2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 // Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105 // If not, the option is in the advanced speed hacks menu, so in a logical place.
106 #define DEFAULT_PSX_CLOCK 100
107 #define DEFAULT_PSX_CLOCK_S "100"
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_VOUTMODE 1
119 #define MENU_SHOW_SCALER2 0
120 #define MENU_SHOW_NUBS_BTNS 0
121 #define MENU_SHOW_VIBRATION 0
122 #define MENU_SHOW_DEADZONE 0
123 #define MENU_SHOW_MINIMIZE 0
124 #define MENU_SHOW_FULLSCREEN 1
125 #define MENU_SHOW_VOLUME 0
128 static int min(int x, int y) { return x < y ? x : y; }
129 static int max(int x, int y) { return x > y ? x : y; }
131 void emu_make_path(char *buff, const char *end, int size)
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
143 static int emu_check_save_file(int slot, int *time)
145 char fname[MAXPATHLEN];
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
153 ret = get_state_filename(fname, sizeof(fname), slot);
157 ret = stat(fname, &status);
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
164 *time = status.st_mtime;
169 static int emu_save_load_game(int load, int unused)
174 ret = emu_load_state(state_slot);
176 // reflect hle/bios mode from savestate
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
184 ret = emu_save_state(state_slot);
189 static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 if (strcmp(name, namelist[i]->d_name) == 0) {
206 static int optional_cdimg_filter(struct dirent **namelist, int count,
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 ext = strrchr(namelist[i]->d_name, '.');
224 // should not happen but whatever
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 ret = sscanf(buf, " FILE %256s", buf2);
252 p = strrchr(buf2, '/');
254 p = strrchr(buf2, '\\');
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
263 rm_namelist_entry(namelist, count, p);
276 p = strcasestr(namelist[i]->d_name, "track");
278 ret = strtoul(p + 5, NULL, 10);
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
295 // propagate menu settings to the emu vars
296 static void menu_sync_config(void)
298 static int allow_abs_only_old;
303 Config.PsxType = region - 1;
305 cycle_multiplier = 10000 / psx_clock;
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 allow_abs_only_old = in_evdev_allow_abs_only;
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
327 static void menu_set_defconfig(void)
329 emu_set_default_config();
332 g_scaler = SCALE_4_3;
336 analog_deadzone = 50;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
351 #define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
354 #define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
357 #define CE_STR(val) \
360 #define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
363 #define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
366 #define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369 // 'versioned' var, used when defaults change
370 #define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
373 #define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
376 #define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379 static const struct {
385 CE_CONFIG_STR_V(Gpu, 3),
387 // CE_CONFIG_STR(Cdr),
389 // CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
399 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(gpu_peops.iUseDither),
424 CE_INTVAL_P(gpu_peops.dwActFixes),
425 CE_INTVAL_P(gpu_unai.ilace_force),
426 CE_INTVAL_P(gpu_unai.pixel_skip),
427 CE_INTVAL_P(gpu_unai.lighting),
428 CE_INTVAL_P(gpu_unai.fast_lighting),
429 CE_INTVAL_P(gpu_unai.blending),
430 CE_INTVAL_P(gpu_unai.dithering),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_unai.scale_hires),
436 CE_INTVAL_P(gpu_neon.allow_interlace),
437 CE_INTVAL_P(gpu_neon.enhancement_enable),
438 CE_INTVAL_P(gpu_neon.enhancement_no_main),
439 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
440 CE_INTVAL_P(gpu_peopsgl.iFilterType),
441 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
442 CE_INTVAL_P(gpu_peopsgl.iUseMask),
443 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
444 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
445 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
446 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
447 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
448 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
449 CE_INTVAL(spu_config.iUseReverb),
450 CE_INTVAL(spu_config.idiablofix),
451 CE_INTVAL(spu_config.iXAPitch),
452 CE_INTVAL(spu_config.iUseInterpolation),
453 CE_INTVAL(spu_config.iTempo),
454 CE_INTVAL(spu_config.iUseThread),
455 CE_INTVAL(config_save_counter),
456 CE_INTVAL(in_evdev_allow_abs_only),
457 CE_INTVAL(volume_boost),
458 CE_INTVAL(psx_clock),
459 CE_INTVAL(new_dynarec_hacks),
460 CE_INTVAL(in_enable_vibration),
463 static char *get_cd_label(void)
465 static char trimlabel[33];
468 strncpy(trimlabel, CdromLabel, 32);
470 for (j = 31; j >= 0; j--)
471 if (trimlabel[j] == ' ')
477 static void make_cfg_fname(char *buf, size_t size, int is_game)
480 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
482 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
485 static void keys_write_all(FILE *f);
486 static char *mystrip(char *str);
488 static int menu_write_config(int is_game)
490 char cfgfile[MAXPATHLEN];
494 config_save_counter++;
496 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
497 f = fopen(cfgfile, "w");
499 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
504 fprintf(f, "%s = ", config_data[i].name);
505 switch (config_data[i].len) {
507 fprintf(f, "%s\n", (char *)config_data[i].val);
510 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
513 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
519 printf("menu_write_config: unhandled len %d for %s\n",
520 (int)config_data[i].len, config_data[i].name);
531 static int menu_do_last_cd_img(int is_get)
533 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
539 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
540 f = fopen(path, is_get ? "r" : "w");
547 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
548 last_selected_fname[ret] = 0;
549 mystrip(last_selected_fname);
552 fprintf(f, "%s\n", last_selected_fname);
557 for (i = 0; last_selected_fname[0] == 0
558 || stat64(last_selected_fname, &st) != 0; i++)
560 if (i >= ARRAY_SIZE(defaults))
562 strcpy(last_selected_fname, defaults[i]);
569 static void parse_str_val(char *cval, const char *src)
572 strncpy(cval, src, MAXPATHLEN);
573 cval[MAXPATHLEN - 1] = 0;
574 tmp = strchr(cval, '\n');
576 tmp = strchr(cval, '\r');
581 static void keys_load_all(const char *cfg);
583 static int menu_load_config(int is_game)
585 char cfgfile[MAXPATHLEN];
591 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
592 f = fopen(cfgfile, "r");
594 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 fseek(f, 0, SEEK_END);
601 printf("bad size %ld: %s\n", size, cfgfile);
605 cfg = malloc(size + 1);
609 fseek(f, 0, SEEK_SET);
610 if (fread(cfg, 1, size, f) != size) {
611 printf("failed to read: %s\n", cfgfile);
616 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 tmp = strstr(cfg, config_data[i].name);
623 tmp += strlen(config_data[i].name);
624 if (strncmp(tmp, " = ", 3) != 0)
628 if (config_data[i].len == 0) {
629 parse_str_val(config_data[i].val, tmp);
634 val = strtoul(tmp, &tmp2, 16);
635 if (tmp2 == NULL || tmp == tmp2)
636 continue; // parse failed
638 switch (config_data[i].len) {
640 *(u8 *)config_data[i].val = val;
643 *(u16 *)config_data[i].val = val;
646 *(u32 *)config_data[i].val = val;
649 printf("menu_load_config: unhandled len %d for %s\n",
650 (int)config_data[i].len, config_data[i].name);
656 char *tmp = strstr(cfg, "lastcdimg = ");
659 parse_str_val(last_selected_fname, tmp);
674 for (i = bios_sel = 0; bioses[i] != NULL; i++)
675 if (strcmp(Config.Bios, bioses[i]) == 0)
676 { bios_sel = i; break; }
678 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
680 { gpu_plugsel = i; break; }
682 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
684 { spu_plugsel = i; break; }
686 // memcard selections
687 char mcd1_old[sizeof(Config.Mcd1)];
688 char mcd2_old[sizeof(Config.Mcd2)];
689 strcpy(mcd1_old, Config.Mcd1);
690 strcpy(mcd2_old, Config.Mcd2);
692 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
693 if (memcard1_sel == 0)
694 strcpy(Config.Mcd1, "none");
695 else if (memcards[memcard1_sel] != NULL)
696 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
697 MEMCARD_DIR, memcards[memcard1_sel]);
699 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
700 if (memcard2_sel == 0)
701 strcpy(Config.Mcd2, "none");
702 else if (memcards[memcard2_sel] != NULL)
703 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
704 MEMCARD_DIR, memcards[memcard2_sel]);
706 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
707 LoadMcds(Config.Mcd1, Config.Mcd2);
712 static const char *filter_exts[] = {
713 "bin", "img", "mdf", "iso", "cue", "z",
714 "bz", "znx", "pbp", "cbn", NULL
717 // rrrr rggg gggb bbbb
718 static unsigned short fname2color(const char *fname)
720 static const char *other_exts[] = {
721 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
723 const char *ext = strrchr(fname, '.');
729 for (i = 0; filter_exts[i] != NULL; i++)
730 if (strcasecmp(ext, filter_exts[i]) == 0)
732 for (i = 0; i < array_size(other_exts); i++)
733 if (strcasecmp(ext, other_exts[i]) == 0)
738 static void draw_savestate_bg(int slot);
740 #define MENU_ALIGN_LEFT
741 #ifndef HAVE_PRE_ARMV7 // assume hires device
747 #include "libpicofe/menu.c"
749 // a bit of black magic here
750 static void draw_savestate_bg(int slot)
752 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
754 char fname[MAXPATHLEN];
761 ret = get_state_filename(fname, sizeof(fname), slot);
765 f = gzopen(fname, "rb");
769 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
770 fprintf(stderr, "gzseek failed: %d\n", ret);
775 gpu = malloc(sizeof(*gpu));
781 ret = gzread(f, gpu, sizeof(*gpu));
783 if (ret != sizeof(*gpu)) {
784 fprintf(stderr, "gzread failed\n");
788 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
790 if (gpu->ulStatus & 0x800000)
791 goto out; // disabled
793 x = gpu->ulControl[5] & 0x3ff;
794 y = (gpu->ulControl[5] >> 10) & 0x1ff;
795 w = psx_widths[(gpu->ulStatus >> 16) & 7];
796 tmp = gpu->ulControl[7];
797 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
798 if (gpu->ulStatus & 0x80000) // doubleheight
800 if (h <= 0 || h > 512)
806 s = (u16 *)gpu->psxVRam + y * 1024 + x;
808 x = max(0, g_menuscreen_w - w) & ~3;
809 y = max(0, g_menuscreen_h / 2 - h / 2);
810 w = min(g_menuscreen_w, w);
811 h = min(g_menuscreen_h, h);
812 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
814 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
815 if (gpu->ulStatus & 0x200000)
816 bgr888_to_rgb565(d, s, w * 3);
818 bgr555_to_rgb565(d, s, w * 2);
820 // darken this so that menu text is visible
821 if (g_menuscreen_w - w < 320)
822 menu_darken_bg(d, d, w, 0);
829 // -------------- key config --------------
831 me_bind_action me_ctrl_actions[] =
833 { "UP ", 1 << DKEY_UP},
834 { "DOWN ", 1 << DKEY_DOWN },
835 { "LEFT ", 1 << DKEY_LEFT },
836 { "RIGHT ", 1 << DKEY_RIGHT },
837 { "TRIANGLE", 1 << DKEY_TRIANGLE },
838 { "CIRCLE ", 1 << DKEY_CIRCLE },
839 { "CROSS ", 1 << DKEY_CROSS },
840 { "SQUARE ", 1 << DKEY_SQUARE },
841 { "L1 ", 1 << DKEY_L1 },
842 { "R1 ", 1 << DKEY_R1 },
843 { "L2 ", 1 << DKEY_L2 },
844 { "R2 ", 1 << DKEY_R2 },
845 { "L3 ", 1 << DKEY_L3 },
846 { "R3 ", 1 << DKEY_R3 },
847 { "START ", 1 << DKEY_START },
848 { "SELECT ", 1 << DKEY_SELECT },
852 me_bind_action emuctrl_actions[] =
854 { "Save State ", 1 << SACTION_SAVE_STATE },
855 { "Load State ", 1 << SACTION_LOAD_STATE },
856 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
857 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
858 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
859 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
860 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
861 #ifndef HAVE_PRE_ARMV7
862 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
864 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
865 #if MENU_SHOW_MINIMIZE
866 { "Minimize ", 1 << SACTION_MINIMIZE },
868 #if MENU_SHOW_FULLSCREEN
869 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
871 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
872 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
873 { "Gun A button ", 1 << SACTION_GUN_A },
874 { "Gun B button ", 1 << SACTION_GUN_B },
875 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
877 { "Volume Up ", 1 << SACTION_VOLUME_UP },
878 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
883 static char *mystrip(char *str)
888 for (i = 0; i < len; i++)
889 if (str[i] != ' ') break;
890 if (i > 0) memmove(str, str + i, len - i + 1);
893 for (i = len - 1; i >= 0; i--)
894 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
900 static void get_line(char *d, size_t size, const char *s)
905 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
914 static void keys_write_all(FILE *f)
918 for (d = 0; d < IN_MAX_DEVS; d++)
920 const int *binds = in_get_dev_binds(d);
921 const char *name = in_get_dev_name(d, 0, 0);
924 if (binds == NULL || name == NULL)
927 fprintf(f, "binddev = %s\n", name);
928 in_get_config(d, IN_CFG_BIND_COUNT, &count);
930 for (k = 0; k < count; k++)
935 act[0] = act[31] = 0;
936 name = in_get_key_name(d, k);
938 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
939 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
940 mask = me_ctrl_actions[i].mask;
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
946 mask = me_ctrl_actions[i].mask << 16;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
954 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
955 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
956 mask = emuctrl_actions[i].mask;
958 strncpy(act, emuctrl_actions[i].name, 31);
959 fprintf(f, "bind %s = %s\n", name, mystrip(act));
965 for (k = 0; k < array_size(in_adev); k++)
968 fprintf(f, "bind_analog = %d\n", k);
973 static int parse_bind_val(const char *val, int *type)
977 *type = IN_BINDTYPE_NONE;
981 if (strncasecmp(val, "player", 6) == 0)
983 int player, shift = 0;
984 player = atoi(val + 6) - 1;
986 if ((unsigned int)player > 1)
991 *type = IN_BINDTYPE_PLAYER12;
992 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
993 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
994 return me_ctrl_actions[i].mask << shift;
997 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
998 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
999 *type = IN_BINDTYPE_EMU;
1000 return emuctrl_actions[i].mask;
1007 static void keys_load_all(const char *cfg)
1009 char dev[256], key[128], *act;
1015 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1018 // don't strip 'dev' because there are weird devices
1019 // with names with space at the end
1020 get_line(dev, sizeof(dev), p);
1022 dev_id = in_config_parse_dev(dev);
1024 printf("input: can't handle dev: %s\n", dev);
1028 in_unbind_all(dev_id, -1, -1);
1029 while ((p = strstr(p, "bind"))) {
1030 if (strncmp(p, "binddev = ", 10) == 0)
1033 if (strncmp(p, "bind_analog", 11) == 0) {
1034 ret = sscanf(p, "bind_analog = %d", &bind);
1037 printf("input: parse error: %16s..\n", p);
1040 if ((unsigned int)bind >= array_size(in_adev)) {
1041 printf("input: analog id %d out of range\n", bind);
1044 in_adev[bind] = dev_id;
1050 printf("input: parse error: %16s..\n", p);
1054 get_line(key, sizeof(key), p);
1055 act = strchr(key, '=');
1057 printf("parse failed: %16s..\n", p);
1065 bind = parse_bind_val(act, &bindtype);
1066 if (bind != -1 && bind != 0) {
1067 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1068 in_config_bind_key(dev_id, key, bind, bindtype);
1071 lprintf("config: unhandled action \"%s\"\n", act);
1077 static int key_config_loop_wrap(int id, int keys)
1080 case MA_CTRL_PLAYER1:
1081 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1083 case MA_CTRL_PLAYER2:
1084 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1087 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1096 "Might cause problems with real analog sticks";
1097 static const char *adevnames[IN_MAX_DEVS + 2];
1098 static int stick_sel[2];
1100 static menu_entry e_menu_keyconfig_analog[] =
1102 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1106 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1107 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1108 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1109 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1113 static int key_config_analog(int id, int keys)
1115 int i, d, count, sel = 0;
1116 int sel2dev_map[IN_MAX_DEVS];
1118 memset(adevnames, 0, sizeof(adevnames));
1119 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1120 memset(stick_sel, 0, sizeof(stick_sel));
1122 adevnames[0] = "None";
1124 for (d = 0; d < IN_MAX_DEVS; d++)
1126 const char *name = in_get_dev_name(d, 0, 1);
1131 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1135 if (in_adev[0] == d) stick_sel[0] = i;
1136 if (in_adev[1] == d) stick_sel[1] = i;
1138 adevnames[i++] = name;
1140 adevnames[i] = NULL;
1142 me_loop(e_menu_keyconfig_analog, &sel);
1144 in_adev[0] = sel2dev_map[stick_sel[0]];
1145 in_adev[1] = sel2dev_map[stick_sel[1]];
1150 static const char *mgn_dev_name(int id, int *offs)
1152 const char *name = NULL;
1155 if (id == MA_CTRL_DEV_FIRST)
1158 for (; it < IN_MAX_DEVS; it++) {
1159 name = in_get_dev_name(it, 1, 1);
1168 static const char *mgn_saveloadcfg(int id, int *offs)
1173 static int mh_savecfg(int id, int keys)
1175 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1176 menu_update_msg("config saved");
1178 menu_update_msg("failed to write config");
1183 static int mh_input_rescan(int id, int keys)
1185 //menu_sync_config();
1187 menu_update_msg("rescan complete.");
1192 static const char *men_in_type_sel[] = {
1193 "Standard (SCPH-1080)",
1194 "Analog (SCPH-1150)",
1198 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1199 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1200 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1202 static menu_entry e_menu_keyconfig[] =
1204 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1205 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1206 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1207 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1209 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1210 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1211 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1212 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1213 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1214 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1215 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1216 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1217 mee_handler ("Rescan devices:", mh_input_rescan),
1219 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 static int menu_loop_keyconfig(int id, int keys)
1233 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1234 me_loop(e_menu_keyconfig, &sel);
1238 // ------------ gfx options menu ------------
1240 static const char *men_scaler[] = {
1241 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1243 static const char *men_soft_filter[] = { "None",
1245 "scale2x", "eagle2x",
1248 static const char *men_dummy[] = { NULL };
1249 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1250 "int. 4:3 - uses integer if possible, else fractional";
1251 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1252 "using d-pad or move it using R+d-pad";
1253 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1254 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1255 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1256 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1258 static int menu_loop_cscaler(int id, int keys)
1262 g_scaler = SCALE_CUSTOM;
1264 plat_gvideo_open(Config.PsxType);
1268 menu_draw_begin(0, 1);
1269 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1270 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1271 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1274 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1275 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1276 if (inp & PBTN_UP) g_layer_y--;
1277 if (inp & PBTN_DOWN) g_layer_y++;
1278 if (inp & PBTN_LEFT) g_layer_x--;
1279 if (inp & PBTN_RIGHT) g_layer_x++;
1280 if (!(inp & PBTN_R)) {
1281 if (inp & PBTN_UP) g_layer_h += 2;
1282 if (inp & PBTN_DOWN) g_layer_h -= 2;
1283 if (inp & PBTN_LEFT) g_layer_w += 2;
1284 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1286 if (inp & (PBTN_MOK|PBTN_MBACK))
1289 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1290 if (g_layer_x < 0) g_layer_x = 0;
1291 if (g_layer_x > 640) g_layer_x = 640;
1292 if (g_layer_y < 0) g_layer_y = 0;
1293 if (g_layer_y > 420) g_layer_y = 420;
1294 if (g_layer_w < 160) g_layer_w = 160;
1295 if (g_layer_h < 60) g_layer_h = 60;
1296 if (g_layer_x + g_layer_w > 800)
1297 g_layer_w = 800 - g_layer_x;
1298 if (g_layer_y + g_layer_h > 480)
1299 g_layer_h = 480 - g_layer_y;
1301 plat_gvideo_open(Config.PsxType);
1305 plat_gvideo_close();
1310 static menu_entry e_menu_gfx_options[] =
1312 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1313 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1314 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1315 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1316 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1318 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1319 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1321 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1322 // mee_onoff ("Vsync", 0, vsync, 1),
1323 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1327 static int menu_loop_gfx_options(int id, int keys)
1331 me_loop(e_menu_gfx_options, &sel);
1336 // ------------ bios/plugins ------------
1340 static const char h_gpu_neon[] =
1341 "Configure built-in NEON GPU plugin";
1342 static const char h_gpu_neon_enhanced[] =
1343 "Renders in double resolution at the cost of lower performance\n"
1344 "(not available for high resolution games)";
1345 static const char h_gpu_neon_enhanced_hack[] =
1346 "Speed hack for above option (glitches some games)";
1347 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1349 static menu_entry e_menu_plugin_gpu_neon[] =
1351 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1352 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1353 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1357 static int menu_loop_plugin_gpu_neon(int id, int keys)
1360 me_loop(e_menu_plugin_gpu_neon, &sel);
1366 static menu_entry e_menu_plugin_gpu_unai[] =
1368 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1369 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1370 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1371 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1372 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1373 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1374 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1375 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1376 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1377 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1381 static int menu_loop_plugin_gpu_unai(int id, int keys)
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1389 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1390 static const char h_gpu_1[] = "Capcom fighting games";
1391 static const char h_gpu_2[] = "Black screens in Lunar";
1392 static const char h_gpu_3[] = "Compatibility mode";
1393 static const char h_gpu_6[] = "Pandemonium 2";
1394 //static const char h_gpu_7[] = "Skip every second frame";
1395 static const char h_gpu_8[] = "Needed by Dark Forces";
1396 static const char h_gpu_9[] = "better g-colors, worse textures";
1397 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1399 static menu_entry e_menu_plugin_gpu_peops[] =
1401 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1402 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1403 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1404 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1405 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1406 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1407 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1408 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1409 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1410 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1414 static int menu_loop_plugin_gpu_peops(int id, int keys)
1417 me_loop(e_menu_plugin_gpu_peops, &sel);
1421 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1422 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1423 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1425 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1427 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1428 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1429 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1430 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1431 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1432 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1433 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1434 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1435 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1436 mee_label ("Fixes/hacks:"),
1437 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1438 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1439 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1440 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1441 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1442 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1443 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1444 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1445 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1446 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1447 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1451 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1454 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1458 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1459 static const char h_spu_volboost[] = "Large values cause distortion";
1460 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1461 "This is inaccurate and breaks games";
1463 static menu_entry e_menu_plugin_spu[] =
1465 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1466 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1467 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1468 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1469 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1470 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1474 static int menu_loop_plugin_spu(int id, int keys)
1477 me_loop(e_menu_plugin_spu, &sel);
1481 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1482 "savestates and can't be changed there. Must save\n"
1483 "config and reload the game for change to take effect";
1484 static const char h_plugin_gpu[] =
1486 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1488 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1489 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1490 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1491 "must save config and reload the game if changed";
1492 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1493 "must save config and reload the game if changed";
1494 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1495 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1496 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1497 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1499 static menu_entry e_menu_plugin_options[] =
1501 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1502 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1503 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1505 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1507 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1508 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1509 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1510 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1514 static menu_entry e_menu_main2[];
1516 static int menu_loop_plugin_options(int id, int keys)
1519 me_loop(e_menu_plugin_options, &sel);
1521 // sync BIOS/plugins
1522 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1523 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1524 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1525 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1530 // ------------ adv options menu ------------
1532 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1533 "(lower value - less work for the emu, may be faster)";
1534 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1535 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1536 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1538 static menu_entry e_menu_speed_hacks[] =
1540 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1541 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1542 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1543 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1547 static int menu_loop_speed_hacks(int id, int keys)
1550 me_loop(e_menu_speed_hacks, &sel);
1554 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1555 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1556 "(green: normal, red: fmod, blue: noise)";
1557 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1558 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1559 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1560 "(proper .cue/.bin dump is needed otherwise)";
1561 static const char h_cfg_sio[] = "You should not need this, breaks games";
1562 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1563 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1564 "(timing hack, breaks other games)";
1565 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1566 "(timing hack, breaks other games)";
1567 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1568 "Might be useful to overcome some dynarec bugs";
1569 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1570 "must reload game for any change to take effect";
1572 static menu_entry e_menu_adv_options[] =
1574 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1575 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1576 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1577 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1578 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1579 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1580 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1581 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1582 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1583 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1584 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1588 static int menu_loop_adv_options(int id, int keys)
1591 me_loop(e_menu_adv_options, &sel);
1595 // ------------ options menu ------------
1597 static int mh_restore_defaults(int id, int keys)
1599 menu_set_defconfig();
1600 menu_update_msg("defaults restored");
1604 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1605 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1607 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1608 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1609 "loading state or both";
1611 static const char h_restore_def[] = "Switches back to default / recommended\n"
1613 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1615 static menu_entry e_menu_options[] =
1617 // mee_range ("Save slot", 0, state_slot, 0, 9),
1618 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1619 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1620 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1621 mee_enum ("Region", 0, region, men_region),
1622 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1624 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1626 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1628 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1629 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1630 mee_handler ("[Advanced]", menu_loop_adv_options),
1631 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1632 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1633 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1637 static int menu_loop_options(int id, int keys)
1641 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1642 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1643 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1645 me_loop(e_menu_options, &sel);
1650 // ------------ debug menu ------------
1652 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1654 int w = min(g_menuscreen_w, 1024);
1655 int h = min(g_menuscreen_h, 512);
1656 u16 *d = g_menuscreen_ptr;
1657 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1661 gpuf->ulFreezeVersion = 1;
1662 if (GPU_freeze != NULL)
1663 GPU_freeze(1, gpuf);
1665 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1666 bgr555_to_rgb565(d, s, w * 2);
1668 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1669 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1670 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1671 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1672 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1675 static void debug_menu_loop(void)
1677 int inp, df_x = 0, df_y = 0;
1680 gpuf = malloc(sizeof(*gpuf));
1686 menu_draw_begin(0, 1);
1687 draw_frame_debug(gpuf, df_x, df_y);
1690 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1691 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1692 if (inp & PBTN_MBACK) break;
1693 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1694 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1695 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1696 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1702 // --------- memcard manager ---------
1704 static void draw_mc_icon(int dx, int dy, const u16 *s)
1709 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1711 for (y = 0; y < 16; y++, s += 16) {
1712 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1713 for (x = 0; x < 16; x++) {
1715 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1716 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1722 static void draw_mc_bg(void)
1724 McdBlock *blocks1, *blocks2;
1728 blocks1 = malloc(15 * sizeof(blocks1[0]));
1729 blocks2 = malloc(15 * sizeof(blocks1[0]));
1730 if (blocks1 == NULL || blocks2 == NULL)
1733 for (i = 0; i < 15; i++) {
1734 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1735 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1738 menu_draw_begin(1, 1);
1740 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1742 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1746 maxicons = g_menuscreen_h / 32;
1749 row2 = g_menuscreen_w / 2;
1750 for (i = 0; i < maxicons; i++) {
1751 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1752 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1754 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1755 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1758 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1766 static void handle_memcard_sel(void)
1768 strcpy(Config.Mcd1, "none");
1769 if (memcard1_sel != 0)
1770 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1771 strcpy(Config.Mcd2, "none");
1772 if (memcard2_sel != 0)
1773 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1774 LoadMcds(Config.Mcd1, Config.Mcd2);
1778 static menu_entry e_memcard_options[] =
1780 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1781 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1785 static int menu_loop_memcards(int id, int keys)
1791 memcard1_sel = memcard2_sel = 0;
1792 p = strrchr(Config.Mcd1, '/');
1794 for (i = 0; memcards[i] != NULL; i++)
1795 if (strcmp(p + 1, memcards[i]) == 0)
1796 { memcard1_sel = i; break; }
1797 p = strrchr(Config.Mcd2, '/');
1799 for (i = 0; memcards[i] != NULL; i++)
1800 if (strcmp(p + 1, memcards[i]) == 0)
1801 { memcard2_sel = i; break; }
1803 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1805 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1810 // ------------ cheats menu ------------
1812 static void draw_cheatlist(int sel)
1814 int max_cnt, start, i, pos, active;
1816 max_cnt = g_menuscreen_h / me_sfont_h;
1817 start = max_cnt / 2 - sel;
1819 menu_draw_begin(1, 1);
1821 for (i = 0; i < NumCheats; i++) {
1823 if (pos < 0) continue;
1824 if (pos >= max_cnt) break;
1825 active = Cheats[i].Enabled;
1826 smalltext_out16(14, pos * me_sfont_h,
1827 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1828 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1829 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1833 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1835 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1839 static void menu_loop_cheats(void)
1841 static int menu_sel = 0;
1846 draw_cheatlist(menu_sel);
1847 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1848 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1849 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1850 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1851 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1852 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1853 if (inp & PBTN_MOK) { // action
1854 if (menu_sel < NumCheats)
1855 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1858 if (inp & PBTN_MBACK)
1863 // --------- main menu help ----------
1865 static void menu_bios_warn(void)
1868 static const char msg[] =
1869 "You don't seem to have copied any BIOS\n"
1871 MENU_BIOS_PATH "\n\n"
1873 "While many games work fine with fake\n"
1874 "(HLE) BIOS, others (like MGS and FF8)\n"
1875 "require BIOS to work.\n"
1876 "After copying the file, you'll also need\n"
1877 "to select it in the emu's menu:\n"
1878 "options->[BIOS/Plugins]\n\n"
1879 "The file is usually named SCPH1001.BIN,\n"
1880 "but other not compressed files can be\n"
1882 "Press %s or %s to continue";
1883 char tmp_msg[sizeof(msg) + 64];
1885 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1886 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1889 draw_menu_message(tmp_msg, NULL);
1891 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1892 if (inp & (PBTN_MBACK|PBTN_MOK))
1897 // ------------ main menu ------------
1899 static menu_entry e_menu_main[];
1901 static void draw_frame_main(void)
1910 if (CdromId[0] != 0) {
1911 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1912 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1913 Config.HLE ? "HLE" : "BIOS");
1914 smalltext_out16(4, 1, buff, 0x105f);
1918 capacity = plat_target_bat_capacity_get();
1920 tmp = localtime(<ime);
1921 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1922 if (capacity >= 0) {
1923 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1928 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1932 static void draw_frame_credits(void)
1934 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1937 static const char credits_text[] =
1939 "(C) 1999-2003 PCSX Team\n"
1940 "(C) 2005-2009 PCSX-df Team\n"
1941 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1942 "ARM recompiler (C) 2009-2011 Ari64\n"
1944 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1946 "PEOpS GPU and SPU by Pete Bernert\n"
1947 " and the P.E.Op.S. team\n"
1948 "PCSX4ALL plugin by PCSX4ALL team\n"
1949 " Chui, Franxis, Unai\n\n"
1950 "integration, optimization and\n"
1951 " frontend (C) 2010-2015 notaz\n";
1953 static int reset_game(void)
1956 if (bios_sel == 0 && !Config.HLE)
1962 if (CheckCdrom() != -1) {
1968 static int reload_plugins(const char *cdimg)
1974 set_cd_image(cdimg);
1976 pcnt_hook_plugins();
1978 if (OpenPlugins() == -1) {
1979 menu_update_msg("failed to open plugins");
1982 plugin_call_rearmed_cbs();
1984 cdrIsoMultidiskCount = 1;
1986 CdromLabel[0] = '\0';
1991 static int run_bios(void)
1997 if (reload_plugins(NULL) != 0)
2005 static int run_exe(void)
2007 const char *exts[] = { "exe", NULL };
2010 fname = menu_loop_romsel(last_selected_fname,
2011 sizeof(last_selected_fname), exts, NULL);
2016 if (reload_plugins(NULL) != 0)
2020 if (Load(fname) != 0) {
2021 menu_update_msg("exe load failed, bad file?");
2030 static int run_cd_image(const char *fname)
2032 int autoload_state = g_autostateld_opt;
2035 reload_plugins(fname);
2037 // always autodetect, menu_sync_config will override as needed
2040 if (CheckCdrom() == -1) {
2041 // Only check the CD if we are starting the console with a CD
2043 menu_update_msg("unsupported/invalid CD image");
2049 // Read main executable directly from CDRom and start it
2050 if (LoadCdrom() == -1) {
2052 menu_update_msg("failed to load CD image");
2059 if (autoload_state) {
2060 unsigned int newest = 0;
2061 int time, slot, newest_slot = -1;
2063 for (slot = 0; slot < 10; slot++) {
2064 if (emu_check_save_file(slot, &time)) {
2065 if ((unsigned int)time > newest) {
2072 if (newest_slot >= 0) {
2073 lprintf("autoload slot %d\n", newest_slot);
2074 emu_load_state(newest_slot);
2077 lprintf("no save to autoload.\n");
2084 static int romsel_run(void)
2086 int prev_gpu, prev_spu;
2089 fname = menu_loop_romsel(last_selected_fname,
2090 sizeof(last_selected_fname), filter_exts,
2091 optional_cdimg_filter);
2095 printf("selected file: %s\n", fname);
2097 new_dynarec_clear_full();
2099 if (run_cd_image(fname) != 0)
2102 prev_gpu = gpu_plugsel;
2103 prev_spu = spu_plugsel;
2104 if (menu_load_config(1) != 0)
2105 menu_load_config(0);
2107 // check for plugin changes, have to repeat
2108 // loading if game config changed plugins to reload them
2109 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2110 printf("plugin change detected, reloading plugins..\n");
2111 if (run_cd_image(fname) != 0)
2115 strcpy(last_selected_fname, fname);
2116 menu_do_last_cd_img(0);
2120 static int swap_cd_image(void)
2124 fname = menu_loop_romsel(last_selected_fname,
2125 sizeof(last_selected_fname), filter_exts,
2126 optional_cdimg_filter);
2130 printf("selected file: %s\n", fname);
2133 CdromLabel[0] = '\0';
2135 set_cd_image(fname);
2136 if (ReloadCdromPlugin() < 0) {
2137 menu_update_msg("failed to load cdr plugin");
2140 if (CDR_open() < 0) {
2141 menu_update_msg("failed to open cdr plugin");
2145 SetCdOpenCaseTime(time(NULL) + 2);
2148 strcpy(last_selected_fname, fname);
2152 static int swap_cd_multidisk(void)
2154 cdrIsoMultidiskSelect++;
2156 CdromLabel[0] = '\0';
2159 if (CDR_open() < 0) {
2160 menu_update_msg("failed to open cdr plugin");
2164 SetCdOpenCaseTime(time(NULL) + 2);
2170 static void load_pcsx_cht(void)
2172 static const char *exts[] = { "cht", NULL };
2176 fname = menu_loop_romsel(last_selected_fname,
2177 sizeof(last_selected_fname), exts, NULL);
2181 printf("selected cheat file: %s\n", fname);
2184 if (NumCheats == 0 && NumCodes == 0)
2185 menu_update_msg("failed to load cheats");
2187 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2188 menu_update_msg(msg);
2190 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2193 static int main_menu_handler(int id, int keys)
2197 case MA_MAIN_RESUME_GAME:
2201 case MA_MAIN_SAVE_STATE:
2203 return menu_loop_savestate(0);
2205 case MA_MAIN_LOAD_STATE:
2207 return menu_loop_savestate(1);
2209 case MA_MAIN_RESET_GAME:
2210 if (ready_to_go && reset_game() == 0)
2213 case MA_MAIN_LOAD_ROM:
2214 if (romsel_run() == 0)
2217 case MA_MAIN_SWAP_CD:
2218 if (swap_cd_image() == 0)
2221 case MA_MAIN_SWAP_CD_MULTI:
2222 if (swap_cd_multidisk() == 0)
2225 case MA_MAIN_RUN_BIOS:
2226 if (run_bios() == 0)
2229 case MA_MAIN_RUN_EXE:
2233 case MA_MAIN_CHEATS:
2236 case MA_MAIN_LOAD_CHEATS:
2239 case MA_MAIN_CREDITS:
2240 draw_menu_message(credits_text, draw_frame_credits);
2241 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2244 emu_core_ask_exit();
2247 lprintf("%s: something unknown selected\n", __FUNCTION__);
2254 static menu_entry e_menu_main2[] =
2256 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2257 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2258 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2259 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2260 mee_handler ("Memcard manager", menu_loop_memcards),
2261 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2265 static int main_menu2_handler(int id, int keys)
2269 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2270 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2271 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2272 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2274 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2277 static const char h_extra[] = "Change CD, manage memcards..\n";
2279 static menu_entry e_menu_main[] =
2283 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2284 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2285 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2286 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2287 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2288 mee_handler ("Options", menu_loop_options),
2289 mee_handler ("Controls", menu_loop_keyconfig),
2290 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2291 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2292 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2293 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2297 // ----------------------------
2299 static void menu_leave_emu(void);
2301 void menu_loop(void)
2303 static int warned_about_bios = 0;
2308 if (config_save_counter == 0) {
2310 if (bioses[1] != NULL) {
2311 // autoselect BIOS to make user's life easier
2312 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2315 else if (!warned_about_bios) {
2317 warned_about_bios = 1;
2321 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2322 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2323 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2324 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2325 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2327 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2330 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2331 } while (!ready_to_go && !g_emu_want_quit);
2333 /* wait until menu, ok, back is released */
2334 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2337 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2342 static int qsort_strcmp(const void *p1, const void *p2)
2344 char * const *s1 = (char * const *)p1;
2345 char * const *s2 = (char * const *)p2;
2346 return strcasecmp(*s1, *s2);
2349 static void scan_bios_plugins(void)
2351 char fname[MAXPATHLEN];
2353 int bios_i, gpu_i, spu_i, mc_i;
2358 gpu_plugins[0] = "builtin_gpu";
2359 spu_plugins[0] = "builtin_spu";
2360 memcards[0] = "(none)";
2361 bios_i = gpu_i = spu_i = mc_i = 1;
2363 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2364 dir = opendir(fname);
2366 perror("scan_bios_plugins bios opendir");
2381 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2384 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2385 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2386 printf("bad BIOS file: %s\n", ent->d_name);
2390 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2391 bioses[bios_i++] = strdup(ent->d_name);
2395 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2401 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2402 dir = opendir(fname);
2404 perror("scan_bios_plugins plugins opendir");
2418 p = strstr(ent->d_name, ".so");
2422 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2423 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2425 fprintf(stderr, "%s\n", dlerror());
2429 // now what do we have here?
2430 tmp = dlsym(h, "GPUinit");
2433 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2434 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2438 tmp = dlsym(h, "SPUinit");
2441 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2442 spu_plugins[spu_i++] = strdup(ent->d_name);
2446 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2453 dir = opendir("." MEMCARD_DIR);
2455 perror("scan_bios_plugins memcards opendir");
2470 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2473 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2474 if (stat(fname, &st) != 0) {
2475 printf("bad memcard file: %s\n", ent->d_name);
2479 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2480 memcards[mc_i++] = strdup(ent->d_name);
2484 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2488 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2493 void menu_init(void)
2495 char buff[MAXPATHLEN];
2498 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2500 scan_bios_plugins();
2503 menu_set_defconfig();
2504 menu_load_config(0);
2505 menu_do_last_cd_img(1);
2510 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2511 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2512 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2513 fprintf(stderr, "OOM\n");
2517 emu_make_path(buff, "skin/background.png", sizeof(buff));
2518 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2520 i = plat_target.cpu_clock_set != NULL
2521 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2522 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2524 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2525 e_menu_gfx_options[i].data = plat_target.vout_methods;
2526 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2527 plat_target.vout_methods != NULL);
2529 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2530 e_menu_gfx_options[i].data = plat_target.hwfilters;
2531 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2532 plat_target.hwfilters != NULL);
2534 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2535 plat_target.gamma_set != NULL);
2537 #ifdef HAVE_PRE_ARMV7
2538 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2540 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2541 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2542 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2543 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2544 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2545 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2546 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2549 void menu_notify_mode_change(int w, int h, int bpp)
2553 last_vout_bpp = bpp;
2556 static void menu_leave_emu(void)
2558 if (GPU_close != NULL) {
2559 int ret = GPU_close();
2561 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2564 plat_video_menu_enter(ready_to_go);
2566 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2567 if (pl_vout_buf != NULL && ready_to_go) {
2568 int x = max(0, g_menuscreen_w - last_vout_w);
2569 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2570 int w = min(g_menuscreen_w, last_vout_w);
2571 int h = min(g_menuscreen_h, last_vout_h);
2572 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2573 char *s = pl_vout_buf;
2575 if (last_vout_bpp == 16) {
2576 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2577 menu_darken_bg(d, s, w, 0);
2580 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2581 rgb888_to_rgb565(d, s, w * 3);
2582 menu_darken_bg(d, d, w, 0);
2588 cpu_clock = plat_target_cpu_clock_get();
2591 void menu_prepare_emu(void)
2593 R3000Acpu *prev_cpu = psxCpu;
2595 plat_video_menu_leave();
2597 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2598 if (psxCpu != prev_cpu) {
2599 prev_cpu->Shutdown();
2601 // note that this does not really reset, just clears drc caches
2605 // core doesn't care about Config.Cdda changes,
2606 // so handle them manually here
2612 plat_target_cpu_clock_set(cpu_clock);
2614 // push config to GPU plugin
2615 plugin_call_rearmed_cbs();
2617 if (GPU_open != NULL) {
2618 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2620 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2626 void menu_update_msg(const char *msg)
2628 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2629 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2631 menu_error_time = plat_get_ticks_ms();
2632 lprintf("msg: %s\n", menu_error_msg);
2635 void menu_finish(void)
2637 if (cpu_clock_st > 0)
2638 plat_target_cpu_clock_set(cpu_clock_st);