2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
21 #include "plugin_lib.h"
23 #include "common/plat.h"
24 #include "../libpcsxcore/misc.h"
25 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
29 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 static int last_psx_w, last_psx_h, last_psx_bpp;
63 static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
64 static char rom_fname_reload[MAXPATHLEN];
65 static char last_selected_fname[MAXPATHLEN];
68 // from softgpu plugin
69 extern int iUseDither;
70 extern int UseFrameSkip;
71 extern int UseFrameLimit;
72 extern uint32_t dwActFixes;
73 extern float fFrameRateHz;
74 extern int dwFrameRateTicks;
77 extern int iUseReverb;
78 extern int iUseInterpolation;
80 extern int iSPUIRQWait;
83 static const char *bioses[24];
84 static const char *gpu_plugins[16];
85 static const char *spu_plugins[16];
86 static int bios_sel, gpu_plugsel, spu_plugsel;
89 static int min(int x, int y) { return x < y ? x : y; }
90 static int max(int x, int y) { return x > y ? x : y; }
92 void emu_make_path(char *buff, const char *end, int size)
96 end_len = strlen(end);
97 pos = plat_get_root_dir(buff, size);
98 strncpy(buff + pos, end, size - pos);
100 if (pos + end_len > size - 1)
101 printf("Warning: path truncated: %s\n", buff);
104 static int emu_check_save_file(int slot)
106 char fname[MAXPATHLEN];
109 ret = get_state_filename(fname, sizeof(fname), slot);
113 ret = CheckState(fname);
114 return ret == 0 ? 1 : 0;
117 static int emu_save_load_game(int load, int sram)
119 char fname[MAXPATHLEN];
122 ret = get_state_filename(fname, sizeof(fname), state_slot);
127 ret = LoadState(fname);
129 // reflect hle/bios mode from savestate
132 else if (bios_sel == 0 && bioses[1] != NULL)
133 // XXX: maybe find the right bios instead
137 ret = SaveState(fname);
142 static void menu_set_defconfig(void)
146 Config.Xa = Config.Cdda = Config.Sio =
147 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
149 iUseDither = UseFrameSkip = 0;
154 iUseInterpolation = 1;
155 iXAPitch = iSPUIRQWait = 0;
159 #define CE_CONFIG_STR(val) \
160 { #val, 0, Config.val }
162 #define CE_CONFIG_VAL(val) \
163 { #val, sizeof(Config.val), &Config.val }
165 #define CE_STR(val) \
168 #define CE_INTVAL(val) \
169 { #val, sizeof(val), &val }
171 static const struct {
183 CE_CONFIG_VAL(PsxAuto),
185 CE_CONFIG_VAL(Debug),
186 CE_CONFIG_VAL(PsxOut),
187 CE_CONFIG_VAL(SpuIrq),
188 CE_CONFIG_VAL(RCntFix),
189 CE_CONFIG_VAL(VSyncWA),
191 CE_CONFIG_VAL(PsxType),
193 CE_INTVAL(g_layer_x),
194 CE_INTVAL(g_layer_y),
195 CE_INTVAL(g_layer_w),
196 CE_INTVAL(g_layer_h),
198 CE_INTVAL(state_slot),
199 CE_INTVAL(cpu_clock),
201 CE_INTVAL(iUseDither),
202 CE_INTVAL(UseFrameSkip),
203 CE_INTVAL(UseFrameLimit),
204 CE_INTVAL(dwActFixes),
205 CE_INTVAL(iUseReverb),
206 CE_INTVAL(iUseInterpolation),
208 CE_INTVAL(iSPUIRQWait),
209 CE_INTVAL(iUseTimer),
212 static void make_cfg_fname(char *buf, size_t size, int is_game)
217 strncpy(trimlabel, CdromLabel, 32);
219 for (j = 31; j >= 0; j--)
220 if (trimlabel[j] == ' ')
224 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
226 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
229 static int menu_write_config(int is_game)
231 char cfgfile[MAXPATHLEN];
235 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
236 f = fopen(cfgfile, "w");
238 printf("menu_write_config: failed to open: %s\n", cfgfile);
242 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
243 fprintf(f, "%s = ", config_data[i].name);
244 switch (config_data[i].len) {
246 fprintf(f, "%s\n", (char *)config_data[i].val);
249 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
252 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
255 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
258 printf("menu_write_config: unhandled len %d for %s\n",
259 config_data[i].len, config_data[i].name);
265 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
271 static void parse_str_val(char *cval, const char *src)
274 strncpy(cval, src, MAXPATHLEN);
275 cval[MAXPATHLEN - 1] = 0;
276 tmp = strchr(cval, '\n');
278 tmp = strchr(cval, '\r');
283 static int menu_load_config(int is_game)
285 char cfgfile[MAXPATHLEN];
291 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
292 f = fopen(cfgfile, "r");
294 printf("menu_load_config: failed to open: %s\n", cfgfile);
298 fseek(f, 0, SEEK_END);
301 printf("bad size %ld: %s\n", size, cfgfile);
305 cfg = malloc(size + 1);
309 fseek(f, 0, SEEK_SET);
310 if (fread(cfg, 1, size, f) != size) {
311 printf("failed to read: %s\n", cfgfile);
316 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
320 tmp = strstr(cfg, config_data[i].name);
323 tmp += strlen(config_data[i].name);
324 if (strncmp(tmp, " = ", 3) != 0)
328 if (config_data[i].len == 0) {
329 parse_str_val(config_data[i].val, tmp);
334 val = strtoul(tmp, &tmp2, 16);
335 if (tmp2 == NULL || tmp == tmp2)
336 continue; // parse failed
338 switch (config_data[i].len) {
340 *(u8 *)config_data[i].val = val;
343 *(u16 *)config_data[i].val = val;
346 *(u32 *)config_data[i].val = val;
349 printf("menu_load_config: unhandled len %d for %s\n",
350 config_data[i].len, config_data[i].name);
356 char *tmp = strstr(cfg, "lastcdimg = ");
359 parse_str_val(last_selected_fname, tmp);
364 for (i = bios_sel = 0; bioses[i] != NULL; i++)
365 if (strcmp(Config.Bios, bioses[i]) == 0)
366 { bios_sel = i; break; }
368 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
369 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
370 { gpu_plugsel = i; break; }
372 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
373 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
374 { spu_plugsel = i; break; }
384 // rrrr rggg gggb bbbb
385 static unsigned short fname2color(const char *fname)
387 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
388 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
389 const char *ext = strrchr(fname, '.');
394 for (i = 0; i < array_size(cdimg_exts); i++)
395 if (strcasecmp(ext, cdimg_exts[i]) == 0)
397 for (i = 0; i < array_size(other_exts); i++)
398 if (strcasecmp(ext, other_exts[i]) == 0)
403 static void draw_savestate_bg(int slot);
405 #define MENU_ALIGN_LEFT
406 #define menu_init menu_init_common
407 #include "common/menu.c"
410 // a bit of black magic here
411 static void draw_savestate_bg(int slot)
413 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
414 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
416 char fname[MAXPATHLEN];
423 ret = get_state_filename(fname, sizeof(fname), slot);
427 f = gzopen(fname, "rb");
431 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
432 fprintf(stderr, "gzseek failed\n");
437 gpu = malloc(sizeof(*gpu));
443 ret = gzread(f, gpu, sizeof(*gpu));
445 if (ret != sizeof(*gpu)) {
446 fprintf(stderr, "gzread failed\n");
450 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
452 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
453 goto out; // disabled || 24bpp (NYET)
455 x = gpu->ulControl[5] & 0x3ff;
456 y = (gpu->ulControl[5] >> 10) & 0x1ff;
457 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
458 w = psx_widths[(gpu->ulStatus >> 16) & 7];
459 tmp = gpu->ulControl[7];
460 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
461 if (gpu->ulStatus & 0x80000) // doubleheight
464 x = max(0, g_menuscreen_w - w) & ~3;
465 y = max(0, g_menuscreen_h / 2 - h / 2);
466 w = min(g_menuscreen_w, w);
467 h = min(g_menuscreen_h, h);
468 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
470 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
471 bgr555_to_rgb565(d, s, w * 2);
477 // ---------- pandora specific -----------
479 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
480 static char **pnd_filter_list;
482 static int get_cpu_clock(void)
486 f = fopen("/proc/pandora/cpu_mhz_max", "r");
488 fscanf(f, "%d", &ret);
494 static void apply_cpu_clock(void)
498 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
499 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
500 pnd_script_base, cpu_clock);
505 static void apply_filter(int which)
511 if (pnd_filter_list == NULL || which == old)
514 for (i = 0; i < which; i++)
515 if (pnd_filter_list[i] == NULL)
518 if (pnd_filter_list[i] == NULL)
521 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
526 static menu_entry e_menu_gfx_options[];
528 static void pnd_menu_init(void)
536 cpu_clock_st = cpu_clock = get_cpu_clock();
538 dir = opendir("/etc/pandora/conf/dss_fir");
540 perror("filter opendir");
552 p = strstr(ent->d_name, "_up");
553 if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
560 mfilters = calloc(count + 1, sizeof(mfilters[0]));
561 if (mfilters == NULL)
565 for (i = 0; (ent = readdir(dir)); ) {
568 p = strstr(ent->d_name, "_up");
569 if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
572 len = p - ent->d_name;
573 if (len > sizeof(buff) - 1)
576 strncpy(buff, ent->d_name, len);
578 mfilters[i] = strdup(buff);
579 if (mfilters[i] != NULL)
584 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
585 e_menu_gfx_options[i].data = (void *)mfilters;
586 pnd_filter_list = mfilters;
589 void menu_finish(void)
591 cpu_clock = cpu_clock_st;
595 // -------------- key config --------------
597 me_bind_action me_ctrl_actions[] =
599 { "UP ", 1 << DKEY_UP},
600 { "DOWN ", 1 << DKEY_DOWN },
601 { "LEFT ", 1 << DKEY_LEFT },
602 { "RIGHT ", 1 << DKEY_RIGHT },
603 { "TRIANGLE", 1 << DKEY_TRIANGLE },
604 { "CIRCLE ", 1 << DKEY_CIRCLE },
605 { "CROSS ", 1 << DKEY_CROSS },
606 { "SQUARE ", 1 << DKEY_SQUARE },
607 { "L1 ", 1 << DKEY_L1 },
608 { "R1 ", 1 << DKEY_R1 },
609 { "L2 ", 1 << DKEY_L2 },
610 { "R2 ", 1 << DKEY_R2 },
611 { "START ", 1 << DKEY_START },
612 { "SELECT ", 1 << DKEY_SELECT },
616 me_bind_action emuctrl_actions[] =
619 { "Load State ", PEV_STATE_LOAD },
620 { "Save State ", PEV_STATE_SAVE },
621 { "Prev Save Slot ", PEV_SSLOT_PREV },
622 { "Next Save Slot ", PEV_SSLOT_NEXT },
624 { "Enter Menu ", PEV_MENU },
628 static int key_config_loop_wrap(int id, int keys)
631 case MA_CTRL_PLAYER1:
632 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
634 case MA_CTRL_PLAYER2:
635 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
638 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
646 static const char *mgn_dev_name(int id, int *offs)
648 const char *name = NULL;
651 if (id == MA_CTRL_DEV_FIRST)
654 for (; it < IN_MAX_DEVS; it++) {
655 name = in_get_dev_name(it, 1, 1);
664 static const char *mgn_saveloadcfg(int id, int *offs)
669 static int mh_savecfg(int id, int keys)
671 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
672 me_update_msg("config saved");
674 me_update_msg("failed to write config");
679 static menu_entry e_menu_keyconfig[] =
681 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
682 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
683 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
684 // mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
685 // mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
687 mee_label ("Input devices:"),
688 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
689 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
690 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
691 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
692 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
693 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
694 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
698 static int menu_loop_keyconfig(int id, int keys)
702 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
703 me_loop(e_menu_keyconfig, &sel, NULL);
707 // ------------ gfx options menu ------------
709 static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
710 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
711 "using d-pad or move it using R+d-pad";
712 static const char *men_dummy[] = { NULL };
714 static int menu_loop_cscaler(int id, int keys)
718 scaling = SCALE_CUSTOM;
720 omap_enable_layer(1);
725 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
726 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
727 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
730 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
731 if (inp & PBTN_UP) g_layer_y--;
732 if (inp & PBTN_DOWN) g_layer_y++;
733 if (inp & PBTN_LEFT) g_layer_x--;
734 if (inp & PBTN_RIGHT) g_layer_x++;
735 if (!(inp & PBTN_R)) {
736 if (inp & PBTN_UP) g_layer_h += 2;
737 if (inp & PBTN_DOWN) g_layer_h -= 2;
738 if (inp & PBTN_LEFT) g_layer_w += 2;
739 if (inp & PBTN_RIGHT) g_layer_w -= 2;
741 if (inp & (PBTN_MOK|PBTN_MBACK))
744 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
745 if (g_layer_x < 0) g_layer_x = 0;
746 if (g_layer_x > 640) g_layer_x = 640;
747 if (g_layer_y < 0) g_layer_y = 0;
748 if (g_layer_y > 420) g_layer_y = 420;
749 if (g_layer_w < 160) g_layer_w = 160;
750 if (g_layer_h < 60) g_layer_h = 60;
751 if (g_layer_x + g_layer_w > 800)
752 g_layer_w = 800 - g_layer_x;
753 if (g_layer_y + g_layer_h > 480)
754 g_layer_h = 480 - g_layer_y;
755 omap_enable_layer(1);
759 omap_enable_layer(0);
764 static menu_entry e_menu_gfx_options[] =
766 mee_enum ("Scaler", 0, scaling, men_scaler),
767 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
768 // mee_onoff ("Vsync", 0, vsync, 1),
769 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
773 static int menu_loop_gfx_options(int id, int keys)
777 me_loop(e_menu_gfx_options, &sel, NULL);
782 // ------------ bios/plugins ------------
784 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
785 static const char h_gpu_0[] = "Needed for Chrono Cross";
786 static const char h_gpu_1[] = "Capcom fighting games";
787 static const char h_gpu_2[] = "Black screens in Lunar";
788 static const char h_gpu_3[] = "Compatibility mode";
789 static const char h_gpu_6[] = "Pandemonium 2";
790 static const char h_gpu_7[] = "Skip every second frame";
791 static const char h_gpu_8[] = "Needed by Dark Forces";
792 static const char h_gpu_9[] = "better g-colors, worse textures";
793 static const char h_gpu_10[] = "Toggle busy flags after drawing";
795 static menu_entry e_menu_plugin_gpu[] =
797 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
798 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
799 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
800 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
801 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
802 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
803 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
804 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
805 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
806 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
810 static int menu_loop_plugin_gpu(int id, int keys)
813 me_loop(e_menu_plugin_gpu, &sel, NULL);
817 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
818 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
819 static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
820 static const char h_spu_thread[] = "Run sound emulation in separate thread";
822 static menu_entry e_menu_plugin_spu[] =
824 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
825 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
826 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
827 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
828 mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
832 static int menu_loop_plugin_spu(int id, int keys)
835 me_loop(e_menu_plugin_spu, &sel, NULL);
839 static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
840 "Must save config and reload the game\n"
841 "for change to take effect";
842 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
843 "for plugin change to take effect";
844 static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
845 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
847 static menu_entry e_menu_plugin_options[] =
849 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
850 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
851 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
852 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
853 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
857 static menu_entry e_menu_main[];
859 static int menu_loop_plugin_options(int id, int keys)
862 me_loop(e_menu_plugin_options, &sel, NULL);
865 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
866 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
867 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
868 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
873 // ------------ adv options menu ------------
875 static const char h_cfg_cpul[] = "Shows CPU usage in %%";
876 static const char h_cfg_fl[] = "Keeps the game from running too fast";
877 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
878 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
879 "(proper .cue/.bin dump is needed otherwise)";
880 static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
881 static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
882 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
883 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
884 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
885 "Might be useful to overcome some dynarec bugs";
887 static menu_entry e_menu_adv_options[] =
889 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
890 mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl),
891 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
892 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
893 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
894 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
895 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
896 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
897 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
901 static int menu_loop_adv_options(int id, int keys)
904 me_loop(e_menu_adv_options, &sel, NULL);
908 // ------------ options menu ------------
910 static int mh_restore_defaults(int id, int keys)
912 menu_set_defconfig();
913 me_update_msg("defaults restored");
917 static const char *men_region[] = { "NTSC", "PAL", NULL };
919 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
920 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
921 "loading state or both";
923 static const char h_restore_def[] = "Switches back to default / recommended\n"
926 static menu_entry e_menu_options[] =
928 // mee_range ("Save slot", 0, state_slot, 0, 9),
929 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
930 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
931 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
932 mee_enum ("Region", 0, Config.PsxType, men_region),
933 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
934 mee_handler ("[Display]", menu_loop_gfx_options),
935 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
936 mee_handler ("[Advanced]", menu_loop_adv_options),
937 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
938 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
939 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
943 static int menu_loop_options(int id, int keys)
948 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
949 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
950 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
952 me_loop(e_menu_options, &sel, NULL);
957 // ------------ debug menu ------------
959 static void draw_frame_debug(void)
961 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
964 static void debug_menu_loop(void)
974 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
975 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
976 if (inp & PBTN_MBACK)
981 // ------------ main menu ------------
985 const char *plat_get_credits(void)
987 return "PCSX-ReARMed\n\n"
988 "(C) 1999-2003 PCSX Team\n"
989 "(C) 2005-2009 PCSX-df Team\n"
990 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
991 "GPU and SPU code by Pete Bernert\n"
992 " and the P.E.Op.S. team\n"
993 "ARM recompiler (C) 2009-2010 Ari64\n"
994 "PCSX4ALL plugins by PCSX4ALL team\n"
995 " Chui, Franxis, Unai\n\n"
996 "integration, optimization and\n"
997 " frontend (C) 2010-2011 notaz\n";
1000 static int reset_game(void)
1003 if (bios_sel == 0 && !Config.HLE)
1009 if (CheckCdrom() != -1) {
1015 static int run_bios(void)
1021 pl_fbdev_buf = NULL;
1027 if (OpenPlugins() == -1) {
1028 me_update_msg("failed to open plugins");
1031 plugin_call_rearmed_cbs();
1034 CdromLabel[0] = '\0';
1042 static int run_cd_image(const char *fname)
1045 pl_fbdev_buf = NULL;
1048 set_cd_image(fname);
1051 if (OpenPlugins() == -1) {
1052 me_update_msg("failed to open plugins");
1055 plugin_call_rearmed_cbs();
1057 if (CheckCdrom() == -1) {
1058 // Only check the CD if we are starting the console with a CD
1060 me_update_msg("unsupported/invalid CD image");
1066 // Read main executable directly from CDRom and start it
1067 if (LoadCdrom() == -1) {
1069 me_update_msg("failed to load CD image");
1077 static int romsel_run(void)
1079 int prev_gpu, prev_spu;
1082 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1086 printf("selected file: %s\n", fname);
1088 if (run_cd_image(fname) != 0)
1091 prev_gpu = gpu_plugsel;
1092 prev_spu = spu_plugsel;
1093 if (menu_load_config(1) != 0)
1094 menu_load_config(0);
1096 // check for plugin changes, have to repeat
1097 // loading if game config changed plugins to reload them
1098 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1099 printf("plugin change detected, reloading plugins..\n");
1100 if (run_cd_image(fname) != 0)
1104 strcpy(last_selected_fname, rom_fname_reload);
1108 static int main_menu_handler(int id, int keys)
1112 case MA_MAIN_RESUME_GAME:
1116 case MA_MAIN_SAVE_STATE:
1118 return menu_loop_savestate(0);
1120 case MA_MAIN_LOAD_STATE:
1122 return menu_loop_savestate(1);
1124 case MA_MAIN_RESET_GAME:
1125 if (ready_to_go && reset_game() == 0)
1128 case MA_MAIN_LOAD_ROM:
1129 if (romsel_run() == 0)
1132 case MA_MAIN_RUN_BIOS:
1133 if (run_bios() == 0)
1136 case MA_MAIN_CREDITS:
1137 draw_menu_credits(draw_frame_debug);
1138 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1144 lprintf("%s: something unknown selected\n", __FUNCTION__);
1151 static menu_entry e_menu_main[] =
1155 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1156 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1157 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1158 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1159 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1160 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1161 mee_handler ("Options", menu_loop_options),
1162 mee_handler ("Controls", menu_loop_keyconfig),
1163 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1164 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1168 // ----------------------------
1170 static void menu_leave_emu(void);
1172 void menu_loop(void)
1178 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1179 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1180 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1181 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1182 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1184 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1187 me_loop(e_menu_main, &sel, NULL);
1188 } while (!ready_to_go);
1190 /* wait until menu, ok, back is released */
1191 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1194 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1199 static void scan_bios_plugins(void)
1201 char fname[MAXPATHLEN];
1203 int bios_i, gpu_i, spu_i;
1208 gpu_plugins[0] = "builtin_gpu";
1209 spu_plugins[0] = "builtin_spu";
1210 bios_i = gpu_i = spu_i = 1;
1212 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1213 dir = opendir(fname);
1215 perror("scan_bios_plugins bios opendir");
1230 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1233 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1234 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1235 printf("bad BIOS file: %s\n", ent->d_name);
1239 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1240 bioses[bios_i++] = strdup(ent->d_name);
1244 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1250 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1251 dir = opendir(fname);
1253 perror("scan_bios_plugins opendir");
1267 p = strstr(ent->d_name, ".so");
1271 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1272 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1274 fprintf(stderr, "%s\n", dlerror());
1278 // now what do we have here?
1279 tmp = dlsym(h, "GPUinit");
1282 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1283 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1287 tmp = dlsym(h, "SPUinit");
1290 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1291 spu_plugins[spu_i++] = strdup(ent->d_name);
1295 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1302 void menu_init(void)
1304 char buff[MAXPATHLEN];
1306 strcpy(last_selected_fname, "/media");
1308 scan_bios_plugins();
1312 menu_set_defconfig();
1313 menu_load_config(0);
1318 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1319 if (g_menubg_src_ptr == NULL)
1321 emu_make_path(buff, "skin/background.png", sizeof(buff));
1322 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1325 void menu_notify_mode_change(int w, int h, int bpp)
1331 if (scaling == SCALE_1_1) {
1332 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1333 g_layer_w = w; g_layer_h = h;
1337 static void menu_leave_emu(void)
1339 if (GPU_close != NULL) {
1340 int ret = GPU_close();
1342 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1345 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1346 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1347 int x = max(0, g_menuscreen_w - last_psx_w);
1348 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1349 int w = min(g_menuscreen_w, last_psx_w);
1350 int h = min(g_menuscreen_h, last_psx_h);
1351 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1352 u16 *s = pl_fbdev_buf;
1354 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1355 menu_darken_bg(d, s, w, 0);
1358 plat_video_menu_enter(ready_to_go);
1361 void menu_prepare_emu(void)
1363 R3000Acpu *prev_cpu = psxCpu;
1365 plat_video_menu_leave();
1369 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1372 g_layer_x = 80; g_layer_y = 0;
1373 g_layer_w = 640; g_layer_h = 480;
1375 case SCALE_FULLSCREEN:
1376 g_layer_x = 0; g_layer_y = 0;
1377 g_layer_w = 800; g_layer_h = 480;
1382 apply_filter(filter);
1386 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1387 if (psxCpu != prev_cpu)
1388 // note that this does not really reset, just clears drc caches
1391 // core doesn't care about Config.Cdda changes,
1392 // so handle them manually here
1396 // HACK to set up the frame limiter if softgpu is not used..
1397 if (gpu_plugsel != 0) {
1398 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
1399 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
1402 if (GPU_open != NULL) {
1403 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1405 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1409 void me_update_msg(const char *msg)
1411 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1412 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1414 menu_error_time = plat_get_ticks_ms();
1415 lprintf("msg: %s\n", menu_error_msg);