2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
93 static int last_vout_w, last_vout_h, last_vout_bpp;
94 static int cpu_clock, cpu_clock_st, volume_boost;
95 static int frameskip = 1; // 0 - auto, 1 - off
96 static char last_selected_fname[MAXPATHLEN];
97 static int config_save_counter, region, in_type_sel1, in_type_sel2;
99 static int memcard1_sel = -1, memcard2_sel = -1;
100 extern int g_autostateld_opt;
101 static int menu_iopts[8];
102 int g_opts, g_scaler, g_gamma = 100;
103 int scanlines, scanline_level = 20;
104 int soft_scaling, analog_deadzone; // for Caanoo
107 #ifndef HAVE_PRE_ARMV7
108 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
109 #define DEFAULT_PSX_CLOCK_S "57"
111 #define DEFAULT_PSX_CLOCK 50
112 #define DEFAULT_PSX_CLOCK_S "50"
115 static const char *bioses[32];
116 static const char *gpu_plugins[16];
117 static const char *spu_plugins[16];
118 static const char *memcards[32];
119 static int bios_sel, gpu_plugsel, spu_plugsel;
121 #ifndef UI_FEATURES_H
122 #define MENU_BIOS_PATH "bios/"
123 #define MENU_SHOW_VARSCALER 0
124 #define MENU_SHOW_VOUTMODE 1
125 #define MENU_SHOW_SCALER2 0
126 #define MENU_SHOW_NUBS_BTNS 0
127 #define MENU_SHOW_VIBRATION 0
128 #define MENU_SHOW_DEADZONE 0
129 #define MENU_SHOW_MINIMIZE 0
130 #define MENU_SHOW_FULLSCREEN 1
131 #define MENU_SHOW_VOLUME 0
134 static int min(int x, int y) { return x < y ? x : y; }
135 static int max(int x, int y) { return x > y ? x : y; }
137 void emu_make_path(char *buff, const char *end, int size)
141 end_len = strlen(end);
142 pos = plat_get_root_dir(buff, size);
143 strncpy(buff + pos, end, size - pos);
145 if (pos + end_len > size - 1)
146 printf("Warning: path truncated: %s\n", buff);
149 static int emu_check_save_file(int slot, int *time)
151 char fname[MAXPATHLEN];
155 ret = emu_check_state(slot);
156 if (ret != 0 || time == NULL)
157 return ret == 0 ? 1 : 0;
159 ret = get_state_filename(fname, sizeof(fname), slot);
163 ret = stat(fname, &status);
167 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
168 return 1; // probably bad rtc like on some Caanoos
170 *time = status.st_mtime;
175 static int emu_save_load_game(int load, int unused)
180 ret = emu_load_state(state_slot);
182 // reflect hle/bios mode from savestate
185 else if (bios_sel == 0 && bioses[1] != NULL)
186 // XXX: maybe find the right bios instead
190 ret = emu_save_state(state_slot);
195 static void rm_namelist_entry(struct dirent **namelist,
196 int count, const char *name)
200 for (i = 1; i < count; i++) {
201 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
204 if (strcmp(name, namelist[i]->d_name) == 0) {
212 static int optional_cdimg_filter(struct dirent **namelist, int count,
216 char buf[256], buf2[256];
217 int i, d, ret, good_cue;
224 for (i = 1; i < count; i++) {
225 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
228 ext = strrchr(namelist[i]->d_name, '.');
230 // should not happen but whatever
237 // first find .cue files and remove files they reference
238 if (strcasecmp(ext, "cue") == 0)
240 snprintf(buf, sizeof(buf), "%s/%s", basedir,
241 namelist[i]->d_name);
251 while (fgets(buf, sizeof(buf), f)) {
252 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
254 ret = sscanf(buf, " FILE %256s", buf2);
258 p = strrchr(buf2, '/');
260 p = strrchr(buf2, '\\');
266 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
267 ret = stat64(buf, &statf);
269 rm_namelist_entry(namelist, count, p);
282 p = strcasestr(namelist[i]->d_name, "track");
284 ret = strtoul(p + 5, NULL, 10);
294 for (i = d = 1; i < count; i++)
295 if (namelist[i] != NULL)
296 namelist[d++] = namelist[i];
301 // propagate menu settings to the emu vars
302 static void menu_sync_config(void)
304 static int allow_abs_only_old;
309 Config.PsxType = region - 1;
311 Config.cycle_multiplier = 10000 / psx_clock;
313 switch (in_type_sel1) {
314 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
315 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
316 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
318 switch (in_type_sel2) {
319 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
320 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
321 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
323 if (in_evdev_allow_abs_only != allow_abs_only_old) {
325 allow_abs_only_old = in_evdev_allow_abs_only;
328 spu_config.iVolume = 768 + 128 * volume_boost;
329 pl_rearmed_cbs.frameskip = frameskip - 1;
330 pl_timing_prepare(Config.PsxType);
333 static void menu_set_defconfig(void)
335 emu_set_default_config();
338 g_scaler = SCALE_4_3;
341 frameskip = 1; // 1 - off
342 analog_deadzone = 50;
347 plat_target.vout_fullscreen = 0;
348 psx_clock = DEFAULT_PSX_CLOCK;
351 in_type_sel1 = in_type_sel2 = 0;
352 in_evdev_allow_abs_only = 0;
357 #define CE_CONFIG_STR(val) \
358 { #val, 0, Config.val }
360 #define CE_CONFIG_VAL(val) \
361 { #val, sizeof(Config.val), &Config.val }
363 #define CE_STR(val) \
366 #define CE_INTVAL(val) \
367 { #val, sizeof(val), &val }
369 #define CE_INTVAL_N(name, val) \
370 { name, sizeof(val), &val }
372 #define CE_INTVAL_P(val) \
373 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
375 // 'versioned' var, used when defaults change
376 #define CE_CONFIG_STR_V(val, ver) \
377 { #val #ver, 0, Config.val }
379 #define CE_INTVAL_V(val, ver) \
380 { #val #ver, sizeof(val), &val }
382 #define CE_INTVAL_PV(val, ver) \
383 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
385 static const struct {
391 CE_CONFIG_STR_V(Gpu, 3),
393 // CE_CONFIG_STR(Cdr),
397 CE_CONFIG_VAL(Debug),
398 CE_CONFIG_VAL(PsxOut),
399 CE_CONFIG_VAL(icache_emulation),
400 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(GpuListWalking),
403 CE_CONFIG_VAL(PreciseExceptions),
405 CE_INTVAL_V(g_scaler, 3),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 4),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_senquack.ilace_force),
436 CE_INTVAL_P(gpu_senquack.pixel_skip),
437 CE_INTVAL_P(gpu_senquack.lighting),
438 CE_INTVAL_P(gpu_senquack.fast_lighting),
439 CE_INTVAL_P(gpu_senquack.blending),
440 CE_INTVAL_P(gpu_senquack.dithering),
441 CE_INTVAL_P(gpu_senquack.scale_hires),
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL_P(screen_centering_type),
456 CE_INTVAL_P(screen_centering_x),
457 CE_INTVAL_P(screen_centering_y),
458 CE_INTVAL(spu_config.iUseReverb),
459 CE_INTVAL(spu_config.iXAPitch),
460 CE_INTVAL(spu_config.iUseInterpolation),
461 CE_INTVAL(spu_config.iTempo),
462 CE_INTVAL(spu_config.iUseThread),
463 CE_INTVAL(config_save_counter),
464 CE_INTVAL(in_evdev_allow_abs_only),
465 CE_INTVAL(volume_boost),
466 CE_INTVAL(psx_clock),
467 CE_INTVAL(new_dynarec_hacks),
468 CE_INTVAL(in_enable_vibration),
471 static char *get_cd_label(void)
473 static char trimlabel[33];
476 strncpy(trimlabel, CdromLabel, 32);
478 for (j = 31; j >= 0; j--)
479 if (trimlabel[j] == ' ')
485 static void make_cfg_fname(char *buf, size_t size, int is_game)
488 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
490 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
493 static void keys_write_all(FILE *f);
494 static char *mystrip(char *str);
496 static int menu_write_config(int is_game)
498 char cfgfile[MAXPATHLEN];
502 config_save_counter++;
504 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
505 f = fopen(cfgfile, "w");
507 printf("menu_write_config: failed to open: %s\n", cfgfile);
511 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
512 fprintf(f, "%s = ", config_data[i].name);
513 switch (config_data[i].len) {
515 fprintf(f, "%s\n", (char *)config_data[i].val);
518 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
521 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
524 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
527 printf("menu_write_config: unhandled len %d for %s\n",
528 (int)config_data[i].len, config_data[i].name);
539 static int menu_do_last_cd_img(int is_get)
541 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
547 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
548 f = fopen(path, is_get ? "r" : "w");
555 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
556 last_selected_fname[ret] = 0;
557 mystrip(last_selected_fname);
560 fprintf(f, "%s\n", last_selected_fname);
565 for (i = 0; last_selected_fname[0] == 0
566 || stat64(last_selected_fname, &st) != 0; i++)
568 if (i >= ARRAY_SIZE(defaults))
570 strcpy(last_selected_fname, defaults[i]);
577 static void parse_str_val(char *cval, const char *src)
580 strncpy(cval, src, MAXPATHLEN);
581 cval[MAXPATHLEN - 1] = 0;
582 tmp = strchr(cval, '\n');
584 tmp = strchr(cval, '\r');
589 static void keys_load_all(const char *cfg);
591 static int menu_load_config(int is_game)
593 char cfgfile[MAXPATHLEN];
599 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
600 f = fopen(cfgfile, "r");
602 printf("menu_load_config: failed to open: %s\n", cfgfile);
606 fseek(f, 0, SEEK_END);
609 printf("bad size %ld: %s\n", size, cfgfile);
613 cfg = malloc(size + 1);
617 fseek(f, 0, SEEK_SET);
618 if (fread(cfg, 1, size, f) != size) {
619 printf("failed to read: %s\n", cfgfile);
624 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
628 tmp = strstr(cfg, config_data[i].name);
631 tmp += strlen(config_data[i].name);
632 if (strncmp(tmp, " = ", 3) != 0)
636 if (config_data[i].len == 0) {
637 parse_str_val(config_data[i].val, tmp);
642 val = strtoul(tmp, &tmp2, 16);
643 if (tmp2 == NULL || tmp == tmp2)
644 continue; // parse failed
646 switch (config_data[i].len) {
648 *(u8 *)config_data[i].val = val;
651 *(u16 *)config_data[i].val = val;
654 *(u32 *)config_data[i].val = val;
657 printf("menu_load_config: unhandled len %d for %s\n",
658 (int)config_data[i].len, config_data[i].name);
664 char *tmp = strstr(cfg, "lastcdimg = ");
667 parse_str_val(last_selected_fname, tmp);
682 for (i = bios_sel = 0; bioses[i] != NULL; i++)
683 if (strcmp(Config.Bios, bioses[i]) == 0)
684 { bios_sel = i; break; }
686 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
688 { gpu_plugsel = i; break; }
690 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
691 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
692 { spu_plugsel = i; break; }
694 // memcard selections
695 char mcd1_old[sizeof(Config.Mcd1)];
696 char mcd2_old[sizeof(Config.Mcd2)];
697 strcpy(mcd1_old, Config.Mcd1);
698 strcpy(mcd2_old, Config.Mcd2);
700 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
701 if (memcard1_sel == 0)
702 strcpy(Config.Mcd1, "none");
703 else if (memcards[memcard1_sel] != NULL)
704 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
705 MEMCARD_DIR, memcards[memcard1_sel]);
707 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
708 if (memcard2_sel == 0)
709 strcpy(Config.Mcd2, "none");
710 else if (memcards[memcard2_sel] != NULL)
711 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
712 MEMCARD_DIR, memcards[memcard2_sel]);
714 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
715 LoadMcds(Config.Mcd1, Config.Mcd2);
720 static const char *filter_exts[] = {
721 "bin", "img", "mdf", "iso", "cue", "z",
725 "bz", "znx", "pbp", "cbn", NULL
728 // rrrr rggg gggb bbbb
729 static unsigned short fname2color(const char *fname)
731 static const char *other_exts[] = {
732 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
734 const char *ext = strrchr(fname, '.');
740 for (i = 0; filter_exts[i] != NULL; i++)
741 if (strcasecmp(ext, filter_exts[i]) == 0)
743 for (i = 0; i < array_size(other_exts); i++)
744 if (strcasecmp(ext, other_exts[i]) == 0)
749 static void draw_savestate_bg(int slot);
751 #define MENU_ALIGN_LEFT
752 #ifndef HAVE_PRE_ARMV7 // assume hires device
758 #include "libpicofe/menu.c"
760 // a bit of black magic here
761 static void draw_savestate_bg(int slot)
763 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
765 char fname[MAXPATHLEN];
772 ret = get_state_filename(fname, sizeof(fname), slot);
776 f = gzopen(fname, "rb");
780 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
781 fprintf(stderr, "gzseek failed: %d\n", ret);
786 gpu = malloc(sizeof(*gpu));
792 ret = gzread(f, gpu, sizeof(*gpu));
794 if (ret != sizeof(*gpu)) {
795 fprintf(stderr, "gzread failed\n");
799 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
801 if (gpu->ulStatus & 0x800000)
802 goto out; // disabled
804 x = gpu->ulControl[5] & 0x3ff;
805 y = (gpu->ulControl[5] >> 10) & 0x1ff;
806 w = psx_widths[(gpu->ulStatus >> 16) & 7];
807 tmp = gpu->ulControl[7];
808 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
809 if (gpu->ulStatus & 0x80000) // doubleheight
811 if (h <= 0 || h > 512)
817 s = (u16 *)gpu->psxVRam + y * 1024 + x;
819 x = max(0, g_menuscreen_w - w) & ~3;
820 y = max(0, g_menuscreen_h / 2 - h / 2);
821 w = min(g_menuscreen_w, w);
822 h = min(g_menuscreen_h, h);
823 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
825 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
826 if (gpu->ulStatus & 0x200000)
827 bgr888_to_rgb565(d, s, w * 3);
829 bgr555_to_rgb565(d, s, w * 2);
831 // darken this so that menu text is visible
832 if (g_menuscreen_w - w < 320)
833 menu_darken_bg(d, d, w, 0);
840 // -------------- key config --------------
842 me_bind_action me_ctrl_actions[] =
844 { "UP ", 1 << DKEY_UP},
845 { "DOWN ", 1 << DKEY_DOWN },
846 { "LEFT ", 1 << DKEY_LEFT },
847 { "RIGHT ", 1 << DKEY_RIGHT },
848 { "TRIANGLE", 1 << DKEY_TRIANGLE },
849 { "CIRCLE ", 1 << DKEY_CIRCLE },
850 { "CROSS ", 1 << DKEY_CROSS },
851 { "SQUARE ", 1 << DKEY_SQUARE },
852 { "L1 ", 1 << DKEY_L1 },
853 { "R1 ", 1 << DKEY_R1 },
854 { "L2 ", 1 << DKEY_L2 },
855 { "R2 ", 1 << DKEY_R2 },
856 { "L3 ", 1 << DKEY_L3 },
857 { "R3 ", 1 << DKEY_R3 },
858 { "START ", 1 << DKEY_START },
859 { "SELECT ", 1 << DKEY_SELECT },
863 me_bind_action emuctrl_actions[] =
865 { "Save State ", 1 << SACTION_SAVE_STATE },
866 { "Load State ", 1 << SACTION_LOAD_STATE },
867 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
868 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
869 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
870 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
871 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
872 #ifndef HAVE_PRE_ARMV7
873 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
875 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
876 #if MENU_SHOW_MINIMIZE
877 { "Minimize ", 1 << SACTION_MINIMIZE },
879 #if MENU_SHOW_FULLSCREEN
880 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
882 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
883 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
884 { "Gun A button ", 1 << SACTION_GUN_A },
885 { "Gun B button ", 1 << SACTION_GUN_B },
886 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
888 { "Volume Up ", 1 << SACTION_VOLUME_UP },
889 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
894 static char *mystrip(char *str)
899 for (i = 0; i < len; i++)
900 if (str[i] != ' ') break;
901 if (i > 0) memmove(str, str + i, len - i + 1);
904 for (i = len - 1; i >= 0; i--)
905 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
911 static void get_line(char *d, size_t size, const char *s)
916 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
925 static void keys_write_all(FILE *f)
929 for (d = 0; d < IN_MAX_DEVS; d++)
931 const int *binds = in_get_dev_binds(d);
932 const char *name = in_get_dev_name(d, 0, 0);
935 if (binds == NULL || name == NULL)
938 fprintf(f, "binddev = %s\n", name);
939 in_get_config(d, IN_CFG_BIND_COUNT, &count);
941 for (k = 0; k < count; k++)
946 act[0] = act[31] = 0;
947 name = in_get_key_name(d, k);
949 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
950 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
951 mask = me_ctrl_actions[i].mask;
953 strncpy(act, me_ctrl_actions[i].name, 31);
954 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
957 mask = me_ctrl_actions[i].mask << 16;
959 strncpy(act, me_ctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
965 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
966 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
967 mask = emuctrl_actions[i].mask;
969 strncpy(act, emuctrl_actions[i].name, 31);
970 fprintf(f, "bind %s = %s\n", name, mystrip(act));
976 for (k = 0; k < array_size(in_adev); k++)
979 fprintf(f, "bind_analog = %d\n", k);
984 static int parse_bind_val(const char *val, int *type)
988 *type = IN_BINDTYPE_NONE;
992 if (strncasecmp(val, "player", 6) == 0)
994 int player, shift = 0;
995 player = atoi(val + 6) - 1;
997 if ((unsigned int)player > 1)
1002 *type = IN_BINDTYPE_PLAYER12;
1003 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1005 return me_ctrl_actions[i].mask << shift;
1008 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1009 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1010 *type = IN_BINDTYPE_EMU;
1011 return emuctrl_actions[i].mask;
1018 static void keys_load_all(const char *cfg)
1020 char dev[256], key[128], *act;
1026 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1029 // don't strip 'dev' because there are weird devices
1030 // with names with space at the end
1031 get_line(dev, sizeof(dev), p);
1033 dev_id = in_config_parse_dev(dev);
1035 printf("input: can't handle dev: %s\n", dev);
1039 in_unbind_all(dev_id, -1, -1);
1040 while ((p = strstr(p, "bind"))) {
1041 if (strncmp(p, "binddev = ", 10) == 0)
1044 if (strncmp(p, "bind_analog", 11) == 0) {
1045 ret = sscanf(p, "bind_analog = %d", &bind);
1048 printf("input: parse error: %16s..\n", p);
1051 if ((unsigned int)bind >= array_size(in_adev)) {
1052 printf("input: analog id %d out of range\n", bind);
1055 in_adev[bind] = dev_id;
1061 printf("input: parse error: %16s..\n", p);
1065 get_line(key, sizeof(key), p);
1066 act = strchr(key, '=');
1068 printf("parse failed: %16s..\n", p);
1076 bind = parse_bind_val(act, &bindtype);
1077 if (bind != -1 && bind != 0) {
1078 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1079 in_config_bind_key(dev_id, key, bind, bindtype);
1082 lprintf("config: unhandled action \"%s\"\n", act);
1088 static int key_config_loop_wrap(int id, int keys)
1091 case MA_CTRL_PLAYER1:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1094 case MA_CTRL_PLAYER2:
1095 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1098 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1106 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1107 "Might cause problems with real analog sticks";
1108 static const char *adevnames[IN_MAX_DEVS + 2];
1109 static int stick_sel[2];
1111 static menu_entry e_menu_keyconfig_analog[] =
1113 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1117 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1118 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1119 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1120 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1124 static int key_config_analog(int id, int keys)
1126 int i, d, count, sel = 0;
1127 int sel2dev_map[IN_MAX_DEVS];
1129 memset(adevnames, 0, sizeof(adevnames));
1130 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1131 memset(stick_sel, 0, sizeof(stick_sel));
1133 adevnames[0] = "None";
1135 for (d = 0; d < IN_MAX_DEVS; d++)
1137 const char *name = in_get_dev_name(d, 0, 1);
1142 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1146 if (in_adev[0] == d) stick_sel[0] = i;
1147 if (in_adev[1] == d) stick_sel[1] = i;
1149 adevnames[i++] = name;
1151 adevnames[i] = NULL;
1153 me_loop(e_menu_keyconfig_analog, &sel);
1155 in_adev[0] = sel2dev_map[stick_sel[0]];
1156 in_adev[1] = sel2dev_map[stick_sel[1]];
1161 static const char *mgn_dev_name(int id, int *offs)
1163 const char *name = NULL;
1166 if (id == MA_CTRL_DEV_FIRST)
1169 for (; it < IN_MAX_DEVS; it++) {
1170 name = in_get_dev_name(it, 1, 1);
1179 static const char *mgn_saveloadcfg(int id, int *offs)
1184 static int mh_savecfg(int id, int keys)
1186 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1187 menu_update_msg("config saved");
1189 menu_update_msg("failed to write config");
1194 static int mh_input_rescan(int id, int keys)
1196 //menu_sync_config();
1198 menu_update_msg("rescan complete.");
1203 static const char *men_in_type_sel[] = {
1204 "Standard (SCPH-1080)",
1205 "Analog (SCPH-1150)",
1209 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1210 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1211 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1213 static menu_entry e_menu_keyconfig[] =
1215 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1216 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1217 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1218 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1220 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1221 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1222 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1223 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1224 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1225 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1226 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1227 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1228 mee_handler ("Rescan devices:", mh_input_rescan),
1230 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1240 static int menu_loop_keyconfig(int id, int keys)
1244 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1245 me_loop(e_menu_keyconfig, &sel);
1249 // ------------ gfx options menu ------------
1251 static const char *men_scaler[] = {
1252 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1254 static const char *men_soft_filter[] = { "None",
1256 "scale2x", "eagle2x",
1259 static const char *men_dummy[] = { NULL };
1260 static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1261 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1262 "int. 4:3 - uses integer if possible, else fractional";
1263 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1264 "using d-pad or move it using R+d-pad";
1265 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1266 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1268 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1271 static int menu_loop_cscaler(int id, int keys)
1275 g_scaler = SCALE_CUSTOM;
1277 plat_gvideo_open(Config.PsxType);
1281 menu_draw_begin(0, 1);
1282 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1283 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1284 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1287 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1288 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1289 if (inp & PBTN_UP) g_layer_y--;
1290 if (inp & PBTN_DOWN) g_layer_y++;
1291 if (inp & PBTN_LEFT) g_layer_x--;
1292 if (inp & PBTN_RIGHT) g_layer_x++;
1293 if (!(inp & PBTN_R)) {
1294 if (inp & PBTN_UP) g_layer_h += 2;
1295 if (inp & PBTN_DOWN) g_layer_h -= 2;
1296 if (inp & PBTN_LEFT) g_layer_w += 2;
1297 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1299 if (inp & (PBTN_MOK|PBTN_MBACK))
1302 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1303 if (g_layer_x < 0) g_layer_x = 0;
1304 if (g_layer_x > 640) g_layer_x = 640;
1305 if (g_layer_y < 0) g_layer_y = 0;
1306 if (g_layer_y > 420) g_layer_y = 420;
1307 if (g_layer_w < 160) g_layer_w = 160;
1308 if (g_layer_h < 60) g_layer_h = 60;
1309 if (g_layer_x + g_layer_w > 800)
1310 g_layer_w = 800 - g_layer_x;
1311 if (g_layer_y + g_layer_h > 480)
1312 g_layer_h = 480 - g_layer_y;
1314 plat_gvideo_open(Config.PsxType);
1318 plat_gvideo_close();
1323 static menu_entry e_menu_gfx_options[] =
1325 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1326 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1327 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1328 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1329 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1330 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1332 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1333 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1335 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1336 // mee_onoff ("Vsync", 0, vsync, 1),
1337 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1341 static int menu_loop_gfx_options(int id, int keys)
1345 me_loop(e_menu_gfx_options, &sel);
1350 // ------------ bios/plugins ------------
1352 #ifdef BUILTIN_GPU_NEON
1354 static const char h_gpu_neon[] =
1355 "Configure built-in NEON GPU plugin";
1356 static const char h_gpu_neon_enhanced[] =
1357 "Renders in double resolution at the cost of lower performance\n"
1358 "(not available for high resolution games)";
1359 static const char h_gpu_neon_enhanced_hack[] =
1360 "Speed hack for above option (glitches some games)";
1361 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1363 static menu_entry e_menu_plugin_gpu_neon[] =
1365 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1366 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1367 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1371 static int menu_loop_plugin_gpu_neon(int id, int keys)
1374 me_loop(e_menu_plugin_gpu_neon, &sel);
1380 static menu_entry e_menu_plugin_gpu_unai[] =
1382 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1383 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1384 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1385 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1389 static int menu_loop_plugin_gpu_unai(int id, int keys)
1392 me_loop(e_menu_plugin_gpu_unai, &sel);
1396 static menu_entry e_menu_plugin_gpu_senquack[] =
1398 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1399 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1400 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1401 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1402 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1403 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1407 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1410 me_loop(e_menu_plugin_gpu_senquack, &sel);
1415 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1416 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1417 static const char h_gpu_1[] = "Capcom fighting games";
1418 static const char h_gpu_2[] = "Black screens in Lunar";
1419 static const char h_gpu_3[] = "Compatibility mode";
1420 static const char h_gpu_6[] = "Pandemonium 2";
1421 //static const char h_gpu_7[] = "Skip every second frame";
1422 static const char h_gpu_8[] = "Needed by Dark Forces";
1423 static const char h_gpu_9[] = "better g-colors, worse textures";
1424 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1426 static menu_entry e_menu_plugin_gpu_peops[] =
1428 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1429 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1430 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1431 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1432 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1433 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1434 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1435 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1436 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1437 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1441 static int menu_loop_plugin_gpu_peops(int id, int keys)
1444 me_loop(e_menu_plugin_gpu_peops, &sel);
1448 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1449 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1450 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1452 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1454 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1455 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1456 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1457 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1458 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1459 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1460 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1461 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1462 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1463 mee_label ("Fixes/hacks:"),
1464 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1465 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1466 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1467 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1468 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1469 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1470 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1471 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1472 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1473 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1474 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1478 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1481 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1485 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1486 static const char h_spu_volboost[] = "Large values cause distortion";
1487 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1488 "This is inaccurate and breaks games";
1490 static menu_entry e_menu_plugin_spu[] =
1492 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1493 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1494 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1495 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1496 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1500 static int menu_loop_plugin_spu(int id, int keys)
1503 me_loop(e_menu_plugin_spu, &sel);
1507 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1508 "savestates and can't be changed there. Must save\n"
1509 "config and reload the game for change to take effect";
1510 static const char h_plugin_gpu[] =
1511 #ifdef BUILTIN_GPU_NEON
1512 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1514 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1515 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1516 "gpu_senquack is more accurate but slower\n"
1517 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1518 "must save config and reload the game if changed";
1519 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1520 "must save config and reload the game if changed";
1521 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1522 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1523 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1524 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1525 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1527 static menu_entry e_menu_plugin_options[] =
1529 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1530 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1531 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1532 #ifdef BUILTIN_GPU_NEON
1533 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1535 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1536 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1537 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1538 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1539 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1543 static menu_entry e_menu_main2[];
1545 static int menu_loop_plugin_options(int id, int keys)
1548 me_loop(e_menu_plugin_options, &sel);
1550 // sync BIOS/plugins
1551 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1552 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1553 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1554 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1559 // ------------ adv options menu ------------
1562 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1563 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1564 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1565 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1567 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1569 static menu_entry e_menu_speed_hacks[] =
1572 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1573 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1574 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1575 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1577 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1581 static int menu_loop_speed_hacks(int id, int keys)
1584 menu_iopts[0] = Config.DisableStalls;
1585 me_loop(e_menu_speed_hacks, &sel);
1586 Config.DisableStalls = menu_iopts[0];
1590 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1592 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1593 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1594 "(green: normal, red: fmod, blue: noise)";
1595 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1596 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1597 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1598 "(proper .cue/.bin dump is needed otherwise)";
1600 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1601 "Might be useful to overcome some dynarec bugs";
1603 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1604 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1605 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1606 "and exceptions (slow, interpreter only, keep off)";
1607 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1608 "causes a performance hit";
1609 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1610 "(adjust this if the game is too slow/too fast/hangs)";
1612 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1614 static menu_entry e_menu_adv_options[] =
1616 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1617 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1618 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1619 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1620 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1621 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1622 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1623 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1624 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1625 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1627 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1628 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1632 static int menu_loop_adv_options(int id, int keys)
1639 { &Config.Xa, &menu_iopts[AMO_XA] },
1640 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1641 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1642 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1643 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1646 for (i = 0; i < ARRAY_SIZE(opts); i++)
1647 *opts[i].mopt = *opts[i].opt;
1648 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1650 me_loop(e_menu_adv_options, &sel);
1652 for (i = 0; i < ARRAY_SIZE(opts); i++)
1653 *opts[i].opt = *opts[i].mopt;
1654 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1659 // ------------ options menu ------------
1661 static int mh_restore_defaults(int id, int keys)
1663 menu_set_defconfig();
1664 menu_update_msg("defaults restored");
1668 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1669 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1671 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1672 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1673 "loading state or both";
1675 static const char h_restore_def[] = "Switches back to default / recommended\n"
1677 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1679 static menu_entry e_menu_options[] =
1681 // mee_range ("Save slot", 0, state_slot, 0, 9),
1682 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1683 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1684 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1685 mee_enum ("Region", 0, region, men_region),
1686 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1688 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1690 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1692 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1693 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1694 mee_handler ("[Advanced]", menu_loop_adv_options),
1695 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1696 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1697 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1701 static int menu_loop_options(int id, int keys)
1705 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1706 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1707 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1709 me_loop(e_menu_options, &sel);
1714 // ------------ debug menu ------------
1716 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1718 int w = min(g_menuscreen_w, 1024);
1719 int h = min(g_menuscreen_h, 512);
1720 u16 *d = g_menuscreen_ptr;
1721 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1725 gpuf->ulFreezeVersion = 1;
1726 if (GPU_freeze != NULL)
1727 GPU_freeze(1, gpuf);
1729 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1730 bgr555_to_rgb565(d, s, w * 2);
1732 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1733 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1734 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1735 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1736 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1739 static void debug_menu_loop(void)
1741 int inp, df_x = 0, df_y = 0;
1744 gpuf = malloc(sizeof(*gpuf));
1750 menu_draw_begin(0, 1);
1751 draw_frame_debug(gpuf, df_x, df_y);
1754 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1755 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1756 if (inp & PBTN_MBACK) break;
1757 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1758 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1759 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1760 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1766 // --------- memcard manager ---------
1768 static void draw_mc_icon(int dx, int dy, const u16 *s)
1773 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1775 for (y = 0; y < 16; y++, s += 16) {
1776 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1777 for (x = 0; x < 16; x++) {
1779 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1780 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1786 static void draw_mc_bg(void)
1788 McdBlock *blocks1, *blocks2;
1792 blocks1 = malloc(15 * sizeof(blocks1[0]));
1793 blocks2 = malloc(15 * sizeof(blocks1[0]));
1794 if (blocks1 == NULL || blocks2 == NULL)
1797 for (i = 0; i < 15; i++) {
1798 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1799 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1802 menu_draw_begin(1, 1);
1804 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1806 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1810 maxicons = g_menuscreen_h / 32;
1813 row2 = g_menuscreen_w / 2;
1814 for (i = 0; i < maxicons; i++) {
1815 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1816 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1818 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1819 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1822 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1830 static void handle_memcard_sel(void)
1832 strcpy(Config.Mcd1, "none");
1833 if (memcard1_sel != 0)
1834 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1835 strcpy(Config.Mcd2, "none");
1836 if (memcard2_sel != 0)
1837 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1838 LoadMcds(Config.Mcd1, Config.Mcd2);
1842 static menu_entry e_memcard_options[] =
1844 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1845 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1849 static int menu_loop_memcards(int id, int keys)
1855 memcard1_sel = memcard2_sel = 0;
1856 p = strrchr(Config.Mcd1, '/');
1858 for (i = 0; memcards[i] != NULL; i++)
1859 if (strcmp(p + 1, memcards[i]) == 0)
1860 { memcard1_sel = i; break; }
1861 p = strrchr(Config.Mcd2, '/');
1863 for (i = 0; memcards[i] != NULL; i++)
1864 if (strcmp(p + 1, memcards[i]) == 0)
1865 { memcard2_sel = i; break; }
1867 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1869 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1874 // ------------ cheats menu ------------
1876 static void draw_cheatlist(int sel)
1878 int max_cnt, start, i, pos, active;
1880 max_cnt = g_menuscreen_h / me_sfont_h;
1881 start = max_cnt / 2 - sel;
1883 menu_draw_begin(1, 1);
1885 for (i = 0; i < NumCheats; i++) {
1887 if (pos < 0) continue;
1888 if (pos >= max_cnt) break;
1889 active = Cheats[i].Enabled;
1890 smalltext_out16(14, pos * me_sfont_h,
1891 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1892 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1893 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1897 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1899 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1903 static void menu_loop_cheats(void)
1905 static int menu_sel = 0;
1910 draw_cheatlist(menu_sel);
1911 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1912 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1913 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1914 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1915 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1916 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1917 if (inp & PBTN_MOK) { // action
1918 if (menu_sel < NumCheats)
1919 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1922 if (inp & PBTN_MBACK)
1927 // --------- main menu help ----------
1929 static void menu_bios_warn(void)
1932 static const char msg[] =
1933 "You don't seem to have copied any BIOS\n"
1935 MENU_BIOS_PATH "\n\n"
1937 "While many games work fine with fake\n"
1938 "(HLE) BIOS, others (like MGS and FF8)\n"
1939 "require BIOS to work.\n"
1940 "After copying the file, you'll also need\n"
1941 "to select it in the emu's menu:\n"
1942 "options->[BIOS/Plugins]\n\n"
1943 "The file is usually named SCPH1001.BIN,\n"
1944 "but other not compressed files can be\n"
1946 "Press %s or %s to continue";
1947 char tmp_msg[sizeof(msg) + 64];
1949 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1950 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1953 draw_menu_message(tmp_msg, NULL);
1955 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1956 if (inp & (PBTN_MBACK|PBTN_MOK))
1961 // ------------ main menu ------------
1963 static menu_entry e_menu_main[];
1965 static void draw_frame_main(void)
1974 if (CdromId[0] != 0) {
1975 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1976 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1977 Config.HLE ? "HLE" : "BIOS");
1978 smalltext_out16(4, 1, buff, 0x105f);
1982 capacity = plat_target_bat_capacity_get();
1984 tmp = localtime(<ime);
1985 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1986 if (capacity >= 0) {
1987 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1992 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1996 static void draw_frame_credits(void)
1998 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2001 static const char credits_text[] =
2003 "(C) 1999-2003 PCSX Team\n"
2004 "(C) 2005-2009 PCSX-df Team\n"
2005 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2006 "ARM recompiler (C) 2009-2011 Ari64\n"
2007 #ifdef BUILTIN_GPU_NEON
2008 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2010 "PEOpS GPU and SPU by Pete Bernert\n"
2011 " and the P.E.Op.S. team\n"
2012 "PCSX4ALL plugin by PCSX4ALL team\n"
2013 " Chui, Franxis, Unai\n\n"
2014 "integration, optimization and\n"
2015 " frontend (C) 2010-2015 notaz\n";
2017 static int reset_game(void)
2020 if (bios_sel == 0 && !Config.HLE)
2027 if (LoadCdrom() == -1)
2033 static int reload_plugins(const char *cdimg)
2039 set_cd_image(cdimg);
2041 pcnt_hook_plugins();
2043 if (OpenPlugins() == -1) {
2044 menu_update_msg("failed to open plugins");
2047 plugin_call_rearmed_cbs();
2049 cdrIsoMultidiskCount = 1;
2051 CdromLabel[0] = '\0';
2056 static int run_bios(void)
2058 boolean origSlowBoot = Config.SlowBoot;
2064 if (reload_plugins(NULL) != 0)
2066 Config.SlowBoot = 1;
2068 Config.SlowBoot = origSlowBoot;
2074 static int run_exe(void)
2076 const char *exts[] = { "exe", NULL };
2079 fname = menu_loop_romsel(last_selected_fname,
2080 sizeof(last_selected_fname), exts, NULL);
2085 if (reload_plugins(NULL) != 0)
2089 if (Load(fname) != 0) {
2090 menu_update_msg("exe load failed, bad file?");
2099 static int run_cd_image(const char *fname)
2101 int autoload_state = g_autostateld_opt;
2104 reload_plugins(fname);
2106 // always autodetect, menu_sync_config will override as needed
2109 if (CheckCdrom() == -1) {
2110 // Only check the CD if we are starting the console with a CD
2112 menu_update_msg("unsupported/invalid CD image");
2118 // Read main executable directly from CDRom and start it
2119 if (LoadCdrom() == -1) {
2121 menu_update_msg("failed to load CD image");
2128 if (autoload_state) {
2129 unsigned int newest = 0;
2130 int time, slot, newest_slot = -1;
2132 for (slot = 0; slot < 10; slot++) {
2133 if (emu_check_save_file(slot, &time)) {
2134 if ((unsigned int)time > newest) {
2141 if (newest_slot >= 0) {
2142 lprintf("autoload slot %d\n", newest_slot);
2143 emu_load_state(newest_slot);
2146 lprintf("no save to autoload.\n");
2153 static int romsel_run(void)
2155 int prev_gpu, prev_spu;
2158 fname = menu_loop_romsel(last_selected_fname,
2159 sizeof(last_selected_fname), filter_exts,
2160 optional_cdimg_filter);
2164 printf("selected file: %s\n", fname);
2166 new_dynarec_clear_full();
2168 if (run_cd_image(fname) != 0)
2171 prev_gpu = gpu_plugsel;
2172 prev_spu = spu_plugsel;
2173 if (menu_load_config(1) != 0)
2174 menu_load_config(0);
2176 // check for plugin changes, have to repeat
2177 // loading if game config changed plugins to reload them
2178 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2179 printf("plugin change detected, reloading plugins..\n");
2180 if (run_cd_image(fname) != 0)
2184 strcpy(last_selected_fname, fname);
2185 menu_do_last_cd_img(0);
2189 static int swap_cd_image(void)
2193 fname = menu_loop_romsel(last_selected_fname,
2194 sizeof(last_selected_fname), filter_exts,
2195 optional_cdimg_filter);
2199 printf("selected file: %s\n", fname);
2202 CdromLabel[0] = '\0';
2204 set_cd_image(fname);
2205 if (ReloadCdromPlugin() < 0) {
2206 menu_update_msg("failed to load cdr plugin");
2209 if (CDR_open() < 0) {
2210 menu_update_msg("failed to open cdr plugin");
2214 SetCdOpenCaseTime(time(NULL) + 2);
2217 strcpy(last_selected_fname, fname);
2221 static int swap_cd_multidisk(void)
2223 cdrIsoMultidiskSelect++;
2225 CdromLabel[0] = '\0';
2228 if (CDR_open() < 0) {
2229 menu_update_msg("failed to open cdr plugin");
2233 SetCdOpenCaseTime(time(NULL) + 2);
2239 static void load_pcsx_cht(void)
2241 static const char *exts[] = { "cht", NULL };
2245 fname = menu_loop_romsel(last_selected_fname,
2246 sizeof(last_selected_fname), exts, NULL);
2250 printf("selected cheat file: %s\n", fname);
2253 if (NumCheats == 0 && NumCodes == 0)
2254 menu_update_msg("failed to load cheats");
2256 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2257 menu_update_msg(msg);
2259 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2262 static int main_menu_handler(int id, int keys)
2266 case MA_MAIN_RESUME_GAME:
2270 case MA_MAIN_SAVE_STATE:
2272 return menu_loop_savestate(0);
2274 case MA_MAIN_LOAD_STATE:
2276 return menu_loop_savestate(1);
2278 case MA_MAIN_RESET_GAME:
2279 if (ready_to_go && reset_game() == 0)
2282 case MA_MAIN_LOAD_ROM:
2283 if (romsel_run() == 0)
2286 case MA_MAIN_SWAP_CD:
2287 if (swap_cd_image() == 0)
2290 case MA_MAIN_SWAP_CD_MULTI:
2291 if (swap_cd_multidisk() == 0)
2294 case MA_MAIN_RUN_BIOS:
2295 if (run_bios() == 0)
2298 case MA_MAIN_RUN_EXE:
2302 case MA_MAIN_CHEATS:
2305 case MA_MAIN_LOAD_CHEATS:
2308 case MA_MAIN_CREDITS:
2309 draw_menu_message(credits_text, draw_frame_credits);
2310 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2313 emu_core_ask_exit();
2316 lprintf("%s: something unknown selected\n", __FUNCTION__);
2323 static menu_entry e_menu_main2[] =
2325 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2326 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2327 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2328 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2329 mee_handler ("Memcard manager", menu_loop_memcards),
2330 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2334 static int main_menu2_handler(int id, int keys)
2338 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2339 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2340 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2341 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2343 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2346 static const char h_extra[] = "Change CD, manage memcards..\n";
2348 static menu_entry e_menu_main[] =
2352 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2353 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2354 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2355 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2356 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2357 mee_handler ("Options", menu_loop_options),
2358 mee_handler ("Controls", menu_loop_keyconfig),
2359 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2360 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2361 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2362 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2366 // ----------------------------
2368 static void menu_leave_emu(void);
2370 void menu_loop(void)
2372 static int warned_about_bios = 0;
2377 if (config_save_counter == 0) {
2379 if (bioses[1] != NULL) {
2380 // autoselect BIOS to make user's life easier
2381 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2384 else if (!warned_about_bios) {
2386 warned_about_bios = 1;
2390 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2391 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2392 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2393 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2394 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2396 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2399 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2400 } while (!ready_to_go && !g_emu_want_quit);
2402 /* wait until menu, ok, back is released */
2403 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2406 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2411 static int qsort_strcmp(const void *p1, const void *p2)
2413 char * const *s1 = (char * const *)p1;
2414 char * const *s2 = (char * const *)p2;
2415 return strcasecmp(*s1, *s2);
2418 static void scan_bios_plugins(void)
2420 char fname[MAXPATHLEN];
2422 int bios_i, gpu_i, spu_i, mc_i;
2427 gpu_plugins[0] = "builtin_gpu";
2428 spu_plugins[0] = "builtin_spu";
2429 memcards[0] = "(none)";
2430 bios_i = gpu_i = spu_i = mc_i = 1;
2432 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2433 dir = opendir(fname);
2435 perror("scan_bios_plugins bios opendir");
2450 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2453 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2454 if (stat(fname, &st) != 0
2455 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2456 printf("bad BIOS file: %s\n", ent->d_name);
2460 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2461 bioses[bios_i++] = strdup(ent->d_name);
2465 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2471 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2472 dir = opendir(fname);
2474 perror("scan_bios_plugins plugins opendir");
2488 p = strstr(ent->d_name, ".so");
2492 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2493 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2495 fprintf(stderr, "%s\n", dlerror());
2499 // now what do we have here?
2500 tmp = dlsym(h, "GPUinit");
2503 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2504 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2508 tmp = dlsym(h, "SPUinit");
2511 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2512 spu_plugins[spu_i++] = strdup(ent->d_name);
2516 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2523 dir = opendir("." MEMCARD_DIR);
2525 perror("scan_bios_plugins memcards opendir");
2540 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2543 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2544 if (stat(fname, &st) != 0) {
2545 printf("bad memcard file: %s\n", ent->d_name);
2549 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2550 memcards[mc_i++] = strdup(ent->d_name);
2554 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2558 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2563 void menu_init(void)
2565 char buff[MAXPATHLEN];
2568 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2570 scan_bios_plugins();
2573 menu_set_defconfig();
2574 menu_load_config(0);
2575 menu_do_last_cd_img(1);
2580 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2581 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2582 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2583 fprintf(stderr, "OOM\n");
2587 emu_make_path(buff, "skin/background.png", sizeof(buff));
2588 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2590 i = plat_target.cpu_clock_set != NULL
2591 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2592 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2594 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2595 e_menu_gfx_options[i].data = plat_target.vout_methods;
2596 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2597 plat_target.vout_methods != NULL);
2599 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2600 e_menu_gfx_options[i].data = plat_target.hwfilters;
2601 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2602 plat_target.hwfilters != NULL);
2604 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2605 plat_target.gamma_set != NULL);
2607 #ifdef HAVE_PRE_ARMV7
2608 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2610 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2611 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2612 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2613 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2614 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2615 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2616 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2619 void menu_notify_mode_change(int w, int h, int bpp)
2623 last_vout_bpp = bpp;
2626 static void menu_leave_emu(void)
2628 if (GPU_close != NULL) {
2629 int ret = GPU_close();
2631 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2634 plat_video_menu_enter(ready_to_go);
2636 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2637 if (pl_vout_buf != NULL && ready_to_go) {
2638 int x = max(0, g_menuscreen_w - last_vout_w);
2639 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2640 int w = min(g_menuscreen_w, last_vout_w);
2641 int h = min(g_menuscreen_h, last_vout_h);
2642 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2643 char *s = pl_vout_buf;
2645 if (last_vout_bpp == 16) {
2646 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2647 menu_darken_bg(d, s, w, 0);
2650 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2651 rgb888_to_rgb565(d, s, w * 3);
2652 menu_darken_bg(d, d, w, 0);
2658 cpu_clock = plat_target_cpu_clock_get();
2661 void menu_prepare_emu(void)
2663 R3000Acpu *prev_cpu = psxCpu;
2665 plat_video_menu_leave();
2667 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2668 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2672 if (psxCpu != prev_cpu) {
2673 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2674 prev_cpu->Shutdown();
2677 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2681 psxCpu->ApplyConfig();
2683 // core doesn't care about Config.Cdda changes,
2684 // so handle them manually here
2689 plat_target_cpu_clock_set(cpu_clock);
2691 // push config to GPU plugin
2692 plugin_call_rearmed_cbs();
2694 if (GPU_open != NULL) {
2695 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2697 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2703 void menu_update_msg(const char *msg)
2705 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2706 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2708 menu_error_time = plat_get_ticks_ms();
2709 lprintf("msg: %s\n", menu_error_msg);
2712 void menu_finish(void)
2714 if (cpu_clock_st > 0)
2715 plat_target_cpu_clock_set(cpu_clock_st);