buf, sizeof(buf), f)) {
252 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
254 ret = sscanf(buf, " FILE %256s", buf2);
258 p = strrchr(buf2, '/');
260 p = strrchr(buf2, '\\');
266 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
267 ret = stat64(buf, &statf);
269 rm_namelist_entry(namelist, count, p);
282 p = strcasestr(namelist[i]->d_name, "track");
284 ret = strtoul(p + 5, NULL, 10);
294 for (i = d = 1; i < count; i++)
295 if (namelist[i] != NULL)
296 namelist[d++] = namelist[i];
301 // propagate menu settings to the emu vars
302 static void menu_sync_config(void)
304 static int allow_abs_only_old;
309 Config.PsxType = region - 1;
311 Config.cycle_multiplier = 10000 / psx_clock;
313 switch (in_type_sel1) {
314 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
315 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
316 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
318 switch (in_type_sel2) {
319 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
320 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
321 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
323 if (in_evdev_allow_abs_only != allow_abs_only_old) {
325 allow_abs_only_old = in_evdev_allow_abs_only;
328 spu_config.iVolume = 768 + 128 * volume_boost;
329 pl_rearmed_cbs.frameskip = frameskip - 1;
330 pl_timing_prepare(Config.PsxType);
333 static void menu_set_defconfig(void)
335 emu_set_default_config();
338 g_scaler = SCALE_4_3;
341 frameskip = 1; // 1 - off
342 analog_deadzone = 50;
347 plat_target.vout_fullscreen = 0;
348 psx_clock = DEFAULT_PSX_CLOCK;
351 in_type_sel1 = in_type_sel2 = 0;
352 in_evdev_allow_abs_only = 0;
357 #define CE_CONFIG_STR(val) \
358 { #val, 0, Config.val }
360 #define CE_CONFIG_VAL(val) \
361 { #val, sizeof(Config.val), &Config.val }
363 #define CE_STR(val) \
366 #define CE_INTVAL(val) \
367 { #val, sizeof(val), &val }
369 #define CE_INTVAL_N(name, val) \
370 { name, sizeof(val), &val }
372 #define CE_INTVAL_P(val) \
373 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
375 // 'versioned' var, used when defaults change
376 #define CE_CONFIG_STR_V(val, ver) \
377 { #val #ver, 0, Config.val }
379 #define CE_INTVAL_V(val, ver) \
380 { #val #ver, sizeof(val), &val }
382 #define CE_INTVAL_PV(val, ver) \
383 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
385 static const struct {
391 CE_CONFIG_STR_V(Gpu, 3),
393 // CE_CONFIG_STR(Cdr),
397 CE_CONFIG_VAL(Debug),
398 CE_CONFIG_VAL(PsxOut),
399 CE_CONFIG_VAL(icache_emulation),
400 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(GpuListWalking),
403 CE_CONFIG_VAL(PreciseExceptions),
405 CE_INTVAL_V(g_scaler, 3),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 4),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_senquack.ilace_force),
437 CE_INTVAL_P(gpu_senquack.pixel_skip),
438 CE_INTVAL_P(gpu_senquack.lighting),
439 CE_INTVAL_P(gpu_senquack.fast_lighting),
440 CE_INTVAL_P(gpu_senquack.blending),
441 CE_INTVAL_P(gpu_senquack.dithering),
442 CE_INTVAL_P(gpu_senquack.scale_hires),
444 CE_INTVAL_P(gpu_neon.allow_interlace),
445 CE_INTVAL_P(gpu_neon.enhancement_enable),
446 CE_INTVAL_P(gpu_neon.enhancement_no_main),
447 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
448 CE_INTVAL_P(gpu_peopsgl.iFilterType),
449 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
450 CE_INTVAL_P(gpu_peopsgl.iUseMask),
451 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
452 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
453 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
454 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
455 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
456 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
457 CE_INTVAL_P(screen_centering_type),
458 CE_INTVAL_P(screen_centering_x),
459 CE_INTVAL_P(screen_centering_y),
460 CE_INTVAL(spu_config.iUseReverb),
461 CE_INTVAL(spu_config.iXAPitch),
462 CE_INTVAL(spu_config.iUseInterpolation),
463 CE_INTVAL(spu_config.iTempo),
464 CE_INTVAL(spu_config.iUseThread),
465 CE_INTVAL(config_save_counter),
466 CE_INTVAL(in_evdev_allow_abs_only),
467 CE_INTVAL(volume_boost),
468 CE_INTVAL(psx_clock),
469 CE_INTVAL(new_dynarec_hacks),
470 CE_INTVAL(in_enable_vibration),
473 static char *get_cd_label(void)
475 static char trimlabel[33];
478 strncpy(trimlabel, CdromLabel, 32);
480 for (j = 31; j >= 0; j--)
481 if (trimlabel[j] == ' ')
487 static void make_cfg_fname(char *buf, size_t size, int is_game)
490 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
492 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
495 static void keys_write_all(FILE *f);
496 static char *mystrip(char *str);
498 static int menu_write_config(int is_game)
500 char cfgfile[MAXPATHLEN];
504 config_save_counter++;
506 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
507 f = fopen(cfgfile, "w");
509 printf("menu_write_config: failed to open: %s\n", cfgfile);
513 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
514 fprintf(f, "%s = ", config_data[i].name);
515 switch (config_data[i].len) {
517 fprintf(f, "%s\n", (char *)config_data[i].val);
520 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
523 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
526 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
529 printf("menu_write_config: unhandled len %d for %s\n",
530 (int)config_data[i].len, config_data[i].name);
541 static int menu_do_last_cd_img(int is_get)
543 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
549 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
550 f = fopen(path, is_get ? "r" : "w");
557 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
558 last_selected_fname[ret] = 0;
559 mystrip(last_selected_fname);
562 fprintf(f, "%s\n", last_selected_fname);
567 for (i = 0; last_selected_fname[0] == 0
568 || stat64(last_selected_fname, &st) != 0; i++)
570 if (i >= ARRAY_SIZE(defaults))
572 strcpy(last_selected_fname, defaults[i]);
579 static void parse_str_val(char *cval, const char *src)
582 strncpy(cval, src, MAXPATHLEN);
583 cval[MAXPATHLEN - 1] = 0;
584 tmp = strchr(cval, '\n');
586 tmp = strchr(cval, '\r');
591 static void keys_load_all(const char *cfg);
593 static int menu_load_config(int is_game)
595 char cfgfile[MAXPATHLEN];
601 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
602 f = fopen(cfgfile, "r");
604 printf("menu_load_config: failed to open: %s\n", cfgfile);
608 fseek(f, 0, SEEK_END);
611 printf("bad size %ld: %s\n", size, cfgfile);
615 cfg = malloc(size + 1);
619 fseek(f, 0, SEEK_SET);
620 if (fread(cfg, 1, size, f) != size) {
621 printf("failed to read: %s\n", cfgfile);
626 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
630 tmp = strstr(cfg, config_data[i].name);
633 tmp += strlen(config_data[i].name);
634 if (strncmp(tmp, " = ", 3) != 0)
638 if (config_data[i].len == 0) {
639 parse_str_val(config_data[i].val, tmp);
644 val = strtoul(tmp, &tmp2, 16);
645 if (tmp2 == NULL || tmp == tmp2)
646 continue; // parse failed
648 switch (config_data[i].len) {
650 *(u8 *)config_data[i].val = val;
653 *(u16 *)config_data[i].val = val;
656 *(u32 *)config_data[i].val = val;
659 printf("menu_load_config: unhandled len %d for %s\n",
660 (int)config_data[i].len, config_data[i].name);
666 char *tmp = strstr(cfg, "lastcdimg = ");
669 parse_str_val(last_selected_fname, tmp);
684 for (i = bios_sel = 0; bioses[i] != NULL; i++)
685 if (strcmp(Config.Bios, bioses[i]) == 0)
686 { bios_sel = i; break; }
688 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
689 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
690 { gpu_plugsel = i; break; }
692 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
693 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
694 { spu_plugsel = i; break; }
696 // memcard selections
697 char mcd1_old[sizeof(Config.Mcd1)];
698 char mcd2_old[sizeof(Config.Mcd2)];
699 strcpy(mcd1_old, Config.Mcd1);
700 strcpy(mcd2_old, Config.Mcd2);
702 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
703 if (memcard1_sel == 0)
704 strcpy(Config.Mcd1, "none");
705 else if (memcards[memcard1_sel] != NULL)
706 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
707 MEMCARD_DIR, memcards[memcard1_sel]);
709 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
710 if (memcard2_sel == 0)
711 strcpy(Config.Mcd2, "none");
712 else if (memcards[memcard2_sel] != NULL)
713 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
714 MEMCARD_DIR, memcards[memcard2_sel]);
716 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
717 LoadMcds(Config.Mcd1, Config.Mcd2);
722 static const char *filter_exts[] = {
723 "bin", "img", "mdf", "iso", "cue", "z",
727 "bz", "znx", "pbp", "cbn", NULL
730 // rrrr rggg gggb bbbb
731 static unsigned short fname2color(const char *fname)
733 static const char *other_exts[] = {
734 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
736 const char *ext = strrchr(fname, '.');
742 for (i = 0; filter_exts[i] != NULL; i++)
743 if (strcasecmp(ext, filter_exts[i]) == 0)
745 for (i = 0; i < array_size(other_exts); i++)
746 if (strcasecmp(ext, other_exts[i]) == 0)
751 static void draw_savestate_bg(int slot);
753 #define MENU_ALIGN_LEFT
754 #ifndef HAVE_PRE_ARMV7 // assume hires device
760 #include "libpicofe/menu.c"
762 // a bit of black magic here
763 static void draw_savestate_bg(int slot)
765 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
767 char fname[MAXPATHLEN];
774 ret = get_state_filename(fname, sizeof(fname), slot);
778 f = gzopen(fname, "rb");
782 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
783 fprintf(stderr, "gzseek failed: %d\n", ret);
788 gpu = malloc(sizeof(*gpu));
794 ret = gzread(f, gpu, sizeof(*gpu));
796 if (ret != sizeof(*gpu)) {
797 fprintf(stderr, "gzread failed\n");
801 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
803 if (gpu->ulStatus & 0x800000)
804 goto out; // disabled
806 x = gpu->ulControl[5] & 0x3ff;
807 y = (gpu->ulControl[5] >> 10) & 0x1ff;
808 w = psx_widths[(gpu->ulStatus >> 16) & 7];
809 tmp = gpu->ulControl[7];
810 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
811 if (gpu->ulStatus & 0x80000) // doubleheight
813 if (h <= 0 || h > 512)
819 s = (u16 *)gpu->psxVRam + y * 1024 + x;
821 x = max(0, g_menuscreen_w - w) & ~3;
822 y = max(0, g_menuscreen_h / 2 - h / 2);
823 w = min(g_menuscreen_w, w);
824 h = min(g_menuscreen_h, h);
825 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
827 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
828 if (gpu->ulStatus & 0x200000)
829 bgr888_to_rgb565(d, s, w * 3);
831 bgr555_to_rgb565(d, s, w * 2);
833 // darken this so that menu text is visible
834 if (g_menuscreen_w - w < 320)
835 menu_darken_bg(d, d, w, 0);
842 // -------------- key config --------------
844 me_bind_action me_ctrl_actions[] =
846 { "UP ", 1 << DKEY_UP},
847 { "DOWN ", 1 << DKEY_DOWN },
848 { "LEFT ", 1 << DKEY_LEFT },
849 { "RIGHT ", 1 << DKEY_RIGHT },
850 { "TRIANGLE", 1 << DKEY_TRIANGLE },
851 { "CIRCLE ", 1 << DKEY_CIRCLE },
852 { "CROSS ", 1 << DKEY_CROSS },
853 { "SQUARE ", 1 << DKEY_SQUARE },
854 { "L1 ", 1 << DKEY_L1 },
855 { "R1 ", 1 << DKEY_R1 },
856 { "L2 ", 1 << DKEY_L2 },
857 { "R2 ", 1 << DKEY_R2 },
858 { "L3 ", 1 << DKEY_L3 },
859 { "R3 ", 1 << DKEY_R3 },
860 { "START ", 1 << DKEY_START },
861 { "SELECT ", 1 << DKEY_SELECT },
865 me_bind_action emuctrl_actions[] =
867 { "Save State ", 1 << SACTION_SAVE_STATE },
868 { "Load State ", 1 << SACTION_LOAD_STATE },
869 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
870 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
871 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
872 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
873 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
874 #ifndef HAVE_PRE_ARMV7
875 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
877 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
878 #if MENU_SHOW_MINIMIZE
879 { "Minimize ", 1 << SACTION_MINIMIZE },
881 #if MENU_SHOW_FULLSCREEN
882 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
884 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
885 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
886 { "Gun A button ", 1 << SACTION_GUN_A },
887 { "Gun B button ", 1 << SACTION_GUN_B },
888 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
890 { "Volume Up ", 1 << SACTION_VOLUME_UP },
891 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
896 static char *mystrip(char *str)
901 for (i = 0; i < len; i++)
902 if (str[i] != ' ') break;
903 if (i > 0) memmove(str, str + i, len - i + 1);
906 for (i = len - 1; i >= 0; i--)
907 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
913 static void get_line(char *d, size_t size, const char *s)
918 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
927 static void keys_write_all(FILE *f)
931 for (d = 0; d < IN_MAX_DEVS; d++)
933 const int *binds = in_get_dev_binds(d);
934 const char *name = in_get_dev_name(d, 0, 0);
937 if (binds == NULL || name == NULL)
940 fprintf(f, "binddev = %s\n", name);
941 in_get_config(d, IN_CFG_BIND_COUNT, &count);
943 for (k = 0; k < count; k++)
948 act[0] = act[31] = 0;
949 name = in_get_key_name(d, k);
951 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
952 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
953 mask = me_ctrl_actions[i].mask;
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
959 mask = me_ctrl_actions[i].mask << 16;
961 strncpy(act, me_ctrl_actions[i].name, 31);
962 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
967 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
968 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
969 mask = emuctrl_actions[i].mask;
971 strncpy(act, emuctrl_actions[i].name, 31);
972 fprintf(f, "bind %s = %s\n", name, mystrip(act));
978 for (k = 0; k < array_size(in_adev); k++)
981 fprintf(f, "bind_analog = %d\n", k);
986 static int parse_bind_val(const char *val, int *type)
990 *type = IN_BINDTYPE_NONE;
994 if (strncasecmp(val, "player", 6) == 0)
996 int player, shift = 0;
997 player = atoi(val + 6) - 1;
999 if ((unsigned int)player > 1)
1004 *type = IN_BINDTYPE_PLAYER12;
1005 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1007 return me_ctrl_actions[i].mask << shift;
1010 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1011 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1012 *type = IN_BINDTYPE_EMU;
1013 return emuctrl_actions[i].mask;
1020 static void keys_load_all(const char *cfg)
1022 char dev[256], key[128], *act;
1028 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1031 // don't strip 'dev' because there are weird devices
1032 // with names with space at the end
1033 get_line(dev, sizeof(dev), p);
1035 dev_id = in_config_parse_dev(dev);
1037 printf("input: can't handle dev: %s\n", dev);
1041 in_unbind_all(dev_id, -1, -1);
1042 while ((p = strstr(p, "bind"))) {
1043 if (strncmp(p, "binddev = ", 10) == 0)
1046 if (strncmp(p, "bind_analog", 11) == 0) {
1047 ret = sscanf(p, "bind_analog = %d", &bind);
1050 printf("input: parse error: %16s..\n", p);
1053 if ((unsigned int)bind >= array_size(in_adev)) {
1054 printf("input: analog id %d out of range\n", bind);
1057 in_adev[bind] = dev_id;
1063 printf("input: parse error: %16s..\n", p);
1067 get_line(key, sizeof(key), p);
1068 act = strchr(key, '=');
1070 printf("parse failed: %16s..\n", p);
1078 bind = parse_bind_val(act, &bindtype);
1079 if (bind != -1 && bind != 0) {
1080 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1081 in_config_bind_key(dev_id, key, bind, bindtype);
1084 lprintf("config: unhandled action \"%s\"\n", act);
1090 static int key_config_loop_wrap(int id, int keys)
1093 case MA_CTRL_PLAYER1:
1094 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1096 case MA_CTRL_PLAYER2:
1097 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1100 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1108 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1109 "Might cause problems with real analog sticks";
1110 static const char *adevnames[IN_MAX_DEVS + 2];
1111 static int stick_sel[2];
1113 static menu_entry e_menu_keyconfig_analog[] =
1115 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1116 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1117 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1118 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1119 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1120 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1121 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1122 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1126 static int key_config_analog(int id, int keys)
1128 int i, d, count, sel = 0;
1129 int sel2dev_map[IN_MAX_DEVS];
1131 memset(adevnames, 0, sizeof(adevnames));
1132 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1133 memset(stick_sel, 0, sizeof(stick_sel));
1135 adevnames[0] = "None";
1137 for (d = 0; d < IN_MAX_DEVS; d++)
1139 const char *name = in_get_dev_name(d, 0, 1);
1144 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1148 if (in_adev[0] == d) stick_sel[0] = i;
1149 if (in_adev[1] == d) stick_sel[1] = i;
1151 adevnames[i++] = name;
1153 adevnames[i] = NULL;
1155 me_loop(e_menu_keyconfig_analog, &sel);
1157 in_adev[0] = sel2dev_map[stick_sel[0]];
1158 in_adev[1] = sel2dev_map[stick_sel[1]];
1163 static const char *mgn_dev_name(int id, int *offs)
1165 const char *name = NULL;
1168 if (id == MA_CTRL_DEV_FIRST)
1171 for (; it < IN_MAX_DEVS; it++) {
1172 name = in_get_dev_name(it, 1, 1);
1181 static const char *mgn_saveloadcfg(int id, int *offs)
1186 static int mh_savecfg(int id, int keys)
1188 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1189 menu_update_msg("config saved");
1191 menu_update_msg("failed to write config");
1196 static int mh_input_rescan(int id, int keys)
1198 //menu_sync_config();
1200 menu_update_msg("rescan complete.");
1205 static const char *men_in_type_sel[] = {
1206 "Standard (SCPH-1080)",
1207 "Analog (SCPH-1150)",
1211 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1212 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1213 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1215 static menu_entry e_menu_keyconfig[] =
1217 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1218 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1219 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1220 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1222 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1223 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1224 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1225 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1226 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1227 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1228 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1229 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1230 mee_handler ("Rescan devices:", mh_input_rescan),
1232 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1238 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1242 static int menu_loop_keyconfig(int id, int keys)
1246 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1247 me_loop(e_menu_keyconfig, &sel);
1251 // ------------ gfx options menu ------------
1253 static const char *men_scaler[] = {
1254 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1256 static const char *men_soft_filter[] = { "None",
1258 "scale2x", "eagle2x",
1261 static const char *men_dummy[] = { NULL };
1262 static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1263 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1264 "int. 4:3 - uses integer if possible, else fractional";
1265 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1266 "using d-pad or move it using R+d-pad";
1267 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1268 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1270 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1273 static int menu_loop_cscaler(int id, int keys)
1277 g_scaler = SCALE_CUSTOM;
1279 plat_gvideo_open(Config.PsxType);
1283 menu_draw_begin(0, 1);
1284 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1285 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1286 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1289 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1290 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1291 if (inp & PBTN_UP) g_layer_y--;
1292 if (inp & PBTN_DOWN) g_layer_y++;
1293 if (inp & PBTN_LEFT) g_layer_x--;
1294 if (inp & PBTN_RIGHT) g_layer_x++;
1295 if (!(inp & PBTN_R)) {
1296 if (inp & PBTN_UP) g_layer_h += 2;
1297 if (inp & PBTN_DOWN) g_layer_h -= 2;
1298 if (inp & PBTN_LEFT) g_layer_w += 2;
1299 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1301 if (inp & (PBTN_MOK|PBTN_MBACK))
1304 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1305 if (g_layer_x < 0) g_layer_x = 0;
1306 if (g_layer_x > 640) g_layer_x = 640;
1307 if (g_layer_y < 0) g_layer_y = 0;
1308 if (g_layer_y > 420) g_layer_y = 420;
1309 if (g_layer_w < 160) g_layer_w = 160;
1310 if (g_layer_h < 60) g_layer_h = 60;
1311 if (g_layer_x + g_layer_w > 800)
1312 g_layer_w = 800 - g_layer_x;
1313 if (g_layer_y + g_layer_h > 480)
1314 g_layer_h = 480 - g_layer_y;
1316 plat_gvideo_open(Config.PsxType);
1320 plat_gvideo_close();
1325 static menu_entry e_menu_gfx_options[] =
1327 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1328 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1329 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1330 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1331 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1332 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1334 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1335 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1337 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1338 // mee_onoff ("Vsync", 0, vsync, 1),
1339 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1343 static int menu_loop_gfx_options(int id, int keys)
1347 me_loop(e_menu_gfx_options, &sel);
1352 // ------------ bios/plugins ------------
1354 #ifdef BUILTIN_GPU_NEON
1356 static const char h_gpu_neon[] =
1357 "Configure built-in NEON GPU plugin";
1358 static const char h_gpu_neon_enhanced[] =
1359 "Renders in double resolution at the cost of lower performance\n"
1360 "(not available for high resolution games)";
1361 static const char h_gpu_neon_enhanced_hack[] =
1362 "Speed hack for above option (glitches some games)";
1363 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1365 static menu_entry e_menu_plugin_gpu_neon[] =
1367 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1368 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1369 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1373 static int menu_loop_plugin_gpu_neon(int id, int keys)
1376 me_loop(e_menu_plugin_gpu_neon, &sel);
1382 static menu_entry e_menu_plugin_gpu_unai[] =
1384 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1385 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1386 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1387 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1391 static int menu_loop_plugin_gpu_unai(int id, int keys)
1394 me_loop(e_menu_plugin_gpu_unai, &sel);
1398 static menu_entry e_menu_plugin_gpu_senquack[] =
1401 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1402 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1403 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1404 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1405 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1406 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1411 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1414 me_loop(e_menu_plugin_gpu_senquack, &sel);
1419 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1420 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1421 static const char h_gpu_1[] = "Capcom fighting games";
1422 static const char h_gpu_2[] = "Black screens in Lunar";
1423 static const char h_gpu_3[] = "Compatibility mode";
1424 static const char h_gpu_6[] = "Pandemonium 2";
1425 //static const char h_gpu_7[] = "Skip every second frame";
1426 static const char h_gpu_8[] = "Needed by Dark Forces";
1427 static const char h_gpu_9[] = "better g-colors, worse textures";
1428 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1430 static menu_entry e_menu_plugin_gpu_peops[] =
1432 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1433 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1434 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1435 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1436 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1437 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1438 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1439 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1440 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1441 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1445 static int menu_loop_plugin_gpu_peops(int id, int keys)
1448 me_loop(e_menu_plugin_gpu_peops, &sel);
1452 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1453 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1454 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1456 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1458 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1459 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1460 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1461 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1462 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1463 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1464 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1465 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1466 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1467 mee_label ("Fixes/hacks:"),
1468 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1469 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1470 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1471 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1472 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1473 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1474 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1475 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1476 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1477 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1478 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1482 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1485 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1489 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1490 static const char h_spu_volboost[] = "Large values cause distortion";
1491 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1492 "This is inaccurate and breaks games";
1494 static menu_entry e_menu_plugin_spu[] =
1496 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1497 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1498 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1499 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1500 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1504 static int menu_loop_plugin_spu(int id, int keys)
1507 me_loop(e_menu_plugin_spu, &sel);
1511 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1512 "savestates and can't be changed there. Must save\n"
1513 "config and reload the game for change to take effect";
1514 static const char h_plugin_gpu[] =
1515 #ifdef BUILTIN_GPU_NEON
1516 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1518 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1519 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1520 "gpu_senquack is more accurate but slower\n"
1521 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1522 "must save config and reload the game if changed";
1523 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1524 "must save config and reload the game if changed";
1525 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1526 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1527 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1528 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1529 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1531 static menu_entry e_menu_plugin_options[] =
1533 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1534 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1535 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1536 #ifdef BUILTIN_GPU_NEON
1537 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1539 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1540 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1541 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1542 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1543 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1547 static menu_entry e_menu_main2[];
1549 static int menu_loop_plugin_options(int id, int keys)
1552 me_loop(e_menu_plugin_options, &sel);
1554 // sync BIOS/plugins
1555 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1556 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1557 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1558 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1563 // ------------ adv options menu ------------
1566 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1567 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1568 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1569 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1571 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1573 static menu_entry e_menu_speed_hacks[] =
1576 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1577 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1578 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1579 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1581 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1585 static int menu_loop_speed_hacks(int id, int keys)
1588 menu_iopts[0] = Config.DisableStalls;
1589 me_loop(e_menu_speed_hacks, &sel);
1590 Config.DisableStalls = menu_iopts[0];
1594 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1596 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1597 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1598 "(green: normal, red: fmod, blue: noise)";
1599 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1600 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1601 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1602 "(proper .cue/.bin dump is needed otherwise)";
1604 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1605 "Might be useful to overcome some dynarec bugs";
1607 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1608 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1609 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1610 "and exceptions (slow, interpreter only, keep off)";
1611 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1612 "causes a performance hit";
1613 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1614 "(adjust this if the game is too slow/too fast/hangs)";
1616 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1618 static menu_entry e_menu_adv_options[] =
1620 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1621 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1622 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1623 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1624 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1625 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1626 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1627 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1628 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1629 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1631 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1632 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1636 static int menu_loop_adv_options(int id, int keys)
1643 { &Config.Xa, &menu_iopts[AMO_XA] },
1644 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1645 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1646 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1647 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1650 for (i = 0; i < ARRAY_SIZE(opts); i++)
1651 *opts[i].mopt = *opts[i].opt;
1652 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1654 me_loop(e_menu_adv_options, &sel);
1656 for (i = 0; i < ARRAY_SIZE(opts); i++)
1657 *opts[i].opt = *opts[i].mopt;
1658 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1663 // ------------ options menu ------------
1665 static int mh_restore_defaults(int id, int keys)
1667 menu_set_defconfig();
1668 menu_update_msg("defaults restored");
1672 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1673 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1675 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1676 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1677 "loading state or both";
1679 static const char h_restore_def[] = "Switches back to default / recommended\n"
1681 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1683 static menu_entry e_menu_options[] =
1685 // mee_range ("Save slot", 0, state_slot, 0, 9),
1686 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1687 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1688 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1689 mee_enum ("Region", 0, region, men_region),
1690 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1692 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1694 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1696 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1697 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1698 mee_handler ("[Advanced]", menu_loop_adv_options),
1699 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1700 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1701 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1705 static int menu_loop_options(int id, int keys)
1709 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1710 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1711 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1713 me_loop(e_menu_options, &sel);
1718 // ------------ debug menu ------------
1720 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1722 int w = min(g_menuscreen_w, 1024);
1723 int h = min(g_menuscreen_h, 512);
1724 u16 *d = g_menuscreen_ptr;
1725 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1729 gpuf->ulFreezeVersion = 1;
1730 if (GPU_freeze != NULL)
1731 GPU_freeze(1, gpuf);
1733 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1734 bgr555_to_rgb565(d, s, w * 2);
1736 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1737 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1738 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1739 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1740 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1743 static void debug_menu_loop(void)
1745 int inp, df_x = 0, df_y = 0;
1748 gpuf = malloc(sizeof(*gpuf));
1754 menu_draw_begin(0, 1);
1755 draw_frame_debug(gpuf, df_x, df_y);
1758 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1759 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1760 if (inp & PBTN_MBACK) break;
1761 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1762 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1763 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1764 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1770 // --------- memcard manager ---------
1772 static void draw_mc_icon(int dx, int dy, const u16 *s)
1777 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1779 for (y = 0; y < 16; y++, s += 16) {
1780 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1781 for (x = 0; x < 16; x++) {
1783 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1784 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1790 static void draw_mc_bg(void)
1792 McdBlock *blocks1, *blocks2;
1796 blocks1 = malloc(15 * sizeof(blocks1[0]));
1797 blocks2 = malloc(15 * sizeof(blocks1[0]));
1798 if (blocks1 == NULL || blocks2 == NULL)
1801 for (i = 0; i < 15; i++) {
1802 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1803 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1806 menu_draw_begin(1, 1);
1808 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1810 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1814 maxicons = g_menuscreen_h / 32;
1817 row2 = g_menuscreen_w / 2;
1818 for (i = 0; i < maxicons; i++) {
1819 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1820 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1822 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1823 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1826 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1834 static void handle_memcard_sel(void)
1836 strcpy(Config.Mcd1, "none");
1837 if (memcard1_sel != 0)
1838 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1839 strcpy(Config.Mcd2, "none");
1840 if (memcard2_sel != 0)
1841 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1842 LoadMcds(Config.Mcd1, Config.Mcd2);
1846 static menu_entry e_memcard_options[] =
1848 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1849 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1853 static int menu_loop_memcards(int id, int keys)
1859 memcard1_sel = memcard2_sel = 0;
1860 p = strrchr(Config.Mcd1, '/');
1862 for (i = 0; memcards[i] != NULL; i++)
1863 if (strcmp(p + 1, memcards[i]) == 0)
1864 { memcard1_sel = i; break; }
1865 p = strrchr(Config.Mcd2, '/');
1867 for (i = 0; memcards[i] != NULL; i++)
1868 if (strcmp(p + 1, memcards[i]) == 0)
1869 { memcard2_sel = i; break; }
1871 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1873 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1878 // ------------ cheats menu ------------
1880 static void draw_cheatlist(int sel)
1882 int max_cnt, start, i, pos, active;
1884 max_cnt = g_menuscreen_h / me_sfont_h;
1885 start = max_cnt / 2 - sel;
1887 menu_draw_begin(1, 1);
1889 for (i = 0; i < NumCheats; i++) {
1891 if (pos < 0) continue;
1892 if (pos >= max_cnt) break;
1893 active = Cheats[i].Enabled;
1894 smalltext_out16(14, pos * me_sfont_h,
1895 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1896 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1897 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1901 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1903 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1907 static void menu_loop_cheats(void)
1909 static int menu_sel = 0;
1914 draw_cheatlist(menu_sel);
1915 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1916 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1917 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1918 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1919 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1920 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1921 if (inp & PBTN_MOK) { // action
1922 if (menu_sel < NumCheats)
1923 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1926 if (inp & PBTN_MBACK)
1931 // --------- main menu help ----------
1933 static void menu_bios_warn(void)
1936 static const char msg[] =
1937 "You don't seem to have copied any BIOS\n"
1939 MENU_BIOS_PATH "\n\n"
1941 "While many games work fine with fake\n"
1942 "(HLE) BIOS, others (like MGS and FF8)\n"
1943 "require BIOS to work.\n"
1944 "After copying the file, you'll also need\n"
1945 "to select it in the emu's menu:\n"
1946 "options->[BIOS/Plugins]\n\n"
1947 "The file is usually named SCPH1001.BIN,\n"
1948 "but other not compressed files can be\n"
1950 "Press %s or %s to continue";
1951 char tmp_msg[sizeof(msg) + 64];
1953 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1954 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1957 draw_menu_message(tmp_msg, NULL);
1959 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1960 if (inp & (PBTN_MBACK|PBTN_MOK))
1965 // ------------ main menu ------------
1967 static menu_entry e_menu_main[];
1969 static void draw_frame_main(void)
1978 if (CdromId[0] != 0) {
1979 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1980 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1981 Config.HLE ? "HLE" : "BIOS");
1982 smalltext_out16(4, 1, buff, 0x105f);
1986 capacity = plat_target_bat_capacity_get();
1988 tmp = localtime(<ime);
1989 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1990 if (capacity >= 0) {
1991 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1996 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2000 static void draw_frame_credits(void)
2002 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2005 static const char credits_text[] =
2007 "(C) 1999-2003 PCSX Team\n"
2008 "(C) 2005-2009 PCSX-df Team\n"
2009 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2010 "ARM recompiler (C) 2009-2011 Ari64\n"
2011 #ifdef BUILTIN_GPU_NEON
2012 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2014 "PEOpS GPU and SPU by Pete Bernert\n"
2015 " and the P.E.Op.S. team\n"
2016 "PCSX4ALL plugin by PCSX4ALL team\n"
2017 " Chui, Franxis, Unai\n\n"
2018 "integration, optimization and\n"
2019 " frontend (C) 2010-2015 notaz\n";
2021 static int reset_game(void)
2024 if (bios_sel == 0 && !Config.HLE)
2031 if (LoadCdrom() == -1)
2037 static int reload_plugins(const char *cdimg)
2043 set_cd_image(cdimg);
2045 pcnt_hook_plugins();
2047 if (OpenPlugins() == -1) {
2048 menu_update_msg("failed to open plugins");
2051 plugin_call_rearmed_cbs();
2053 cdrIsoMultidiskCount = 1;
2055 CdromLabel[0] = '\0';
2060 static int run_bios(void)
2062 boolean origSlowBoot = Config.SlowBoot;
2068 if (reload_plugins(NULL) != 0)
2070 Config.SlowBoot = 1;
2072 Config.SlowBoot = origSlowBoot;
2078 static int run_exe(void)
2080 const char *exts[] = { "exe", NULL };
2083 fname = menu_loop_romsel(last_selected_fname,
2084 sizeof(last_selected_fname), exts, NULL);
2089 if (reload_plugins(NULL) != 0)
2093 if (Load(fname) != 0) {
2094 menu_update_msg("exe load failed, bad file?");
2103 static int run_cd_image(const char *fname)
2105 int autoload_state = g_autostateld_opt;
2108 reload_plugins(fname);
2110 // always autodetect, menu_sync_config will override as needed
2113 if (CheckCdrom() == -1) {
2114 // Only check the CD if we are starting the console with a CD
2116 menu_update_msg("unsupported/invalid CD image");
2122 // Read main executable directly from CDRom and start it
2123 if (LoadCdrom() == -1) {
2125 menu_update_msg("failed to load CD image");
2132 if (autoload_state) {
2133 unsigned int newest = 0;
2134 int time, slot, newest_slot = -1;
2136 for (slot = 0; slot < 10; slot++) {
2137 if (emu_check_save_file(slot, &time)) {
2138 if ((unsigned int)time > newest) {
2145 if (newest_slot >= 0) {
2146 lprintf("autoload slot %d\n", newest_slot);
2147 emu_load_state(newest_slot);
2150 lprintf("no save to autoload.\n");
2157 static int romsel_run(void)
2159 int prev_gpu, prev_spu;
2162 fname = menu_loop_romsel(last_selected_fname,
2163 sizeof(last_selected_fname), filter_exts,
2164 optional_cdimg_filter);
2168 printf("selected file: %s\n", fname);
2170 new_dynarec_clear_full();
2172 if (run_cd_image(fname) != 0)
2175 prev_gpu = gpu_plugsel;
2176 prev_spu = spu_plugsel;
2177 if (menu_load_config(1) != 0)
2178 menu_load_config(0);
2180 // check for plugin changes, have to repeat
2181 // loading if game config changed plugins to reload them
2182 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2183 printf("plugin change detected, reloading plugins..\n");
2184 if (run_cd_image(fname) != 0)
2188 strcpy(last_selected_fname, fname);
2189 menu_do_last_cd_img(0);
2193 static int swap_cd_image(void)
2197 fname = menu_loop_romsel(last_selected_fname,
2198 sizeof(last_selected_fname), filter_exts,
2199 optional_cdimg_filter);
2203 printf("selected file: %s\n", fname);
2206 CdromLabel[0] = '\0';
2208 set_cd_image(fname);
2209 if (ReloadCdromPlugin() < 0) {
2210 menu_update_msg("failed to load cdr plugin");
2213 if (CDR_open() < 0) {
2214 menu_update_msg("failed to open cdr plugin");
2218 SetCdOpenCaseTime(time(NULL) + 2);
2221 strcpy(last_selected_fname, fname);
2225 static int swap_cd_multidisk(void)
2227 cdrIsoMultidiskSelect++;
2229 CdromLabel[0] = '\0';
2232 if (CDR_open() < 0) {
2233 menu_update_msg("failed to open cdr plugin");
2237 SetCdOpenCaseTime(time(NULL) + 2);
2243 static void load_pcsx_cht(void)
2245 static const char *exts[] = { "cht", NULL };
2249 fname = menu_loop_romsel(last_selected_fname,
2250 sizeof(last_selected_fname), exts, NULL);
2254 printf("selected cheat file: %s\n", fname);
2257 if (NumCheats == 0 && NumCodes == 0)
2258 menu_update_msg("failed to load cheats");
2260 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2261 menu_update_msg(msg);
2263 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2266 static int main_menu_handler(int id, int keys)
2270 case MA_MAIN_RESUME_GAME:
2274 case MA_MAIN_SAVE_STATE:
2276 return menu_loop_savestate(0);
2278 case MA_MAIN_LOAD_STATE:
2280 return menu_loop_savestate(1);
2282 case MA_MAIN_RESET_GAME:
2283 if (ready_to_go && reset_game() == 0)
2286 case MA_MAIN_LOAD_ROM:
2287 if (romsel_run() == 0)
2290 case MA_MAIN_SWAP_CD:
2291 if (swap_cd_image() == 0)
2294 case MA_MAIN_SWAP_CD_MULTI:
2295 if (swap_cd_multidisk() == 0)
2298 case MA_MAIN_RUN_BIOS:
2299 if (run_bios() == 0)
2302 case MA_MAIN_RUN_EXE:
2306 case MA_MAIN_CHEATS:
2309 case MA_MAIN_LOAD_CHEATS:
2312 case MA_MAIN_CREDITS:
2313 draw_menu_message(credits_text, draw_frame_credits);
2314 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2317 emu_core_ask_exit();
2320 lprintf("%s: something unknown selected\n", __FUNCTION__);
2327 static menu_entry e_menu_main2[] =
2329 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2330 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2331 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2332 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2333 mee_handler ("Memcard manager", menu_loop_memcards),
2334 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2338 static int main_menu2_handler(int id, int keys)
2342 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2343 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2344 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2345 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2347 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2350 static const char h_extra[] = "Change CD, manage memcards..\n";
2352 static menu_entry e_menu_main[] =
2356 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2357 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2358 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2359 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2360 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2361 mee_handler ("Options", menu_loop_options),
2362 mee_handler ("Controls", menu_loop_keyconfig),
2363 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2364 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2365 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2366 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2370 // ----------------------------
2372 static void menu_leave_emu(void);
2374 void menu_loop(void)
2376 static int warned_about_bios = 0;
2381 if (config_save_counter == 0) {
2383 if (bioses[1] != NULL) {
2384 // autoselect BIOS to make user's life easier
2385 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2388 else if (!warned_about_bios) {
2390 warned_about_bios = 1;
2394 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2395 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2396 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2397 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2398 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2400 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2403 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2404 } while (!ready_to_go && !g_emu_want_quit);
2406 /* wait until menu, ok, back is released */
2407 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2410 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2415 static int qsort_strcmp(const void *p1, const void *p2)
2417 char * const *s1 = (char * const *)p1;
2418 char * const *s2 = (char * const *)p2;
2419 return strcasecmp(*s1, *s2);
2422 static void scan_bios_plugins(void)
2424 char fname[MAXPATHLEN];
2426 int bios_i, gpu_i, spu_i, mc_i;
2431 gpu_plugins[0] = "builtin_gpu";
2432 spu_plugins[0] = "builtin_spu";
2433 memcards[0] = "(none)";
2434 bios_i = gpu_i = spu_i = mc_i = 1;
2436 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2437 dir = opendir(fname);
2439 perror("scan_bios_plugins bios opendir");
2454 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2457 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2458 if (stat(fname, &st) != 0
2459 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2460 printf("bad BIOS file: %s\n", ent->d_name);
2464 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2465 bioses[bios_i++] = strdup(ent->d_name);
2469 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2475 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2476 dir = opendir(fname);
2478 perror("scan_bios_plugins plugins opendir");
2492 p = strstr(ent->d_name, ".so");
2496 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2497 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2499 fprintf(stderr, "%s\n", dlerror());
2503 // now what do we have here?
2504 tmp = dlsym(h, "GPUinit");
2507 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2508 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2512 tmp = dlsym(h, "SPUinit");
2515 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2516 spu_plugins[spu_i++] = strdup(ent->d_name);
2520 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2527 dir = opendir("." MEMCARD_DIR);
2529 perror("scan_bios_plugins memcards opendir");
2544 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2547 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2548 if (stat(fname, &st) != 0) {
2549 printf("bad memcard file: %s\n", ent->d_name);
2553 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2554 memcards[mc_i++] = strdup(ent->d_name);
2558 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2562 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2567 void menu_init(void)
2569 char buff[MAXPATHLEN];
2572 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2574 scan_bios_plugins();
2577 menu_set_defconfig();
2578 menu_load_config(0);
2579 menu_do_last_cd_img(1);
2584 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2585 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2586 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2587 fprintf(stderr, "OOM\n");
2591 emu_make_path(buff, "skin/background.png", sizeof(buff));
2592 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2594 i = plat_target.cpu_clock_set != NULL
2595 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2596 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2598 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2599 e_menu_gfx_options[i].data = plat_target.vout_methods;
2600 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2601 plat_target.vout_methods != NULL);
2603 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2604 e_menu_gfx_options[i].data = plat_target.hwfilters;
2605 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2606 plat_target.hwfilters != NULL);
2608 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2609 plat_target.gamma_set != NULL);
2611 #ifdef HAVE_PRE_ARMV7
2612 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2614 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2615 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2616 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2617 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2618 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2619 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2620 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2623 void menu_notify_mode_change(int w, int h, int bpp)
2627 last_vout_bpp = bpp;
2630 static void menu_leave_emu(void)
2632 if (GPU_close != NULL) {
2633 int ret = GPU_close();
2635 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2638 plat_video_menu_enter(ready_to_go);
2640 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2641 if (pl_vout_buf != NULL && ready_to_go) {
2642 int x = max(0, g_menuscreen_w - last_vout_w);
2643 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2644 int w = min(g_menuscreen_w, last_vout_w);
2645 int h = min(g_menuscreen_h, last_vout_h);
2646 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2647 char *s = pl_vout_buf;
2649 if (last_vout_bpp == 16) {
2650 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2651 menu_darken_bg(d, s, w, 0);
2654 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2655 rgb888_to_rgb565(d, s, w * 3);
2656 menu_darken_bg(d, d, w, 0);
2662 cpu_clock = plat_target_cpu_clock_get();
2665 void menu_prepare_emu(void)
2667 R3000Acpu *prev_cpu = psxCpu;
2669 plat_video_menu_leave();
2671 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2672 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2676 if (psxCpu != prev_cpu) {
2677 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2678 prev_cpu->Shutdown();
2681 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2685 psxCpu->ApplyConfig();
2687 // core doesn't care about Config.Cdda changes,
2688 // so handle them manually here
2693 plat_target_cpu_clock_set(cpu_clock);
2695 // push config to GPU plugin
2696 plugin_call_rearmed_cbs();
2698 if (GPU_open != NULL) {
2699 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2701 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2707 void menu_update_msg(const char *msg)
2709 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2710 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2712 menu_error_time = plat_get_ticks_ms();
2713 lprintf("msg: %s\n", menu_error_msg);
2716 void menu_finish(void)
2718 if (cpu_clock_st > 0)
2719 plat_target_cpu_clock_set(cpu_clock_st);