2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 static int menu_iopts[8];
100 int g_opts, g_scaler, g_gamma = 100;
101 int scanlines, scanline_level = 20;
102 int soft_scaling, analog_deadzone; // for Caanoo
105 #ifndef HAVE_PRE_ARMV7
106 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107 #define DEFAULT_PSX_CLOCK_S "57"
109 #define DEFAULT_PSX_CLOCK 50
110 #define DEFAULT_PSX_CLOCK_S "50"
113 static const char *bioses[24];
114 static const char *gpu_plugins[16];
115 static const char *spu_plugins[16];
116 static const char *memcards[32];
117 static int bios_sel, gpu_plugsel, spu_plugsel;
119 #ifndef UI_FEATURES_H
120 #define MENU_BIOS_PATH "bios/"
121 #define MENU_SHOW_VARSCALER 0
122 #define MENU_SHOW_VOUTMODE 1
123 #define MENU_SHOW_SCALER2 0
124 #define MENU_SHOW_NUBS_BTNS 0
125 #define MENU_SHOW_VIBRATION 0
126 #define MENU_SHOW_DEADZONE 0
127 #define MENU_SHOW_MINIMIZE 0
128 #define MENU_SHOW_FULLSCREEN 1
129 #define MENU_SHOW_VOLUME 0
132 static int min(int x, int y) { return x < y ? x : y; }
133 static int max(int x, int y) { return x > y ? x : y; }
135 void emu_make_path(char *buff, const char *end, int size)
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
147 static int emu_check_save_file(int slot, int *time)
149 char fname[MAXPATHLEN];
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
157 ret = get_state_filename(fname, sizeof(fname), slot);
161 ret = stat(fname, &status);
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
168 *time = status.st_mtime;
173 static int emu_save_load_game(int load, int unused)
178 ret = emu_load_state(state_slot);
180 // reflect hle/bios mode from savestate
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
188 ret = emu_save_state(state_slot);
193 static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 if (strcmp(name, namelist[i]->d_name) == 0) {
210 static int optional_cdimg_filter(struct dirent **namelist, int count,
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 ext = strrchr(namelist[i]->d_name, '.');
228 // should not happen but whatever
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
252 ret = sscanf(buf, " FILE %256s", buf2);
256 p = strrchr(buf2, '/');
258 p = strrchr(buf2, '\\');
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
267 rm_namelist_entry(namelist, count, p);
280 p = strcasestr(namelist[i]->d_name, "track");
282 ret = strtoul(p + 5, NULL, 10);
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
299 // propagate menu settings to the emu vars
300 static void menu_sync_config(void)
302 static int allow_abs_only_old;
307 Config.PsxType = region - 1;
309 Config.cycle_multiplier = 10000 / psx_clock;
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
323 allow_abs_only_old = in_evdev_allow_abs_only;
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
331 static void menu_set_defconfig(void)
333 emu_set_default_config();
336 g_scaler = SCALE_4_3;
340 analog_deadzone = 50;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
355 #define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
358 #define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
361 #define CE_STR(val) \
364 #define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
367 #define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
370 #define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373 // 'versioned' var, used when defaults change
374 #define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
377 #define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
380 #define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 static const struct {
389 CE_CONFIG_STR_V(Gpu, 3),
391 // CE_CONFIG_STR(Cdr),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
400 CE_CONFIG_VAL(GpuListWalking),
402 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
467 static char *get_cd_label(void)
469 static char trimlabel[33];
472 strncpy(trimlabel, CdromLabel, 32);
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
481 static void make_cfg_fname(char *buf, size_t size, int is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
489 static void keys_write_all(FILE *f);
490 static char *mystrip(char *str);
492 static int menu_write_config(int is_game)
494 char cfgfile[MAXPATHLEN];
498 config_save_counter++;
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
511 fprintf(f, "%s\n", (char *)config_data[i].val);
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
535 static int menu_do_last_cd_img(int is_get)
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
556 fprintf(f, "%s\n", last_selected_fname);
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
564 if (i >= ARRAY_SIZE(defaults))
566 strcpy(last_selected_fname, defaults[i]);
573 static void parse_str_val(char *cval, const char *src)
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
580 tmp = strchr(cval, '\r');
585 static void keys_load_all(const char *cfg);
587 static int menu_load_config(int is_game)
589 char cfgfile[MAXPATHLEN];
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
602 fseek(f, 0, SEEK_END);
605 printf("bad size %ld: %s\n", size, cfgfile);
609 cfg = malloc(size + 1);
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
624 tmp = strstr(cfg, config_data[i].name);
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
642 switch (config_data[i].len) {
644 *(u8 *)config_data[i].val = val;
647 *(u16 *)config_data[i].val = val;
650 *(u32 *)config_data[i].val = val;
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
660 char *tmp = strstr(cfg, "lastcdimg = ");
663 parse_str_val(last_selected_fname, tmp);
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
716 static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
721 "bz", "znx", "pbp", "cbn", NULL
724 // rrrr rggg gggb bbbb
725 static unsigned short fname2color(const char *fname)
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 const char *ext = strrchr(fname, '.');
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
745 static void draw_savestate_bg(int slot);
747 #define MENU_ALIGN_LEFT
748 #ifndef HAVE_PRE_ARMV7 // assume hires device
754 #include "libpicofe/menu.c"
756 // a bit of black magic here
757 static void draw_savestate_bg(int slot)
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 char fname[MAXPATHLEN];
768 ret = get_state_filename(fname, sizeof(fname), slot);
772 f = gzopen(fname, "rb");
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
782 gpu = malloc(sizeof(*gpu));
788 ret = gzread(f, gpu, sizeof(*gpu));
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
807 if (h <= 0 || h > 512)
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
825 bgr555_to_rgb565(d, s, w * 2);
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
836 // -------------- key config --------------
838 me_bind_action me_ctrl_actions[] =
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
859 me_bind_action emuctrl_actions[] =
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868 #ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872 #if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
875 #if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
890 static char *mystrip(char *str)
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
907 static void get_line(char *d, size_t size, const char *s)
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
921 static void keys_write_all(FILE *f)
925 for (d = 0; d < IN_MAX_DEVS; d++)
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
931 if (binds == NULL || name == NULL)
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937 for (k = 0; k < count; k++)
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
953 mask = me_ctrl_actions[i].mask << 16;
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
972 for (k = 0; k < array_size(in_adev); k++)
975 fprintf(f, "bind_analog = %d\n", k);
980 static int parse_bind_val(const char *val, int *type)
984 *type = IN_BINDTYPE_NONE;
988 if (strncasecmp(val, "player", 6) == 0)
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
993 if ((unsigned int)player > 1)
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1014 static void keys_load_all(const char *cfg)
1016 char dev[256], key[128], *act;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1029 dev_id = in_config_parse_dev(dev);
1031 printf("input: can't handle dev: %s\n", dev);
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1044 printf("input: parse error: %16s..\n", p);
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1051 in_adev[bind] = dev_id;
1057 printf("input: parse error: %16s..\n", p);
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1064 printf("parse failed: %16s..\n", p);
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1078 lprintf("config: unhandled action \"%s\"\n", act);
1084 static int key_config_loop_wrap(int id, int keys)
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1102 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104 static const char *adevnames[IN_MAX_DEVS + 2];
1105 static int stick_sel[2];
1107 static menu_entry e_menu_keyconfig_analog[] =
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1120 static int key_config_analog(int id, int keys)
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1129 adevnames[0] = "None";
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1133 const char *name = in_get_dev_name(d, 0, 1);
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1145 adevnames[i++] = name;
1147 adevnames[i] = NULL;
1149 me_loop(e_menu_keyconfig_analog, &sel);
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1157 static const char *mgn_dev_name(int id, int *offs)
1159 const char *name = NULL;
1162 if (id == MA_CTRL_DEV_FIRST)
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1175 static const char *mgn_saveloadcfg(int id, int *offs)
1180 static int mh_savecfg(int id, int keys)
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1185 menu_update_msg("failed to write config");
1190 static int mh_input_rescan(int id, int keys)
1192 //menu_sync_config();
1194 menu_update_msg("rescan complete.");
1199 static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1205 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209 static menu_entry e_menu_keyconfig[] =
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 static int menu_loop_keyconfig(int id, int keys)
1240 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1245 // ------------ gfx options menu ------------
1247 static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250 static const char *men_soft_filter[] = { "None",
1252 "scale2x", "eagle2x",
1255 static const char *men_dummy[] = { NULL };
1256 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1266 static int menu_loop_cscaler(int id, int keys)
1270 g_scaler = SCALE_CUSTOM;
1272 plat_gvideo_open(Config.PsxType);
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1309 plat_gvideo_open(Config.PsxType);
1313 plat_gvideo_close();
1318 static menu_entry e_menu_gfx_options[] =
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330 // mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1335 static int menu_loop_gfx_options(int id, int keys)
1339 me_loop(e_menu_gfx_options, &sel);
1344 // ------------ bios/plugins ------------
1346 #ifdef BUILTIN_GPU_NEON
1348 static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350 static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353 static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357 static menu_entry e_menu_plugin_gpu_neon[] =
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1365 static int menu_loop_plugin_gpu_neon(int id, int keys)
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1374 static menu_entry e_menu_plugin_gpu_unai[] =
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1383 static int menu_loop_plugin_gpu_unai(int id, int keys)
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1390 static menu_entry e_menu_plugin_gpu_senquack[] =
1393 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1394 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1395 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1396 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1397 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1398 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1403 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1406 me_loop(e_menu_plugin_gpu_senquack, &sel);
1411 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1412 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1413 static const char h_gpu_1[] = "Capcom fighting games";
1414 static const char h_gpu_2[] = "Black screens in Lunar";
1415 static const char h_gpu_3[] = "Compatibility mode";
1416 static const char h_gpu_6[] = "Pandemonium 2";
1417 //static const char h_gpu_7[] = "Skip every second frame";
1418 static const char h_gpu_8[] = "Needed by Dark Forces";
1419 static const char h_gpu_9[] = "better g-colors, worse textures";
1420 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1422 static menu_entry e_menu_plugin_gpu_peops[] =
1424 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1425 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1426 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1427 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1428 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1429 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1430 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1431 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1432 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1433 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1437 static int menu_loop_plugin_gpu_peops(int id, int keys)
1440 me_loop(e_menu_plugin_gpu_peops, &sel);
1444 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1445 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1446 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1448 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1450 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1451 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1452 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1453 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1454 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1455 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1456 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1457 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1458 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1459 mee_label ("Fixes/hacks:"),
1460 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1461 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1462 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1463 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1464 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1465 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1466 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1467 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1468 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1469 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1470 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1474 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1477 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1481 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1482 static const char h_spu_volboost[] = "Large values cause distortion";
1483 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1484 "This is inaccurate and breaks games";
1486 static menu_entry e_menu_plugin_spu[] =
1488 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1489 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1490 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1491 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1492 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1496 static int menu_loop_plugin_spu(int id, int keys)
1499 me_loop(e_menu_plugin_spu, &sel);
1503 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1504 "savestates and can't be changed there. Must save\n"
1505 "config and reload the game for change to take effect";
1506 static const char h_plugin_gpu[] =
1507 #ifdef BUILTIN_GPU_NEON
1508 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1510 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1511 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1512 "gpu_senquack is more accurate but slower\n"
1513 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1514 "must save config and reload the game if changed";
1515 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1516 "must save config and reload the game if changed";
1517 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1518 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1519 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1520 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1521 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1523 static menu_entry e_menu_plugin_options[] =
1525 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1526 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1527 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1528 #ifdef BUILTIN_GPU_NEON
1529 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1531 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1532 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1533 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1534 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1535 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1539 static menu_entry e_menu_main2[];
1541 static int menu_loop_plugin_options(int id, int keys)
1544 me_loop(e_menu_plugin_options, &sel);
1546 // sync BIOS/plugins
1547 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1548 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1549 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1550 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1555 // ------------ adv options menu ------------
1558 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1559 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1560 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1561 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1563 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1565 static menu_entry e_menu_speed_hacks[] =
1568 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1569 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1570 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1571 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1573 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1577 static int menu_loop_speed_hacks(int id, int keys)
1580 menu_iopts[0] = Config.DisableStalls;
1581 me_loop(e_menu_speed_hacks, &sel);
1582 Config.DisableStalls = menu_iopts[0];
1586 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1588 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1589 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1590 "(green: normal, red: fmod, blue: noise)";
1591 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1592 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1593 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1594 "(proper .cue/.bin dump is needed otherwise)";
1596 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1597 "Might be useful to overcome some dynarec bugs";
1599 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1600 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1601 static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n"
1602 "causes a performance hit";
1603 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1604 "(adjust this if the game is too slow/too fast/hangs)";
1606 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL };
1608 static menu_entry e_menu_adv_options[] =
1610 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1611 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1612 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1613 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1614 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1615 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1616 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1617 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1618 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1620 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1621 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1625 static int menu_loop_adv_options(int id, int keys)
1632 { &Config.Xa, &menu_iopts[AMO_XA] },
1633 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1634 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1635 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1638 for (i = 0; i < ARRAY_SIZE(opts); i++)
1639 *opts[i].mopt = *opts[i].opt;
1640 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1642 me_loop(e_menu_adv_options, &sel);
1644 for (i = 0; i < ARRAY_SIZE(opts); i++)
1645 *opts[i].opt = *opts[i].mopt;
1646 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1651 // ------------ options menu ------------
1653 static int mh_restore_defaults(int id, int keys)
1655 menu_set_defconfig();
1656 menu_update_msg("defaults restored");
1660 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1661 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1663 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1664 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1665 "loading state or both";
1667 static const char h_restore_def[] = "Switches back to default / recommended\n"
1669 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1671 static menu_entry e_menu_options[] =
1673 // mee_range ("Save slot", 0, state_slot, 0, 9),
1674 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1675 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1676 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1677 mee_enum ("Region", 0, region, men_region),
1678 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1680 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1682 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1684 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1685 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1686 mee_handler ("[Advanced]", menu_loop_adv_options),
1687 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1688 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1689 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1693 static int menu_loop_options(int id, int keys)
1697 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1698 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1699 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1701 me_loop(e_menu_options, &sel);
1706 // ------------ debug menu ------------
1708 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1710 int w = min(g_menuscreen_w, 1024);
1711 int h = min(g_menuscreen_h, 512);
1712 u16 *d = g_menuscreen_ptr;
1713 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1717 gpuf->ulFreezeVersion = 1;
1718 if (GPU_freeze != NULL)
1719 GPU_freeze(1, gpuf);
1721 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1722 bgr555_to_rgb565(d, s, w * 2);
1724 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1725 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1726 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1727 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1728 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1731 static void debug_menu_loop(void)
1733 int inp, df_x = 0, df_y = 0;
1736 gpuf = malloc(sizeof(*gpuf));
1742 menu_draw_begin(0, 1);
1743 draw_frame_debug(gpuf, df_x, df_y);
1746 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1747 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1748 if (inp & PBTN_MBACK) break;
1749 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1750 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1751 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1752 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1758 // --------- memcard manager ---------
1760 static void draw_mc_icon(int dx, int dy, const u16 *s)
1765 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1767 for (y = 0; y < 16; y++, s += 16) {
1768 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1769 for (x = 0; x < 16; x++) {
1771 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1772 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1778 static void draw_mc_bg(void)
1780 McdBlock *blocks1, *blocks2;
1784 blocks1 = malloc(15 * sizeof(blocks1[0]));
1785 blocks2 = malloc(15 * sizeof(blocks1[0]));
1786 if (blocks1 == NULL || blocks2 == NULL)
1789 for (i = 0; i < 15; i++) {
1790 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1791 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1794 menu_draw_begin(1, 1);
1796 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1798 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1802 maxicons = g_menuscreen_h / 32;
1805 row2 = g_menuscreen_w / 2;
1806 for (i = 0; i < maxicons; i++) {
1807 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1808 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1810 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1811 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1814 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1822 static void handle_memcard_sel(void)
1824 strcpy(Config.Mcd1, "none");
1825 if (memcard1_sel != 0)
1826 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1827 strcpy(Config.Mcd2, "none");
1828 if (memcard2_sel != 0)
1829 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1830 LoadMcds(Config.Mcd1, Config.Mcd2);
1834 static menu_entry e_memcard_options[] =
1836 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1837 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1841 static int menu_loop_memcards(int id, int keys)
1847 memcard1_sel = memcard2_sel = 0;
1848 p = strrchr(Config.Mcd1, '/');
1850 for (i = 0; memcards[i] != NULL; i++)
1851 if (strcmp(p + 1, memcards[i]) == 0)
1852 { memcard1_sel = i; break; }
1853 p = strrchr(Config.Mcd2, '/');
1855 for (i = 0; memcards[i] != NULL; i++)
1856 if (strcmp(p + 1, memcards[i]) == 0)
1857 { memcard2_sel = i; break; }
1859 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1861 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1866 // ------------ cheats menu ------------
1868 static void draw_cheatlist(int sel)
1870 int max_cnt, start, i, pos, active;
1872 max_cnt = g_menuscreen_h / me_sfont_h;
1873 start = max_cnt / 2 - sel;
1875 menu_draw_begin(1, 1);
1877 for (i = 0; i < NumCheats; i++) {
1879 if (pos < 0) continue;
1880 if (pos >= max_cnt) break;
1881 active = Cheats[i].Enabled;
1882 smalltext_out16(14, pos * me_sfont_h,
1883 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1884 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1885 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1889 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1891 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1895 static void menu_loop_cheats(void)
1897 static int menu_sel = 0;
1902 draw_cheatlist(menu_sel);
1903 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1904 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1905 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1906 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1907 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1908 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1909 if (inp & PBTN_MOK) { // action
1910 if (menu_sel < NumCheats)
1911 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1914 if (inp & PBTN_MBACK)
1919 // --------- main menu help ----------
1921 static void menu_bios_warn(void)
1924 static const char msg[] =
1925 "You don't seem to have copied any BIOS\n"
1927 MENU_BIOS_PATH "\n\n"
1929 "While many games work fine with fake\n"
1930 "(HLE) BIOS, others (like MGS and FF8)\n"
1931 "require BIOS to work.\n"
1932 "After copying the file, you'll also need\n"
1933 "to select it in the emu's menu:\n"
1934 "options->[BIOS/Plugins]\n\n"
1935 "The file is usually named SCPH1001.BIN,\n"
1936 "but other not compressed files can be\n"
1938 "Press %s or %s to continue";
1939 char tmp_msg[sizeof(msg) + 64];
1941 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1942 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1945 draw_menu_message(tmp_msg, NULL);
1947 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1948 if (inp & (PBTN_MBACK|PBTN_MOK))
1953 // ------------ main menu ------------
1955 static menu_entry e_menu_main[];
1957 static void draw_frame_main(void)
1966 if (CdromId[0] != 0) {
1967 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1968 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1969 Config.HLE ? "HLE" : "BIOS");
1970 smalltext_out16(4, 1, buff, 0x105f);
1974 capacity = plat_target_bat_capacity_get();
1976 tmp = localtime(<ime);
1977 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1978 if (capacity >= 0) {
1979 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1984 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1988 static void draw_frame_credits(void)
1990 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1993 static const char credits_text[] =
1995 "(C) 1999-2003 PCSX Team\n"
1996 "(C) 2005-2009 PCSX-df Team\n"
1997 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1998 "ARM recompiler (C) 2009-2011 Ari64\n"
1999 #ifdef BUILTIN_GPU_NEON
2000 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2002 "PEOpS GPU and SPU by Pete Bernert\n"
2003 " and the P.E.Op.S. team\n"
2004 "PCSX4ALL plugin by PCSX4ALL team\n"
2005 " Chui, Franxis, Unai\n\n"
2006 "integration, optimization and\n"
2007 " frontend (C) 2010-2015 notaz\n";
2009 static int reset_game(void)
2012 if (bios_sel == 0 && !Config.HLE)
2018 if (CheckCdrom() != -1) {
2024 static int reload_plugins(const char *cdimg)
2030 set_cd_image(cdimg);
2032 pcnt_hook_plugins();
2034 if (OpenPlugins() == -1) {
2035 menu_update_msg("failed to open plugins");
2038 plugin_call_rearmed_cbs();
2040 cdrIsoMultidiskCount = 1;
2042 CdromLabel[0] = '\0';
2047 static int run_bios(void)
2053 if (reload_plugins(NULL) != 0)
2061 static int run_exe(void)
2063 const char *exts[] = { "exe", NULL };
2066 fname = menu_loop_romsel(last_selected_fname,
2067 sizeof(last_selected_fname), exts, NULL);
2072 if (reload_plugins(NULL) != 0)
2076 if (Load(fname) != 0) {
2077 menu_update_msg("exe load failed, bad file?");
2086 static int run_cd_image(const char *fname)
2088 int autoload_state = g_autostateld_opt;
2091 reload_plugins(fname);
2093 // always autodetect, menu_sync_config will override as needed
2096 if (CheckCdrom() == -1) {
2097 // Only check the CD if we are starting the console with a CD
2099 menu_update_msg("unsupported/invalid CD image");
2105 // Read main executable directly from CDRom and start it
2106 if (LoadCdrom() == -1) {
2108 menu_update_msg("failed to load CD image");
2115 if (autoload_state) {
2116 unsigned int newest = 0;
2117 int time, slot, newest_slot = -1;
2119 for (slot = 0; slot < 10; slot++) {
2120 if (emu_check_save_file(slot, &time)) {
2121 if ((unsigned int)time > newest) {
2128 if (newest_slot >= 0) {
2129 lprintf("autoload slot %d\n", newest_slot);
2130 emu_load_state(newest_slot);
2133 lprintf("no save to autoload.\n");
2140 static int romsel_run(void)
2142 int prev_gpu, prev_spu;
2145 fname = menu_loop_romsel(last_selected_fname,
2146 sizeof(last_selected_fname), filter_exts,
2147 optional_cdimg_filter);
2151 printf("selected file: %s\n", fname);
2153 new_dynarec_clear_full();
2155 if (run_cd_image(fname) != 0)
2158 prev_gpu = gpu_plugsel;
2159 prev_spu = spu_plugsel;
2160 if (menu_load_config(1) != 0)
2161 menu_load_config(0);
2163 // check for plugin changes, have to repeat
2164 // loading if game config changed plugins to reload them
2165 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2166 printf("plugin change detected, reloading plugins..\n");
2167 if (run_cd_image(fname) != 0)
2171 strcpy(last_selected_fname, fname);
2172 menu_do_last_cd_img(0);
2176 static int swap_cd_image(void)
2180 fname = menu_loop_romsel(last_selected_fname,
2181 sizeof(last_selected_fname), filter_exts,
2182 optional_cdimg_filter);
2186 printf("selected file: %s\n", fname);
2189 CdromLabel[0] = '\0';
2191 set_cd_image(fname);
2192 if (ReloadCdromPlugin() < 0) {
2193 menu_update_msg("failed to load cdr plugin");
2196 if (CDR_open() < 0) {
2197 menu_update_msg("failed to open cdr plugin");
2201 SetCdOpenCaseTime(time(NULL) + 2);
2204 strcpy(last_selected_fname, fname);
2208 static int swap_cd_multidisk(void)
2210 cdrIsoMultidiskSelect++;
2212 CdromLabel[0] = '\0';
2215 if (CDR_open() < 0) {
2216 menu_update_msg("failed to open cdr plugin");
2220 SetCdOpenCaseTime(time(NULL) + 2);
2226 static void load_pcsx_cht(void)
2228 static const char *exts[] = { "cht", NULL };
2232 fname = menu_loop_romsel(last_selected_fname,
2233 sizeof(last_selected_fname), exts, NULL);
2237 printf("selected cheat file: %s\n", fname);
2240 if (NumCheats == 0 && NumCodes == 0)
2241 menu_update_msg("failed to load cheats");
2243 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2244 menu_update_msg(msg);
2246 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2249 static int main_menu_handler(int id, int keys)
2253 case MA_MAIN_RESUME_GAME:
2257 case MA_MAIN_SAVE_STATE:
2259 return menu_loop_savestate(0);
2261 case MA_MAIN_LOAD_STATE:
2263 return menu_loop_savestate(1);
2265 case MA_MAIN_RESET_GAME:
2266 if (ready_to_go && reset_game() == 0)
2269 case MA_MAIN_LOAD_ROM:
2270 if (romsel_run() == 0)
2273 case MA_MAIN_SWAP_CD:
2274 if (swap_cd_image() == 0)
2277 case MA_MAIN_SWAP_CD_MULTI:
2278 if (swap_cd_multidisk() == 0)
2281 case MA_MAIN_RUN_BIOS:
2282 if (run_bios() == 0)
2285 case MA_MAIN_RUN_EXE:
2289 case MA_MAIN_CHEATS:
2292 case MA_MAIN_LOAD_CHEATS:
2295 case MA_MAIN_CREDITS:
2296 draw_menu_message(credits_text, draw_frame_credits);
2297 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2300 emu_core_ask_exit();
2303 lprintf("%s: something unknown selected\n", __FUNCTION__);
2310 static menu_entry e_menu_main2[] =
2312 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2313 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2314 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2315 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2316 mee_handler ("Memcard manager", menu_loop_memcards),
2317 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2321 static int main_menu2_handler(int id, int keys)
2325 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2326 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2327 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2328 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2330 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2333 static const char h_extra[] = "Change CD, manage memcards..\n";
2335 static menu_entry e_menu_main[] =
2339 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2340 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2341 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2342 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2343 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2344 mee_handler ("Options", menu_loop_options),
2345 mee_handler ("Controls", menu_loop_keyconfig),
2346 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2347 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2348 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2349 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2353 // ----------------------------
2355 static void menu_leave_emu(void);
2357 void menu_loop(void)
2359 static int warned_about_bios = 0;
2364 if (config_save_counter == 0) {
2366 if (bioses[1] != NULL) {
2367 // autoselect BIOS to make user's life easier
2368 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2371 else if (!warned_about_bios) {
2373 warned_about_bios = 1;
2377 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2378 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2379 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2380 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2381 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2383 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2386 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2387 } while (!ready_to_go && !g_emu_want_quit);
2389 /* wait until menu, ok, back is released */
2390 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2393 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2398 static int qsort_strcmp(const void *p1, const void *p2)
2400 char * const *s1 = (char * const *)p1;
2401 char * const *s2 = (char * const *)p2;
2402 return strcasecmp(*s1, *s2);
2405 static void scan_bios_plugins(void)
2407 char fname[MAXPATHLEN];
2409 int bios_i, gpu_i, spu_i, mc_i;
2414 gpu_plugins[0] = "builtin_gpu";
2415 spu_plugins[0] = "builtin_spu";
2416 memcards[0] = "(none)";
2417 bios_i = gpu_i = spu_i = mc_i = 1;
2419 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2420 dir = opendir(fname);
2422 perror("scan_bios_plugins bios opendir");
2437 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2440 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2441 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2442 printf("bad BIOS file: %s\n", ent->d_name);
2446 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2447 bioses[bios_i++] = strdup(ent->d_name);
2451 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2457 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2458 dir = opendir(fname);
2460 perror("scan_bios_plugins plugins opendir");
2474 p = strstr(ent->d_name, ".so");
2478 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2479 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2481 fprintf(stderr, "%s\n", dlerror());
2485 // now what do we have here?
2486 tmp = dlsym(h, "GPUinit");
2489 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2490 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2494 tmp = dlsym(h, "SPUinit");
2497 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2498 spu_plugins[spu_i++] = strdup(ent->d_name);
2502 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2509 dir = opendir("." MEMCARD_DIR);
2511 perror("scan_bios_plugins memcards opendir");
2526 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2529 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2530 if (stat(fname, &st) != 0) {
2531 printf("bad memcard file: %s\n", ent->d_name);
2535 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2536 memcards[mc_i++] = strdup(ent->d_name);
2540 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2544 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2549 void menu_init(void)
2551 char buff[MAXPATHLEN];
2554 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2556 scan_bios_plugins();
2559 menu_set_defconfig();
2560 menu_load_config(0);
2561 menu_do_last_cd_img(1);
2566 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2567 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2568 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2569 fprintf(stderr, "OOM\n");
2573 emu_make_path(buff, "skin/background.png", sizeof(buff));
2574 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2576 i = plat_target.cpu_clock_set != NULL
2577 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2578 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2580 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2581 e_menu_gfx_options[i].data = plat_target.vout_methods;
2582 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2583 plat_target.vout_methods != NULL);
2585 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2586 e_menu_gfx_options[i].data = plat_target.hwfilters;
2587 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2588 plat_target.hwfilters != NULL);
2590 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2591 plat_target.gamma_set != NULL);
2593 #ifdef HAVE_PRE_ARMV7
2594 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2596 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2597 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2598 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2599 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2600 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2601 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2602 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2605 void menu_notify_mode_change(int w, int h, int bpp)
2609 last_vout_bpp = bpp;
2612 static void menu_leave_emu(void)
2614 if (GPU_close != NULL) {
2615 int ret = GPU_close();
2617 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2620 plat_video_menu_enter(ready_to_go);
2622 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2623 if (pl_vout_buf != NULL && ready_to_go) {
2624 int x = max(0, g_menuscreen_w - last_vout_w);
2625 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2626 int w = min(g_menuscreen_w, last_vout_w);
2627 int h = min(g_menuscreen_h, last_vout_h);
2628 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2629 char *s = pl_vout_buf;
2631 if (last_vout_bpp == 16) {
2632 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2633 menu_darken_bg(d, s, w, 0);
2636 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2637 rgb888_to_rgb565(d, s, w * 3);
2638 menu_darken_bg(d, d, w, 0);
2644 cpu_clock = plat_target_cpu_clock_get();
2647 void menu_prepare_emu(void)
2649 R3000Acpu *prev_cpu = psxCpu;
2651 plat_video_menu_leave();
2653 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2654 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2658 if (psxCpu != prev_cpu) {
2659 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2660 prev_cpu->Shutdown();
2663 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2667 psxCpu->ApplyConfig();
2669 // core doesn't care about Config.Cdda changes,
2670 // so handle them manually here
2675 plat_target_cpu_clock_set(cpu_clock);
2677 // push config to GPU plugin
2678 plugin_call_rearmed_cbs();
2680 if (GPU_open != NULL) {
2681 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2683 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2689 void menu_update_msg(const char *msg)
2691 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2692 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2694 menu_error_time = plat_get_ticks_ms();
2695 lprintf("msg: %s\n", menu_error_msg);
2698 void menu_finish(void)
2700 if (cpu_clock_st > 0)
2701 plat_target_cpu_clock_set(cpu_clock_st);